@combeenation/3d-viewer 4.0.0-rc1 → 4.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/README.md +114 -114
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +190 -190
  6. package/dist/lib-cjs/api/classes/element.d.ts +130 -130
  7. package/dist/lib-cjs/api/classes/element.js +746 -743
  8. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  9. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -14
  10. package/dist/lib-cjs/api/classes/elementParameterizable.js +134 -134
  11. package/dist/lib-cjs/api/classes/event.d.ts +326 -326
  12. package/dist/lib-cjs/api/classes/event.js +371 -371
  13. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  14. package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
  15. package/dist/lib-cjs/api/classes/parameter.d.ts +259 -259
  16. package/dist/lib-cjs/api/classes/parameter.js +387 -387
  17. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  18. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  19. package/dist/lib-cjs/api/classes/parameterObservable.js +101 -101
  20. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  21. package/dist/lib-cjs/api/classes/parameterizable.js +149 -149
  22. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +43 -38
  23. package/dist/lib-cjs/api/classes/placementAnimation.js +160 -149
  24. package/dist/lib-cjs/api/classes/placementAnimation.js.map +1 -1
  25. package/dist/lib-cjs/api/classes/variant.d.ts +234 -234
  26. package/dist/lib-cjs/api/classes/variant.js +1147 -1147
  27. package/dist/lib-cjs/api/classes/variantInstance.d.ts +45 -45
  28. package/dist/lib-cjs/api/classes/variantInstance.js +108 -108
  29. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  30. package/dist/lib-cjs/api/classes/variantParameterizable.js +99 -92
  31. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -1
  32. package/dist/lib-cjs/api/classes/viewer.d.ts +131 -131
  33. package/dist/lib-cjs/api/classes/viewer.js +567 -567
  34. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  35. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  36. package/dist/lib-cjs/api/classes/viewerLight.js +392 -389
  37. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -1
  38. package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
  39. package/dist/lib-cjs/api/internal/debugViewer.js +87 -87
  40. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  41. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  42. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +10 -10
  43. package/dist/lib-cjs/api/internal/sceneSetup.js +231 -231
  44. package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
  45. package/dist/lib-cjs/api/manager/animationManager.js +121 -121
  46. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +35 -0
  47. package/dist/lib-cjs/api/manager/gltfExportManager.js +108 -0
  48. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -0
  49. package/dist/lib-cjs/api/manager/sceneManager.d.ts +32 -32
  50. package/dist/lib-cjs/api/manager/sceneManager.js +132 -132
  51. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +90 -90
  52. package/dist/lib-cjs/api/manager/variantInstanceManager.js +321 -321
  53. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  54. package/dist/lib-cjs/api/store/specStorage.js +51 -51
  55. package/dist/lib-cjs/api/util/babylonHelper.d.ts +166 -175
  56. package/dist/lib-cjs/api/util/babylonHelper.js +500 -520
  57. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  58. package/dist/lib-cjs/api/util/globalTypes.d.ts +338 -333
  59. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  60. package/dist/lib-cjs/api/util/resourceHelper.d.ts +53 -53
  61. package/dist/lib-cjs/api/util/resourceHelper.js +240 -240
  62. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  63. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  64. package/dist/lib-cjs/buildinfo.json +3 -3
  65. package/dist/lib-cjs/index.d.ts +48 -48
  66. package/dist/lib-cjs/index.js +86 -86
  67. package/package.json +83 -83
  68. package/src/api/classes/animationInterface.ts +11 -11
  69. package/src/api/classes/dottedPath.ts +189 -189
  70. package/src/api/classes/element.ts +648 -644
  71. package/src/api/classes/event.ts +370 -370
  72. package/src/api/classes/eventBroadcaster.ts +54 -54
  73. package/src/api/classes/parameter.ts +408 -408
  74. package/src/api/classes/parameterObservable.ts +99 -99
  75. package/src/api/classes/parameterizable.ts +89 -89
