@combeenation/3d-viewer 5.0.1 → 5.0.3-beta2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (109) hide show
  1. package/README.md +111 -114
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +187 -187
  6. package/dist/lib-cjs/api/classes/element.d.ts +139 -139
  7. package/dist/lib-cjs/api/classes/element.js +794 -794
  8. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  9. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -0
  10. package/dist/lib-cjs/api/classes/elementParameterizable.js +135 -0
  11. package/dist/lib-cjs/api/classes/elementParameterizable.js.map +1 -0
  12. package/dist/lib-cjs/api/classes/event.d.ts +326 -326
  13. package/dist/lib-cjs/api/classes/event.js +371 -371
  14. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  15. package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
  16. package/dist/lib-cjs/api/classes/parameter.d.ts +316 -259
  17. package/dist/lib-cjs/api/classes/parameter.js +451 -388
  18. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  19. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  20. package/dist/lib-cjs/api/classes/parameterObservable.js +101 -101
  21. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  22. package/dist/lib-cjs/api/classes/parameterizable.js +149 -149
  23. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +44 -44
  24. package/dist/lib-cjs/api/classes/placementAnimation.js +163 -163
  25. package/dist/lib-cjs/api/classes/variant.d.ts +234 -234
  26. package/dist/lib-cjs/api/classes/variant.js +1154 -1154
  27. package/dist/lib-cjs/api/classes/variantInstance.d.ts +45 -45
  28. package/dist/lib-cjs/api/classes/variantInstance.js +108 -108
  29. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  30. package/dist/lib-cjs/api/classes/variantParameterizable.js +99 -99
  31. package/dist/lib-cjs/api/classes/viewer.d.ts +177 -175
  32. package/dist/lib-cjs/api/classes/viewer.js +717 -701
  33. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  34. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  35. package/dist/lib-cjs/api/classes/viewerLight.js +392 -392
  36. package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
  37. package/dist/lib-cjs/api/internal/debugViewer.js +86 -86
  38. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  39. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  40. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -10
  41. package/dist/lib-cjs/api/internal/sceneSetup.js +238 -234
  42. package/dist/lib-cjs/api/internal/sceneSetup.js.map +1 -1
  43. package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
  44. package/dist/lib-cjs/api/manager/animationManager.js +130 -130
  45. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +65 -65
  46. package/dist/lib-cjs/api/manager/gltfExportManager.js +223 -222
  47. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  48. package/dist/lib-cjs/api/manager/sceneManager.d.ts +31 -32
  49. package/dist/lib-cjs/api/manager/sceneManager.js +153 -132
  50. package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
  51. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  52. package/dist/lib-cjs/api/manager/variantInstanceManager.js +335 -335
  53. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  54. package/dist/lib-cjs/api/store/specStorage.js +51 -51
  55. package/dist/lib-cjs/api/util/babylonHelper.d.ts +174 -166
  56. package/dist/lib-cjs/api/util/babylonHelper.js +575 -497
  57. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  58. package/dist/lib-cjs/api/util/globalTypes.d.ts +366 -356
  59. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  60. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -53
  61. package/dist/lib-cjs/api/util/resourceHelper.js +257 -242
  62. package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
  63. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  64. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  65. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  66. package/dist/lib-cjs/api/util/structureHelper.js +48 -44
