@combeenation/3d-viewer 3.0.0-rc2 → 4.0.0-alpha6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (212) hide show
  1. package/LICENSE +0 -0
  2. package/README.md +111 -111
  3. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  4. package/dist/lib-cjs/api/classes/animationInterface.js +1 -1
  5. package/dist/lib-cjs/api/classes/animationInterface.js.map +0 -0
  6. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  7. package/dist/lib-cjs/api/classes/dottedPath.js +190 -190
  8. package/dist/lib-cjs/api/classes/dottedPath.js.map +0 -0
  9. package/dist/lib-cjs/api/classes/element.d.ts +130 -125
  10. package/dist/lib-cjs/api/classes/element.js +752 -638
  11. package/dist/lib-cjs/api/classes/element.js.map +1 -1
  12. package/dist/lib-cjs/api/classes/elementParameterizable.d.ts +14 -14
  13. package/dist/lib-cjs/api/classes/elementParameterizable.js +134 -134
  14. package/dist/lib-cjs/api/classes/elementParameterizable.js.map +0 -0
  15. package/dist/lib-cjs/api/classes/event.d.ts +326 -312
  16. package/dist/lib-cjs/api/classes/event.js +371 -357
  17. package/dist/lib-cjs/api/classes/event.js.map +1 -1
  18. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  19. package/dist/lib-cjs/api/classes/eventBroadcaster.js +53 -53
  20. package/dist/lib-cjs/api/classes/eventBroadcaster.js.map +0 -0
  21. package/dist/lib-cjs/api/classes/parameter.d.ts +259 -161
  22. package/dist/lib-cjs/api/classes/parameter.js +387 -261
  23. package/dist/lib-cjs/api/classes/parameter.js.map +1 -1
  24. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  25. package/dist/lib-cjs/api/classes/parameterObservable.js +101 -126
  26. package/dist/lib-cjs/api/classes/parameterObservable.js.map +1 -1
  27. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -0
  28. package/dist/lib-cjs/api/classes/parameterizable.js +150 -0
  29. package/dist/lib-cjs/api/classes/parameterizable.js.map +1 -0
  30. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +38 -38
  31. package/dist/lib-cjs/api/classes/placementAnimation.js +138 -138
  32. package/dist/lib-cjs/api/classes/placementAnimation.js.map +0 -0
  33. package/dist/lib-cjs/api/classes/variant.d.ts +224 -176
  34. package/dist/lib-cjs/api/classes/variant.js +1126 -770
  35. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  36. package/dist/lib-cjs/api/classes/variantInstance.d.ts +45 -41
  37. package/dist/lib-cjs/api/classes/variantInstance.js +108 -98
  38. package/dist/lib-cjs/api/classes/variantInstance.js.map +1 -1
  39. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -0
  40. package/dist/lib-cjs/api/classes/variantParameterizable.js +93 -0
  41. package/dist/lib-cjs/api/classes/variantParameterizable.js.map +1 -0
  42. package/dist/lib-cjs/api/classes/viewer.d.ts +127 -128
  43. package/dist/lib-cjs/api/classes/viewer.js +486 -486
  44. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  45. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -0
  46. package/dist/lib-cjs/api/classes/viewerLight.js +350 -0
  47. package/dist/lib-cjs/api/classes/viewerLight.js.map +1 -0
  48. package/dist/lib-cjs/api/emitter.d.ts +35 -0
  49. package/dist/lib-cjs/api/emitter.js +61 -0
  50. package/dist/lib-cjs/api/emitter.js.map +1 -0
  51. package/dist/lib-cjs/api/internal/debugViewer.d.ts +13 -13
  52. package/dist/lib-cjs/api/internal/debugViewer.js +87 -87
  53. package/dist/lib-cjs/api/internal/debugViewer.js.map +0 -0
  54. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  55. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  56. package/dist/lib-cjs/api/internal/lensRendering.js.map +0 -0
  57. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +10 -6
  58. package/dist/lib-cjs/api/internal/sceneSetup.js +231 -227
  59. package/dist/lib-cjs/api/internal/sceneSetup.js.map +1 -1
  60. package/dist/lib-cjs/api/manager/animationManager.d.ts +29 -29
  61. package/dist/lib-cjs/api/manager/animationManager.js +121 -121
  62. package/dist/lib-cjs/api/manager/animationManager.js.map +0 -0
  63. package/dist/lib-cjs/api/manager/sceneManager.d.ts +32 -32
  64. package/dist/lib-cjs/api/manager/sceneManager.js +132 -132
  65. package/dist/lib-cjs/api/manager/sceneManager.js.map +0 -0
  66. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +90 -90
  67. package/dist/lib-cjs/api/manager/variantInstanceManager.js +321 -321
  68. package/dist/lib-cjs/api/manager/variantInstanceManager.js.map +0 -0
