@codexo/exojs 0.7.13 → 0.8.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +637 -124
- package/README.md +19 -19
- package/dist/esm/animation/Easing.js +13 -21
- package/dist/esm/animation/Easing.js.map +1 -1
- package/dist/esm/animation/Tween.d.ts +3 -3
- package/dist/esm/animation/Tween.js +7 -5
- package/dist/esm/animation/Tween.js.map +1 -1
- package/dist/esm/animation/TweenManager.js +1 -1
- package/dist/esm/animation/TweenManager.js.map +1 -1
- package/dist/esm/animation/types.js.map +1 -1
- package/dist/esm/audio/AbstractMedia.d.ts +1 -1
- package/dist/esm/audio/AbstractMedia.js +1 -1
- package/dist/esm/audio/AbstractMedia.js.map +1 -1
- package/dist/esm/audio/AudioAnalyser.d.ts +1 -1
- package/dist/esm/audio/AudioAnalyser.js +2 -2
- package/dist/esm/audio/AudioAnalyser.js.map +1 -1
- package/dist/esm/audio/AudioBus.d.ts +1 -1
- package/dist/esm/audio/AudioBus.js.map +1 -1
- package/dist/esm/audio/AudioFilter.js +3 -1
- package/dist/esm/audio/AudioFilter.js.map +1 -1
- package/dist/esm/audio/AudioListener.d.ts +1 -1
- package/dist/esm/audio/AudioListener.js +5 -3
- package/dist/esm/audio/AudioListener.js.map +1 -1
- package/dist/esm/audio/AudioManager.js.map +1 -1
- package/dist/esm/audio/BeatDetector.d.ts +4 -4
- package/dist/esm/audio/BeatDetector.js +68 -44
- package/dist/esm/audio/BeatDetector.js.map +1 -1
- package/dist/esm/audio/Envelope.d.ts +1 -1
- package/dist/esm/audio/Envelope.js +2 -2
- package/dist/esm/audio/Envelope.js.map +1 -1
- package/dist/esm/audio/Music.d.ts +1 -1
- package/dist/esm/audio/Music.js +1 -1
- package/dist/esm/audio/Music.js.map +1 -1
- package/dist/esm/audio/OscillatorSound.d.ts +2 -2
- package/dist/esm/audio/OscillatorSound.js.map +1 -1
- package/dist/esm/audio/Sound.d.ts +40 -2
- package/dist/esm/audio/Sound.js +69 -9
- package/dist/esm/audio/Sound.js.map +1 -1
- package/dist/esm/audio/audio-context.js +1 -1
- package/dist/esm/audio/audio-context.js.map +1 -1
- package/dist/esm/audio/crossFade.js +1 -1
- package/dist/esm/audio/crossFade.js.map +1 -1
- package/dist/esm/audio/dsp/mel.d.ts +2 -2
- package/dist/esm/audio/dsp/tempogram.d.ts +2 -2
- package/dist/esm/audio/filters/ChorusFilter.js +12 -4
- package/dist/esm/audio/filters/ChorusFilter.js.map +1 -1
- package/dist/esm/audio/filters/CompressorFilter.d.ts +9 -0
- package/dist/esm/audio/filters/CompressorFilter.js +11 -0
- package/dist/esm/audio/filters/CompressorFilter.js.map +1 -1
- package/dist/esm/audio/filters/DelayFilter.js.map +1 -1
- package/dist/esm/audio/filters/DuckingFilter.d.ts +1 -1
- package/dist/esm/audio/filters/DuckingFilter.js +13 -5
- package/dist/esm/audio/filters/DuckingFilter.js.map +1 -1
- package/dist/esm/audio/filters/EqualizerFilter.js.map +1 -1
- package/dist/esm/audio/filters/GranularFilter.js +30 -14
- package/dist/esm/audio/filters/GranularFilter.js.map +1 -1
- package/dist/esm/audio/filters/HighpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/LowpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/PitchShiftFilter.js +14 -10
- package/dist/esm/audio/filters/PitchShiftFilter.js.map +1 -1
- package/dist/esm/audio/filters/ReverbFilter.js.map +1 -1
- package/dist/esm/audio/filters/VocoderFilter.d.ts +2 -2
- package/dist/esm/audio/filters/VocoderFilter.js +20 -12
- package/dist/esm/audio/filters/VocoderFilter.js.map +1 -1
- package/dist/esm/audio/filters/WorkletFilter.js +5 -6
- package/dist/esm/audio/filters/WorkletFilter.js.map +1 -1
- package/dist/esm/audio/filters/index.d.ts +7 -7
- package/dist/esm/audio/index.d.ts +9 -9
- package/dist/esm/audio/worklet/registerWorklet.js +7 -3
- package/dist/esm/audio/worklet/registerWorklet.js.map +1 -1
- package/dist/esm/core/Application.d.ts +13 -13
- package/dist/esm/core/Application.js +24 -16
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/Bounds.d.ts +1 -1
- package/dist/esm/core/Bounds.js +1 -3
- package/dist/esm/core/Bounds.js.map +1 -1
- package/dist/esm/core/Clock.js +1 -1
- package/dist/esm/core/Clock.js.map +1 -1
- package/dist/esm/core/Color.js +2 -5
- package/dist/esm/core/Color.js.map +1 -1
- package/dist/esm/core/Scene.d.ts +10 -10
- package/dist/esm/core/Scene.js +1 -1
- package/dist/esm/core/Scene.js.map +1 -1
- package/dist/esm/core/SceneManager.d.ts +4 -4
- package/dist/esm/core/SceneManager.js +39 -33
- package/dist/esm/core/SceneManager.js.map +1 -1
- package/dist/esm/core/SceneNode.d.ts +8 -8
- package/dist/esm/core/SceneNode.js +39 -29
- package/dist/esm/core/SceneNode.js.map +1 -1
- package/dist/esm/core/Signal.d.ts +3 -3
- package/dist/esm/core/Signal.js +3 -3
- package/dist/esm/core/Signal.js.map +1 -1
- package/dist/esm/core/Time.js +6 -6
- package/dist/esm/core/Time.js.map +1 -1
- package/dist/esm/core/Timer.d.ts +1 -1
- package/dist/esm/core/Timer.js +1 -1
- package/dist/esm/core/Timer.js.map +1 -1
- package/dist/esm/core/capabilities.js +2 -4
- package/dist/esm/core/capabilities.js.map +1 -1
- package/dist/esm/core/index.d.ts +2 -2
- package/dist/esm/core/utils.d.ts +4 -4
- package/dist/esm/core/utils.js +10 -10
- package/dist/esm/core/utils.js.map +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.d.ts +3 -3
- package/dist/esm/debug/BoundingBoxesLayer.js +6 -13
- package/dist/esm/debug/BoundingBoxesLayer.js.map +1 -1
- package/dist/esm/debug/DebugLayer.d.ts +1 -1
- package/dist/esm/debug/DebugLayer.js.map +1 -1
- package/dist/esm/debug/DebugOverlay.d.ts +2 -2
- package/dist/esm/debug/DebugOverlay.js +2 -2
- package/dist/esm/debug/DebugOverlay.js.map +1 -1
- package/dist/esm/debug/HitTestLayer.d.ts +3 -3
- package/dist/esm/debug/HitTestLayer.js +3 -10
- package/dist/esm/debug/HitTestLayer.js.map +1 -1
- package/dist/esm/debug/PerformanceLayer.d.ts +2 -2
- package/dist/esm/debug/PerformanceLayer.js +6 -6
- package/dist/esm/debug/PerformanceLayer.js.map +1 -1
- package/dist/esm/debug/PointerStackLayer.d.ts +3 -3
- package/dist/esm/debug/PointerStackLayer.js +3 -3
- package/dist/esm/debug/PointerStackLayer.js.map +1 -1
- package/dist/esm/debug/index.d.ts +3 -3
- package/dist/esm/debug/index.js +3 -3
- package/dist/esm/index.d.ts +1 -1
- package/dist/esm/index.js +106 -84
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/ArcadeStickGamepadMapping.js.map +1 -1
- package/dist/esm/input/GameCubeGamepadMapping.d.ts +1 -1
- package/dist/esm/input/GameCubeGamepadMapping.js +1 -1
- package/dist/esm/input/GameCubeGamepadMapping.js.map +1 -1
- package/dist/esm/input/Gamepad.d.ts +7 -7
- package/dist/esm/input/Gamepad.js +10 -6
- package/dist/esm/input/Gamepad.js.map +1 -1
- package/dist/esm/input/GamepadAxis.js +1 -1
- package/dist/esm/input/GamepadAxis.js.map +1 -1
- package/dist/esm/input/GamepadButton.js +1 -1
- package/dist/esm/input/GamepadButton.js.map +1 -1
- package/dist/esm/input/GamepadDefinitions.d.ts +4 -4
- package/dist/esm/input/GamepadDefinitions.js +12 -14
- package/dist/esm/input/GamepadDefinitions.js.map +1 -1
- package/dist/esm/input/GamepadMapping.d.ts +5 -5
- package/dist/esm/input/GamepadMapping.js.map +1 -1
- package/dist/esm/input/GamepadPromptLayouts.d.ts +2 -2
- package/dist/esm/input/GamepadPromptLayouts.js +8 -8
- package/dist/esm/input/GamepadPromptLayouts.js.map +1 -1
- package/dist/esm/input/GenericDualAnalogGamepadMapping.js.map +1 -1
- package/dist/esm/input/GestureRecognizer.d.ts +1 -1
- package/dist/esm/input/GestureRecognizer.js.map +1 -1
- package/dist/esm/input/InputBinding.d.ts +3 -3
- package/dist/esm/input/InputBinding.js.map +1 -1
- package/dist/esm/input/InputManager.d.ts +9 -9
- package/dist/esm/input/InputManager.js +25 -16