  76. package/src/api/classes/placementAnimation.ts +157 -143
  77. package/src/api/classes/variant.ts +817 -817
  78. package/src/api/classes/variantInstance.ts +88 -88
  79. package/src/api/classes/variantParameterizable.ts +80 -73
  80. package/src/api/classes/viewer.ts +487 -487
  81. package/src/api/classes/viewerLight.ts +334 -330
  82. package/src/api/internal/debugViewer.ts +81 -81
  83. package/src/api/internal/lensRendering.ts +10 -10
  84. package/src/api/internal/sceneSetup.ts +193 -193
  85. package/src/api/manager/animationManager.ts +116 -116
  86. package/src/api/manager/sceneManager.ts +105 -105
  87. package/src/api/manager/variantInstanceManager.ts +236 -236
  88. package/src/api/store/specStorage.ts +53 -53
  89. package/src/api/util/babylonHelper.ts +534 -555
  90. package/src/api/util/globalTypes.ts +385 -379
  91. package/src/api/util/resourceHelper.ts +184 -184
  92. package/src/api/util/stringHelper.ts +25 -25
  93. package/src/buildinfo.json +2 -2
  94. package/src/commonjs.tsconfig.json +13 -13
  95. package/src/declaration.tsconfig.json +10 -10
  96. package/src/dev.ts +42 -42
  97. package/src/es6.tsconfig.json +13 -13
  98. package/src/index.ts +91 -91
  99. package/src/pagesconfig.json +65 -61
  100. package/src/tsconfig.json +43 -43
  101. package/src/tsconfig.types.json +9 -9
  102. package/src/types.d.ts +4 -4
  103. package/dist/webpack-stats.json +0 -0
@@ -1,232 +1,232 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.sceneSetup = void 0;
4
- var tslib_1 = require("tslib");
5
- require("@babylonjs/core/Helpers/sceneHelpers");
6
- require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
7
- var math_color_1 = require("@babylonjs/core/Maths/math.color");
8
- var math_vector_1 = require("@babylonjs/core/Maths/math.vector");
9
- var meshBuilder_1 = require("@babylonjs/core/Meshes/meshBuilder");
10
- var defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
11
- var scene_1 = require("@babylonjs/core/scene");
12
- var lodash_es_1 = require("lodash-es");
13
- var parameter_1 = require("../classes/parameter");
14
- /**
15
- * @param scene
16
- * @param name
17
- * @param definition
18
- */
19
- var processGround = function (scene, name, definition) {
20
- return tslib_1.__awaiter(this, void 0, void 0, function () {
21
- return tslib_1.__generator(this, function (_a) {
22
- return [2 /*return*/, new Promise(function (resolve) {
23
- var _resolve = function (ground) {
24
- if (definition.receiveShadows !== undefined) {
25
- ground.receiveShadows = definition.receiveShadows;
26
- }
27
- resolve(ground);
28
- };
29
- switch (definition.type) {
30
- case 'baked':
31
- if (!definition.meshId) {
32
- throw new Error("A baked ground must define a \"meshId\".");
33
- }
34
- _resolve(scene.getMeshByID(definition.meshId));
35
- break;
36
- case 'ground':
37
- _resolve(meshBuilder_1.MeshBuilder.CreateGround(name, definition, scene));
38
- break;
39
- case 'heightmap':
40
- if (!definition.url) {
41
- throw new Error("A heightmap ground must define an \"url\".");
42
- }
43
- definition.onReady = function (_ground) {
44
- _resolve(_ground);
45
- };
46
- meshBuilder_1.MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
47
- break;
48
- default:
49
- throw new Error("Ground of type \"" + definition.type + "\" not implemented (yet).");
50
- }
51
- })];
52
- });
53
- });
54
- };
55
- /**
56
- * @param scene
57
- */
58
- var defaultCamera = function (scene) {
59
- return tslib_1.__awaiter(this, void 0, void 0, function () {
60
- return tslib_1.__generator(this, function (_a) {
61
- switch (_a.label) {
62
- case 0: return [4 /*yield*/, processCamera(scene, 'default_camera', {
63
- type: 'arc',
64
- active: true,
65
- })];
66
- case 1: return [2 /*return*/, _a.sent()];
67
- }
68
- });
69
- });
70
- };
71
- /**
72
- * @param scene
73
- * @param name
74
- * @param cameraSetup
75
- */
76
- var processCamera = function (scene, name, cameraSetup) {
77
- return tslib_1.__awaiter(this, void 0, void 0, function () {
78
- var camera, target, _a, arcCameraModule;
79
- return tslib_1.__generator(this, function (_b) {
80
- switch (_b.label) {
81
- case 0:
82
- target = math_vector_1.Vector3.Zero();
83
- if (cameraSetup.target) {
84
- target = parameter_1.Parameter.parseVector(cameraSetup.target);
85
- }
86
- _a = cameraSetup.type;
87
- switch (_a) {
88
- case 'arc': return [3 /*break*/, 1];
89
- }
90
- return [3 /*break*/, 3];
91
- case 1: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera'); })];
92
- case 2:
93