  69. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  70. package/dist/lib-cjs/api/store/specStorage.js +51 -51
  71. package/dist/lib-cjs/api/store/specStorage.js.map +0 -0
  72. package/dist/lib-cjs/api/util/babylonHelper.d.ts +160 -125
  73. package/dist/lib-cjs/api/util/babylonHelper.js +465 -368
  74. package/dist/lib-cjs/api/util/babylonHelper.js.map +1 -1
  75. package/dist/lib-cjs/api/util/globalTypes.d.ts +321 -275
  76. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  77. package/dist/lib-cjs/api/util/globalTypes.js.map +0 -0
  78. package/dist/lib-cjs/api/util/resourceHelper.d.ts +26 -30
  79. package/dist/lib-cjs/api/util/resourceHelper.js +237 -247
  80. package/dist/lib-cjs/api/util/resourceHelper.js.map +1 -1
  81. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -0
  82. package/dist/lib-cjs/api/util/stringHelper.js +26 -0
  83. package/dist/lib-cjs/api/util/stringHelper.js.map +1 -0
  84. package/dist/lib-cjs/buildinfo.json +3 -3
  85. package/dist/lib-cjs/index.d.ts +48 -46
  86. package/dist/lib-cjs/index.js +86 -82
  87. package/dist/lib-cjs/index.js.map +1 -1
  88. package/package.json +83 -83
  89. package/src/api/classes/animationInterface.ts +11 -11
  90. package/src/api/classes/dottedPath.ts +189 -189
  91. package/src/api/classes/element.ts +648 -606
  92. package/src/api/classes/event.ts +370 -355
  93. package/src/api/classes/eventBroadcaster.ts +54 -54
  94. package/src/api/classes/parameter.ts +408 -270
  95. package/src/api/classes/parameterObservable.ts +99 -121
  96. package/src/api/classes/{elementParameterizable.ts → parameterizable.ts} +89 -78
  97. package/src/api/classes/placementAnimation.ts +133 -133
  98. package/src/api/classes/variant.ts +799 -652
  99. package/src/api/classes/variantInstance.ts +88 -81
  100. package/src/api/classes/variantParameterizable.ts +73 -0
  101. package/src/api/classes/viewer.ts +420 -421
  102. package/src/api/classes/viewerLight.ts +295 -0
  103. package/src/api/internal/debugViewer.ts +81 -81
  104. package/src/api/internal/lensRendering.ts +10 -10
  105. package/src/api/internal/sceneSetup.ts +194 -204
  106. package/src/api/manager/animationManager.ts +116 -116
  107. package/src/api/manager/sceneManager.ts +105 -105
  108. package/src/api/manager/variantInstanceManager.ts +236 -236
  109. package/src/api/store/specStorage.ts +53 -53
  110. package/src/api/util/babylonHelper.ts +497 -392
  111. package/src/api/util/globalTypes.ts +369 -314
  112. package/src/api/util/resourceHelper.ts +157 -168
  113. package/src/api/util/stringHelper.ts +26 -0
  114. package/src/buildinfo.json +2 -2
  115. package/src/commonjs.tsconfig.json +13 -13
  116. package/src/declaration.tsconfig.json +10 -10
  117. package/src/dev.ts +45 -60
  118. package/src/es6.tsconfig.json +13 -13
  119. package/src/index.ts +91 -87
  120. package/src/pagesconfig.json +51 -47
  121. package/src/tsconfig.json +43 -43
  122. package/src/tsconfig.types.json +9 -9
  123. package/src/types.d.ts +4 -4
  124. package/src/assets/02_environment.env +0 -0
  125. package/src/assets/02_test_hdri_flipped.hdr +0 -0
  126. package/src/assets/07rDvxP2xTk.glb +0 -0
  127. package/src/assets/08L8DrdZt8y.glb +0 -0
  128. package/src/assets/CB-6250/main.js +0 -427
  129. package/src/assets/CB-6250/models/.gitkeep +0 -1
  130. package/src/assets/CB-6250/models/candle.glb +0 -0
  131. package/src/assets/CB-6250/models/lamp.glb +0 -0
  132. package/src/assets/CB-6250/models/molto-bido.glb +0 -0
  133. package/src/assets/CB-6250/models/mtron.glb +0 -0
  134. package/src/assets/CB-6250/models/mtron_split_geometry.glb +0 -0
  135. package/src/assets/CB-6250/models/mtron_split_material.glb +0 -0
  136. package/src/assets/KTM1290SA/AvatarAdv.glb +0 -0
  137. package/src/assets/KTM1290SA/ktm1290SA.ts +0 -77
  138. package/src/assets/KTM1290SA/scene.json +0 -16
  139. package/src/assets/_draft/main.js +0 -117
  140. package/src/assets/_draft/models/.gitkeep +0 -1
  141. package/src/assets/_draft/models/_demo.glb +0 -0
  142. package/src/assets/_draft/studio.env +0 -0
  143. package/src/assets/bike/CompleteBike_Optim_986K_01.glb +0 -0
  144. package/src/assets/bike/complete.json +0 -19
  145. package/src/assets/bike/index.json +0 -9
  146. package/src/assets/bike/setup.json +0 -11
  147. package/src/assets/ctrls-helper.ts +0 -89
  148. package/src/assets/cube/10 environment.env +0 -0
  149. package/src/assets/cube/bin_svg_logo_test.glb +0 -0