- package/dist/esm/input/InputManager.js.map +1 -1
- package/dist/esm/input/InteractionEvent.d.ts +1 -1
- package/dist/esm/input/InteractionEvent.js.map +1 -1
- package/dist/esm/input/InteractionManager.d.ts +2 -2
- package/dist/esm/input/InteractionManager.js +25 -16
- package/dist/esm/input/InteractionManager.js.map +1 -1
- package/dist/esm/input/JoyConLeftGamepadMapping.js.map +1 -1
- package/dist/esm/input/JoyConRightGamepadMapping.js.map +1 -1
- package/dist/esm/input/PlayStationGamepadMapping.d.ts +1 -1
- package/dist/esm/input/PlayStationGamepadMapping.js +1 -1
- package/dist/esm/input/PlayStationGamepadMapping.js.map +1 -1
- package/dist/esm/input/Pointer.d.ts +2 -2
- package/dist/esm/input/Pointer.js +6 -6
- package/dist/esm/input/Pointer.js.map +1 -1
- package/dist/esm/input/SteamControllerGamepadMapping.d.ts +1 -1
- package/dist/esm/input/SteamControllerGamepadMapping.js +1 -1
- package/dist/esm/input/SteamControllerGamepadMapping.js.map +1 -1
- package/dist/esm/input/SteamDeckGamepadMapping.js.map +1 -1
- package/dist/esm/input/SwitchProGamepadMapping.d.ts +1 -1
- package/dist/esm/input/SwitchProGamepadMapping.js +1 -1
- package/dist/esm/input/SwitchProGamepadMapping.js.map +1 -1
- package/dist/esm/input/XboxGamepadMapping.d.ts +1 -1
- package/dist/esm/input/XboxGamepadMapping.js +1 -1
- package/dist/esm/input/XboxGamepadMapping.js.map +1 -1
- package/dist/esm/input/index.d.ts +16 -16
- package/dist/esm/input/interaction-hooks.js.map +1 -1
- package/dist/esm/input/types.js.map +1 -1
- package/dist/esm/math/AbstractVector.js +8 -9
- package/dist/esm/math/AbstractVector.js.map +1 -1
- package/dist/esm/math/Circle.d.ts +5 -5
- package/dist/esm/math/Circle.js +33 -21
- package/dist/esm/math/Circle.js.map +1 -1
- package/dist/esm/math/Collision.d.ts +2 -2
- package/dist/esm/math/Collision.js.map +1 -1
- package/dist/esm/math/Ellipse.d.ts +5 -5
- package/dist/esm/math/Ellipse.js +28 -19
- package/dist/esm/math/Ellipse.js.map +1 -1
- package/dist/esm/math/Flags.d.ts +4 -4
- package/dist/esm/math/Flags.js.map +1 -1
- package/dist/esm/math/Interval.js.map +1 -1
- package/dist/esm/math/Line.d.ts +5 -5
- package/dist/esm/math/Line.js +23 -15
- package/dist/esm/math/Line.js.map +1 -1
- package/dist/esm/math/Matrix.js +14 -16
- package/dist/esm/math/Matrix.js.map +1 -1
- package/dist/esm/math/ObservableSize.js.map +1 -1
- package/dist/esm/math/ObservableVector.d.ts +1 -1
- package/dist/esm/math/ObservableVector.js.map +1 -1
- package/dist/esm/math/PolarVector.js.map +1 -1
- package/dist/esm/math/Polygon.d.ts +11 -11
- package/dist/esm/math/Polygon.js +37 -26
- package/dist/esm/math/Polygon.js.map +1 -1
- package/dist/esm/math/PolygonLike.d.ts +1 -1
- package/dist/esm/math/Quadtree.js +2 -8
- package/dist/esm/math/Quadtree.js.map +1 -1
- package/dist/esm/math/Random.js +5 -5
- package/dist/esm/math/Random.js.map +1 -1
- package/dist/esm/math/Rectangle.d.ts +4 -4
- package/dist/esm/math/Rectangle.js +59 -41
- package/dist/esm/math/Rectangle.js.map +1 -1
- package/dist/esm/math/Segment.d.ts +1 -1
- package/dist/esm/math/Segment.js +4 -4
- package/dist/esm/math/Segment.js.map +1 -1
- package/dist/esm/math/ShapeLike.d.ts +1 -1
- package/dist/esm/math/Size.js +1 -2
- package/dist/esm/math/Size.js.map +1 -1
- package/dist/esm/math/Vector.d.ts +4 -4
- package/dist/esm/math/Vector.js +19 -13
- package/dist/esm/math/Vector.js.map +1 -1
- package/dist/esm/math/collision-detection.d.ts +3 -3
- package/dist/esm/math/collision-detection.js +49 -49
- package/dist/esm/math/collision-detection.js.map +1 -1
- package/dist/esm/math/collision-primitives.d.ts +8 -8
- package/dist/esm/math/collision-primitives.js +27 -33
- package/dist/esm/math/collision-primitives.js.map +1 -1
- package/dist/esm/math/geometry.d.ts +3 -3
- package/dist/esm/math/geometry.js +55 -48
- package/dist/esm/math/geometry.js.map +1 -1
- package/dist/esm/math/index.d.ts +16 -16
- package/dist/esm/math/swept-collision.d.ts +3 -3
- package/dist/esm/math/swept-collision.js +5 -8
- package/dist/esm/math/swept-collision.js.map +1 -1
- package/dist/esm/math/triangulate.js +34 -24
- package/dist/esm/math/triangulate.js.map +1 -1
- package/dist/esm/math/utils.d.ts +2 -2
- package/dist/esm/math/utils.js +7 -7
- package/dist/esm/math/utils.js.map +1 -1
- package/dist/esm/particles/ParticleSystem.d.ts +181 -84
- package/dist/esm/particles/ParticleSystem.js +460 -147
- package/dist/esm/particles/ParticleSystem.js.map +1 -1
- package/dist/esm/particles/distributions/BoxArea.d.ts +17 -0
- package/dist/esm/particles/distributions/BoxArea.js +48 -0
- package/dist/esm/particles/distributions/BoxArea.js.map +1 -0
- package/dist/esm/particles/distributions/CircleArea.d.ts +19 -0
- package/dist/esm/particles/distributions/CircleArea.js +33 -0
- package/dist/esm/particles/distributions/CircleArea.js.map +1 -0
- package/dist/esm/particles/distributions/ConeDirection.d.ts +28 -0
- package/dist/esm/particles/distributions/ConeDirection.js +44 -0
- package/dist/esm/particles/distributions/ConeDirection.js.map +1 -0
- package/dist/esm/particles/distributions/Constant.d.ts +17 -0
- package/dist/esm/particles/distributions/Constant.js +35 -0
- package/dist/esm/particles/distributions/Constant.js.map +1 -0
- package/dist/esm/particles/distributions/Curve.d.ts +30 -0
- package/dist/esm/particles/distributions/Curve.js +53 -0
- package/dist/esm/particles/distributions/Curve.js.map +1 -0
- package/dist/esm/particles/distributions/Distribution.d.ts +45 -0
- package/dist/esm/particles/distributions/Gradient.d.ts +40 -0
- package/dist/esm/particles/distributions/Gradient.js +72 -0
- package/dist/esm/particles/distributions/Gradient.js.map +1 -0
- package/dist/esm/particles/distributions/LineSegment.d.ts +15 -0
- package/dist/esm/particles/distributions/LineSegment.js +27 -0
- package/dist/esm/particles/distributions/LineSegment.js.map +1 -0
- package/dist/esm/particles/distributions/Range.d.ts +12 -0
- package/dist/esm/particles/distributions/Range.js +19 -0
- package/dist/esm/particles/distributions/Range.js.map +1 -0
- package/dist/esm/particles/distributions/VectorRange.d.ts +20 -0
- package/dist/esm/particles/distributions/VectorRange.js +31 -0
- package/dist/esm/particles/distributions/VectorRange.js.map +1 -0
- package/dist/esm/particles/distributions/index.d.ts +12 -0
- package/dist/esm/particles/gpu/ParticleGpuState.d.ts +57 -0
- package/dist/esm/particles/gpu/ParticleGpuState.js +535 -0
- package/dist/esm/particles/gpu/ParticleGpuState.js.map +1 -0
- package/dist/esm/particles/index.d.ts +2 -10
- package/dist/esm/particles/modules/AlphaFadeOverLifetime.d.ts +24 -0
- package/dist/esm/particles/modules/AlphaFadeOverLifetime.js +60 -0
- package/dist/esm/particles/modules/AlphaFadeOverLifetime.js.map +1 -0
- package/dist/esm/particles/modules/ApplyForce.d.ts +20 -0
- package/dist/esm/particles/modules/ApplyForce.js +48 -0
- package/dist/esm/particles/modules/ApplyForce.js.map +1 -0
- package/dist/esm/particles/modules/AttractToPoint.d.ts +27 -0
- package/dist/esm/particles/modules/AttractToPoint.js +73 -0
- package/dist/esm/particles/modules/AttractToPoint.js.map +1 -0
- package/dist/esm/particles/modules/BurstSpawn.d.ts +53 -0
- package/dist/esm/particles/modules/BurstSpawn.js +94 -0
- package/dist/esm/particles/modules/BurstSpawn.js.map +1 -0
- package/dist/esm/particles/modules/ColorOverLifetime.d.ts +22 -0
- package/dist/esm/particles/modules/ColorOverLifetime.js +65 -0
- package/dist/esm/particles/modules/ColorOverLifetime.js.map +1 -0
