@combos-fun/engine 0.0.13 → 0.0.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- "use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("tslib"),r=require("@combos-fun/inspector-decorator"),o=require("resource-loader");function n(e){return e&&e.__esModule?e:{default:e}}var a,i=n(e);class c extends i.default{get game(){return this.gameObject?.scene?.game}constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(a=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",a.REMOVE="REMOVE",a.CHANGE="CHANGE";const p={},h={},m={},d={};function u(e,t){p[e.gameObject.id]||(p[e.gameObject.id]={});const s=p[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++){if(void 0===n[t[e]]||null===n[t[e]])return{property:void 0,key:void 0};n=n[t[e]]}return s[r]={property:n,key:t[o]},s[r]}function l({systemName:e,componentName:t,component:s,prop:r,type:o}){h[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t})}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in m){const n=(m[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&l({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in m){(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete p[e.gameObject.id]}(e)}class g extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}static{this.componentName="Transform"}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation??this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex(t=>t===e);this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex(t=>t===e);t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}s.__decorate([r.type("vector2"),r.step(1)],g.prototype,"position",void 0),s.__decorate([r.type("size"),r.step(1)],g.prototype,"size",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"origin",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"anchor",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"scale",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"skew",void 0),s.__decorate([r.type("number"),r.step(.1)],g.prototype,"rotation",void 0);let E=0;class _{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++E,this.addComponent(g,t)}get transform(){return this.getComponent(g)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof _))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof _&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof c?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in m)(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&d[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of d[t]){const{property:r,key:o}=u(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach(({gameObject:e})=>{e.destroy()}),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find(t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(t=>t.component!==e));this.events=this.events.filter(t=>t.component!==e)}const n=this.events.findIndex(o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r);n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class T{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),O={originTime:0,playbackRate:1};class S{constructor(e,t){e instanceof S&&(t=e,e={}),e=Object.assign({},O,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new S(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const k={autoStart:!0,frameRate:60};class v{constructor(e){e=Object.assign({},k,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new S({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,delta:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class L extends _{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}const x="combos-game:plugin-init-success";function C(e,t="*"){if("undefined"==typeof window)return;if(!window.parent||window.parent===window)return;const s={type:x,systemName:e};try{window.parent.postMessage(s,t)}catch{}}function M(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}var w;exports.LOAD_SCENE_MODE=void 0,(w=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",w.MULTI_CANVAS="MULTI_CANVAS";const I=e=>{if((e instanceof T||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${M(e.constructor)} start error`,t)}}};class N extends i.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*"}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.pluginInitNotifyTargetOrigin=n,this.ticker=new v({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene({scene:new L("scene")}),s&&this.start()}catch(e){o=e,console.error("Game bootstrap failed",e)}finally{r?.