@colyseus/core 0.15.33 → 0.15.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/MatchMaker.d.ts +14 -0
- package/build/MatchMaker.js +73 -26
- package/build/MatchMaker.js.map +3 -3
- package/build/MatchMaker.mjs +69 -26
- package/build/MatchMaker.mjs.map +3 -3
- package/build/Stats.d.ts +1 -1
- package/build/Stats.js +2 -2
- package/build/Stats.js.map +2 -2
- package/build/Stats.mjs +2 -2
- package/build/Stats.mjs.map +2 -2
- package/build/matchmaker/driver/index.js +1 -1
- package/build/matchmaker/driver/index.js.map +2 -2
- package/build/matchmaker/driver/index.mjs +1 -1
- package/build/matchmaker/driver/index.mjs.map +2 -2
- package/build/presence/Presence.js.map +1 -1
- package/build/utils/DevMode.js +4 -6
- package/build/utils/DevMode.js.map +2 -2
- package/build/utils/DevMode.mjs +4 -6
- package/build/utils/DevMode.mjs.map +2 -2
- package/package.json +1 -1
package/build/MatchMaker.d.ts
CHANGED
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@@ -25,6 +25,15 @@ export declare let driver: MatchMakerDriver;
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export declare let selectProcessIdToCreateRoom: SelectProcessIdCallback;
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export declare let isGracefullyShuttingDown: boolean;
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export declare let onReady: Deferred;
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+
export declare enum MatchMakerState {
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INITIALIZING = 0,
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READY = 1,
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SHUTTING_DOWN = 2
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}
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/**
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* Internal MatchMaker state
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*/
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export declare let state: MatchMakerState;
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/**
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* @private
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*/
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@@ -113,3 +122,8 @@ export declare function gracefullyShutdown(): Promise<any>;
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*/
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export declare function reserveSeatFor(room: RoomListingData, options: ClientOptions, authData?: any): Promise<SeatReservation>;
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export declare function cleanupStaleRooms(roomName: string): Promise<void>;
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/**
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* Perform health check on all processes
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*/
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export declare function healthCheckAllProcesses(): Promise<void>;
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export declare function healthCheckProcessId(processId: string): Promise<any>;
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package/build/MatchMaker.js
CHANGED
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@@ -23,6 +23,7 @@ var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__ge
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var MatchMaker_exports = {};
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__export(MatchMaker_exports, {
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MatchMakerState: () => MatchMakerState,
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accept: () => accept,
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cleanupStaleRooms: () => cleanupStaleRooms,
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controller: () => import_controller.default,
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@@ -38,6 +39,8 @@ __export(MatchMaker_exports, {
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gracefullyShutdown: () => gracefullyShutdown,
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handleCreateRoom: () => handleCreateRoom,
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hasHandler: () => hasHandler,
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healthCheckAllProcesses: () => healthCheckAllProcesses,
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healthCheckProcessId: () => healthCheckProcessId,
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isGracefullyShuttingDown: () => isGracefullyShuttingDown,
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join: () => join,
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joinById: () => joinById,
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@@ -53,6 +56,7 @@ __export(MatchMaker_exports, {
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reserveSeatFor: () => reserveSeatFor,
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selectProcessIdToCreateRoom: () => selectProcessIdToCreateRoom,
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setup: () => setup,
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state: () => state,
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stats: () => stats
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});
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module.exports = __toCommonJS(MatchMaker_exports);
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@@ -80,10 +84,19 @@ let driver;
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let selectProcessIdToCreateRoom;
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let isGracefullyShuttingDown;
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let onReady = new import_Utils.Deferred();
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var MatchMakerState = /* @__PURE__ */ ((MatchMakerState2) => {
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MatchMakerState2[MatchMakerState2["INITIALIZING"] = 0] = "INITIALIZING";
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MatchMakerState2[MatchMakerState2["READY"] = 1] = "READY";
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MatchMakerState2[MatchMakerState2["SHUTTING_DOWN"] = 2] = "SHUTTING_DOWN";
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return MatchMakerState2;
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})(MatchMakerState || {});
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let state;
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async function setup(_presence, _driver, _publicAddress, _selectProcessIdToCreateRoom) {
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if (onReady === void 0) {
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onReady = new import_Utils.Deferred();
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}
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isGracefullyShuttingDown = false;
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state = 0 /* INITIALIZING */;
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presence = _presence || new import_LocalPresence.LocalPresence();
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driver = _driver || new import_driver.LocalDriver();
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publicAddress = _publicAddress;
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@@ -94,7 +107,6 @@ async function setup(_presence, _driver, _publicAddress, _selectProcessIdToCreat
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if (!processId) {
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processId = (0, import_Utils.generateId)();
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}
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-
isGracefullyShuttingDown = false;
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selectProcessIdToCreateRoom = _selectProcessIdToCreateRoom || async function() {
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return (await stats.fetchAll()).sort((p1, p2) => p1.roomCount > p2.roomCount ? 1 : -1)[0]?.processId || processId;
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};
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@@ -109,27 +121,8 @@ async function accept() {
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return handleCreateRoom.apply(void 0, args);
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}
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});
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-
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-
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import_Logger.logger.debug(`${previousStats.length} previous processId(s) found, health-checking...`);
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await Promise.all(previousStats.map(async (stat) => {
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try {
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await (0, import_IPC.requestFromIPC)(
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presence,
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getProcessChannel(stat.processId),
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"healthcheck",
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[],
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import_Utils.REMOTE_ROOM_SHORT_TIMEOUT
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);
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} catch (e) {
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import_Logger.logger.debug(`process ${stat.processId} failed to respond. excluding from stats`);
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const isProcessExcluded = await stats.excludeProcess(stat.processId);
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if (isProcessExcluded && !import_DevMode.isDevMode) {
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await removeRoomsByProcessId(stat.processId);
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}
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}
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}));
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}
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await healthCheckAllProcesses();
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state = 1 /* READY */;
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await stats.persist();
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if (import_DevMode.isDevMode) {
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await (0, import_DevMode.reloadFromCache)();
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@@ -218,6 +211,9 @@ async function remoteRoomCall(roomId, method, args, rejectionTimeout = import_Ut
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try {
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return await (0, import_IPC.requestFromIPC)(presence, getRoomChannel(roomId), method, args, rejectionTimeout);
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} catch (e) {
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if (method === "_reserveSeat" && e.message === "ipc_timeout") {
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throw e;
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}
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const request = `${method}${args && " with args " + JSON.stringify(args) || ""}`;
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throw new import_ServerError.ServerError(
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import_Protocol.ErrorCode.MATCHMAKE_UNHANDLED,
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@@ -262,7 +258,7 @@ function getRoomClass(roomName) {
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return handlers[roomName]?.klass;
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}
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async function createRoom(roomName, clientOptions) {
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const selectedProcessId =
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const selectedProcessId = state === 1 /* READY */ ? await selectProcessIdToCreateRoom(roomName, clientOptions) : processId;
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let room;
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if (selectedProcessId === void 0) {
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throw new import_ServerError.ServerError(import_Protocol.ErrorCode.MATCHMAKE_UNHANDLED, `no processId available to create room ${roomName}`);
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@@ -369,6 +365,7 @@ async function gracefullyShutdown() {
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return Promise.reject("already_shutting_down");
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}
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isGracefullyShuttingDown = true;
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state = 2 /* SHUTTING_DOWN */;
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onReady = void 0;
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(0, import_Debug.debugMatchMaking)(`${processId} is shutting down!`);
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if (import_DevMode.isDevMode) {
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@@ -391,10 +388,19 @@ async function reserveSeatFor(room, options, authData) {
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);
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let successfulSeatReservation;
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try {
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successfulSeatReservation = await remoteRoomCall(
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successfulSeatReservation = await remoteRoomCall(
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room.roomId,
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"_reserveSeat",
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[sessionId, options, authData],
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import_Utils.REMOTE_ROOM_SHORT_TIMEOUT
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);
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} catch (e) {
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(0, import_Debug.debugMatchMaking)(e);
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-
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if (e.message === "ipc_timeout" && !await healthCheckProcessId(room.processId)) {
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throw new import_SeatReservationError.SeatReservationError(`process ${room.processId} is not available.`);
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} else {
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successfulSeatReservation = false;
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}
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}
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if (!successfulSeatReservation) {
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throw new import_SeatReservationError.SeatReservationError(`${room.roomId} is already full.`);
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@@ -412,12 +418,49 @@ function callOnAuth(roomName, authOptions) {
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async function cleanupStaleRooms(roomName) {
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await presence.del(getHandlerConcurrencyKey(roomName));
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}
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async function healthCheckAllProcesses() {
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const allStats = await stats.fetchAll();
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if (allStats.length > 0) {
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await Promise.all(allStats.map((stat) => healthCheckProcessId(stat.processId)));
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}
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}
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const _healthCheckByProcessId = {};
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function healthCheckProcessId(processId2) {
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if (_healthCheckByProcessId[processId2] !== void 0) {
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return _healthCheckByProcessId[processId2];
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}
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_healthCheckByProcessId[processId2] = new Promise(async (resolve, reject) => {
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import_Logger.logger.debug(`> Performing health-check against processId: '${processId2}'...`);
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try {
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const requestTime = Date.now();
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await (0, import_IPC.requestFromIPC)(
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presence,
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getProcessChannel(processId2),
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"healthcheck",
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[],
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import_Utils.REMOTE_ROOM_SHORT_TIMEOUT
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);
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import_Logger.logger.debug(`\u2705 Process '${processId2}' successfully responded (${Date.now() - requestTime}ms)`);
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resolve(true);
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} catch (e) {
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import_Logger.logger.debug(`\u274C Process '${processId2}' failed to respond. Cleaning it up.`);
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const isProcessExcluded = await stats.excludeProcess(processId2);
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if (isProcessExcluded && !import_DevMode.isDevMode) {
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await removeRoomsByProcessId(processId2);
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}
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resolve(false);
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} finally {
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delete _healthCheckByProcessId[processId2];
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}
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});
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return _healthCheckByProcessId[processId2];
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}
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async function removeRoomsByProcessId(processId2) {
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if (typeof driver.cleanup === "function") {
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await driver.cleanup(processId2);
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} else {
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const cachedRooms = await driver.find({ processId: processId2 }, { _id: 1 });
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-
import_Logger.logger.debug("
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import_Logger.logger.debug("> Removing stale rooms by processId:", processId2, `(${cachedRooms.length} rooms found)`);
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cachedRooms.forEach((room) => room.remove());
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}
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}
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@@ -506,6 +549,7 @@ function getProcessChannel(id = processId) {
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}
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// Annotate the CommonJS export names for ESM import in node:
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0 && (module.exports = {
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+
MatchMakerState,
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accept,
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cleanupStaleRooms,
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controller,
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@@ -521,6 +565,8 @@ function getProcessChannel(id = processId) {
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gracefullyShutdown,
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handleCreateRoom,
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hasHandler,
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healthCheckAllProcesses,
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healthCheckProcessId,
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isGracefullyShuttingDown,
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join,
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joinById,
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@@ -536,5 +582,6 @@ function getProcessChannel(id = processId) {
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reserveSeatFor,
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selectProcessIdToCreateRoom,
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setup,
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state,
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stats
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});
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package/build/MatchMaker.js.map
CHANGED
