@combeenation/3d-viewer 0.0.1

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Files changed (70) hide show
  1. package/LICENSE +13 -0
  2. package/README.md +111 -0
  3. package/dist/types/api/classes/animationInterface.d.ts +8 -0
  4. package/dist/types/api/classes/dottedPath.d.ts +79 -0
  5. package/dist/types/api/classes/element.d.ts +153 -0
  6. package/dist/types/api/classes/event.d.ts +396 -0
  7. package/dist/types/api/classes/eventBroadcaster.d.ts +26 -0
  8. package/dist/types/api/classes/fuzzyMap.d.ts +7 -0
  9. package/dist/types/api/classes/parameter.d.ts +351 -0
  10. package/dist/types/api/classes/parameterObservable.d.ts +36 -0
  11. package/dist/types/api/classes/parameterizable.d.ts +15 -0
  12. package/dist/types/api/classes/placementAnimation.d.ts +45 -0
  13. package/dist/types/api/classes/variant.d.ts +253 -0
  14. package/dist/types/api/classes/variantInstance.d.ts +53 -0
  15. package/dist/types/api/classes/variantParameterizable.d.ts +17 -0
  16. package/dist/types/api/classes/viewer.d.ts +200 -0
  17. package/dist/types/api/classes/viewerLight.d.ts +66 -0
  18. package/dist/types/api/internal/lensRendering.d.ts +8 -0
  19. package/dist/types/api/internal/sceneSetup.d.ts +13 -0
  20. package/dist/types/api/manager/animationManager.d.ts +30 -0
  21. package/dist/types/api/manager/gltfExportManager.d.ts +78 -0
  22. package/dist/types/api/manager/sceneManager.d.ts +33 -0
  23. package/dist/types/api/manager/tagManager.d.ts +108 -0
  24. package/dist/types/api/manager/textureLoadManager.d.ts +22 -0
  25. package/dist/types/api/manager/variantInstanceManager.d.ts +103 -0
  26. package/dist/types/api/store/specStorage.d.ts +32 -0
  27. package/dist/types/api/util/babylonHelper.d.ts +235 -0
  28. package/dist/types/api/util/globalTypes.d.ts +436 -0
  29. package/dist/types/api/util/resourceHelper.d.ts +58 -0
  30. package/dist/types/api/util/sceneLoaderHelper.d.ts +44 -0
  31. package/dist/types/api/util/stringHelper.d.ts +13 -0
  32. package/dist/types/api/util/structureHelper.d.ts +9 -0
  33. package/dist/types/declaration.tsconfig.tsbuildinfo +1 -0
  34. package/dist/types/index.d.ts +27 -0
  35. package/package.json +87 -0
  36. package/src/api/classes/animationInterface.ts +10 -0
  37. package/src/api/classes/dottedPath.ts +181 -0
  38. package/src/api/classes/element.ts +731 -0
  39. package/src/api/classes/event.ts +452 -0
  40. package/src/api/classes/eventBroadcaster.ts +52 -0
  41. package/src/api/classes/fuzzyMap.ts +21 -0
  42. package/src/api/classes/parameter.ts +554 -0
  43. package/src/api/classes/parameterObservable.ts +73 -0
  44. package/src/api/classes/parameterizable.ts +87 -0
  45. package/src/api/classes/placementAnimation.ts +162 -0
  46. package/src/api/classes/variant.ts +933 -0
  47. package/src/api/classes/variantInstance.ts +123 -0
  48. package/src/api/classes/variantParameterizable.ts +85 -0
  49. package/src/api/classes/viewer.ts +742 -0
  50. package/src/api/classes/viewerLight.ts +339 -0
  51. package/src/api/internal/debugViewer.ts +90 -0
  52. package/src/api/internal/lensRendering.ts +9 -0
  53. package/src/api/internal/sceneSetup.ts +205 -0
  54. package/src/api/manager/animationManager.ts +143 -0
  55. package/src/api/manager/gltfExportManager.ts +236 -0
  56. package/src/api/manager/sceneManager.ts +136 -0
  57. package/src/api/manager/tagManager.ts +451 -0
  58. package/src/api/manager/textureLoadManager.ts +95 -0
  59. package/src/api/manager/variantInstanceManager.ts +298 -0
  60. package/src/api/store/specStorage.ts +68 -0
  61. package/src/api/util/babylonHelper.ts +822 -0
  62. package/src/api/util/globalTypes.ts +503 -0
  63. package/src/api/util/resourceHelper.ts +191 -0
  64. package/src/api/util/sceneLoaderHelper.ts +170 -0
  65. package/src/api/util/stringHelper.ts +30 -0
  66. package/src/api/util/structureHelper.ts +49 -0
  67. package/src/buildinfo.json +3 -0
  68. package/src/dev.ts +62 -0
  69. package/src/index.ts +79 -0
  70. package/src/types.d.ts +36 -0
@@ -0,0 +1,87 @@
1
+ import { Parameter } from './parameter';
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+ import { ParameterObservable } from './parameterObservable';
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+
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+ export abstract class Parameterizable extends ParameterObservable {
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+ protected parameterDeclaration: ParameterDeclarations = Parameter.declarations;
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+
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+ get visible(): boolean | undefined {
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+ if (!(Parameter.VISIBLE in this.parameters)) {
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+ return undefined;
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+ }
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+ try {
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+ return Parameter.parseBoolean(this.parameters[Parameter.VISIBLE]);
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+ } catch (e) {
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+ return undefined;
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+ }
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+ }
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+
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+ get highlighted(): boolean | undefined {
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+ if (!(Parameter.HIGHLIGHTED in this.parameters)) {
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+ return undefined;
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+ }
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+ try {
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+ return Parameter.parseBoolean(this.parameters[Parameter.HIGHLIGHTED]);
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+ } catch (e) {
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+ return undefined;
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+ }
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+ }
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+
