@combeenation/3d-viewer 7.1.0 → 7.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +672 -670
  8. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  9. package/dist/lib-cjs/api/classes/event.d.ts +401 -396
  10. package/dist/lib-cjs/api/classes/event.js +424 -419
  11. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  12. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  14. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  15. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  16. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  17. package/dist/lib-cjs/api/classes/parameter.js +524 -517
  18. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  19. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  20. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  21. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  22. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  23. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  24. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  25. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  26. package/dist/lib-cjs/api/classes/variant.js +858 -843
  27. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  28. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  29. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  30. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  31. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -88
  32. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
  33. package/dist/lib-cjs/api/classes/viewer.d.ts +204 -199
  34. package/dist/lib-cjs/api/classes/viewer.js +682 -670
  35. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  36. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -0
  37. package/dist/lib-cjs/api/classes/viewerError.js +56 -0
  38. package/dist/lib-cjs/api/classes/viewerError.js.map +1 -0
  39. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  40. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  41. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  42. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  43. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  44. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  45. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  46. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  47. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +79 -78
  48. package/dist/lib-cjs/api/manager/gltfExportManager.js +242 -241
  49. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  50. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  51. package/dist/lib-cjs/api/manager/sceneManager.js +128 -130
  52. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  53. package/dist/lib-cjs/api/manager/tagManager.d.ts +116 -108
  54. package/dist/lib-cjs/api/manager/tagManager.js +444 -419
  55. package/dist/lib-cjs/api/manager/tagManager.js.map +1 -1
  56. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  57. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  58. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -102
  59. package/dist/lib-cjs/api/manager/variantInstanceManager.js +292 -284
  60. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +1 -1
  61. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  62. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  63. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  64. package/dist/lib-cjs/api/util/babylonHelper.js +753 -753
  65. package/dist/lib-cjs/api/util/globalTypes.d.ts +441 -436
  66. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  67. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  68. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  69. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  70. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +175 -175
  71. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  72. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  73. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  74. package/dist/lib-cjs/api/util/structureHelper.js +57 -48
  75. package/dist/lib-cjs/api/util/structureHelper.js.map +1 -1
  76. package/dist/lib-cjs/buildinfo.json +3 -3
  77. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  78. package/dist/lib-cjs/index.d.ts +54 -53
  79. package/dist/lib-cjs/index.js +117 -114
  80. package/dist/lib-cjs/index.js.map +1 -1
  81. package/package.json +81 -81
  82. package/src/api/classes/animationInterface.ts +10 -10
  83. package/src/api/classes/dottedPath.ts +181 -181
  84. package/src/api/classes/element.ts +733 -731
  85. package/src/api/classes/event.ts +457 -452
  86. package/src/api/classes/eventBroadcaster.ts +52 -52
  87. package/src/api/classes/fuzzyMap.ts +21 -21
  88. package/src/api/classes/parameter.ts +561 -554
  89. package/src/api/classes/parameterObservable.ts +73 -73
  90. package/src/api/classes/parameterizable.ts +87 -87
  91. package/src/api/classes/placementAnimation.ts +162 -162
  92. package/src/api/classes/variant.ts +949 -933
  93. package/src/api/classes/variantInstance.ts +123 -123
  94. package/src/api/classes/variantParameterizable.ts +83 -85