  150. package/src/assets/cube/cube.ts +0 -42
  151. package/src/assets/cube/cube_v2.glb +0 -0
  152. package/src/assets/cube/scene.ts +0 -83
  153. package/src/assets/cube/testCylinderUVs.glb +0 -0
  154. package/src/assets/environment.env +0 -0
  155. package/src/assets/hoferkerzen/hoferkerzen.glb +0 -0
  156. package/src/assets/hoferkerzen/index.json +0 -9
  157. package/src/assets/hoferkerzen/setup.json +0 -11
  158. package/src/assets/hoferkerzen/variant_kgl.json +0 -41
  159. package/src/assets/husqvarna-instanced-meshes/husqvarna.env +0 -0
  160. package/src/assets/husqvarna-instanced-meshes/husqvarna.glb +0 -0
  161. package/src/assets/husqvarna-instanced-meshes/main.ts +0 -108
  162. package/src/assets/index.html +0 -144
  163. package/src/assets/index.json +0 -9
  164. package/src/assets/linkeddups/example_2_instances.glb +0 -0
  165. package/src/assets/linkeddups/spec.ts +0 -32
  166. package/src/assets/molto-mova-multi-instance-shown-bug/main.ts +0 -106
  167. package/src/assets/molto-mova-multi-instance-shown-bug/molto-mova-rc82.glb +0 -0
  168. package/src/assets/molto-mova-multi-instance-shown-bug/molto-mova-volare.glb +0 -0
  169. package/src/assets/molto-mova-multi-instance-shown-bug/studio.env +0 -0
  170. package/src/assets/moltomova/10 environment.env +0 -0
  171. package/src/assets/moltomova/RC65.glb +0 -0
  172. package/src/assets/moltomova/RC82.glb +0 -0
  173. package/src/assets/moltomova/TPH67.glb +0 -0
  174. package/src/assets/moltomova/TPH82.glb +0 -0
  175. package/src/assets/moltomova/Volare.glb +0 -0
  176. package/src/assets/moltomova/moltomova-cl3d-spec-rc65.ts +0 -159
  177. package/src/assets/moltomova/moltomova-cl3d-spec-rc82.ts +0 -118
  178. package/src/assets/moltomova/moltomova-cl3d-spec-scene.ts +0 -57
  179. package/src/assets/moltomova/moltomova-cl3d-spec-tph67.ts +0 -199
  180. package/src/assets/moltomova/moltomova-cl3d-spec-tph82.ts +0 -173
  181. package/src/assets/moltomova/moltomova-cl3d-spec-volare65.ts +0 -173
  182. package/src/assets/moltomova/moltomova.ts +0 -175
  183. package/src/assets/mova.json +0 -18
  184. package/src/assets/mova_3_phase_rail.glb +0 -0
  185. package/src/assets/mova_3_phase_rail.json +0 -86
  186. package/src/assets/mova_recessed_luminaire.glb +0 -0
  187. package/src/assets/mova_recessed_luminaire.json +0 -81
  188. package/src/assets/nessie/gltf-test-no-material.gltf +0 -142
  189. package/src/assets/nessie/gltf-test-no-material_data.bin +0 -0
  190. package/src/assets/nessie/gltf-test-rotation.gltf +0 -142
  191. package/src/assets/nessie/gltf-test-rotation_data.bin +0 -0
  192. package/src/assets/nessie/gltf-test.gltf +0 -178
  193. package/src/assets/nessie/gltf-test_data.bin +0 -0
  194. package/src/assets/nessie/index.json +0 -9
  195. package/src/assets/nessie/nessie_basic.json +0 -24
  196. package/src/assets/nessie/setup.json +0 -12
  197. package/src/assets/scene.json +0 -64
  198. package/src/assets/setup.json +0 -25
  199. package/src/assets/small_cave_1k.hdr +0 -0
  200. package/src/assets/svgTo3D/09aJssVZrjk.env +0 -0
  201. package/src/assets/svgTo3D/09f0zfBQBWK.glb +0 -0
  202. package/src/assets/svgTo3D/9bae062709f8a7803769ba955cde3c4a.jpg +0 -0
  203. package/src/assets/svgTo3D/logo-cyledge.svg +0 -19
  204. package/src/assets/svgTo3D/spec.ts +0 -56
  205. package/src/assets/svgTo3D/svg_assets/09fmVjc59hQ.png +0 -0
  206. package/src/assets/svgTo3D/svg_assets/LDI2apCSOBg7S-QT7pb0EPOreec.woff2 +0 -0
  207. package/src/assets/svgTo3D/svg_assets/unineue_regular.woff2 +0 -0
  208. package/src/assets/svgTo3D/testCube.glb +0 -0
  209. package/src/assets/svgTo3D/testCube001.glb +0 -0
  210. package/src/assets/svgTo3D/testCubeSpec.ts +0 -49
  211. package/src/assets/textures/grass.png +0 -0
  212. package/src/assets/textures/seamless-grunge-scratched-texture.jpg +0 -0
@@ -1,122 +1,122 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.AnimationManager = void 0;
4
- var tslib_1 = require("tslib");
5
- var animation_1 = require("@babylonjs/core/Animations/animation");
6
- //import { CustomEase } from 'gsap/CustomEase';
7
- //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
8
- var lodash_es_1 = require("lodash-es");
9
- var placementAnimation_1 = require("../classes/placementAnimation");
10
- //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
11
- var AnimationManager = /** @class */ (function () {
12
- /**
13
- * Constructor.
