@combeenation/3d-viewer 7.0.0-beta1 → 7.0.0-beta2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +670 -670
  8. package/dist/lib-cjs/api/classes/event.d.ts +396 -396
  9. package/dist/lib-cjs/api/classes/event.js +419 -419
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +351 -351
  15. package/dist/lib-cjs/api/classes/parameter.js +517 -517
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +253 -253
  23. package/dist/lib-cjs/api/classes/variant.js +843 -843
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +199 -197
  29. package/dist/lib-cjs/api/classes/viewer.js +670 -669
  30. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  31. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  32. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  33. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  34. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  35. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  36. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  37. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  38. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  39. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  40. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  41. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  42. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  43. package/dist/lib-cjs/api/manager/tagManager.d.ts +108 -108
  44. package/dist/lib-cjs/api/manager/tagManager.js +419 -419
  45. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  46. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  47. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +102 -97
  48. package/dist/lib-cjs/api/manager/variantInstanceManager.js +284 -279
  49. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +1 -1
  50. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  51. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  52. package/dist/lib-cjs/api/util/babylonHelper.d.ts +235 -235
  53. package/dist/lib-cjs/api/util/babylonHelper.js +745 -745
  54. package/dist/lib-cjs/api/util/globalTypes.d.ts +432 -424
  55. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  56. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  57. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  58. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +44 -44
  59. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +173 -173
  60. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  61. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  62. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  63. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  64. package/dist/lib-cjs/buildinfo.json +3 -3
  65. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  66. package/dist/lib-cjs/index.d.ts +53 -53
  67. package/dist/lib-cjs/index.js +114 -114
  68. package/package.json +81 -81
  69. package/src/api/classes/animationInterface.ts +10 -10
  70. package/src/api/classes/dottedPath.ts +181 -181
  71. package/src/api/classes/element.ts +731 -731
  72. package/src/api/classes/event.ts +452 -452
  73. package/src/api/classes/eventBroadcaster.ts +52 -52
  74. package/src/api/classes/fuzzyMap.ts +21 -21
  75. package/src/api/classes/parameter.ts +554 -554
  76. package/src/api/classes/parameterObservable.ts +73 -73
  77. package/src/api/classes/parameterizable.ts +87 -87
  78. package/src/api/classes/placementAnimation.ts +162 -162
  79. package/src/api/classes/variant.ts +933 -933
  80. package/src/api/classes/variantInstance.ts +123 -123
  81. package/src/api/classes/variantParameterizable.ts +85 -85
  82. package/src/api/classes/viewer.ts +743 -742
  83. package/src/api/classes/viewerLight.ts +339 -339
  84. package/src/api/internal/debugViewer.ts +90 -90
  85. package/src/api/internal/lensRendering.ts +9 -9
  86. package/src/api/internal/sceneSetup.ts +205 -205
  87. package/src/api/manager/animationManager.ts +143 -143
  88. package/src/api/manager/gltfExportManager.ts +236 -236
  89. package/src/api/manager/sceneManager.ts +136 -136
  90. package/src/api/manager/tagManager.ts +451 -451
  91. package/src/api/manager/textureLoadManager.ts +95 -95
  92. package/src/api/manager/variantInstanceManager.ts +297 -292