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@@ -1,7 +1,7 @@
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1
1
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{
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2
2
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"version": 3,
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3
3
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"sources": ["../src/MatchMaker.ts"],
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-
"sourcesContent": ["import { ErrorCode, Protocol } from './Protocol';\n\nimport { requestFromIPC, subscribeIPC } from './IPC';\n\nimport { Deferred, generateId, merge, REMOTE_ROOM_SHORT_TIMEOUT, retry } from './utils/Utils';\nimport { isDevMode, cacheRoomHistory, getPreviousProcessId, getRoomRestoreListKey, reloadFromCache } from './utils/DevMode';\n\nimport { RegisteredHandler } from './matchmaker/RegisteredHandler';\nimport { Room, RoomInternalState } from './Room';\n\nimport { LocalPresence } from './presence/LocalPresence';\nimport { Presence } from './presence/Presence';\n\nimport { debugAndPrintError, debugMatchMaking } from './Debug';\nimport { SeatReservationError } from './errors/SeatReservationError';\nimport { ServerError } from './errors/ServerError';\n\nimport { IRoomListingData, RoomListingData, LocalDriver, MatchMakerDriver } from './matchmaker/driver';\nimport controller from './matchmaker/controller';\nimport * as stats from \"./Stats\";\n\nimport { logger } from './Logger';\nimport { Client } from './Transport';\nimport { Type } from './utils/types';\nimport { getHostname } from \"./discovery\";\n\nexport { controller, stats, type MatchMakerDriver };\n\nexport type ClientOptions = any;\nexport type AuthOptions = { token?: string, request?: any };\nexport type SelectProcessIdCallback = (roomName: string, clientOptions: ClientOptions) => Promise<string>;\n\nexport interface SeatReservation {\n sessionId: string;\n room: RoomListingData;\n devMode?: boolean;\n}\n\nconst handlers: {[id: string]: RegisteredHandler} = {};\nconst rooms: {[roomId: string]: Room} = {};\n\nexport let publicAddress: string;\nexport let processId: string;\nexport let presence: Presence;\nexport let driver: MatchMakerDriver;\nexport let selectProcessIdToCreateRoom: SelectProcessIdCallback;\n\nexport let isGracefullyShuttingDown: boolean;\nexport let onReady: Deferred = new Deferred(); // onReady needs to be immediately available to @colyseus/auth integration.\n\n/**\n * @private\n */\nexport async function setup(\n _presence?: Presence,\n _driver?: MatchMakerDriver,\n _publicAddress?: string,\n _selectProcessIdToCreateRoom?: SelectProcessIdCallback,\n) {\n if (onReady === undefined) {\n //\n // for testing purposes only: onReady is turned into undefined on shutdown\n // (needs refactoring.)\n //\n onReady = new Deferred();\n }\n\n presence = _presence || new LocalPresence();\n\n driver = _driver || new LocalDriver();\n publicAddress = _publicAddress;\n\n stats.reset(false);\n\n // devMode: try to retrieve previous processId\n if (isDevMode) { processId = await getPreviousProcessId(await getHostname()); }\n\n // ensure processId is set\n if (!processId) { processId = generateId(); }\n\n isGracefullyShuttingDown = false;\n\n /**\n * Define default `assignRoomToProcessId` method.\n * By default, return the process with least amount of rooms created\n */\n selectProcessIdToCreateRoom = _selectProcessIdToCreateRoom || async function () {\n return (await stats.fetchAll())\n .sort((p1, p2) => p1.roomCount > p2.roomCount ? 1 : -1)[0]?.processId || processId;\n };\n\n onReady.resolve();\n}\n\n/**\n * - Accept receiving remote room creation requests\n * - Check for leftover/invalid processId's on startup\n * @private\n */\nexport async function accept() {\n await onReady; // make sure \"processId\" is available\n\n /**\n * Process-level subscription\n * - handle remote process healthcheck\n * - handle remote room creation\n */\n await subscribeIPC(presence, processId, getProcessChannel(), (method, args) => {\n if (method === 'healthcheck') {\n // health check for this processId\n return true;\n\n } else {\n // handle room creation\n return handleCreateRoom.apply(undefined, args);\n }\n });\n\n /**\n * Check for leftover/invalid processId's on startup\n */\n const previousStats = await stats.fetchAll();\n if (previousStats.length > 0) {\n logger.debug(`${previousStats.length} previous processId(s) found, health-checking...`);\n await Promise.all(previousStats.map(async (stat) => {\n try {\n await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(stat.processId),\n 'healthcheck',\n [],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n // process succeeded to respond - nothing to do\n } catch (e) {\n // process failed to respond - remove it from stats\n logger.debug(`process ${stat.processId} failed to respond. excluding from stats`);\n const isProcessExcluded = await stats.excludeProcess(stat.processId);\n\n // clean-up possibly stale room ids\n if (isProcessExcluded && !isDevMode) {\n await removeRoomsByProcessId(stat.processId);\n }\n }\n }));\n }\n\n await stats.persist();\n\n if (isDevMode) {\n await reloadFromCache();\n }\n}\n\n/**\n * Join or create into a room and return seat reservation\n */\nexport async function joinOrCreate(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n let room = await findOneRoomAvailable(roomName, clientOptions);\n\n //\n // TODO [?]\n // should we expose the \"creator\" auth data of the room during `onCreate()`?\n // it would be useful, though it could be accessed via `onJoin()` for now.\n //\n\n if (!room) {\n room = await createRoom(roomName, clientOptions);\n }\n\n return await reserveSeatFor(room, clientOptions, authData);\n }, 5, [SeatReservationError]);\n}\n\n/**\n * Create a room and return seat reservation\n */\nexport async function create(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await createRoom(roomName, clientOptions);\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Join a room and return seat reservation\n */\nexport async function join(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await findOneRoomAvailable(roomName, clientOptions);\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_CRITERIA, `no rooms found with provided criteria`);\n }\n\n return reserveSeatFor(room, clientOptions, authData);\n });\n}\n\n/**\n * Join a room by id and return seat reservation\n */\nexport async function reconnect(roomId: string, clientOptions: ClientOptions = {}) {\n const room = await driver.findOne({ roomId });\n if (!room) {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C room \"${roomId}\" has been disposed. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" has been disposed.`);\n }\n\n // check for reconnection\n const reconnectionToken = clientOptions.reconnectionToken;\n if (!reconnectionToken) { throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `'reconnectionToken' must be provided for reconnection.`); }\n\n\n // respond to re-connection!\n const sessionId = await remoteRoomCall(room.roomId, 'checkReconnectionToken', [reconnectionToken]);\n if (sessionId) {\n return { room, sessionId };\n\n } else {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C reconnection token invalid or expired. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n throw new ServerError(ErrorCode.MATCHMAKE_EXPIRED, `reconnection token invalid or expired.`);\n }\n}\n\n/**\n * Join a room by id and return client seat reservation. An exception is thrown if a room is not found for roomId.\n *\n * @param roomId - The Id of the specific room instance.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`)\n * @param authOptions - Optional authentication token\n *\n * @returns Promise<SeatReservation> - A promise which contains `sessionId` and `RoomListingData`.\n */\nexport async function joinById(roomId: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const room = await driver.findOne({ roomId });\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" not found`);\n\n } else if (room.locked) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" is locked`);\n }\n\n const authData = await callOnAuth(room.name, authOptions);\n\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Perform a query for all cached rooms\n */\nexport async function query(conditions: Partial<IRoomListingData> = {}) {\n return await driver.find(conditions);\n}\n\n/**\n * Find for a public and unlocked room available.\n *\n * @param roomName - The Id of the specific room.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`).\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function findOneRoomAvailable(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n return await awaitRoomAvailable(roomName, async () => {\n const handler = getHandler(roomName);\n\n const roomQuery = driver.findOne({\n locked: false,\n name: roomName,\n private: false,\n ...handler.getFilterOptions(clientOptions),\n });\n\n if (handler.sortOptions) {\n roomQuery.sort(handler.sortOptions);\n }\n\n return await roomQuery;\n });\n}\n\n/**\n * Call a method or return a property on a remote room.\n *\n * @param roomId - The Id of the specific room instance.\n * @param method - Method or attribute to call or retrive.\n * @param args - Array of arguments for the method\n *\n * @returns Promise<any> - Returned value from the called or retrieved method/attribute.\n */\nexport async function remoteRoomCall<R= any>(\n roomId: string,\n method: string,\n args?: any[],\n rejectionTimeout = REMOTE_ROOM_SHORT_TIMEOUT,\n): Promise<R> {\n const room = rooms[roomId];\n\n if (!room) {\n try {\n return await requestFromIPC<R>(presence, getRoomChannel(roomId), method, args, rejectionTimeout);\n\n } catch (e) {\n const request = `${method}${args && ' with args ' + JSON.stringify(args) || ''}`;\n throw new ServerError(\n ErrorCode.MATCHMAKE_UNHANDLED,\n `remote room (${roomId}) timed out, requesting \"${request}\". (${rejectionTimeout}ms exceeded)`,\n );\n }\n\n } else {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : (await room[method].apply(room, args && JSON.parse(JSON.stringify(args))));\n }\n}\n\nexport function defineRoomType<T extends Type<Room>>(\n roomName: string,\n klass: T,\n defaultOptions?: Parameters<NonNullable<InstanceType<T>['onCreate']>>[0],\n) {\n const registeredHandler = new RegisteredHandler(klass, defaultOptions);\n\n handlers[roomName] = registeredHandler;\n\n if (klass.prototype['onAuth'] !== Room.prototype['onAuth']) {\n // TODO: soft-deprecate instance level `onAuth` on 0.16\n // logger.warn(\"DEPRECATION WARNING: onAuth() at the instance level will be deprecated soon. Please use static onAuth() instead.\");\n\n if (klass['onAuth'] !== Room['onAuth']) {\n logger.info(`\u274C \"${roomName}\"'s onAuth() defined at the instance level will be ignored.`);\n }\n }\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n\n return registeredHandler;\n}\n\nexport function removeRoomType(roomName: string) {\n delete handlers[roomName];\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n}\n\n// TODO: legacy; remove me on 1.0\nexport function hasHandler(roomName: string) {\n logger.warn(\"hasHandler() is deprecated. Use getHandler() instead.\");\n return handlers[roomName] !== undefined;\n}\n\nexport function getHandler(roomName: string) {\n const handler = handlers[roomName];\n\n if (!handler) {\n throw new ServerError(ErrorCode.MATCHMAKE_NO_HANDLER, `provided room name \"${roomName}\" not defined`);\n }\n\n return handler;\n}\n\nexport function getRoomClass(roomName: string): Type<Room> {\n return handlers[roomName]?.klass;\n}\n\n\n/**\n * Creates a new room.\n *\n * @param roomName - The identifier you defined on `gameServer.define()`\n * @param clientOptions - Options for `onCreate`\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function createRoom(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n const selectedProcessId = (selectProcessIdToCreateRoom !== undefined)\n ? await selectProcessIdToCreateRoom(roomName, clientOptions)\n : processId;\n\n let room: RoomListingData;\n if (selectedProcessId === undefined) {\n throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `no processId available to create room ${roomName}`);\n\n } else if (selectedProcessId === processId) {\n // create the room on this process!\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // ask other process to create the room!\n try {\n room = await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(selectedProcessId),\n undefined,\n [roomName, clientOptions],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n } catch (e) {\n if (e.message === \"ipc_timeout\") {\n debugAndPrintError(`${e.message}: create room request timed out for ${roomName} on processId ${selectedProcessId}.`);\n\n //\n // clean-up possibly stale process from redis.\n // when a process disconnects ungracefully, it may leave its previous processId under \"roomcount\"\n // if the process is still alive, it will re-add itself shortly after the load-balancer selects it again.\n //\n await stats.excludeProcess(selectedProcessId);\n\n // if other process failed to respond, create the room on this process\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // re-throw intentional exception thrown during remote onCreate()\n throw e;\n }\n }\n }\n\n if (isDevMode) {\n presence.hset(getRoomRestoreListKey(), room.roomId, JSON.stringify({\n \"clientOptions\": clientOptions,\n \"roomName\": roomName,\n \"processId\": processId\n }));\n }\n\n return room;\n}\n\nexport async function handleCreateRoom(roomName: string, clientOptions: ClientOptions, restoringRoomId?: string): Promise<RoomListingData> {\n const handler = getHandler(roomName);\n const room = new handler.klass();\n\n // set room public attributes\n if (restoringRoomId && isDevMode) {\n room.roomId = restoringRoomId;\n\n } else {\n room.roomId = generateId();\n }\n\n room.roomName = roomName;\n room.presence = presence;\n\n const additionalListingData: any = handler.getFilterOptions(clientOptions);\n\n // assign public host\n if (publicAddress) {\n additionalListingData.publicAddress = publicAddress;\n }\n\n // create a RoomCache reference.\n room.listing = driver.createInstance({\n name: roomName,\n processId,\n ...additionalListingData\n });\n\n if (room.onCreate) {\n try {\n await room.onCreate(merge({}, clientOptions, handler.options));\n\n } catch (e) {\n debugAndPrintError(e);\n throw new ServerError(\n e.code || ErrorCode.MATCHMAKE_UNHANDLED,\n e.message,\n );\n }\n }\n\n room['_internalState'] = RoomInternalState.CREATED;\n\n room.listing.roomId = room.roomId;\n room.listing.maxClients = room.maxClients;\n\n // imediatelly ask client to join the room\n debugMatchMaking('spawning \\'%s\\', roomId: %s, processId: %s', roomName, room.roomId, processId);\n\n // increment amount of rooms this process is handling\n stats.local.roomCount++;\n stats.persist();\n\n room._events.on('lock', lockRoom.bind(this, room));\n room._events.on('unlock', unlockRoom.bind(this, room));\n room._events.on('join', onClientJoinRoom.bind(this, room));\n room._events.on('leave', onClientLeaveRoom.bind(this, room));\n room._events.on('visibility-change', onVisibilityChange.bind(this, room));\n room._events.once('dispose', disposeRoom.bind(this, roomName, room));\n\n // when disconnect()'ing, keep only join/leave events for stat counting\n room._events.once('disconnect', () => {\n room._events.removeAllListeners('lock');\n room._events.removeAllListeners('unlock');\n room._events.removeAllListeners('visibility-change');\n room._events.removeAllListeners('dispose');\n });\n\n // room always start unlocked\n await createRoomReferences(room, true);\n await room.listing.save();\n\n handler.emit('create', room);\n\n return room.listing;\n}\n\nexport function getRoomById(roomId: string) {\n return rooms[roomId];\n}\n\n/**\n * Disconnects every client on every room in the current process.\n */\nexport function disconnectAll(closeCode?: number) {\n const promises: Array<Promise<any>> = [];\n\n for (const roomId in rooms) {\n if (!rooms.hasOwnProperty(roomId)) {\n continue;\n }\n\n const room = rooms[roomId];\n\n // prevent touching stats when process is shutting down\n room._events.removeAllListeners(\"leave\");\n\n promises.push(room.disconnect(closeCode));\n }\n\n return promises;\n}\n\nexport async function gracefullyShutdown(): Promise<any> {\n if (isGracefullyShuttingDown) {\n return Promise.reject('already_shutting_down');\n }\n\n isGracefullyShuttingDown = true;\n onReady = undefined;\n\n debugMatchMaking(`${processId} is shutting down!`);\n\n if (isDevMode) {\n await cacheRoomHistory(rooms);\n }\n\n // remove processId from room count key\n await stats.excludeProcess(processId);\n\n // remove cached rooms of this process\n await removeRoomsByProcessId(processId);\n\n // unsubscribe from process id channel\n presence.unsubscribe(getProcessChannel());\n\n return Promise.all(disconnectAll(\n (isDevMode)\n ? Protocol.WS_CLOSE_DEVMODE_RESTART\n : undefined\n ));\n}\n\n/**\n * Reserve a seat for a client in a room\n */\nexport async function reserveSeatFor(room: RoomListingData, options: ClientOptions, authData?: any) {\n const sessionId: string = generateId();\n\n debugMatchMaking(\n 'reserving seat. sessionId: \\'%s\\', roomId: \\'%s\\', processId: \\'%s\\'',\n sessionId, room.roomId, processId,\n );\n\n let successfulSeatReservation: boolean;\n\n try {\n successfulSeatReservation = await remoteRoomCall(room.roomId, '_reserveSeat', [sessionId, options, authData]);\n\n } catch (e) {\n debugMatchMaking(e);\n throw e;\n }\n\n if (!successfulSeatReservation) {\n throw new SeatReservationError(`${room.roomId} is already full.`);\n }\n\n const response: SeatReservation = { room, sessionId };\n\n if (isDevMode) {\n response.devMode = isDevMode;\n }\n\n return response;\n}\n\nfunction callOnAuth(roomName: string, authOptions?: AuthOptions) {\n const roomClass = getRoomClass(roomName);\n return (roomClass && roomClass['onAuth'] && roomClass['onAuth'] !== Room['onAuth'])\n ? roomClass['onAuth'](authOptions.token, authOptions.request)\n : undefined;\n}\n\nexport async function cleanupStaleRooms(roomName: string) {\n // remove connecting counts\n await presence.del(getHandlerConcurrencyKey(roomName));\n}\n\nasync function removeRoomsByProcessId(processId: string) {\n //\n // clean-up possibly stale room ids\n // (ungraceful shutdowns using Redis can result on stale room ids still on memory.)\n //\n if (typeof(driver.cleanup) === \"function\") {\n await driver.cleanup(processId);\n\n } else {\n //\n // TODO: remove this block on 1.0.\n //\n // driver.cleanup() has been added mid-way through 0.15\n // some users may still be using older versions of the driver.\n //\n const cachedRooms = await driver.find({ processId }, { _id: 1 });\n logger.debug(\"removing stale rooms by processId:\", processId, `(${cachedRooms.length} rooms found)`);\n cachedRooms.forEach((room) => room.remove());\n }\n}\n\nasync function createRoomReferences(room: Room, init: boolean = false): Promise<boolean> {\n rooms[room.roomId] = room;\n\n if (init) {\n await subscribeIPC(\n presence,\n processId,\n getRoomChannel(room.roomId),\n (method, args) => {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : room[method].apply(room, args);\n },\n );\n }\n\n return true;\n}\n\nasync function awaitRoomAvailable(roomToJoin: string, callback: Function): Promise<RoomListingData> {\n return new Promise(async (resolve, reject) => {\n const concurrencyKey = getHandlerConcurrencyKey(roomToJoin);\n const concurrency = await presence.incr(concurrencyKey) - 1;\n\n //\n // avoid having too long timeout if 10+ clients ask to join at the same time\n //\n // TODO: we need a better solution here. either a lock or queue system should be implemented instead.\n // https://github.com/colyseus/colyseus/issues/466\n //\n const concurrencyTimeout = Math.min(concurrency * 100, 500);\n\n if (concurrency > 0) {\n debugMatchMaking(\n 'receiving %d concurrent requests for joining \\'%s\\' (waiting %d ms)',\n concurrency, roomToJoin, concurrencyTimeout,\n );\n }\n\n setTimeout(async () => {\n try {\n const result = await callback();\n resolve(result);\n\n } catch (e) {\n reject(e);\n\n } finally {\n await presence.decr(concurrencyKey);\n }\n }, concurrencyTimeout);\n });\n}\n\nfunction onClientJoinRoom(room: Room, client: Client) {\n // increment local CCU\n stats.local.ccu++;\n stats.persist();\n\n handlers[room.roomName].emit('join', room, client);\n}\n\nfunction onClientLeaveRoom(room: Room, client: Client, willDispose: boolean) {\n // decrement local CCU\n stats.local.ccu--;\n stats.persist();\n\n handlers[room.roomName].emit('leave', room, client, willDispose);\n}\n\nfunction lockRoom(room: Room): void {\n // emit public event on registered handler\n handlers[room.roomName].emit('lock', room);\n}\n\nasync function unlockRoom(room: Room) {\n if (await createRoomReferences(room)) {\n // emit public event on registered handler\n handlers[room.roomName].emit('unlock', room);\n }\n}\n\nfunction onVisibilityChange(room: Room, isInvisible: boolean): void {\n handlers[room.roomName].emit('visibility-change', room, isInvisible);\n}\n\nasync function disposeRoom(roomName: string, room: Room) {\n debugMatchMaking('disposing \\'%s\\' (%s) on processId \\'%s\\' (graceful shutdown: %s)', roomName, room.roomId, processId, isGracefullyShuttingDown);\n\n // decrease amount of rooms this process is handling\n if (!isGracefullyShuttingDown) {\n stats.local.roomCount--;\n stats.persist();\n\n // remove from devMode restore list\n if (isDevMode) {\n await presence.hdel(getRoomRestoreListKey(), room.roomId);\n }\n }\n\n // emit disposal on registered session handler\n handlers[roomName].emit('dispose', room);\n\n // remove concurrency key\n presence.del(getHandlerConcurrencyKey(roomName));\n\n // unsubscribe from remote connections\n presence.unsubscribe(getRoomChannel(room.roomId));\n\n // remove actual room reference\n delete rooms[room.roomId];\n}\n\n//\n// Presence keys\n//\nfunction getRoomChannel(roomId: string) {\n return `$${roomId}`;\n}\n\nfunction getHandlerConcurrencyKey(name: string) {\n return `c:${name}`;\n}\n\nfunction getProcessChannel(id: string = processId) {\n return `p:${id}`;\n}\n"],