  95. package/src/api/classes/viewer.ts +760 -743
  96. package/src/api/classes/viewerError.ts +63 -0
  97. package/src/api/classes/viewerLight.ts +339 -339
  98. package/src/api/internal/debugViewer.ts +90 -90
  99. package/src/api/internal/lensRendering.ts +9 -9
  100. package/src/api/internal/sceneSetup.ts +205 -205
  101. package/src/api/manager/animationManager.ts +143 -143
  102. package/src/api/manager/gltfExportManager.ts +237 -236
  103. package/src/api/manager/sceneManager.ts +134 -136
  104. package/src/api/manager/tagManager.ts +477 -451
  105. package/src/api/manager/textureLoadManager.ts +95 -95
  106. package/src/api/manager/variantInstanceManager.ts +309 -297
  107. package/src/api/store/specStorage.ts +68 -68
  108. package/src/api/util/babylonHelper.ts +823 -823
  109. package/src/api/util/globalTypes.ts +508 -503
  110. package/src/api/util/resourceHelper.ts +191 -191
  111. package/src/api/util/sceneLoaderHelper.ts +170 -170
  112. package/src/api/util/stringHelper.ts +30 -30
  113. package/src/api/util/structureHelper.ts +58 -49
  114. package/src/buildinfo.json +3 -3
  115. package/src/dev.ts +62 -62
  116. package/src/index.ts +103 -100
  117. package/src/types.d.ts +38 -38
@@ -1,236 +1,237 @@
1
- import { injectNodeMetadata } from '../util/babylonHelper';
2
- import { isMeshIncludedInExclusionList } from '../util/structureHelper';
3
- import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
4
- import { Color3 } from '@babylonjs/core/Maths/math.color';
5
- import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
6
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
7
- import { GLTF2Export, IExportOptions } from '@babylonjs/serializers/glTF/2.0';
8
- import { has, merge } from 'lodash-es';
9
-
10
- export class GltfExportManager {
11
- public static readonly UNIQUE_MESH_METADATA_PROPERTY = 'originalName';
12
-
13
- /**
14
- * Constructor.
15
- */
16
- protected constructor(protected viewer: Viewer) {}
17
-
18
- /**
19
- * Creates an {@link GltfExportManager}.
20
- */
21
- public static async create(viewer: Viewer): Promise<GltfExportManager> {
22
- return new GltfExportManager(viewer);
23
- }
24
-
25
- /**
26
- * Exports selected nodes to a file.
27
- * @param filename optional name of the exported .GLB file.
28
- * @param exportOptions export options to be merged with default options.\
29
- * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
30
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
31
- */
32
- public async exportGlb(
33
- filename = 'glb-export.glb',
34
- { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
35
- excluded?: ExcludedGeometryList
36
- ): Promise<File | undefined> {
37
- const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
38
- this.exportPreProcess(exportOptions);
39
- const glbData = await GLTF2Export.GLBAsync(
40
- this.viewer.scene,
41
- 'dummy',
42
- this.gltfExportOptions(exportOptions, excluded)
43
- );
44
- this.exportPostProcess();
45
- const resBlob = glbData.glTFFiles['dummy.glb']; // should be only one file for glb
46
-
47
- // check if result is valid, according to the typings this could also be a string
48
- if (resBlob instanceof Blob) {
49
- if (!filename.endsWith('.glb')) {
50
- filename += '.glb';
51
- }
52
- return new File([resBlob], filename);
53
- } else {
54
- // result was not a valid blob
55
- return undefined;
56
- }
57
- }
58
-
59
- /**
60
- * Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
61
- * @param filename name of the main (text-based) .GLTF file referring to separate texture files.
62
- * @param exportOptions export options to be merged with default options.\
63
- * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
64
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
65
- */
66
- public async exportGltfToFile(
67
- filename: string,
68
- { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
69
- excluded?: ExcludedGeometryList
70
- ) {
71
- const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
72
- this.exportPreProcess(exportOptions);
73
- await GLTF2Export.GLTFAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
74
- glb => {
75
- glb.downloadFiles();
76
- }
77
- );
78
- this.exportPostProcess();
79
- }
80
-
81
- /**
82
- * Exports selected nodes to GLB. This results in one binary file.
83
- * @param filename name of the .GLB file.
84
- * @param exportOptions export options to be merged with default options.\
85
- * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
86
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
87
- */
88
- public async exportGlbToFile(
89
- filename: string,
90
- { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
91
- excluded?: ExcludedGeometryList
92
- ) {
93
- const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
94
- this.exportPreProcess(exportOptions);
95
- await GLTF2Export.GLBAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
96
- glb => {
97
- glb.downloadFiles();
98
- }
99
- );
100
- this.exportPostProcess();
101
- }
102
-
103
- /**
104
- * Gets predefined {@link IExportOptionsExtended } merged with given ones.
