@combeenation/3d-viewer 4.2.0 → 4.3.0-alpha1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/lib-cjs/api/classes/dottedPath.js +2 -5
- package/dist/lib-cjs/api/classes/dottedPath.js.map +1 -1
- package/dist/lib-cjs/api/classes/element.js +89 -66
- package/dist/lib-cjs/api/classes/element.js.map +1 -1
- package/dist/lib-cjs/api/classes/event.js.map +1 -1
- package/dist/lib-cjs/api/classes/eventBroadcaster.js.map +1 -1
- package/dist/lib-cjs/api/classes/parameter.js +3 -2
- package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
- package/dist/lib-cjs/api/classes/parameterObservable.js.map +1 -1
- package/dist/lib-cjs/api/classes/parameterizable.js.map +1 -1
- package/dist/lib-cjs/api/classes/placementAnimation.js +2 -2
- package/dist/lib-cjs/api/classes/placementAnimation.js.map +1 -1
- package/dist/lib-cjs/api/classes/variant.js +26 -19
- package/dist/lib-cjs/api/classes/variant.js.map +1 -1
- package/dist/lib-cjs/api/classes/variantInstance.js +19 -19
- package/dist/lib-cjs/api/classes/variantInstance.js.map +1 -1
- package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
- package/dist/lib-cjs/api/classes/viewer.d.ts +5 -0
- package/dist/lib-cjs/api/classes/viewer.js +32 -17
- package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
- package/dist/lib-cjs/api/classes/viewerLight.js +24 -24
- package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
- package/dist/lib-cjs/api/internal/debugViewer.js +1 -2
- package/dist/lib-cjs/api/internal/debugViewer.js.map +1 -1
- package/dist/lib-cjs/api/internal/lensRendering.js.map +1 -1
- package/dist/lib-cjs/api/internal/sceneSetup.js +25 -22
- package/dist/lib-cjs/api/internal/sceneSetup.js.map +1 -1
- package/dist/lib-cjs/api/manager/animationManager.js +24 -15
- package/dist/lib-cjs/api/manager/animationManager.js.map +1 -1
- package/dist/lib-cjs/api/manager/sceneManager.js +3 -3
- package/dist/lib-cjs/api/manager/sceneManager.js.map +1 -1
- package/dist/lib-cjs/api/manager/variantInstanceManager.js +10 -7
- package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +1 -1
- package/dist/lib-cjs/api/store/specStorage.js.map +1 -1
- package/dist/lib-cjs/api/util/babylonHelper.d.ts +1 -1
- package/dist/lib-cjs/api/util/babylonHelper.js +12 -15
- package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
- package/dist/lib-cjs/api/util/globalTypes.d.ts +25 -24
- package/dist/lib-cjs/api/util/resourceHelper.js +3 -1
- package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
- package/dist/lib-cjs/api/util/stringHelper.d.ts +1 -1
- package/dist/lib-cjs/api/util/stringHelper.js +2 -2
- package/dist/lib-cjs/api/util/stringHelper.js.map +1 -1
- package/dist/lib-cjs/index.js.map +1 -1
- package/package.json +7 -3
- package/src/api/classes/animationInterface.ts +4 -6
- package/src/api/classes/dottedPath.ts +179 -187
- package/src/api/classes/element.ts +644 -621
- package/src/api/classes/event.ts +310 -313
- package/src/api/classes/eventBroadcaster.ts +47 -49
- package/src/api/classes/parameter.ts +394 -397
- package/src/api/classes/parameterObservable.ts +84 -83
- package/src/api/classes/parameterizable.ts +71 -73
- package/src/api/classes/placementAnimation.ts +130 -130
- package/src/api/classes/variant.ts +806 -778
- package/src/api/classes/variantInstance.ts +60 -52
- package/src/api/classes/variantParameterizable.ts +72 -67
- package/src/api/classes/viewer.ts +531 -489
- package/src/api/classes/viewerLight.ts +300 -300
- package/src/api/internal/debugViewer.ts +61 -53
- package/src/api/internal/lensRendering.ts +2 -3
- package/src/api/internal/sceneSetup.ts +144 -137
- package/src/api/manager/animationManager.ts +122 -97
- package/src/api/manager/sceneManager.ts +83 -86
- package/src/api/manager/variantInstanceManager.ts +234 -224
- package/src/api/store/specStorage.ts +48 -51
- package/src/api/util/babylonHelper.ts +329 -325
- package/src/api/util/globalTypes.ts +244 -245
- package/src/api/util/resourceHelper.ts +97 -109
- package/src/api/util/stringHelper.ts +13 -16
- package/src/buildinfo.json +2 -2
- package/src/commonjs.tsconfig.json +8 -11
- package/src/declaration.tsconfig.json +6 -8
- package/src/dev.ts +28 -28
- package/src/es6.tsconfig.json +8 -11
- package/src/index.ts +39 -39
- package/src/tsconfig.json +30 -41
- package/src/tsconfig.types.json +8 -9
- package/src/types.d.ts +0 -1
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@@ -9,109 +9,134 @@ import { PlacementAnimation } from '../classes/placementAnimation';
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//gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
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export class AnimationManager {
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public animations: AnimationInterface[] = [];
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/**
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* Constructor.
