@combos-fun/plugin-development-tool 0.0.48 → 0.0.49

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@@ -1 +1 @@
1
- "use strict";var e=require("tslib"),t=require("@combos-fun/engine"),n=require("@combos-fun/plugin-renderer"),o=require("@combos-fun/plugin-renderer-graphics"),s=require("@combos-fun/plugin-renderer-event"),i=require("@combos-fun/inspector-decorator");const r="combos-development-tool:set-pick-mode",a="combos-development-tool:pick-mode-success",c="combos-development-tool:refresh",l="combos-development-tool:gameobject-selected",d="combos-development-tool:clear-selection",h="combos-development-tool:gameobject-deselected",u="combos-development-tool:apply-property",p="combos-development-tool:set-marker-overlay",m="combos-development-tool:marker-overlay-success";class f extends t.Component{constructor(){super(...arguments),this.payload={}}static{this.componentName="CombosDevelopmentToolTarget"}init(e){this.payload=e?.payload?{...e.payload}:{}}}const g=[{componentName:"Sound",badgeColor:9133302,glyph:"speaker"}];function y(e,t=g){for(const n of t)if(e.getComponent(n.componentName))return n;return null}const O=16777215;function b(e,t,n=28){if(function(e,t,n){e.clear(),e.roundRect(0,0,n,n,.22*n),e.fill({color:t.badgeColor,alpha:.92}),e.roundRect(0,0,n,n,.22*n),e.stroke({width:Math.max(1,.05*n),color:16777215,alpha:.6})}(e,t,n),"speaker"===t.glyph)!function(e,t){e.poly([.28*t,.4*t,.42*t,.4*t,.55*t,.26*t,.55*t,.74*t,.42*t,.6*t,.28*t,.6*t]),e.fill({color:O,alpha:.96}),e.rect(.62*t,.44*t,.045*t,.12*t),e.fill({color:O,alpha:.96}),e.rect(.71*t,.39*t,.045*t,.22*t),e.fill({color:O,alpha:.96})}(e,n);else!function(e,t){e.circle(.5*t,.5*t,.18*t),e.fill({color:O,alpha:.96})}(e,n)}const v=["knoffice.tech","converge.ai"];function w(e,t){if(t.includes("*"))return!0;if(0===t.length)return!1;let n;try{n=new URL(e)}catch{return!1}const o=e.toLowerCase(),s=n.hostname.toLowerCase();for(const e of t){const t=e.trim();if(!t)continue;if(t.includes("://")){if(o===t.toLowerCase())return!0;continue}const n=t.toLowerCase().replace(/^\./,"");if(s===n||s.endsWith(`.${n}`))return!0}return!1}function E(e){if(!e?.length)return[...v];if(e.includes("*"))return["*"];const t=new Set,n=[];for(const o of[...v,...e]){const e=o.trim();e&&!t.has(e)&&(t.add(e),n.push(e))}return n}function M(e){return"string"==typeof e?"string":"number"==typeof e?"number":"boolean"==typeof e?"boolean":null!==e&&"object"==typeof e?"object":"unsupported"}function S(e,t=0){if(null==e)return e;if("number"==typeof e||"string"==typeof e||"boolean"==typeof e)return e;if(!(t>6)){if(Array.isArray(e))return e.map(e=>S(e,t+1));if("object"==typeof e){const n={};for(const[o,s]of Object.entries(e)){if("function"==typeof s)continue;const e=S(s,t+1);void 0!==e&&(n[o]=e)}return n}}}function k(e){const t=e.constructor,n=function(e){const t=Reflect.getMetadata(i.IDE_PROPERTY_METADATA,e)||{};return Object.keys(t).map(e=>({key:e,...t[e]}))}(t);return n.length>0?n:function(e){const t=e.IDEProps;return!t||Array.isArray(t)||"object"!=typeof t?[]:Object.keys(t).map(e=>{const n=t[e]||{};return{key:e,type:"string"==typeof n.type?n.type:void 0,step:"number"==typeof n.step?n.step:void 0,min:"number"==typeof n.min?n.min:void 0,max:"number"==typeof n.max?n.max:void 0,label:"string"==typeof n.label?n.label:void 0,description:"string"==typeof n.description?n.description:void 0,group:"string"==typeof n.group?n.group:void 0,editor:n.editor,enumOptions:Array.isArray(n.enumOptions)?n.enumOptions:void 0,unit:"string"==typeof n.unit?n.unit:void 0}})}(t)}function G(e,t){return e.editor?e.editor:"boolean"===t?"toggle":e.enumOptions?.length&&"string"===t?"enum":"number"===t?void 0!==e.min&&void 0!==e.max?"number-slider":"number-stepper":"string"===t?"text":void 0}function C(e){if(void 0!==e.min||void 0!==e.max||void 0!==e.step||void 0!==e.unit)return{min:e.min,max:e.max,step:e.step,unit:e.unit}}function T(e,t){if(e.label?.trim())return e.label.trim();const n=t[t.length-1];return n?function(e){return e.replace(/([a-z0-9])([A-Z])/g,"$1 $2").replace(/_/g," ").replace(/^./,e=>e.toUpperCase())}(n):void 0}function _(e,t,n,o){const s=t.description?.trim();if(!s)return[];const i=M(o);if("unsupported"===i)return[];const r=t.type,a="size"===r||"object"===i&&null!==o&&"width"in o&&"height"in o;if("vector2"===r||"object"===i&&null!==o&&"x"in o&&"y"in o||a){const i=o,r=a?["width","height"]:["x","y"],c=T(t,n)??e,l=[];for(const o of r){const r=i[o],a=M(r);if("unsupported"===a||"object"===a)continue;const d=[...n,o];l.push({path:d,value:r,valueType:a,label:`${c} ${o.toUpperCase()}`,description:s,group:t.group??e,editorKind:G(t,a),numberMeta:C(t),persistTarget:"Transform"===e?"gameObjectConstructor":"component"})}return l}if("object"===i)return[];const c=T(t,n);return c?[{path:n,value:S(o),valueType:i,label:c,description:s,group:t.group??e,editorKind:G(t,i),enumOptions:t.enumOptions,numberMeta:C(t),persistTarget:"Transform"===e?"gameObjectConstructor":"component"}]:[]}function x(e){const t=e.name,n=k(e);if(0===n.length)return[];const o=[],s=e;for(const e of n){const n=s[e.key];"function"!