@combeenation/3d-viewer 9.0.0 → 9.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +667 -667
  8. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  9. package/dist/lib-cjs/api/classes/event.js +424 -424
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +410 -397
  15. package/dist/lib-cjs/api/classes/parameter.js +642 -627
  16. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  17. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  18. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  19. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  20. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  21. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  22. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  23. package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
  24. package/dist/lib-cjs/api/classes/variant.js +870 -870
  25. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  26. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  27. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  28. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  29. package/dist/lib-cjs/api/classes/viewer.d.ts +213 -213
  30. package/dist/lib-cjs/api/classes/viewer.js +717 -717
  31. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  32. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  33. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  34. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  35. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  36. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  37. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  38. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  39. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  40. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  41. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +103 -103
  42. package/dist/lib-cjs/api/manager/gltfExportManager.js +325 -325
  43. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  44. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  45. package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
  46. package/dist/lib-cjs/api/manager/tagManager.js +522 -522
  47. package/dist/lib-cjs/api/manager/tagManager.js.map +1 -1
  48. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  49. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  50. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  51. package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
  52. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  53. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  54. package/dist/lib-cjs/api/util/babylonHelper.d.ts +237 -237
  55. package/dist/lib-cjs/api/util/babylonHelper.js +825 -790
  56. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  57. package/dist/lib-cjs/api/util/globalTypes.d.ts +479 -479
  58. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  59. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  60. package/dist/lib-cjs/api/util/resourceHelper.js +211 -211
  61. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  62. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
  63. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  64. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  65. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  66. package/dist/lib-cjs/api/util/structureHelper.js +60 -60
  67. package/dist/lib-cjs/buildinfo.json +3 -3
  68. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  69. package/dist/lib-cjs/index.d.ts +54 -54
  70. package/dist/lib-cjs/index.js +117 -117
  71. package/package.json +82 -82
  72. package/src/api/classes/animationInterface.ts +10 -10
  73. package/src/api/classes/dottedPath.ts +181 -181
  74. package/src/api/classes/element.ts +723 -723
  75. package/src/api/classes/event.ts +457 -457
  76. package/src/api/classes/eventBroadcaster.ts +52 -52
  77. package/src/api/classes/fuzzyMap.ts +21 -21
  78. package/src/api/classes/parameter.ts +686 -670
  79. package/src/api/classes/parameterObservable.ts +73 -73
  80. package/src/api/classes/parameterizable.ts +87 -87
  81. package/src/api/classes/placementAnimation.ts +162 -162
  82. package/src/api/classes/variant.ts +963 -963
  83. package/src/api/classes/variantInstance.ts +123 -123
  84. package/src/api/classes/variantParameterizable.ts +83 -83
  85. package/src/api/classes/viewer.ts +770 -770
  86. package/src/api/classes/viewerError.ts +63 -63
  87. package/src/api/classes/viewerLight.ts +339 -339
  88. package/src/api/internal/debugViewer.ts +90 -90
  89. package/src/api/internal/lensRendering.ts +9 -9
  90. package/src/api/internal/sceneSetup.ts +205 -205
  91. package/src/api/manager/animationManager.ts +143 -143
  92. package/src/api/manager/gltfExportManager.ts +302 -302
  93. package/src/api/manager/sceneManager.ts +134 -134
  94. package/src/api/manager/tagManager.ts +564 -564
  95. package/src/api/manager/textureLoadManager.ts +95 -95
  96. package/src/api/manager/variantInstanceManager.ts +306 -306
  97. package/src/api/store/specStorage.ts +68 -68
  98. package/src/api/util/babylonHelper.ts +913 -870
  99. package/src/api/util/globalTypes.ts +555 -555
  100. package/src/api/util/resourceHelper.ts +198 -198
  101. package/src/api/util/sceneLoaderHelper.ts +170 -170
  102. package/src/api/util/stringHelper.ts +30 -30
  103. package/src/api/util/structureHelper.ts +60 -60
  104. package/src/buildinfo.json +3 -3
  105. package/src/dev.ts +62 -62
  106. package/src/index.ts +103 -103
  107. package/src/types.d.ts +38 -38
@@ -1,143 +1,143 @@
1
- import { AnimationInterface } from '../classes/animationInterface';
2
- import { PlacementAnimation } from '../classes/placementAnimation';
3
- import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
- import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
- import { Nullable } from '@babylonjs/core/types';
7
- //import { CustomEase } from 'gsap/CustomEase';
8
- //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
- import { remove } from 'lodash-es';
10
-
11
- //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
-
13
- export class AnimationManager {
14
- public animations: AnimationInterface[] = [];
15
-
16
- /**
17
- * Constructor.