- arcCameraModule = _b.sent();
94
- camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
95
- camera.metadata = {
96
- alpha: Math.PI / 4,
97
- beta: Math.PI / 4,
98
- radius: 2
99
- };
100
- return [3 /*break*/, 3];
101
- case 3:
102
- if (cameraSetup.active) {
103
- camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
104
- }
105
- if (cameraSetup.fov) {
106
- camera.fov = cameraSetup.fov;
107
- }
108
- camera.storeState();
109
- return [2 /*return*/, camera];
110
- }
111
- });
112
- });
113
- };
114
- /**
115
- * @param engine
116
- * @param sceneJson
117
- */
118
- var sceneSetup = function (engine, sceneJson) {
119
- return tslib_1.__awaiter(this, void 0, void 0, function () {
120
- var scene, cameras, cameraDefinitions, _a, _b, _i, cameraName, _c, _d, camera, groundDefinitions, _e, _f, _g, groundName, defaultPipeline, module_1;
121
- return tslib_1.__generator(this, function (_h) {
122
- switch (_h.label) {
123
- case 0:
124
- scene = new scene_1.Scene(engine);
125
- scene.clearColor = new math_color_1.Color4(0, 0, 0, 0);
126
- cameras = [];
127
- cameraDefinitions = lodash_es_1.get(sceneJson.scene, 'cameras');
128
- if (!!lodash_es_1.isEmpty(cameraDefinitions)) return [3 /*break*/, 5];
129
- _a = [];
130
- for (_b in cameraDefinitions)
131
- _a.push(_b);
132
- _i = 0;
133
- _h.label = 1;
134
- case 1:
135
- if (!(_i < _a.length)) return [3 /*break*/, 4];
136
- cameraName = _a[_i];
137
- _d = (_c = cameras).push;
138
- return [4 /*yield*/, processCamera(scene, cameraName, cameraDefinitions[cameraName])];
139
- case 2:
140
- _d.apply(_c, [_h.sent()]);
141
- _h.label = 3;
142
- case 3:
143
- _i++;
144
- return [3 /*break*/, 1];
145
- case 4: return [3 /*break*/, 7];
146
- case 5: return [4 /*yield*/, defaultCamera(scene)];
147
- case 6:
148
- camera = _h.sent();
149
- cameras.push(camera);
150
- _h.label = 7;
151
- case 7:
152
- groundDefinitions = lodash_es_1.get(sceneJson.scene, 'grounds');
153
- if (!!lodash_es_1.isEmpty(groundDefinitions)) return [3 /*break*/, 11];
154
- _e = [];
155
- for (_f in groundDefinitions)
156
- _e.push(_f);
157
- _g = 0;
158
- _h.label = 8;
159
- case 8:
160
- if (!(_g < _e.length)) return [3 /*break*/, 11];
161
- groundName = _e[_g];
162
- return [4 /*yield*/, processGround(scene, groundName, groundDefinitions[groundName])];
163
- case 9:
164
- _h.sent();
165
- _h.label = 10;
166
- case 10:
167
- _g++;
168
- return [3 /*break*/, 8];
169
- case 11:
170
- defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
171
- /* DISABLED: causes problems with Internet Explorer
172
- defaultPipeline.imageProcessingEnabled = true;
173
- */
174
- if (sceneJson.scene.globals.aa) {
175
- defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
176
- }
177
- // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
178
- defaultPipeline.samples = 8;
179
- if (!sceneJson.scene.globals['camera-settings']) return [3 /*break*/, 13];
180
- if (sceneJson.scene.globals['camera-settings'].sharpen && sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
181
- defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
182
- //defaultPipeline.sharpen.colorAmount = 1;
183
- //defaultPipeline.sharpen.edgeAmount = 0;
184
- }
185
- if (sceneJson.scene.globals['camera-settings'].bloom && sceneJson.scene.globals['camera-settings'].bloom.enabled) {
186
- defaultPipeline.bloomEnabled = true;
187
- if (sceneJson.scene.globals['camera-settings'].bloom.size) {
188
- defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
189
- }
190
- if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
191
- defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
192
- }
193
- }
194
- if (sceneJson.scene.globals['camera-settings'].contrast) {
195
- scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
196
- }
197
- if (sceneJson.scene.globals['camera-settings'].exposure) {
198
- scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
199
- }
200
- if (!(sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled)) return [3 /*break*/, 13];
201
- return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "lens-rendering" */ './lensRendering'); })];
202
- case 12:
203
- module_1 = _h.sent();
204
- new module_1.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
205
- _h.label = 13;
206
- case 13:
207
- // TODO: make this dynamic
208
- /*
209
- const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
210
- texture.gammaSpace = false;
211
- scene.environmentTexture = texture;
212
- // scene.environmentTexture.