(this,o)}}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof T))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),C(M(r.constructor),this.pluginInitNotifyTargetOrigin),function(e,t){m[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){d[s]=d[s]||[];const r=d[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&d[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${M(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${M(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof T&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{I(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{I(t),t.update&&t.update(e)}catch(e){console.error(`${M(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${M(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${M(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onPause error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${M(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(e.game=this,t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function P(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function A(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var j;exports.LOAD_EVENT=void 0,(j=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",j.PROGRESS="progress",j.LOADED="loaded",j.COMPLETE="complete",j.ERROR="error";class D extends i.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const X={AbstractLoadStrategy:o.AbstractLoadStrategy,AudioLoadStrategy:o.AudioLoadStrategy,ImageLoadStrategy:o.ImageLoadStrategy,XhrResponseType:o.XhrResponseType,MediaElementLoadStrategy:o.MediaElementLoadStrategy,VideoLoadStrategy:o.VideoLoadStrategy,XhrLoadStrategy:o.XhrLoadStrategy,Loader:o.Loader,Resource:o.Resource,ResourceType:o.ResourceType,ResourceState:o.ResourceState};var V;exports.RESOURCE_TYPE=void 0,(V=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",V.SPRITE="SPRITE",V.SPRITE_ANIMATION="SPRITE_ANIMATION",V.AUDIO="AUDIO",V.VIDEO="VIDEO",V.GLB="GLB",o.XhrLoadStrategy.setExtensionXhrType("json",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("tex",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("ske",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("mp3",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("wav",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("aac",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("ogg",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("glb",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("gltf",o.XhrResponseType.Json);const $={png:o.ImageLoadStrategy,jpg:o.ImageLoadStrategy,jpeg:o.ImageLoadStrategy,webp:o.ImageLoadStrategy,json:o.XhrLoadStrategy,tex:o.XhrLoadStrategy,ske:o.XhrLoadStrategy,audio:o.XhrLoadStrategy,video:o.VideoLoadStrategy,glb:o.XhrLoadStrategy,gltf:o.XhrLoadStrategy};class G extends i.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new D({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:$[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new o.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const U=new G,F={IDEProp:P,componentObserver:A},B="__VERSION__";console.log(`@combos-fun/engine version: ${B}`),exports.COMBOS_GAME_PLUGIN_INIT_SUCCESS=x,exports.Component=c,exports.Game=N,exports.GameObject=_,exports.IDEProp=P,exports.RESOURCE_TYPE_STRATEGY=$,exports.Scene=L,exports.System=T,exports.Transform=g,exports.componentObserver=A,exports.decorators=F,exports.postParentPluginInitSuccess=C,exports.resource=U,exports.resourceLoader=X,exports.version=B;
1
+ "use strict";var e=require("eventemitter3"),t=require("lodash-es"),s=require("tslib"),r=require("@combos-fun/inspector-decorator"),o=require("resource-loader");function n(e){return e&&e.__esModule?e:{default:e}}var a,i=n(e);class c extends i.default{get game(){return this.gameObject?.scene?.game}constructor(e){super(),this.started=!1;const t=this.constructor;this.name=t.componentName,this.__componentDefaultParams=e}}exports.OBSERVER_TYPE=void 0,(a=exports.OBSERVER_TYPE||(exports.OBSERVER_TYPE={})).ADD="ADD",a.REMOVE="REMOVE",a.CHANGE="CHANGE";const p={},h={},m={},d={};function u(e,t){p[e.gameObject.id]||(p[e.gameObject.id]={});const s=p[e.gameObject.id],r=e.name+"_"+t.join(",");if(s[r])return s[r];const o=t.length-1;let n=e;for(let e=0;e<o;e++){if(void 0===n[t[e]]||null===n[t[e]])return{property:void 0,key:void 0};n=n[t[e]]}return s[r]={property:n,key:t[o]},s[r]}function l({systemName:e,componentName:t,component:s,prop:r,type:o}){h[e]?.componentObserver?.add({component:s,prop:r,type:o,componentName:t})}function y({obj:e,key:s,prop:r,component:o,componentName:n}){if(void 0!