@combos-fun/engine 0.1.4-beta.1 → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- "use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("resource-loader");function r(e){return e&&e.__esModule?e:{default:e}}var o,n=r(e);class a extends n.default{get game(){return this.gameObject?.scene?.game}constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(o=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",o.REMOVE="REMOVE",o.CHANGE="CHANGE";const i={},c={},p={},m={};function h(e,t){i[e.gameObject.id]||(i[e.gameObject.id]={});const s=i[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++){if(void 0===n[t[e]]||null===n[t[e]])return{property:void 0,key:void 0};n=n[t[e]]}return s[r]={property:n,key:t[o]},s[r]}function u({systemName:e,componentName:t,component:s,prop:r,type:o,gameObject:n}){c[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t,gameObject:n})}const l="GameObject";function d(e,t,s=exports.OBSERVER_TYPE.CHANGE){if(!e)return;const r={prop:[t],deep:!1};for(const o in p){const n=p[o]?.[l];n?.some(e=>e.prop[0]===t)&&u({systemName:o,componentName:l,component:void 0,gameObject:e,prop:r,type:s})}}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in p){const n=(p[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&u({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in p){(p[s]||{})[t]&&c[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete i[e.gameObject.id]}(e)}let g=0;class E{constructor(e){this._parent=null,this._componentCache={},this.children=[],this.inScene=!1,this.components=[],this.destroyed=!1,this._name=e,this.id=++g}get parent(){return this._parent}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;this._scene=e;for(const t of this.children)t.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e!==this){if(!(e instanceof E))throw new Error("addChild only receive GameObject");if(this.destroyed)throw new Error(`gameObject '${this.name}' has been destroy`);if(e.parent===this){const t=this.children.indexOf(e);return t>-1&&this.children.splice(t,1),void this.children.push(e)}e.parent&&e.parent.removeChild(e),e._parent=this,this.children.push(e),e.scene=this.scene,d(e,"parent",exports.OBSERVER_TYPE.CHANGE)}}removeChild(e){if(!(e instanceof E&&e.parent&&e.parent===this))return e;const t=this.children.indexOf(e);return t>-1&&this.children.splice(t,1),e._parent=null,e.scene=null,d(e,"parent",exports.OBSERVER_TYPE.CHANGE),e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof a?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof a))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in p)(p[s]||{})[t]&&c[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&m[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of m[t]){const{property:r,key:o}=h(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;return"string"==typeof e?t=e:e instanceof a?t=e.name:e.componentName&&(t=e.componentName),this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof a?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.destroyed)console.error("Cannot destroy gameObject that have already been destroyed.");else{Array.from(this.children).forEach(e=>{e.destroy()}),this.remove(),this.children.length=0;for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o,gameObject:n}){const a=n??e?.gameObject;if(r===exports.OBSERVER_TYPE.REMOVE){const t=t=>e?t.component===e:t.gameObject===a&&t.componentName===o;if(this.events.find(e=>t(e)&&e.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(e=>!t(e)));this.events=this.events.filter(e=>!t(e))}const i=this.events.findIndex(n=>n.gameObject===a&&n.component===e&&n.componentName===o&&t.isEqual(n.prop,s)&&n.type===r);i>-1&&this.events.splice(i,1),this.events.push({gameObject:a,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class S{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),T={originTime:0,playbackRate:1};class O{constructor(e,t){e instanceof O&&(t=e,e={}),e=Object.assign({},T,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new O(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const _={autoStart:!0,frameRate:60};class x{constructor(e){e=Object.assign({},_,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new O({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,delta:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class L extends E{constructor(e){super(e),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.inScene||(e.inScene=!0,d(e,"inScene",exports.OBSERVER_TYPE.CHANGE))}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.inScene&&(e.inScene=!1,d(e,"inScene",exports.OBSERVER_TYPE.CHANGE)),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}const k="0.1.4-beta.1",v="combos-game:plugin-init-success",w="combos-game:ready",A="combos-game:set-playing",M="combos-game:state-changed";function C(e,t){if("undefined"!