=typeof n&&o.push(..._(t,e,[e.key],n))}return o}function P(e){const t=e.getComponent(f),n=t?.payload?.source;var o;if((o=n)&&"object"==typeof o&&"string"==typeof o.file)return{file:n.file,anchor:n.anchor??e.name}}function R(e){const t=e.components.filter(e=>"CombosDevelopmentToolTarget"!==e.name).map(e=>({componentName:e.name,fieldDescriptors:x(e)})).filter(e=>e.fieldDescriptors.length>0);return{id:e.id,name:e.name,components:t,source:P(e)}}function B(e,t,n,o){const s=e.getComponent(t);if(!s||!n.length)return!1;let i=s;for(let e=0;e<n.length-1;e++){const t=n[e];void 0!==i[t]&&null!==i[t]||(i[t]={}),i=i[t]}return i[n[n.length-1]]=o,!0}const L=new Set(["position","size","origin","anchor","scale","skew"]);function A(e){if("number"==typeof e&&Number.isFinite(e))return e;if("string"==typeof e&&""!==e.trim()){const t=Number(e);return Number.isFinite(t)?t:void 0}}const j={Transform:function(e,t,n,o){const s=e.transform,i=s;if(1===n.length&&"rotation"===n[0]){const e=A(o);return void 0!==e&&(s.rotation=e,!0)}if(2===n.length&&L.has(n[0])){const t=n[0],s=n[1],r=A(o);if(void 0===r)return!1;const a=i[t];return!(!a||"object"!=typeof a)&&(a[s]=r,"position"===t&&(function(e){const t=e.getComponent("Physics");if(!t?.body)return;const{x:n,y:o}=e.transform.position;t.Body?.setPosition?t.Body.setPosition(t.body,{x:n,y:o}):(t.body.position.x=n,t.body.position.y=o)}(e),function(e){const t=e.getComponent("PlatformerMover");t&&(t.originX=e.transform.position.x,t.originY=e.transform.position.y)}(e)),!0)}return!1},Text:function(e,t,n,o){const s=t;if(1===n.length&&"text"===n[0])return s.text=String(o??""),!0;if(2===n.length&&"style"===n[0]){const e=n[1],t={...s.style??{},[e]:o};return s.style=t,!0}return!1},Sound:function(e,t,n,o){const s=t;if(1===n.length&&"volume"===n[0]||2===n.length&&"config"===n[0]&&"volume"===n[1]){const e=A(o);return void 0!==e&&(s.volume=e,!0)}return!1}};function D(e,t,n,o){const s=e.getComponent(t);if(!s||!n.length)return!1;const i=j[t];return!!i?.(e,s,n,o)||B(e,t,n,o)}function N(e){return{type:h,reason:e}}function I(e){return e}function V(e){return!(!e||"object"!=typeof e)&&e.type===d}const W="__combosDevelopmentToolOutline",q="__combosDevelopmentToolMarker:";let H=class extends t.System{constructor(){super(...arguments),this.postMessageOrigin="*",this.allowedMessageOrigins=E(),this.enabled=!1,this.outlineGo=null,this.selected=null,this.tapHandlers=new Map,this.tapOwners=new Map,this.disabledGameEventGoIds=new Set,this.pickEvents=new Set,this.needsRescan=!1,this.lastOutlineBounds=null,this.mutedWithoutSoundSystem=!1,this.markerOverlayEnabled=!1,this.needsMarkerRescan=!1,this.markerGoByOwner=new Map,this.onWindowSetPickMode=e=>{const t=e.detail;t&&"boolean"==typeof t.enabled&&this.setEnabled(t.enabled)},this.onWindowSetMarkerOverlay=e=>{const t=e.detail;t&&"boolean"==typeof t.enabled&&this.setMarkerOverlay(t.enabled)},this.onGameSetMarkerOverlay=e=>{e&&"boolean"==typeof e.enabled&&this.setMarkerOverlay(e.enabled)},this.onWindowMessage=e=>{if(!w(e.origin,this.allowedMessageOrigins))return;const t=e.data;t&&"object"==typeof t&&(t.type===r&&"boolean"==typeof t.enabled?this.setEnabled(t.enabled):t.type===p&&"boolean"==typeof t.enabled?this.setMarkerOverlay(t.enabled):t.type===c?this.requestSceneRescan():V(t)?this.clearSelectionAndNotify("parent-request"):t.type===u&&this.handleApplyProperty(t))},this.onGameSetPickMode=e=>{e&&"boolean"==typeof e.enabled&&this.setEnabled(e.enabled)},this.onGameRefresh=()=>{this.requestSceneRescan()},this.onWindowRefresh=()=>{this.requestSceneRescan()}}static{this.systemName="CombosDevelopmentToolSystem"}init(e){this.postMessageOrigin=e?.postMessageOrigin??"*",this.allowedMessageOrigins=E(e?.allowedMessageOrigins),"undefined"!=typeof window&&(window.addEventListener(r,this.onWindowSetPickMode),window.addEventListener(p,this.onWindowSetMarkerOverlay),window.addEventListener(c,this.onWindowRefresh),window.addEventListener("message",this.onWindowMessage)),this.game.on(r,this.onGameSetPickMode),this.game.on(p,this.onGameSetMarkerOverlay),this.game.on(c,this.onGameRefresh),this.enabled&&(this.needsRescan=!0)}onDestroy(){"undefined"!=typeof window&&(window.removeEventListener(r,this.onWindowSetPickMode),window.removeEventListener(p,this.onWindowSetMarkerOverlay),window.removeEventListener(c,this.onWindowRefresh),window.removeEventListener("message",this.onWindowMessage)),this.game.off(r,this.onGameSetPickMode),this.game.off(p,this.onGameSetMarkerOverlay),this.game.off(c,this.onGameRefresh),this.detachAllPicks(),this.detachAllMarkers(),this.restoreDisabledGameEvents(),this.clearSelectionAndNotify("pick-disabled")}setEnabled(e){this.enabled!==e&&(this.enabled=e,e?this.needsRescan=!0:(this.clearSelectionAndNotify("pick-disabled"),this.detachAllPicks(),this.restoreDisabledGameEvents(),this.postSetSuccess(!1)))}get isEnabled(){return this.enabled}setMarkerOverlay(e){this.markerOverlayEnabled!