- package/dist/esm/particles/modules/ColorOverSpeed.d.ts +27 -0
- package/dist/esm/particles/modules/ColorOverSpeed.js +86 -0
- package/dist/esm/particles/modules/ColorOverSpeed.js.map +1 -0
- package/dist/esm/particles/modules/DeathModule.d.ts +24 -0
- package/dist/esm/particles/modules/DeathModule.js +25 -0
- package/dist/esm/particles/modules/DeathModule.js.map +1 -0
- package/dist/esm/particles/modules/Drag.d.ts +20 -0
- package/dist/esm/particles/modules/Drag.js +43 -0
- package/dist/esm/particles/modules/Drag.js.map +1 -0
- package/dist/esm/particles/modules/OrbitalForce.d.ts +28 -0
- package/dist/esm/particles/modules/OrbitalForce.js +65 -0
- package/dist/esm/particles/modules/OrbitalForce.js.map +1 -0
- package/dist/esm/particles/modules/RateSpawn.d.ts +41 -0
- package/dist/esm/particles/modules/RateSpawn.js +76 -0
- package/dist/esm/particles/modules/RateSpawn.js.map +1 -0
- package/dist/esm/particles/modules/RepelFromPoint.d.ts +24 -0
- package/dist/esm/particles/modules/RepelFromPoint.js +76 -0
- package/dist/esm/particles/modules/RepelFromPoint.js.map +1 -0
- package/dist/esm/particles/modules/RotateOverLifetime.d.ts +20 -0
- package/dist/esm/particles/modules/RotateOverLifetime.js +41 -0
- package/dist/esm/particles/modules/RotateOverLifetime.js.map +1 -0
- package/dist/esm/particles/modules/ScaleOverLifetime.d.ts +26 -0
- package/dist/esm/particles/modules/ScaleOverLifetime.js +59 -0
- package/dist/esm/particles/modules/ScaleOverLifetime.js.map +1 -0
- package/dist/esm/particles/modules/SpawnModule.d.ts +30 -0
- package/dist/esm/particles/modules/SpawnModule.js +31 -0
- package/dist/esm/particles/modules/SpawnModule.js.map +1 -0
- package/dist/esm/particles/modules/SpawnOnDeath.d.ts +24 -0
- package/dist/esm/particles/modules/SpawnOnDeath.js +47 -0
- package/dist/esm/particles/modules/SpawnOnDeath.js.map +1 -0
- package/dist/esm/particles/modules/Turbulence.d.ts +30 -0
- package/dist/esm/particles/modules/Turbulence.js +122 -0
- package/dist/esm/particles/modules/Turbulence.js.map +1 -0
- package/dist/esm/particles/modules/UpdateModule.d.ts +95 -0
- package/dist/esm/particles/modules/UpdateModule.js +66 -0
- package/dist/esm/particles/modules/UpdateModule.js.map +1 -0
- package/dist/esm/particles/modules/VelocityOverLifetime.d.ts +30 -0
- package/dist/esm/particles/modules/VelocityOverLifetime.js +84 -0
- package/dist/esm/particles/modules/VelocityOverLifetime.js.map +1 -0
- package/dist/esm/particles/modules/WgslContribution.d.ts +81 -0
- package/dist/esm/particles/modules/WgslContribution.js +34 -0
- package/dist/esm/particles/modules/WgslContribution.js.map +1 -0
- package/dist/esm/particles/modules/index.d.ts +22 -0
- package/dist/esm/rendering/CallbackRenderPass.js.map +1 -1
- package/dist/esm/rendering/Container.d.ts +2 -2
- package/dist/esm/rendering/Container.js +10 -11
- package/dist/esm/rendering/Container.js.map +1 -1
- package/dist/esm/rendering/Drawable.js.map +1 -1
- package/dist/esm/rendering/RenderBackend.d.ts +6 -6
- package/dist/esm/rendering/RenderBackendType.js.map +1 -1
- package/dist/esm/rendering/RenderNode.d.ts +10 -10
- package/dist/esm/rendering/RenderNode.js +31 -31
- package/dist/esm/rendering/RenderNode.js.map +1 -1
- package/dist/esm/rendering/RenderStats.js.map +1 -1
- package/dist/esm/rendering/RenderTarget.d.ts +2 -2
- package/dist/esm/rendering/RenderTarget.js +5 -5
- package/dist/esm/rendering/RenderTarget.js.map +1 -1
- package/dist/esm/rendering/RenderTargetPass.d.ts +3 -3
- package/dist/esm/rendering/RenderTargetPass.js.map +1 -1
- package/dist/esm/rendering/Renderer.d.ts +2 -2
- package/dist/esm/rendering/RendererRegistry.d.ts +3 -3
- package/dist/esm/rendering/RendererRegistry.js +2 -3
- package/dist/esm/rendering/RendererRegistry.js.map +1 -1
- package/dist/esm/rendering/View.d.ts +3 -3
- package/dist/esm/rendering/View.js +17 -20
- package/dist/esm/rendering/View.js.map +1 -1
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- package/dist/esm/rendering/filters/BlurFilter.js +4 -9
- package/dist/esm/rendering/filters/BlurFilter.js.map +1 -1
- package/dist/esm/rendering/filters/ColorFilter.d.ts +1 -1
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- package/dist/esm/rendering/filters/Filter.d.ts +1 -1
- package/dist/esm/rendering/filters/Filter.js.map +1 -1
- package/dist/esm/rendering/filters/LutFilter.d.ts +87 -0
- package/dist/esm/rendering/filters/LutFilter.js +261 -0
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- package/dist/esm/rendering/filters/WebGl2ShaderFilter.js.map +1 -1
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- package/dist/esm/rendering/mesh/Mesh.js +3 -1
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- package/dist/esm/rendering/primitives/Graphics.js +12 -12
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- package/dist/esm/rendering/texture/Texture.js +8 -5
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- package/dist/esm/rendering/webgl2/AbstractWebGl2Renderer.js +1 -2
- package/dist/esm/rendering/webgl2/AbstractWebGl2Renderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.d.ts +11 -11
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +19 -21
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- package/dist/esm/rendering/webgl2/WebGl2MaskCompositor.js +6 -8
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- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.d.ts +7 -4
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js +110 -43
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2ParticleRenderer.d.ts +10 -15
- package/dist/esm/rendering/webgl2/WebGl2ParticleRenderer.js +100 -79
- package/dist/esm/rendering/webgl2/WebGl2ParticleRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2RenderBuffer.d.ts +1 -1
- package/dist/esm/rendering/webgl2/WebGl2RenderBuffer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2ShaderBlock.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2ShaderMappings.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2ShaderProgram.js +54 -22
- package/dist/esm/rendering/webgl2/WebGl2ShaderProgram.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.d.ts +1 -1
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.js +11 -14
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2VertexArrayObject.d.ts +1 -1
- package/dist/esm/rendering/webgl2/WebGl2VertexArrayObject.js.map +1 -1
- package/dist/esm/rendering/webgl2/glsl/particle.vert.js +1 -1
- package/dist/esm/rendering/webgpu/AbstractWebGpuRenderer.d.ts +1 -1
- package/dist/esm/rendering/webgpu/AbstractWebGpuRenderer.js +1 -2
- package/dist/esm/rendering/webgpu/AbstractWebGpuRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBackend.d.ts +7 -7
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +44 -30
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.d.ts +2 -2
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js +1 -3
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.d.ts +2 -2
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js +25 -23
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.d.ts +10 -1
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js +204 -76
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.d.ts +2 -2
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js +45 -45
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.d.ts +52 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.d.ts +29 -0
- package/dist/esm/rendering/webgpu/compute/index.d.ts +3 -0