105
- */
106
- protected gltfExportOptions(
107
- mergeWithOptions: IExportOptionsExtended = {},
108
- excluded?: ExcludedGeometryList
109
- ): IExportOptions {
110
- const defaultOptions: IExportOptions = {
111
- // includeCoordinateSystemConversionNodes: true,
112
- shouldExportNode: function (node: any) {
113
- if (!node.isEnabled()) {
114
- return false;
115
- }
116
- if ((node.name as string).startsWith('__bounding_box__')) {
117
- return false;
118
- }
119
- if (excluded && node instanceof Mesh && isMeshIncludedInExclusionList(node, excluded)) {
120
- return false;
121
- }
122
- return true;
123
- },
124
- };
125
- return merge({}, defaultOptions, mergeWithOptions);
126
- }
127
-
128
- /**
129
- * Stuff to be done before exporting to GLTF
130
- */
131
- protected exportPreProcess({ createUniqueMeshNames = true }: IExportOptionsExtended) {
132
- this.viewer.pauseRendering();
133
- if (createUniqueMeshNames ?? true) {
134
- this.setUniqueMeshNames();
135
- }
136
- this.exchangeRefractionMaterials();
137
- }
138
-
139
- /**
140
- * Stuff to be done after the GLTF export
141
- */
142
- protected exportPostProcess() {
143
- this.restoreRefractionMaterials();
144
- this.restoreOriginalMeshNames();
145
- this.viewer.resumeRendering();
146
- }
147
-
148
- /**
149
- * Materials with refraction set are not exported properly.
150
- * Exchange all such (relevant) materials with a more export-friendly version
151
- */
152
- protected exchangeRefractionMaterials() {
153
- for (const n of this.viewer.scene.getNodes()) {
154
- if (!(n instanceof AbstractMesh)) continue;
155
- if (!(n.material instanceof PBRMaterial)) continue;
156
- if (!(n.material as PBRMaterial).subSurface.isRefractionEnabled) continue;
157
- if ((n.material as PBRMaterial).transparencyMode !== PBRMaterial.PBRMATERIAL_OPAQUE) continue;
158
- // if we're here, we have a node holding a material with set refraction whose transparencyMode is set to
159
- // PBRMATERIAL_OPAQUE
160
- n.material = this.createRefractionMaterialReplacement(n.material);
161
- }
162
- }
163
-
164
- /**
165
- * Restore original materials with set refraction.
166
- */
167
- protected restoreRefractionMaterials() {
168
- for (const n of this.viewer.scene.getNodes()) {
169
- if (!(n instanceof AbstractMesh)) continue;
170
- if (!(n.material instanceof PBRMaterial)) continue;
171
- if (!this.isMaterialClonedForExport(n.material)) continue;
172
- // at this point we have a pbrmaterial tagged as cloned in its metadata that's set on a mesh
173
-
174
- // restore and dispose
175
- const currMaterial = n.material;
176
- const prevMaterial = this.viewer.scene.getMaterialByUniqueID(n.material.metadata.clonedFrom);
177
- if (prevMaterial) {
178
- n.material = prevMaterial; // restore previous material
179
- currMaterial.dispose(false, true); // dispose of clone
180
- }
181
- }
182
- }
183
-
184
- /**
185
- * Create an export-friendly replacement material for a material using refraction.
186
- * @param mat Material to be replaced
187
- */
188
- protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial {
189
- // if we're dealing with a clone already, return it instead of cloning
190
- if (this.isMaterialClonedForExport(mat)) return mat;
191
-
192
- // change material according to https://www.notion.so/combeenation/Glas-materials-don-t-look-glasy-after-export-d5fda2c6515e4420a8772744d3e6b460
193
- const clonedMaterial = mat.clone(mat.name); // clone material. clone uses same name
194
- clonedMaterial.metadata = { ...mat.metadata, clonedFrom: mat.uniqueId }; // create shallow copy of metadata on clone. see https://forum.babylonjs.com/t/the-metadata-of-the-mesh-cloned-by-the-instantiatemodelstoscene-method-is-a-shallow-copy/21563
195
- clonedMaterial.refractionTexture = null;
196
- clonedMaterial.metallicReflectanceTexture = null; // is this the correct one for metallic roughness?