  93. package/src/api/store/specStorage.ts +68 -68
  94. package/src/api/util/babylonHelper.ts +817 -817
  95. package/src/api/util/globalTypes.ts +499 -492
  96. package/src/api/util/resourceHelper.ts +191 -191
  97. package/src/api/util/sceneLoaderHelper.ts +170 -170
  98. package/src/api/util/stringHelper.ts +30 -30
  99. package/src/api/util/structureHelper.ts +49 -49
  100. package/src/buildinfo.json +3 -3
  101. package/src/dev.ts +62 -62
  102. package/src/index.ts +100 -100
  103. package/src/types.d.ts +35 -35
@@ -1,197 +1,199 @@
1
- import { AnimationManager } from '../manager/animationManager';
2
- import { GltfExportManager } from '../manager/gltfExportManager';
3
- import { SceneManager } from '../manager/sceneManager';
4
- import { TagManager } from '../manager/tagManager';
5
- import { VariantInstanceManager } from '../manager/variantInstanceManager';
6
- import { AnimationInterface } from './animationInterface';
7
- import { EventBroadcaster } from './eventBroadcaster';
8
- import { VariantInstance } from './variantInstance';
9
- import { Engine } from '@babylonjs/core/Engines/engine';
10
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
11
- import { Scene } from '@babylonjs/core/scene';
12
- /**
13
- * The main exposed object. This is the entry point into the application
14
- *
15
- * ```js
16
- * const canvas = document.getElementById( 'babylon-canvas' );
17
- * const viewer = Viewer( canvas, '/path/to/index.json' );
18
- * ```
19
- * The class does nothing on its own and needs to {@link bootstrap}
20
- */
21
- export declare class Viewer extends EventBroadcaster {
22
- readonly canvas: HTMLCanvasElement;
23
- protected structureJson: string | StructureJson;
24
- protected _scene: Scene | null;
25
- protected _animationManager: AnimationManager | null;
26
- protected _sceneManager: SceneManager | null;
27
- protected _tagManager: TagManager | null;
28
- protected _gltfExportManager: GltfExportManager | null;
29
- protected _variantInstances: VariantInstanceManager | null;
30
- protected _cloneMaterialsOnMutation: boolean;
31
- protected _isRenderLoopPaused: boolean;
32
- protected _inspectorLoaded: boolean;
33
- protected _nodeNamingStrategyHandler: NodeNamingStrategyHandler | null;
34
- static version: string;
35
- private static readonly _autofocusConstants;
36
- /**
37
- * Help function for automatically creating a valid Spec from a list of variant names and dedicated GLB/Babylon URLs.
38
- * This data is most likely coming from babylon assets from the Combeenation system but other sources are also valid.
39
- */
40
- static generateSpec(genData: SpecGenerationData[]): StructureJson;
41
- /**
42
- * Constructor
43
- */
44
- constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
45
- /**
46
- * Gets the BabylonJS Scene that is attached to the instance.
47
- *
48
- * @throws Error if the `scene` has not been initialized.
49
- */
50
- get scene(): Scene;
51
- /**
52
- * Gets the {@link SceneManager} attached to the viewer.
53
- *
54
- * @throws Error if the {@link SceneManager} has not been initialized.
55
- */
56
- get sceneManager(): SceneManager;
57
- /**
58
- * Gets the {@link GltfExportManager} attached to the viewer.
59
- *
60
- * @throws Error if the {@link GltfExportManager} has not been initialized.
61
- */
62
- get gltfExportManager(): GltfExportManager;
63
- /**
64
- * Gets the BabylonJS Engine that is attached to the viewer.
65
- */
66
- get engine(): Engine;
67
- /**
68
- * Gets the {@link VariantInstanceManager} attached to the viewer.
69
- *
70
- * @throws Error if the {@link VariantInstanceManager} has not been initialized.
71
- */
72
- get variantInstances(): VariantInstanceManager;
73
- /**
74
- * Gets the {@link AnimationManager} attached to the viewer.
75
- *
76
- * @throws Error if the {@link AnimationManager} has not been initialized.
77
- */
78
- get animationManager(): AnimationManager;
79
- get tagManager(): TagManager;
80
- /**
81
- * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
82
- */
83
- get cloneMaterialsOnMutation(): boolean;
84
- /**
85
- * Gets the strategy handler for naming cloned nodes.
86
- */
87
- get nodeNamingStrategyHandler(): NodeNamingStrategyHandler;
88
- /**
89
- * Sets the strategy handler for naming cloned nodes.