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*/
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protected constructor(protected scene: Scene) {}
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/**
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* Creates an {@link AnimationManager} based on given BabylonJS scene.
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*/
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public static async create(scene: BabylonScene): Promise<AnimationManager> {
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return new AnimationManager(scene);
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}
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/**
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* @deprecated Use viewer.moveCameraTo().
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*/
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public resetCamera(animate: boolean = false) {
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//TODO currently only works for arcrotate. are there any other cameras?
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let activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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public static async create( scene: BabylonScene ): Promise<AnimationManager> {
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return new AnimationManager( scene );
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}
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const initAlpha = activeCamera.metadata.alpha;
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const initBeta = activeCamera.metadata.beta;
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const initRadius = activeCamera.metadata.radius;
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}
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if (animate) {
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this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
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} else {
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activeCamera.alpha = initAlpha;
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activeCamera.beta = initBeta;
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activeCamera.radius = initRadius;
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}
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}
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/**
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* @deprecated Use viewer.moveCameraTo().
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*/
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public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
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let activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
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if (!activeCamera) {
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throw new Error('There is no active camera');
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}
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const alphaAnimation = new BabylonAnimation(
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'alphaAnimation',
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'alpha',
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30,
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BabylonAnimation.ANIMATIONTYPE_FLOAT,
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BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
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);
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const betaAnimation = new BabylonAnimation(
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'betaAnimation',
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'beta',
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30,
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BabylonAnimation.ANIMATIONTYPE_FLOAT,
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BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
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);
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const radiusAnimation = new BabylonAnimation(
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'radiusAnimation',
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'radius',
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30,
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BabylonAnimation.ANIMATIONTYPE_FLOAT,
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BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
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);
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alphaAnimation.setKeys([
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{
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frame: 0,
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value: activeCamera.alpha,
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},
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{
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frame: 100,
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value: targetAlpha,
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},
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]);
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betaAnimation.setKeys([
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{
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frame: 0,
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value: activeCamera.beta,
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},
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{
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frame: 100,
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value: targetBeta,
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},
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]);
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radiusAnimation.setKeys([
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{
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frame: 0,
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value: activeCamera.radius,
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},
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{
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frame: 100,
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value: targetRadius,
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},
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]);
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activeCamera.animations.push(alphaAnimation);
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activeCamera.animations.push(betaAnimation);
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activeCamera.animations.push(radiusAnimation);
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activeCamera.alpha = initAlpha;
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activeCamera.beta = initBeta;
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activeCamera.radius = initRadius;
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}
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}
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let animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
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animation.disposeOnEnd = true;
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}
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}
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const alphaAnimation = new BabylonAnimation( 'alphaAnimation', 'alpha', 30, BabylonAnimation.ANIMATIONTYPE_FLOAT, BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT );
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const betaAnimation = new BabylonAnimation( 'betaAnimation', 'beta', 30, BabylonAnimation.ANIMATIONTYPE_FLOAT, BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT );
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const radiusAnimation = new BabylonAnimation( 'radiusAnimation', 'radius', 30, BabylonAnimation.ANIMATIONTYPE_FLOAT, BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT );
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alphaAnimation.setKeys([{
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frame : 0,
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value : activeCamera.alpha
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}, {
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value : targetAlpha
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}]);
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betaAnimation.setKeys([{
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value : activeCamera.beta
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}, {
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value : targetBeta
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}]);
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value : targetRadius
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}]);
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activeCamera.animations.push(alphaAnimation);
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/**
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* Stops and kills all running animations.
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*/
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public killAllAnimations() {
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this.animations.forEach(animation => animation.kill());
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this.animations = [];
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}
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const _animation = new PlacementAnimation( mutable, placement, animation );
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this.animations.push( _animation );
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const animationPromise = _animation.play();
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animationPromise.then( a => {
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remove( this.animations, _a => _a === a );
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} );
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}
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/**
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* @see {@link PlacementAnimation.play}
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*/
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public async animateToPlacement(
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mutable: object,
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placement: PlacementDefinition | string,
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): Promise<AnimationInterface> {
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const _animation = new PlacementAnimation(mutable, placement, animation);
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this.animations.push(_animation);
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const animationPromise = _animation.play();
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animationPromise.then(a => {
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remove(this.animations, _a => _a === a);
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a.kill();
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});
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return await animationPromise;
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}
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}
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import { mergeMaps } from '../util/resourceHelper';
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export class SceneManager extends ParameterObservable {
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protected readonly _parameterObservers: Map<string, ParameterObserver[]> = new Map();
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protected readonly parameterDeclaration: ParameterDeclarations = {
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'environment': { type: 'string' },
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'environment.rotation': { type: 'number' },
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};
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protected constructor(public scene: BabylonScene) {
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super();
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}
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*/
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public static async create(scene: BabylonScene): Promise<SceneManager> {
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const sceneManager = new SceneManager(scene);
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await sceneManager.bootstrapParameters(SpecStorage.get<ParameterBag>('scene.parameters'));
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}
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*/
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get activeCamera(): Camera {
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}
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* {@link StructureJson} and broadcasts all {@link ParameterObserver}s.
