@combos-fun/engine 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/engine.cjs.js +32 -27
- package/dist/engine.cjs.js.map +1 -1
- package/dist/engine.cjs.prod.js +1 -1
- package/dist/engine.d.ts +5 -4
- package/dist/engine.esm.js +32 -27
- package/dist/engine.esm.js.map +1 -1
- package/package.json +2 -2
package/dist/engine.cjs.prod.js
CHANGED
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@@ -1 +1 @@
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1
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"use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("tslib"),r=require("@combos-fun/inspector-decorator"),o=require("resource-loader");function n(e){return e&&e.__esModule?e:{default:e}}var a,i=n(e);class c extends i.default{constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(a=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",a.REMOVE="REMOVE",a.CHANGE="CHANGE";const p={},h={},m={},d={};function u(e,t){p[e.gameObject.id]||(p[e.gameObject.id]={});const s=p[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++)n=n[t[e]];return s[r]={property:n,key:t[o]},s[r]}function l({systemName:e,componentName:t,component:s,prop:r,type:o}){h[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t})}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in m){const n=(m[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&l({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in m){(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete p[e.gameObject.id]}(e)}class g extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}static{this.componentName="Transform"}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex(t=>t===e);this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex(t=>t===e);t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}s.__decorate([r.type("vector2"),r.step(1)],g.prototype,"position",void 0),s.__decorate([r.type("size"),r.step(1)],g.prototype,"size",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"origin",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"anchor",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"scale",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"skew",void 0),s.__decorate([r.type("number"),r.step(.1)],g.prototype,"rotation",void 0);let E=0;class _{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++E,this.addComponent(g,t)}get transform(){return this.getComponent(g)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof _))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof _&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof c?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in m)(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&d[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of d[t]){const{property:r,key:o}=u(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach(({gameObject:e})=>{e.destroy()}),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find(t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(t=>t.component!==e));this.events=this.events.filter(t=>t.component!==e)}const n=this.events.findIndex(o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r);n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class T{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),O={originTime:0,playbackRate:1};class S{constructor(e,t){e instanceof S&&(t=e,e={}),e=Object.assign({},O,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new S(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const k={autoStart:!0,frameRate:60};class v{constructor(e){e=Object.assign({},k,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new S({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class x extends _{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}const C="combos-game:plugin-init-success";function M(e,t="*"){if("undefined"==typeof window)return;if(!window.parent||window.parent===window)return;const s={type:C,systemName:e};try{window.parent.postMessage(s,t)}catch{}}function L(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}var w;exports.LOAD_SCENE_MODE=void 0,(w=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",w.MULTI_CANVAS="MULTI_CANVAS";const I=e=>{if((e instanceof T||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${L(e.constructor)} start error`,t)}}};class N extends i.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*"}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.pluginInitNotifyTargetOrigin=n,this.ticker=new v({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene(new x("scene")),s&&this.start()}catch(e){o=e,console.error("Game bootstrap failed",e)}finally{r?.(this,o)}}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof T))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),M(L(r.constructor),this.pluginInitNotifyTargetOrigin),function(e,t){m[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){d[s]=d[s]||[];const r=d[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&d[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${L(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${L(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof T&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{I(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{I(t),t.update&&t.update(e)}catch(e){console.error(`${L(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${L(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${L(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${L(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function P(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function A(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var D;exports.LOAD_EVENT=void 0,(D=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",D.PROGRESS="progress",D.LOADED="loaded",D.COMPLETE="complete",D.ERROR="error";class j extends i.