=typeof window&&window.parent&&window.parent!==window)try{window.parent.postMessage(e,t)}catch{}}function N(e,t="*"){C({type:v,systemName:e.systemName,engineVersion:k,...e.packageName?{packageName:e.packageName}:{},...e.packageVersion?{packageVersion:e.packageVersion}:{}},t)}function j(e,t="*"){C({type:w,engineVersion:k,...void 0===e?{}:{error:e instanceof Error?e.message:String(e)}},t)}function P(e,t="*"){C({type:M,playing:e.playing,started:e.started},t)}function X(e){if(!e||"object"!=typeof e)return null;const t=e;return t.type!==A||"boolean"!=typeof t.playing?null:t.playing}const I=["knoffice.tech","converge.ai"];function D(e,t){if(t.includes("*"))return!0;if(0===t.length)return!1;let s;try{s=new URL(e)}catch{return!1}const r=e.toLowerCase(),o=s.hostname.toLowerCase();for(const e of t){const t=e.trim();if(!t)continue;if(t.includes("://")){if(r===t.toLowerCase())return!0;continue}const s=t.toLowerCase().replace(/^\./,"");if(o===s||o.endsWith(`.${s}`))return!0}return!1}function V(e){if(!e?.length)return[...I];if(e.includes("*"))return["*"];const t=new Set,s=[];for(const r of[...I,...e]){const e=r.trim();e&&!t.has(e)&&(t.add(e),s.push(e))}return s}function G(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}function $(e){const t=e;return{packageName:"string"==typeof t.packageName?t.packageName:void 0,packageVersion:"string"==typeof t.packageVersion?t.packageVersion:void 0}}var B;exports.LOAD_SCENE_MODE=void 0,(B=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",B.MULTI_CANVAS="MULTI_CANVAS";const U=e=>{if((e instanceof S||e instanceof a)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof a?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${G(e.constructor)} start error`,t)}}};class H extends n.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*",allowedMessageOrigins:a}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.allowedMessageOrigins=V(),this.onHostMessage=e=>{if(!D(e.origin,this.allowedMessageOrigins))return;const t=X(e.data);null!==t&&this.setPlaying(t)},this.pluginInitNotifyTargetOrigin=n,this.allowedMessageOrigins=V(a),this.ticker=new x({autoStart:!1,frameRate:t}),this.initTicker(),"undefined"!=typeof window&&window.addEventListener("message",this.onHostMessage),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this),this.notifyReady()}setPlaying(e){e?this.started?this.resume():this.start():this.pause()}notifyReady(e){j(e,this.pluginInitNotifyTargetOrigin)}flushObservedComponents(){for(const e of this.systems)try{e.update?.()}catch(t){console.error(`${G(e.constructor)} update error`,t)}}notifyStateChanged(){P({playing:this.playing,started:this.started},this.pluginInitNotifyTargetOrigin)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene({scene:new L("scene")})}catch(e){o=e,console.error("Game bootstrap failed",e)}try{await Promise.resolve(r?.(this,o))}catch(e){o=o??e,console.error("onSystemsBootstrapComplete failed",e)}if(!o)try{this.flushObservedComponents();for(const e of this.systems)await Promise.resolve(e.beforeReady?.())}catch(e){o=e,console.error("Game beforeReady failed",e)}!o&&s&&this.start(),this.notifyReady(o)}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof S))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),N({systemName:G(r.constructor),...