==e&&(this.markerOverlayEnabled=e,e?this.needsMarkerRescan=!0:(this.detachAllMarkers(),this.postMarkerOverlaySuccess(!1,[]),this.enabled&&(this.needsRescan=!0)))}get isMarkerOverlayEnabled(){return this.markerOverlayEnabled}get isMuted(){const e=this.getSoundSystem();return e?e.muted:this.mutedWithoutSoundSystem}setMuted(e){const t=this.getSoundSystem();t?t.muted=e:this.mutedWithoutSoundSystem=e}update(e){this.enabled&&this.needsRescan&&(this.needsRescan=!1,this.attachEditMode(),this.postSetSuccess(!0)),this.markerOverlayEnabled&&this.needsMarkerRescan&&(this.needsMarkerRescan=!1,this.attachMarkers());for(const e of[...this.tapOwners.values()])e.destroyed&&this.releasePick(e);for(const[e,t]of[...this.markerGoByOwner.entries()]){const n=this.findGameObjectById(e);(!n||n.destroyed||t.destroyed)&&this.removeMarker(e)}this.enabled&&this.selected&&this.outlineGo&&this.updateSelectionOutline()}componentChanged(e){if(!this.enabled)return;const{type:n,gameObject:o,componentName:s}=e;o&&"CombosDevelopmentToolTarget"===s&&(n===t.OBSERVER_TYPE.ADD?(this.stripGameEvent(o),this.ensurePick(o)):n===t.OBSERVER_TYPE.REMOVE&&(this.releasePick(o),this.selected===o&&this.clearSelectionAndNotify("target-removed")))}requestSceneRescan(){this.enabled&&(this.needsRescan=!0),this.markerOverlayEnabled&&(this.needsMarkerRescan=!0)}attachEditMode(){this.detachAllPicks();const e=[];for(const t of this.game.scene.transform.children)this.collectGameObjects(t.gameObject,e);for(const t of e)this.isIgnoredPickGo(t)||this.stripGameEvent(t);for(const t of e)this.isIgnoredPickGo(t)||t.getComponent(f)&&this.ensurePick(t)}collectGameObjects(e,t){t.push(e);for(const n of e.transform.children)this.collectGameObjects(n.gameObject,t)}isIgnoredPickGo(e){return e.name===W||e===this.outlineGo||this.isMarkerGo(e)}isMarkerGo(e){return"string"==typeof e.name&&e.name.startsWith(q)}stripGameEvent(e){if(this.disabledGameEventGoIds.has(e.id))return;if(!e.getComponent(s.Event))return;const t=this.getRendererContainer(e);if(t)try{t.interactive=!1,this.disabledGameEventGoIds.add(e.id)}catch{}}restoreDisabledGameEvents(){for(const e of[...this.disabledGameEventGoIds]){const t=this.findGameObjectById(e);if(!t||t.destroyed){this.disabledGameEventGoIds.delete(e);continue}const n=this.getRendererContainer(t);if(n)try{n.interactive=!0}catch{}this.disabledGameEventGoIds.delete(e)}}detachAllPicks(){for(const e of[...this.tapOwners.values()])this.releasePick(e)}ensurePick(e){if(this.tapHandlers.has(e.id))return;const t=this.getRendererContainer(e);if(t)try{t.interactive=!0}catch{}let n=e.getComponent(s.Event);n||(n=e.addComponent(this.createPickEvent(e)),this.pickEvents.add(e.id));const o=t=>this.onSelect(e,t);this.tapHandlers.set(e.id,o),this.tapOwners.set(e.id,e),n.on("tap",o)}createPickEvent(e){const t=this.resolvePickBounds(e);return t.width>0&&t.height>0?new s.Event({hitArea:{type:s.HIT_AREA_TYPE.Rect,style:{x:t.x,y:t.y,width:t.width,height:t.height}}}):new s.Event}resolvePickBounds(e){if(this.shouldPreferRenderedBounds(e)){const t=this.resolveOwnGraphicsLocalBounds(e);if(t)return t;const n=this.resolveContainerLocalBounds(e);if(n)return n}const{width:t,height:n}=e.transform.size;if(t>0&&n>0)return{x:0,y:0,width:t,height:n};const o=this.resolveContainerLocalBounds(e);return o||{x:0,y:0,width:1,height:1}}shouldPreferRenderedBounds(e){return null!=e.getComponent(o.Graphics)}resolveOwnGraphicsLocalBounds(e){const t=e.getComponent(o.Graphics);if(!t?.graphics)return null;try{const e=t.graphics.getLocalBounds();if(e.width>0&&e.height>0)return{x:e.x,y:e.y,width:e.width,height:e.height}}catch{}return null}resolveContainerLocalBounds(e){const t=this.getRendererContainer(e);if(!t)return null;const n=this.getOutlineContainerIfChildOf(e);let o=!1;n?.parent===t&&(t.removeChild(n),o=!0);try{const e=t.getLocalBounds();if(e.width>0&&e.height>0)return{x:e.x,y:e.y,width:e.width,height:e.height}}catch{}finally{o&&n&&t.addChild(n)}return null}getOutlineContainerIfChildOf(e){return this.outlineGo&&this.outlineGo.parent===e?this.getRendererContainer(this.outlineGo):null}getRendererContainer(e){const t=this.game.getSystem(n.RendererSystem);if(!t?.containerManager)return null;try{return t.containerManager.getContainer(e.id)}catch{return null}}releasePick(e){const t=this.tapHandlers.get(e.id);if(!t)return;const n=e.getComponent(s.Event);if(n?.off("tap",t),this.tapHandlers.delete(e.id),this.tapOwners.delete(e.id),this.pickEvents.has(e.id)){try{e.removeComponent(s.Event)}catch{}this.pickEvents.delete(e.id)}}postSetSuccess(e){const t={type:a,enabled:e};"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(t,this.postMessageOrigin),this.game.emit(a,{enabled:e})}attachMarkers(){this.detachAllMarkers();const e=[];for(const t of this.game.scene.transform.children)this.collectGameObjects(t.gameObject,e);const t=new Map;for(const n of e){if(this.isIgnoredPickGo(n))continue;const e=y(n);e&&(this.createMarker(n,e),t.set(e.componentName,(t.get(e.componentName)??0)+1))}const n=[...t.entries()].map(([e,t])=>({componentName:e,count:t}));this.postMarkerOverlaySuccess(!0,n),this.enabled&&(this.needsRescan=!0)}createMarker(e,n){if(this.markerGoByOwner.has(e.id))return;const