197
- clonedMaterial.alpha = 0.7;
198
- clonedMaterial.albedoColor = new Color3(0.3, 0.3, 0.3);
199
- clonedMaterial.transparencyMode = PBRMaterial.PBRMATERIAL_ALPHABLEND;
200
- clonedMaterial.metallic = 0.65;
201
- clonedMaterial.roughness = 0.15;
202
-
203
- return clonedMaterial;
204
- }
205
-
206
- /**
207
- * Inspect if a material was temporarily cloned for GLB export
208
- * @param mat Material to be inspected
209
- */
210
- protected isMaterialClonedForExport(mat: PBRMaterial): boolean {
211
- return !!mat.metadata?.clonedFrom;
212
- }
213
-
214
- /**
215
- * Set unique mesh names for GLB export
216
- */
217
- protected setUniqueMeshNames(): void {
218
- this.viewer.scene.meshes.forEach(currMesh => {
219
- injectNodeMetadata(currMesh, { [GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY]: currMesh.name }, false);
220
- currMesh.name = `${currMesh.name}_${currMesh.uniqueId}`;
221
- });
222
- }
223
-
224
- /**
225
- * Restore original mesh names for meshes that were
226
- * renamed with {@link setUniqueMeshNames()}
227
- */
228
- protected restoreOriginalMeshNames(): void {
229
- this.viewer.scene.meshes.forEach(currMesh => {
230
- if (has(currMesh.metadata, GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY)) {
231
- currMesh.name = currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
232
- delete currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
233
- }
234
- });
235
- }
236
- }
1
+ import { Viewer } from '../classes/viewer';
2
+ import { injectNodeMetadata } from '../util/babylonHelper';
3
+ import { isMeshIncludedInExclusionList } from '../util/structureHelper';
4
+ import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
5
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
6
+ import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
7
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
8
+ import { GLTF2Export, IExportOptions } from '@babylonjs/serializers/glTF/2.0';
9
+ import { has, merge } from 'lodash-es';
10
+
11
+ export class GltfExportManager {
12
+ public static readonly UNIQUE_MESH_METADATA_PROPERTY = 'originalName';
13
+
14
+ /**
15
+ * Constructor.
16
+ */
17
+ protected constructor(protected viewer: Viewer) {}
18
+
19
+ /**
20
+ * Creates an {@link GltfExportManager}.
21
+ */
22
+ public static async create(viewer: Viewer): Promise<GltfExportManager> {
23
+ return new GltfExportManager(viewer);
24
+ }
25
+
26
+ /**
27
+ * Exports selected nodes to a file.
28
+ * @param filename optional name of the exported .GLB file.
29
+ * @param exportOptions export options to be merged with default options.\
30
+ * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
31
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
32
+ */
33
+ public async exportGlb(
34
+ filename = 'glb-export.glb',
35
+ { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
36
+ excluded?: ExcludedGeometryList
37
+ ): Promise<File | undefined> {
38
+ const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
39
+ this.exportPreProcess(exportOptions);
40
+ const glbData = await GLTF2Export.GLBAsync(
41
+ this.viewer.scene,
42
+ 'dummy',
43
+ this.gltfExportOptions(exportOptions, excluded)
44
+ );
45
+ this.exportPostProcess();
46
+ const resBlob = glbData.glTFFiles['dummy.glb']; // should be only one file for glb
47
+
48
+ // check if result is valid, according to the typings this could also be a string
49
+ if (resBlob instanceof Blob) {
50
+ if (!filename.endsWith('.glb')) {
51
+ filename += '.glb';
52
+ }
53
+ return new File([resBlob], filename);
54
+ } else {
55
+ // result was not a valid blob
56
+ return undefined;
57
+ }
58
+ }
59
+
60
+ /**
61
+ * Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
62
+ * @param filename name of the main (text-based) .GLTF file referring to separate texture files.