90
- */
91
- set nodeNamingStrategyHandler(value: NodeNamingStrategyHandler);
92
- /**
93
- * Starts the application. This will
94
- * * load the given "index" JSON file
95
- * * setup the scene with the "scene" JSON file
96
- * * create an (optional) default setup with different variant settings
97
- * * sets up resizing by attaching a debounced version of {@link resize}
98
- *
99
- * @throws Error if any of the files is not found/valid
100
- *
101
- * @emits {@link Event.BOOTSTRAP_START}
102
- * @emits {@link Event.BOOTSTRAP_END}
103
- */
104
- bootstrap(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
105
- /**
106
- * Enables the BabylonJS [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
107
- * Due to the additional size of the inspector, the CDN version is used instead of shipping the required code with
108
- * the viewer.\
109
- * This means that the code will be downloaded only when needed and calling `enableDebugLayer` can take a little while
110
- * depending on your internet connection etc.
111
- */
112
- enableDebugLayer(options?: IInspectorOptions): Promise<void>;
113
- /**
114
- * Destroys all registered {@link VariantInstance}s that are registered
115
- */
116
- destroyVariantInstances(): Viewer;
117
- /**
118
- * Trigger a resize event for the `Engine`
119
- */
120
- resize(): Viewer;
121
- /**
122
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
123
- * {@link DottedPath}s.
124
- */
125
- getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
126
- /**
127
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
128
- * {@link DottedPath}s.
129
- */
130
- getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
131
- /**
132
- * Switches the camera
133
- *
134
- * @emits {@link Event.CAMERA_SWITCHED}
135
- */
136
- switchCamera(newCamera: string, reset?: boolean): Viewer;
137
- /**
138
- * Moves or animates the active camera to given `placement`.
139
- */
140
- moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
141
- /**
142
- * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
143
- */
144
- screenshot(settings?: ScreenshotSettings): Promise<string>;
145
- /**
146
- * Checks whether the browser is capable of handling XR.
147
- */
148
- isBrowserARCapable(): Promise<boolean>;
149
- /**
150
- * Calculates the bounding box from all visible meshes on the scene.
151
- */
152
- calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
153
- /**
154
- * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
155
- */
156
- autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
157
- /**
158
- * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
159
- * environment
160
- */
161
- reset(): Promise<Viewer>;
162
- /**
163
- * Destroys
164
- *
165
- * * all {@link VariantInstance}s using {@link destroyVariantInstances}
166
- * * calling `dispose` on the `Engine` and `Scene`
167
- */
168
- destroy(): Viewer;
169
- /**
170
- * Show coordinate system with given dimension (for debugging purpose).
171
- */
172
- showWorldCoordinates(dimension: number): void;
173
- /**
174
- * Pause render loop.
175
- */
176
- pauseRendering(): void;
177
- /**
178
- * Resume render loop when paused.
179
- */
180
- resumeRendering(): void;
181
- /**
182
- * @emits {@link Event.SCENE_PROCESSING_START}
183
- * @emits {@link Event.SCENE_PROCESSING_END}
184
- */
185
- protected initScene(): Promise<Scene>;
186
- /**
187
- * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
188
- * materials that are not present in the `materials` section of the given babylon file.
189
- *
190
- * Required for babylon files & materials loaded from "Combeenation configurator assets".