213
-
214
- const skyboxMaterial = new StandardMaterial("skyBox", scene);
215
- skyboxMaterial.backFaceCulling = false;
216
- skyboxMaterial.reflectionTexture = texture;
217
- skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
218
- skyboxMaterial.disableLighting = false;
219
- // TODO: replace with BoxBuilder
220
- const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
221
- skybox.isPickable = false; //never pick a skybox
222
- skybox.infiniteDistance = true;
223
- skybox.material = skyboxMaterial;
224
- */
225
- // TODO: shadows don't work with HemishpericLight
226
- return [2 /*return*/, scene];
227
- }
228
- });
229
- });
230
- };
231
- exports.sceneSetup = sceneSetup;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.sceneSetup = void 0;
4
+ var tslib_1 = require("tslib");
5
+ require("@babylonjs/core/Helpers/sceneHelpers");
6
+ require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
7
+ var math_color_1 = require("@babylonjs/core/Maths/math.color");
8
+ var math_vector_1 = require("@babylonjs/core/Maths/math.vector");
9
+ var meshBuilder_1 = require("@babylonjs/core/Meshes/meshBuilder");
10
+ var defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
11
+ var scene_1 = require("@babylonjs/core/scene");
12
+ var lodash_es_1 = require("lodash-es");
13
+ var parameter_1 = require("../classes/parameter");
14
+ /**
15
+ * @param scene
16
+ * @param name
17
+ * @param definition
18
+ */
19
+ var processGround = function (scene, name, definition) {
20
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
21
+ return tslib_1.__generator(this, function (_a) {
22
+ return [2 /*return*/, new Promise(function (resolve) {
23
+ var _resolve = function (ground) {
24
+ if (definition.receiveShadows !== undefined) {
25
+ ground.receiveShadows = definition.receiveShadows;
26
+ }
27
+ resolve(ground);
28
+ };
29
+ switch (definition.type) {
30
+ case 'baked':
31
+ if (!definition.meshId) {
32
+ throw new Error("A baked ground must define a \"meshId\".");
33
+ }
34
+ _resolve(scene.getMeshByID(definition.meshId));
35
+ break;
36
+ case 'ground':
37
+ _resolve(meshBuilder_1.MeshBuilder.CreateGround(name, definition, scene));
38
+ break;
39
+ case 'heightmap':
40
+ if (!definition.url) {
41
+ throw new Error("A heightmap ground must define an \"url\".");
42
+ }
43
+ definition.onReady = function (_ground) {
44
+ _resolve(_ground);
45
+ };
46
+ meshBuilder_1.MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
47
+ break;
48
+ default:
49
+ throw new Error("Ground of type \"" + definition.type + "\" not implemented (yet).");
50
+ }
51
+ })];
52
+ });
53
+ });
54
+ };
55
+ /**
56
+ * @param scene
57
+ */
58
+ var defaultCamera = function (scene) {
59
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
60
+ return tslib_1.__generator(this, function (_a) {
61
+ switch (_a.label) {
62
+ case 0: return [4 /*yield*/, processCamera(scene, 'default_camera', {
63
+ type: 'arc',
64
+ active: true,
65
+ })];
66
+ case 1: return [2 /*return*/, _a.sent()];
67
+ }
68
+ });
69
+ });
70
+ };
71
+ /**
72
+ * @param scene
73
+ * @param name
74
+ * @param cameraSetup
75
+ */
76
+ var processCamera = function (scene, name, cameraSetup) {
77
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
78
+ var camera, target, _a, arcCameraModule;
79
+ return tslib_1.__generator(this, function (_b) {
80
+ switch (_b.label) {
81
+ case 0:
82
+ target = math_vector_1.Vector3.Zero();
83
+ if (cameraSetup.target) {
84
+ target = parameter_1.Parameter.parseVector(cameraSetup.target);
85
+ }
86
+ _a = cameraSetup.type;
87
+ switch (_a) {
88