==e)if(s in e){if(Object.defineProperty(e,`_${s}`,{enumerable:!1,writable:!0,value:e[s]}),r.deep&&t.isObject(e[s]))for(const t of Object.keys(e[s]))y({obj:e[s],key:t,prop:r,component:o,componentName:n});Object.defineProperty(e,s,{enumerable:!0,set(a){e[`_${s}`]!==a&&(e[`_${s}`]=a,function({prop:e,component:s,componentName:r}){for(const o in m){const n=(m[o]||{})[r];n&&(n.findIndex(s=>t.isEqual(s,e))>-1&&l({systemName:o,componentName:r,component:s,prop:e,type:exports.OBSERVER_TYPE.CHANGE}))}}({prop:r,component:o,componentName:n}))},get:()=>e[`_${s}`]})}else console.error(`prop ${s} not in component: ${n}, Can not observer`)}function f(e,t=e.name){for(const s in m){(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.REMOVE,componentName:t})}!function(e){e.gameObject&&delete p[e.gameObject.id]}(e)}class g extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}static{this.componentName="Transform"}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation??this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex(t=>t===e);this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex(t=>t===e);t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}s.__decorate([r.type("vector2"),r.step(1)],g.prototype,"position",void 0),s.__decorate([r.type("size"),r.step(1)],g.prototype,"size",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"origin",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"anchor",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"scale",void 0),s.__decorate([r.type("vector2"),r.step(.1)],g.prototype,"skew",void 0),s.__decorate([r.type("number"),r.step(.1)],g.prototype,"rotation",void 0);let E=0;class _{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++E,this.addComponent(g,t)}get transform(){return this.getComponent(g)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof _))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof _&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof c?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){for(const s in m)(m[s]||{})[t]&&h[s]?.componentObserver?.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t})}(r,r.name),function(e,t=e.name){if(t&&d[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of d[t]){const{property:r,key:o}=u(e,s.prop);y({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex(({name:t})=>t===e);if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),f(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach(({gameObject:e})=>{e.destroy()}),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}class b{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find(t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD))return void(this.events=this.events.filter(t=>t.component!==e));this.events=this.events.filter(t=>t.component!==e)}const n=this.events.findIndex(o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r);n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}}class T{constructor(e){this.started=!1,this.componentObserver=new b,this.__systemDefaultParams=e;const t=this.constructor;this.name=t.systemName}destroy(){this.componentObserver=null,this.__systemDefaultParams=null,this.onDestroy?.()}}const R=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),O={originTime:0,playbackRate:1};class S{constructor(e,t){e instanceof S&&(t=e,e={}),e=Object.assign({},O,e),t&&(this._parent=t),this._createTime=R(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:R()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new S(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}const k={autoStart:!0,frameRate:60};class v{constructor(e){e=Object.assign({},k,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new S({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,delta:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}}class L extends _{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}}const x="0.0.14",C="combos-game:plugin-init-success";function M(e,t="*"){if("undefined"==typeof window)return;if(!window.parent||window.parent===window)return;const s={type:C,systemName:e.systemName,engineVersion:x,...e.packageName?{packageName:e.packageName}:{},...e.packageVersion?