$(r.constructor)},this.pluginInitNotifyTargetOrigin),function(e,t){p[t.systemName]=t.observerInfo,c[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){m[s]=m[s]||[];const r=m[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&m[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${G(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${G(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof S&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause(),this.notifyStateChanged())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start(),this.notifyStateChanged())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume(),this.notifyStateChanged())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{U(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{U(t),t.update&&t.update(e)}catch(e){console.error(`${G(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${G(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${G(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onPause error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${G(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){"undefined"!=typeof window&&window.removeEventListener("message",this.onHostMessage),this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(e.game=this,t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function Y(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function F(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var q;exports.LOAD_EVENT=void 0,(q=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",q.PROGRESS="progress",q.LOADED="loaded",q.COMPLETE="complete",q.ERROR="error";class z extends n.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const J={image:"png",json:"json",tex:"tex",ske:"ske",audio:"audio",video:"video",model:"glb",mtl:"mtl",bin:"bin",vertex:"vert",fragment:"frag"},W={png:"png",jpg:"jpg",jpeg:"jpeg",webp:"webp",json:"json",tex:"tex",ske:"ske",mp3:"audio",wav:"audio",aac:"audio",ogg:"audio",mp4:"video",webm:"video",glb:"glb",gltf:"gltf",fbx:"fbx",obj:"obj",mtl:"mtl",stl:"stl",dae:"dae",ply:"ply",bin:"bin",vert:"vert",frag:"frag",glsl:"glsl"};function K(e,t){return W[function(e){const t=e.split("?")[0].split("#")[0],s=t.lastIndexOf(".");return s<0?"":t.slice(s+1).toLowerCase()}(e)]||J[t]||"png"}function Q(e,t,s){if("string"==typeof t){const r=t.trim();if(!r)throw Z(s,e);return{type:K(r,e),url:r}}if(!t||"object"!=typeof t||Array.isArray(t))throw new Error(`Resource "${s}" src.${e} must be a url string or { type, url }.`);const r=t;if("data"===r.type)return r;const o="string"==typeof r.url?r.url.trim():"";if(!o)throw Z(s,e);return{...r,type:r.type||K(o,e),url:o}}function Z(e,t){return new Error(`Resource "${e}" src.${t}.url is required. Use { type, url } (e.g. { type: "webp", url: "https://..." }). A flat path string is also accepted and will be normalized.`)}function ee(e,t,s="(unnamed)"){if(null==e)throw new Error(`Resource "${s}" src is required.`);if("string"==typeof e){const r=function(e){return"AUDIO"===e?"audio":"VIDEO"===e?"video":"MODEL"===e||"GLB"===e?"model":"SHADER"===e?"fragment":"image"}(t);return{[r]:Q(r,e,s)}}if("object"!=typeof e||Array.isArray(e))throw new Error(`Resource "${s}" src must be a url string or a slot object.`);const r={};for(const[t,o]of Object.entries(e))null!=o&&(r[t]=Q(t,o,s));if(0===Object.keys(r).length)throw new Error(`Resource "${s}" src has no loadable slots.`);return r}const te={AbstractLoadStrategy:s.AbstractLoadStrategy,AudioLoadStrategy:s.AudioLoadStrategy,ImageLoadStrategy:s.ImageLoadStrategy,XhrResponseType:s.XhrResponseType,MediaElementLoadStrategy:s.MediaElementLoadStrategy,VideoLoadStrategy:s.VideoLoadStrategy,XhrLoadStrategy:s.XhrLoadStrategy,Loader:s.Loader,Resource:s.Resource,ResourceType:s.ResourceType,ResourceState:s.ResourceState};function se(e){const t=e.frame;return t&&"object"==typeof t?{...e,frame:t,rotated:Boolean(e.rotated),trimmed:Boolean(e.trimmed),spriteSourceSize:e.spriteSourceSize,sourceSize:e.sourceSize}:null}function re(e,t,s){for(const r of e){if(!r||"object"!