- package/dist/esm/resources/AbstractAssetFactory.d.ts +1 -1
- package/dist/esm/resources/AbstractAssetFactory.js.map +1 -1
- package/dist/esm/resources/AssetManifest.d.ts +1 -1
- package/dist/esm/resources/AssetManifest.js +2 -2
- package/dist/esm/resources/AssetManifest.js.map +1 -1
- package/dist/esm/resources/CacheFirstStrategy.d.ts +2 -2
- package/dist/esm/resources/CacheFirstStrategy.js.map +1 -1
- package/dist/esm/resources/CacheStrategy.d.ts +1 -1
- package/dist/esm/resources/FactoryRegistry.d.ts +1 -1
- package/dist/esm/resources/FactoryRegistry.js +2 -3
- package/dist/esm/resources/FactoryRegistry.js.map +1 -1
- package/dist/esm/resources/IndexedDbDatabase.d.ts +1 -1
- package/dist/esm/resources/IndexedDbDatabase.js +11 -14
- package/dist/esm/resources/IndexedDbDatabase.js.map +1 -1
- package/dist/esm/resources/IndexedDbStore.d.ts +1 -1
- package/dist/esm/resources/IndexedDbStore.js +2 -7
- package/dist/esm/resources/IndexedDbStore.js.map +1 -1
- package/dist/esm/resources/Loader.d.ts +9 -9
- package/dist/esm/resources/Loader.js +48 -35
- package/dist/esm/resources/Loader.js.map +1 -1
- package/dist/esm/resources/NetworkOnlyStrategy.d.ts +2 -2
- package/dist/esm/resources/NetworkOnlyStrategy.js.map +1 -1
- package/dist/esm/resources/factories/BinaryFactory.js.map +1 -1
- package/dist/esm/resources/factories/FontFactory.js +1 -1
- package/dist/esm/resources/factories/FontFactory.js.map +1 -1
- package/dist/esm/resources/factories/ImageFactory.js +4 -4
- package/dist/esm/resources/factories/ImageFactory.js.map +1 -1
- package/dist/esm/resources/factories/JsonFactory.d.ts +1 -1
- package/dist/esm/resources/factories/JsonFactory.js +1 -1
- package/dist/esm/resources/factories/JsonFactory.js.map +1 -1
- package/dist/esm/resources/factories/MusicFactory.d.ts +1 -1
- package/dist/esm/resources/factories/MusicFactory.js +4 -4
- package/dist/esm/resources/factories/MusicFactory.js.map +1 -1
- package/dist/esm/resources/factories/SoundFactory.d.ts +1 -1
- package/dist/esm/resources/factories/SoundFactory.js +3 -3
- package/dist/esm/resources/factories/SoundFactory.js.map +1 -1
- package/dist/esm/resources/factories/SvgFactory.js +3 -3
- package/dist/esm/resources/factories/SvgFactory.js.map +1 -1
- package/dist/esm/resources/factories/TextFactory.js +1 -1
- package/dist/esm/resources/factories/TextFactory.js.map +1 -1
- package/dist/esm/resources/factories/TextureFactory.d.ts +1 -1
- package/dist/esm/resources/factories/TextureFactory.js +3 -3
- package/dist/esm/resources/factories/TextureFactory.js.map +1 -1
- package/dist/esm/resources/factories/VideoFactory.d.ts +2 -2
- package/dist/esm/resources/factories/VideoFactory.js +5 -5
- package/dist/esm/resources/factories/VideoFactory.js.map +1 -1
- package/dist/esm/resources/factories/VttFactory.d.ts +2 -2
- package/dist/esm/resources/factories/VttFactory.js +6 -6
- package/dist/esm/resources/factories/VttFactory.js.map +1 -1
- package/dist/esm/resources/factories/WasmFactory.js.map +1 -1
- package/dist/esm/resources/index.d.ts +11 -11
- package/dist/esm/resources/utils.js +30 -25
- package/dist/esm/resources/utils.js.map +1 -1
- package/dist/exo.esm.js +26438 -23869
- package/dist/exo.esm.js.map +1 -1
- package/package.json +15 -4
- package/dist/esm/particles/Particle.d.ts +0 -77
- package/dist/esm/particles/Particle.js +0 -143
- package/dist/esm/particles/Particle.js.map +0 -1
- package/dist/esm/particles/ParticleProperties.d.ts +0 -29
- package/dist/esm/particles/affectors/ColorAffector.d.ts +0 -30
- package/dist/esm/particles/affectors/ColorAffector.js +0 -55
- package/dist/esm/particles/affectors/ColorAffector.js.map +0 -1
- package/dist/esm/particles/affectors/ForceAffector.d.ts +0 -24
- package/dist/esm/particles/affectors/ForceAffector.js +0 -39
- package/dist/esm/particles/affectors/ForceAffector.js.map +0 -1
- package/dist/esm/particles/affectors/ParticleAffector.d.ts +0 -19
- package/dist/esm/particles/affectors/ScaleAffector.d.ts +0 -23
- package/dist/esm/particles/affectors/ScaleAffector.js +0 -38
- package/dist/esm/particles/affectors/ScaleAffector.js.map +0 -1
- package/dist/esm/particles/affectors/TorqueAffector.d.ts +0 -23
- package/dist/esm/particles/affectors/TorqueAffector.js +0 -37
- package/dist/esm/particles/affectors/TorqueAffector.js.map +0 -1
- package/dist/esm/particles/emitters/ParticleEmitter.d.ts +0 -19
- package/dist/esm/particles/emitters/ParticleOptions.d.ts +0 -62
- package/dist/esm/particles/emitters/ParticleOptions.js +0 -120
- package/dist/esm/particles/emitters/ParticleOptions.js.map +0 -1
- package/dist/esm/particles/emitters/UniversalEmitter.d.ts +0 -40
- package/dist/esm/particles/emitters/UniversalEmitter.js +0 -68
- package/dist/esm/particles/emitters/UniversalEmitter.js.map +0 -1
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import { Color } from '../../core/Color.js';
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import { UpdateModule } from './UpdateModule.js';
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/// <reference types="@webgpu/types" />
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const lookupSize = 256;
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/**
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* Per-frame, per-particle color sampler driven by velocity magnitude rather
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* than lifetime ratio. Each live particle's tint is set to the gradient
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* evaluated at `clamp((|velocity| - minSpeed) / (maxSpeed - minSpeed), 0, 1)`.
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*
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* Use cases: heat-mapping (slow=blue, fast=red), velocity-tinted trails,
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* speed-gated highlights.
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*
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* GPU-eligible: gradient uploaded as a 256-tap 1D RGBA8 texture, sampled
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* with linear filtering. Replaces the full color word — pair with a
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*/
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class ColorOverSpeed extends UpdateModule {
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gradient;
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minSpeed;
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maxSpeed;
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constructor(gradient, minSpeed, maxSpeed) {
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super();
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this.gradient = gradient;
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this.maxSpeed = maxSpeed;
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}
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apply(system, _dt) {
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const { velX, velY, color, liveCount } = system;
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const gradient = this.gradient;
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const min = this.minSpeed;
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const span = Math.max(1e-5, this.maxSpeed - this.minSpeed);
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for (let i = 0; i < liveCount; i++) {
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const speed = Math.sqrt(velX[i] * velX[i] + velY[i] * velY[i]);