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5
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6
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-
"names": ["controller", "processId"]
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4
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+
"sourcesContent": ["import { ErrorCode, Protocol } from './Protocol';\n\nimport { requestFromIPC, subscribeIPC } from './IPC';\n\nimport { Deferred, generateId, merge, REMOTE_ROOM_SHORT_TIMEOUT, retry } from './utils/Utils';\nimport { isDevMode, cacheRoomHistory, getPreviousProcessId, getRoomRestoreListKey, reloadFromCache } from './utils/DevMode';\n\nimport { RegisteredHandler } from './matchmaker/RegisteredHandler';\nimport { Room, RoomInternalState } from './Room';\n\nimport { LocalPresence } from './presence/LocalPresence';\nimport { Presence } from './presence/Presence';\n\nimport { debugAndPrintError, debugMatchMaking } from './Debug';\nimport { SeatReservationError } from './errors/SeatReservationError';\nimport { ServerError } from './errors/ServerError';\n\nimport { IRoomListingData, RoomListingData, LocalDriver, MatchMakerDriver } from './matchmaker/driver';\nimport controller from './matchmaker/controller';\nimport * as stats from \"./Stats\";\n\nimport { logger } from './Logger';\nimport { Client } from './Transport';\nimport { Type } from './utils/types';\nimport { getHostname } from \"./discovery\";\n\nexport { controller, stats, type MatchMakerDriver };\n\nexport type ClientOptions = any;\nexport type AuthOptions = { token?: string, request?: any };\nexport type SelectProcessIdCallback = (roomName: string, clientOptions: ClientOptions) => Promise<string>;\n\nexport interface SeatReservation {\n sessionId: string;\n room: RoomListingData;\n devMode?: boolean;\n}\n\nconst handlers: {[id: string]: RegisteredHandler} = {};\nconst rooms: {[roomId: string]: Room} = {};\n\nexport let publicAddress: string;\nexport let processId: string;\nexport let presence: Presence;\nexport let driver: MatchMakerDriver;\nexport let selectProcessIdToCreateRoom: SelectProcessIdCallback;\n\nexport let isGracefullyShuttingDown: boolean; // TODO: remove me on 1.0, use 'state' instead\nexport let onReady: Deferred = new Deferred(); // onReady needs to be immediately available to @colyseus/auth integration.\n\nexport enum MatchMakerState {\n INITIALIZING,\n READY,\n SHUTTING_DOWN\n}\n\n/**\n * Internal MatchMaker state\n */\nexport let state: MatchMakerState;\n\n/**\n * @private\n */\nexport async function setup(\n _presence?: Presence,\n _driver?: MatchMakerDriver,\n _publicAddress?: string,\n _selectProcessIdToCreateRoom?: SelectProcessIdCallback,\n) {\n if (onReady === undefined) {\n //\n // for testing purposes only: onReady is turned into undefined on shutdown\n // (needs refactoring.)\n //\n onReady = new Deferred();\n }\n\n isGracefullyShuttingDown = false;\n state = MatchMakerState.INITIALIZING;\n\n presence = _presence || new LocalPresence();\n\n driver = _driver || new LocalDriver();\n publicAddress = _publicAddress;\n\n stats.reset(false);\n\n // devMode: try to retrieve previous processId\n if (isDevMode) { processId = await getPreviousProcessId(await getHostname()); }\n\n // ensure processId is set\n if (!processId) { processId = generateId(); }\n\n /**\n * Define default `assignRoomToProcessId` method.\n * By default, return the process with least amount of rooms created\n */\n selectProcessIdToCreateRoom = _selectProcessIdToCreateRoom || async function () {\n return (await stats.fetchAll())\n .sort((p1, p2) => p1.roomCount > p2.roomCount ? 1 : -1)[0]?.processId || processId;\n };\n\n onReady.resolve();\n}\n\n/**\n * - Accept receiving remote room creation requests\n * - Check for leftover/invalid processId's on startup\n * @private\n */\nexport async function accept() {\n await onReady; // make sure \"processId\" is available\n\n /**\n * Process-level subscription\n * - handle remote process healthcheck\n * - handle remote room creation\n */\n await subscribeIPC(presence, processId, getProcessChannel(), (method, args) => {\n if (method === 'healthcheck') {\n // health check for this processId\n return true;\n\n } else {\n // handle room creation\n return handleCreateRoom.apply(undefined, args);\n }\n });\n\n /**\n * Check for leftover/invalid processId's on startup\n */\n await healthCheckAllProcesses();\n\n state = MatchMakerState.READY;\n\n await stats.persist();\n\n if (isDevMode) {\n await reloadFromCache();\n }\n}\n\n/**\n * Join or create into a room and return seat reservation\n */\nexport async function joinOrCreate(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n let room = await findOneRoomAvailable(roomName, clientOptions);\n\n //\n // TODO [?]\n // should we expose the \"creator\" auth data of the room during `onCreate()`?\n // it would be useful, though it could be accessed via `onJoin()` for now.\n //\n\n if (!room) {\n room = await createRoom(roomName, clientOptions);\n }\n\n return await reserveSeatFor(room, clientOptions, authData);\n }, 5, [SeatReservationError]);\n}\n\n/**\n * Create a room and return seat reservation\n */\nexport async function create(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await createRoom(roomName, clientOptions);\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Join a room and return seat reservation\n */\nexport async function join(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await findOneRoomAvailable(roomName, clientOptions);\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_CRITERIA, `no rooms found with provided criteria`);\n }\n\n return reserveSeatFor(room, clientOptions, authData);\n });\n}\n\n/**\n * Join a room by id and return seat reservation\n */\nexport async function reconnect(roomId: string, clientOptions: ClientOptions = {}) {\n const room = await driver.findOne({ roomId });\n if (!room) {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C room \"${roomId}\" has been disposed. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" has been disposed.`);\n }\n\n // check for reconnection\n const reconnectionToken = clientOptions.reconnectionToken;\n if (!reconnectionToken) { throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `'reconnectionToken' must be provided for reconnection.`); }\n\n\n // respond to re-connection!\n const sessionId = await remoteRoomCall(room.roomId, 'checkReconnectionToken', [reconnectionToken]);\n if (sessionId) {\n return { room, sessionId };\n\n } else {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C reconnection token invalid or expired. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n throw new ServerError(ErrorCode.MATCHMAKE_EXPIRED, `reconnection token invalid or expired.`);\n }\n}\n\n/**\n * Join a room by id and return client seat reservation. An exception is thrown if a room is not found for roomId.\n *\n * @param roomId - The Id of the specific room instance.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`)\n * @param authOptions - Optional authentication token\n *\n * @returns Promise<SeatReservation> - A promise which contains `sessionId` and `RoomListingData`.\n */\nexport async function joinById(roomId: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const room = await driver.findOne({ roomId });\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" not found`);\n\n } else if (room.locked) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" is locked`);\n }\n\n const authData = await callOnAuth(room.name, authOptions);\n\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Perform a query for all cached rooms\n */\nexport async function query(conditions: Partial<IRoomListingData> = {}) {\n return await driver.find(conditions);\n}\n\n/**\n * Find for a public and unlocked room available.\n *\n * @param roomName - The Id of the specific room.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`).\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function findOneRoomAvailable(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n return await awaitRoomAvailable(roomName, async () => {\n const handler = getHandler(roomName);\n\n const roomQuery = driver.findOne({\n locked: false,\n name: roomName,\n private: false,\n ...handler.getFilterOptions(clientOptions),\n });\n\n if (handler.sortOptions) {\n roomQuery.sort(handler.sortOptions);\n }\n\n return await roomQuery;\n });\n}\n\n/**\n * Call a method or return a property on a remote room.\n *\n * @param roomId - The Id of the specific room instance.\n * @param method - Method or attribute to call or retrive.\n * @param args - Array of arguments for the method\n *\n * @returns Promise<any> - Returned value from the called or retrieved method/attribute.\n */\nexport async function remoteRoomCall<R= any>(\n roomId: string,\n method: string,\n args?: any[],\n rejectionTimeout = REMOTE_ROOM_SHORT_TIMEOUT,\n): Promise<R> {\n const room = rooms[roomId];\n\n if (!room) {\n try {\n return await requestFromIPC<R>(presence, getRoomChannel(roomId), method, args, rejectionTimeout);\n\n } catch (e) {\n\n //\n // the room cache from an unavailable process might've been used here.\n // perform a health-check on the process before proceeding.\n // (this is a broken state when a process wasn't gracefully shut down)\n //\n if (method === '_reserveSeat' && e.message === \"ipc_timeout\") {\n throw e;\n }\n\n // TODO: for 1.0, consider always throwing previous error directly.\n\n const request = `${method}${args && ' with args ' + JSON.stringify(args) || ''}`;\n throw new ServerError(\n ErrorCode.MATCHMAKE_UNHANDLED,\n `remote room (${roomId}) timed out, requesting \"${request}\". (${rejectionTimeout}ms exceeded)`,\n );\n }\n\n } else {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : (await room[method].apply(room, args && JSON.parse(JSON.stringify(args))));\n }\n}\n\nexport function defineRoomType<T extends Type<Room>>(\n roomName: string,\n klass: T,\n defaultOptions?: Parameters<NonNullable<InstanceType<T>['onCreate']>>[0],\n) {\n const registeredHandler = new RegisteredHandler(klass, defaultOptions);\n\n handlers[roomName] = registeredHandler;\n\n if (klass.prototype['onAuth'] !== Room.prototype['onAuth']) {\n // TODO: soft-deprecate instance level `onAuth` on 0.16\n // logger.warn(\"DEPRECATION WARNING: onAuth() at the instance level will be deprecated soon. Please use static onAuth() instead.\");\n\n if (klass['onAuth'] !== Room['onAuth']) {\n logger.info(`\u274C \"${roomName}\"'s onAuth() defined at the instance level will be ignored.`);\n }\n }\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n\n return registeredHandler;\n}\n\nexport function removeRoomType(roomName: string) {\n delete handlers[roomName];\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n}\n\n// TODO: legacy; remove me on 1.0\nexport function hasHandler(roomName: string) {\n logger.warn(\"hasHandler() is deprecated. Use getHandler() instead.\");\n return handlers[roomName] !== undefined;\n}\n\nexport function getHandler(roomName: string) {\n const handler = handlers[roomName];\n\n if (!handler) {\n throw new ServerError(ErrorCode.MATCHMAKE_NO_HANDLER, `provided room name \"${roomName}\" not defined`);\n }\n\n return handler;\n}\n\nexport function getRoomClass(roomName: string): Type<Room> {\n return handlers[roomName]?.klass;\n}\n\n\n/**\n * Creates a new room.\n *\n * @param roomName - The identifier you defined on `gameServer.define()`\n * @param clientOptions - Options for `onCreate`\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function createRoom(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n //\n // - select a process to create the room\n // - use local processId if MatchMaker is not ready yet\n //\n const selectedProcessId = (state === MatchMakerState.READY)\n ? await selectProcessIdToCreateRoom(roomName, clientOptions)\n : processId;\n\n let room: RoomListingData;\n if (selectedProcessId === undefined) {\n throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `no processId available to create room ${roomName}`);\n\n } else if (selectedProcessId === processId) {\n // create the room on this process!\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // ask other process to create the room!\n try {\n room = await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(selectedProcessId),\n undefined,\n [roomName, clientOptions],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n } catch (e) {\n if (e.message === \"ipc_timeout\") {\n debugAndPrintError(`${e.message}: create room request timed out for ${roomName} on processId ${selectedProcessId}.`);\n\n //\n // clean-up possibly stale process from redis.\n // when a process disconnects ungracefully, it may leave its previous processId under \"roomcount\"\n // if the process is still alive, it will re-add itself shortly after the load-balancer selects it again.\n //\n await stats.excludeProcess(selectedProcessId);\n\n // if other process failed to respond, create the room on this process\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // re-throw intentional exception thrown during remote onCreate()\n throw e;\n }\n }\n }\n\n if (isDevMode) {\n presence.hset(getRoomRestoreListKey(), room.roomId, JSON.stringify({\n \"clientOptions\": clientOptions,\n \"roomName\": roomName,\n \"processId\": processId\n }));\n }\n\n return room;\n}\n\nexport async function handleCreateRoom(roomName: string, clientOptions: ClientOptions, restoringRoomId?: string): Promise<RoomListingData> {\n const handler = getHandler(roomName);\n const room = new handler.klass();\n\n // set room public attributes\n if (restoringRoomId && isDevMode) {\n room.roomId = restoringRoomId;\n\n } else {\n room.roomId = generateId();\n }\n\n room.roomName = roomName;\n room.presence = presence;\n\n const additionalListingData: any = handler.getFilterOptions(clientOptions);\n\n // assign public host\n if (publicAddress) {\n additionalListingData.publicAddress = publicAddress;\n }\n\n // create a RoomCache reference.\n room.listing = driver.createInstance({\n name: roomName,\n processId,\n ...additionalListingData\n });\n\n if (room.onCreate) {\n try {\n await room.onCreate(merge({}, clientOptions, handler.options));\n\n } catch (e) {\n debugAndPrintError(e);\n throw new ServerError(\n e.code || ErrorCode.MATCHMAKE_UNHANDLED,\n e.message,\n );\n }\n }\n\n room['_internalState'] = RoomInternalState.CREATED;\n\n room.listing.roomId = room.roomId;\n room.listing.maxClients = room.maxClients;\n\n // imediatelly ask client to join the room\n debugMatchMaking('spawning \\'%s\\', roomId: %s, processId: %s', roomName, room.roomId, processId);\n\n // increment amount of rooms this process is handling\n stats.local.roomCount++;\n stats.persist();\n\n room._events.on('lock', lockRoom.bind(this, room));\n room._events.on('unlock', unlockRoom.bind(this, room));\n room._events.on('join', onClientJoinRoom.bind(this, room));\n room._events.on('leave', onClientLeaveRoom.bind(this, room));\n room._events.on('visibility-change', onVisibilityChange.bind(this, room));\n room._events.once('dispose', disposeRoom.bind(this, roomName, room));\n\n // when disconnect()'ing, keep only join/leave events for stat counting\n room._events.once('disconnect', () => {\n room._events.removeAllListeners('lock');\n room._events.removeAllListeners('unlock');\n room._events.removeAllListeners('visibility-change');\n room._events.removeAllListeners('dispose');\n });\n\n // room always start unlocked\n await createRoomReferences(room, true);\n await room.listing.save();\n\n handler.emit('create', room);\n\n return room.listing;\n}\n\nexport function getRoomById(roomId: string) {\n return rooms[roomId];\n}\n\n/**\n * Disconnects every client on every room in the current process.\n */\nexport function disconnectAll(closeCode?: number) {\n const promises: Array<Promise<any>> = [];\n\n for (const roomId in rooms) {\n if (!rooms.hasOwnProperty(roomId)) {\n continue;\n }\n\n const room = rooms[roomId];\n\n // prevent touching stats when process is shutting down\n room._events.removeAllListeners(\"leave\");\n\n promises.push(room.disconnect(closeCode));\n }\n\n return promises;\n}\n\nexport async function gracefullyShutdown(): Promise<any> {\n if (isGracefullyShuttingDown) {\n return Promise.reject('already_shutting_down');\n }\n\n isGracefullyShuttingDown = true;\n state = MatchMakerState.SHUTTING_DOWN;\n\n onReady = undefined;\n\n debugMatchMaking(`${processId} is shutting down!`);\n\n if (isDevMode) {\n await cacheRoomHistory(rooms);\n }\n\n // remove processId from room count key\n await stats.excludeProcess(processId);\n\n // remove cached rooms of this process\n await removeRoomsByProcessId(processId);\n\n // unsubscribe from process id channel\n presence.unsubscribe(getProcessChannel());\n\n return Promise.all(disconnectAll(\n (isDevMode)\n ? Protocol.WS_CLOSE_DEVMODE_RESTART\n : undefined\n ));\n}\n\n/**\n * Reserve a seat for a client in a room\n */\nexport async function reserveSeatFor(room: RoomListingData, options: ClientOptions, authData?: any) {\n const sessionId: string = generateId();\n\n debugMatchMaking(\n 'reserving seat. sessionId: \\'%s\\', roomId: \\'%s\\', processId: \\'%s\\'',\n sessionId, room.roomId, processId,\n );\n\n let successfulSeatReservation: boolean;\n\n try {\n successfulSeatReservation = await remoteRoomCall(\n room.roomId,\n '_reserveSeat',\n [sessionId, options, authData],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n } catch (e) {\n debugMatchMaking(e);\n\n //\n // the room cache from an unavailable process might've been used here.\n // (this is a broken state when a process wasn't gracefully shut down)\n // perform a health-check on the process before proceeding.\n //\n if (e.message === \"ipc_timeout\" && !(await healthCheckProcessId(room.processId))) {\n throw new SeatReservationError(`process ${room.processId} is not available.`);\n\n } else {\n successfulSeatReservation = false;\n }\n }\n\n if (!successfulSeatReservation) {\n throw new SeatReservationError(`${room.roomId} is already full.`);\n }\n\n const response: SeatReservation = { room, sessionId };\n\n if (isDevMode) {\n response.devMode = isDevMode;\n }\n\n return response;\n}\n\nfunction callOnAuth(roomName: string, authOptions?: AuthOptions) {\n const roomClass = getRoomClass(roomName);\n return (roomClass && roomClass['onAuth'] && roomClass['onAuth'] !== Room['onAuth'])\n ? roomClass['onAuth'](authOptions.token, authOptions.request)\n : undefined;\n}\n\nexport async function cleanupStaleRooms(roomName: string) {\n // remove connecting counts\n await presence.del(getHandlerConcurrencyKey(roomName));\n}\n\n/**\n * Perform health check on all processes\n */\nexport async function healthCheckAllProcesses() {\n const allStats = await stats.fetchAll();\n if (allStats.length > 0) {\n await Promise.all(allStats.map((stat) => healthCheckProcessId(stat.processId)));\n }\n}\n\n/**\n * Perform health check on a remote process\n * @param processId\n */\nconst _healthCheckByProcessId: { [processId: string]: Promise<any> } = {};\nexport function healthCheckProcessId(processId: string) {\n //\n // re-use the same promise if health-check is already in progress\n // (may occur when _reserveSeat() fails multiple times for the same 'processId')\n //\n if (_healthCheckByProcessId[processId] !== undefined) {\n return _healthCheckByProcessId[processId];\n }\n\n _healthCheckByProcessId[processId] = new Promise<boolean>(async (resolve, reject) => {\n logger.debug(`> Performing health-check against processId: '${processId}'...`);\n\n try {\n const requestTime = Date.now();\n\n await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(processId),\n 'healthcheck',\n [],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n logger.debug(`\u2705 Process '${processId}' successfully responded (${Date.now() - requestTime}ms)`);\n\n // succeeded to respond\n resolve(true)\n\n } catch (e) {\n // process failed to respond - remove it from stats\n logger.debug(`\u274C Process '${processId}' failed to respond. Cleaning it up.`);\n const isProcessExcluded = await stats.excludeProcess(processId);\n\n // clean-up possibly stale room ids\n if (isProcessExcluded && !isDevMode) {\n await removeRoomsByProcessId(processId);\n }\n\n resolve(false);\n } finally {\n delete _healthCheckByProcessId[processId];\n }\n });\n\n return _healthCheckByProcessId[processId];\n}\n\n/**\n * Remove cached rooms by processId\n * @param processId\n */\nasync function removeRoomsByProcessId(processId: string) {\n //\n // clean-up possibly stale room ids\n // (ungraceful shutdowns using Redis can result on stale room ids still on memory.)\n //\n if (typeof(driver.cleanup) === \"function\") {\n await driver.cleanup(processId);\n\n } else {\n //\n // TODO: remove this block on 1.0.\n //\n // driver.cleanup() has been added mid-way through 0.15\n // some users may still be using older versions of the driver.