@combos-fun/engine 0.0.41 → 0.0.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/agent-skill.md +1 -2
- package/dist/engine.cjs.js +1 -1
- package/dist/engine.cjs.js.map +1 -1
- package/dist/engine.cjs.prod.js +1 -1
- package/dist/engine.d.ts +1 -1
- package/dist/engine.esm.js +1 -1
- package/dist/engine.esm.js.map +1 -1
- package/package.json +2 -2
- package/references/bootstrap-examples.md +0 -138
package/agent-skill.md
CHANGED
|
@@ -6,7 +6,7 @@ ECS microkernel for Combos Fun. **Short card only** — do not re-cat after the
|
|
|
6
6
|
|
|
7
7
|
Open this card **only when** an existing-project hard gate allows a plugin skill read (unfamiliar compile symbol / new plugin / real API conflict), or when starting from zero after mode detection. **Do not** load it every turn, and **do not** bulk-read sibling plugin skills with it.
|
|
8
8
|
|
|
9
|
-
Public API tables
|
|
9
|
+
Public API tables and host `postMessage` protocol: [`references/public-api.md`](references/public-api.md).
|
|
10
10
|
|
|
11
11
|
## Microkernel model
|
|
12
12
|
|
|
@@ -50,5 +50,4 @@ Runs only once at startup to wire things?
|
|
|
50
50
|
## See also
|
|
51
51
|
|
|
52
52
|
- [`references/public-api.md`](references/public-api.md) — exports, `GameParams`, host lifecycle, `resource` API
|
|
53
|
-
- [`references/bootstrap-examples.md`](references/bootstrap-examples.md) — minimal 2D / 3D samples
|
|
54
53
|
- `@combos-fun/engine/plugin-authoring` — new plugin package spec
|
package/dist/engine.cjs.js
CHANGED
|
@@ -1001,7 +1001,7 @@ class Scene extends GameObject {
|
|
|
1001
1001
|
}
|
|
1002
1002
|
|
|
1003
1003
|
/** Generated at build from package.json */
|
|
1004
|
-
const version = "0.0.
|
|
1004
|
+
const version = "0.0.44";
|
|
1005
1005
|
|
|
1006
1006
|
/**
|
|
1007
1007
|
* Sent to `window.parent` after each `System.init` completes during `Game.addSystem`
|