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const t = Math.max(0, Math.min(1, (speed - min) / span));
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color[i] = gradient.evaluateRgba(t);
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}
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}
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wgsl() {
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return {
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key: 'ColorOverSpeed',
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uniforms: [
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{ name: 'minSpeed', type: 'f32' },
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{ name: 'invSpan', type: 'f32' },
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],
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textures: [{ name: 'gradient', format: 'rgba8unorm' }],
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body: `
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let speedMag = length(velocities[idx]);
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let speedT = clamp((speedMag - modules.u_ColorOverSpeed.minSpeed) * modules.u_ColorOverSpeed.invSpan, 0.0, 1.0);
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let speedSample = textureSampleLevel(u_ColorOverSpeed_gradient, u_ColorOverSpeed_gradient_sampler, speedT, 0.0);
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let speedR = u32(speedSample.r * 255.0) & 255u;
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let speedG = u32(speedSample.g * 255.0) & 255u;
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let speedB = u32(speedSample.b * 255.0) & 255u;
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let speedA = u32(speedSample.a * 255.0) & 255u;
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color[idx] = (speedA << 24u) | (speedB << 16u) | (speedG << 8u) | speedR;
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`,
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};
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}
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writeUniforms(view, offset) {
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const span = Math.max(1e-5, this.maxSpeed - this.minSpeed);
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view.setFloat32(offset + 0, this.minSpeed, true);
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view.setFloat32(offset + 4, 1 / span, true);
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}
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uploadTextures(device, textures) {
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const texture = textures.get('gradient');
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if (texture === undefined) {
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return;
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}
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const data = new Uint8Array(lookupSize * 4);
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const scratch = new Color();
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for (let i = 0; i < lookupSize; i++) {
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const t = i / (lookupSize - 1);
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this.gradient.evaluate(t, scratch);
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const o = i * 4;
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data[o + 0] = scratch.r & 255;
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data[o + 1] = scratch.g & 255;
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data[o + 2] = scratch.b & 255;
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data[o + 3] = ((scratch.a * 255) | 0) & 255;
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}
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device.queue.writeTexture({ texture }, data.buffer, { offset: 0, bytesPerRow: lookupSize * 4, rowsPerImage: 1 }, { width: lookupSize, height: 1, depthOrArrayLayers: 1 });
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}
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}
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export { ColorOverSpeed };
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//# sourceMappingURL=ColorOverSpeed.js.map
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{"version":3,"file":"ColorOverSpeed.js","sources":["../../../../../src/particles/modules/ColorOverSpeed.ts"],"sourcesContent":[null],"names":[],"mappings":";;;AAAA;AASA,MAAM,UAAU,GAAG,GAAG;AAEtB;;;;;;;;;;;;AAYG;AACG,MAAO,cAAe,SAAQ,YAAY,CAAA;AACvC,IAAA,QAAQ;AACR,IAAA,QAAQ;AACR,IAAA,QAAQ;AAEf,IAAA,WAAA,CAAmB,QAAkB,EAAE,QAAgB,EAAE,QAAgB,EAAA;AACvE,QAAA,KAAK,EAAE;AACP,QAAA,IAAI,CAAC,QAAQ,GAAG,QAAQ;AACxB,QAAA,IAAI,CAAC,QAAQ,GAAG,QAAQ;AACxB,QAAA,IAAI,CAAC,QAAQ,GAAG,QAAQ;IAC1B;IAEgB,KAAK,CAAC,MAAsB,EAAE,GAAW,EAAA;QACvD,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,MAAM;AAC/C,QAAA,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ;AAC9B,QAAA,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ;AACzB,QAAA,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;AAE1D,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;YAClC,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC9D,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,GAAG,GAAG,IAAI,IAAI,CAAC,CAAC;YAExD,KAAK,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,YAAY,CAAC,CAAC,CAAC;QACrC;IACF;IAEgB,IAAI,GAAA;QAClB,OAAO;AACL,YAAA,GAAG,EAAE,gBAAgB;AACrB,YAAA,QAAQ,EAAE;AACR,gBAAA,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,KAAK,EAAE;AACjC,gBAAA,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,KAAK,EAAE;AACjC,aAAA;YACD,QAAQ,EAAE,CAAC,EAAE,IAAI,EAAE,UAAU,EAAE,MAAM,EAAE,YAAY,EAAE,CAAC;AACtD,YAAA,IAAI,EAAE;;;;;;;;;AASC,YAAA,CAAA;SACR;IACH;IAEgB,aAAa,CAAC,IAAc,EAAE,MAAc,EAAA;AAC1D,QAAA,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;AAE1D,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC;AAChD,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,IAAI,CAAC;IAC7C;IAEgB,cAAc,CAAC,MAAiB,EAAE,QAAyC,EAAA;QACzF,MAAM,OAAO,GAAG,QAAQ,CAAC,GAAG,CAAC,UAAU,CAAC;AAExC,QAAA,IAAI,OAAO,KAAK,SAAS,EAAE;YACzB;QACF;QAEA,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;AAC3C,QAAA,MAAM,OAAO,GAAG,IAAI,KAAK,EAAE;AAE3B,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;YACnC,MAAM,CAAC,GAAG,CAAC,IAAI,UAAU,GAAG,CAAC,CAAC;YAE9B,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,EAAE,OAAO,CAAC;AAElC,YAAA,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;YAEf,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,GAAG;YAC7B,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,GAAG;YAC7B,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,GAAG;AAC7B,YAAA,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,IAAI,GAAG;QAC7C;AAEA,QAAA,MAAM,CAAC,KAAK,CAAC,YAAY,CACvB,EAAE,OAAO,EAAE,EACX,IAAI,CAAC,MAAM,EACX,EAAE,MAAM,EAAE,CAAC,EAAE,WAAW,EAAE,UAAU,GAAG,CAAC,EAAE,YAAY,EAAE,CAAC,EAAE,EAC3D,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,CAAC,EAAE,kBAAkB,EAAE,CAAC,EAAE,CACxD;IACH;AACD;;;;"}
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@@ -0,0 +1,24 @@
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1
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+
import type { ParticleSystem } from '@/particles/ParticleSystem';
|
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2
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+
/**
|