14
- */
15
- function AnimationManager(scene) {
16
- this.scene = scene;
17
- this.animations = [];
18
- }
19
- /**
20
- * Creates an {@link AnimationManager} based on given BabylonJS scene.
21
- */
22
- AnimationManager.create = function (scene) {
23
- return tslib_1.__awaiter(this, void 0, void 0, function () {
24
- return tslib_1.__generator(this, function (_b) {
25
- return [2 /*return*/, new AnimationManager(scene)];
26
- });
27
- });
28
- };
29
- /**
30
- * @deprecated Use viewer.moveCameraTo().
31
- */
32
- AnimationManager.prototype.resetCamera = function (animate) {
33
- if (animate === void 0) { animate = false; }
34
- //TODO currently only works for arcrotate. are there any other cameras?
35
- var activeCamera = this.scene.activeCamera;
36
- if (!activeCamera) {
37
- throw new Error('There is no active camera');
38
- }
39
- var initAlpha = activeCamera.metadata.alpha;
40
- var initBeta = activeCamera.metadata.beta;
41
- var initRadius = activeCamera.metadata.radius;
42
- if (animate) {
43
- this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
- }
45
- else {
46
- activeCamera.alpha = initAlpha;
47
- activeCamera.beta = initBeta;
48
- activeCamera.radius = initRadius;
49
- }
50
- };
51
- /**
52
- * @deprecated Use viewer.moveCameraTo().
53
- */
54
- AnimationManager.prototype.animateArcRotateCamera = function (targetAlpha, targetBeta, targetRadius) {
55
- var activeCamera = this.scene.activeCamera;
56
- if (!activeCamera) {
57
- throw new Error('There is no active camera');
58
- }
59
- var alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
60
- var betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
61
- var radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
62
- alphaAnimation.setKeys([{
63
- frame: 0,
64
- value: activeCamera.alpha
65
- }, {
66
- frame: 100,
67
- value: targetAlpha
68
- }]);
69
- betaAnimation.setKeys([{
70
- frame: 0,
71
- value: activeCamera.beta
72
- }, {
73
- frame: 100,
74
- value: targetBeta
75
- }]);
76
- radiusAnimation.setKeys([{
77
- frame: 0,
78
- value: activeCamera.radius
79
- }, {
80
- frame: 100,
81
- value: targetRadius
82
- }]);
83
- activeCamera.animations.push(alphaAnimation);
84
- activeCamera.animations.push(betaAnimation);
85
- activeCamera.animations.push(radiusAnimation);
86
- var animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
87
- animation.disposeOnEnd = true;
88
- };
89
- /**
90
- * Stops and kills all running animations.
91
- */
92
- AnimationManager.prototype.killAllAnimations = function () {
93
- this.animations.forEach(function (animation) { return animation.kill(); });
94
- this.animations = [];
95
- };
96
- /**
97
- * @see {@link PlacementAnimation.play}
98
- */
99
- AnimationManager.prototype.animateToPlacement = function (mutable, placement, animation) {
100
- return tslib_1.__awaiter(this, void 0, void 0, function () {
101
- var _animation, animationPromise;
102
- var _this = this;
103
- return tslib_1.__generator(this, function (_b) {
104
- switch (_b.label) {
105
- case 0:
106
- _animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
107
- this.animations.push(_animation);
108
- animationPromise = _animation.play();
109
- animationPromise.then(function (a) {
110
- lodash_es_1.remove(_this.animations, function (_a) { return _a === a; });
111
- a.kill();
112
- });
113
- return [4 /*yield*/, animationPromise];
114
- case 1: return [2 /*return*/, _b.sent()];
115
- }
116
- });
117
- });
118
- };
119
- return AnimationManager;
120
- }());
121
- exports.AnimationManager = AnimationManager;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.AnimationManager = void 0;
4
+ var tslib_1 = require("tslib");
5
+ var animation_1 = require("@babylonjs/core/Animations/animation");
6
+ //import { CustomEase } from 'gsap/CustomEase';
7
+ //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
8
+ var lodash_es_1 = require("lodash-es");
9
+ var placementAnimation_1 = require("../classes/placementAnimation");
10
+ //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
11
+ var AnimationManager = /** @class */ (function () {
12
+ /**
13
+ * Constructor.