191
- */
192
- protected initCbnBabylonLoaderPlugin(): void;
193
- /**
194
- * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
195
- */
196
- protected createVariantInstances(): Promise<VariantInstance[]>;
197
- }
1
+ import { AnimationManager } from '../manager/animationManager';
2
+ import { GltfExportManager } from '../manager/gltfExportManager';
3
+ import { SceneManager } from '../manager/sceneManager';
4
+ import { TagManager } from '../manager/tagManager';
5
+ import { VariantInstanceManager } from '../manager/variantInstanceManager';
6
+ import { AnimationInterface } from './animationInterface';
7
+ import { EventBroadcaster } from './eventBroadcaster';
8
+ import { VariantInstance } from './variantInstance';
9
+ import { Engine } from '@babylonjs/core/Engines/engine';
10
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
11
+ import { Scene } from '@babylonjs/core/scene';
12
+ /**
13
+ * The main exposed object. This is the entry point into the application
14
+ *
15
+ * ```js
16
+ * const canvas = document.getElementById( 'babylon-canvas' );
17
+ * const viewer = Viewer( canvas, '/path/to/index.json' );
18
+ * ```
19
+ * The class does nothing on its own and needs to {@link bootstrap}
20
+ */
21
+ export declare class Viewer extends EventBroadcaster {
22
+ readonly canvas: HTMLCanvasElement;
23
+ protected structureJson: string | StructureJson;
24
+ protected _scene: Scene | null;
25
+ protected _animationManager: AnimationManager | null;
26
+ protected _sceneManager: SceneManager | null;
27
+ protected _tagManager: TagManager | null;
28
+ protected _gltfExportManager: GltfExportManager | null;
29
+ protected _variantInstances: VariantInstanceManager | null;
30
+ protected _cloneMaterialsOnMutation: boolean;
31
+ protected _isRenderLoopPaused: boolean;
32
+ protected _inspectorLoaded: boolean;
33
+ protected _nodeNamingStrategyHandler: NodeNamingStrategyHandler | null;
34
+ static version: string;
35
+ private static readonly _autofocusConstants;
36
+ /**
37
+ * Help function for automatically creating a valid Spec from a list of variant names and dedicated GLB/babylon URLs.
38
+ * This data is most likely coming from babylon assets from the Combeenation system but other sources are also valid.
39
+ */
40
+ static generateSpec(genData: SpecGenerationData[]): AutoSpecStructureJson;
41
+ /**
42
+ * Constructor
43
+ */
44
+ constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
45
+ /**
46
+ * Gets the Babylon.js Scene that is attached to the instance.
47
+ *
48
+ * @throws Error if the `scene` has not been initialized.
49
+ */
50
+ get scene(): Scene;
51
+ /**
52
+ * Gets the {@link SceneManager} attached to the viewer.
53
+ *
54
+ * @throws Error if the {@link SceneManager} has not been initialized.
55
+ */
56
+ get sceneManager(): SceneManager;
57
+ /**
58
+ * Gets the {@link GltfExportManager} attached to the viewer.
59
+ *
60
+ * @throws Error if the {@link GltfExportManager} has not been initialized.
61
+ */
62
+ get gltfExportManager(): GltfExportManager;
63
+ /**
64
+ * Gets the Babylon.js Engine that is attached to the viewer.
65
+ */
66
+ get engine(): Engine;
67
+ /**
68
+ * Gets the {@link VariantInstanceManager} attached to the viewer.
69
+ *
70
+ * @throws Error if the {@link VariantInstanceManager} has not been initialized.
71
+ */
72
+ get variantInstances(): VariantInstanceManager;
73
+ /**
74
+ * Gets the {@link AnimationManager} attached to the viewer.
75
+ *
76
+ * @throws Error if the {@link AnimationManager} has not been initialized.
77
+ */
78
+ get animationManager(): AnimationManager;
79
+ get tagManager(): TagManager;
80
+ /**
81
+ * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
82
+ */
83
+ get cloneMaterialsOnMutation(): boolean;
84
+ /**
85
+ * Gets the strategy handler for naming cloned nodes.
86
+ */
87
+ get nodeNamingStrategyHandler(): NodeNamingStrategyHandler;
88
+ /**
89
+ * Sets the strategy handler for naming cloned nodes.\
90
+ * Check the docs of the tag managers [renaming](https://3dviewer.docs.combeenation.com/pages/documentation/Tag-Manager.html#uniqueness-of-node-and-tag-names)
91
+ * chapter for further details.