|
|
48
|
+
*
|
|
49
|
+
* @emit {@link Event.SCENE_PARAMETER_COMMITTED}
|
|
50
|
+
*/
|
|
51
|
+
public async commitParameters(parameters?: ParameterBag): Promise<SceneManager> {
|
|
52
|
+
if (!parameters) {
|
|
53
|
+
parameters = {};
|
|
54
|
+
}
|
|
55
|
+
const oldParameters = cloneDeep(this.parameters);
|
|
56
|
+
merge(this.parameters, parameters);
|
|
45
57
|
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
+
// handle parameter observers
|
|
59
|
+
for (const parameter in this.parameters) {
|
|
60
|
+
const oldParameterValue = oldParameters[parameter];
|
|
61
|
+
const newParameterValue = this.parameters[parameter];
|
|
62
|
+
this.assertParameter(this.parameterDeclaration, parameter, newParameterValue);
|
|
63
|
+
if (oldParameterValue === newParameterValue) {
|
|
64
|
+
continue;
|
|
65
|
+
}
|
|
66
|
+
// parameter changed
|
|
67
|
+
const parameterObservers = mergeMaps(this._parameterObservers, this.parameterObservers);
|
|
68
|
+
if (parameterObservers.has(parameter)) {
|
|
69
|
+
const observers = parameterObservers.get(parameter)!;
|
|
70
|
+
observers.forEach(observer => {
|
|
71
|
+
observer(this, oldParameterValue, newParameterValue);
|
|
72
|
+
this.broadcastEvent(Event.SCENE_PARAMETER_COMMITTED, this, parameter, oldParameterValue, newParameterValue);
|
|
73
|
+
});
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
return this;
|
|
77
|
+
}
|
|
58
78
|
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
oldParameterValue, newParameterValue );
|
|
75
|
-
} );
|
|
76
|
-
}
|
|
77
|
-
}
|
|
78
|
-
return this;
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
protected addParameterObservers(): SceneManager {
|
|
82
|
-
this._parameterObservers.set( 'environment', [
|
|
83
|
-
( manager: SceneManager, oldValue: ParameterValue, newValue: ParameterValue ) => {
|
|
84
|
-
manager.scene.environmentTexture = CubeTexture.CreateFromPrefilteredData( newValue.toString(), manager.scene );
|
|
85
|
-
}
|
|
86
|
-
] );
|
|
87
|
-
this._parameterObservers.set( 'environment.rotation', [
|
|
88
|
-
( manager: SceneManager, oldValue: ParameterValue, newValue: ParameterValue ) => {
|
|
89
|
-
if( manager.scene.environmentTexture instanceof CubeTexture ) {
|
|
90
|
-
manager.scene.environmentTexture.rotationY = (parseFloat( newValue.toString() ) * Math.PI) / 180;
|
|
91
|
-
}
|
|
92
|
-
}
|
|
93
|
-
] );
|
|
94
|
-
return this;
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
/**
|
|
98
|
-
* Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
|
|
99
|
-
*/
|
|
100
|
-
protected async bootstrapParameters( parameters?: ParameterBag ): Promise<SceneManager> {
|
|
101
|
-
await this.commitParameters( merge( cloneDeep( this.parameters ), parameters ) );
|
|
102
|
-
return this;
|
|
103
|
-
}
|
|
79
|
+
protected addParameterObservers(): SceneManager {
|
|
80
|
+
this._parameterObservers.set('environment', [
|
|
81
|
+
(manager: SceneManager, oldValue: ParameterValue, newValue: ParameterValue) => {
|
|
82
|
+
manager.scene.environmentTexture = CubeTexture.CreateFromPrefilteredData(newValue.toString(), manager.scene);
|
|
83
|
+
},
|
|
84
|
+
]);
|
|
85
|
+
this._parameterObservers.set('environment.rotation', [
|
|
86
|
+
(manager: SceneManager, oldValue: ParameterValue, newValue: ParameterValue) => {
|
|
87
|
+
if (manager.scene.environmentTexture instanceof CubeTexture) {
|
|
88
|
+
manager.scene.environmentTexture.rotationY = (parseFloat(newValue.toString()) * Math.PI) / 180;
|
|
89
|
+
}
|
|
90
|
+
},
|
|
91
|
+
]);
|
|
92
|
+
return this;
|
|
93
|
+
}
|
|
104
94
|
|
|
95
|
+
/**
|
|
96
|
+
* Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
|
|
97
|
+
*/
|
|
98
|
+
protected async bootstrapParameters(parameters?: ParameterBag): Promise<SceneManager> {
|
|
99
|
+
await this.commitParameters(merge(cloneDeep(this.parameters), parameters));
|
|
100
|
+
return this;
|
|
101
|
+
}
|
|
105
102
|
}
|