14
+ */
15
+ function AnimationManager(scene) {
16
+ this.scene = scene;
17
+ this.animations = [];
18
+ }
19
+ /**
20
+ * Creates an {@link AnimationManager} based on given BabylonJS scene.
21
+ */
22
+ AnimationManager.create = function (scene) {
23
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
24
+ return tslib_1.__generator(this, function (_b) {
25
+ return [2 /*return*/, new AnimationManager(scene)];
26
+ });
27
+ });
28
+ };
29
+ /**
30
+ * @deprecated Use viewer.moveCameraTo().
31
+ */
32
+ AnimationManager.prototype.resetCamera = function (animate) {
33
+ if (animate === void 0) { animate = false; }
34
+ //TODO currently only works for arcrotate. are there any other cameras?
35
+ var activeCamera = this.scene.activeCamera;
36
+ if (!activeCamera) {
37
+ throw new Error('There is no active camera');
38
+ }
39
+ var initAlpha = activeCamera.metadata.alpha;
40
+ var initBeta = activeCamera.metadata.beta;
41
+ var initRadius = activeCamera.metadata.radius;
42
+ if (animate) {
43
+ this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
+ }
45
+ else {
46
+ activeCamera.alpha = initAlpha;
47
+ activeCamera.beta = initBeta;
48
+ activeCamera.radius = initRadius;
49
+ }
50
+ };
51
+ /**
52
+ * @deprecated Use viewer.moveCameraTo().
53
+ */
54
+ AnimationManager.prototype.animateArcRotateCamera = function (targetAlpha, targetBeta, targetRadius) {
55
+ var activeCamera = this.scene.activeCamera;
56
+ if (!activeCamera) {
57
+ throw new Error('There is no active camera');
58
+ }
59
+ var alphaAnimation = new animation_1.Animation('alphaAnimation', 'alpha', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
60
+ var betaAnimation = new animation_1.Animation('betaAnimation', 'beta', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
61
+ var radiusAnimation = new animation_1.Animation('radiusAnimation', 'radius', 30, animation_1.Animation.ANIMATIONTYPE_FLOAT, animation_1.Animation.ANIMATIONLOOPMODE_CONSTANT);
62
+ alphaAnimation.setKeys([{
63
+ frame: 0,
64
+ value: activeCamera.alpha
65
+ }, {
66
+ frame: 100,
67
+ value: targetAlpha
68
+ }]);
69
+ betaAnimation.setKeys([{
70
+ frame: 0,
71
+ value: activeCamera.beta
72
+ }, {
73
+ frame: 100,
74
+ value: targetBeta
75
+ }]);
76
+ radiusAnimation.setKeys([{
77
+ frame: 0,
78
+ value: activeCamera.radius
79
+ }, {
80
+ frame: 100,
81
+ value: targetRadius
82
+ }]);
83
+ activeCamera.animations.push(alphaAnimation);
84
+ activeCamera.animations.push(betaAnimation);
85
+ activeCamera.animations.push(radiusAnimation);
86
+ var animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
87
+ animation.disposeOnEnd = true;
88
+ };
89
+ /**
90
+ * Stops and kills all running animations.
91
+ */
92
+ AnimationManager.prototype.killAllAnimations = function () {
93
+ this.animations.forEach(function (animation) { return animation.kill(); });
94
+ this.animations = [];
95
+ };
96
+ /**
97
+ * @see {@link PlacementAnimation.play}
98
+ */
99
+ AnimationManager.prototype.animateToPlacement = function (mutable, placement, animation) {
100
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
101
+ var _animation, animationPromise;
102
+ var _this = this;
103
+ return tslib_1.__generator(this, function (_b) {
104
+ switch (_b.label) {
105
+ case 0:
106
+ _animation = new placementAnimation_1.PlacementAnimation(mutable, placement, animation);
107
+ this.animations.push(_animation);
108
+ animationPromise = _animation.play();
109
+ animationPromise.then(function (a) {
110
+ lodash_es_1.remove(_this.animations, function (_a) { return _a === a; });
111
+ a.kill();
112
+ });
113
+ return [4 /*yield*/, animationPromise];
114
+ case 1: return [2 /*return*/, _b.sent()];
115
+ }
116
+ });
117
+ });
118
+ };
119
+ return AnimationManager;
120
+ }());
121
+ exports.AnimationManager = AnimationManager;
122
122
  //# sourceMappingURL=animationManager.js.map
File without changes
@@ -1,32 +1,32 @@
1
- import { Camera } from '@babylonjs/core/Cameras/camera';
2
- import { Scene as BabylonScene } from '@babylonjs/core/scene';
3
- import { ParameterObservable } from '../classes/parameterObservable';
4
- export declare class SceneManager extends ParameterObservable {
5
- scene: BabylonScene;
6
- protected readonly _parameterObservers: Map<string, ParameterObserver[]>;
7
- protected readonly parameterDeclaration: ParameterDeclarations;
8
- /**
9
- * Constructor.
