@colyseus/tools 0.17.19 → 0.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -1
- package/package.json +11 -10
package/README.md
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</div>
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Colyseus is an Authoritative Multiplayer Framework for Node.js, with SDKs
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available for
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available for all major platforms and engines.
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## Client SDKs
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| Platform | Install | Documentation | Demo |
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|----------|---------|---------------|------|
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| TypeScript | `npm install @colyseus/sdk` | [Getting Started](https://docs.colyseus.io/getting-started/typescript) | [PlayCanvas](https://github.com/endel/tank-battle-multiplayer/tree/master/web-playcanvas) |
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| React | `npm install @colyseus/react` | [Getting Started](https://docs.colyseus.io/getting-started/react) | [R3F Lobby](https://github.com/endel/r3f-lobby-car-prototype) |
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| Unity | [Download](https://github.com/colyseus/colyseus-unity3d/releases/latest/download/Colyseus_Plugin.unitypackage) | [Getting Started](https://docs.colyseus.io/getting-started/unity) | [Tank Battle](https://github.com/endel/tank-battle-multiplayer/tree/master/unity) |
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| Godot | [Download](https://github.com/colyseus/native-sdk/releases?q=godot+sdk&expanded=true) | [Getting Started](https://docs.colyseus.io/getting-started/godot) | [Tank Battle](https://github.com/endel/tank-battle-multiplayer/tree/master/godot) |
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| GameMaker | [Download](https://github.com/colyseus/native-sdk/releases?q=gamemaker+sdk&expanded=true) | [Getting Started](https://docs.colyseus.io/getting-started/gamemaker) | [Tank Battle](https://github.com/endel/tank-battle-multiplayer/tree/master/gamemaker) |
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| Defold | See documentation → | [Getting Started](https://docs.colyseus.io/getting-started/defold) | [Tank Battle](https://github.com/endel/tank-battle-multiplayer/tree/master/defold) |
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| Construct | [Download](https://www.construct.net/en/make-games/addons/111/colyseus-multiplayer-sdk) | [Getting Started](https://docs.colyseus.io/getting-started/construct3) | [Raw Demo](https://github.com/colyseus/construct3-demo) |
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| Haxe | `haxelib install colyseus` | [Getting Started](https://docs.colyseus.io/getting-started/haxe) | [Tank Battle](https://github.com/endel/tank-battle-multiplayer/tree/master/haxe) |
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| C / Static Libraries | [Download](https://github.com/colyseus/native-sdk/releases?q=%22Colyseus+Native+SDK+-+Static+Library%22&expanded=true) | [GitHub](https://github.com/colyseus/native-sdk) | [raylib](https://github.com/colyseus/native-sdk/tree/main/platforms/raylib) |
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The project focuses on providing synchronizable data structures for realtime and
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turn-based games, matchmaking, and ease of usage both on the server-side and
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package/package.json
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{
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"name": "@colyseus/tools",
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"version": "0.
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"version": "0.18.0",
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"type": "module",
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"description": "Simplify the development and production settings for your Colyseus project.",
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"input": "./src/index.ts",
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"pm2": "^6.0.14",
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"mocha": "^11.7.5",
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"uwebsockets-express": "^2.0.1",
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"@colyseus/bun-websockets": "^0.
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"@colyseus/
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"@colyseus/
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"@colyseus/redis-presence": "^0.
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"@colyseus/uwebsockets-transport": "^0.
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"@colyseus/ws-transport": "^0.
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"@colyseus/bun-websockets": "^0.18.0",
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"@colyseus/redis-driver": "^0.18.0",
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"@colyseus/core": "^0.18.0",
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"@colyseus/redis-presence": "^0.18.0",
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"@colyseus/uwebsockets-transport": "^0.18.0",
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"@colyseus/ws-transport": "^0.18.0"
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},
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"peerDependencies": {
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"@colyseus/core": "0.
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"@colyseus/ws-transport": "0.
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"@colyseus/core": "0.18.x",
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"@colyseus/ws-transport": "0.18.x"
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},
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"publishConfig": {
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"access": "public"
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"access": "public",
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"tag": "next"
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},
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"apps": [
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{
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