s=this.resolvePickBounds(e),i=new t.GameObject(q+e.id,{size:{width:28,height:28},position:{x:s.x,y:s.y},origin:{x:0,y:0}}),r=i.addComponent(new o.Graphics);r?.graphics&&b(r.graphics,n,28),e.addChild(i),this.markerGoByOwner.set(e.id,i)}removeMarker(e){const t=this.markerGoByOwner.get(e);t&&(this.markerGoByOwner.delete(e),t.destroyed||t.destroy())}detachAllMarkers(){for(const e of[...this.markerGoByOwner.keys()])this.removeMarker(e);this.markerGoByOwner.clear()}postMarkerOverlaySuccess(e,t){const n={enabled:e,total:t.reduce((e,t)=>e+t.count,0),markers:t},o={type:m,...n};"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(o,this.postMessageOrigin),this.game.emit(m,n)}getSoundSystem(){const e=this.game.getSystem("SoundSystem");return e&&"object"==typeof e&&"muted"in e&&"boolean"==typeof e.muted?e:null}ensureOutline(){if(this.outlineGo)return;const e=new t.GameObject(W,{size:{width:1,height:1},position:{x:0,y:0},origin:{x:0,y:0}});e.addComponent(new o.Graphics),this.outlineGo=e}onSelect(e,t){if(!this.enabled)return;if(t?.stopPropagation?.(),this.ensureOutline(),!this.outlineGo)return;this.selected=e,this.outlineGo.parent&&this.outlineGo.remove(),e.addChild(this.outlineGo),this.invalidateOutlineBounds(),this.updateSelectionOutline();const n=R(e),o={type:l,snapshot:n,pointer:t?.data?.position??null};"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(o,this.postMessageOrigin)}findGameObjectById(e){const t=[];for(const e of this.game.scene.transform.children)this.collectGameObjects(e.gameObject,t);return t.find(t=>t.id===e)??null}findGameObjectBySource(e){const t=[];for(const e of this.game.scene.transform.children)this.collectGameObjects(e.gameObject,t);const n=e.file.trim(),o=(e.anchor??"").trim();if(!o)return null;for(const e of t){const t=P(e);if(!t||t.file!==n)continue;if((t.anchor??e.name)===o)return e}return null}resolveApplyTarget(e){if("number"==typeof e.gameObjectId){const t=this.findGameObjectById(e.gameObjectId);if(t)return t}const t=e.source?.file?.trim(),n=e.source?.anchor?.trim();return t&&n?this.findGameObjectBySource({file:t,anchor:n}):null}handleApplyProperty(e){const t=e.componentName,n=e.path,o="number"==typeof e.gameObjectId,s=Boolean(e.source?.file?.trim())&&Boolean(e.source?.anchor?.trim());if(!o&&!s||"string"!=typeof t||!Array.isArray(n)||0===n.length)return;const i=this.resolveApplyTarget(e);if(!i)return;D(i,t,n,e.value)&&this.selected?.id===i.id&&(this.invalidateOutlineBounds(),this.updateSelectionOutline(),this.postSnapshotUpdate(i))}postSnapshotUpdate(e){const t=R(e);"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage({type:l,snapshot:t,pointer:null,source:"property-applied"},this.postMessageOrigin)}clearSelectionAndNotify(e){const t=null!=this.selected;this.clearSelection(),t&&this.postGameObjectDeselected(e)}postGameObjectDeselected(e){const t=N(e);"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(t,this.postMessageOrigin),this.game.emit(t.type,{reason:e})}clearSelection(){this.selected=null,this.invalidateOutlineBounds(),this.outlineGo?.parent&&this.outlineGo.remove();const e=this.outlineGo?.getComponent(o.Graphics);e?.graphics&&e.graphics.clear()}updateSelectionOutline(){if(!this.enabled||!this.selected||!this.outlineGo)return;const e=this.outlineGo.getComponent(o.Graphics);if(!e?.graphics)return;const t=this.resolvePickBounds(this.selected);if(this.lastOutlineBounds&&this.pickBoundsEqual(this.lastOutlineBounds,t))return;this.lastOutlineBounds=t;const n=e.graphics;n.clear(),n.rect(t.x,t.y,t.width,t.height),n.stroke({width:4,color:5636010,alpha:1})}invalidateOutlineBounds(){this.lastOutlineBounds=null}pickBoundsEqual(e,t){const n=.01;return Math.abs(e.x-t.x)<n&&Math.abs(e.y-t.y)<n&&Math.abs(e.width-t.width)<n&&Math.abs(e.height-t.height)<n}};H=e.__decorate([t.decorators.componentObserver({CombosDevelopmentToolTarget:[]})],H);var U=H;Object.assign(U,{packageName:"@combos-fun/plugin-development-tool",packageVersion:"0.0.48"}),exports.COMBOS_DEVELOPMENT_TOOL_APPLY_PROPERTY=u,exports.COMBOS_DEVELOPMENT_TOOL_CLEAR_SELECTION=d,exports.COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_DESELECTED=h,exports.COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_SELECTED=l,exports.COMBOS_DEVELOPMENT_TOOL_MARKER_OVERLAY_SUCCESS=m,exports.COMBOS_DEVELOPMENT_TOOL_PICK_MODE_SUCCESS=a,exports.COMBOS_DEVELOPMENT_TOOL_READY="combos-development-tool:ready",exports.COMBOS_DEVELOPMENT_TOOL_REFRESH=c,exports.COMBOS_DEVELOPMENT_TOOL_SET_MARKER_OVERLAY=p,exports.COMBOS_DEVELOPMENT_TOOL_SET_MUTED="combos-development-tool:set-muted",exports.COMBOS_DEVELOPMENT_TOOL_SET_PICK_MODE=r,exports.COMBOS_DEVELOPMENT_TOOL_STATE_CHANGED="combos-development-tool:state-changed",exports.CombosDevelopmentToolSystem=U,exports.CombosDevelopmentToolTarget=f,exports.DEFAULT_ALLOWED_MESSAGE_HOST_SUFFIXES=v,exports.MARKER_COMPONENTS=g,exports.MARKER_ICON_SIZE=28,exports.applyPropertyValue=B,exports.applyPropertyWithHooks=D,exports.buildGameObjectDeselectedPayload=N,exports.buildGameObjectSnapshot=R,exports.drawMarkerIcon=b,exports.isAllowedMessageOrigin=w,exports.isClearSelectionMessage=V,exports.mergeAllowedMessageOrigins=E,exports.readPropertyValue=function(e,t,n){const o=e.getComponent(t);if(!o||!n.length)return;let s=o;for(const e of n){if(null==s||"object"!=typeof s)return;s=s[e]}return s},exports.readSourceAnchor=P,exports.resolveMarkerDef=y,exports.shouldNotifyGameObjectDeselected=I;