63
+ * @param exportOptions export options to be merged with default options.\
64
+ * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
65
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
66
+ */
67
+ public async exportGltfToFile(
68
+ filename: string,
69
+ { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
70
+ excluded?: ExcludedGeometryList
71
+ ) {
72
+ const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
73
+ this.exportPreProcess(exportOptions);
74
+ await GLTF2Export.GLTFAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
75
+ glb => {
76
+ glb.downloadFiles();
77
+ }
78
+ );
79
+ this.exportPostProcess();
80
+ }
81
+
82
+ /**
83
+ * Exports selected nodes to GLB. This results in one binary file.
84
+ * @param filename name of the .GLB file.
85
+ * @param exportOptions export options to be merged with default options.\
86
+ * `exportOptions.createUniqueMeshNames` defaults to `true` if not given.
87
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
88
+ */
89
+ public async exportGlbToFile(
90
+ filename: string,
91
+ { createUniqueMeshNames = true, ...exportOptionsRest }: IExportOptionsExtended = {},
92
+ excluded?: ExcludedGeometryList
93
+ ) {
94
+ const exportOptions = { createUniqueMeshNames, ...exportOptionsRest };
95
+ this.exportPreProcess(exportOptions);
96
+ await GLTF2Export.GLBAsync(this.viewer.scene, filename, this.gltfExportOptions(exportOptions, excluded)).then(
97
+ glb => {
98
+ glb.downloadFiles();
99
+ }
100
+ );
101
+ this.exportPostProcess();
102
+ }
103
+
104
+ /**
105
+ * Gets predefined {@link IExportOptionsExtended } merged with given ones.
106
+ */
107
+ protected gltfExportOptions(
108
+ mergeWithOptions: IExportOptionsExtended = {},
109
+ excluded?: ExcludedGeometryList
110
+ ): IExportOptions {
111
+ const defaultOptions: IExportOptions = {
112
+ // includeCoordinateSystemConversionNodes: true,
113
+ shouldExportNode: function (node: any) {
114
+ if (!node.isEnabled()) {
115
+ return false;
116
+ }
117
+ if ((node.name as string).startsWith(Viewer.BOUNDING_BOX_NAME)) {
118
+ return false;
119
+ }
120
+ if (excluded && node instanceof Mesh && isMeshIncludedInExclusionList(node, excluded)) {
121
+ return false;
122
+ }
123
+ return true;
124
+ },
125
+ };
126
+ return merge({}, defaultOptions, mergeWithOptions);
127
+ }
128
+
129
+ /**
130
+ * Stuff to be done before exporting to GLTF
131
+ */
132
+ protected exportPreProcess({ createUniqueMeshNames = true }: IExportOptionsExtended) {
133
+ this.viewer.pauseRendering();
134
+ if (createUniqueMeshNames ?? true) {
135
+ this.setUniqueMeshNames();
136
+ }
137
+ this.exchangeRefractionMaterials();
138
+ }
139
+
140
+ /**
141
+ * Stuff to be done after the GLTF export
142
+ */
143
+ protected exportPostProcess() {
144
+ this.restoreRefractionMaterials();
145
+ this.restoreOriginalMeshNames();
146
+ this.viewer.resumeRendering();
147
+ }
148
+
149
+ /**
150
+ * Materials with refraction set are not exported properly.
151
+ * Exchange all such (relevant) materials with a more export-friendly version
152
+ */
153
+ protected exchangeRefractionMaterials() {
154
+ for (const n of this.viewer.scene.getNodes()) {
155
+ if (!(n instanceof AbstractMesh)) continue;
156
+ if (!(n.material instanceof PBRMaterial)) continue;
157
+ if (!(n.material as PBRMaterial).subSurface.isRefractionEnabled) continue;
158
+ if ((n.material as PBRMaterial).transparencyMode !== PBRMaterial.PBRMATERIAL_OPAQUE) continue;
159
+ // if we're here, we have a node holding a material with set refraction whose transparencyMode is set to
160
+ // PBRMATERIAL_OPAQUE
161
+ n.material = this.createRefractionMaterialReplacement(n.material);
162
+ }
163
+ }
164
+
165
+ /**
166
+ * Restore original materials with set refraction.