  67. package/dist/lib-cjs/api/util/structureHelper.js.map +1 -1
  68. package/dist/lib-cjs/buildinfo.json +3 -3
  69. package/dist/lib-cjs/index.d.ts +49 -49
  70. package/dist/lib-cjs/index.js +89 -89
  71. package/dist/webpack-stats.json +0 -0
  72. package/package.json +87 -87
  73. package/src/api/classes/animationInterface.ts +10 -10
  74. package/src/api/classes/dottedPath.ts +181 -181
  75. package/src/api/classes/element.ts +690 -692
  76. package/src/api/classes/event.ts +367 -367
  77. package/src/api/classes/eventBroadcaster.ts +52 -52
  78. package/src/api/classes/parameter.ts +474 -405
  79. package/src/api/classes/parameterObservable.ts +100 -100
  80. package/src/api/classes/parameterizable.ts +87 -87
  81. package/src/api/classes/placementAnimation.ts +160 -160
  82. package/src/api/classes/variant.ts +845 -845
  83. package/src/api/classes/variantInstance.ts +97 -97
  84. package/src/api/classes/variantParameterizable.ts +85 -85
  85. package/src/api/classes/viewer.ts +650 -624
  86. package/src/api/classes/viewerLight.ts +334 -334
  87. package/src/api/internal/debugViewer.ts +90 -90
  88. package/src/api/internal/lensRendering.ts +10 -10
  89. package/src/api/internal/sceneSetup.ts +204 -201
  90. package/src/api/manager/animationManager.ts +142 -142
  91. package/src/api/manager/gltfExportManager.ts +191 -191
  92. package/src/api/manager/sceneManager.ts +128 -102
  93. package/src/api/manager/variantInstanceManager.ts +265 -265
  94. package/src/api/store/specStorage.ts +51 -51
  95. package/src/api/util/babylonHelper.ts +628 -538
  96. package/src/api/util/globalTypes.ts +413 -402
  97. package/src/api/util/resourceHelper.ts +189 -173
  98. package/src/api/util/stringHelper.ts +23 -23
  99. package/src/api/util/structureHelper.ts +49 -43
  100. package/src/buildinfo.json +3 -3
  101. package/src/commonjs.tsconfig.json +10 -10
  102. package/src/declaration.tsconfig.json +8 -8
  103. package/src/dev.ts +42 -42
  104. package/src/es6.tsconfig.json +10 -10
  105. package/src/index.ts +94 -94
  106. package/src/pagesconfig.json +77 -73
  107. package/src/tsconfig.json +32 -32
  108. package/src/tsconfig.types.json +9 -9
  109. package/src/types.d.ts +3 -3
@@ -1,131 +1,131 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.AnimationManager = void 0;
4
- var tslib_1 = require("tslib");
5
- var animation_1 = require("@babylonjs/core/Animations/animation");
6
- //import { CustomEase } from 'gsap/CustomEase';
7
- //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
8
- var lodash_es_1 = require("lodash-es");
9
- var placementAnimation_1 = require("../classes/placementAnimation");
10
- //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
11
- var AnimationManager = /** @class */ (function () {
12
- /**
13
- * Constructor.
14
- */
15
- function AnimationManager(scene) {
16
- this.scene = scene;
17
- this.animations = [];
18
- }
19
- /**
20
- * Creates an {@link AnimationManager} based on given BabylonJS scene.
21
- */
22
- AnimationManager.create = function (scene) {
23
- return tslib_1.__awaiter(this, void 0, void 0, function () {
24
- return tslib_1.__generator(this, function (_b) {
25
- return [2 /*return*/, new AnimationManager(scene)];
26
- });
27
- });
28
- };
29
- /**
30
- * @deprecated Use viewer.moveCameraTo().
31
- */
32
- AnimationManager.prototype.resetCamera = function (animate) {
33
- if (animate === void 0) { animate = false; }
34
- //TODO currently only works for arcrotate. are there any other cameras?
35
- var activeCamera = this.scene.activeCamera;
36
- if (!activeCamera) {
37
- throw new Error('There is no active camera');
38
- }
39
- var initAlpha = activeCamera.metadata.alpha;
40
- var initBeta = activeCamera.metadata.beta;
41
- var initRadius = activeCamera.metadata.radius;
42
- if (animate) {
43
- this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
- }
45
- else {
46
- activeCamera.alpha = initAlpha;
47
- activeCamera.beta = initBeta;
48
- activeCamera.radius = initRadius;
49
- }
50
- };
51
- /**
52
- * @deprecated Use viewer.moveCameraTo().