18
- */
19
- protected constructor(protected scene: BabylonScene) {}
20
-
21
- /**
22
- * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
- */
24
- public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
- return new AnimationManager(scene);
26
- }
27
-
28
- /**
29
- * @deprecated Use viewer.moveCameraTo().
30
- */
31
- public resetCamera(animate: boolean = false) {
32
- //TODO currently only works for arcrotate. are there any other cameras?
33
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
- if (!activeCamera) {
35
- throw new Error('There is no active camera');
36
- }
37
-
38
- const initAlpha = activeCamera.metadata.alpha;
39
- const initBeta = activeCamera.metadata.beta;
40
- const initRadius = activeCamera.metadata.radius;
41
-
42
- if (animate) {
43
- this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
- } else {
45
- activeCamera.alpha = initAlpha;
46
- activeCamera.beta = initBeta;
47
- activeCamera.radius = initRadius;
48
- }
49
- }
50
-
51
- /**
52
- * @deprecated Use viewer.moveCameraTo().
53
- */
54
- public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
- if (!activeCamera) {
57
- throw new Error('There is no active camera');
58
- }
59
- const alphaAnimation = new BabylonAnimation(
60
- 'alphaAnimation',
61
- 'alpha',
62
- 30,
63
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
- );
66
- const betaAnimation = new BabylonAnimation(
67
- 'betaAnimation',
68
- 'beta',
69
- 30,
70
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
- );
73
- const radiusAnimation = new BabylonAnimation(
74
- 'radiusAnimation',
75
- 'radius',
76
- 30,
77
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
- );
80
- alphaAnimation.setKeys([
81
- {
82
- frame: 0,
83
- value: activeCamera.alpha,
84
- },
85
- {
86
- frame: 100,
87
- value: targetAlpha,
88
- },
89
- ]);
90
- betaAnimation.setKeys([
91
- {
92
- frame: 0,
93
- value: activeCamera.beta,
94
- },
95
- {
96
- frame: 100,
97
- value: targetBeta,
98
- },
99
- ]);
100
- radiusAnimation.setKeys([
101
- {
102
- frame: 0,
103
- value: activeCamera.radius,
104
- },
105
- {
106
- frame: 100,
107
- value: targetRadius,
108
- },
109
- ]);
110
- activeCamera.animations.push(alphaAnimation);
111
- activeCamera.animations.push(betaAnimation);
112
- activeCamera.animations.push(radiusAnimation);
113
-
114
- const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
- animation.disposeOnEnd = true;
116
- }
117
-
118
- /**
119
- * Stops and kills all running animations.
120
- */
121
- public killAllAnimations() {
122
- this.animations.forEach(animation => animation.kill());
123
- this.animations = [];
124
- }
125
-
126
- /**
127
- * @see {@link PlacementAnimation.play}
128
- */
129
- public async animateToPlacement(
130
- mutable: object,
131
- placement: PlacementDefinition | string,
132
- animation?: AnimationDefinition | string
133
- ): Promise<AnimationInterface> {
134
- const _animation = new PlacementAnimation(mutable, placement, animation);
135
- this.animations.push(_animation);
136
- const animationPromise = _animation.play();
137
- animationPromise.then(a => {
138
- remove(this.animations, _a => _a === a);
139
- a.kill();
140
- });
141
- return await animationPromise;
142
- }
143
- }
1
+ import { AnimationInterface } from '../classes/animationInterface';
2
+ import { PlacementAnimation } from '../classes/placementAnimation';
3
+ import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
+ import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
+ import { Nullable } from '@babylonjs/core/types';
7
+ //import { CustomEase } from 'gsap/CustomEase';
8
+ //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
+ import { remove } from 'lodash-es';
10
+
11
+ //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
+
13
+ export class AnimationManager {
14
+ public animations: AnimationInterface[] = [];
15
+
16
+ /**
17
+ * Constructor.