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const V={AbstractLoadStrategy:o.AbstractLoadStrategy,AudioLoadStrategy:o.AudioLoadStrategy,ImageLoadStrategy:o.ImageLoadStrategy,XhrResponseType:o.XhrResponseType,MediaElementLoadStrategy:o.MediaElementLoadStrategy,VideoLoadStrategy:o.VideoLoadStrategy,XhrLoadStrategy:o.XhrLoadStrategy,Loader:o.Loader,Resource:o.Resource,ResourceType:o.ResourceType,ResourceState:o.ResourceState};var $;exports.RESOURCE_TYPE=void 0,($=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",$.SPRITE="SPRITE",$.SPRITE_ANIMATION="SPRITE_ANIMATION",$.AUDIO="AUDIO",$.VIDEO="VIDEO",o.XhrLoadStrategy.setExtensionXhrType("json",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("tex",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("ske",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("mp3",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("wav",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("aac",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("ogg",o.XhrResponseType.Buffer);const X={png:o.ImageLoadStrategy,jpg:o.ImageLoadStrategy,jpeg:o.ImageLoadStrategy,webp:o.ImageLoadStrategy,json:o.XhrLoadStrategy,tex:o.XhrLoadStrategy,ske:o.XhrLoadStrategy,audio:o.XhrLoadStrategy,video:o.VideoLoadStrategy};class G extends i.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new j({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:X[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new o.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const U=new G,F={IDEProp:P,componentObserver:A},Y="__VERSION__";console.log(`@combos-fun/engine version: ${Y}`),exports.COMBOS_GAME_PLUGIN_INIT_SUCCESS=C,exports.Component=c,exports.Game=N,exports.GameObject=_,exports.IDEProp=P,exports.RESOURCE_TYPE_STRATEGY=X,exports.Scene=x,exports.System=T,exports.Transform=g,exports.componentObserver=A,exports.decorators=F,exports.postParentPluginInitSuccess=M,exports.resource=U,exports.resourceLoader=V,exports.version=Y;
|
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1
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+
"use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("tslib"),r=require("@combos-fun/inspector-decorator"),o=require("resource-loader");function n(e){return e&&e.__esModule?e:{default:e}}var a,i=n(e);class c extends i.default{constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(a=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",a.REMOVE="REMOVE",a.CHANGE="CHANGE";const p={},h={},m={},d={};function u(e,t){p[e.gameObject.id]||(p[e.gameObject.id]={});const s=p[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++)n=n[t[e]];return s[r]={property:n,key:t[o]},s[r]}function l({systemName:e,componentName:t,component:s,prop:r,type:o}){h[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t})}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in m){const n=(m[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&l({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in m){(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete p[e.gameObject.id]}(e)}class g extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}static{this.componentName="Transform"}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex(t=>t===e);this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex(t=>t===e);t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}s.__decorate([r.type("vector2"),r.step(1)],g.prototype,"position",void 0),s.__decorate([r.type("size"),r.step(1)],g.prototype,"size",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"origin",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"anchor",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"scale",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"skew",void 0),s.__decorate([r.type("number"),r.step(.1)],g.prototype,"rotation",void 0);let E=0;class _{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++E,this.addComponent(g,t)}get transform(){return this.getComponent(g)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof _))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof _&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof c?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in m)(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&d[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of d[t]){const{property:r,key:o}=u(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach(({gameObject:e})=>{e.destroy()}),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find(t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(t=>t.component!==e));this.events=this.events.filter(t=>t.component!==e)}const n=this.events.findIndex(o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r);n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class T{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),O={originTime:0,playbackRate:1};class S{constructor(e,t){e instanceof S&&(t=e,e={}),e=Object.assign({},O,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new S(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const k={autoStart:!0,frameRate:60};class v{constructor(e){e=Object.assign({},k,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new S({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class L extends _{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}const x="combos-game:plugin-init-success";function C(e,t="*"){if("undefined"==typeof window)return;if(!window.parent||window.parent===window)return;const s={type:x,systemName:e};try{window.parent.postMessage(s,t)}catch{}}function M(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}var w;exports.LOAD_SCENE_MODE=void 0,(w=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",w.MULTI_CANVAS="MULTI_CANVAS";const I=e=>{if((e instanceof T||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${M(e.constructor)} start error`,t)}}};class N extends i.