53
- */
54
- AnimationManager.prototype.animateArcRotateCamera = function (targetAlpha, targetBeta, targetRadius) {
55
- var activeCamera = this.scene.activeCamera;
56
- if (!activeCamera) {
57
- throw new Error('There is no active camera');
58
- }
59
- var alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
60
- var betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
61
- var radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
62
- alphaAnimation.setKeys([
63
- {
64
- frame: 0,
65
- value: activeCamera.alpha,
66
- },
67
- {
68
- frame: 100,
69
- value: targetAlpha,
70
- },
71
- ]);
72
- betaAnimation.setKeys([
73
- {
74
- frame: 0,
75
- value: activeCamera.beta,
76
- },
77
- {
78
- frame: 100,
79
- value: targetBeta,
80
- },
81
- ]);
82
- radiusAnimation.setKeys([
83
- {
84
- frame: 0,
85
- value: activeCamera.radius,
86
- },
87
- {
88
- frame: 100,
89
- value: targetRadius,
90
- },
91
- ]);
92
- activeCamera.animations.push(alphaAnimation);
93
- activeCamera.animations.push(betaAnimation);
94
- activeCamera.animations.push(radiusAnimation);
95
- var animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
96
- animation.disposeOnEnd = true;
97
- };
98
- /**
99
- * Stops and kills all running animations.
100
- */
101
- AnimationManager.prototype.killAllAnimations = function () {
102
- this.animations.forEach(function (animation) { return animation.kill(); });
103
- this.animations = [];
104
- };
105
- /**
106
- * @see {@link PlacementAnimation.play}
107
- */
108
- AnimationManager.prototype.animateToPlacement = function (mutable, placement, animation) {
109
- return tslib_1.__awaiter(this, void 0, void 0, function () {
110
- var _animation, animationPromise;
111
- var _this = this;
112
- return tslib_1.__generator(this, function (_b) {
113
- switch (_b.label) {
114
- case 0:
115
- _animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
116
- this.animations.push(_animation);
117
- animationPromise = _animation.play();
118
- animationPromise.then(function (a) {
119
- lodash_es_1.remove(_this.animations, function (_a) { return _a === a; });
120
- a.kill();
121
- });
122
- return [4 /*yield*/, animationPromise];
123
- case 1: return [2 /*return*/, _b.sent()];
124
- }
125
- });
126
- });
127
- };
128
- return AnimationManager;
129
- }());
130
- exports.AnimationManager = AnimationManager;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.AnimationManager = void 0;
4
+ var tslib_1 = require("tslib");
5
+ var animation_1 = require("@babylonjs/core/Animations/animation");
6
+ //import { CustomEase } from 'gsap/CustomEase';
7
+ //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
8
+ var lodash_es_1 = require("lodash-es");
9
+ var placementAnimation_1 = require("../classes/placementAnimation");
10
+ //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
11
+ var AnimationManager = /** @class */ (function () {
12
+ /**
13
+ * Constructor.
14
+ */
15
+ function AnimationManager(scene) {
16
+ this.scene = scene;
17
+ this.animations = [];
18
+ }
19
+ /**
20
+ * Creates an {@link AnimationManager} based on given BabylonJS scene.
21
+ */
22
+ AnimationManager.create = function (scene) {
23
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
24
+ return tslib_1.__generator(this, function (_b) {
25
+ return [2 /*return*/, new AnimationManager(scene)];
26
+ });
27
+ });
28
+ };
29
+ /**
30
+ * @deprecated Use viewer.moveCameraTo().
31
+ */
32
+ AnimationManager.prototype.resetCamera = function (animate) {
33
+ if (animate === void 0) { animate = false; }
34
+ //TODO currently only works for arcrotate. are there any other cameras?
35
+ var activeCamera = this.scene.activeCamera;
36
+ if (!activeCamera) {
37
+ throw new Error('There is no active camera');
38
+ }
39
+ var initAlpha = activeCamera.metadata.alpha;
40
+ var initBeta = activeCamera.metadata.beta;
41
+ var initRadius = activeCamera.metadata.radius;
42
+ if (animate) {
43
+ this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
+ }
45
+ else {
46
+ activeCamera.alpha = initAlpha;
47
+ activeCamera.beta = initBeta;
48
+ activeCamera.radius = initRadius;
49
+ }
50
+ };
51
+ /**
52
+ * @deprecated Use viewer.moveCameraTo().