{packageVersion:e.packageVersion}:{}};try{window.parent.postMessage(s,t)}catch{}}function N(e){if("systemName"in e){const t=e.systemName;if("string"==typeof t)return t}return"UnknownSystem"}function w(e){const t=e;return{packageName:"string"==typeof t.packageName?t.packageName:void 0,packageVersion:"string"==typeof t.packageVersion?t.packageVersion:void 0}}var I;exports.LOAD_SCENE_MODE=void 0,(I=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",I.MULTI_CANVAS="MULTI_CANVAS";const P=e=>{if((e instanceof T||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${function(e){if("componentName"in e){const t=e.componentName;if("string"==typeof t)return t}return"UnknownComponent"}(e.constructor)} start error`,t):console.error(`${N(e.constructor)} start error`,t)}}};class A extends i.default{constructor({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0,onSystemsBootstrapComplete:o,pluginInitNotifyTargetOrigin:n="*"}={}){if(super(),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[],this.pluginInitNotifyTargetOrigin="*",this.pluginInitNotifyTargetOrigin=n,this.ticker=new v({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length){const t=[...e];this.bootstrapSystemsAndMaybeStart(t,r,s,o)}else o?.(this)}async bootstrapSystemsAndMaybeStart(e,t,s,r){let o;try{for(const t of e)await this.addSystem(t);t&&this.loadScene({scene:new L("scene")}),s&&this.start()}catch(e){o=e,console.error("Game bootstrap failed",e)}finally{r?.(this,o)}}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{const t=e?.scene?.gameObjects||[],s=e?.multiScenes.map(({gameObjects:e})=>e);let r=[];for(const e of s)r=[...r,...e];return[...t,...r]})(this)}async addSystem(e,s){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof T))return void console.warn("can only add System");r=e}if(!this.systems.find(e=>e.constructor===r.constructor)){r.game=this,r.init&&await Promise.resolve(r.init(r.__systemDefaultParams)),M({systemName:N(r.constructor),...w(r.constructor)},this.pluginInitNotifyTargetOrigin),function(e,t){m[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){d[s]=d[s]||[];const r=d[s];for(const o of e.observerInfo[s])-1===r.findIndex(e=>t.isEqual(e,o))&&d[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${N(r.constructor)} awake error`,e)}return this.systems.push(r),r}console.warn(`${N(r.constructor)} System has been added`)}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex(t=>t.name===e):e instanceof Function?t=this.systems.findIndex(t=>t.constructor===e):e instanceof T&&(t=this.systems.findIndex(t=>t===e)),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find(t=>"string"==typeof e?t.name===e:t instanceof e)}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add(e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{P(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{P(t),t.update&&t.update(e)}catch(e){console.error(`${N(t.constructor)} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${N(t.constructor)} lateUpdate error`,e)}})}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${N(e.constructor)}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onPause error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${N(e.constructor)}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(e.game=this,t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}}function j(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function D(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}var X;exports.LOAD_EVENT=void 0,(X=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",X.PROGRESS="progress",X.LOADED="loaded",X.COMPLETE="complete",X.ERROR="error";class V extends i.default{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}const $={AbstractLoadStrategy:o.AbstractLoadStrategy,AudioLoadStrategy:o.AudioLoadStrategy,ImageLoadStrategy:o.ImageLoadStrategy,XhrResponseType:o.XhrResponseType,MediaElementLoadStrategy:o.MediaElementLoadStrategy,VideoLoadStrategy:o.VideoLoadStrategy,XhrLoadStrategy:o.XhrLoadStrategy,Loader:o.Loader,Resource:o.Resource,ResourceType:o.ResourceType,ResourceState:o.ResourceState};var G;exports.RESOURCE_TYPE=void 0,(G=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",G.SPRITE="SPRITE",G.SPRITE_ANIMATION="SPRITE_ANIMATION",G.AUDIO="AUDIO",G.VIDEO="VIDEO",G.GLB="GLB",o.XhrLoadStrategy.setExtensionXhrType("json",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("tex",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("ske",o.XhrResponseType.Json),o.XhrLoadStrategy.setExtensionXhrType("mp3",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("wav",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("aac",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("ogg",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("glb",o.XhrResponseType.Buffer),o.XhrLoadStrategy.setExtensionXhrType("gltf",o.XhrResponseType.Json);const