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*"}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.pluginInitNotifyTargetOrigin=n,this.ticker=new v({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene(new L("scene")),s&&this.start()}catch(e){o=e,console.error("Game bootstrap failed",e)}finally{r?.(this,o)}}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof T))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),C(M(r.constructor),this.pluginInitNotifyTargetOrigin),function(e,t){m[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){d[s]=d[s]||[];const r=d[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&d[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${M(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${M(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof T&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{I(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{I(t),t.update&&t.update(e)}catch(e){console.error(`${M(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${M(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${M(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${M(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function P(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function A(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var D;exports.LOAD_EVENT=void 0,(D=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",D.PROGRESS="progress",D.LOADED="loaded",D.COMPLETE="complete",D.ERROR="error";class j extends i.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const X={AbstractLoadStrategy:o.AbstractLoadStrategy,AudioLoadStrategy:o.AudioLoadStrategy,ImageLoadStrategy:o.ImageLoadStrategy,XhrResponseType:o.XhrResponseType,MediaElementLoadStrategy:o.MediaElementLoadStrategy,VideoLoadStrategy:o.VideoLoadStrategy,XhrLoadStrategy:o.XhrLoadStrategy,Loader:o.Loader,Resource:o.Resource,ResourceType:o.ResourceType,ResourceState:o.ResourceState};var V;exports.RESOURCE_TYPE=void 0,(V=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",V.SPRITE="SPRITE",V.SPRITE_ANIMATION="SPRITE_ANIMATION",V.AUDIO="AUDIO",V.VIDEO="VIDEO",V.GLB="GLB",o.XhrLoadStrategy.setExtensionXhrType("json",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("tex",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("ske",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("mp3",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("wav",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("aac",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("ogg",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("glb",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("gltf",o.XhrResponseType.Json);const $={png:o.ImageLoadStrategy,jpg:o.ImageLoadStrategy,jpeg:o.ImageLoadStrategy,webp:o.ImageLoadStrategy,json:o.XhrLoadStrategy,tex:o.XhrLoadStrategy,ske:o.XhrLoadStrategy,audio:o.XhrLoadStrategy,video:o.VideoLoadStrategy,glb:o.XhrLoadStrategy,gltf:o.XhrLoadStrategy};class G extends i.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new j({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:$[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new o.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const U=new G,F={IDEProp:P,componentObserver:A},B="__VERSION__";console.log(`@combos-fun/engine version: ${B}`),exports.COMBOS_GAME_PLUGIN_INIT_SUCCESS=x,exports.Component=c,exports.Game=N,exports.GameObject=_,exports.IDEProp=P,exports.RESOURCE_TYPE_STRATEGY=$,exports.Scene=L,exports.System=T,exports.Transform=g,exports.componentObserver=A,exports.decorators=F,exports.postParentPluginInitSuccess=C,exports.resource=U,exports.resourceLoader=X,exports.version=B;
|
package/dist/engine.d.ts
CHANGED
|
@@ -385,8 +385,8 @@ declare class Ticker {
|
|
|
385
385
|
|
|
386
386
|
/** Plugin registration shape */
|
|
387
387
|
interface PluginStruct {
|
|
388
|
-
Components?: typeof Component[];
|
|
389
|
-
Systems?: typeof System[];
|
|
388
|
+
Components?: (typeof Component)[];
|
|
389
|
+
Systems?: (typeof System)[];
|
|
390
390
|
}
|
|
391
391
|
interface GameParams {
|
|
392
392
|
/** isn't game will auto start */
|
|
@@ -503,7 +503,7 @@ declare class Game extends EventEmitter {
|
|
|
503
503
|
destroySystems(): void;
|
|
504
504
|
/** Destroy game instance */
|
|
505
505
|
destroy(): void;
|
|
506
|
-
loadScene({ scene, mode, params }: LoadSceneParams): void;
|
|
506
|
+
loadScene({ scene, mode, params, }: LoadSceneParams): void;
|
|
507
507
|
}
|
|
508
508
|
|
|
509
509
|
interface SystemConstructor<T extends System = System> {
|
|
@@ -709,7 +709,8 @@ declare enum RESOURCE_TYPE {
|
|
|
709
709
|
'SPRITE' = "SPRITE",
|
|
710
710
|
'SPRITE_ANIMATION' = "SPRITE_ANIMATION",
|
|
711
711
|
'AUDIO' = "AUDIO",
|
|
712
|
-
'VIDEO' = "VIDEO"
|
|
712
|
+
'VIDEO' = "VIDEO",
|
|
713
|
+
'GLB' = "GLB"
|
|
713
714
|
}
|
|
714
715
|
/** Resource item */
|
|
715
716
|
interface SrcBase {
|
package/dist/engine.esm.js
CHANGED
|
@@ -952,12 +952,12 @@ class Scene extends GameObject {
|
|
|
952
952
|
* Sent to `window.parent` after each `System.init` completes during `Game.addSystem`
|
|
953
953
|
* (when running inside an iframe and parent differs from self).