\n //\n const cachedRooms = await driver.find({ processId }, { _id: 1 });\n logger.debug(\"> Removing stale rooms by processId:\", processId, `(${cachedRooms.length} rooms found)`);\n cachedRooms.forEach((room) => room.remove());\n }\n}\n\nasync function createRoomReferences(room: Room, init: boolean = false): Promise<boolean> {\n rooms[room.roomId] = room;\n\n if (init) {\n await subscribeIPC(\n presence,\n processId,\n getRoomChannel(room.roomId),\n (method, args) => {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : room[method].apply(room, args);\n },\n );\n }\n\n return true;\n}\n\nasync function awaitRoomAvailable(roomToJoin: string, callback: Function): Promise<RoomListingData> {\n return new Promise(async (resolve, reject) => {\n const concurrencyKey = getHandlerConcurrencyKey(roomToJoin);\n const concurrency = await presence.incr(concurrencyKey) - 1;\n\n //\n // avoid having too long timeout if 10+ clients ask to join at the same time\n //\n // TODO: we need a better solution here. either a lock or queue system should be implemented instead.\n // https://github.com/colyseus/colyseus/issues/466\n //\n const concurrencyTimeout = Math.min(concurrency * 100, 500);\n\n if (concurrency > 0) {\n debugMatchMaking(\n 'receiving %d concurrent requests for joining \\'%s\\' (waiting %d ms)',\n concurrency, roomToJoin, concurrencyTimeout,\n );\n }\n\n setTimeout(async () => {\n try {\n const result = await callback();\n resolve(result);\n\n } catch (e) {\n reject(e);\n\n } finally {\n await presence.decr(concurrencyKey);\n }\n }, concurrencyTimeout);\n });\n}\n\nfunction onClientJoinRoom(room: Room, client: Client) {\n // increment local CCU\n stats.local.ccu++;\n stats.persist();\n\n handlers[room.roomName].emit('join', room, client);\n}\n\nfunction onClientLeaveRoom(room: Room, client: Client, willDispose: boolean) {\n // decrement local CCU\n stats.local.ccu--;\n stats.persist();\n\n handlers[room.roomName].emit('leave', room, client, willDispose);\n}\n\nfunction lockRoom(room: Room): void {\n // emit public event on registered handler\n handlers[room.roomName].emit('lock', room);\n}\n\nasync function unlockRoom(room: Room) {\n if (await createRoomReferences(room)) {\n // emit public event on registered handler\n handlers[room.roomName].emit('unlock', room);\n }\n}\n\nfunction onVisibilityChange(room: Room, isInvisible: boolean): void {\n handlers[room.roomName].emit('visibility-change', room, isInvisible);\n}\n\nasync function disposeRoom(roomName: string, room: Room) {\n debugMatchMaking('disposing \\'%s\\' (%s) on processId \\'%s\\' (graceful shutdown: %s)', roomName, room.roomId, processId, isGracefullyShuttingDown);\n\n // decrease amount of rooms this process is handling\n if (!isGracefullyShuttingDown) {\n stats.local.roomCount--;\n stats.persist();\n\n // remove from devMode restore list\n if (isDevMode) {\n await presence.hdel(getRoomRestoreListKey(), room.roomId);\n }\n }\n\n // emit disposal on registered session handler\n handlers[roomName].emit('dispose', room);\n\n // remove concurrency key\n presence.del(getHandlerConcurrencyKey(roomName));\n\n // unsubscribe from remote connections\n presence.unsubscribe(getRoomChannel(room.roomId));\n\n // remove actual room reference\n delete rooms[room.roomId];\n}\n\n//\n// Presence keys\n//\nfunction getRoomChannel(roomId: string) {\n return `$${roomId}`;\n}\n\nfunction getHandlerConcurrencyKey(name: string) {\n return `c:${name}`;\n}\n\nfunction getProcessChannel(id: string = processId) {\n return `p:${id}`;\n}\n"],
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5
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+
"mappings": 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|
6
|
+
"names": ["controller", "MatchMakerState", "processId"]
|
|
7
7
|
}
|
package/build/MatchMaker.mjs
CHANGED
|
@@ -22,10 +22,19 @@ let driver;
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|
|
22
22
|
let selectProcessIdToCreateRoom;
|
|
23
23
|
let isGracefullyShuttingDown;
|
|
24
24
|
let onReady = new Deferred();
|
|
25
|
+
var MatchMakerState = /* @__PURE__ */ ((MatchMakerState2) => {
|
|
26
|
+
MatchMakerState2[MatchMakerState2["INITIALIZING"] = 0] = "INITIALIZING";
|
|
27
|
+
MatchMakerState2[MatchMakerState2["READY"] = 1] = "READY";
|
|
28
|
+
MatchMakerState2[MatchMakerState2["SHUTTING_DOWN"] = 2] = "SHUTTING_DOWN";
|
|
29
|
+
return MatchMakerState2;
|
|
30
|
+
})(MatchMakerState || {});
|
|
31
|
+
let state;
|
|
25
32
|
async function setup(_presence, _driver, _publicAddress, _selectProcessIdToCreateRoom) {
|
|
26
33
|
if (onReady === void 0) {
|
|
27
34
|
onReady = new Deferred();
|
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28
35
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isGracefullyShuttingDown = false;
|
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37
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+
state = 0 /* INITIALIZING */;
|
|
29
38
|
presence = _presence || new LocalPresence();
|
|
30
39
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driver = _driver || new LocalDriver();
|
|
31
40
|
publicAddress = _publicAddress;
|
|
@@ -36,7 +45,6 @@ async function setup(_presence, _driver, _publicAddress, _selectProcessIdToCreat
|
|
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36
45
|
if (!processId) {
|
|
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46
|
processId = generateId();
|
|
38
47
|
}
|
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39
|
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isGracefullyShuttingDown = false;
|
|
40
48
|
selectProcessIdToCreateRoom = _selectProcessIdToCreateRoom || async function() {
|
|
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49
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return (await stats.fetchAll()).sort((p1, p2) => p1.roomCount > p2.roomCount ? 1 : -1)[0]?.processId || processId;
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@@ -51,27 +59,8 @@ async function accept() {
|
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59
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-
|
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logger.debug(`${previousStats.length} previous processId(s) found, health-checking...`);
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|
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await Promise.all(previousStats.map(async (stat) => {
|
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try {
|
|
59
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await requestFromIPC(
|
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presence,
|
|
61
|
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getProcessChannel(stat.processId),
|
|
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|
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"healthcheck",
|
|
63
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[],
|
|
64
|
-
REMOTE_ROOM_SHORT_TIMEOUT
|
|
65
|
-
);
|
|
66
|
-
} catch (e) {
|
|
67
|
-
logger.debug(`process ${stat.processId} failed to respond. excluding from stats`);
|
|
68
|
-
const isProcessExcluded = await stats.excludeProcess(stat.processId);
|
|
69
|
-
if (isProcessExcluded && !isDevMode) {
|
|
70
|
-
await removeRoomsByProcessId(stat.processId);
|
|
71
|
-
}
|
|
72
|
-
}
|
|
73
|
-
}));
|
|
74
|
-
}
|
|
62
|
+
await healthCheckAllProcesses();
|
|
63
|
+
state = 1 /* READY */;
|
|
75
64
|
await stats.persist();
|
|
76
65
|
if (isDevMode) {
|
|
77
66
|
await reloadFromCache();
|
|
@@ -160,6 +149,9 @@ async function remoteRoomCall(roomId, method, args, rejectionTimeout = REMOTE_RO
|
|
|
160
149
|
try {
|
|
161
150
|
return await requestFromIPC(presence, getRoomChannel(roomId), method, args, rejectionTimeout);
|
|
162
151
|
} catch (e) {
|
|
152
|
+
if (method === "_reserveSeat" && e.message === "ipc_timeout") {
|
|
153
|
+
throw e;
|
|
154
|
+
}
|
|
163
155
|
const request = `${method}${args && " with args " + JSON.stringify(args) || ""}`;
|
|
164
156
|
throw new ServerError(
|
|
165
157
|
ErrorCode.MATCHMAKE_UNHANDLED,
|
|
@@ -204,7 +196,7 @@ function getRoomClass(roomName) {
|
|
|
204
196
|
return handlers[roomName]?.klass;
|
|
205
197
|
}
|
|
206
198
|
async function createRoom(roomName, clientOptions) {
|
|
207
|
-
const selectedProcessId =
|
|
199
|
+
const selectedProcessId = state === 1 /* READY */ ? await selectProcessIdToCreateRoom(roomName, clientOptions) : processId;
|
|
208
200
|
let room;
|
|
209
201
|
if (selectedProcessId === void 0) {
|
|
210
202
|
throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `no processId available to create room ${roomName}`);
|
|
@@ -311,6 +303,7 @@ async function gracefullyShutdown() {
|
|
|
311
303
|
return Promise.reject("already_shutting_down");
|
|
312
304
|
}
|
|
313
305
|
isGracefullyShuttingDown = true;
|
|
306
|
+
state = 2 /* SHUTTING_DOWN */;
|
|
314
307
|
onReady = void 0;
|
|
315
308
|
debugMatchMaking(`${processId} is shutting down!`);
|
|
316
309
|
if (isDevMode) {
|
|
@@ -333,10 +326,19 @@ async function reserveSeatFor(room, options, authData) {
|
|
|
333
326
|
);
|
|
334
327
|
let successfulSeatReservation;
|
|
335
328
|
try {
|
|
336
|
-
successfulSeatReservation = await remoteRoomCall(
|
|
329
|
+
successfulSeatReservation = await remoteRoomCall(
|
|
330
|
+
room.roomId,
|
|
331
|
+
"_reserveSeat",
|
|
332
|
+
[sessionId, options, authData],
|
|
333
|
+
REMOTE_ROOM_SHORT_TIMEOUT
|
|
334
|
+
);
|
|
337
335
|
} catch (e) {
|
|
338
336
|
debugMatchMaking(e);
|
|
339
|
-
|
|
337
|
+
if (e.message === "ipc_timeout" && !await healthCheckProcessId(room.processId)) {
|
|
338
|
+
throw new SeatReservationError(`process ${room.processId} is not available.`);
|
|
339
|
+
} else {
|
|
340
|
+
successfulSeatReservation = false;
|
|
341
|
+
}
|
|
340
342
|
}
|
|
341
343
|
if (!successfulSeatReservation) {
|
|
342
344
|
throw new SeatReservationError(`${room.roomId} is already full.`);
|
|
@@ -354,12 +356,49 @@ function callOnAuth(roomName, authOptions) {
|
|
|
354
356
|
async function cleanupStaleRooms(roomName) {
|
|
355
357
|
await presence.del(getHandlerConcurrencyKey(roomName));
|
|
356
358
|
}
|
|
359
|
+
async function healthCheckAllProcesses() {
|
|
360
|
+
const allStats = await stats.fetchAll();
|
|
361
|
+
if (allStats.length > 0) {
|
|
362
|
+
await Promise.all(allStats.map((stat) => healthCheckProcessId(stat.processId)));
|
|
363
|
+
}
|
|
364
|
+
}
|
|
365
|
+
const _healthCheckByProcessId = {};
|
|
366
|
+
function healthCheckProcessId(processId2) {
|
|
367
|
+
if (_healthCheckByProcessId[processId2] !== void 0) {
|
|
368
|
+
return _healthCheckByProcessId[processId2];
|
|
369
|
+
}
|
|
370
|
+
_healthCheckByProcessId[processId2] = new Promise(async (resolve, reject) => {
|
|
371
|
+
logger.debug(`> Performing health-check against processId: '${processId2}'...`);
|
|
372
|
+
try {
|
|
373
|
+
const requestTime = Date.now();
|
|
374
|
+
await requestFromIPC(
|
|
375
|
+
presence,
|
|
376
|
+
getProcessChannel(processId2),
|
|
377
|
+
"healthcheck",
|
|
378
|
+
[],
|
|
379
|
+
REMOTE_ROOM_SHORT_TIMEOUT
|
|
380
|
+
);
|
|
381
|
+
logger.debug(`\u2705 Process '${processId2}' successfully responded (${Date.now() - requestTime}ms)`);
|
|
382
|
+
resolve(true);
|
|
383
|
+
} catch (e) {
|
|
384
|
+
logger.debug(`\u274C Process '${processId2}' failed to respond. Cleaning it up.`);
|
|
385
|
+
const isProcessExcluded = await stats.excludeProcess(processId2);
|
|
386
|
+
if (isProcessExcluded && !isDevMode) {
|
|
387
|
+
await removeRoomsByProcessId(processId2);
|
|
388
|
+
}
|
|
389
|
+
resolve(false);
|
|
390
|
+
} finally {
|
|
391
|
+
delete _healthCheckByProcessId[processId2];
|
|
392
|
+
}
|
|
393
|
+
});
|
|
394
|
+
return _healthCheckByProcessId[processId2];
|
|
395
|
+
}
|
|
357
396
|
async function removeRoomsByProcessId(processId2) {
|
|
358
397
|
if (typeof driver.cleanup === "function") {
|
|
359
398
|
await driver.cleanup(processId2);
|
|
360
399
|
} else {
|
|
361
400
|
const cachedRooms = await driver.find({ processId: processId2 }, { _id: 1 });
|
|
362
|
-
logger.debug("
|
|
401
|
+
logger.debug("> Removing stale rooms by processId:", processId2, `(${cachedRooms.length} rooms found)`);
|
|
363
402
|
cachedRooms.forEach((room) => room.remove());
|
|
364
403
|
}
|
|
365
404
|
}
|
|
@@ -447,6 +486,7 @@ function getProcessChannel(id = processId) {
|
|
|
447
486
|
return `p:${id}`;
|
|
448
487
|
}
|
|
449
488
|
export {
|
|
489
|
+
MatchMakerState,
|
|
450
490
|
accept,
|
|
451
491
|
cleanupStaleRooms,
|
|
452
492
|
controller,
|
|
@@ -462,6 +502,8 @@ export {
|
|
|
462
502
|
gracefullyShutdown,
|
|
463
503
|
handleCreateRoom,
|
|
464
504
|
hasHandler,
|
|
505
|
+
healthCheckAllProcesses,
|
|
506
|
+
healthCheckProcessId,
|
|
465
507
|
isGracefullyShuttingDown,
|
|
466
508
|
join,
|
|
467
509
|
joinById,
|
|
@@ -477,5 +519,6 @@ export {
|
|
|
477
519
|
reserveSeatFor,
|
|
478
520
|
selectProcessIdToCreateRoom,
|
|
479
521
|
setup,
|
|
522
|
+
state,
|
|
480
523
|
stats
|
|
481
524
|
};
|
package/build/MatchMaker.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/MatchMaker.ts"],
|
|
4
|
-
"sourcesContent": ["import { ErrorCode, Protocol } from './Protocol';\n\nimport { requestFromIPC, subscribeIPC } from './IPC';\n\nimport { Deferred, generateId, merge, REMOTE_ROOM_SHORT_TIMEOUT, retry } from './utils/Utils';\nimport { isDevMode, cacheRoomHistory, getPreviousProcessId, getRoomRestoreListKey, reloadFromCache } from './utils/DevMode';\n\nimport { RegisteredHandler } from './matchmaker/RegisteredHandler';\nimport { Room, RoomInternalState } from './Room';\n\nimport { LocalPresence } from './presence/LocalPresence';\nimport { Presence } from './presence/Presence';\n\nimport { debugAndPrintError, debugMatchMaking } from './Debug';\nimport { SeatReservationError } from './errors/SeatReservationError';\nimport { ServerError } from './errors/ServerError';\n\nimport { IRoomListingData, RoomListingData, LocalDriver, MatchMakerDriver } from './matchmaker/driver';\nimport controller from './matchmaker/controller';\nimport * as stats from \"./Stats\";\n\nimport { logger } from './Logger';\nimport { Client } from './Transport';\nimport { Type } from './utils/types';\nimport { getHostname } from \"./discovery\";\n\nexport { controller, stats, type MatchMakerDriver };\n\nexport type ClientOptions = any;\nexport type AuthOptions = { token?: string, request?: any };\nexport type SelectProcessIdCallback = (roomName: string, clientOptions: ClientOptions) => Promise<string>;\n\nexport interface SeatReservation {\n sessionId: string;\n room: RoomListingData;\n devMode?: boolean;\n}\n\nconst handlers: {[id: string]: RegisteredHandler} = {};\nconst rooms: {[roomId: string]: Room} = {};\n\nexport let publicAddress: string;\nexport let processId: string;\nexport let presence: Presence;\nexport let driver: MatchMakerDriver;\nexport let selectProcessIdToCreateRoom: SelectProcessIdCallback;\n\nexport let isGracefullyShuttingDown: boolean;\nexport let onReady: Deferred = new Deferred(); // onReady needs to be immediately available to @colyseus/auth integration.\n\n/**\n * @private\n */\nexport async function setup(\n _presence?: Presence,\n _driver?: MatchMakerDriver,\n _publicAddress?: string,\n _selectProcessIdToCreateRoom?: SelectProcessIdCallback,\n) {\n if (onReady === undefined) {\n //\n // for testing purposes only: onReady is turned into undefined on shutdown\n // (needs refactoring.)\n //\n onReady = new Deferred();\n }\n\n presence = _presence || new LocalPresence();\n\n driver = _driver || new LocalDriver();\n publicAddress = _publicAddress;\n\n stats.reset(false);\n\n // devMode: try to retrieve previous processId\n if (isDevMode) { processId = await getPreviousProcessId(await getHostname()); }\n\n // ensure processId is set\n if (!processId) { processId = generateId(); }\n\n isGracefullyShuttingDown = false;\n\n /**\n * Define default `assignRoomToProcessId` method.\n * By default, return the process with least amount of rooms created\n */\n selectProcessIdToCreateRoom = _selectProcessIdToCreateRoom || async function () {\n return (await stats.fetchAll())\n .sort((p1, p2) => p1.roomCount > p2.roomCount ? 1 : -1)[0]?.processId || processId;\n };\n\n onReady.resolve();\n}\n\n/**\n * - Accept receiving remote room creation requests\n * - Check for leftover/invalid processId's on startup\n * @private\n */\nexport async function accept() {\n await onReady; // make sure \"processId\" is available\n\n /**\n * Process-level subscription\n * - handle remote process healthcheck\n * - handle remote room creation\n */\n await subscribeIPC(presence, processId, getProcessChannel(), (method, args) => {\n if (method === 'healthcheck') {\n // health check for this processId\n return true;\n\n } else {\n // handle room creation\n return handleCreateRoom.apply(undefined, args);\n }\n });\n\n /**\n * Check for leftover/invalid processId's on startup\n */\n const previousStats = await stats.fetchAll();\n if (previousStats.length > 0) {\n logger.debug(`${previousStats.length} previous processId(s) found, health-checking...`);\n await Promise.all(previousStats.map(async (stat) => {\n try {\n await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(stat.processId),\n 'healthcheck',\n [],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n // process succeeded to respond - nothing to do\n } catch (e) {\n // process failed to respond - remove it from stats\n logger.debug(`process ${stat.processId} failed to respond. excluding from stats`);\n const isProcessExcluded = await stats.excludeProcess(stat.processId);\n\n // clean-up possibly stale room ids\n if (isProcessExcluded && !isDevMode) {\n await removeRoomsByProcessId(stat.processId);\n }\n }\n }));\n }\n\n await stats.persist();\n\n if (isDevMode) {\n await reloadFromCache();\n }\n}\n\n/**\n * Join or create into a room and return seat reservation\n */\nexport async function joinOrCreate(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n let room = await findOneRoomAvailable(roomName, clientOptions);\n\n //\n // TODO [?]\n // should we expose the \"creator\" auth data of the room during `onCreate()`?\n // it would be useful, though it could be accessed via `onJoin()` for now.\n //\n\n if (!room) {\n room = await createRoom(roomName, clientOptions);\n }\n\n return await reserveSeatFor(room, clientOptions, authData);\n }, 5, [SeatReservationError]);\n}\n\n/**\n * Create a room and return seat reservation\n */\nexport async function create(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await createRoom(roomName, clientOptions);\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Join a room and return seat reservation\n */\nexport async function join(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await findOneRoomAvailable(roomName, clientOptions);\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_CRITERIA, `no rooms found with provided criteria`);\n }\n\n return reserveSeatFor(room, clientOptions, authData);\n });\n}\n\n/**\n * Join a room by id and return seat reservation\n */\nexport async function reconnect(roomId: string, clientOptions: ClientOptions = {}) {\n const room = await driver.findOne({ roomId });\n if (!room) {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C room \"${roomId}\" has been disposed. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" has been disposed.`);\n }\n\n // check for reconnection\n const reconnectionToken = clientOptions.reconnectionToken;\n if (!reconnectionToken) { throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `'reconnectionToken' must be provided for reconnection.`); }\n\n\n // respond to re-connection!\n const sessionId = await remoteRoomCall(room.roomId, 'checkReconnectionToken', [reconnectionToken]);\n if (sessionId) {\n return { room, sessionId };\n\n } else {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C reconnection token invalid or expired. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n throw new ServerError(ErrorCode.MATCHMAKE_EXPIRED, `reconnection token invalid or expired.`);\n }\n}\n\n/**\n * Join a room by id and return client seat reservation. An exception is thrown if a room is not found for roomId.\n *\n * @param roomId - The Id of the specific room instance.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`)\n * @param authOptions - Optional authentication token\n *\n * @returns Promise<SeatReservation> - A promise which contains `sessionId` and `RoomListingData`.\n */\nexport async function joinById(roomId: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const room = await driver.findOne({ roomId });\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" not found`);\n\n } else if (room.locked) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" is locked`);\n }\n\n const authData = await callOnAuth(room.name, authOptions);\n\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Perform a query for all cached rooms\n */\nexport async function query(conditions: Partial<IRoomListingData> = {}) {\n return await driver.find(conditions);\n}\n\n/**\n * Find for a public and unlocked room available.\n *\n * @param roomName - The Id of the specific room.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`).\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function findOneRoomAvailable(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n return await awaitRoomAvailable(roomName, async () => {\n const handler = getHandler(roomName);\n\n const roomQuery = driver.findOne({\n locked: false,\n name: roomName,\n private: false,\n ...handler.getFilterOptions(clientOptions),\n });\n\n if (handler.sortOptions) {\n roomQuery.sort(handler.sortOptions);\n }\n\n return await roomQuery;\n });\n}\n\n/**\n * Call a method or return a property on a remote room.\n *\n * @param roomId - The Id of the specific room instance.