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+ get material(): string | undefined {
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+ if (!(Parameter.MATERIAL in this.parameters)) {
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+ return undefined;
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+ }
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+ return this.parameters[Parameter.MATERIAL].toString();
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+ }
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+
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+ get scaling(): string | undefined {
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+ if (!(Parameter.SCALING in this.parameters)) {
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+ return undefined;
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+ }
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+ return this.parameters[Parameter.SCALING].toString();
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+ }
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+
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+ get position(): string | undefined {
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+ if (!(Parameter.POSITION in this.parameters)) {
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+ return undefined;
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+ }
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+ return this.parameters[Parameter.POSITION].toString();
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+ }
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+
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+ get rotation(): string | undefined {
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+ if (!(Parameter.ROTATION in this.parameters)) {
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+ return undefined;
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+ }
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+ return this.parameters[Parameter.ROTATION].toString();
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+ }
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+
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+ get castShadow(): boolean | undefined {
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+ if (!(Parameter.CAST_SHADOW in this.parameters)) {
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+ return undefined;
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+ }
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+ try {
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+ return Parameter.parseBoolean(this.parameters[Parameter.CAST_SHADOW]);
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+ } catch (e) {
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+ return undefined;
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+ }
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+ }
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+
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+ public async show(): Promise<ParameterObservable> {
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+ await this.commitParameter(Parameter.VISIBLE, true);
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+ return this;
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+ }
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+
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+ public async hide(): Promise<ParameterObservable> {
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+ await this.commitParameter(Parameter.VISIBLE, false);
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+ return this;
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+ }
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+
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+ public async toggle(): Promise<ParameterObservable> {
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+ await this.commitParameter(Parameter.VISIBLE, !this.visible);
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+ return this;
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+ }
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+
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+ public async toggleHighlight(): Promise<ParameterObservable> {
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+ await this.commitParameter(Parameter.HIGHLIGHTED, !this.highlighted);
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+ return this;
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+ }
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+ }
@@ -0,0 +1,162 @@
1
+ import { Parameter } from '../classes/parameter';
2
+ import { SpecStorage } from '../store/specStorage';
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+ import { AnimationInterface } from './animationInterface';
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+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
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+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
6
+ import { gsap } from 'gsap';
7
+ import { cloneDeep, get, isString, merge, set } from 'lodash-es';
8
+
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+ /**
10
+ * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
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+ * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
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+ * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
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+ * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
14
+ */
15
+ export class PlacementAnimation implements AnimationInterface {
16
+ protected _placementDefinition: PlacementDefinition;
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+
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+ protected _animationDefinition: AnimationDefinition;
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+
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+ protected _timeline: GSAPTimeline;
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+
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+ /**
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+ * Constructor.