18
+ */
19
+ protected constructor(protected scene: BabylonScene) {}
20
+
21
+ /**
22
+ * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
+ */
24
+ public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
+ return new AnimationManager(scene);
26
+ }
27
+
28
+ /**
29
+ * @deprecated Use viewer.moveCameraTo().
30
+ */
31
+ public resetCamera(animate: boolean = false) {
32
+ //TODO currently only works for arcrotate. are there any other cameras?
33
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
+ if (!activeCamera) {
35
+ throw new Error('There is no active camera');
36
+ }
37
+
38
+ const initAlpha = activeCamera.metadata.alpha;
39
+ const initBeta = activeCamera.metadata.beta;
40
+ const initRadius = activeCamera.metadata.radius;
41
+
42
+ if (animate) {
43
+ this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
+ } else {
45
+ activeCamera.alpha = initAlpha;
46
+ activeCamera.beta = initBeta;
47
+ activeCamera.radius = initRadius;
48
+ }
49
+ }
50
+
51
+ /**
52
+ * @deprecated Use viewer.moveCameraTo().
53
+ */
54
+ public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
+ if (!activeCamera) {
57
+ throw new Error('There is no active camera');
58
+ }
59
+ const alphaAnimation = new BabylonAnimation(
60
+ 'alphaAnimation',
61
+ 'alpha',
62
+ 30,
63
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
+ );
66
+ const betaAnimation = new BabylonAnimation(
67
+ 'betaAnimation',
68
+ 'beta',
69
+ 30,
70
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
+ );
73
+ const radiusAnimation = new BabylonAnimation(
74
+ 'radiusAnimation',
75
+ 'radius',
76
+ 30,
77
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
+ );
80
+ alphaAnimation.setKeys([
81
+ {
82
+ frame: 0,
83
+ value: activeCamera.alpha,
84
+ },
85
+ {
86
+ frame: 100,
87
+ value: targetAlpha,
88
+ },
89
+ ]);
90
+ betaAnimation.setKeys([
91
+ {
92
+ frame: 0,
93
+ value: activeCamera.beta,
94
+ },
95
+ {
96
+ frame: 100,
97
+ value: targetBeta,
98
+ },
99
+ ]);
100
+ radiusAnimation.setKeys([
101
+ {
102
+ frame: 0,
103
+ value: activeCamera.radius,
104
+ },
105
+ {
106
+ frame: 100,
107
+ value: targetRadius,
108
+ },
109
+ ]);
110
+ activeCamera.animations.push(alphaAnimation);
111
+ activeCamera.animations.push(betaAnimation);
112
+ activeCamera.animations.push(radiusAnimation);
113
+
114
+ const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
+ animation.disposeOnEnd = true;
116
+ }
117
+
118
+ /**
119
+ * Stops and kills all running animations.
120
+ */
121
+ public killAllAnimations() {
122
+ this.animations.forEach(animation => animation.kill());
123
+ this.animations = [];
124
+ }
125
+
126
+ /**
127
+ * @see {@link PlacementAnimation.play}
128
+ */
129
+ public async animateToPlacement(
130
+ mutable: object,
131
+ placement: PlacementDefinition | string,
132
+ animation?: AnimationDefinition | string
133
+ ): Promise<AnimationInterface> {
134
+ const _animation = new PlacementAnimation(mutable, placement, animation);
135
+ this.animations.push(_animation);
136
+ const animationPromise = _animation.play();
137
+ animationPromise.then(a => {
138
+ remove(this.animations, _a => _a === a);
139
+ a.kill();
140
+ });
141
+ return await animationPromise;
142
+ }
143
+ }