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3
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+
* Per-particle hook invoked exactly once when a particle expires, before
|
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4
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+
* its slot is recycled by the compaction pass. The dying particle's data
|
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5
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+
* is still readable at `system.posX[slot]` etc.
|
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6
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+
*
|
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7
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+
* Use for sub-emitters (spawn child particles where this one died), event
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8
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* dispatch (trigger an audio cue, score event), or trail termination.
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+
*
|
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* Implementation pattern:
|
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*
|
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+
* ```ts
|
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13
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+
* onDeath(system, slot) {
|
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14
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+
* const x = system.posX[slot];
|
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15
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+
* const y = system.posY[slot];
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+
* this._childSystem.spawnBurstAt(x, y, 8);
|
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+
* }
|
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18
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+
* ```
|
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+
*/
|
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export declare abstract class DeathModule {
|
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+
abstract onDeath(system: ParticleSystem, slot: number): void;
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/** Optional cleanup hook called from `ParticleSystem.destroy`. */
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+
destroy(): void;
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}
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@@ -0,0 +1,25 @@
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1
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+
/**
|
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2
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+
* Per-particle hook invoked exactly once when a particle expires, before
|
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3
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+
* its slot is recycled by the compaction pass. The dying particle's data
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4
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+
* is still readable at `system.posX[slot]` etc.
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5
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+
*
|
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6
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+
* Use for sub-emitters (spawn child particles where this one died), event
|
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7
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+
* dispatch (trigger an audio cue, score event), or trail termination.
|
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8
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+
*
|
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9
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+
* Implementation pattern:
|
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10
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+
*
|
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11
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+
* ```ts
|
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12
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+
* onDeath(system, slot) {
|
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13
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+
* const x = system.posX[slot];
|
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14
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+
* const y = system.posY[slot];
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* this._childSystem.spawnBurstAt(x, y, 8);
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+
* }
|
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* ```
|
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+
*/
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+
class DeathModule {
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/** Optional cleanup hook called from `ParticleSystem.destroy`. */
|
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+
destroy() { }
|
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}
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+
|
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export { DeathModule };
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//# sourceMappingURL=DeathModule.js.map
|
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"DeathModule.js","sources":["../../../../../src/particles/modules/DeathModule.ts"],"sourcesContent":[null],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;AAiBG;MACmB,WAAW,CAAA;;AAGxB,IAAA,OAAO,KAAU;AACzB;;;;"}
|
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@@ -0,0 +1,20 @@
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1
|
+
import type { ParticleSystem } from '@/particles/ParticleSystem';
|
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2
|
+
import { UpdateModule } from './UpdateModule';
|
|
3
|
+
import type { WgslContribution } from './WgslContribution';
|
|
4
|
+
/**
|
|
5
|
+
* Exponential velocity damping. Each frame multiplies every live particle's
|
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6
|
+
* velocity by `(1 - drag * dt)`, simulating linear air resistance.
|
|
7
|
+
*
|
|
8
|
+
* `drag = 0` is no damping; `drag = 1` halves velocity in ~1 second; higher
|
|
9
|
+
* values slow particles faster. Negative values accelerate (don't do that
|
|
10
|
+
* unless you mean it).
|
|
11
|
+
*
|
|
12
|
+
* GPU-eligible.
|
|
13
|
+
*/
|
|
14
|
+
export declare class Drag extends UpdateModule {
|
|
15
|
+
drag: number;
|
|
16
|
+
constructor(drag: number);
|
|
17
|
+
apply(system: ParticleSystem, dt: number): void;
|
|
18
|
+
wgsl(): WgslContribution;
|
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19
|
+
writeUniforms(view: DataView, offset: number): void;
|
|
20
|
+
}
|
|
@@ -0,0 +1,43 @@
|
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1
|
+
import { UpdateModule } from './UpdateModule.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Exponential velocity damping. Each frame multiplies every live particle's
|
|
5
|
+
* velocity by `(1 - drag * dt)`, simulating linear air resistance.
|
|
6
|
+
*
|
|
7
|
+
* `drag = 0` is no damping; `drag = 1` halves velocity in ~1 second; higher
|
|
8
|
+
* values slow particles faster. Negative values accelerate (don't do that
|
|
9
|
+
* unless you mean it).
|
|
10
|
+
*
|
|
11
|
+
* GPU-eligible.