1
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e?e.muted:this.mutedWithoutSoundSystem}setMuted(e){const t=this.getSoundSystem();t?t.muted=e:this.mutedWithoutSoundSystem=e}update(){this.enabled&&this.needsRescan&&(this.needsRescan=!1,this.postSetSuccess(!0)),this.markerOverlayEnabled&&this.needsMarkerRescan&&(this.needsMarkerRescan=!1,this.attachMarkers()),this.selected?.destroyed&&this.clearSelectionAndNotify("target-removed")}lateUpdate(e){this.redrawOverlay()}componentChanged(e){const{type:n,gameObject:o,componentName:r}=e;o&&"CombosDevelopmentToolTarget"===r&&(n===t.OBSERVER_TYPE.REMOVE&&this.selected===o&&this.clearSelectionAndNotify("target-removed"),this.markerOverlayEnabled&&(this.needsMarkerRescan=!0))}requestSceneRescan(){this.enabled&&(this.needsRescan=!0),this.markerOverlayEnabled&&(this.needsMarkerRescan=!0)}syncOverlayMode(){const e=this.enabled||this.markerOverlayEnabled;this.overlay?.setVisible(e),this.overlay?.setPickEnabled(this.enabled)}collectGameObjects(e,t){t.push(e);for(const n of e.transform.children)this.collectGameObjects(n.gameObject,t)}listSceneObjects(){const e=[],t=this.game.scene;if(!t?.transform?.children)return e;for(const n of t.transform.children)this.collectGameObjects(n.gameObject,e);return e}isIgnoredPickGo(e){return"__combosDevelopmentToolOutline"===e.name||this.isMarkerGo(e)}isMarkerGo(e){return"string"==typeof e.name&&e.name.startsWith("__combosDevelopmentToolMarker:")}projectGo(e){return ne(e,{css:this.overlayCss,design:z(this.game),camera:K(this.game),object3D:X(this.game,e.id)})}collectOverlayHits(){const e=[];for(const t of this.listSceneObjects()){if(t.destroyed||this.isIgnoredPickGo(t))continue;if(!t.getComponent(u))continue;const n=this.projectGo(t);if(n&&e.push({go:t,rect:n}),this.markerOverlayEnabled&&g(t)){const o=this.markerRectFor(t,n);o&&e.push({go:t,rect:o})}}return e}markerRectFor(e,t){const n=t??this.projectGo(e);return n?e.getComponent("Transform3D")?{x:n.x+n.width/2-14,y:n.y+n.height/2-14,width:y,height:y}:{x:n.x,y:n.y,width:y,height:y}:null}overlayPoint(e){const t=this.overlay?.canvas;if(!t)return{x:0,y:0};const n=t.getBoundingClientRect();return{x:e.clientX-n.left,y:e.clientY-n.top}}hitTestPointer(e){const t=this.overlayPoint(e),n=this.collectOverlayHits();return function(e,t,n){let o=null;for(let r=0;r<n.length;r++){const i=n[r];if(!oe(i.rect,e,t))continue;const s=Math.max(i.rect.width,0)*Math.max(i.rect.height,0);(!o||s<o.area||s===o.area&&r>o.index)&&(o={id:i.id,area:s,index:r})}return o?o.id:null}(t.x,t.y,n.map(e=>({id:e.go,rect:e.rect})))}redrawOverlay(){const e=this.overlay;if(!e)return;if(!(this.enabled||this.markerOverlayEnabled))return void e.setVisible(!1);const t=this.game.canvas??this.game.scene?.canvas;if(!t)return;const n=e.sync(t);n&&(this.overlayCss=n,e.ctx.clearRect(0,0,n.width,n.height),this.drawMarkers(e.ctx),this.drawSelectionOutline(e.ctx))}drawMarkers(e){if(!this.markerOverlayEnabled)return;const t=new m(e);for(const n of this.listSceneObjects()){if(n.destroyed||this.isIgnoredPickGo(n))continue;const o=g(n);if(!o)continue;const r=this.projectGo(n),i=this.markerRectFor(n,r);i&&(e.save(),e.translate(i.x,i.y),v(t,o,y),e.restore())}}drawSelectionOutline(e){if(!this.enabled||!this.selected||this.selected.destroyed)return;const t=this.projectGo(this.selected);if(!t)return;const n=z(this.game),o=n?this.overlayCss.width/n.width:1;e.save(),e.strokeStyle="#55ffaa",e.lineWidth=Math.max(2,4*(Number.isFinite(o)&&o>0?o:1)),e.strokeRect(t.x,t.y,t.width,t.height),e.restore()}postSetSuccess(e){const t={type:r,enabled:e};"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(t,this.postMessageOrigin),this.game.emit(r,{enabled:e})}attachMarkers(){this.markerOwners.clear();const e=new Map;for(const t of this.listSceneObjects()){if(this.isIgnoredPickGo(t))continue;const n=g(t);n&&(this.markerOwners.add(t.id),e.set(n.componentName,(e.get(n.componentName)??0)+1))}const t=[...e.entries()].map(([e,t])=>({componentName:e,count:t}));this.postMarkerOverlaySuccess(!0,t),this.redrawOverlay()}postMarkerOverlaySuccess(e,t){const n={enabled:e,total:t.reduce((e,t)=>e+t.count,0),markers:t},o={type:h,...n};"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(o,this.postMessageOrigin),this.game.emit(h,n)}getSoundSystem(){const e=this.game.getSystem("SoundSystem");return e&&"object"==typeof e&&"muted"in e&&"boolean"==typeof e.muted?e:null}onSelect(e,t){if(!this.enabled)return;this.selected=e,this.redrawOverlay();const n=this.overlayPoint(t),o=(r=n,i=z(this.game),a=this.overlayCss,!i||i.width<=0||i.height<=0||a.width<=0||a.height<=0?