=typeof r)continue;const e=r,o=String(e.filename||e.name||"");if(!o)continue;const n=se(e);if(!n)continue;t[o]=n;const a=o.lastIndexOf("/");if(a>0){const e=o.slice(0,a);s[e]||(s[e]=[]),s[e].includes(o)||s[e].push(o)}}}var oe;exports.RESOURCE_TYPE=void 0,(oe=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",oe.SPRITE="SPRITE",oe.SPRITE_ANIMATION="SPRITE_ANIMATION",oe.AUDIO="AUDIO",oe.VIDEO="VIDEO",oe.GLB="GLB",oe.MODEL="MODEL",oe.SHADER="SHADER",s.XhrLoadStrategy.setExtensionXhrType("json",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("tex",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("ske",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("mp3",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("wav",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("aac",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("ogg",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("glb",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("gltf",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("fbx",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("stl",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("ply",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("bin",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("obj",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("mtl",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("dae",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("vert",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("frag",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("glsl",s.XhrResponseType.Text);const ne={png:s.ImageLoadStrategy,jpg:s.ImageLoadStrategy,jpeg:s.ImageLoadStrategy,webp:s.ImageLoadStrategy,json:s.XhrLoadStrategy,tex:s.XhrLoadStrategy,ske:s.XhrLoadStrategy,audio:s.XhrLoadStrategy,video:s.VideoLoadStrategy,glb:s.XhrLoadStrategy,gltf:s.XhrLoadStrategy,fbx:s.XhrLoadStrategy,obj:s.XhrLoadStrategy,mtl:s.XhrLoadStrategy,stl:s.XhrLoadStrategy,dae:s.XhrLoadStrategy,ply:s.XhrLoadStrategy,bin:s.XhrLoadStrategy,vert:s.XhrLoadStrategy,frag:s.XhrLoadStrategy,glsl:s.XhrLoadStrategy};class ae extends n.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):this.resourcesMap[t.name]={...t,src:ee(t.src,String(t.type),t.name),data:{}}}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new z({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);s.src=ee(s.src,String(s.type),s.name);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:ne[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new s.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const ie=new ae;ie.registerInstance(exports.RESOURCE_TYPE.SHADER,e=>({vertex:"string"==typeof e.data?.vertex?e.data.vertex:"",fragment:"string"==typeof e.data?.fragment?e.data.fragment:""}));const ce={IDEProp:Y,componentObserver:F};console.log(`@combos-fun/engine version: ${k}`),exports.COMBOS_GAME_PLUGIN_INIT_SUCCESS=v,exports.COMBOS_GAME_READY=w,exports.COMBOS_GAME_SET_PLAYING=A,exports.COMBOS_GAME_STATE_CHANGED=M,exports.Component=a,exports.DEFAULT_ALLOWED_MESSAGE_HOST_SUFFIXES=I,exports.Game=H,exports.GameObject=E,exports.IDEProp=Y,exports.RESOURCE_TYPE_STRATEGY=ne,exports.Scene=L,exports.System=S,exports.componentObserver=F,exports.decorators=ce,exports.isAllowedMessageOrigin=D,exports.mergeAllowedMessageOrigins=V,exports.normalizeResourceSrc=ee,exports.normalizeSpritesheetData=function(e){if(!e||"object"!=typeof e)return{frames:{},animations:{},meta:{scale:1}};const t=e;if(function(e){return!!e&&"object"==typeof e&&!Array.isArray(e)}(t.frames))return{...t,frames:t.frames,animations:{...t.animations||{}},meta:{scale:1,...t.meta||{}}};const s={},r={...t.animations||{}};if(Array.isArray(t.textures)){for(const e of t.textures)e&&"object"==typeof e&&Array.isArray(e.frames)&&re(e.frames,s,r);const e=t.textures[0]||{},o=e.scale??t.meta?.scale??1;return{frames:s,animations:r,meta:{scale:"number"==typeof o||"string"==typeof o?o:1,image:"string"==typeof e.image?e.image:void 0,size:e.size,format:e.format,...t.meta||{}}}}return Array.isArray(t.frames)?(re(t.frames,s,r),{frames:s,animations:r,meta:{scale:1,...t.meta||{}}}):{frames:{},animations:r,meta:{scale:1,...t.meta||{}}}},exports.parseSetPlayingMessage=X,exports.postParentGameReady=j,exports.postParentGameState=P,exports.postParentPluginInitSuccess=N,exports.resource=ie,exports.resourceLoader=te,exports.version=k;
1