|
|
12
|
+
*/
|
|
13
|
+
class Drag extends UpdateModule {
|
|
14
|
+
drag;
|
|
15
|
+
constructor(drag) {
|
|
16
|
+
super();
|
|
17
|
+
this.drag = drag;
|
|
18
|
+
}
|
|
19
|
+
apply(system, dt) {
|
|
20
|
+
const { velX, velY, liveCount } = system;
|
|
21
|
+
const factor = 1 - this.drag * dt;
|
|
22
|
+
for (let i = 0; i < liveCount; i++) {
|
|
23
|
+
velX[i] *= factor;
|
|
24
|
+
velY[i] *= factor;
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
wgsl() {
|
|
28
|
+
return {
|
|
29
|
+
key: 'Drag',
|
|
30
|
+
uniforms: [{ name: 'drag', type: 'f32' }],
|
|
31
|
+
body: `
|
|
32
|
+
let dragFactor = 1.0 - modules.u_Drag.drag * dt;
|
|
33
|
+
velocities[idx] = velocities[idx] * dragFactor;
|
|
34
|
+
`,
|
|
35
|
+
};
|
|
36
|
+
}
|
|
37
|
+
writeUniforms(view, offset) {
|
|
38
|
+
view.setFloat32(offset + 0, this.drag, true);
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
export { Drag };
|
|
43
|
+
//# sourceMappingURL=Drag.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Drag.js","sources":["../../../../../src/particles/modules/Drag.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAKA;;;;;;;;;AASG;AACG,MAAO,IAAK,SAAQ,YAAY,CAAA;AAC7B,IAAA,IAAI;AAEX,IAAA,WAAA,CAAmB,IAAY,EAAA;AAC7B,QAAA,KAAK,EAAE;AACP,QAAA,IAAI,CAAC,IAAI,GAAG,IAAI;IAClB;IAEgB,KAAK,CAAC,MAAsB,EAAE,EAAU,EAAA;QACtD,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,MAAM;QACxC,MAAM,MAAM,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,GAAG,EAAE;AAEjC,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;AAClC,YAAA,IAAI,CAAC,CAAC,CAAC,IAAI,MAAM;AACjB,YAAA,IAAI,CAAC,CAAC,CAAC,IAAI,MAAM;QACnB;IACF;IAEgB,IAAI,GAAA;QAClB,OAAO;AACL,YAAA,GAAG,EAAE,MAAM;YACX,QAAQ,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC;AACzC,YAAA,IAAI,EAAE;;;AAGC,YAAA,CAAA;SACR;IACH;IAEgB,aAAa,CAAC,IAAc,EAAE,MAAc,EAAA;AAC1D,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC;IAC9C;AACD;;;;"}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import type { ParticleSystem } from '@/particles/ParticleSystem';
|
|
2
|
+
import { UpdateModule } from './UpdateModule';
|
|
3
|
+
import type { WgslContribution } from './WgslContribution';
|
|
4
|
+
/**
|
|
5
|
+
* Applies a tangential acceleration around a center point — perpendicular
|
|
6
|
+
* to the radial vector `(particle − center)`. Combined with an attract /
|
|
7
|
+
* repel module that controls the radial distance, this produces orbital,
|
|
8
|
+
* spiral, or vortex motion.
|
|
9
|
+
*
|
|
10
|
+
* `angularSpeed` is the target angular velocity in radians/second. The
|
|
11
|
+
* effective tangential acceleration scales with `radius * angularSpeed`,
|
|
12
|
+
* so distant particles get pushed harder (matching uniform circular
|
|
13
|
+
* motion). Positive values orbit counter-clockwise, negative clockwise.
|
|
14
|
+
*
|
|
15
|
+
* Use cases: galactic spirals, smoke vortices around an attractor, wind
|
|
16
|
+
* eddies. Layer with {@link AttractToPoint} for stable orbits.
|
|
17
|
+
*
|
|
18
|
+
* GPU-eligible.
|
|
19
|
+
*/
|
|
20
|
+
export declare class OrbitalForce extends UpdateModule {
|
|
21
|
+
x: number;
|
|
22
|
+
y: number;
|
|
23
|
+
angularSpeed: number;
|
|
24
|
+
constructor(x: number, y: number, angularSpeed: number);
|
|
25
|
+
apply(system: ParticleSystem, dt: number): void;
|
|
26
|
+
wgsl(): WgslContribution;
|
|
27
|
+
writeUniforms(view: DataView, offset: number): void;
|
|
28
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import { UpdateModule } from './UpdateModule.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Applies a tangential acceleration around a center point — perpendicular
|
|
5
|
+
* to the radial vector `(particle − center)`. Combined with an attract /
|
|
6
|
+
* repel module that controls the radial distance, this produces orbital,
|
|
7
|
+
* spiral, or vortex motion.
|
|
8
|
+
*
|
|
9
|
+
* `angularSpeed` is the target angular velocity in radians/second. The
|
|
10
|
+
* effective tangential acceleration scales with `radius * angularSpeed`,
|
|
11
|
+
* so distant particles get pushed harder (matching uniform circular
|
|
12
|
+
* motion). Positive values orbit counter-clockwise, negative clockwise.
|
|
13
|
+
*
|
|
14
|
+
* Use cases: galactic spirals, smoke vortices around an attractor, wind
|
|
15
|
+
* eddies. Layer with {@link AttractToPoint} for stable orbits.
|
|
16
|
+
*
|
|
17
|
+
* GPU-eligible.
|
|
18
|
+
*/
|
|
19
|
+
class OrbitalForce extends UpdateModule {
|
|
20
|
+
x;
|
|
21
|
+
y;
|
|
22
|
+
angularSpeed;
|
|
23
|
+
constructor(x, y, angularSpeed) {
|
|
24
|
+
super();
|
|
25
|
+
this.x = x;
|
|
26
|
+
this.y = y;
|
|
27
|
+
this.angularSpeed = angularSpeed;
|
|
28
|
+
}
|
|
29
|
+
apply(system, dt) {
|
|
30
|
+
const { posX, posY, velX, velY, liveCount } = system;
|
|
31
|
+
const { x, y, angularSpeed } = this;
|
|
32
|
+
const omega = angularSpeed * dt;
|
|
33
|
+
for (let i = 0; i < liveCount; i++) {
|
|
34
|
+
const dx = posX[i] - x;
|
|
35
|
+
const dy = posY[i] - y;
|
|
36
|
+
// Perpendicular vector: (-dy, dx) for counter-clockwise.