\n * @param method - Method or attribute to call or retrive.\n * @param args - Array of arguments for the method\n *\n * @returns Promise<any> - Returned value from the called or retrieved method/attribute.\n */\nexport async function remoteRoomCall<R= any>(\n roomId: string,\n method: string,\n args?: any[],\n rejectionTimeout = REMOTE_ROOM_SHORT_TIMEOUT,\n): Promise<R> {\n const room = rooms[roomId];\n\n if (!room) {\n try {\n return await requestFromIPC<R>(presence, getRoomChannel(roomId), method, args, rejectionTimeout);\n\n } catch (e) {\n const request = `${method}${args && ' with args ' + JSON.stringify(args) || ''}`;\n throw new ServerError(\n ErrorCode.MATCHMAKE_UNHANDLED,\n `remote room (${roomId}) timed out, requesting \"${request}\". (${rejectionTimeout}ms exceeded)`,\n );\n }\n\n } else {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : (await room[method].apply(room, args && JSON.parse(JSON.stringify(args))));\n }\n}\n\nexport function defineRoomType<T extends Type<Room>>(\n roomName: string,\n klass: T,\n defaultOptions?: Parameters<NonNullable<InstanceType<T>['onCreate']>>[0],\n) {\n const registeredHandler = new RegisteredHandler(klass, defaultOptions);\n\n handlers[roomName] = registeredHandler;\n\n if (klass.prototype['onAuth'] !== Room.prototype['onAuth']) {\n // TODO: soft-deprecate instance level `onAuth` on 0.16\n // logger.warn(\"DEPRECATION WARNING: onAuth() at the instance level will be deprecated soon. Please use static onAuth() instead.\");\n\n if (klass['onAuth'] !== Room['onAuth']) {\n logger.info(`\u274C \"${roomName}\"'s onAuth() defined at the instance level will be ignored.`);\n }\n }\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n\n return registeredHandler;\n}\n\nexport function removeRoomType(roomName: string) {\n delete handlers[roomName];\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n}\n\n// TODO: legacy; remove me on 1.0\nexport function hasHandler(roomName: string) {\n logger.warn(\"hasHandler() is deprecated. Use getHandler() instead.\");\n return handlers[roomName] !== undefined;\n}\n\nexport function getHandler(roomName: string) {\n const handler = handlers[roomName];\n\n if (!handler) {\n throw new ServerError(ErrorCode.MATCHMAKE_NO_HANDLER, `provided room name \"${roomName}\" not defined`);\n }\n\n return handler;\n}\n\nexport function getRoomClass(roomName: string): Type<Room> {\n return handlers[roomName]?.klass;\n}\n\n\n/**\n * Creates a new room.\n *\n * @param roomName - The identifier you defined on `gameServer.define()`\n * @param clientOptions - Options for `onCreate`\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function createRoom(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n const selectedProcessId = (selectProcessIdToCreateRoom !== undefined)\n ? await selectProcessIdToCreateRoom(roomName, clientOptions)\n : processId;\n\n let room: RoomListingData;\n if (selectedProcessId === undefined) {\n throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `no processId available to create room ${roomName}`);\n\n } else if (selectedProcessId === processId) {\n // create the room on this process!\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // ask other process to create the room!\n try {\n room = await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(selectedProcessId),\n undefined,\n [roomName, clientOptions],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n } catch (e) {\n if (e.message === \"ipc_timeout\") {\n debugAndPrintError(`${e.message}: create room request timed out for ${roomName} on processId ${selectedProcessId}.`);\n\n //\n // clean-up possibly stale process from redis.\n // when a process disconnects ungracefully, it may leave its previous processId under \"roomcount\"\n // if the process is still alive, it will re-add itself shortly after the load-balancer selects it again.\n //\n await stats.excludeProcess(selectedProcessId);\n\n // if other process failed to respond, create the room on this process\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // re-throw intentional exception thrown during remote onCreate()\n throw e;\n }\n }\n }\n\n if (isDevMode) {\n presence.hset(getRoomRestoreListKey(), room.roomId, JSON.stringify({\n \"clientOptions\": clientOptions,\n \"roomName\": roomName,\n \"processId\": processId\n }));\n }\n\n return room;\n}\n\nexport async function handleCreateRoom(roomName: string, clientOptions: ClientOptions, restoringRoomId?: string): Promise<RoomListingData> {\n const handler = getHandler(roomName);\n const room = new handler.klass();\n\n // set room public attributes\n if (restoringRoomId && isDevMode) {\n room.roomId = restoringRoomId;\n\n } else {\n room.roomId = generateId();\n }\n\n room.roomName = roomName;\n room.presence = presence;\n\n const additionalListingData: any = handler.getFilterOptions(clientOptions);\n\n // assign public host\n if (publicAddress) {\n additionalListingData.publicAddress = publicAddress;\n }\n\n // create a RoomCache reference.\n room.listing = driver.createInstance({\n name: roomName,\n processId,\n ...additionalListingData\n });\n\n if (room.onCreate) {\n try {\n await room.onCreate(merge({}, clientOptions, handler.options));\n\n } catch (e) {\n debugAndPrintError(e);\n throw new ServerError(\n e.code || ErrorCode.MATCHMAKE_UNHANDLED,\n e.message,\n );\n }\n }\n\n room['_internalState'] = RoomInternalState.CREATED;\n\n room.listing.roomId = room.roomId;\n room.listing.maxClients = room.maxClients;\n\n // imediatelly ask client to join the room\n debugMatchMaking('spawning \\'%s\\', roomId: %s, processId: %s', roomName, room.roomId, processId);\n\n // increment amount of rooms this process is handling\n stats.local.roomCount++;\n stats.persist();\n\n room._events.on('lock', lockRoom.bind(this, room));\n room._events.on('unlock', unlockRoom.bind(this, room));\n room._events.on('join', onClientJoinRoom.bind(this, room));\n room._events.on('leave', onClientLeaveRoom.bind(this, room));\n room._events.on('visibility-change', onVisibilityChange.bind(this, room));\n room._events.once('dispose', disposeRoom.bind(this, roomName, room));\n\n // when disconnect()'ing, keep only join/leave events for stat counting\n room._events.once('disconnect', () => {\n room._events.removeAllListeners('lock');\n room._events.removeAllListeners('unlock');\n room._events.removeAllListeners('visibility-change');\n room._events.removeAllListeners('dispose');\n });\n\n // room always start unlocked\n await createRoomReferences(room, true);\n await room.listing.save();\n\n handler.emit('create', room);\n\n return room.listing;\n}\n\nexport function getRoomById(roomId: string) {\n return rooms[roomId];\n}\n\n/**\n * Disconnects every client on every room in the current process.\n */\nexport function disconnectAll(closeCode?: number) {\n const promises: Array<Promise<any>> = [];\n\n for (const roomId in rooms) {\n if (!rooms.hasOwnProperty(roomId)) {\n continue;\n }\n\n const room = rooms[roomId];\n\n // prevent touching stats when process is shutting down\n room._events.removeAllListeners(\"leave\");\n\n promises.push(room.disconnect(closeCode));\n }\n\n return promises;\n}\n\nexport async function gracefullyShutdown(): Promise<any> {\n if (isGracefullyShuttingDown) {\n return Promise.reject('already_shutting_down');\n }\n\n isGracefullyShuttingDown = true;\n onReady = undefined;\n\n debugMatchMaking(`${processId} is shutting down!`);\n\n if (isDevMode) {\n await cacheRoomHistory(rooms);\n }\n\n // remove processId from room count key\n await stats.excludeProcess(processId);\n\n // remove cached rooms of this process\n await removeRoomsByProcessId(processId);\n\n // unsubscribe from process id channel\n presence.unsubscribe(getProcessChannel());\n\n return Promise.all(disconnectAll(\n (isDevMode)\n ? Protocol.WS_CLOSE_DEVMODE_RESTART\n : undefined\n ));\n}\n\n/**\n * Reserve a seat for a client in a room\n */\nexport async function reserveSeatFor(room: RoomListingData, options: ClientOptions, authData?: any) {\n const sessionId: string = generateId();\n\n debugMatchMaking(\n 'reserving seat. sessionId: \\'%s\\', roomId: \\'%s\\', processId: \\'%s\\'',\n sessionId, room.roomId, processId,\n );\n\n let successfulSeatReservation: boolean;\n\n try {\n successfulSeatReservation = await remoteRoomCall(room.roomId, '_reserveSeat', [sessionId, options, authData]);\n\n } catch (e) {\n debugMatchMaking(e);\n throw e;\n }\n\n if (!successfulSeatReservation) {\n throw new SeatReservationError(`${room.roomId} is already full.`);\n }\n\n const response: SeatReservation = { room, sessionId };\n\n if (isDevMode) {\n response.devMode = isDevMode;\n }\n\n return response;\n}\n\nfunction callOnAuth(roomName: string, authOptions?: AuthOptions) {\n const roomClass = getRoomClass(roomName);\n return (roomClass && roomClass['onAuth'] && roomClass['onAuth'] !== Room['onAuth'])\n ? roomClass['onAuth'](authOptions.token, authOptions.request)\n : undefined;\n}\n\nexport async function cleanupStaleRooms(roomName: string) {\n // remove connecting counts\n await presence.del(getHandlerConcurrencyKey(roomName));\n}\n\nasync function removeRoomsByProcessId(processId: string) {\n //\n // clean-up possibly stale room ids\n // (ungraceful shutdowns using Redis can result on stale room ids still on memory.)\n //\n if (typeof(driver.cleanup) === \"function\") {\n await driver.cleanup(processId);\n\n } else {\n //\n // TODO: remove this block on 1.0.\n //\n // driver.cleanup() has been added mid-way through 0.15\n // some users may still be using older versions of the driver.\n //\n const cachedRooms = await driver.find({ processId }, { _id: 1 });\n logger.debug(\"removing stale rooms by processId:\", processId, `(${cachedRooms.length} rooms found)`);\n cachedRooms.forEach((room) => room.remove());\n }\n}\n\nasync function createRoomReferences(room: Room, init: boolean = false): Promise<boolean> {\n rooms[room.roomId] = room;\n\n if (init) {\n await subscribeIPC(\n presence,\n processId,\n getRoomChannel(room.roomId),\n (method, args) => {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : room[method].apply(room, args);\n },\n );\n }\n\n return true;\n}\n\nasync function awaitRoomAvailable(roomToJoin: string, callback: Function): Promise<RoomListingData> {\n return new Promise(async (resolve, reject) => {\n const concurrencyKey = getHandlerConcurrencyKey(roomToJoin);\n const concurrency = await presence.incr(concurrencyKey) - 1;\n\n //\n // avoid having too long timeout if 10+ clients ask to join at the same time\n //\n // TODO: we need a better solution here. either a lock or queue system should be implemented instead.\n // https://github.com/colyseus/colyseus/issues/466\n //\n const concurrencyTimeout = Math.min(concurrency * 100, 500);\n\n if (concurrency > 0) {\n debugMatchMaking(\n 'receiving %d concurrent requests for joining \\'%s\\' (waiting %d ms)',\n concurrency, roomToJoin, concurrencyTimeout,\n );\n }\n\n setTimeout(async () => {\n try {\n const result = await callback();\n resolve(result);\n\n } catch (e) {\n reject(e);\n\n } finally {\n await presence.decr(concurrencyKey);\n }\n }, concurrencyTimeout);\n });\n}\n\nfunction onClientJoinRoom(room: Room, client: Client) {\n // increment local CCU\n stats.local.ccu++;\n stats.persist();\n\n handlers[room.roomName].emit('join', room, client);\n}\n\nfunction onClientLeaveRoom(room: Room, client: Client, willDispose: boolean) {\n // decrement local CCU\n stats.local.ccu--;\n stats.persist();\n\n handlers[room.roomName].emit('leave', room, client, willDispose);\n}\n\nfunction lockRoom(room: Room): void {\n // emit public event on registered handler\n handlers[room.roomName].emit('lock', room);\n}\n\nasync function unlockRoom(room: Room) {\n if (await createRoomReferences(room)) {\n // emit public event on registered handler\n handlers[room.roomName].emit('unlock', room);\n }\n}\n\nfunction onVisibilityChange(room: Room, isInvisible: boolean): void {\n handlers[room.roomName].emit('visibility-change', room, isInvisible);\n}\n\nasync function disposeRoom(roomName: string, room: Room) {\n debugMatchMaking('disposing \\'%s\\' (%s) on processId \\'%s\\' (graceful shutdown: %s)', roomName, room.roomId, processId, isGracefullyShuttingDown);\n\n // decrease amount of rooms this process is handling\n if (!isGracefullyShuttingDown) {\n stats.local.roomCount--;\n stats.persist();\n\n // remove from devMode restore list\n if (isDevMode) {\n await presence.hdel(getRoomRestoreListKey(), room.roomId);\n }\n }\n\n // emit disposal on registered session handler\n handlers[roomName].emit('dispose', room);\n\n // remove concurrency key\n presence.del(getHandlerConcurrencyKey(roomName));\n\n // unsubscribe from remote connections\n presence.unsubscribe(getRoomChannel(room.roomId));\n\n // remove actual room reference\n delete rooms[room.roomId];\n}\n\n//\n// Presence keys\n//\nfunction getRoomChannel(roomId: string) {\n return `$${roomId}`;\n}\n\nfunction getHandlerConcurrencyKey(name: string) {\n return `c:${name}`;\n}\n\nfunction getProcessChannel(id: string = processId) {\n return `p:${id}`;\n}\n"],
|
|
5
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-
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|
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6
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-
"names": ["processId"]
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4
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+
"sourcesContent": ["import { ErrorCode, Protocol } from './Protocol';\n\nimport { requestFromIPC, subscribeIPC } from './IPC';\n\nimport { Deferred, generateId, merge, REMOTE_ROOM_SHORT_TIMEOUT, retry } from './utils/Utils';\nimport { isDevMode, cacheRoomHistory, getPreviousProcessId, getRoomRestoreListKey, reloadFromCache } from './utils/DevMode';\n\nimport { RegisteredHandler } from './matchmaker/RegisteredHandler';\nimport { Room, RoomInternalState } from './Room';\n\nimport { LocalPresence } from './presence/LocalPresence';\nimport { Presence } from './presence/Presence';\n\nimport { debugAndPrintError, debugMatchMaking } from './Debug';\nimport { SeatReservationError } from './errors/SeatReservationError';\nimport { ServerError } from './errors/ServerError';\n\nimport { IRoomListingData, RoomListingData, LocalDriver, MatchMakerDriver } from './matchmaker/driver';\nimport controller from './matchmaker/controller';\nimport * as stats from \"./Stats\";\n\nimport { logger } from './Logger';\nimport { Client } from './Transport';\nimport { Type } from './utils/types';\nimport { getHostname } from \"./discovery\";\n\nexport { controller, stats, type MatchMakerDriver };\n\nexport type ClientOptions = any;\nexport type AuthOptions = { token?: string, request?: any };\nexport type SelectProcessIdCallback = (roomName: string, clientOptions: ClientOptions) => Promise<string>;\n\nexport interface SeatReservation {\n sessionId: string;\n room: RoomListingData;\n devMode?: boolean;\n}\n\nconst handlers: {[id: string]: RegisteredHandler} = {};\nconst rooms: {[roomId: string]: Room} = {};\n\nexport let publicAddress: string;\nexport let processId: string;\nexport let presence: Presence;\nexport let driver: MatchMakerDriver;\nexport let selectProcessIdToCreateRoom: SelectProcessIdCallback;\n\nexport let isGracefullyShuttingDown: boolean; // TODO: remove me on 1.0, use 'state' instead\nexport let onReady: Deferred = new Deferred(); // onReady needs to be immediately available to @colyseus/auth integration.\n\nexport enum MatchMakerState {\n INITIALIZING,\n READY,\n SHUTTING_DOWN\n}\n\n/**\n * Internal MatchMaker state\n */\nexport let state: MatchMakerState;\n\n/**\n * @private\n */\nexport async function setup(\n _presence?: Presence,\n _driver?: MatchMakerDriver,\n _publicAddress?: string,\n _selectProcessIdToCreateRoom?: SelectProcessIdCallback,\n) {\n if (onReady === undefined) {\n //\n // for testing purposes only: onReady is turned into undefined on shutdown\n // (needs refactoring.)\n //\n onReady = new Deferred();\n }\n\n isGracefullyShuttingDown = false;\n state = MatchMakerState.INITIALIZING;\n\n presence = _presence || new LocalPresence();\n\n driver = _driver || new LocalDriver();\n publicAddress = _publicAddress;\n\n stats.reset(false);\n\n // devMode: try to retrieve previous processId\n if (isDevMode) { processId = await getPreviousProcessId(await getHostname()); }\n\n // ensure processId is set\n if (!processId) { processId = generateId(); }\n\n /**\n * Define default `assignRoomToProcessId` method.\n * By default, return the process with least amount of rooms created\n */\n selectProcessIdToCreateRoom = _selectProcessIdToCreateRoom || async function () {\n return (await stats.fetchAll())\n .sort((p1, p2) => p1.roomCount > p2.roomCount ? 1 : -1)[0]?.processId || processId;\n };\n\n onReady.resolve();\n}\n\n/**\n * - Accept receiving remote room creation requests\n * - Check for leftover/invalid processId's on startup\n * @private\n */\nexport async function accept() {\n await onReady; // make sure \"processId\" is available\n\n /**\n * Process-level subscription\n * - handle remote process healthcheck\n * - handle remote room creation\n */\n await subscribeIPC(presence, processId, getProcessChannel(), (method, args) => {\n if (method === 'healthcheck') {\n // health check for this processId\n return true;\n\n } else {\n // handle room creation\n return handleCreateRoom.apply(undefined, args);\n }\n });\n\n /**\n * Check for leftover/invalid processId's on startup\n */\n await healthCheckAllProcesses();\n\n state = MatchMakerState.READY;\n\n await stats.persist();\n\n if (isDevMode) {\n await reloadFromCache();\n }\n}\n\n/**\n * Join or create into a room and return seat reservation\n */\nexport async function joinOrCreate(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n let room = await findOneRoomAvailable(roomName, clientOptions);\n\n //\n // TODO [?]\n // should we expose the \"creator\" auth data of the room during `onCreate()`?\n // it would be useful, though it could be accessed via `onJoin()` for now.\n //\n\n if (!room) {\n room = await createRoom(roomName, clientOptions);\n }\n\n return await reserveSeatFor(room, clientOptions, authData);\n }, 5, [SeatReservationError]);\n}\n\n/**\n * Create a room and return seat reservation\n */\nexport async function create(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await createRoom(roomName, clientOptions);\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Join a room and return seat reservation\n */\nexport async function join(roomName: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n return await retry<Promise<SeatReservation>>(async () => {\n const authData = await callOnAuth(roomName, authOptions);\n const room = await findOneRoomAvailable(roomName, clientOptions);\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_CRITERIA, `no rooms found with provided criteria`);\n }\n\n return reserveSeatFor(room, clientOptions, authData);\n });\n}\n\n/**\n * Join a room by id and return seat reservation\n */\nexport async function reconnect(roomId: string, clientOptions: ClientOptions = {}) {\n const room = await driver.findOne({ roomId });\n if (!room) {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C room \"${roomId}\" has been disposed. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" has been disposed.`);\n }\n\n // check for reconnection\n const reconnectionToken = clientOptions.reconnectionToken;\n if (!reconnectionToken) { throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `'reconnectionToken' must be provided for reconnection.`); }\n\n\n // respond to re-connection!\n const sessionId = await remoteRoomCall(room.roomId, 'checkReconnectionToken', [reconnectionToken]);\n if (sessionId) {\n return { room, sessionId };\n\n } else {\n // TODO: support a \"logLevel\" out of the box?\n if (process.env.NODE_ENV !== 'production') {\n logger.info(`\u274C reconnection token invalid or expired. Did you missed .allowReconnection()?\\n\uD83D\uDC49 https://docs.colyseus.io/server/room/#allowreconnection-client-seconds`);\n }\n throw new ServerError(ErrorCode.MATCHMAKE_EXPIRED, `reconnection token invalid or expired.`);\n }\n}\n\n/**\n * Join a room by id and return client seat reservation. An exception is thrown if a room is not found for roomId.\n *\n * @param roomId - The Id of the specific room instance.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`)\n * @param authOptions - Optional authentication token\n *\n * @returns Promise<SeatReservation> - A promise which contains `sessionId` and `RoomListingData`.\n */\nexport async function joinById(roomId: string, clientOptions: ClientOptions = {}, authOptions?: AuthOptions) {\n const room = await driver.findOne({ roomId });\n\n if (!room) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" not found`);\n\n } else if (room.locked) {\n throw new ServerError(ErrorCode.MATCHMAKE_INVALID_ROOM_ID, `room \"${roomId}\" is locked`);\n }\n\n const authData = await callOnAuth(room.name, authOptions);\n\n return reserveSeatFor(room, clientOptions, authData);\n}\n\n/**\n * Perform a query for all cached rooms\n */\nexport async function query(conditions: Partial<IRoomListingData> = {}) {\n return await driver.find(conditions);\n}\n\n/**\n * Find for a public and unlocked room available.\n *\n * @param roomName - The Id of the specific room.\n * @param clientOptions - Options for the client seat reservation (for `onJoin`/`onAuth`).