{x:r.x,y:r.y}:{x:r.x*(i.width/a.width),y:r.y*(i.height/a.height)});var r,i,a;const c=L(e),l={type:s,snapshot:c,pointer:o};"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(l,this.postMessageOrigin)}findGameObjectById(e){return this.listSceneObjects().find(t=>t.id===e)??null}findGameObjectBySource(e){const t=e.file.trim(),n=(e.anchor??"").trim();if(!n)return null;for(const e of this.listSceneObjects()){const o=j(e);if(!o||o.file!==t)continue;if((o.anchor??e.name)===n)return e}return null}resolveApplyTarget(e){if("number"==typeof e.gameObjectId){const t=this.findGameObjectById(e.gameObjectId);if(t)return t}const t=e.source?.file?.trim(),n=e.source?.anchor?.trim();return t&&n?this.findGameObjectBySource({file:t,anchor:n}):null}handleApplyProperty(e){const t=e.componentName,n=e.path,o="number"==typeof e.gameObjectId,r=Boolean(e.source?.file?.trim())&&Boolean(e.source?.anchor?.trim());if(!o&&!r||"string"!=typeof t||!Array.isArray(n)||0===n.length)return;const i=this.resolveApplyTarget(e);if(!i)return;I(i,t,n,e.value)&&this.selected?.id===i.id&&(this.redrawOverlay(),this.postSnapshotUpdate(i))}postSnapshotUpdate(e){const t=L(e);"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage({type:s,snapshot:t,pointer:null,source:"property-applied"},this.postMessageOrigin)}clearSelectionAndNotify(e){const t=null!=this.selected;this.selected=null,this.redrawOverlay(),t&&this.postGameObjectDeselected(e)}postGameObjectDeselected(e){const t=W(e);"undefined"!=typeof window&&window.parent&&window.parent!==window&&window.parent.postMessage(t,this.postMessageOrigin),this.game.emit(t.type,{reason:e})}};re=e.__decorate([t.decorators.componentObserver({CombosDevelopmentToolTarget:[]})],re);var ie=re;Object.assign(ie,{packageName:"@combos-fun/plugin-development-tool",packageVersion:"0.0.49"}),exports.COMBOS_DEVELOPMENT_TOOL_APPLY_PROPERTY=l,exports.COMBOS_DEVELOPMENT_TOOL_CLEAR_SELECTION=a,exports.COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_DESELECTED=c,exports.COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_SELECTED=s,exports.COMBOS_DEVELOPMENT_TOOL_MARKER_OVERLAY_SUCCESS=h,exports.COMBOS_DEVELOPMENT_TOOL_PICK_MODE_SUCCESS=r,exports.COMBOS_DEVELOPMENT_TOOL_READY="combos-development-tool:ready",exports.COMBOS_DEVELOPMENT_TOOL_REFRESH=i,exports.COMBOS_DEVELOPMENT_TOOL_SET_MARKER_OVERLAY=d,exports.COMBOS_DEVELOPMENT_TOOL_SET_MUTED="combos-development-tool:set-muted",exports.COMBOS_DEVELOPMENT_TOOL_SET_PICK_MODE=o,exports.COMBOS_DEVELOPMENT_TOOL_STATE_CHANGED="combos-development-tool:state-changed",exports.CombosDevelopmentToolSystem=ie,exports.CombosDevelopmentToolTarget=u,exports.DEFAULT_ALLOWED_MESSAGE_HOST_SUFFIXES=w,exports.MARKER_COMPONENTS=f,exports.MARKER_ICON_SIZE=y,exports.applyPropertyValue=N,exports.applyPropertyWithHooks=I,exports.attachDevelopmentTarget=function(e,t){if(!e||e.destroyed||function(e){return"string"==typeof e.name&&e.name.startsWith("__")}(e)||function(e){return Array.isArray(e.gameObjects)}(e))return e;const n=t.file.trim(),o=t.anchor.trim();if(!n||!o)return e;const r=e.getComponent(u);return r?(i=r.payload?.source,E(i)&&Boolean(i.file.trim())&&Boolean((i.anchor??"").trim())||(r.payload={...r.payload??{},source:{file:n,anchor:o}}),e):(e.addComponent(new u({payload:{source:{file:n,anchor:o}}})),e);var i},exports.buildGameObjectDeselectedPayload=W,exports.buildGameObjectSnapshot=L,exports.drawMarkerIcon=v,exports.isAllowedMessageOrigin=O,exports.isClearSelectionMessage=F,exports.mergeAllowedMessageOrigins=x,exports.readPropertyValue=function(e,t,n){const o=e.getComponent(t);if(!o||!n.length)return;let r=o;for(const e of n){if(null==r||"object"!=typeof r)return;r=r[e]}return r},exports.readSourceAnchor=j,exports.resolveMarkerDef=g,exports.shouldNotifyGameObjectDeselected=V;
@@ -60,7 +60,7 @@ interface MarkerComponentDef {
60
60
  * to reuse the same layer) but only audio is wanted right now.
61
61
  */
62
62
  declare const MARKER_COMPONENTS: readonly MarkerComponentDef[];
63
- /** Fixed badge size in the owner's local space. */
63
+ /** Fixed badge size in overlay CSS pixels. */
64
64
  declare const MARKER_ICON_SIZE = 28;
65
65
  /**
66
66
  * First registered marker def whose component is present on `go`, else `null`.
@@ -87,7 +87,7 @@ interface MarkerGraphicsLike {
87
87
  alpha?: number;
88
88
  }): unknown;
89
89
  }
90
- /** Render a full marker (badge + glyph) into `g`, sized to `size` (local units). */
90
+ /** Render a full marker (badge + glyph) into `g`, sized to `size` (overlay CSS pixels). */
91
91
  declare function drawMarkerIcon(g: MarkerGraphicsLike, def: MarkerComponentDef, size?: number): void;
92
92
 
93
93
  /** Default inbound postMessage host suffixes (host + all subdomains). */
@@ -110,8 +110,7 @@ interface CombosDevelopmentToolTargetParams extends ComponentParams {
110
110
  }
111
111
  /**
112
112
  * Marks a `GameObject` as selectable in editor pick mode. While the development tool is enabled,
113
- * only nodes carrying this component receive a pick `Event`; all other game `Event` components
114
- * are removed and cached until disable.
113
+ * only nodes carrying this component are hit-tested on the canvas overlay.