92
+ */
93
+ set nodeNamingStrategyHandler(value: NodeNamingStrategyHandler);
94
+ /**
95
+ * Starts the application. This will
96
+ * * load the given "index" JSON file
97
+ * * setup the scene with the "scene" JSON file
98
+ * * create an (optional) default setup with different variant settings
99
+ * * sets up resizing by attaching a debounced version of {@link resize}
100
+ *
101
+ * @throws Error if any of the files is not found/valid
102
+ *
103
+ * @emits {@link Event.BOOTSTRAP_START}
104
+ * @emits {@link Event.BOOTSTRAP_END}
105
+ */
106
+ bootstrap(tagManagerParameterValues?: TagManagerParameterValue[]): Promise<Viewer>;
107
+ /**
108
+ * Enables the Babylon.js [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
109
+ * Due to the additional size of the inspector, the CDN version is used instead of shipping the required code with
110
+ * the viewer.\
111
+ * This means that the code will be downloaded only when needed and calling `enableDebugLayer` can take a little while
112
+ * depending on your internet connection etc.
113
+ */
114
+ enableDebugLayer(options?: IInspectorOptions): Promise<void>;
115
+ /**
116
+ * Destroys all registered {@link VariantInstance}s that are registered
117
+ */
118
+ destroyVariantInstances(): Viewer;
119
+ /**
120
+ * Trigger a resize event for the `Engine`
121
+ */
122
+ resize(): Viewer;
123
+ /**
124
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
125
+ * {@link DottedPath}s.
126
+ */
127
+ getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
128
+ /**
129
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
130
+ * {@link DottedPath}s.
131
+ */
132
+ getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
133
+ /**
134
+ * Switches the camera
135
+ *
136
+ * @emits {@link Event.CAMERA_SWITCHED}
137
+ */
138
+ switchCamera(newCamera: string, reset?: boolean): Viewer;
139
+ /**
140
+ * Moves or animates the active camera to given `placement`.
141
+ */
142
+ moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
143
+ /**
144
+ * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
145
+ */
146
+ screenshot(settings?: ScreenshotSettings): Promise<string>;
147
+ /**
148
+ * Checks whether the browser is capable of handling XR.
149
+ */
150
+ isBrowserARCapable(): Promise<boolean>;
151
+ /**
152
+ * Calculates the bounding box from all visible meshes on the scene.
153
+ */
154
+ calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
155
+ /**
156
+ * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
157
+ */
158
+ autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
159
+ /**
160
+ * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
161
+ * environment
162
+ */
163
+ reset(): Promise<Viewer>;
164
+ /**
165
+ * Destroys
166
+ *
167
+ * * all {@link VariantInstance}s using {@link destroyVariantInstances}
168
+ * * calling `dispose` on the `Engine` and `Scene`
169
+ */
170
+ destroy(): Viewer;
171
+ /**
172
+ * Show coordinate system with given dimension (for debugging purpose).
173
+ */
174
+ showWorldCoordinates(dimension: number): void;
175
+ /**
176
+ * Pause render loop.
177
+ */
178
+ pauseRendering(): void;
179
+ /**
180
+ * Resume render loop when paused.
181
+ */
182
+ resumeRendering(): void;
183
+ /**
184
+ * @emits {@link Event.SCENE_PROCESSING_START}
185
+ * @emits {@link Event.SCENE_PROCESSING_END}
186
+ */
187
+ protected initScene(): Promise<Scene>;
188
+ /**
189
+ * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
190
+ * materials that are not present in the `materials` section of the given babylon file.
191
+ *
192
+ * Required for babylon files & materials loaded from "Combeenation configurator assets".
193
+ */
194
+ protected initCbnBabylonLoaderPlugin(): void;
195
+ /**
196
+ * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
197
+ */
198
+ protected createVariantInstances(): Promise<VariantInstance[]>;
199
+ }