\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function findOneRoomAvailable(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n return await awaitRoomAvailable(roomName, async () => {\n const handler = getHandler(roomName);\n\n const roomQuery = driver.findOne({\n locked: false,\n name: roomName,\n private: false,\n ...handler.getFilterOptions(clientOptions),\n });\n\n if (handler.sortOptions) {\n roomQuery.sort(handler.sortOptions);\n }\n\n return await roomQuery;\n });\n}\n\n/**\n * Call a method or return a property on a remote room.\n *\n * @param roomId - The Id of the specific room instance.\n * @param method - Method or attribute to call or retrive.\n * @param args - Array of arguments for the method\n *\n * @returns Promise<any> - Returned value from the called or retrieved method/attribute.\n */\nexport async function remoteRoomCall<R= any>(\n roomId: string,\n method: string,\n args?: any[],\n rejectionTimeout = REMOTE_ROOM_SHORT_TIMEOUT,\n): Promise<R> {\n const room = rooms[roomId];\n\n if (!room) {\n try {\n return await requestFromIPC<R>(presence, getRoomChannel(roomId), method, args, rejectionTimeout);\n\n } catch (e) {\n\n //\n // the room cache from an unavailable process might've been used here.\n // perform a health-check on the process before proceeding.\n // (this is a broken state when a process wasn't gracefully shut down)\n //\n if (method === '_reserveSeat' && e.message === \"ipc_timeout\") {\n throw e;\n }\n\n // TODO: for 1.0, consider always throwing previous error directly.\n\n const request = `${method}${args && ' with args ' + JSON.stringify(args) || ''}`;\n throw new ServerError(\n ErrorCode.MATCHMAKE_UNHANDLED,\n `remote room (${roomId}) timed out, requesting \"${request}\". (${rejectionTimeout}ms exceeded)`,\n );\n }\n\n } else {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : (await room[method].apply(room, args && JSON.parse(JSON.stringify(args))));\n }\n}\n\nexport function defineRoomType<T extends Type<Room>>(\n roomName: string,\n klass: T,\n defaultOptions?: Parameters<NonNullable<InstanceType<T>['onCreate']>>[0],\n) {\n const registeredHandler = new RegisteredHandler(klass, defaultOptions);\n\n handlers[roomName] = registeredHandler;\n\n if (klass.prototype['onAuth'] !== Room.prototype['onAuth']) {\n // TODO: soft-deprecate instance level `onAuth` on 0.16\n // logger.warn(\"DEPRECATION WARNING: onAuth() at the instance level will be deprecated soon. Please use static onAuth() instead.\");\n\n if (klass['onAuth'] !== Room['onAuth']) {\n logger.info(`\u274C \"${roomName}\"'s onAuth() defined at the instance level will be ignored.`);\n }\n }\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n\n return registeredHandler;\n}\n\nexport function removeRoomType(roomName: string) {\n delete handlers[roomName];\n\n if (!isDevMode) {\n cleanupStaleRooms(roomName);\n }\n}\n\n// TODO: legacy; remove me on 1.0\nexport function hasHandler(roomName: string) {\n logger.warn(\"hasHandler() is deprecated. Use getHandler() instead.\");\n return handlers[roomName] !== undefined;\n}\n\nexport function getHandler(roomName: string) {\n const handler = handlers[roomName];\n\n if (!handler) {\n throw new ServerError(ErrorCode.MATCHMAKE_NO_HANDLER, `provided room name \"${roomName}\" not defined`);\n }\n\n return handler;\n}\n\nexport function getRoomClass(roomName: string): Type<Room> {\n return handlers[roomName]?.klass;\n}\n\n\n/**\n * Creates a new room.\n *\n * @param roomName - The identifier you defined on `gameServer.define()`\n * @param clientOptions - Options for `onCreate`\n *\n * @returns Promise<RoomListingData> - A promise contaning an object which includes room metadata and configurations.\n */\nexport async function createRoom(roomName: string, clientOptions: ClientOptions): Promise<RoomListingData> {\n //\n // - select a process to create the room\n // - use local processId if MatchMaker is not ready yet\n //\n const selectedProcessId = (state === MatchMakerState.READY)\n ? await selectProcessIdToCreateRoom(roomName, clientOptions)\n : processId;\n\n let room: RoomListingData;\n if (selectedProcessId === undefined) {\n throw new ServerError(ErrorCode.MATCHMAKE_UNHANDLED, `no processId available to create room ${roomName}`);\n\n } else if (selectedProcessId === processId) {\n // create the room on this process!\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // ask other process to create the room!\n try {\n room = await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(selectedProcessId),\n undefined,\n [roomName, clientOptions],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n } catch (e) {\n if (e.message === \"ipc_timeout\") {\n debugAndPrintError(`${e.message}: create room request timed out for ${roomName} on processId ${selectedProcessId}.`);\n\n //\n // clean-up possibly stale process from redis.\n // when a process disconnects ungracefully, it may leave its previous processId under \"roomcount\"\n // if the process is still alive, it will re-add itself shortly after the load-balancer selects it again.\n //\n await stats.excludeProcess(selectedProcessId);\n\n // if other process failed to respond, create the room on this process\n room = await handleCreateRoom(roomName, clientOptions);\n\n } else {\n // re-throw intentional exception thrown during remote onCreate()\n throw e;\n }\n }\n }\n\n if (isDevMode) {\n presence.hset(getRoomRestoreListKey(), room.roomId, JSON.stringify({\n \"clientOptions\": clientOptions,\n \"roomName\": roomName,\n \"processId\": processId\n }));\n }\n\n return room;\n}\n\nexport async function handleCreateRoom(roomName: string, clientOptions: ClientOptions, restoringRoomId?: string): Promise<RoomListingData> {\n const handler = getHandler(roomName);\n const room = new handler.klass();\n\n // set room public attributes\n if (restoringRoomId && isDevMode) {\n room.roomId = restoringRoomId;\n\n } else {\n room.roomId = generateId();\n }\n\n room.roomName = roomName;\n room.presence = presence;\n\n const additionalListingData: any = handler.getFilterOptions(clientOptions);\n\n // assign public host\n if (publicAddress) {\n additionalListingData.publicAddress = publicAddress;\n }\n\n // create a RoomCache reference.\n room.listing = driver.createInstance({\n name: roomName,\n processId,\n ...additionalListingData\n });\n\n if (room.onCreate) {\n try {\n await room.onCreate(merge({}, clientOptions, handler.options));\n\n } catch (e) {\n debugAndPrintError(e);\n throw new ServerError(\n e.code || ErrorCode.MATCHMAKE_UNHANDLED,\n e.message,\n );\n }\n }\n\n room['_internalState'] = RoomInternalState.CREATED;\n\n room.listing.roomId = room.roomId;\n room.listing.maxClients = room.maxClients;\n\n // imediatelly ask client to join the room\n debugMatchMaking('spawning \\'%s\\', roomId: %s, processId: %s', roomName, room.roomId, processId);\n\n // increment amount of rooms this process is handling\n stats.local.roomCount++;\n stats.persist();\n\n room._events.on('lock', lockRoom.bind(this, room));\n room._events.on('unlock', unlockRoom.bind(this, room));\n room._events.on('join', onClientJoinRoom.bind(this, room));\n room._events.on('leave', onClientLeaveRoom.bind(this, room));\n room._events.on('visibility-change', onVisibilityChange.bind(this, room));\n room._events.once('dispose', disposeRoom.bind(this, roomName, room));\n\n // when disconnect()'ing, keep only join/leave events for stat counting\n room._events.once('disconnect', () => {\n room._events.removeAllListeners('lock');\n room._events.removeAllListeners('unlock');\n room._events.removeAllListeners('visibility-change');\n room._events.removeAllListeners('dispose');\n });\n\n // room always start unlocked\n await createRoomReferences(room, true);\n await room.listing.save();\n\n handler.emit('create', room);\n\n return room.listing;\n}\n\nexport function getRoomById(roomId: string) {\n return rooms[roomId];\n}\n\n/**\n * Disconnects every client on every room in the current process.\n */\nexport function disconnectAll(closeCode?: number) {\n const promises: Array<Promise<any>> = [];\n\n for (const roomId in rooms) {\n if (!rooms.hasOwnProperty(roomId)) {\n continue;\n }\n\n const room = rooms[roomId];\n\n // prevent touching stats when process is shutting down\n room._events.removeAllListeners(\"leave\");\n\n promises.push(room.disconnect(closeCode));\n }\n\n return promises;\n}\n\nexport async function gracefullyShutdown(): Promise<any> {\n if (isGracefullyShuttingDown) {\n return Promise.reject('already_shutting_down');\n }\n\n isGracefullyShuttingDown = true;\n state = MatchMakerState.SHUTTING_DOWN;\n\n onReady = undefined;\n\n debugMatchMaking(`${processId} is shutting down!`);\n\n if (isDevMode) {\n await cacheRoomHistory(rooms);\n }\n\n // remove processId from room count key\n await stats.excludeProcess(processId);\n\n // remove cached rooms of this process\n await removeRoomsByProcessId(processId);\n\n // unsubscribe from process id channel\n presence.unsubscribe(getProcessChannel());\n\n return Promise.all(disconnectAll(\n (isDevMode)\n ? Protocol.WS_CLOSE_DEVMODE_RESTART\n : undefined\n ));\n}\n\n/**\n * Reserve a seat for a client in a room\n */\nexport async function reserveSeatFor(room: RoomListingData, options: ClientOptions, authData?: any) {\n const sessionId: string = generateId();\n\n debugMatchMaking(\n 'reserving seat. sessionId: \\'%s\\', roomId: \\'%s\\', processId: \\'%s\\'',\n sessionId, room.roomId, processId,\n );\n\n let successfulSeatReservation: boolean;\n\n try {\n successfulSeatReservation = await remoteRoomCall(\n room.roomId,\n '_reserveSeat',\n [sessionId, options, authData],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n } catch (e) {\n debugMatchMaking(e);\n\n //\n // the room cache from an unavailable process might've been used here.\n // (this is a broken state when a process wasn't gracefully shut down)\n // perform a health-check on the process before proceeding.\n //\n if (e.message === \"ipc_timeout\" && !(await healthCheckProcessId(room.processId))) {\n throw new SeatReservationError(`process ${room.processId} is not available.`);\n\n } else {\n successfulSeatReservation = false;\n }\n }\n\n if (!successfulSeatReservation) {\n throw new SeatReservationError(`${room.roomId} is already full.`);\n }\n\n const response: SeatReservation = { room, sessionId };\n\n if (isDevMode) {\n response.devMode = isDevMode;\n }\n\n return response;\n}\n\nfunction callOnAuth(roomName: string, authOptions?: AuthOptions) {\n const roomClass = getRoomClass(roomName);\n return (roomClass && roomClass['onAuth'] && roomClass['onAuth'] !== Room['onAuth'])\n ? roomClass['onAuth'](authOptions.token, authOptions.request)\n : undefined;\n}\n\nexport async function cleanupStaleRooms(roomName: string) {\n // remove connecting counts\n await presence.del(getHandlerConcurrencyKey(roomName));\n}\n\n/**\n * Perform health check on all processes\n */\nexport async function healthCheckAllProcesses() {\n const allStats = await stats.fetchAll();\n if (allStats.length > 0) {\n await Promise.all(allStats.map((stat) => healthCheckProcessId(stat.processId)));\n }\n}\n\n/**\n * Perform health check on a remote process\n * @param processId\n */\nconst _healthCheckByProcessId: { [processId: string]: Promise<any> } = {};\nexport function healthCheckProcessId(processId: string) {\n //\n // re-use the same promise if health-check is already in progress\n // (may occur when _reserveSeat() fails multiple times for the same 'processId')\n //\n if (_healthCheckByProcessId[processId] !== undefined) {\n return _healthCheckByProcessId[processId];\n }\n\n _healthCheckByProcessId[processId] = new Promise<boolean>(async (resolve, reject) => {\n logger.debug(`> Performing health-check against processId: '${processId}'...`);\n\n try {\n const requestTime = Date.now();\n\n await requestFromIPC<RoomListingData>(\n presence,\n getProcessChannel(processId),\n 'healthcheck',\n [],\n REMOTE_ROOM_SHORT_TIMEOUT,\n );\n\n logger.debug(`\u2705 Process '${processId}' successfully responded (${Date.now() - requestTime}ms)`);\n\n // succeeded to respond\n resolve(true)\n\n } catch (e) {\n // process failed to respond - remove it from stats\n logger.debug(`\u274C Process '${processId}' failed to respond. Cleaning it up.`);\n const isProcessExcluded = await stats.excludeProcess(processId);\n\n // clean-up possibly stale room ids\n if (isProcessExcluded && !isDevMode) {\n await removeRoomsByProcessId(processId);\n }\n\n resolve(false);\n } finally {\n delete _healthCheckByProcessId[processId];\n }\n });\n\n return _healthCheckByProcessId[processId];\n}\n\n/**\n * Remove cached rooms by processId\n * @param processId\n */\nasync function removeRoomsByProcessId(processId: string) {\n //\n // clean-up possibly stale room ids\n // (ungraceful shutdowns using Redis can result on stale room ids still on memory.)\n //\n if (typeof(driver.cleanup) === \"function\") {\n await driver.cleanup(processId);\n\n } else {\n //\n // TODO: remove this block on 1.0.\n //\n // driver.cleanup() has been added mid-way through 0.15\n // some users may still be using older versions of the driver.\n //\n const cachedRooms = await driver.find({ processId }, { _id: 1 });\n logger.debug(\"> Removing stale rooms by processId:\", processId, `(${cachedRooms.length} rooms found)`);\n cachedRooms.forEach((room) => room.remove());\n }\n}\n\nasync function createRoomReferences(room: Room, init: boolean = false): Promise<boolean> {\n rooms[room.roomId] = room;\n\n if (init) {\n await subscribeIPC(\n presence,\n processId,\n getRoomChannel(room.roomId),\n (method, args) => {\n return (!args && typeof (room[method]) !== 'function')\n ? room[method]\n : room[method].apply(room, args);\n },\n );\n }\n\n return true;\n}\n\nasync function awaitRoomAvailable(roomToJoin: string, callback: Function): Promise<RoomListingData> {\n return new Promise(async (resolve, reject) => {\n const concurrencyKey = getHandlerConcurrencyKey(roomToJoin);\n const concurrency = await presence.incr(concurrencyKey) - 1;\n\n //\n // avoid having too long timeout if 10+ clients ask to join at the same time\n //\n // TODO: we need a better solution here. either a lock or queue system should be implemented instead.\n // https://github.com/colyseus/colyseus/issues/466\n //\n const concurrencyTimeout = Math.min(concurrency * 100, 500);\n\n if (concurrency > 0) {\n debugMatchMaking(\n 'receiving %d concurrent requests for joining \\'%s\\' (waiting %d ms)',\n concurrency, roomToJoin, concurrencyTimeout,\n );\n }\n\n setTimeout(async () => {\n try {\n const result = await callback();\n resolve(result);\n\n } catch (e) {\n reject(e);\n\n } finally {\n await presence.decr(concurrencyKey);\n }\n }, concurrencyTimeout);\n });\n}\n\nfunction onClientJoinRoom(room: Room, client: Client) {\n // increment local CCU\n stats.local.ccu++;\n stats.persist();\n\n handlers[room.roomName].emit('join', room, client);\n}\n\nfunction onClientLeaveRoom(room: Room, client: Client, willDispose: boolean) {\n // decrement local CCU\n stats.local.ccu--;\n stats.persist();\n\n handlers[room.roomName].emit('leave', room, client, willDispose);\n}\n\nfunction lockRoom(room: Room): void {\n // emit public event on registered handler\n handlers[room.roomName].emit('lock', room);\n}\n\nasync function unlockRoom(room: Room) {\n if (await createRoomReferences(room)) {\n // emit public event on registered handler\n handlers[room.roomName].emit('unlock', room);\n }\n}\n\nfunction onVisibilityChange(room: Room, isInvisible: boolean): void {\n handlers[room.roomName].emit('visibility-change', room, isInvisible);\n}\n\nasync function disposeRoom(roomName: string, room: Room) {\n debugMatchMaking('disposing \\'%s\\' (%s) on processId \\'%s\\' (graceful shutdown: %s)', roomName, room.roomId, processId, isGracefullyShuttingDown);\n\n // decrease amount of rooms this process is handling\n if (!isGracefullyShuttingDown) {\n stats.local.roomCount--;\n stats.persist();\n\n // remove from devMode restore list\n if (isDevMode) {\n await presence.hdel(getRoomRestoreListKey(), room.roomId);\n }\n }\n\n // emit disposal on registered session handler\n handlers[roomName].emit('dispose', room);\n\n // remove concurrency key\n presence.del(getHandlerConcurrencyKey(roomName));\n\n // unsubscribe from remote connections\n presence.unsubscribe(getRoomChannel(room.roomId));\n\n // remove actual room reference\n delete rooms[room.roomId];\n}\n\n//\n// Presence keys\n//\nfunction getRoomChannel(roomId: string) {\n return `$${roomId}`;\n}\n\nfunction getHandlerConcurrencyKey(name: string) {\n return `c:${name}`;\n}\n\nfunction getProcessChannel(id: string = processId) {\n return `p:${id}`;\n}\n"],
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5
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+
"mappings": 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|
|
6
|
+
"names": ["MatchMakerState", "processId"]
|
|
7
7
|
}
|
package/build/Stats.d.ts
CHANGED
|
@@ -6,7 +6,7 @@ export declare let local: Stats;
|
|
|
6
6
|
export declare function fetchAll(): Promise<(Stats & {
|
|
7
7
|
processId: string;
|
|
8
8
|
})[]>;
|
|
9
|
-
export declare function persist(): any;
|
|
9
|
+
export declare function persist(forceNow?: boolean): any;
|
|
10
10
|
export declare function reset(_persist?: boolean): void;
|
|
11
11
|
export declare function excludeProcess(_processId: string): boolean | Promise<boolean>;
|
|
12
12
|
export declare function getGlobalCCU(): Promise<number>;
|
package/build/Stats.js
CHANGED
|
@@ -46,9 +46,9 @@ async function fetchAll() {
|
|
|
46
46
|
let lastPersisted = 0;
|
|
47
47
|
let persistTimeout = void 0;
|
|
48
48
|
const persistInterval = 1e3;
|
|
49
|
-
function persist() {
|
|
49
|
+
function persist(forceNow = false) {
|
|
50
50
|
const now = Date.now();
|
|
51
|
-
if (now - lastPersisted > persistInterval) {
|
|
51
|
+
if (forceNow || now - lastPersisted > persistInterval) {
|
|
52
52
|
lastPersisted = now;
|
|
53
53
|
return import_MatchMaker.presence.hset(getRoomCountKey(), import_MatchMaker.processId, `${local.roomCount},${local.ccu}`);
|
|
54
54
|
} else {
|
package/build/Stats.js.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/Stats.ts"],
|
|
4
|
-
"sourcesContent": ["import { presence, processId } from \"./MatchMaker\";\n\nexport type Stats = {\n roomCount: number;\n ccu: number;\n}\n\nexport let local: Stats = {\n roomCount: 0,\n ccu: 0,\n};\n\nexport async function fetchAll() {\n // TODO: cache this value to avoid querying too often\n const allStats: Array<Stats & { processId: string }> = [];\n const allProcesses = await presence.hgetall(getRoomCountKey());\n for (let remoteProcessId in allProcesses) {\n if (remoteProcessId === processId) {\n allStats.push({ processId, roomCount: local.roomCount, ccu: local.ccu, });\n\n } else {\n const [roomCount, ccu] = allProcesses[remoteProcessId].split(',').map(Number);\n allStats.push({ processId: remoteProcessId, roomCount, ccu });\n }\n }\n return allStats;\n}\n\nlet lastPersisted = 0;\nlet persistTimeout = undefined;\nconst persistInterval = 1000;\n\nexport function persist() {\n /**\n * Avoid persisting too often.\n */\n const now = Date.now();\n\n if (now - lastPersisted > persistInterval) {\n lastPersisted = now;\n return presence.hset(getRoomCountKey(), processId, `${local.roomCount},${local.ccu}`);\n\n } else {\n clearTimeout(persistTimeout);\n persistTimeout = setTimeout(persist, persistInterval);\n }\n}\n\nexport function reset(_persist: boolean = true) {\n local.roomCount = 0;\n local.ccu = 0;\n\n if (_persist) {\n lastPersisted = 0;\n clearTimeout(persistTimeout);\n persist();\n }\n}\n\nexport function excludeProcess(_processId: string) {\n return presence.hdel(getRoomCountKey(), _processId);\n}\n\nexport async function getGlobalCCU() {\n const allStats = await fetchAll();\n return allStats.reduce((prev, next) => prev + next.ccu, 0);\n}\n\nfunction getRoomCountKey() {\n return 'roomcount';\n}"],
|
|
5
|
-
"mappings": ";;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,wBAAoC;AAO7B,IAAI,QAAe;AAAA,EACxB,WAAW;AAAA,EACX,KAAK;AACP;AAEA,eAAsB,WAAW;AAE/B,QAAM,WAAiD,CAAC;AACxD,QAAM,eAAe,MAAM,2BAAS,QAAQ,gBAAgB,CAAC;AAC7D,WAAS,mBAAmB,cAAc;AACxC,QAAI,oBAAoB,6BAAW;AACjC,eAAS,KAAK,EAAE,wCAAW,WAAW,MAAM,WAAW,KAAK,MAAM,IAAK,CAAC;AAAA,IAE1E,OAAO;AACL,YAAM,CAAC,WAAW,GAAG,IAAI,aAAa,iBAAiB,MAAM,GAAG,EAAE,IAAI,MAAM;AAC5E,eAAS,KAAK,EAAE,WAAW,iBAAiB,WAAW,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AACA,SAAO;AACT;AAEA,IAAI,gBAAgB;AACpB,IAAI,iBAAiB;AACrB,MAAM,kBAAkB;AAEjB,SAAS,
|
|
4
|
+
"sourcesContent": ["import { presence, processId } from \"./MatchMaker\";\n\nexport type Stats = {\n roomCount: number;\n ccu: number;\n}\n\nexport let local: Stats = {\n roomCount: 0,\n ccu: 0,\n};\n\nexport async function fetchAll() {\n // TODO: cache this value to avoid querying too often\n const allStats: Array<Stats & { processId: string }> = [];\n const allProcesses = await presence.hgetall(getRoomCountKey());\n for (let remoteProcessId in allProcesses) {\n if (remoteProcessId === processId) {\n allStats.push({ processId, roomCount: local.roomCount, ccu: local.ccu, });\n\n } else {\n const [roomCount, ccu] = allProcesses[remoteProcessId].split(',').map(Number);\n allStats.push({ processId: remoteProcessId, roomCount, ccu });\n }\n }\n return allStats;\n}\n\nlet lastPersisted = 0;\nlet persistTimeout = undefined;\nconst persistInterval = 1000;\n\nexport function persist(forceNow: boolean = false) {\n /**\n * Avoid persisting too often.\n */\n const now = Date.now();\n\n if (forceNow || (now - lastPersisted > persistInterval)) {\n lastPersisted = now;\n return presence.hset(getRoomCountKey(), processId, `${local.roomCount},${local.ccu}`);\n\n } else {\n clearTimeout(persistTimeout);\n persistTimeout = setTimeout(persist, persistInterval);\n }\n}\n\nexport function reset(_persist: boolean = true) {\n local.roomCount = 0;\n local.ccu = 0;\n\n if (_persist) {\n lastPersisted = 0;\n clearTimeout(persistTimeout);\n persist();\n }\n}\n\nexport function excludeProcess(_processId: string) {\n return presence.hdel(getRoomCountKey(), _processId);\n}\n\nexport async function getGlobalCCU() {\n const allStats = await fetchAll();\n return allStats.reduce((prev, next) => prev + next.ccu, 0);\n}\n\nfunction getRoomCountKey() {\n return 'roomcount';\n}"],