115
114
  */
116
115
  declare class CombosDevelopmentToolTarget extends Component<CombosDevelopmentToolTargetParams> {
117
116
  static componentName: string;
@@ -130,8 +129,10 @@ interface CombosDevelopmentToolSystemParams {
130
129
  }
131
130
  /**
132
131
  * **Off** at start. While enabled:
133
- * - soft-disables game `Event` hit targets (`container.interactive = false`, restored on disable);
134
- * - attaches pick `Event` + outline only on nodes with {@link CombosDevelopmentToolTarget}.
132
+ * - a transparent HTML canvas overlay captures pointer events (game Event / Event3D
133
+ * do not receive the tap);
134
+ * - only nodes with {@link CombosDevelopmentToolTarget} are pickable;
135
+ * - selection outline and markers are drawn with the Canvas 2D API (no renderer plugin).
135
136
  *
136
137
  * Turn on/off via:
137
138
  * - `window.dispatchEvent(new CustomEvent(COMBOS_DEVELOPMENT_TOOL_SET_PICK_MODE, { detail: { enabled: true } }))`
@@ -146,37 +147,29 @@ interface CombosDevelopmentToolSystemParams {
146
147
  * (`combos-game:set-playing` / `combos-game:state-changed`), not this tool.
147
148
  *
148
149
  * While enabled: `game.emit(COMBOS_DEVELOPMENT_TOOL_REFRESH)`, `window` event `combos-development-tool:refresh`,
149
- * or `postMessage({ type: 'combos-development-tool:refresh' })` to re-bind after adding/removing objects.
150
+ * or `postMessage({ type: 'combos-development-tool:refresh' })` after adding/removing objects.
150
151
  */
151
152
  declare class CombosDevelopmentToolSystem extends System<CombosDevelopmentToolSystemParams> {
152
153
  static systemName: string;
153
154
  private postMessageOrigin;
154
155
  private allowedMessageOrigins;
155
156
  private enabled;
156
- private outlineGo;
157
157
  private selected;
158
- private readonly tapHandlers;
159
- private readonly tapOwners;
160
- /** Game `Event` hit targets soft-disabled while enabled (`container.interactive = false`). */
161
- private readonly disabledGameEventGoIds;
162
- /** Pick `Event` injected for {@link CombosDevelopmentToolTarget} nodes. */
163
- private readonly pickEvents;
158
+ private overlay;
159
+ private overlayCss;
160
+ private pointerDownGoId;
164
161
  private needsRescan;
165
- private lastOutlineBounds;
166
162
  /** Remembered mute when `SoundSystem` is not registered yet. */
167
163
  private mutedWithoutSoundSystem;
168
164
  /**
169
165
  * Marker overlay (see {@link markerLayer}): a visual-only icon layer, toggled
170
- * independently of pick mode + mute. Selection/persistence are NOT handled here
171
- * a marked object (e.g. Sound) carries its own `CombosDevelopmentToolTarget`
172
- * (added by the game code), so it is picked and serialized through the normal
173
- * Target path. The icon just makes the invisible object visible and, by adding
174
- * to the owner's rendered bounds, gives its Target pick a clickable hit area.
166
+ * independently of pick mode + mute. Selection/persistence still go through
167
+ * `CombosDevelopmentToolTarget` (added by the Vite plugin).
175
168
  */
176
169
  private markerOverlayEnabled;
177
170
  private needsMarkerRescan;
178
- /** ownerGoId → its marker GO (icon child, Graphics only). */
179
- private readonly markerGoByOwner;
171
+ /** ownerGoId → marker def currently shown. */
172
+ private readonly markerOwners;
180
173
  private readonly onWindowSetPickMode;
181
174
  private readonly onWindowSetMarkerOverlay;
182
175
  private readonly onGameSetMarkerOverlay;
@@ -184,6 +177,8 @@ declare class CombosDevelopmentToolSystem extends System<CombosDevelopmentToolSy
184
177
  private readonly onGameSetPickMode;
185
178
  private readonly onGameRefresh;
186
179
  private readonly onWindowRefresh;
180
+ private readonly onPointerDown;
181
+ private readonly onPointerUp;
187
182
  init(params?: CombosDevelopmentToolSystemParams): void;
188
183
  onDestroy(): void;
189
184
  /** Programmatic toggle (same effect as events). */
@@ -192,11 +187,8 @@ declare class CombosDevelopmentToolSystem extends System<CombosDevelopmentToolSy
192
187
  /**
193
188
  * Toggle the marker overlay: pin a persistent icon on every object that owns a
194
189
  * registered invisible component ({@link markerLayer}, Sound first). Independent
195
- * of pick mode / mute. This layer is purely visual the icon makes the object
196
- * visible and adds to its rendered bounds so the owner's own
197
- * `CombosDevelopmentToolTarget` pick gets a clickable hit area. Selecting and
198
- * persisting edits (e.g. volume) still go through that Target, exactly like any
199
- * other scene edit, so the object must carry a Target (added by the game code).
190
+ * of pick mode / mute. Selecting and persisting edits still go through the
191
+ * owner's `CombosDevelopmentToolTarget`.
200
192
  */
201
193
  setMarkerOverlay(on: boolean): void;
202
194
  get isMarkerOverlayEnabled(): boolean;
@@ -207,37 +199,28 @@ declare class CombosDevelopmentToolSystem extends System<CombosDevelopmentToolSy
207
199
  * Forwards to `SoundSystem.muted` when that system is registered.