|
|
954
954
|
*/
|
|
955
|
-
const COMBOS_GAME_PLUGIN_INIT_SUCCESS =
|
|
955
|
+
const COMBOS_GAME_PLUGIN_INIT_SUCCESS = "combos-game:plugin-init-success";
|
|
956
956
|
/**
|
|
957
957
|
* Notifies the embedding page that a system (plugin) finished async/sync `init`.
|
|
958
958
|
*/
|
|
959
|
-
function postParentPluginInitSuccess(systemName, targetOrigin =
|
|
960
|
-
if (typeof window ===
|
|
959
|
+
function postParentPluginInitSuccess(systemName, targetOrigin = "*") {
|
|
960
|
+
if (typeof window === "undefined")
|
|
961
961
|
return;
|
|
962
962
|
if (!window.parent || window.parent === window)
|
|
963
963
|
return;
|
|
@@ -974,20 +974,20 @@ function postParentPluginInitSuccess(systemName, targetOrigin = '*') {
|
|
|
974
974
|
}
|
|
975
975
|
|
|
976
976
|
function systemClassName(ctor) {
|
|
977
|
-
if (
|
|
977
|
+
if ("systemName" in ctor) {
|
|
978
978
|
const sn = ctor.systemName;
|
|
979
|
-
if (typeof sn ===
|
|
979
|
+
if (typeof sn === "string")
|
|
980
980
|
return sn;
|
|
981
981
|
}
|
|
982
|
-
return
|
|
982
|
+
return "UnknownSystem";
|
|
983
983
|
}
|
|
984
984
|
function componentClassName(ctor) {
|
|
985
|
-
if (
|
|
985
|
+
if ("componentName" in ctor) {
|
|
986
986
|
const cn = ctor.componentName;
|
|
987
|
-
if (typeof cn ===
|
|
987
|
+
if (typeof cn === "string")
|
|
988
988
|
return cn;
|
|
989
989
|
}
|
|
990
|
-
return
|
|
990
|
+
return "UnknownComponent";
|
|
991
991
|
}
|
|
992
992
|
var LOAD_SCENE_MODE;
|
|
993
993
|
(function (LOAD_SCENE_MODE) {
|
|
@@ -1012,7 +1012,7 @@ const triggerStart = (obj) => {
|
|
|
1012
1012
|
}
|
|
1013
1013
|
}
|
|
1014
1014
|
};
|
|
1015
|
-
const getAllGameObjects = game => {
|
|
1015
|
+
const getAllGameObjects = (game) => {
|
|
1016
1016
|
const mainSceneGameObjects = game?.scene?.gameObjects || [];
|
|
1017
1017
|
const gameObjectsArray = game?.multiScenes.map(({ gameObjects }) => gameObjects);
|
|
1018
1018
|
let otherSceneGameObjects = [];
|
|
@@ -1044,7 +1044,7 @@ const gameObjectLoop = (e, gameObjects = []) => {
|
|
|
1044
1044
|
}
|
|
1045
1045
|
}
|
|
1046
1046
|
};
|
|
1047
|
-
const gameObjectResume = gameObjects => {
|
|
1047
|
+
const gameObjectResume = (gameObjects) => {
|
|
1048
1048
|
for (const gameObject of gameObjects) {
|
|
1049
1049
|
for (const component of gameObject.components) {
|
|
1050
1050
|
try {
|
|
@@ -1056,7 +1056,7 @@ const gameObjectResume = gameObjects => {
|
|
|
1056
1056
|
}
|
|
1057
1057
|
}
|
|
1058
1058
|
};
|
|
1059
|
-
const gameObjectPause = gameObjects => {
|
|
1059
|
+
const gameObjectPause = (gameObjects) => {
|
|
1060
1060
|
for (const gameObject of gameObjects) {
|
|
1061
1061
|
for (const component of gameObject.components) {
|
|
1062
1062
|
try {
|
|
@@ -1069,7 +1069,7 @@ const gameObjectPause = gameObjects => {
|
|
|
1069
1069
|
}
|
|
1070
1070
|
};
|
|
1071
1071
|
class Game extends EventEmitter {
|
|
1072
|
-
constructor({ systems, frameRate = 60, autoStart = true, needScene = true, onSystemsBootstrapComplete, pluginInitNotifyTargetOrigin =
|
|
1072
|
+
constructor({ systems, frameRate = 60, autoStart = true, needScene = true, onSystemsBootstrapComplete, pluginInitNotifyTargetOrigin = "*", } = {}) {
|
|
1073
1073
|
super();
|
|
1074
1074
|
/**
|
|
1075
1075
|
* State of game
|
|
@@ -1083,7 +1083,7 @@ class Game extends EventEmitter {
|
|
|
1083
1083
|
/**
|
|
1084
1084
|
* Passed to `postMessage` when reporting `COMBOS_GAME_PLUGIN_INIT_SUCCESS` to `window.parent`.
