@combos-fun/engine 0.0.5 → 0.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -1
- package/agent-skill.md +451 -0
- package/combos-plugin.json +23 -0
- package/dist/engine.cjs.js +7 -0
- package/dist/engine.cjs.js.map +1 -1
- package/dist/engine.cjs.prod.js +1 -1
- package/dist/engine.d.ts +19 -3
- package/dist/engine.esm.js +6 -1
- package/dist/engine.esm.js.map +1 -1
- package/package.json +17 -3
package/dist/engine.cjs.prod.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
"use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("tslib"),r=require("@combos-fun/inspector-decorator"),o=require("resource-loader");function n(e){return e&&e.__esModule?e:{default:e}}var a,i=n(e);class c extends i.default{constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(a=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",a.REMOVE="REMOVE",a.CHANGE="CHANGE";const p={},h={},m={},d={};function u(e,t){p[e.gameObject.id]||(p[e.gameObject.id]={});const s=p[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++)n=n[t[e]];return s[r]={property:n,key:t[o]},s[r]}function l({systemName:e,componentName:t,component:s,prop:r,type:o}){h[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t})}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in m){const n=(m[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&l({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in m){(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete p[e.gameObject.id]}(e)}class g extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}static{this.componentName="Transform"}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex(t=>t===e);this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex(t=>t===e);t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}s.__decorate([r.type("vector2"),r.step(1)],g.prototype,"position",void 0),s.__decorate([r.type("size"),r.step(1)],g.prototype,"size",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"origin",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"anchor",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"scale",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"skew",void 0),s.__decorate([r.type("number"),r.step(.1)],g.prototype,"rotation",void 0);let E=0;class _{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++E,this.addComponent(g,t)}get transform(){return this.getComponent(g)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof _))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof _&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof c?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in m)(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&d[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of d[t]){const{property:r,key:o}=u(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach(({gameObject:e})=>{e.destroy()}),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find(t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(t=>t.component!==e));this.events=this.events.filter(t=>t.component!==e)}const n=this.events.findIndex(o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r);n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class T{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),O={originTime:0,playbackRate:1};class S{constructor(e,t){e instanceof S&&(t=e,e={}),e=Object.assign({},O,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new S(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const k={autoStart:!0,frameRate:60};class v{constructor(e){e=Object.assign({},k,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new S({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class x extends _{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}function L(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}var M;exports.LOAD_SCENE_MODE=void 0,(M=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",M.MULTI_CANVAS="MULTI_CANVAS";const C=e=>{if((e instanceof T||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${L(e.constructor)} start error`,t)}}};class w extends i.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*"}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.pluginInitNotifyTargetOrigin=n,this.ticker=new v({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene(new x("scene")),s&&this.start()}catch(e){o=e,console.error("Game bootstrap failed",e)}finally{r?.(this,o)}}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof T))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),function(e,t="*"){if("undefined"==typeof window)return;if(!window.parent||window.parent===window)return;const s={type:"combos-game:plugin-init-success",systemName:e};try{window.parent.postMessage(s,t)}catch{}}(L(r.constructor),this.pluginInitNotifyTargetOrigin),function(e,t){m[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){d[s]=d[s]||[];const r=d[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&d[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${L(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${L(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof T&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{C(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{C(t),t.update&&t.update(e)}catch(e){console.error(`${L(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${L(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${L(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${L(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function N(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function I(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var P;exports.LOAD_EVENT=void 0,(P=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",P.PROGRESS="progress",P.LOADED="loaded",P.COMPLETE="complete",P.ERROR="error";class A extends i.