24
+ */
25
+ public constructor(
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+ public readonly mutable: object,
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+ protected _placement: PlacementDefinition | string,
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+ protected _animation?: AnimationDefinition | string
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+ ) {
30
+ if (isString(_placement)) {
31
+ const placementDefinitions = SpecStorage.get<PlacementDefinitions>('scene.placements');
32
+ if (!placementDefinitions) {
33
+ throw new Error(`No PlacementDefinitions defined in JSON structure.`);
34
+ }
35
+ const placementDefinition = placementDefinitions[_placement];
36
+ if (!placementDefinition) {
37
+ throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
38
+ }
39
+ this._placementDefinition = cloneDeep(placementDefinition);
40
+ } else {
41
+ this._placementDefinition = cloneDeep(_placement) as PlacementDefinition;
42
+ }
43
+ if (isString(_animation)) {
44
+ const animationDefinition = SpecStorage.get<AnimationDefinitions>('scene.animations')?.[_animation];
45
+ if (!animationDefinition) {
46
+ throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
47
+ }
48
+ this._animationDefinition = cloneDeep(animationDefinition);
49
+ } else {
50
+ this._animationDefinition = cloneDeep(_animation) as AnimationDefinition;
51
+ }
52
+
53
+ this.prepareAnimationDefinition();
54
+ // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
55
+ // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
56
+ const { shortestWay, ...gsapTweenVars } = this._animationDefinition;
57
+ this._timeline = gsap.timeline({
58
+ defaults: gsapTweenVars,
59
+ paused: true,
60
+ });
61
+
62
+ this.preparePlacementDefinition();
63
+ this.createTweens();
64
+ }
65
+
66
+ /**
67
+ * Plays all `Tweens` of this {@link PlacementAnimation}.
68
+ */
69
+ public async play(): Promise<AnimationInterface> {
70
+ await this._timeline.play().then();
71
+ return this;
72
+ }
73
+
74
+ /**
75
+ * Pause all `Tweens` of this {@link PlacementAnimation}.
76
+ */
77
+ public pause(): AnimationInterface {
78
+ this._timeline.pause();
79
+ return this;
80
+ }
81
+
82
+ /**
83
+ * Kills all `Tweens` of this {@link PlacementAnimation}.
84
+ */
85
+ public kill(): AnimationInterface {
86
+ this._timeline.kill();
87
+ return this;
88
+ }
89
+
90
+ /**
91
+ * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
92
+ * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
93
+ */
94
+ protected prepareAnimationDefinition() {
95
+ // create an animation definition if not available yet
96
+ this._animationDefinition = this._animationDefinition || {};
97
+
98
+ // parse shortest way flag or set to `true` if not configured
99
+ if (this._animationDefinition.shortestWay !== undefined) {
100
+ this._animationDefinition.shortestWay = Parameter.parseBoolean(this._animationDefinition.shortestWay);
101
+ } else {
102
+ this._animationDefinition.shortestWay = true;
103
+ }
104
+ }
105
+
106
+ /**
107
+ * Prepares different types of {@link PlacementDefinition} and sets some defaults.
108
+ */
109
+ protected preparePlacementDefinition() {
110
+ let position = this._placementDefinition.position;
111
+ if (isString(position)) {
112
+ position = Parameter.parseVector(position);
113
+ this._placementDefinition.position = position;
114
+ }
115
+ if (this.mutable instanceof ArcRotateCamera) {
116
+ // parse the target
117
+ if (isString(this._placementDefinition.target)) {
118
+ this._placementDefinition.target = Parameter.parseVector(this._placementDefinition.target);
119
+ }
120
+ if (position) {
121
+ // parse the position and calculate alpha, beta and radius with a "ghost camera"
122
+ // @see https://www.babylonjs-playground.com/#4IVMG#0
123
+ const ghostCam = (this.mutable as ArcRotateCamera).clone('ghost') as ArcRotateCamera;
124
+ ghostCam.setPosition(position);
125
+ merge(this._placementDefinition, {
126
+ alpha: ghostCam.alpha,
127
+ beta: ghostCam.beta,
128
+ radius: ghostCam.radius,
129
+ });
130
+ delete this._placementDefinition.position;
131
+ ghostCam.dispose();
132
+ } else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
133
+ // transform the target's alpha value into the same turn as the current camera position to avoid movements
134
+ // > 360 degrees
135
+ const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
136
+ const cntTurns = Math.round(alphaGap / (2 * Math.PI));
137
+ this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
138
+ }
139
+ }
140
+ }
141
+
142
+ /**
143
+ * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
144
+ */
145
+ protected createTweens() {
146
+ for (const property in this._placementDefinition) {
147
+ const propertyValue = get(this._placementDefinition, property);
148
+ const tweenVars: object = {};
149
+ let _mutable = this.mutable;
150
+ if (propertyValue instanceof Vector3) {
151
+ // GSAP does not support mutation of complex objects, so we are forced
152
+ // to use the properties on the object as mutable directly and mutate
153
+ // the coordinates separately.
154
+ _mutable = get(this.mutable, property);
155
+ merge(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
156
+ } else {
157
+ set(tweenVars, property, propertyValue);
158
+ }
159
+ this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
160
+ }
161
+ }
162
+ }