|
|
1085
1085
|
*/
|
|
1086
|
-
this.pluginInitNotifyTargetOrigin =
|
|
1086
|
+
this.pluginInitNotifyTargetOrigin = "*";
|
|
1087
1087
|
this.pluginInitNotifyTargetOrigin = pluginInitNotifyTargetOrigin;
|
|
1088
1088
|
this.ticker = new Ticker({ autoStart: false, frameRate });
|
|
1089
1089
|
this.initTicker();
|
|
@@ -1103,7 +1103,7 @@ class Game extends EventEmitter {
|
|
|
1103
1103
|
await this.addSystem(system);
|
|
1104
1104
|
}
|
|
1105
1105
|
if (needScene) {
|
|
1106
|
-
this.loadScene(new Scene(
|
|
1106
|
+
this.loadScene(new Scene("scene"));
|
|
1107
1107
|
}
|
|
1108
1108
|
if (autoStart) {
|
|
1109
1109
|
this.start();
|
|
@@ -1111,7 +1111,7 @@ class Game extends EventEmitter {
|
|
|
1111
1111
|
}
|
|
1112
1112
|
catch (e) {
|
|
1113
1113
|
error = e;
|
|
1114
|
-
console.error(
|
|
1114
|
+
console.error("Game bootstrap failed", e);
|
|
1115
1115
|
}
|
|
1116
1116
|
finally {
|
|
1117
1117
|
onComplete?.(this, error);
|
|
@@ -1144,10 +1144,10 @@ class Game extends EventEmitter {
|
|
|
1144
1144
|
system = S;
|
|
1145
1145
|
}
|
|
1146
1146
|
else {
|
|
1147
|
-
console.warn(
|
|
1147
|
+
console.warn("can only add System");
|
|
1148
1148
|
return;
|
|
1149
1149
|
}
|
|
1150
|
-
const hasTheSystem = this.systems.find(item => {
|
|
1150
|
+
const hasTheSystem = this.systems.find((item) => {
|
|
1151
1151
|
return item.constructor === system.constructor;
|
|
1152
1152
|
});
|
|
1153
1153
|
if (hasTheSystem) {
|
|
@@ -1178,14 +1178,14 @@ class Game extends EventEmitter {
|
|
|
1178
1178
|
if (!system)
|
|
1179
1179
|
return;
|
|
1180
1180
|
let index = -1;
|
|
1181
|
-
if (typeof system ===
|
|
1182
|
-
index = this.systems.findIndex(s => s.name === system);
|
|
1181
|
+
if (typeof system === "string") {
|
|
1182
|
+
index = this.systems.findIndex((s) => s.name === system);
|
|
1183
1183
|
}
|
|
1184
1184
|
else if (system instanceof Function) {
|
|
1185
|
-
index = this.systems.findIndex(s => s.constructor === system);
|
|
1185
|
+
index = this.systems.findIndex((s) => s.constructor === system);
|
|
1186
1186
|
}
|
|
1187
1187
|
else if (system instanceof System) {
|
|
1188
|
-
index = this.systems.findIndex(s => s === system);
|
|
1188
|
+
index = this.systems.findIndex((s) => s === system);
|
|
1189
1189
|
}
|
|
1190
1190
|
if (index > -1) {
|
|
1191
1191
|
this.systems[index].destroy && this.systems[index].destroy();
|
|
@@ -1198,8 +1198,8 @@ class Game extends EventEmitter {
|
|
|
1198
1198
|
* @returns system instance
|
|
1199
1199
|
*/
|
|
1200
1200
|
getSystem(S) {
|
|
1201
|
-
return this.systems.find(system => {
|
|
1202
|
-
if (typeof S ===
|
|
1201
|
+
return this.systems.find((system) => {