10
- */
11
- protected constructor(scene: BabylonScene);
12
- /**
13
- * Creates a {@link SceneManager} based on given BabylonJS scene.
14
- */
15
- static create(scene: BabylonScene): Promise<SceneManager>;
16
- /**
17
- * The active `Camera`.
18
- */
19
- get activeCamera(): Camera;
20
- /**
21
- * Places the given {@link ParameterBag} in the {@link SceneManager}'s parameters, replaces all patterns in the
22
- * {@link StructureJson} and broadcasts all {@link ParameterObserver}s.
23
- *
24
- * @emit {@link Event.SCENE_PARAMETER_COMMITTED}
25
- */
26
- commitParameters(parameters?: ParameterBag): Promise<SceneManager>;
27
- protected addParameterObservers(): SceneManager;
28
- /**
29
- * Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
30
- */
31
- protected bootstrapParameters(parameters?: ParameterBag): Promise<SceneManager>;
32
- }
1
+ import { Camera } from '@babylonjs/core/Cameras/camera';
2
+ import { Scene as BabylonScene } from '@babylonjs/core/scene';
3
+ import { ParameterObservable } from '../classes/parameterObservable';
4
+ export declare class SceneManager extends ParameterObservable {
5
+ scene: BabylonScene;
6
+ protected readonly _parameterObservers: Map<string, ParameterObserver[]>;
7
+ protected readonly parameterDeclaration: ParameterDeclarations;
8
+ /**
9
+ * Constructor.
10
+ */
11
+ protected constructor(scene: BabylonScene);
12
+ /**
13
+ * Creates a {@link SceneManager} based on given BabylonJS scene.
14
+ */
15
+ static create(scene: BabylonScene): Promise<SceneManager>;
16
+ /**
17
+ * The active `Camera`.
18
+ */
19
+ get activeCamera(): Camera;
20
+ /**
21
+ * Places the given {@link ParameterBag} in the {@link SceneManager}'s parameters, replaces all patterns in the
22
+ * {@link StructureJson} and broadcasts all {@link ParameterObserver}s.
23
+ *
24
+ * @emit {@link Event.SCENE_PARAMETER_COMMITTED}
25
+ */
26
+ commitParameters(parameters?: ParameterBag): Promise<SceneManager>;
27
+ protected addParameterObservers(): SceneManager;
28
+ /**
29
+ * Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
30
+ */
31
+ protected bootstrapParameters(parameters?: ParameterBag): Promise<SceneManager>;
32
+ }
@@ -1,133 +1,133 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.SceneManager = void 0;
4
- var tslib_1 = require("tslib");
5
- var cubeTexture_1 = require("@babylonjs/core/Materials/Textures/cubeTexture");
6
- var lodash_es_1 = require("lodash-es");
7
- var parameterObservable_1 = require("../classes/parameterObservable");
8
- var event_1 = require("../classes/event");
9
- var specStorage_1 = require("../store/specStorage");
10
- var resourceHelper_1 = require("../util/resourceHelper");
11
- var SceneManager = /** @class */ (function (_super) {
12
- tslib_1.__extends(SceneManager, _super);
13
- /**
14
- * Constructor.
15
- */
16
- function SceneManager(scene) {
17
- var _this = _super.call(this) || this;
18
- _this.scene = scene;
19
- _this._parameterObservers = new Map();
20
- _this.parameterDeclaration = {
21
- 'environment': { type: 'string' },
22
- 'environment.rotation': { type: 'number' }
23
- };
24
- _this.addParameterObservers();
25
- return _this;
26
- }
27
- /**
28
- * Creates a {@link SceneManager} based on given BabylonJS scene.
29
- */
30
- SceneManager.create = function (scene) {
31
- return tslib_1.__awaiter(this, void 0, void 0, function () {
32
- var sceneManager;
33
- return tslib_1.__generator(this, function (_a) {
34
- switch (_a.label) {
35
- case 0:
36
- sceneManager = new SceneManager(scene);
37
- return [4 /*yield*/, sceneManager.bootstrapParameters(specStorage_1.SpecStorage.get('scene.parameters'))];
38
- case 1:
39
- _a.sent();
40
- return [2 /*return*/, sceneManager];
41
- }
42
- });
43
- });
44
- };
45
- Object.defineProperty(SceneManager.prototype, "activeCamera", {
46
- /**
47
- * The active `Camera`.