|
|
5
|
+
"mappings": ";;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,wBAAoC;AAO7B,IAAI,QAAe;AAAA,EACxB,WAAW;AAAA,EACX,KAAK;AACP;AAEA,eAAsB,WAAW;AAE/B,QAAM,WAAiD,CAAC;AACxD,QAAM,eAAe,MAAM,2BAAS,QAAQ,gBAAgB,CAAC;AAC7D,WAAS,mBAAmB,cAAc;AACxC,QAAI,oBAAoB,6BAAW;AACjC,eAAS,KAAK,EAAE,wCAAW,WAAW,MAAM,WAAW,KAAK,MAAM,IAAK,CAAC;AAAA,IAE1E,OAAO;AACL,YAAM,CAAC,WAAW,GAAG,IAAI,aAAa,iBAAiB,MAAM,GAAG,EAAE,IAAI,MAAM;AAC5E,eAAS,KAAK,EAAE,WAAW,iBAAiB,WAAW,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AACA,SAAO;AACT;AAEA,IAAI,gBAAgB;AACpB,IAAI,iBAAiB;AACrB,MAAM,kBAAkB;AAEjB,SAAS,QAAQ,WAAoB,OAAO;AAIjD,QAAM,MAAM,KAAK,IAAI;AAErB,MAAI,YAAa,MAAM,gBAAgB,iBAAkB;AACvD,oBAAgB;AAChB,WAAO,2BAAS,KAAK,gBAAgB,GAAG,6BAAW,GAAG,MAAM,aAAa,MAAM,KAAK;AAAA,EAEtF,OAAO;AACL,iBAAa,cAAc;AAC3B,qBAAiB,WAAW,SAAS,eAAe;AAAA,EACtD;AACF;AAEO,SAAS,MAAM,WAAoB,MAAM;AAC9C,QAAM,YAAY;AAClB,QAAM,MAAM;AAEZ,MAAI,UAAU;AACZ,oBAAgB;AAChB,iBAAa,cAAc;AAC3B,YAAQ;AAAA,EACV;AACF;AAEO,SAAS,eAAe,YAAoB;AACjD,SAAO,2BAAS,KAAK,gBAAgB,GAAG,UAAU;AACpD;AAEA,eAAsB,eAAe;AACnC,QAAM,WAAW,MAAM,SAAS;AAChC,SAAO,SAAS,OAAO,CAAC,MAAM,SAAS,OAAO,KAAK,KAAK,CAAC;AAC3D;AAEA,SAAS,kBAAkB;AACzB,SAAO;AACT;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/build/Stats.mjs
CHANGED
|
@@ -19,9 +19,9 @@ async function fetchAll() {
|
|
|
19
19
|
let lastPersisted = 0;
|
|
20
20
|
let persistTimeout = void 0;
|
|
21
21
|
const persistInterval = 1e3;
|
|
22
|
-
function persist() {
|
|
22
|
+
function persist(forceNow = false) {
|
|
23
23
|
const now = Date.now();
|
|
24
|
-
if (now - lastPersisted > persistInterval) {
|
|
24
|
+
if (forceNow || now - lastPersisted > persistInterval) {
|
|
25
25
|
lastPersisted = now;
|
|
26
26
|
return presence.hset(getRoomCountKey(), processId, `${local.roomCount},${local.ccu}`);
|
|
27
27
|
} else {
|
package/build/Stats.mjs.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/Stats.ts"],
|
|
4
|
-
"sourcesContent": ["import { presence, processId } from \"./MatchMaker\";\n\nexport type Stats = {\n roomCount: number;\n ccu: number;\n}\n\nexport let local: Stats = {\n roomCount: 0,\n ccu: 0,\n};\n\nexport async function fetchAll() {\n // TODO: cache this value to avoid querying too often\n const allStats: Array<Stats & { processId: string }> = [];\n const allProcesses = await presence.hgetall(getRoomCountKey());\n for (let remoteProcessId in allProcesses) {\n if (remoteProcessId === processId) {\n allStats.push({ processId, roomCount: local.roomCount, ccu: local.ccu, });\n\n } else {\n const [roomCount, ccu] = allProcesses[remoteProcessId].split(',').map(Number);\n allStats.push({ processId: remoteProcessId, roomCount, ccu });\n }\n }\n return allStats;\n}\n\nlet lastPersisted = 0;\nlet persistTimeout = undefined;\nconst persistInterval = 1000;\n\nexport function persist() {\n /**\n * Avoid persisting too often.\n */\n const now = Date.now();\n\n if (now - lastPersisted > persistInterval) {\n lastPersisted = now;\n return presence.hset(getRoomCountKey(), processId, `${local.roomCount},${local.ccu}`);\n\n } else {\n clearTimeout(persistTimeout);\n persistTimeout = setTimeout(persist, persistInterval);\n }\n}\n\nexport function reset(_persist: boolean = true) {\n local.roomCount = 0;\n local.ccu = 0;\n\n if (_persist) {\n lastPersisted = 0;\n clearTimeout(persistTimeout);\n persist();\n }\n}\n\nexport function excludeProcess(_processId: string) {\n return presence.hdel(getRoomCountKey(), _processId);\n}\n\nexport async function getGlobalCCU() {\n const allStats = await fetchAll();\n return allStats.reduce((prev, next) => prev + next.ccu, 0);\n}\n\nfunction getRoomCountKey() {\n return 'roomcount';\n}"],
|
|
5
|
-
"mappings": "AAAA,SAAS,UAAU,iBAAiB;AAO7B,IAAI,QAAe;AAAA,EACxB,WAAW;AAAA,EACX,KAAK;AACP;AAEA,eAAsB,WAAW;AAE/B,QAAM,WAAiD,CAAC;AACxD,QAAM,eAAe,MAAM,SAAS,QAAQ,gBAAgB,CAAC;AAC7D,WAAS,mBAAmB,cAAc;AACxC,QAAI,oBAAoB,WAAW;AACjC,eAAS,KAAK,EAAE,WAAW,WAAW,MAAM,WAAW,KAAK,MAAM,IAAK,CAAC;AAAA,IAE1E,OAAO;AACL,YAAM,CAAC,WAAW,GAAG,IAAI,aAAa,iBAAiB,MAAM,GAAG,EAAE,IAAI,MAAM;AAC5E,eAAS,KAAK,EAAE,WAAW,iBAAiB,WAAW,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AACA,SAAO;AACT;AAEA,IAAI,gBAAgB;AACpB,IAAI,iBAAiB;AACrB,MAAM,kBAAkB;AAEjB,SAAS,
|
|
4
|
+
"sourcesContent": ["import { presence, processId } from \"./MatchMaker\";\n\nexport type Stats = {\n roomCount: number;\n ccu: number;\n}\n\nexport let local: Stats = {\n roomCount: 0,\n ccu: 0,\n};\n\nexport async function fetchAll() {\n // TODO: cache this value to avoid querying too often\n const allStats: Array<Stats & { processId: string }> = [];\n const allProcesses = await presence.hgetall(getRoomCountKey());\n for (let remoteProcessId in allProcesses) {\n if (remoteProcessId === processId) {\n allStats.push({ processId, roomCount: local.roomCount, ccu: local.ccu, });\n\n } else {\n const [roomCount, ccu] = allProcesses[remoteProcessId].split(',').map(Number);\n allStats.push({ processId: remoteProcessId, roomCount, ccu });\n }\n }\n return allStats;\n}\n\nlet lastPersisted = 0;\nlet persistTimeout = undefined;\nconst persistInterval = 1000;\n\nexport function persist(forceNow: boolean = false) {\n /**\n * Avoid persisting too often.\n */\n const now = Date.now();\n\n if (forceNow || (now - lastPersisted > persistInterval)) {\n lastPersisted = now;\n return presence.hset(getRoomCountKey(), processId, `${local.roomCount},${local.ccu}`);\n\n } else {\n clearTimeout(persistTimeout);\n persistTimeout = setTimeout(persist, persistInterval);\n }\n}\n\nexport function reset(_persist: boolean = true) {\n local.roomCount = 0;\n local.ccu = 0;\n\n if (_persist) {\n lastPersisted = 0;\n clearTimeout(persistTimeout);\n persist();\n }\n}\n\nexport function excludeProcess(_processId: string) {\n return presence.hdel(getRoomCountKey(), _processId);\n}\n\nexport async function getGlobalCCU() {\n const allStats = await fetchAll();\n return allStats.reduce((prev, next) => prev + next.ccu, 0);\n}\n\nfunction getRoomCountKey() {\n return 'roomcount';\n}"],
|
|
5
|
+
"mappings": "AAAA,SAAS,UAAU,iBAAiB;AAO7B,IAAI,QAAe;AAAA,EACxB,WAAW;AAAA,EACX,KAAK;AACP;AAEA,eAAsB,WAAW;AAE/B,QAAM,WAAiD,CAAC;AACxD,QAAM,eAAe,MAAM,SAAS,QAAQ,gBAAgB,CAAC;AAC7D,WAAS,mBAAmB,cAAc;AACxC,QAAI,oBAAoB,WAAW;AACjC,eAAS,KAAK,EAAE,WAAW,WAAW,MAAM,WAAW,KAAK,MAAM,IAAK,CAAC;AAAA,IAE1E,OAAO;AACL,YAAM,CAAC,WAAW,GAAG,IAAI,aAAa,iBAAiB,MAAM,GAAG,EAAE,IAAI,MAAM;AAC5E,eAAS,KAAK,EAAE,WAAW,iBAAiB,WAAW,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AACA,SAAO;AACT;AAEA,IAAI,gBAAgB;AACpB,IAAI,iBAAiB;AACrB,MAAM,kBAAkB;AAEjB,SAAS,QAAQ,WAAoB,OAAO;AAIjD,QAAM,MAAM,KAAK,IAAI;AAErB,MAAI,YAAa,MAAM,gBAAgB,iBAAkB;AACvD,oBAAgB;AAChB,WAAO,SAAS,KAAK,gBAAgB,GAAG,WAAW,GAAG,MAAM,aAAa,MAAM,KAAK;AAAA,EAEtF,OAAO;AACL,iBAAa,cAAc;AAC3B,qBAAiB,WAAW,SAAS,eAAe;AAAA,EACtD;AACF;AAEO,SAAS,MAAM,WAAoB,MAAM;AAC9C,QAAM,YAAY;AAClB,QAAM,MAAM;AAEZ,MAAI,UAAU;AACZ,oBAAgB;AAChB,iBAAa,cAAc;AAC3B,YAAQ;AAAA,EACV;AACF;AAEO,SAAS,eAAe,YAAoB;AACjD,SAAO,SAAS,KAAK,gBAAgB,GAAG,UAAU;AACpD;AAEA,eAAsB,eAAe;AACnC,QAAM,WAAW,MAAM,SAAS;AAChC,SAAO,SAAS,OAAO,CAAC,MAAM,SAAS,OAAO,KAAK,KAAK,CAAC;AAC3D;AAEA,SAAS,kBAAkB;AACzB,SAAO;AACT;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -45,7 +45,7 @@ class LocalDriver {
|
|
|
45
45
|
}
|
|
46
46
|
cleanup(processId) {
|
|
47
47
|
const cachedRooms = this.find({ processId });
|
|
48
|
-
import_Logger.logger.debug("
|
|
48
|
+
import_Logger.logger.debug("> Removing stale rooms by processId:", processId, `(${cachedRooms.length} rooms found)`);
|
|
49
49
|
cachedRooms.forEach((room) => room.remove());
|
|
50
50
|
return Promise.resolve();
|
|
51
51
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../src/matchmaker/driver/index.ts"],
|
|
4
|
-
"sourcesContent": ["import { logger } from \"../../Logger\";\nimport { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver } from \"./interfaces\";\n\n// re-export\nexport type { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver };\n\nimport { Query } from './Query';\nimport { RoomCache } from './RoomData';\n\nexport class LocalDriver implements MatchMakerDriver {\n public rooms: RoomCache[] = [];\n\n public createInstance(initialValues: any = {}) {\n return new RoomCache(initialValues, this.rooms);\n }\n\n public has(roomId: string) {\n return this.rooms.some((room) => room.roomId === roomId);\n }\n\n public find(conditions: Partial<IRoomListingData>) {\n return this.rooms.filter(((room) => {\n for (const field in conditions) {\n if (\n conditions.hasOwnProperty(field) &&\n room[field] !== conditions[field]\n ) {\n return false;\n }\n }\n return true;\n }));\n }\n\n public cleanup(processId: string) {\n const cachedRooms = this.find({ processId });\n logger.debug(\"
|
|
5
|
-
"mappings": ";;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,oBAAuB;AAMvB,mBAAsB;AACtB,sBAA0B;AAEnB,MAAM,YAAwC;AAAA,EAA9C;AACL,SAAO,QAAqB,CAAC;AAAA;AAAA,EAEtB,eAAe,gBAAqB,CAAC,GAAG;AAC7C,WAAO,IAAI,0BAAU,eAAe,KAAK,KAAK;AAAA,EAChD;AAAA,EAEO,IAAI,QAAgB;AACzB,WAAO,KAAK,MAAM,KAAK,CAAC,SAAS,KAAK,WAAW,MAAM;AAAA,EACzD;AAAA,EAEO,KAAK,YAAuC;AACjD,WAAO,KAAK,MAAM,OAAQ,CAAC,SAAS;AAClC,iBAAW,SAAS,YAAY;AAC9B,YACE,WAAW,eAAe,KAAK,KAC/B,KAAK,WAAW,WAAW,QAC3B;AACA,iBAAO;AAAA,QACT;AAAA,MACF;AACA,aAAO;AAAA,IACT,CAAE;AAAA,EACJ;AAAA,EAEO,QAAQ,WAAmB;AAChC,UAAM,cAAc,KAAK,KAAK,EAAE,UAAU,CAAC;AAC3C,yBAAO,MAAM,
|
|
4
|
+
"sourcesContent": ["import { logger } from \"../../Logger\";\nimport { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver } from \"./interfaces\";\n\n// re-export\nexport type { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver };\n\nimport { Query } from './Query';\nimport { RoomCache } from './RoomData';\n\nexport class LocalDriver implements MatchMakerDriver {\n public rooms: RoomCache[] = [];\n\n public createInstance(initialValues: any = {}) {\n return new RoomCache(initialValues, this.rooms);\n }\n\n public has(roomId: string) {\n return this.rooms.some((room) => room.roomId === roomId);\n }\n\n public find(conditions: Partial<IRoomListingData>) {\n return this.rooms.filter(((room) => {\n for (const field in conditions) {\n if (\n conditions.hasOwnProperty(field) &&\n room[field] !== conditions[field]\n ) {\n return false;\n }\n }\n return true;\n }));\n }\n\n public cleanup(processId: string) {\n const cachedRooms = this.find({ processId });\n logger.debug(\"> Removing stale rooms by processId:\", processId, `(${cachedRooms.length} rooms found)`);\n\n cachedRooms.forEach((room) => room.remove());\n return Promise.resolve();\n }\n\n public findOne(conditions: Partial<IRoomListingData>) {\n return new Query<RoomListingData>(this.rooms, conditions) as any as QueryHelpers<RoomListingData>;\n }\n\n public clear() {\n this.rooms = [];\n }\n\n public shutdown() {\n }\n}\n"],
|
|
5
|
+
"mappings": ";;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,oBAAuB;AAMvB,mBAAsB;AACtB,sBAA0B;AAEnB,MAAM,YAAwC;AAAA,EAA9C;AACL,SAAO,QAAqB,CAAC;AAAA;AAAA,EAEtB,eAAe,gBAAqB,CAAC,GAAG;AAC7C,WAAO,IAAI,0BAAU,eAAe,KAAK,KAAK;AAAA,EAChD;AAAA,EAEO,IAAI,QAAgB;AACzB,WAAO,KAAK,MAAM,KAAK,CAAC,SAAS,KAAK,WAAW,MAAM;AAAA,EACzD;AAAA,EAEO,KAAK,YAAuC;AACjD,WAAO,KAAK,MAAM,OAAQ,CAAC,SAAS;AAClC,iBAAW,SAAS,YAAY;AAC9B,YACE,WAAW,eAAe,KAAK,KAC/B,KAAK,WAAW,WAAW,QAC3B;AACA,iBAAO;AAAA,QACT;AAAA,MACF;AACA,aAAO;AAAA,IACT,CAAE;AAAA,EACJ;AAAA,EAEO,QAAQ,WAAmB;AAChC,UAAM,cAAc,KAAK,KAAK,EAAE,UAAU,CAAC;AAC3C,yBAAO,MAAM,wCAAwC,WAAW,IAAI,YAAY,qBAAqB;AAErG,gBAAY,QAAQ,CAAC,SAAS,KAAK,OAAO,CAAC;AAC3C,WAAO,QAAQ,QAAQ;AAAA,EACzB;AAAA,EAEO,QAAQ,YAAuC;AACpD,WAAO,IAAI,mBAAuB,KAAK,OAAO,UAAU;AAAA,EAC1D;AAAA,EAEO,QAAQ;AACb,SAAK,QAAQ,CAAC;AAAA,EAChB;AAAA,EAEO,WAAW;AAAA,EAClB;AACF;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -23,7 +23,7 @@ class LocalDriver {
|
|
|
23
23
|
}
|
|
24
24
|
cleanup(processId) {
|
|
25
25
|
const cachedRooms = this.find({ processId });
|
|
26
|
-
logger.debug("
|
|
26
|
+
logger.debug("> Removing stale rooms by processId:", processId, `(${cachedRooms.length} rooms found)`);
|
|
27
27
|
cachedRooms.forEach((room) => room.remove());
|
|
28
28
|
return Promise.resolve();
|
|
29
29
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../src/matchmaker/driver/index.ts"],
|
|
4
|
-
"sourcesContent": ["import { logger } from \"../../Logger\";\nimport { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver } from \"./interfaces\";\n\n// re-export\nexport type { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver };\n\nimport { Query } from './Query';\nimport { RoomCache } from './RoomData';\n\nexport class LocalDriver implements MatchMakerDriver {\n public rooms: RoomCache[] = [];\n\n public createInstance(initialValues: any = {}) {\n return new RoomCache(initialValues, this.rooms);\n }\n\n public has(roomId: string) {\n return this.rooms.some((room) => room.roomId === roomId);\n }\n\n public find(conditions: Partial<IRoomListingData>) {\n return this.rooms.filter(((room) => {\n for (const field in conditions) {\n if (\n conditions.hasOwnProperty(field) &&\n room[field] !== conditions[field]\n ) {\n return false;\n }\n }\n return true;\n }));\n }\n\n public cleanup(processId: string) {\n const cachedRooms = this.find({ processId });\n logger.debug(\"
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"sourcesContent": ["import { logger } from \"../../Logger\";\nimport { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver } from \"./interfaces\";\n\n// re-export\nexport type { IRoomListingData, SortOptions, RoomListingData, QueryHelpers, MatchMakerDriver };\n\nimport { Query } from './Query';\nimport { RoomCache } from './RoomData';\n\nexport class LocalDriver implements MatchMakerDriver {\n public rooms: RoomCache[] = [];\n\n public createInstance(initialValues: any = {}) {\n return new RoomCache(initialValues, this.rooms);\n }\n\n public has(roomId: string) {\n return this.rooms.some((room) => room.roomId === roomId);\n }\n\n public find(conditions: Partial<IRoomListingData>) {\n return this.rooms.filter(((room) => {\n for (const field in conditions) {\n if (\n conditions.hasOwnProperty(field) &&\n room[field] !== conditions[field]\n ) {\n return false;\n }\n }\n return true;\n }));\n }\n\n public cleanup(processId: string) {\n const cachedRooms = this.find({ processId });\n logger.debug(\"> Removing stale rooms by processId:\", processId, `(${cachedRooms.length} rooms found)`);\n\n cachedRooms.forEach((room) => room.remove());\n return Promise.resolve();\n }\n\n public findOne(conditions: Partial<IRoomListingData>) {\n return new Query<RoomListingData>(this.rooms, conditions) as any as QueryHelpers<RoomListingData>;\n }\n\n public clear() {\n this.rooms = [];\n }\n\n public shutdown() {\n }\n}\n"],
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"mappings": "AAAA,SAAS,cAAc;AAMvB,SAAS,aAAa;AACtB,SAAS,iBAAiB;AAEnB,MAAM,YAAwC;AAAA,EAA9C;AACL,SAAO,QAAqB,CAAC;AAAA;AAAA,EAEtB,eAAe,gBAAqB,CAAC,GAAG;AAC7C,WAAO,IAAI,UAAU,eAAe,KAAK,KAAK;AAAA,EAChD;AAAA,EAEO,IAAI,QAAgB;AACzB,WAAO,KAAK,MAAM,KAAK,CAAC,SAAS,KAAK,WAAW,MAAM;AAAA,EACzD;AAAA,EAEO,KAAK,YAAuC;AACjD,WAAO,KAAK,MAAM,OAAQ,CAAC,SAAS;AAClC,iBAAW,SAAS,YAAY;AAC9B,YACE,WAAW,eAAe,KAAK,KAC/B,KAAK,WAAW,WAAW,QAC3B;AACA,iBAAO;AAAA,QACT;AAAA,MACF;AACA,aAAO;AAAA,IACT,CAAE;AAAA,EACJ;AAAA,EAEO,QAAQ,WAAmB;AAChC,UAAM,cAAc,KAAK,KAAK,EAAE,UAAU,CAAC;AAC3C,WAAO,MAAM,wCAAwC,WAAW,IAAI,YAAY,qBAAqB;AAErG,gBAAY,QAAQ,CAAC,SAAS,KAAK,OAAO,CAAC;AAC3C,WAAO,QAAQ,QAAQ;AAAA,EACzB;AAAA,EAEO,QAAQ,YAAuC;AACpD,WAAO,IAAI,MAAuB,KAAK,OAAO,UAAU;AAAA,EAC1D;AAAA,EAEO,QAAQ;AACb,SAAK,QAAQ,CAAC;AAAA,EAChB;AAAA,EAEO,WAAW;AAAA,EAClB;AACF;",
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{
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"sources": ["../../src/presence/Presence.ts"],
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"sourcesContent": ["/**\n * When you need to scale your server on multiple processes and/or machines, you'd need to provide\n * the Presence option to the Server. The purpose of Presence is to allow communicating and\n * sharing data between different processes, specially during match-making.\n *\n * - Local presence - This is the default option. It's meant to be used when you're running Colyseus in\n * a single process.\n * - Redis presence - Use this option when you're running Colyseus on multiple processes and/or machines.\n *\n * @default Local presence\n */\nexport interface Presence {\n /**\n * Subscribes to the given topic. The callback will be triggered whenever a message is published on topic.\n *\n * @param topic - Topic name.\n * @param callback - Callback to trigger on subscribing.\n */\n subscribe(topic: string, callback: Function);\n /**\n * Unsubscribe from given topic.\n *\n * @param topic - Topic name.\n * @param callback - Callback to trigger on topic unsubscribing.\n */\n unsubscribe(topic: string, callback?: Function);\n\n /**\n * Posts a message to given topic.\n *\n * @param topic - Topic name.\n * @param data - Message body/object.\n */\n publish(topic: string, data: any);\n\n /**\n * Returns if key exists.\n *\n * @param roomId\n */\n exists(roomId: string): Promise<boolean>;\n\n /**\n * Set key to hold the string value.\n *\n * @param key - Identifier.\n * @param value - Message body/object.\n */\n set(key: string, value: string);\n\n /**\n * Set key to hold the string value and set key to timeout after a given number of seconds.\n *\n * @param key - Identifier.\n * @param value - Message body/object.\n * @param seconds - Timeout value.\n */\n setex(key: string, value: string, seconds: number);\n\n /**\n * Get the value of key.\n *\n * @param key - Identifier.\n */\n get(key: string);\n\n /**\n * Removes the specified key.\n *\n * @param key - Identifier of the object to removed.\n */\n del(key: string): void;\n\n /**\n * Add the specified members to the set stored at key. Specified members that are already\n * a member of this set are ignored. If key does not exist, a new set is created before\n * adding the specified members.\n *\n * @param key - Name/Identifier of the set.\n * @param value - Message body/object.\n */\n sadd(key: string, value: any);\n /**\n * Returns all the members of the set value stored at key.\n *\n * @param key - Name/Identifier of the set.\n */\n smembers(key: string): Promise<string[]>;\n /**\n * Returns if member is a member of the set stored at key.\n *\n * @param key - Name/Identifier of the set.\n * @param field - Key value within the set.\n * @returns `1` if the element is a member of the set else `0`.\n */\n sismember(key: string, field: string);\n /**\n * Remove the specified members from the set stored at key. Specified members that are not a\n * member of this set are ignored. If key does not exist, it is treated as an empty set\n * and this command returns 0.\n *\n * @param key - Name/Identifier of the set.\n * @param value - Key value within the set.\n */\n srem(key: string, value: any);\n /**\n * Returns the set cardinality (number of elements) of the set stored at key.\n *\n * @param key - Name/Identifier of the set.\n */\n scard(key: string);\n /**\n * Returns the members of the set resulting from the intersection of all the given sets.\n *\n * @param keys - Key values within the set.\n */\n sinter(...keys: string[]): Promise<string[]>;\n\n /**\n * Sets field in the hash stored at key to value. If key does not exist, a new key holding a hash is created.\n * If field already exists in the hash, it is overwritten.\n */\n hset(key: string, field: string, value: string);\n\n /**\n * Increments the number stored at field in the hash stored at key by increment. If key does not exist, a new key\n * holding a hash is created. If field does not exist the value is set to 0 before the operation is performed.\n */\n hincrby(key: string, field: string, value: number): number | Promise<number>;\n\n /**\n * Returns the value associated with field in the hash stored at key.\n */\n hget(key: string, field: string): Promise<string>;\n\n /**\n * Returns all fields and values of the hash stored at key.\n */\n hgetall(key: string): Promise<{ [key: string]: string }>;\n\n /**\n * Removes the specified fields from the hash stored at key. Specified fields that do not exist within\n * this hash are ignored. If key does not exist, it is treated as an empty hash and this command returns 0.\n */\n hdel(key: string, field: string): boolean | Promise<boolean>;\n\n /**\n * Returns the number of fields contained in the hash stored at key\n */\n hlen(key: string): Promise<number>;\n\n /**\n * Increments the number stored at key by one. If the key does not exist, it is set to 0 before performing\n * the operation. An error is returned if the key contains a value of the wrong type or\n * contains a string that can not be represented as integer. This operation is limited to 64-bit signed integers.\n */\n incr(key: string): Promise<number>;\n\n /**\n * Decrements the number stored at key by one. If the key does not exist, it is set to 0 before performing\n * the operation. An error is returned if the key contains a value of the wrong type or contains a string\n * that can not be represented as integer. This operation is limited to 64-bit signed integers.\n */\n decr(key: string): Promise<number>;\n\n shutdown(): void;\n}\n"],