|
|
1202
|
+
if (typeof S === "string") {
|
|
1203
1203
|
return system.name === S;
|
|
1204
1204
|
}
|
|
1205
1205
|
else {
|
|
@@ -1241,7 +1241,7 @@ class Game extends EventEmitter {
|
|
|
1241
1241
|
* 4. call lastUpdate method on all system
|
|
1242
1242
|
*/
|
|
1243
1243
|
initTicker() {
|
|
1244
|
-
this.ticker.add(e => {
|
|
1244
|
+
this.ticker.add((e) => {
|
|
1245
1245
|
this.scene && gameObjectLoop(e, this.gameObjects);
|
|
1246
1246
|
for (const system of this.systems) {
|
|
1247
1247
|
try {
|
|
@@ -1305,7 +1305,7 @@ class Game extends EventEmitter {
|
|
|
1305
1305
|
this.canvas = null;
|
|
1306
1306
|
this.multiScenes = null;
|
|
1307
1307
|
}
|
|
1308
|
-
loadScene({ scene, mode = LOAD_SCENE_MODE.SINGLE, params = {} }) {
|
|
1308
|
+
loadScene({ scene, mode = LOAD_SCENE_MODE.SINGLE, params = {}, }) {
|
|
1309
1309
|
if (!scene) {
|
|
1310
1310
|
return;
|
|
1311
1311
|
}
|
|
@@ -1317,7 +1317,7 @@ class Game extends EventEmitter {
|
|
|
1317
1317
|
this.multiScenes.push(scene);
|
|
1318
1318
|
break;
|
|
1319
1319
|
}
|
|
1320
|
-
this.emit(
|
|
1320
|
+
this.emit("sceneChanged", { scene, mode, params });
|
|
1321
1321
|
}
|
|
1322
1322
|
}
|
|
1323
1323
|
|
|
@@ -1427,6 +1427,7 @@ var RESOURCE_TYPE;
|
|
|
1427
1427
|
RESOURCE_TYPE["SPRITE_ANIMATION"] = "SPRITE_ANIMATION";
|
|
1428
1428
|
RESOURCE_TYPE["AUDIO"] = "AUDIO";
|
|
1429
1429
|
RESOURCE_TYPE["VIDEO"] = "VIDEO";
|
|
1430
|
+
RESOURCE_TYPE["GLB"] = "GLB";
|
|
1430
1431
|
})(RESOURCE_TYPE || (RESOURCE_TYPE = {}));
|
|
1431
1432
|
XhrLoadStrategy.setExtensionXhrType('json', XhrResponseType.Json);
|
|
1432
1433
|
XhrLoadStrategy.setExtensionXhrType('tex', XhrResponseType.Json);
|
|
@@ -1435,6 +1436,8 @@ XhrLoadStrategy.setExtensionXhrType('mp3', XhrResponseType.Buffer);
|
|
|
1435
1436
|
XhrLoadStrategy.setExtensionXhrType('wav', XhrResponseType.Buffer);
|
|
1436
1437
|
XhrLoadStrategy.setExtensionXhrType('aac', XhrResponseType.Buffer);
|
|
1437
1438
|
XhrLoadStrategy.setExtensionXhrType('ogg', XhrResponseType.Buffer);
|
|
1439
|
+
XhrLoadStrategy.setExtensionXhrType('glb', XhrResponseType.Buffer);
|
|
1440
|
+
XhrLoadStrategy.setExtensionXhrType('gltf', XhrResponseType.Json);
|
|
1438
1441
|
const RESOURCE_TYPE_STRATEGY = {
|
|
1439
1442
|
png: ImageLoadStrategy,
|
|
1440
1443
|
jpg: ImageLoadStrategy,
|
|
@@ -1445,6 +1448,8 @@ const RESOURCE_TYPE_STRATEGY = {
|
|
|
1445
1448
|
ske: XhrLoadStrategy,
|
|
1446
1449
|
audio: XhrLoadStrategy,
|
|
1447
1450
|
video: VideoLoadStrategy,
|
|
1451
|
+
glb: XhrLoadStrategy,
|
|
1452
|
+
gltf: XhrLoadStrategy,
|
|
1448
1453
|
};
|
|
1449
1454
|
/**
|
|
1450
1455
|
* Resource manager
|