48
- */
49
- get: function () {
50
- if (!this.scene.activeCamera) {
51
- throw new Error('Scene has no active camera.');
52
- }
53
- return this.scene.activeCamera;
54
- },
55
- enumerable: false,
56
- configurable: true
57
- });
58
- /**
59
- * Places the given {@link ParameterBag} in the {@link SceneManager}'s parameters, replaces all patterns in the
60
- * {@link StructureJson} and broadcasts all {@link ParameterObserver}s.
61
- *
62
- * @emit {@link Event.SCENE_PARAMETER_COMMITTED}
63
- */
64
- SceneManager.prototype.commitParameters = function (parameters) {
65
- return tslib_1.__awaiter(this, void 0, void 0, function () {
66
- var oldParameters, _loop_1, this_1, parameter;
67
- var _this = this;
68
- return tslib_1.__generator(this, function (_a) {
69
- if (!parameters) {
70
- parameters = {};
71
- }
72
- oldParameters = lodash_es_1.cloneDeep(this.parameters);
73
- lodash_es_1.merge(this.parameters, parameters);
74
- _loop_1 = function (parameter) {
75
- var oldParameterValue = oldParameters[parameter];
76
- var newParameterValue = this_1.parameters[parameter];
77
- this_1.assertParameter(this_1.parameterDeclaration, parameter, newParameterValue);
78
- if (oldParameterValue === newParameterValue) {
79
- return "continue";
80
- }
81
- // parameter changed
82
- var parameterObservers = resourceHelper_1.mergeMaps(this_1._parameterObservers, this_1.parameterObservers);
83
- if (parameterObservers.has(parameter)) {
84
- var observers = parameterObservers.get(parameter);
85
- observers.forEach(function (observer) {
86
- observer(_this, oldParameterValue, newParameterValue);
87
- _this.broadcastEvent(event_1.Event.SCENE_PARAMETER_COMMITTED, _this, parameter, oldParameterValue, newParameterValue);
88
- });
89
- }
90
- };
91
- this_1 = this;
92
- // handle parameter observers
93
- for (parameter in this.parameters) {
94
- _loop_1(parameter);
95
- }
96
- return [2 /*return*/, this];
97
- });
98
- });
99
- };
100
- SceneManager.prototype.addParameterObservers = function () {
101
- this._parameterObservers.set('environment', [
102
- function (manager, oldValue, newValue) {
103
- manager.scene.environmentTexture = cubeTexture_1.CubeTexture.CreateFromPrefilteredData(newValue.toString(), manager.scene);
104
- }
105
- ]);
106
- this._parameterObservers.set('environment.rotation', [
107
- function (manager, oldValue, newValue) {
108
- if (manager.scene.environmentTexture instanceof cubeTexture_1.CubeTexture) {
109
- manager.scene.environmentTexture.rotationY = (parseFloat(newValue.toString()) * Math.PI) / 180;
110
- }
111
- }
112
- ]);
113
- return this;
114
- };
115
- /**
116
- * Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
117
- */
118
- SceneManager.prototype.bootstrapParameters = function (parameters) {
119
- return tslib_1.__awaiter(this, void 0, void 0, function () {
120
- return tslib_1.__generator(this, function (_a) {
121
- switch (_a.label) {
122
- case 0: return [4 /*yield*/, this.commitParameters(lodash_es_1.merge(lodash_es_1.cloneDeep(this.parameters), parameters))];
123
- case 1:
124
- _a.sent();
125
- return [2 /*return*/, this];
126
- }
127
- });
128
- });
129
- };
130
- return SceneManager;
131
- }(parameterObservable_1.ParameterObservable));
132
- exports.SceneManager = SceneManager;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SceneManager = void 0;
4
+ var tslib_1 = require("tslib");
5
+ var cubeTexture_1 = require("@babylonjs/core/Materials/Textures/cubeTexture");
6
+ var lodash_es_1 = require("lodash-es");
7
+ var parameterObservable_1 = require("../classes/parameterObservable");
8
+ var event_1 = require("../classes/event");
9
+ var specStorage_1 = require("../store/specStorage");
10
+ var resourceHelper_1 = require("../util/resourceHelper");
11
+ var SceneManager = /** @class */ (function (_super) {
12
+ tslib_1.__extends(SceneManager, _super);
13
+ /**
14
+ * Constructor.
15
+ */
16
+ function SceneManager(scene) {
17
+ var _this = _super.call(this) || this;
18
+ _this.scene = scene;
19
+ _this._parameterObservers = new Map();
20
+ _this.parameterDeclaration = {
21
+ 'environment': { type: 'string' },
22
+ 'environment.rotation': { type: 'number' }
23
+ };
24
+ _this.addParameterObservers();
25
+ return _this;
26
+ }
27
+ /**
28
+ * Creates a {@link SceneManager} based on given BabylonJS scene.