U={png:o.ImageLoadStrategy,jpg:o.ImageLoadStrategy,jpeg:o.ImageLoadStrategy,webp:o.ImageLoadStrategy,json:o.XhrLoadStrategy,tex:o.XhrLoadStrategy,ske:o.XhrLoadStrategy,audio:o.XhrLoadStrategy,video:o.VideoLoadStrategy,glb:o.XhrLoadStrategy,gltf:o.XhrLoadStrategy};class F extends i.default{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},this.loaders=[],e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new V({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}async getResource(e){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}async instance(e){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&await this.makeInstanceFunctions[t.type](t)}async destroy(e){await this._destroy(e)}async _destroy(e,t=!1){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&await this.destroyInstanceFunctions[s.type](s)}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0}}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter(e=>!this.promiseMap[e]&&this.resourcesMap[e]);if(!s.length)return;const r={},o=this.getLoader(t);s.forEach(e=>{this.promiseMap[e]=new Promise(t=>r[e]=t);const s=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(s);for(const n in s.src){const a=s.src[n].type;"data"===a?(s.data[n]=s.src[n].data,this.doComplete(e,r[e],t)):o.add({url:s.src[n].url,name:`${s.name}_${n}`,strategy:U[a],metadata:{key:n,name:s.name,resolves:r}})}}),o.load()}async doComplete(e,t,s=!1){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=await this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every(e=>t.data[e])}getLoader(e=!1){let t=this.loaders.find(({loading:e})=>!e);return t||(t=new o.Loader,this.loaders.push(t)),e&&t.onStart.once(()=>{this.progress.onStart()}),t.onLoad.add((t,s)=>{this.onLoad({preload:e,resource:s})}),t.onError.add((t,s,r)=>{this.onError({errMsg:t,resource:r,preload:e})}),t.onComplete.once(()=>{t.onLoad.detachAll(),t.onError.detachAll(),t.reset()}),t}async onLoad({preload:e=!1,resource:t}){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}async onError({errMsg:e,preload:t=!1,resource:s}){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}}const B=new F,Y={IDEProp:j,componentObserver:D};console.log(`@combos-fun/engine version: ${x}`),exports.COMBOS_GAME_PLUGIN_INIT_SUCCESS=C,exports.Component=c,exports.Game=A,exports.GameObject=_,exports.IDEProp=j,exports.RESOURCE_TYPE_STRATEGY=U,exports.Scene=L,exports.System=T,exports.Transform=g,exports.componentObserver=D,exports.decorators=Y,exports.postParentPluginInitSuccess=M,exports.resource=B,exports.resourceLoader=$,exports.version=x;
package/dist/engine.d.ts CHANGED
@@ -211,6 +211,10 @@ declare class ComponentObserver {
211
211
  interface SystemConstructor<T extends System = System> {
212
212
  systemName: string;
213
213
  observerInfo: PureObserverInfo;
214
+ /** npm package name, e.g. `@combos-fun/plugin-sound` (set at plugin build). */
215
+ packageName?: string;
216
+ /** semver from the plugin package.json (set at plugin build). */
217
+ packageVersion?: string;
214
218
  new (params?: any): T;
215
219
  }
216
220
  /**
@@ -220,6 +224,10 @@ interface SystemConstructor<T extends System = System> {
220
224
  declare class System<T extends {} = {}> {
221
225
  /** System name */
222
226
  static systemName: string;
227
+ /** npm package name for iframe init notifications (optional). */
228
+ static packageName?: string;
229
+ /** semver for iframe init notifications (optional). */
230
+ static packageVersion?: string;
223
231
  name: string;
224
232
  /**
225
233
  * The collection of component properties observed by the System. System will respond to these changes
@@ -839,11 +847,25 @@ interface CombosGamePluginInitSuccessMessage {
839
847
  type: typeof COMBOS_GAME_PLUGIN_INIT_SUCCESS;
840
848
  /** Resolved from `System.systemName` on the constructor, or `"UnknownSystem"`. */
841
849
  systemName: string;
850
+ /** `@combos-fun/engine` build version hosting this system. */
851
+ engineVersion: string;
852
+ /** npm package name when the System class sets `static packageName`. */
853
+ packageName?: string;
854
+ /** semver from `static packageVersion` on the System class. */
855
+ packageVersion?: string;
856
+ }
857
+ interface CombosGamePluginInitSuccessInput {
858
+ systemName: string;
859
+ packageName?: string;
860
+ packageVersion?: string;
842
861
  }
843
862
  /**
844
863
  * Notifies the embedding page that a system (plugin) finished async/sync `init`.