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const D={AbstractLoadStrategy:o.AbstractLoadStrategy,AudioLoadStrategy:o.AudioLoadStrategy,ImageLoadStrategy:o.ImageLoadStrategy,XhrResponseType:o.XhrResponseType,MediaElementLoadStrategy:o.MediaElementLoadStrategy,VideoLoadStrategy:o.VideoLoadStrategy,XhrLoadStrategy:o.XhrLoadStrategy,Loader:o.Loader,Resource:o.Resource,ResourceType:o.ResourceType,ResourceState:o.ResourceState};var j;exports.RESOURCE_TYPE=void 0,(j=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",j.SPRITE="SPRITE",j.SPRITE_ANIMATION="SPRITE_ANIMATION",j.AUDIO="AUDIO",j.VIDEO="VIDEO",o.XhrLoadStrategy.setExtensionXhrType("json",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("tex",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("ske",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("mp3",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("wav",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("aac",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("ogg",o.XhrResponseType.Buffer);const V={png:o.ImageLoadStrategy,jpg:o.ImageLoadStrategy,jpeg:o.ImageLoadStrategy,webp:o.ImageLoadStrategy,json:o.XhrLoadStrategy,tex:o.XhrLoadStrategy,ske:o.XhrLoadStrategy,audio:o.XhrLoadStrategy,video:o.VideoLoadStrategy};class $ extends i.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new A({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:V[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new o.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const X=new $,G={IDEProp:N,componentObserver:I},U="__VERSION__";console.log(`@combos-fun/engine version: ${U}`),exports.Component=c,exports.Game=w,exports.GameObject=_,exports.IDEProp=N,exports.RESOURCE_TYPE_STRATEGY=V,exports.Scene=x,exports.System=T,exports.Transform=g,exports.componentObserver=I,exports.decorators=G,exports.resource=X,exports.resourceLoader=D,exports.version=U;
|
|
1
|
+
"use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("tslib"),r=require("@combos-fun/inspector-decorator"),o=require("resource-loader");function n(e){return e&&e.__esModule?e:{default:e}}var a,i=n(e);class c extends i.default{constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(a=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",a.REMOVE="REMOVE",a.CHANGE="CHANGE";const p={},h={},m={},d={};function u(e,t){p[e.gameObject.id]||(p[e.gameObject.id]={});const s=p[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++)n=n[t[e]];return s[r]={property:n,key:t[o]},s[r]}function l({systemName:e,componentName:t,component:s,prop:r,type:o}){h[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t})}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in m){const n=(m[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&l({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in m){(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete p[e.gameObject.id]}(e)}class g extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}static{this.componentName="Transform"}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex(t=>t===e);this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex(t=>t===e);t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}s.__decorate([r.type("vector2"),r.step(1)],g.prototype,"position",void 0),s.__decorate([r.type("size"),r.step(1)],g.prototype,"size",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"origin",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"anchor",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"scale",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"skew",void 0),s.__decorate([r.type("number"),r.step(.1)],g.prototype,"rotation",void 0);let E=0;class _{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++E,this.addComponent(g,t)}get transform(){return this.getComponent(g)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof _))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof _&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof c?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in m)(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&d[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of d[t]){const{property:r,key:o}=u(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach(({gameObject:e})=>{e.destroy()}),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find(t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(t=>t.component!==e));this.events=this.events.filter(t=>t.component!==e)}const n=this.events.findIndex(o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r);n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class T{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),O={originTime:0,playbackRate:1};class S{constructor(e,t){e instanceof S&&(t=e,e={}),e=Object.assign({},O,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new S(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const k={autoStart:!0,frameRate:60};class v{constructor(e){e=Object.assign({},k,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new S({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class L extends _{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}const x="combos-game:plugin-init-success";function C(e,t="*"){if("undefined"==typeof window)return;if(!window.parent||window.parent===window)return;const s={type:x,systemName:e};try{window.parent.postMessage(s,t)}catch{}}function M(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}var w;exports.LOAD_SCENE_MODE=void 0,(w=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",w.MULTI_CANVAS="MULTI_CANVAS";const I=e=>{if((e instanceof T||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${M(e.constructor)} start error`,t)}}};class N extends i.