29
+ */
30
+ SceneManager.create = function (scene) {
31
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
32
+ var sceneManager;
33
+ return tslib_1.__generator(this, function (_a) {
34
+ switch (_a.label) {
35
+ case 0:
36
+ sceneManager = new SceneManager(scene);
37
+ return [4 /*yield*/, sceneManager.bootstrapParameters(specStorage_1.SpecStorage.get('scene.parameters'))];
38
+ case 1:
39
+ _a.sent();
40
+ return [2 /*return*/, sceneManager];
41
+ }
42
+ });
43
+ });
44
+ };
45
+ Object.defineProperty(SceneManager.prototype, "activeCamera", {
46
+ /**
47
+ * The active `Camera`.
48
+ */
49
+ get: function () {
50
+ if (!this.scene.activeCamera) {
51
+ throw new Error('Scene has no active camera.');
52
+ }
53
+ return this.scene.activeCamera;
54
+ },
55
+ enumerable: false,
56
+ configurable: true
57
+ });
58
+ /**
59
+ * Places the given {@link ParameterBag} in the {@link SceneManager}'s parameters, replaces all patterns in the
60
+ * {@link StructureJson} and broadcasts all {@link ParameterObserver}s.
61
+ *
62
+ * @emit {@link Event.SCENE_PARAMETER_COMMITTED}
63
+ */
64
+ SceneManager.prototype.commitParameters = function (parameters) {
65
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
66
+ var oldParameters, _loop_1, this_1, parameter;
67
+ var _this = this;
68
+ return tslib_1.__generator(this, function (_a) {
69
+ if (!parameters) {
70
+ parameters = {};
71
+ }
72
+ oldParameters = lodash_es_1.cloneDeep(this.parameters);
73
+ lodash_es_1.merge(this.parameters, parameters);
74
+ _loop_1 = function (parameter) {
75
+ var oldParameterValue = oldParameters[parameter];
76
+ var newParameterValue = this_1.parameters[parameter];
77
+ this_1.assertParameter(this_1.parameterDeclaration, parameter, newParameterValue);
78
+ if (oldParameterValue === newParameterValue) {
79
+ return "continue";
80
+ }
81
+ // parameter changed
82
+ var parameterObservers = resourceHelper_1.mergeMaps(this_1._parameterObservers, this_1.parameterObservers);
83
+ if (parameterObservers.has(parameter)) {
84
+ var observers = parameterObservers.get(parameter);
85
+ observers.forEach(function (observer) {
86
+ observer(_this, oldParameterValue, newParameterValue);
87
+ _this.broadcastEvent(event_1.Event.SCENE_PARAMETER_COMMITTED, _this, parameter, oldParameterValue, newParameterValue);
88
+ });
89
+ }
90
+ };
91
+ this_1 = this;
92
+ // handle parameter observers
93
+ for (parameter in this.parameters) {
94
+ _loop_1(parameter);
95
+ }
96
+ return [2 /*return*/, this];
97
+ });
98
+ });
99
+ };
100
+ SceneManager.prototype.addParameterObservers = function () {
101
+ this._parameterObservers.set('environment', [
102
+ function (manager, oldValue, newValue) {
103
+ manager.scene.environmentTexture = cubeTexture_1.CubeTexture.CreateFromPrefilteredData(newValue.toString(), manager.scene);
104
+ }
105
+ ]);
106
+ this._parameterObservers.set('environment.rotation', [
107
+ function (manager, oldValue, newValue) {
108
+ if (manager.scene.environmentTexture instanceof cubeTexture_1.CubeTexture) {
109
+ manager.scene.environmentTexture.rotationY = (parseFloat(newValue.toString()) * Math.PI) / 180;
110
+ }
111
+ }
112
+ ]);
113
+ return this;
114
+ };
115
+ /**
116
+ * Bootstrapping for parameters. It sets the `parametersInitialized` to true for all ancestors.
117
+ */
118
+ SceneManager.prototype.bootstrapParameters = function (parameters) {
119
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
120
+ return tslib_1.__generator(this, function (_a) {
121
+ switch (_a.label) {
122
+ case 0: return [4 /*yield*/, this.commitParameters(lodash_es_1.merge(lodash_es_1.cloneDeep(this.parameters), parameters))];
123
+ case 1:
124
+ _a.sent();
125
+ return [2 /*return*/, this];
126
+ }
127
+ });
128
+ });
129
+ };
130
+ return SceneManager;
131
+ }(parameterObservable_1.ParameterObservable));
132
+ exports.SceneManager = SceneManager;
133
133
  //# sourceMappingURL=sceneManager.js.map
File without changes