53
+ */
54
+ AnimationManager.prototype.animateArcRotateCamera = function (targetAlpha, targetBeta, targetRadius) {
55
+ var activeCamera = this.scene.activeCamera;
56
+ if (!activeCamera) {
57
+ throw new Error('There is no active camera');
58
+ }
59
+ var alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
60
+ var betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
61
+ var radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
62
+ alphaAnimation.setKeys([
63
+ {
64
+ frame: 0,
65
+ value: activeCamera.alpha,
66
+ },
67
+ {
68
+ frame: 100,
69
+ value: targetAlpha,
70
+ },
71
+ ]);
72
+ betaAnimation.setKeys([
73
+ {
74
+ frame: 0,
75
+ value: activeCamera.beta,
76
+ },
77
+ {
78
+ frame: 100,
79
+ value: targetBeta,
80
+ },
81
+ ]);
82
+ radiusAnimation.setKeys([
83
+ {
84
+ frame: 0,
85
+ value: activeCamera.radius,
86
+ },
87
+ {
88
+ frame: 100,
89
+ value: targetRadius,
90
+ },
91
+ ]);
92
+ activeCamera.animations.push(alphaAnimation);
93
+ activeCamera.animations.push(betaAnimation);
94
+ activeCamera.animations.push(radiusAnimation);
95
+ var animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
96
+ animation.disposeOnEnd = true;
97
+ };
98
+ /**
99
+ * Stops and kills all running animations.
100
+ */
101
+ AnimationManager.prototype.killAllAnimations = function () {
102
+ this.animations.forEach(function (animation) { return animation.kill(); });
103
+ this.animations = [];
104
+ };
105
+ /**
106
+ * @see {@link PlacementAnimation.play}
107
+ */
108
+ AnimationManager.prototype.animateToPlacement = function (mutable, placement, animation) {
109
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
110
+ var _animation, animationPromise;
111
+ var _this = this;
112
+ return tslib_1.__generator(this, function (_b) {
113
+ switch (_b.label) {
114
+ case 0:
115
+ _animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
116
+ this.animations.push(_animation);
117
+ animationPromise = _animation.play();
118
+ animationPromise.then(function (a) {
119
+ lodash_es_1.remove(_this.animations, function (_a) { return _a === a; });
120
+ a.kill();
121
+ });
122
+ return [4 /*yield*/, animationPromise];
123
+ case 1: return [2 /*return*/, _b.sent()];
124
+ }
125
+ });
126
+ });
127
+ };
128
+ return AnimationManager;
129
+ }());
130
+ exports.AnimationManager = AnimationManager;
131
131
  //# sourceMappingURL=animationManager.js.map
@@ -1,65 +1,65 @@
1
- import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
2
- import { IExportOptions } from '@babylonjs/serializers';
3
- export declare class GltfExportManager {
4
- protected viewer: Viewer;
5
- /**
6
- * Constructor.
7
- */
8
- protected constructor(viewer: Viewer);
9
- /**
10
- * Creates an {@link GltfExportManager}.
11
- */
12
- static create(viewer: Viewer): Promise<GltfExportManager>;
13
- /**
14
- * Exports selected nodes to a file.
15
- * @param filename optional name of the exported .GLB file.
16
- * @param exportOptions export options to be merged with default options.
17
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export.
18
- */
19
- exportGlb(filename?: string, exportOptions?: IExportOptions, excluded?: ExcludedGeometry): Promise<File | undefined>;
20
- /**
21
- * Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
22
- * @param filename name of the main (text-based) .GLTF file referring to separate texture files.
23
- * @param exportOptions export options to be merged with default options.
24
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export.
25
- */
26
- exportGltfToFile(filename: string, exportOptions?: IExportOptions, excluded?: ExcludedGeometry): Promise<void>;
27
- /**
28
- * Exports selected nodes to GLB. This results in one binary file.
29
- * @param filename name of the .GLB file.
30
- * @param exportOptions export options to be merged with default options.
31
- * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
32
- */
33
- exportGlbToFile(filename: string, exportOptions?: IExportOptions, excluded?: ExcludedGeometry): Promise<void>;
34
- /**
35
- * Gets predefined {@link IExportOptions } merged with given ones.