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*"}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.pluginInitNotifyTargetOrigin=n,this.ticker=new v({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene(new L("scene")),s&&this.start()}catch(e){o=e,console.error("Game bootstrap failed",e)}finally{r?.(this,o)}}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof T))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),C(M(r.constructor),this.pluginInitNotifyTargetOrigin),function(e,t){m[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){d[s]=d[s]||[];const r=d[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&d[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${M(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${M(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof T&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{I(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{I(t),t.update&&t.update(e)}catch(e){console.error(`${M(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${M(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${M(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${M(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function P(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function A(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var D;exports.LOAD_EVENT=void 0,(D=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",D.PROGRESS="progress",D.LOADED="loaded",D.COMPLETE="complete",D.ERROR="error";class j extends i.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const X={AbstractLoadStrategy:o.AbstractLoadStrategy,AudioLoadStrategy:o.AudioLoadStrategy,ImageLoadStrategy:o.ImageLoadStrategy,XhrResponseType:o.XhrResponseType,MediaElementLoadStrategy:o.MediaElementLoadStrategy,VideoLoadStrategy:o.VideoLoadStrategy,XhrLoadStrategy:o.XhrLoadStrategy,Loader:o.Loader,Resource:o.Resource,ResourceType:o.ResourceType,ResourceState:o.ResourceState};var V;exports.RESOURCE_TYPE=void 0,(V=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",V.SPRITE="SPRITE",V.SPRITE_ANIMATION="SPRITE_ANIMATION",V.AUDIO="AUDIO",V.VIDEO="VIDEO",V.GLB="GLB",o.XhrLoadStrategy.setExtensionXhrType("json",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("tex",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("ske",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("mp3",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("wav",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("aac",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("ogg",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("glb",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("gltf",o.XhrResponseType.Json);const $={png:o.ImageLoadStrategy,jpg:o.ImageLoadStrategy,jpeg:o.ImageLoadStrategy,webp:o.ImageLoadStrategy,json:o.XhrLoadStrategy,tex:o.XhrLoadStrategy,ske:o.XhrLoadStrategy,audio:o.XhrLoadStrategy,video:o.VideoLoadStrategy,glb:o.XhrLoadStrategy,gltf:o.XhrLoadStrategy};class G extends i.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new j({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:$[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new o.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const U=new G,F={IDEProp:P,componentObserver:A},B="__VERSION__";console.log(`@combos-fun/engine version: ${B}`),exports.COMBOS_GAME_PLUGIN_INIT_SUCCESS=x,exports.Component=c,exports.Game=N,exports.GameObject=_,exports.IDEProp=P,exports.RESOURCE_TYPE_STRATEGY=$,exports.Scene=L,exports.System=T,exports.Transform=g,exports.componentObserver=A,exports.decorators=F,exports.postParentPluginInitSuccess=C,exports.resource=U,exports.resourceLoader=X,exports.version=B;
|
package/dist/engine.d.ts
CHANGED
|
@@ -709,7 +709,8 @@ declare enum RESOURCE_TYPE {
|
|
|
709
709
|
'SPRITE' = "SPRITE",
|
|
710
710
|
'SPRITE_ANIMATION' = "SPRITE_ANIMATION",
|
|
711
711
|
'AUDIO' = "AUDIO",
|
|
712
|
-
'VIDEO' = "VIDEO"
|
|
712
|
+
'VIDEO' = "VIDEO",
|
|
713
|
+
'GLB' = "GLB"
|
|
713
714
|
}
|
|
714
715
|
/** Resource item */
|
|
715
716
|
interface SrcBase {
|
|
@@ -822,6 +823,21 @@ declare class Resource extends EventEmitter {
|
|
|
822
823
|
/** Resource manager single instance */
|
|
823
824
|
declare const resource: Resource;
|
|
824
825
|
|
|
826
|
+
/**
|
|
827
|
+
* Sent to `window.parent` after each `System.init` completes during `Game.addSystem`
|
|
828
|
+
* (when running inside an iframe and parent differs from self).
|
|
829
|
+
*/
|
|
830
|
+
declare const COMBOS_GAME_PLUGIN_INIT_SUCCESS: "combos-game:plugin-init-success";
|
|
831
|
+
interface CombosGamePluginInitSuccessMessage {
|
|
832
|
+
type: typeof COMBOS_GAME_PLUGIN_INIT_SUCCESS;
|
|
833
|
+
/** Resolved from `System.systemName` on the constructor, or `"UnknownSystem"`. */
|
|
834
|
+
systemName: string;
|
|
835
|
+
}
|
|
836
|
+
/**
|
|
837
|
+
* Notifies the embedding page that a system (plugin) finished async/sync `init`.