+ "use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("resource-loader");function r(e){return e&&e.__esModule?e:{default:e}}var o,n=r(e);class a extends n.default{get game(){return this.gameObject?.scene?.game}constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(o=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",o.REMOVE="REMOVE",o.CHANGE="CHANGE";const i={},c={},p={},m={};function h(e,t){i[e.gameObject.id]||(i[e.gameObject.id]={});const s=i[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++){if(void 0===n[t[e]]||null===n[t[e]])return{property:void 0,key:void 0};n=n[t[e]]}return s[r]={property:n,key:t[o]},s[r]}function u({systemName:e,componentName:t,component:s,prop:r,type:o,gameObject:n}){c[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t,gameObject:n})}const l="GameObject";function d(e,t,s=exports.OBSERVER_TYPE.CHANGE){if(!e)return;const r={prop:[t],deep:!1};for(const o in p){const n=p[o]?.[l];n?.some(e=>e.prop[0]===t)&&u({systemName:o,componentName:l,component:void 0,gameObject:e,prop:r,type:s})}}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in p){const n=(p[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&u({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in p){(p[s]||{})[t]&&c[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete i[e.gameObject.id]}(e)}let g=0;class E{constructor(e){this._parent=null,this._componentCache={},this.children=[],this.inScene=!1,this.components=[],this.destroyed=!1,this._name=e,this.id=++g}get parent(){return this._parent}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;this._scene=e;for(const t of this.children)t.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e!==this){if(!(e instanceof E))throw new Error("addChild only receive GameObject");if(this.destroyed)throw new Error(`gameObject '${this.name}' has been destroy`);if(e.parent===this){const t=this.children.indexOf(e);return t>-1&&this.children.splice(t,1),void this.children.push(e)}e.parent&&e.parent.removeChild(e),e._parent=this,this.children.push(e),e.scene=this.scene,d(e,"parent",exports.OBSERVER_TYPE.CHANGE)}}removeChild(e){if(!(e instanceof E&&e.parent&&e.parent===this))return e;const t=this.children.indexOf(e);return t>-1&&this.children.splice(t,1),e._parent=null,e.scene=null,d(e,"parent",exports.OBSERVER_TYPE.CHANGE),e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof a?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof a))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in p)(p[s]||{})[t]&&c[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&m[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of m[t]){const{property:r,key:o}=h(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;return"string"==typeof e?t=e:e instanceof a?t=e.name:e.componentName&&(t=e.componentName),this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof a?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.destroyed)console.error("Cannot destroy gameObject that have already been destroyed.");else{Array.from(this.children).forEach(e=>{e.destroy()}),this.remove(),this.children.length=0;for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o,gameObject:n}){const a=n??e?.gameObject;if(r===exports.OBSERVER_TYPE.REMOVE){const t=t=>e?t.component===e:t.gameObject===a&&t.componentName===o;if(this.events.find(e=>t(e)&&e.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(e=>!t(e)));this.events=this.events.filter(e=>!t(e))}const i=this.events.findIndex(n=>n.gameObject===a&&n.component===e&&n.componentName===o&&t.isEqual(n.prop,s)&&n.type===r);i>-1&&this.events.splice(i,1),this.events.push({gameObject:a,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class S{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),T={originTime:0,playbackRate:1};class O{constructor(e,t){e instanceof O&&(t=e,e={}),e=Object.assign({},T,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new O(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const _={autoStart:!0,frameRate:60};class x{constructor(e){e=Object.assign({},_,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new O({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,delta:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class L extends E{constructor(e){super(e),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.inScene||(e.inScene=!0,d(e,"inScene",exports.OBSERVER_TYPE.CHANGE))}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.inScene&&(e.inScene=!1,d(e,"inScene",exports.OBSERVER_TYPE.CHANGE)),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}const k="0.1.4",v="combos-game:plugin-init-success",w="combos-game:ready",A="combos-game:set-playing",M="combos-game:state-changed";function C(e,t){if("undefined"!