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"sourcesContent": ["/**\n * When you need to scale your server on multiple processes and/or machines, you'd need to provide\n * the Presence option to the Server. The purpose of Presence is to allow communicating and\n * sharing data between different processes, specially during match-making.\n *\n * - Local presence - This is the default option. It's meant to be used when you're running Colyseus in\n * a single process.\n * - Redis presence - Use this option when you're running Colyseus on multiple processes and/or machines.\n *\n * @default Local presence\n */\nexport interface Presence {\n /**\n * Subscribes to the given topic. The callback will be triggered whenever a message is published on topic.\n *\n * @param topic - Topic name.\n * @param callback - Callback to trigger on subscribing.\n */\n subscribe(topic: string, callback: Function);\n\n /**\n * Unsubscribe from given topic.\n *\n * @param topic - Topic name.\n * @param callback - Callback to trigger on topic unsubscribing.\n */\n unsubscribe(topic: string, callback?: Function);\n\n /**\n * Posts a message to given topic.\n *\n * @param topic - Topic name.\n * @param data - Message body/object.\n */\n publish(topic: string, data: any);\n\n /**\n * Returns if key exists.\n *\n * @param roomId\n */\n exists(roomId: string): Promise<boolean>;\n\n /**\n * Set key to hold the string value.\n *\n * @param key - Identifier.\n * @param value - Message body/object.\n */\n set(key: string, value: string);\n\n /**\n * Set key to hold the string value and set key to timeout after a given number of seconds.\n *\n * @param key - Identifier.\n * @param value - Message body/object.\n * @param seconds - Timeout value.\n */\n setex(key: string, value: string, seconds: number);\n\n /**\n * Get the value of key.\n *\n * @param key - Identifier.\n */\n get(key: string);\n\n /**\n * Removes the specified key.\n *\n * @param key - Identifier of the object to removed.\n */\n del(key: string): void;\n\n /**\n * Add the specified members to the set stored at key. Specified members that are already\n * a member of this set are ignored. If key does not exist, a new set is created before\n * adding the specified members.\n *\n * @param key - Name/Identifier of the set.\n * @param value - Message body/object.\n */\n sadd(key: string, value: any);\n /**\n * Returns all the members of the set value stored at key.\n *\n * @param key - Name/Identifier of the set.\n */\n smembers(key: string): Promise<string[]>;\n /**\n * Returns if member is a member of the set stored at key.\n *\n * @param key - Name/Identifier of the set.\n * @param field - Key value within the set.\n * @returns `1` if the element is a member of the set else `0`.\n */\n sismember(key: string, field: string);\n /**\n * Remove the specified members from the set stored at key. Specified members that are not a\n * member of this set are ignored. If key does not exist, it is treated as an empty set\n * and this command returns 0.\n *\n * @param key - Name/Identifier of the set.\n * @param value - Key value within the set.\n */\n srem(key: string, value: any);\n /**\n * Returns the set cardinality (number of elements) of the set stored at key.\n *\n * @param key - Name/Identifier of the set.\n */\n scard(key: string);\n /**\n * Returns the members of the set resulting from the intersection of all the given sets.\n *\n * @param keys - Key values within the set.\n */\n sinter(...keys: string[]): Promise<string[]>;\n\n /**\n * Sets field in the hash stored at key to value. If key does not exist, a new key holding a hash is created.\n * If field already exists in the hash, it is overwritten.\n */\n hset(key: string, field: string, value: string);\n\n /**\n * Increments the number stored at field in the hash stored at key by increment. If key does not exist, a new key\n * holding a hash is created. If field does not exist the value is set to 0 before the operation is performed.\n */\n hincrby(key: string, field: string, value: number): number | Promise<number>;\n\n /**\n * Returns the value associated with field in the hash stored at key.\n */\n hget(key: string, field: string): Promise<string>;\n\n /**\n * Returns all fields and values of the hash stored at key.\n */\n hgetall(key: string): Promise<{ [key: string]: string }>;\n\n /**\n * Removes the specified fields from the hash stored at key. Specified fields that do not exist within\n * this hash are ignored. If key does not exist, it is treated as an empty hash and this command returns 0.\n */\n hdel(key: string, field: string): boolean | Promise<boolean>;\n\n /**\n * Returns the number of fields contained in the hash stored at key\n */\n hlen(key: string): Promise<number>;\n\n /**\n * Increments the number stored at key by one. If the key does not exist, it is set to 0 before performing\n * the operation. An error is returned if the key contains a value of the wrong type or\n * contains a string that can not be represented as integer. This operation is limited to 64-bit signed integers.\n */\n incr(key: string): Promise<number>;\n\n /**\n * Decrements the number stored at key by one. If the key does not exist, it is set to 0 before performing\n * the operation. An error is returned if the key contains a value of the wrong type or contains a string\n * that can not be represented as integer. This operation is limited to 64-bit signed integers.\n */\n decr(key: string): Promise<number>;\n\n shutdown(): void;\n}\n"],
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"mappings": ";;;;;;;;;;;;;AAAA;AAAA;",
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"names": []
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}
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package/build/utils/DevMode.js
CHANGED
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@@ -57,12 +57,10 @@ async function reloadFromCache() {
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import_Logger.logger.debug(`\u{1F4CB} room '${roomId}' state =>`, recreatedRoom.state.toJSON());
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}
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recreatedRoom.onRestoreRoom?.(roomHistory["cache"]);
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recreatedRoomListing.roomId,
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[previousSessionId, {}, 20, false, true]
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-
);
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+
if (roomHistory.clients) {
|
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+
for (const previousSessionId of roomHistory.clients) {
|
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|
+
await (0, import_MatchMaker.remoteRoomCall)(recreatedRoomListing.roomId, "_reserveSeat", [previousSessionId, {}, 20, false, true]);
|
|
63
|
+
}
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}
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}
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if (roomHistoryList.length > 0) {
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{
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"sources": ["../../src/utils/DevMode.ts"],
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"sourcesContent": ["import debug from \"debug\";\nimport { logger } from \"../Logger\";\nimport { debugAndPrintError } from \"../Debug\";\n\nimport { getRoomById, handleCreateRoom, presence, remoteRoomCall } from \"../MatchMaker\";\nimport type { Room } from \"../Room\";\n\nexport const debugDevMode = debug('colyseus:devmode');\n\nexport let isDevMode: boolean = false;\n\nexport function setDevMode(bool: boolean) {\n isDevMode = bool;\n}\n\nexport async function reloadFromCache() {\n const roomHistoryList = Object.entries(await presence.hgetall(getRoomRestoreListKey()));\n debugDevMode(\"rooms to restore: %i\", roomHistoryList.length);\n\n for (const [roomId, value] of roomHistoryList) {\n const roomHistory = JSON.parse(value);\n debugDevMode(\"restoring room %s (%s)\", roomHistory.roomName, roomId);\n\n const recreatedRoomListing = await handleCreateRoom(roomHistory.roomName, roomHistory.clientOptions, roomId);\n const recreatedRoom = getRoomById(recreatedRoomListing.roomId);\n logger.debug(`\uD83D\uDD04 room '${roomId}' has been restored.`);\n\n // Set previous state\n if (roomHistory.hasOwnProperty(\"state\")) {\n recreatedRoom.state.decode(roomHistory.state);\n\n //\n // WORKAROUND: @colyseus/schema is not capable of encoding a decoded\n // state. thus, we need a fresh clone immediately after decoding\n //\n recreatedRoom.setState(recreatedRoom.state.clone());\n logger.debug(`\uD83D\uDCCB room '${roomId}' state =>`, recreatedRoom.state.toJSON());\n }\n\n // call `onRestoreRoom` with custom 'cache'd property.\n recreatedRoom.onRestoreRoom?.(roomHistory[\"cache\"]);\n\n // Reserve seats for clients from cached history\n for (const previousSessionId of roomHistory.clients) {\n
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAAkB;AAClB,oBAAuB;AACvB,mBAAmC;AAEnC,wBAAwE;AAGjE,MAAM,mBAAe,aAAAA,SAAM,kBAAkB;AAE7C,IAAI,YAAqB;AAEzB,SAAS,WAAW,MAAe;AACxC,cAAY;AACd;AAEA,eAAsB,kBAAkB;AACtC,QAAM,kBAAkB,OAAO,QAAQ,MAAM,2BAAS,QAAQ,sBAAsB,CAAC,CAAC;AACtF,eAAa,wBAAwB,gBAAgB,MAAM;AAE3D,aAAW,CAAC,QAAQ,KAAK,KAAK,iBAAiB;AAC7C,UAAM,cAAc,KAAK,MAAM,KAAK;AACpC,iBAAa,0BAA0B,YAAY,UAAU,MAAM;AAEnE,UAAM,uBAAuB,UAAM,oCAAiB,YAAY,UAAU,YAAY,eAAe,MAAM;AAC3G,UAAM,oBAAgB,+BAAY,qBAAqB,MAAM;AAC7D,yBAAO,MAAM,mBAAY,4BAA4B;AAGrD,QAAI,YAAY,eAAe,OAAO,GAAG;AACvC,oBAAc,MAAM,OAAO,YAAY,KAAK;AAM5C,oBAAc,SAAS,cAAc,MAAM,MAAM,CAAC;AAClD,2BAAO,MAAM,mBAAY,oBAAoB,cAAc,MAAM,OAAO,CAAC;AAAA,IAC3E;AAGA,kBAAc,gBAAgB,YAAY,QAAQ;AAGlD,
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4
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+
"sourcesContent": ["import debug from \"debug\";\nimport { logger } from \"../Logger\";\nimport { debugAndPrintError } from \"../Debug\";\n\nimport { getRoomById, handleCreateRoom, presence, remoteRoomCall } from \"../MatchMaker\";\nimport type { Room } from \"../Room\";\n\nexport const debugDevMode = debug('colyseus:devmode');\n\nexport let isDevMode: boolean = false;\n\nexport function setDevMode(bool: boolean) {\n isDevMode = bool;\n}\n\nexport async function reloadFromCache() {\n const roomHistoryList = Object.entries(await presence.hgetall(getRoomRestoreListKey()));\n debugDevMode(\"rooms to restore: %i\", roomHistoryList.length);\n\n for (const [roomId, value] of roomHistoryList) {\n const roomHistory = JSON.parse(value);\n debugDevMode(\"restoring room %s (%s)\", roomHistory.roomName, roomId);\n\n const recreatedRoomListing = await handleCreateRoom(roomHistory.roomName, roomHistory.clientOptions, roomId);\n const recreatedRoom = getRoomById(recreatedRoomListing.roomId);\n logger.debug(`\uD83D\uDD04 room '${roomId}' has been restored.`);\n\n // Set previous state\n if (roomHistory.hasOwnProperty(\"state\")) {\n recreatedRoom.state.decode(roomHistory.state);\n\n //\n // WORKAROUND: @colyseus/schema is not capable of encoding a decoded\n // state. thus, we need a fresh clone immediately after decoding\n //\n recreatedRoom.setState(recreatedRoom.state.clone());\n logger.debug(`\uD83D\uDCCB room '${roomId}' state =>`, recreatedRoom.state.toJSON());\n }\n\n // call `onRestoreRoom` with custom 'cache'd property.\n recreatedRoom.onRestoreRoom?.(roomHistory[\"cache\"]);\n\n // Reserve seats for clients from cached history\n if (roomHistory.clients) {\n for (const previousSessionId of roomHistory.clients) {\n // reserve seat for 20 seconds\n await remoteRoomCall(recreatedRoomListing.roomId, '_reserveSeat', [previousSessionId, {}, 20, false, true]);\n }\n }\n }\n\n if (roomHistoryList.length > 0) {\n logger.debug(\"\u2705\", roomHistoryList.length, \"room(s) have been restored.\");\n }\n}\n\nexport async function cacheRoomHistory(rooms: { [roomId: string]: Room }) {\n for (const room of Object.values(rooms)) {\n const roomHistoryResult = await presence.hget(getRoomRestoreListKey(), room.roomId);\n if (roomHistoryResult) {\n try {\n const roomHistory = JSON.parse(roomHistoryResult);\n\n // custom cache method\n roomHistory[\"cache\"] = room.onCacheRoom?.();\n\n // encode state\n debugDevMode(\"caching room %s (%s)\", room.roomName, room.roomId);\n\n if (room.state) {\n roomHistory[\"state\"] = room.state.encodeAll();\n }\n\n // cache active clients and reserved seats\n roomHistory[\"clients\"] = room.clients.map((client) => client.sessionId);\n\n for (const sessionId in room['reservedSeats']) {\n roomHistory[\"clients\"].push(sessionId);\n }\n\n await presence.hset(getRoomRestoreListKey(), room.roomId, JSON.stringify(roomHistory));\n\n // Rewrite updated room history\n logger.debug(`\uD83D\uDCBE caching room '${room.roomId}' (clients: ${room.clients.length}, state size: ${(roomHistory[\"state\"] || []).length} bytes)`);\n\n } catch (e) {\n debugAndPrintError(`\u274C couldn't cache room '${room.roomId}', due to:\\n${e.stack}`);\n }\n }\n }\n}\n\nexport async function getPreviousProcessId(hostname) {\n return await presence.hget(getProcessRestoreKey(), hostname);\n}\n\nexport function getRoomRestoreListKey() {\n return 'roomhistory';\n}\n\nexport function getProcessRestoreKey() {\n return 'processhistory';\n}\n"],
|
|
5
|
+
"mappings": ";;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAAkB;AAClB,oBAAuB;AACvB,mBAAmC;AAEnC,wBAAwE;AAGjE,MAAM,mBAAe,aAAAA,SAAM,kBAAkB;AAE7C,IAAI,YAAqB;AAEzB,SAAS,WAAW,MAAe;AACxC,cAAY;AACd;AAEA,eAAsB,kBAAkB;AACtC,QAAM,kBAAkB,OAAO,QAAQ,MAAM,2BAAS,QAAQ,sBAAsB,CAAC,CAAC;AACtF,eAAa,wBAAwB,gBAAgB,MAAM;AAE3D,aAAW,CAAC,QAAQ,KAAK,KAAK,iBAAiB;AAC7C,UAAM,cAAc,KAAK,MAAM,KAAK;AACpC,iBAAa,0BAA0B,YAAY,UAAU,MAAM;AAEnE,UAAM,uBAAuB,UAAM,oCAAiB,YAAY,UAAU,YAAY,eAAe,MAAM;AAC3G,UAAM,oBAAgB,+BAAY,qBAAqB,MAAM;AAC7D,yBAAO,MAAM,mBAAY,4BAA4B;AAGrD,QAAI,YAAY,eAAe,OAAO,GAAG;AACvC,oBAAc,MAAM,OAAO,YAAY,KAAK;AAM5C,oBAAc,SAAS,cAAc,MAAM,MAAM,CAAC;AAClD,2BAAO,MAAM,mBAAY,oBAAoB,cAAc,MAAM,OAAO,CAAC;AAAA,IAC3E;AAGA,kBAAc,gBAAgB,YAAY,QAAQ;AAGlD,QAAI,YAAY,SAAS;AACvB,iBAAW,qBAAqB,YAAY,SAAS;AAEnD,kBAAM,kCAAe,qBAAqB,QAAQ,gBAAgB,CAAC,mBAAmB,CAAC,GAAG,IAAI,OAAO,IAAI,CAAC;AAAA,MAC5G;AAAA,IACF;AAAA,EACF;AAEA,MAAI,gBAAgB,SAAS,GAAG;AAC9B,yBAAO,MAAM,UAAK,gBAAgB,QAAQ,6BAA6B;AAAA,EACzE;AACF;AAEA,eAAsB,iBAAiB,OAAmC;AACxE,aAAW,QAAQ,OAAO,OAAO,KAAK,GAAG;AACvC,UAAM,oBAAoB,MAAM,2BAAS,KAAK,sBAAsB,GAAG,KAAK,MAAM;AAClF,QAAI,mBAAmB;AACrB,UAAI;AACF,cAAM,cAAc,KAAK,MAAM,iBAAiB;AAGhD,oBAAY,WAAW,KAAK,cAAc;AAG1C,qBAAa,wBAAwB,KAAK,UAAU,KAAK,MAAM;AAE/D,YAAI,KAAK,OAAO;AACd,sBAAY,WAAW,KAAK,MAAM,UAAU;AAAA,QAC9C;AAGA,oBAAY,aAAa,KAAK,QAAQ,IAAI,CAAC,WAAW,OAAO,SAAS;AAEtE,mBAAW,aAAa,KAAK,kBAAkB;AAC7C,sBAAY,WAAW,KAAK,SAAS;AAAA,QACvC;AAEA,cAAM,2BAAS,KAAK,sBAAsB,GAAG,KAAK,QAAQ,KAAK,UAAU,WAAW,CAAC;AAGrF,6BAAO,MAAM,2BAAoB,KAAK,qBAAqB,KAAK,QAAQ,wBAAwB,YAAY,YAAY,CAAC,GAAG,eAAe;AAAA,MAE7I,SAAS,GAAP;AACA,6CAAmB,+BAA0B,KAAK;AAAA,EAAqB,EAAE,OAAO;AAAA,MAClF;AAAA,IACF;AAAA,EACF;AACF;AAEA,eAAsB,qBAAqB,UAAU;AACnD,SAAO,MAAM,2BAAS,KAAK,qBAAqB,GAAG,QAAQ;AAC7D;AAEO,SAAS,wBAAwB;AACtC,SAAO;AACT;AAEO,SAAS,uBAAuB;AACrC,SAAO;AACT;",
|
|
6
6
|
"names": ["debug"]
|
|
7
7
|
}
|
package/build/utils/DevMode.mjs
CHANGED
|
@@ -22,12 +22,10 @@ async function reloadFromCache() {
|
|
|
22
22
|
logger.debug(`\u{1F4CB} room '${roomId}' state =>`, recreatedRoom.state.toJSON());
|
|
23
23
|
}
|
|
24
24
|
recreatedRoom.onRestoreRoom?.(roomHistory["cache"]);
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
recreatedRoomListing.roomId,
|
|
28
|
-
|
|
29
|
-
[previousSessionId, {}, 20, false, true]
|
|
30
|
-
);
|
|
25
|
+
if (roomHistory.clients) {
|
|
26
|
+
for (const previousSessionId of roomHistory.clients) {
|
|
27
|
+
await remoteRoomCall(recreatedRoomListing.roomId, "_reserveSeat", [previousSessionId, {}, 20, false, true]);
|
|
28
|
+
}
|
|
31
29
|
}
|
|
32
30
|
}
|
|
33
31
|
if (roomHistoryList.length > 0) {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../src/utils/DevMode.ts"],
|
|
4
|
-
"sourcesContent": ["import debug from \"debug\";\nimport { logger } from \"../Logger\";\nimport { debugAndPrintError } from \"../Debug\";\n\nimport { getRoomById, handleCreateRoom, presence, remoteRoomCall } from \"../MatchMaker\";\nimport type { Room } from \"../Room\";\n\nexport const debugDevMode = debug('colyseus:devmode');\n\nexport let isDevMode: boolean = false;\n\nexport function setDevMode(bool: boolean) {\n isDevMode = bool;\n}\n\nexport async function reloadFromCache() {\n const roomHistoryList = Object.entries(await presence.hgetall(getRoomRestoreListKey()));\n debugDevMode(\"rooms to restore: %i\", roomHistoryList.length);\n\n for (const [roomId, value] of roomHistoryList) {\n const roomHistory = JSON.parse(value);\n debugDevMode(\"restoring room %s (%s)\", roomHistory.roomName, roomId);\n\n const recreatedRoomListing = await handleCreateRoom(roomHistory.roomName, roomHistory.clientOptions, roomId);\n const recreatedRoom = getRoomById(recreatedRoomListing.roomId);\n logger.debug(`\uD83D\uDD04 room '${roomId}' has been restored.`);\n\n // Set previous state\n if (roomHistory.hasOwnProperty(\"state\")) {\n recreatedRoom.state.decode(roomHistory.state);\n\n //\n // WORKAROUND: @colyseus/schema is not capable of encoding a decoded\n // state. thus, we need a fresh clone immediately after decoding\n //\n recreatedRoom.setState(recreatedRoom.state.clone());\n logger.debug(`\uD83D\uDCCB room '${roomId}' state =>`, recreatedRoom.state.toJSON());\n }\n\n // call `onRestoreRoom` with custom 'cache'd property.\n recreatedRoom.onRestoreRoom?.(roomHistory[\"cache\"]);\n\n // Reserve seats for clients from cached history\n for (const previousSessionId of roomHistory.clients) {\n
|
|
5
|
-
"mappings": "AAAA,OAAO,WAAW;AAClB,SAAS,cAAc;AACvB,SAAS,0BAA0B;AAEnC,SAAS,aAAa,kBAAkB,UAAU,sBAAsB;AAGjE,MAAM,eAAe,MAAM,kBAAkB;AAE7C,IAAI,YAAqB;AAEzB,SAAS,WAAW,MAAe;AACxC,cAAY;AACd;AAEA,eAAsB,kBAAkB;AACtC,QAAM,kBAAkB,OAAO,QAAQ,MAAM,SAAS,QAAQ,sBAAsB,CAAC,CAAC;AACtF,eAAa,wBAAwB,gBAAgB,MAAM;AAE3D,aAAW,CAAC,QAAQ,KAAK,KAAK,iBAAiB;AAC7C,UAAM,cAAc,KAAK,MAAM,KAAK;AACpC,iBAAa,0BAA0B,YAAY,UAAU,MAAM;AAEnE,UAAM,uBAAuB,MAAM,iBAAiB,YAAY,UAAU,YAAY,eAAe,MAAM;AAC3G,UAAM,gBAAgB,YAAY,qBAAqB,MAAM;AAC7D,WAAO,MAAM,mBAAY,4BAA4B;AAGrD,QAAI,YAAY,eAAe,OAAO,GAAG;AACvC,oBAAc,MAAM,OAAO,YAAY,KAAK;AAM5C,oBAAc,SAAS,cAAc,MAAM,MAAM,CAAC;AAClD,aAAO,MAAM,mBAAY,oBAAoB,cAAc,MAAM,OAAO,CAAC;AAAA,IAC3E;AAGA,kBAAc,gBAAgB,YAAY,QAAQ;AAGlD,
|
|
4
|
+
"sourcesContent": ["import debug from \"debug\";\nimport { logger } from \"../Logger\";\nimport { debugAndPrintError } from \"../Debug\";\n\nimport { getRoomById, handleCreateRoom, presence, remoteRoomCall } from \"../MatchMaker\";\nimport type { Room } from \"../Room\";\n\nexport const debugDevMode = debug('colyseus:devmode');\n\nexport let isDevMode: boolean = false;\n\nexport function setDevMode(bool: boolean) {\n isDevMode = bool;\n}\n\nexport async function reloadFromCache() {\n const roomHistoryList = Object.entries(await presence.hgetall(getRoomRestoreListKey()));\n debugDevMode(\"rooms to restore: %i\", roomHistoryList.length);\n\n for (const [roomId, value] of roomHistoryList) {\n const roomHistory = JSON.parse(value);\n debugDevMode(\"restoring room %s (%s)\", roomHistory.roomName, roomId);\n\n const recreatedRoomListing = await handleCreateRoom(roomHistory.roomName, roomHistory.clientOptions, roomId);\n const recreatedRoom = getRoomById(recreatedRoomListing.roomId);\n logger.debug(`\uD83D\uDD04 room '${roomId}' has been restored.`);\n\n // Set previous state\n if (roomHistory.hasOwnProperty(\"state\")) {\n recreatedRoom.state.decode(roomHistory.state);\n\n //\n // WORKAROUND: @colyseus/schema is not capable of encoding a decoded\n // state. thus, we need a fresh clone immediately after decoding\n //\n recreatedRoom.setState(recreatedRoom.state.clone());\n logger.debug(`\uD83D\uDCCB room '${roomId}' state =>`, recreatedRoom.state.toJSON());\n }\n\n // call `onRestoreRoom` with custom 'cache'd property.\n recreatedRoom.onRestoreRoom?.(roomHistory[\"cache\"]);\n\n // Reserve seats for clients from cached history\n if (roomHistory.clients) {\n for (const previousSessionId of roomHistory.clients) {\n // reserve seat for 20 seconds\n await remoteRoomCall(recreatedRoomListing.roomId, '_reserveSeat', [previousSessionId, {}, 20, false, true]);\n }\n }\n }\n\n if (roomHistoryList.length > 0) {\n logger.debug(\"\u2705\", roomHistoryList.length, \"room(s) have been restored.\");\n }\n}\n\nexport async function cacheRoomHistory(rooms: { [roomId: string]: Room }) {\n for (const room of Object.values(rooms)) {\n const roomHistoryResult = await presence.hget(getRoomRestoreListKey(), room.roomId);\n if (roomHistoryResult) {\n try {\n const roomHistory = JSON.parse(roomHistoryResult);\n\n // custom cache method\n roomHistory[\"cache\"] = room.onCacheRoom?.();\n\n // encode state\n debugDevMode(\"caching room %s (%s)\", room.roomName, room.roomId);\n\n if (room.state) {\n roomHistory[\"state\"] = room.state.encodeAll();\n }\n\n // cache active clients and reserved seats\n roomHistory[\"clients\"] = room.clients.map((client) => client.sessionId);\n\n for (const sessionId in room['reservedSeats']) {\n roomHistory[\"clients\"].push(sessionId);\n }\n\n await presence.hset(getRoomRestoreListKey(), room.roomId, JSON.stringify(roomHistory));\n\n // Rewrite updated room history\n logger.debug(`\uD83D\uDCBE caching room '${room.roomId}' (clients: ${room.clients.length}, state size: ${(roomHistory[\"state\"] || []).length} bytes)`);\n\n } catch (e) {\n debugAndPrintError(`\u274C couldn't cache room '${room.roomId}', due to:\\n${e.stack}`);\n }\n }\n }\n}\n\nexport async function getPreviousProcessId(hostname) {\n return await presence.hget(getProcessRestoreKey(), hostname);\n}\n\nexport function getRoomRestoreListKey() {\n return 'roomhistory';\n}\n\nexport function getProcessRestoreKey() {\n return 'processhistory';\n}\n"],
|
|
5
|
+
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|
|
6
6
|
"names": []
|
|
7
7
|
}
|