36
- */
37
- protected gltfExportOptions(mergeWithOptions?: IExportOptions, excluded?: ExcludedGeometry): IExportOptions;
38
- /**
39
- * Stuff to be done before exporting to GLTF
40
- */
41
- protected exportPreProcess(): void;
42
- /**
43
- * Stuff to be done after the GLTF export
44
- */
45
- protected exportPostProcess(): void;
46
- /**
47
- * Materials with refraction set are not exported properly.
48
- * Exchange all such (relevant) materials with a more export-friendly version
49
- */
50
- protected exchangeRefractionMaterials(): void;
51
- /**
52
- * Restore original materials with set refraction.
53
- */
54
- protected restoreRefractionMaterials(): void;
55
- /**
56
- * Create an export-friendly replacement material for a material using refraction.
57
- * @param mat Material to be replaced
58
- */
59
- protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial;
60
- /**
61
- * Inspect if a material was temporarily cloned for GLB export
62
- * @param mat Material to be inspected
63
- */
64
- protected isMaterialClonedForExport(mat: PBRMaterial): boolean;
65
- }
1
+ import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial';
2
+ import { IExportOptions } from '@babylonjs/serializers/glTF/2.0';
3
+ export declare class GltfExportManager {
4
+ protected viewer: Viewer;
5
+ /**
6
+ * Constructor.
7
+ */
8
+ protected constructor(viewer: Viewer);
9
+ /**
10
+ * Creates an {@link GltfExportManager}.
11
+ */
12
+ static create(viewer: Viewer): Promise<GltfExportManager>;
13
+ /**
14
+ * Exports selected nodes to a file.
15
+ * @param filename optional name of the exported .GLB file.
16
+ * @param exportOptions export options to be merged with default options.
17
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export.
18
+ */
19
+ exportGlb(filename?: string, exportOptions?: IExportOptions, excluded?: ExcludedGeometryList): Promise<File | undefined>;
20
+ /**
21
+ * Exports selected nodes to GLTF. This may result in more than one file, since textures are exported separately.
22
+ * @param filename name of the main (text-based) .GLTF file referring to separate texture files.
23
+ * @param exportOptions export options to be merged with default options.
24
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export.
25
+ */
26
+ exportGltfToFile(filename: string, exportOptions?: IExportOptions, excluded?: ExcludedGeometryList): Promise<void>;
27
+ /**
28
+ * Exports selected nodes to GLB. This results in one binary file.
29
+ * @param filename name of the .GLB file.
30
+ * @param exportOptions export options to be merged with default options.
31
+ * @param excluded optional list of geometry (meshes, elements, variants, variantInstances) to be excluded from export
32
+ */
33
+ exportGlbToFile(filename: string, exportOptions?: IExportOptions, excluded?: ExcludedGeometryList): Promise<void>;
34
+ /**
35
+ * Gets predefined {@link IExportOptions } merged with given ones.
36
+ */
37
+ protected gltfExportOptions(mergeWithOptions?: IExportOptions, excluded?: ExcludedGeometryList): IExportOptions;
38
+ /**
39
+ * Stuff to be done before exporting to GLTF
40
+ */
41
+ protected exportPreProcess(): void;
42
+ /**
43
+ * Stuff to be done after the GLTF export
44
+ */
45
+ protected exportPostProcess(): void;
46
+ /**
47
+ * Materials with refraction set are not exported properly.
48
+ * Exchange all such (relevant) materials with a more export-friendly version
49
+ */
50
+ protected exchangeRefractionMaterials(): void;
51
+ /**
52
+ * Restore original materials with set refraction.
53
+ */
54
+ protected restoreRefractionMaterials(): void;
55
+ /**
56
+ * Create an export-friendly replacement material for a material using refraction.
57
+ * @param mat Material to be replaced
58
+ */
59
+ protected createRefractionMaterialReplacement(mat: PBRMaterial): PBRMaterial;
60
+ /**
61
+ * Inspect if a material was temporarily cloned for GLB export
62
+ * @param mat Material to be inspected
63
+ */
64
+ protected isMaterialClonedForExport(mat: PBRMaterial): boolean;
65
+ }