=typeof window&&window.parent&&window.parent!==window)try{window.parent.postMessage(e,t)}catch{}}function N(e,t="*"){C({type:v,systemName:e.systemName,engineVersion:k,...e.packageName?{packageName:e.packageName}:{},...e.packageVersion?{packageVersion:e.packageVersion}:{}},t)}function j(e,t="*"){C({type:w,engineVersion:k,...void 0===e?{}:{error:e instanceof Error?e.message:String(e)}},t)}function P(e,t="*"){C({type:M,playing:e.playing,started:e.started},t)}function X(e){if(!e||"object"!=typeof e)return null;const t=e;return t.type!==A||"boolean"!=typeof t.playing?null:t.playing}const I=["knoffice.tech","converge.ai"];function D(e,t){if(t.includes("*"))return!0;if(0===t.length)return!1;let s;try{s=new URL(e)}catch{return!1}const r=e.toLowerCase(),o=s.hostname.toLowerCase();for(const e of t){const t=e.trim();if(!t)continue;if(t.includes("://")){if(r===t.toLowerCase())return!0;continue}const s=t.toLowerCase().replace(/^\./,"");if(o===s||o.endsWith(`.${s}`))return!0}return!1}function V(e){if(!e?.length)return[...I];if(e.includes("*"))return["*"];const t=new Set,s=[];for(const r of[...I,...e]){const e=r.trim();e&&!t.has(e)&&(t.add(e),s.push(e))}return s}function G(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}function $(e){const t=e;return{packageName:"string"==typeof t.packageName?t.packageName:void 0,packageVersion:"string"==typeof t.packageVersion?t.packageVersion:void 0}}var B;exports.LOAD_SCENE_MODE=void 0,(B=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",B.MULTI_CANVAS="MULTI_CANVAS";const U=e=>{if((e instanceof S||e instanceof a)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof a?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${G(e.constructor)} start error`,t)}}};class H extends n.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*",allowedMessageOrigins:a}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.allowedMessageOrigins=V(),this.onHostMessage=e=>{if(!D(e.origin,this.allowedMessageOrigins))return;const t=X(e.data);null!==t&&this.setPlaying(t)},this.pluginInitNotifyTargetOrigin=n,this.allowedMessageOrigins=V(a),this.ticker=new x({autoStart:!1,frameRate:t}),this.initTicker(),"undefined"!=typeof window&&window.addEventListener("message",this.onHostMessage),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this),this.notifyReady()}setPlaying(e){e?this.started?this.resume():this.start():this.pause()}notifyReady(e){j(e,this.pluginInitNotifyTargetOrigin)}flushObservedComponents(){for(const e of this.systems)try{e.update?.()}catch(t){console.error(`${G(e.constructor)} update error`,t)}}notifyStateChanged(){P({playing:this.playing,started:this.started},this.pluginInitNotifyTargetOrigin)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene({scene:new L("scene")})}catch(e){o=e,console.error("Game bootstrap failed",e)}try{await Promise.resolve(r?.(this,o))}catch(e){o=o??e,console.error("onSystemsBootstrapComplete failed",e)}if(!o)try{this.flushObservedComponents();for(const e of this.systems)await Promise.resolve(e.beforeReady?.())}catch(e){o=e,console.error("Game beforeReady failed",e)}!o&&s&&this.start(),this.notifyReady(o)}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof S))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),N({systemName:G(r.constructor),...$(r.constructor)},this.pluginInitNotifyTargetOrigin),function(e,t){p[t.systemName]=t.observerInfo,c[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){m[s]=m[s]||[];const r=m[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&m[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${G(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${G(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof S&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause(),this.notifyStateChanged())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start(),this.notifyStateChanged())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume(),this.notifyStateChanged())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{U(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{U(t),t.update&&t.update(e)}catch(e){console.error(`${G(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${G(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${G(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onPause error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${G(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){"undefined"!