|
|
838
|
+
*/
|
|
839
|
+
declare function postParentPluginInitSuccess(systemName: string, targetOrigin?: string): void;
|
|
840
|
+
|
|
825
841
|
/** Decorators util */
|
|
826
842
|
declare const decorators: {
|
|
827
843
|
IDEProp: typeof IDEProp;
|
|
@@ -830,5 +846,5 @@ declare const decorators: {
|
|
|
830
846
|
|
|
831
847
|
declare const version = "__VERSION__";
|
|
832
848
|
|
|
833
|
-
export { Component, Game, GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene, System, Transform, componentObserver, decorators, resource, resourceLoader, version };
|
|
834
|
-
export type { ObserverEvent as ComponentChanged, ComponentParams, GameParams, ObserverInfo, PluginStruct, PureObserverInfo, ResourceBase, SystemConstructor, TransformParams, UpdateParams };
|
|
849
|
+
export { COMBOS_GAME_PLUGIN_INIT_SUCCESS, Component, Game, GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene, System, Transform, componentObserver, decorators, postParentPluginInitSuccess, resource, resourceLoader, version };
|
|
850
|
+
export type { CombosGamePluginInitSuccessMessage, ObserverEvent as ComponentChanged, ComponentParams, GameParams, ObserverInfo, PluginStruct, PureObserverInfo, ResourceBase, SystemConstructor, TransformParams, UpdateParams };
|
package/dist/engine.esm.js
CHANGED
|
@@ -1427,6 +1427,7 @@ var RESOURCE_TYPE;
|
|
|
1427
1427
|
RESOURCE_TYPE["SPRITE_ANIMATION"] = "SPRITE_ANIMATION";
|
|
1428
1428
|
RESOURCE_TYPE["AUDIO"] = "AUDIO";
|
|
1429
1429
|
RESOURCE_TYPE["VIDEO"] = "VIDEO";
|
|
1430
|
+
RESOURCE_TYPE["GLB"] = "GLB";
|
|
1430
1431
|
})(RESOURCE_TYPE || (RESOURCE_TYPE = {}));
|
|
1431
1432
|
XhrLoadStrategy.setExtensionXhrType('json', XhrResponseType.Json);
|
|
1432
1433
|
XhrLoadStrategy.setExtensionXhrType('tex', XhrResponseType.Json);
|
|
@@ -1435,6 +1436,8 @@ XhrLoadStrategy.setExtensionXhrType('mp3', XhrResponseType.Buffer);
|
|
|
1435
1436
|
XhrLoadStrategy.setExtensionXhrType('wav', XhrResponseType.Buffer);
|
|
1436
1437
|
XhrLoadStrategy.setExtensionXhrType('aac', XhrResponseType.Buffer);
|
|
1437
1438
|
XhrLoadStrategy.setExtensionXhrType('ogg', XhrResponseType.Buffer);
|
|
1439
|
+
XhrLoadStrategy.setExtensionXhrType('glb', XhrResponseType.Buffer);
|
|
1440
|
+
XhrLoadStrategy.setExtensionXhrType('gltf', XhrResponseType.Json);
|
|
1438
1441
|
const RESOURCE_TYPE_STRATEGY = {
|
|
1439
1442
|
png: ImageLoadStrategy,
|
|
1440
1443
|
jpg: ImageLoadStrategy,
|
|
@@ -1445,6 +1448,8 @@ const RESOURCE_TYPE_STRATEGY = {
|
|
|
1445
1448
|
ske: XhrLoadStrategy,
|
|
1446
1449
|
audio: XhrLoadStrategy,
|
|
1447
1450
|
video: VideoLoadStrategy,
|
|
1451
|
+
glb: XhrLoadStrategy,
|
|
1452
|
+
gltf: XhrLoadStrategy,
|
|
1448
1453
|
};
|
|
1449
1454
|
/**
|
|
1450
1455
|
* Resource manager
|
|
@@ -1691,5 +1696,5 @@ const decorators = {
|
|
|
1691
1696
|
const version = '__VERSION__';
|
|
1692
1697
|
console.log(`@combos-fun/engine version: ${version}`);
|
|
1693
1698
|
|
|
1694
|
-
export { Component, Game, GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene, System, Transform, componentObserver, decorators, resource, resourceLoader, version };
|
|
1699
|
+
export { COMBOS_GAME_PLUGIN_INIT_SUCCESS, Component, Game, GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene, System, Transform, componentObserver, decorators, postParentPluginInitSuccess, resource, resourceLoader, version };
|
|
1695
1700
|
//# sourceMappingURL=engine.esm.js.map
|