208
200
  */
209
201
  setMuted(muted: boolean): void;
210
- update(e: UpdateParams): void;
202
+ update(): void;
203
+ lateUpdate(_e: UpdateParams): void;
211
204
  componentChanged(changed: ComponentChanged): void;
212
205
  /** Re-bind pick targets / markers after dynamic scene changes while active. */
213
206
  requestSceneRescan(): void;
214
- private attachEditMode;
207
+ private syncOverlayMode;
215
208
  private collectGameObjects;
209
+ private listSceneObjects;
216
210
  private isIgnoredPickGo;
217
211
  private isMarkerGo;
218
- private stripGameEvent;
219
- private restoreDisabledGameEvents;
220
- private detachAllPicks;
221
- private ensurePick;
222
- private createPickEvent;
223
- private resolvePickBounds;
224
- private shouldPreferRenderedBounds;
225
- /** Bounds of this GO's own Graphics only — excludes child GOs such as the selection outline. */
226
- private resolveOwnGraphicsLocalBounds;
227
- private resolveContainerLocalBounds;
228
- /** Outline is parented under the selected GO; exclude it when measuring content bounds. */
229
- private getOutlineContainerIfChildOf;
230
- private getRendererContainer;
231
- private releasePick;
212
+ private projectGo;
213
+ private collectOverlayHits;
214
+ private markerRectFor;
215
+ private overlayPoint;
216
+ private hitTestPointer;
217
+ private redrawOverlay;
218
+ private drawMarkers;
219
+ private drawSelectionOutline;
232
220
  private postSetSuccess;
233
- /** (Re)build markers for every object owning a registered marker component. */
234
221
  private attachMarkers;
235
- private createMarker;
236
- private removeMarker;
237
- private detachAllMarkers;
238
222
  private postMarkerOverlaySuccess;
239
223
  private getSoundSystem;
240
- private ensureOutline;
241
224
  private onSelect;
242
225
  private findGameObjectById;
243
226
  private findGameObjectBySource;
@@ -246,13 +229,21 @@ declare class CombosDevelopmentToolSystem extends System<CombosDevelopmentToolSy
246
229
  private postSnapshotUpdate;
247
230
  private clearSelectionAndNotify;
248
231
  private postGameObjectDeselected;
249
- private clearSelection;
250
- /** Redraw the green outline only when content bounds change (movement follows via child transform). */
251
- private updateSelectionOutline;
252
- private invalidateOutlineBounds;
253
- private pickBoundsEqual;
254
232
  }
255
233
 
234
+ interface DevelopmentTargetSource {
235
+ file: string;
236
+ anchor: string;
237
+ }
238
+ /**
239
+ * Marks `go` for editor pick / persist. Idempotent: existing Targets keep a
240
+ * complete `payload.source`; missing identity is filled from `source`.
241
+ *
242
+ * Inserted by `@combos-fun/plugin-development-tool/vite`. Game code should
243
+ * not call this by hand.
244
+ */
245
+ declare function attachDevelopmentTarget<T extends GameObject>(go: T, source: DevelopmentTargetSource): T;
246
+
256
247
  /** Optional bootstrap anchor stored on {@link CombosDevelopmentToolTarget}.payload.source */
257
248
  interface SceneSourceAnchor {
258
249
  /** Project-relative path, e.g. `src/index.ts` */
@@ -318,5 +309,5 @@ declare function buildGameObjectDeselectedPayload(reason: DevelopmentToolDeselec
318
309
  declare function shouldNotifyGameObjectDeselected(hadSelection: boolean): boolean;
319
310
  declare function isClearSelectionMessage(data: unknown): boolean;
320
311
 
321
- export { COMBOS_DEVELOPMENT_TOOL_APPLY_PROPERTY, COMBOS_DEVELOPMENT_TOOL_CLEAR_SELECTION, COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_DESELECTED, COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_SELECTED, COMBOS_DEVELOPMENT_TOOL_MARKER_OVERLAY_SUCCESS, COMBOS_DEVELOPMENT_TOOL_PICK_MODE_SUCCESS, COMBOS_DEVELOPMENT_TOOL_READY, COMBOS_DEVELOPMENT_TOOL_REFRESH, COMBOS_DEVELOPMENT_TOOL_SET_MARKER_OVERLAY, COMBOS_DEVELOPMENT_TOOL_SET_MUTED, COMBOS_DEVELOPMENT_TOOL_SET_PICK_MODE, COMBOS_DEVELOPMENT_TOOL_STATE_CHANGED, CombosDevelopmentToolSystem, CombosDevelopmentToolTarget, DEFAULT_ALLOWED_MESSAGE_HOST_SUFFIXES, MARKER_COMPONENTS, MARKER_ICON_SIZE, applyPropertyValue, applyPropertyWithHooks, buildGameObjectDeselectedPayload, buildGameObjectSnapshot, drawMarkerIcon, isAllowedMessageOrigin, isClearSelectionMessage, mergeAllowedMessageOrigins, readPropertyValue, readSourceAnchor, resolveMarkerDef, shouldNotifyGameObjectDeselected };
322
- export type { CombosDevelopmentToolSystemParams, CombosDevelopmentToolTargetParams, DevelopmentToolDeselectReason, MarkerComponentDef, MarkerGlyph, MarkerGraphicsLike, SceneEditComponentSnapshot, SceneEditGameObjectSnapshot, SceneEditPropertyRef, SceneSourceAnchor };
312
+ export { COMBOS_DEVELOPMENT_TOOL_APPLY_PROPERTY, COMBOS_DEVELOPMENT_TOOL_CLEAR_SELECTION, COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_DESELECTED, COMBOS_DEVELOPMENT_TOOL_GAMEOBJECT_SELECTED, COMBOS_DEVELOPMENT_TOOL_MARKER_OVERLAY_SUCCESS, COMBOS_DEVELOPMENT_TOOL_PICK_MODE_SUCCESS, COMBOS_DEVELOPMENT_TOOL_READY, COMBOS_DEVELOPMENT_TOOL_REFRESH, COMBOS_DEVELOPMENT_TOOL_SET_MARKER_OVERLAY, COMBOS_DEVELOPMENT_TOOL_SET_MUTED, COMBOS_DEVELOPMENT_TOOL_SET_PICK_MODE, COMBOS_DEVELOPMENT_TOOL_STATE_CHANGED, CombosDevelopmentToolSystem, CombosDevelopmentToolTarget, DEFAULT_ALLOWED_MESSAGE_HOST_SUFFIXES, MARKER_COMPONENTS, MARKER_ICON_SIZE, applyPropertyValue, applyPropertyWithHooks, attachDevelopmentTarget, buildGameObjectDeselectedPayload, buildGameObjectSnapshot, drawMarkerIcon, isAllowedMessageOrigin, isClearSelectionMessage, mergeAllowedMessageOrigins, readPropertyValue, readSourceAnchor, resolveMarkerDef, shouldNotifyGameObjectDeselected };
313
+ export type { CombosDevelopmentToolSystemParams, CombosDevelopmentToolTargetParams, DevelopmentTargetSource, DevelopmentToolDeselectReason, MarkerComponentDef, MarkerGlyph, MarkerGraphicsLike, SceneEditComponentSnapshot, SceneEditGameObjectSnapshot, SceneEditPropertyRef, SceneSourceAnchor };