+ case 'arc': return [3 /*break*/, 1];
89
+ }
90
+ return [3 /*break*/, 3];
91
+ case 1: return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera'); })];
92
+ case 2:
93
+ arcCameraModule = _b.sent();
94
+ camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
95
+ camera.metadata = {
96
+ alpha: Math.PI / 4,
97
+ beta: Math.PI / 4,
98
+ radius: 2
99
+ };
100
+ return [3 /*break*/, 3];
101
+ case 3:
102
+ if (cameraSetup.active) {
103
+ camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
104
+ }
105
+ if (cameraSetup.fov) {
106
+ camera.fov = cameraSetup.fov;
107
+ }
108
+ camera.storeState();
109
+ return [2 /*return*/, camera];
110
+ }
111
+ });
112
+ });
113
+ };
114
+ /**
115
+ * @param engine
116
+ * @param sceneJson
117
+ */
118
+ var sceneSetup = function (engine, sceneJson) {
119
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
120
+ var scene, cameras, cameraDefinitions, _a, _b, _i, cameraName, _c, _d, camera, groundDefinitions, _e, _f, _g, groundName, defaultPipeline, module_1;
121
+ return tslib_1.__generator(this, function (_h) {
122
+ switch (_h.label) {
123
+ case 0:
124
+ scene = new scene_1.Scene(engine);
125
+ scene.clearColor = new math_color_1.Color4(0, 0, 0, 0);
126
+ cameras = [];
127
+ cameraDefinitions = lodash_es_1.get(sceneJson.scene, 'cameras');
128
+ if (!!lodash_es_1.isEmpty(cameraDefinitions)) return [3 /*break*/, 5];
129
+ _a = [];
130
+ for (_b in cameraDefinitions)
131
+ _a.push(_b);
132
+ _i = 0;
133
+ _h.label = 1;
134
+ case 1:
135
+ if (!(_i < _a.length)) return [3 /*break*/, 4];
136
+ cameraName = _a[_i];
137
+ _d = (_c = cameras).push;
138
+ return [4 /*yield*/, processCamera(scene, cameraName, cameraDefinitions[cameraName])];
139
+ case 2:
140
+ _d.apply(_c, [_h.sent()]);
141
+ _h.label = 3;
142
+ case 3:
143
+ _i++;
144
+ return [3 /*break*/, 1];
145
+ case 4: return [3 /*break*/, 7];
146
+ case 5: return [4 /*yield*/, defaultCamera(scene)];
147
+ case 6:
148
+ camera = _h.sent();
149
+ cameras.push(camera);
150
+ _h.label = 7;
151
+ case 7:
152
+ groundDefinitions = lodash_es_1.get(sceneJson.scene, 'grounds');
153
+ if (!!lodash_es_1.isEmpty(groundDefinitions)) return [3 /*break*/, 11];
154
+ _e = [];
155
+ for (_f in groundDefinitions)
156
+ _e.push(_f);
157
+ _g = 0;
158
+ _h.label = 8;
159
+ case 8:
160
+ if (!(_g < _e.length)) return [3 /*break*/, 11];
161
+ groundName = _e[_g];
162
+ return [4 /*yield*/, processGround(scene, groundName, groundDefinitions[groundName])];
163
+ case 9:
164
+ _h.sent();
165
+ _h.label = 10;
166
+ case 10:
167
+ _g++;
168
+ return [3 /*break*/, 8];
169
+ case 11:
170
+ defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
171
+ /* DISABLED: causes problems with Internet Explorer
172
+ defaultPipeline.imageProcessingEnabled = true;
173
+ */
174
+ if (sceneJson.scene.globals.aa) {
175
+ defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
176
+ }
177
+ // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
178
+ defaultPipeline.samples = 8;
179
+ if (!sceneJson.scene.globals['camera-settings']) return [3 /*break*/, 13];
180
+ if (sceneJson.scene.globals['camera-settings'].sharpen && sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
181
+ defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
182
+ //defaultPipeline.sharpen.colorAmount = 1;
183
+ //defaultPipeline.sharpen.edgeAmount = 0;
184
+ }
185
+ if (sceneJson.scene.globals['camera-settings'].bloom && sceneJson.scene.globals['camera-settings'].bloom.enabled) {
186
+ defaultPipeline.bloomEnabled = true;
187
+ if (sceneJson.scene.globals['camera-settings'].bloom.size) {
188
+ defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
189
+ }
190
+ if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
191
+ defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
192
+ }
193
+ }
194
+ if (sceneJson.scene.globals['camera-settings'].contrast) {
195
+ scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
196
+ }
197
+ if (sceneJson.scene.globals['camera-settings'].exposure) {
198
+ scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
199
+ }
200
+ if (!(sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled)) return [3 /*break*/, 13];
201
+ return [4 /*yield*/, Promise.resolve().then(function () { return require(/* webpackChunkName: "lens-rendering" */ './lensRendering'); })];
202
+ case 12:
203
+ module_1 = _h.sent();
204
+ new module_1.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
205
+ _h.label = 13;
206
+ case 13:
207
+ // TODO: make this dynamic
208
+ /*
209
+ const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
210
+ texture.gammaSpace = false;
211
+ scene.environmentTexture = texture;
212
+ // scene.environmentTexture.
213
+
214
+ const skyboxMaterial = new StandardMaterial("skyBox", scene);
215
+ skyboxMaterial.backFaceCulling = false;
216
+ skyboxMaterial.reflectionTexture = texture;
217
+ skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
218
+ skyboxMaterial.disableLighting = false;
219
+ // TODO: replace with BoxBuilder
220
+ const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
221
+ skybox.isPickable = false; //never pick a skybox
222
+ skybox.infiniteDistance = true;
223
+ skybox.material = skyboxMaterial;
224
+ */
225
+ // TODO: shadows don't work with HemishpericLight
226
+ return [2 /*return*/, scene];
227
+ }
228
+ });
229
+ });
230
+ };
231
+ exports.sceneSetup = sceneSetup;
232
232
  //# sourceMappingURL=sceneSetup.js.map
@@ -1,29 +1,29 @@
1
- import { Scene as BabylonScene, Scene } from '@babylonjs/core/scene';
2
- export declare class AnimationManager {
3
- protected scene: Scene;
4
- animations: AnimationInterface[];
5
- /**
6
- * Constructor.
7
- */
8
- protected constructor(scene: Scene);
9
- /**
10
- * Creates an {@link AnimationManager} based on given BabylonJS scene.
11
- */
12
- static create(scene: BabylonScene): Promise<AnimationManager>;
13
- /**
14
- * @deprecated Use viewer.moveCameraTo().
15
- */
16
- resetCamera(animate?: boolean): void;
17
- /**
18
- * @deprecated Use viewer.moveCameraTo().
19
- */
20
- animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
21
- /**
22
- * Stops and kills all running animations.
23
- */
24
- killAllAnimations(): void;
25
- /**
26
- * @see {@link PlacementAnimation.play}
27
- */
28
- animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
29
- }
1
+ import { Scene as BabylonScene, Scene } from '@babylonjs/core/scene';
2
+ export declare class AnimationManager {
3
+ protected scene: Scene;
4
+ animations: AnimationInterface[];
5
+ /**
6
+ * Constructor.
7
+ */
8
+ protected constructor(scene: Scene);
9
+ /**
10
+ * Creates an {@link AnimationManager} based on given BabylonJS scene.
11
+ */
12
+ static create(scene: BabylonScene): Promise<AnimationManager>;
13
+ /**
14
+ * @deprecated Use viewer.moveCameraTo().
15
+ */
16
+ resetCamera(animate?: boolean): void;
17
+ /**
18
+ * @deprecated Use viewer.moveCameraTo().
19
+ */
20
+ animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
21
+ /**
22
+ * Stops and kills all running animations.
23
+ */
24
+ killAllAnimations(): void;
25
+ /**
26
+ * @see {@link PlacementAnimation.play}
27
+ */
28
+ animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
29
+ }