167
+ */
168
+ protected restoreRefractionMaterials() {
169
+ for (const n of this.viewer.scene.getNodes()) {
170
+ if (!(n instanceof AbstractMesh)) continue;
171
+ if (!(n.material instanceof PBRMaterial)) continue;
172
+ if (!this.isMaterialClonedForExport(n.material)) continue;
173
+ // at this point we have a pbrmaterial tagged as cloned in its metadata that's set on a mesh
174
+
175
+ // restore and dispose
176
+ const currMaterial = n.material;
177
+ const prevMaterial = this.viewer.scene.getMaterialByUniqueID(n.material.metadata.clonedFrom);
178
+ if (prevMaterial) {
179
+ n.material = prevMaterial; // restore previous material
180
+ currMaterial.dispose(false, true); // dispose of clone
181
+ }
182
+ }
183
+ }
184
+
185
+ /**
186
+ * Create an export-friendly replacement material for a material using refraction.
187
+ * @param mat Material to be replaced
188
+ */
189
+ protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial {
190
+ // if we're dealing with a clone already, return it instead of cloning
191
+ if (this.isMaterialClonedForExport(mat)) return mat;
192
+
193
+ // change material according to https://www.notion.so/combeenation/Glas-materials-don-t-look-glasy-after-export-d5fda2c6515e4420a8772744d3e6b460
194
+ const clonedMaterial = mat.clone(mat.name); // clone material. clone uses same name
195
+ clonedMaterial.metadata = { ...mat.metadata, clonedFrom: mat.uniqueId }; // create shallow copy of metadata on clone. see https://forum.babylonjs.com/t/the-metadata-of-the-mesh-cloned-by-the-instantiatemodelstoscene-method-is-a-shallow-copy/21563
196
+ clonedMaterial.refractionTexture = null;
197
+ clonedMaterial.metallicReflectanceTexture = null; // is this the correct one for metallic roughness?
198
+ clonedMaterial.alpha = 0.7;
199
+ clonedMaterial.albedoColor = new Color3(0.3, 0.3, 0.3);
200
+ clonedMaterial.transparencyMode = PBRMaterial.PBRMATERIAL_ALPHABLEND;
201
+ clonedMaterial.metallic = 0.65;
202
+ clonedMaterial.roughness = 0.15;
203
+
204
+ return clonedMaterial;
205
+ }
206
+
207
+ /**
208
+ * Inspect if a material was temporarily cloned for GLB export
209
+ * @param mat Material to be inspected
210
+ */
211
+ protected isMaterialClonedForExport(mat: PBRMaterial): boolean {
212
+ return !!mat.metadata?.clonedFrom;
213
+ }
214
+
215
+ /**
216
+ * Set unique mesh names for GLB export
217
+ */
218
+ protected setUniqueMeshNames(): void {
219
+ this.viewer.scene.meshes.forEach(currMesh => {
220
+ injectNodeMetadata(currMesh, { [GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY]: currMesh.name }, false);
221
+ currMesh.name = `${currMesh.name}_${currMesh.uniqueId}`;
222
+ });
223
+ }
224
+
225
+ /**
226
+ * Restore original mesh names for meshes that were
227
+ * renamed with {@link setUniqueMeshNames()}
228
+ */
229
+ protected restoreOriginalMeshNames(): void {
230
+ this.viewer.scene.meshes.forEach(currMesh => {
231
+ if (has(currMesh.metadata, GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY)) {
232
+ currMesh.name = currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
233
+ delete currMesh.metadata[GltfExportManager.UNIQUE_MESH_METADATA_PROPERTY];
234
+ }
235
+ });
236
+ }
237
+ }