=typeof window&&window.removeEventListener("message",this.onHostMessage),this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(e.game=this,t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function Y(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function F(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var q;exports.LOAD_EVENT=void 0,(q=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",q.PROGRESS="progress",q.LOADED="loaded",q.COMPLETE="complete",q.ERROR="error";class z extends n.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const J={image:"png",json:"json",tex:"tex",ske:"ske",audio:"audio",video:"video",model:"glb",mtl:"mtl",bin:"bin",vertex:"vert",fragment:"frag"},W={png:"png",jpg:"jpg",jpeg:"jpeg",webp:"webp",json:"json",tex:"tex",ske:"ske",mp3:"audio",wav:"audio",aac:"audio",ogg:"audio",mp4:"video",webm:"video",glb:"glb",gltf:"gltf",fbx:"fbx",obj:"obj",mtl:"mtl",stl:"stl",dae:"dae",ply:"ply",bin:"bin",vert:"vert",frag:"frag",glsl:"glsl"};function K(e,t){return W[function(e){const t=e.split("?")[0].split("#")[0],s=t.lastIndexOf(".");return s<0?"":t.slice(s+1).toLowerCase()}(e)]||J[t]||"png"}function Q(e,t,s){if("string"==typeof t){const r=t.trim();if(!r)throw Z(s,e);return{type:K(r,e),url:r}}if(!t||"object"!=typeof t||Array.isArray(t))throw new Error(`Resource "${s}" src.${e} must be a url string or { type, url }.`);const r=t;if("data"===r.type)return r;const o="string"==typeof r.url?r.url.trim():"";if(!o)throw Z(s,e);return{...r,type:r.type||K(o,e),url:o}}function Z(e,t){return new Error(`Resource "${e}" src.${t}.url is required. Use { type, url } (e.g. { type: "webp", url: "https://..." }). A flat path string is also accepted and will be normalized.`)}function ee(e,t,s="(unnamed)"){if(null==e)throw new Error(`Resource "${s}" src is required.`);if("string"==typeof e){const r=function(e){return"AUDIO"===e?"audio":"VIDEO"===e?"video":"MODEL"===e||"GLB"===e?"model":"SHADER"===e?"fragment":"image"}(t);return{[r]:Q(r,e,s)}}if("object"!=typeof e||Array.isArray(e))throw new Error(`Resource "${s}" src must be a url string or a slot object.`);const r={};for(const[t,o]of Object.entries(e))null!=o&&(r[t]=Q(t,o,s));if(0===Object.keys(r).length)throw new Error(`Resource "${s}" src has no loadable slots.`);return r}const te={AbstractLoadStrategy:s.AbstractLoadStrategy,AudioLoadStrategy:s.AudioLoadStrategy,ImageLoadStrategy:s.ImageLoadStrategy,XhrResponseType:s.XhrResponseType,MediaElementLoadStrategy:s.MediaElementLoadStrategy,VideoLoadStrategy:s.VideoLoadStrategy,XhrLoadStrategy:s.XhrLoadStrategy,Loader:s.Loader,Resource:s.Resource,ResourceType:s.ResourceType,ResourceState:s.ResourceState};function se(e){const t=e.frame;return t&&"object"==typeof t?{...e,frame:t,rotated:Boolean(e.rotated),trimmed:Boolean(e.trimmed),spriteSourceSize:e.spriteSourceSize,sourceSize:e.sourceSize}:null}function re(e,t,s){for(const r of e){if(!r||"object"!=typeof r)continue;const e=r,o=String(e.filename||e.name||"");if(!o)continue;const n=se(e);if(!n)continue;t[o]=n;const a=o.lastIndexOf("/");if(a>0){const e=o.slice(0,a);s[e]||(s[e]=[]),s[e].includes(o)||s[e].push(o)}}}var oe;exports.RESOURCE_TYPE=void 0,(oe=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",oe.SPRITE="SPRITE",oe.SPRITE_ANIMATION="SPRITE_ANIMATION",oe.AUDIO="AUDIO",oe.VIDEO="VIDEO",oe.GLB="GLB",oe.MODEL="MODEL",oe.SHADER="SHADER",s.XhrLoadStrategy.setExtensionXhrType("json",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("tex",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("ske",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("mp3",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("wav",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("aac",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("ogg",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("glb",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