845
864
  */
846
- declare function postParentPluginInitSuccess(systemName: string, targetOrigin?: string): void;
865
+ declare function postParentPluginInitSuccess(input: CombosGamePluginInitSuccessInput, targetOrigin?: string): void;
866
+
867
+ /** Generated at build from package.json */
868
+ declare const version = "0.0.14";
847
869
 
848
870
  /** Decorators util */
849
871
  declare const decorators: {
@@ -851,7 +873,5 @@ declare const decorators: {
851
873
  componentObserver: typeof componentObserver;
852
874
  };
853
875
 
854
- declare const version = "__VERSION__";
855
-
856
876
  export { COMBOS_GAME_PLUGIN_INIT_SUCCESS, Component, Game, GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene, System, Transform, componentObserver, decorators, postParentPluginInitSuccess, resource, resourceLoader, version };
857
877
  export type { CombosGamePluginInitSuccessMessage, ObserverEvent as ComponentChanged, ComponentParams, GameParams, ObserverInfo, PluginStruct, PureObserverInfo, ResourceBase, SystemConstructor, TransformParams, UpdateParams };
@@ -957,6 +957,9 @@ class Scene extends GameObject {
957
957
  }
958
958
  }
959
959
 
960
+ /** Generated at build from package.json */
961
+ const version = "0.0.14";
962
+
960
963
  /**
961
964
  * Sent to `window.parent` after each `System.init` completes during `Game.addSystem`
962
965
  * (when running inside an iframe and parent differs from self).
@@ -965,14 +968,17 @@ const COMBOS_GAME_PLUGIN_INIT_SUCCESS = "combos-game:plugin-init-success";
965
968
  /**
966
969
  * Notifies the embedding page that a system (plugin) finished async/sync `init`.
967
970
  */
968
- function postParentPluginInitSuccess(systemName, targetOrigin = "*") {
971
+ function postParentPluginInitSuccess(input, targetOrigin = "*") {
969
972
  if (typeof window === "undefined")
970
973
  return;
971
974
  if (!window.parent || window.parent === window)
972
975
  return;
973
976
  const payload = {
974
977
  type: COMBOS_GAME_PLUGIN_INIT_SUCCESS,
975
- systemName,
978
+ systemName: input.systemName,
979
+ engineVersion: version,
980
+ ...(input.packageName ? { packageName: input.packageName } : {}),
981
+ ...(input.packageVersion ? { packageVersion: input.packageVersion } : {}),
976
982
  };
977
983
  try {
978
984
  window.parent.postMessage(payload, targetOrigin);
@@ -990,6 +996,13 @@ function systemClassName(ctor) {
990
996
  }
991
997
  return "UnknownSystem";
992
998
  }
999
+ function systemPackageMeta(ctor) {
1000
+ const meta = ctor;
1001
+ return {
1002
+ packageName: typeof meta.packageName === "string" ? meta.packageName : undefined,
1003
+ packageVersion: typeof meta.packageVersion === "string" ? meta.packageVersion : undefined,
1004
+ };
1005
+ }
993
1006
  function componentClassName(ctor) {
994
1007
  if ("componentName" in ctor) {
995
1008
  const cn = ctor.componentName;
@@ -1167,7 +1180,10 @@ class Game extends EventEmitter {
1167
1180
  if (system.init) {
1168
1181
  await Promise.resolve(system.init(system.__systemDefaultParams));
1169
1182
  }
1170
- postParentPluginInitSuccess(systemClassName(system.constructor), this.pluginInitNotifyTargetOrigin);
1183
+ postParentPluginInitSuccess({
1184
+ systemName: systemClassName(system.constructor),
1185
+ ...systemPackageMeta(system.constructor),
1186
+ }, this.pluginInitNotifyTargetOrigin);
1171
1187
  setSystemObserver(system, system.constructor);
1172
1188
  initObserver(system.constructor);
1173
1189
  try {
@@ -1703,7 +1719,6 @@ const decorators = {
1703
1719
  IDEProp,
1704
1720
  componentObserver,
1705
1721
  };
1706
- const version = '__VERSION__';
1707
1722
  console.log(`@combos-fun/engine version: ${version}`);
1708
1723
 
1709
1724
  export { COMBOS_GAME_PLUGIN_INIT_SUCCESS, Component, Game, GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene, System, Transform, componentObserver, decorators, postParentPluginInitSuccess, resource, resourceLoader, version };