("gltf",s.XhrResponseType.Json),s.XhrLoadStrategy.setExtensionXhrType("fbx",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("stl",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("ply",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("bin",s.XhrResponseType.Buffer),s.XhrLoadStrategy.setExtensionXhrType("obj",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("mtl",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("dae",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("vert",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("frag",s.XhrResponseType.Text),s.XhrLoadStrategy.setExtensionXhrType("glsl",s.XhrResponseType.Text);const ne={png:s.ImageLoadStrategy,jpg:s.ImageLoadStrategy,jpeg:s.ImageLoadStrategy,webp:s.ImageLoadStrategy,json:s.XhrLoadStrategy,tex:s.XhrLoadStrategy,ske:s.XhrLoadStrategy,audio:s.XhrLoadStrategy,video:s.VideoLoadStrategy,glb:s.XhrLoadStrategy,gltf:s.XhrLoadStrategy,fbx:s.XhrLoadStrategy,obj:s.XhrLoadStrategy,mtl:s.XhrLoadStrategy,stl:s.XhrLoadStrategy,dae:s.XhrLoadStrategy,ply:s.XhrLoadStrategy,bin:s.XhrLoadStrategy,vert:s.XhrLoadStrategy,frag:s.XhrLoadStrategy,glsl:s.XhrLoadStrategy};class ae extends n.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):this.resourcesMap[t.name]={...t,src:ee(t.src,String(t.type),t.name),data:{}}}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new z({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);s.src=ee(s.src,String(s.type),s.name);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:ne[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new s.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const ie=new ae;ie.registerInstance(exports.RESOURCE_TYPE.SHADER,e=>({vertex:"string"==typeof e.data?.vertex?e.data.vertex:"",fragment:"string"==typeof e.data?.fragment?e.data.fragment:""}));const ce={IDEProp:Y,componentObserver:F};console.log(`@combos-fun/engine version: ${k}`),exports.COMBOS_GAME_PLUGIN_INIT_SUCCESS=v,exports.COMBOS_GAME_READY=w,exports.COMBOS_GAME_SET_PLAYING=A,exports.COMBOS_GAME_STATE_CHANGED=M,exports.Component=a,exports.DEFAULT_ALLOWED_MESSAGE_HOST_SUFFIXES=I,exports.Game=H,exports.GameObject=E,exports.IDEProp=Y,exports.RESOURCE_TYPE_STRATEGY=ne,exports.Scene=L,exports.System=S,exports.componentObserver=F,exports.decorators=ce,exports.isAllowedMessageOrigin=D,exports.mergeAllowedMessageOrigins=V,exports.normalizeResourceSrc=ee,exports.normalizeSpritesheetData=function(e){if(!e||"object"!=typeof e)return{frames:{},animations:{},meta:{scale:1}};const t=e;if(function(e){return!!e&&"object"==typeof e&&!Array.isArray(e)}(t.frames))return{...t,frames:t.frames,animations:{...t.animations||{}},meta:{scale:1,...t.meta||{}}};const s={},r={...t.animations||{}};if(Array.isArray(t.textures)){for(const e of t.textures)e&&"object"==typeof e&&Array.isArray(e.frames)&&re(e.frames,s,r);const e=t.textures[0]||{},o=e.scale??t.meta?.scale??1;return{frames:s,animations:r,meta:{scale:"number"==typeof o||"string"==typeof o?o:1,image:"string"==typeof e.image?e.image:void 0,size:e.size,format:e.format,...t.meta||{}}}}return Array.isArray(t.frames)?(re(t.frames,s,r),{frames:s,animations:r,meta:{scale:1,...t.meta||{}}}):{frames:{},animations:r,meta:{scale:1,...t.meta||{}}}},exports.parseSetPlayingMessage=X,exports.postParentGameReady=j,exports.postParentGameState=P,exports.postParentPluginInitSuccess=N,exports.resource=ie,exports.resourceLoader=te,exports.version=k;
package/dist/engine.d.ts CHANGED
@@ -938,7 +938,7 @@ declare function isAllowedMessageOrigin(origin: string, allowed: readonly string
938
938
  declare function mergeAllowedMessageOrigins(extra?: string[]): string[];
939
939
 
940
940
  /** Generated at build from package.json */
941
- declare const version = "0.1.4-beta.1";
941
+ declare const version = "0.1.4";
942
942
 
943
943
  /** Decorators util */
944
944
  declare const decorators: {
@@ -885,7 +885,7 @@ class Scene extends GameObject {
885
885
  }
886
886
 
887
887
  /** Generated at build from package.json */
888
- const version = "0.1.4-beta.1";
888
+ const version = "0.1.4";
889
889
 
890
890
  /**
891
891
  * Sent to `window.parent` after each `System.init` completes during `Game.addSystem`