|
|
37
|
+
velX[i] += -dy * omega;
|
|
38
|
+
velY[i] += dx * omega;
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
wgsl() {
|
|
42
|
+
return {
|
|
43
|
+
key: 'OrbitalForce',
|
|
44
|
+
uniforms: [
|
|
45
|
+
{ name: 'center', type: 'vec2<f32>' },
|
|
46
|
+
{ name: 'angularSpeed', type: 'f32' },
|
|
47
|
+
{ name: '_pad0', type: 'f32' },
|
|
48
|
+
],
|
|
49
|
+
body: `
|
|
50
|
+
let orbitDelta = positions[idx] - modules.u_OrbitalForce.center;
|
|
51
|
+
let orbitOmega = modules.u_OrbitalForce.angularSpeed * dt;
|
|
52
|
+
velocities[idx] = velocities[idx] + vec2<f32>(-orbitDelta.y, orbitDelta.x) * orbitOmega;
|
|
53
|
+
`,
|
|
54
|
+
};
|
|
55
|
+
}
|
|
56
|
+
writeUniforms(view, offset) {
|
|
57
|
+
view.setFloat32(offset + 0, this.x, true);
|
|
58
|
+
view.setFloat32(offset + 4, this.y, true);
|
|
59
|
+
view.setFloat32(offset + 8, this.angularSpeed, true);
|
|
60
|
+
view.setFloat32(offset + 12, 0, true);
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
export { OrbitalForce };
|
|
65
|
+
//# sourceMappingURL=OrbitalForce.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"OrbitalForce.js","sources":["../../../../../src/particles/modules/OrbitalForce.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAKA;;;;;;;;;;;;;;;AAeG;AACG,MAAO,YAAa,SAAQ,YAAY,CAAA;AACrC,IAAA,CAAC;AACD,IAAA,CAAC;AACD,IAAA,YAAY;AAEnB,IAAA,WAAA,CAAmB,CAAS,EAAE,CAAS,EAAE,YAAoB,EAAA;AAC3D,QAAA,KAAK,EAAE;AACP,QAAA,IAAI,CAAC,CAAC,GAAG,CAAC;AACV,QAAA,IAAI,CAAC,CAAC,GAAG,CAAC;AACV,QAAA,IAAI,CAAC,YAAY,GAAG,YAAY;IAClC;IAEgB,KAAK,CAAC,MAAsB,EAAE,EAAU,EAAA;AACtD,QAAA,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,MAAM;QACpD,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,YAAY,EAAE,GAAG,IAAI;AACnC,QAAA,MAAM,KAAK,GAAG,YAAY,GAAG,EAAE;AAE/B,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;YAClC,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC;YACtB,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC;;YAEtB,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,GAAG,KAAK;AACtB,YAAA,IAAI,CAAC,CAAC,CAAC,IAAI,EAAE,GAAG,KAAK;QACvB;IACF;IAEgB,IAAI,GAAA;QAClB,OAAO;AACL,YAAA,GAAG,EAAE,cAAc;AACnB,YAAA,QAAQ,EAAE;AACR,gBAAA,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,WAAW,EAAE;AACrC,gBAAA,EAAE,IAAI,EAAE,cAAc,EAAE,IAAI,EAAE,KAAK,EAAE;AACrC,gBAAA,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE;AAC/B,aAAA;AACD,YAAA,IAAI,EAAE;;;;AAIC,YAAA,CAAA;SACR;IACH;IAEgB,aAAa,CAAC,IAAc,EAAE,MAAc,EAAA;AAC1D,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC;AACzC,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC;AACzC,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC;QACpD,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC;IACvC;AACD;;;;"}
|
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@@ -0,0 +1,41 @@
|
|
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1
|
+
import { Color } from '@/core/Color';
|
|
2
|
+
import { Vector } from '@/math/Vector';
|
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3
|
+
import type { Distribution } from '@/particles/distributions/Distribution';
|
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4
|
+
import type { ParticleSystem } from '@/particles/ParticleSystem';
|
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5
|
+
import { SpawnModule } from './SpawnModule';
|
|
6
|
+
/**
|
|
7
|
+
* Per-property spawn configuration. Every entry is a {@link Distribution}
|
|
8
|
+
* sampled once per spawned particle. Omitting an entry leaves the slot's
|
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9
|
+
* field at its zero/default value (zero position/velocity/rotation, unit
|
|
10
|
+
* scale, opaque white, lifetime 1 s).
|
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11
|
+
*/
|
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12
|
+
export interface RateSpawnConfig {
|
|
13
|
+
/** Particles emitted per second. Sampled each frame. */
|
|
14
|
+
rate: Distribution<number>;
|
|
15
|
+
/** Total lifetime in seconds. Required — drives expiry. Default 1. */
|
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16
|
+
lifetime?: Distribution<number>;
|
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17
|
+
position?: Distribution<Vector>;
|
|
18
|
+
velocity?: Distribution<Vector>;
|
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19
|
+
scale?: Distribution<Vector>;
|
|
20
|
+
rotation?: Distribution<number>;
|
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21
|
+
rotationSpeed?: Distribution<number>;
|
|
22
|
+
/** Initial tint at spawn. For per-frame fade use a `ColorOverLifetime` update module. */
|
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23
|
+
tint?: Distribution<Color>;
|
|
24
|
+
textureIndex?: Distribution<number>;
|
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25
|
+
}
|
|
26
|
+
/**
|
|
27
|
+
* Continuous, rate-based spawner. Emits a {@link RateSpawnConfig.rate}
|
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28
|
+
* sample per second; sub-frame fractions accumulate so low rates (e.g.
|
|
29
|
+
* 0.5 particles/s) remain accurate over time.
|
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30
|
+
*
|
|
31
|
+
* Each property is independently randomised via its {@link Distribution}.
|
|
32
|
+
* Every spawned particle gets a fresh sample for every configured field.
|
|
33
|
+
*/
|
|
34
|
+
export declare class RateSpawn extends SpawnModule {
|
|
35
|
+
config: RateSpawnConfig;
|
|
36
|
+
private _accumulator;
|
|
37
|
+
private readonly _vec;
|
|
38
|
+
private readonly _color;
|
|
39
|
+
constructor(config: RateSpawnConfig);
|
|
40
|
+
apply(system: ParticleSystem, dt: number): void;
|
|
41
|
+
}
|
|
@@ -0,0 +1,76 @@
|
|
|
1
|
+
import { Color } from '../../core/Color.js';
|
|
2
|
+
import { Vector } from '../../math/Vector.js';
|
|
3
|
+
import { SpawnModule } from './SpawnModule.js';
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Continuous, rate-based spawner. Emits a {@link RateSpawnConfig.rate}
|
|
7
|
+
* sample per second; sub-frame fractions accumulate so low rates (e.g.
|
|
8
|
+
* 0.5 particles/s) remain accurate over time.
|
|
9
|
+
*
|
|
10
|
+
* Each property is independently randomised via its {@link Distribution}.
|
|
11
|
+
* Every spawned particle gets a fresh sample for every configured field.
|
|
12
|
+
*/
|
|
13
|
+
class RateSpawn extends SpawnModule {
|
|
14
|
+
config;
|
|
15
|
+
_accumulator = 0;
|
|
16
|
+
_vec = new Vector();
|
|
17
|
+
_color = new Color();
|
|
18
|
+
constructor(config) {
|
|
19
|
+
super();
|
|
20
|
+
this.config = config;
|
|
21
|
+
}
|
|
22
|
+
apply(system, dt) {
|
|
23
|
+
const cfg = this.config;
|
|
24
|
+
const rate = cfg.rate.sample();
|
|
25
|
+
this._accumulator += rate * dt;
|
|
26
|
+
const count = this._accumulator | 0;
|
|
27
|
+
if (count <= 0) {
|
|
28
|
+
return;
|
|
29
|
+
}
|
|
30
|
+
this._accumulator -= count;
|
|
31
|
+
const v = this._vec;
|
|
32
|
+
const c = this._color;
|
|
33
|
+
for (let i = 0; i < count; i++) {
|
|
34
|
+
const slot = system.spawn();
|
|
35
|
+
if (slot < 0) {
|
|
36
|
+
this._accumulator = 0;
|
|
37
|
+
return;
|
|
38
|
+
}
|
|
39
|
+
system.lifetime[slot] = cfg.lifetime ? cfg.lifetime.sample() : 1;
|
|
40
|
+
if (cfg.position) {
|
|
41
|
+
cfg.position.sample(v);
|
|
42
|
+
system.posX[slot] = v.x;
|
|
43
|
+
system.posY[slot] = v.y;
|
|
44
|
+
}
|
|
45
|
+
else {
|
|
46
|
+
system.posX[slot] = 0;
|
|
47
|
+
system.posY[slot] = 0;
|
|
48
|
+
}
|
|
49
|
+
if (cfg.velocity) {
|
|
50
|
+
cfg.velocity.sample(v);
|
|
51
|
+
system.velX[slot] = v.x;
|
|
52
|
+
system.velY[slot] = v.y;
|
|
53
|
+
}
|
|
54
|
+
else {
|
|
55
|
+
system.velX[slot] = 0;
|
|
56
|
+
system.velY[slot] = 0;
|
|
57
|
+
}
|
|
58
|
+
if (cfg.scale) {
|
|
59
|
+
cfg.scale.sample(v);
|
|
60
|
+
system.scaleX[slot] = v.x;
|
|
61
|
+
system.scaleY[slot] = v.y;
|
|
62
|
+
}
|
|
63
|
+
else {
|
|
64
|
+
system.scaleX[slot] = 1;
|
|
65
|
+
system.scaleY[slot] = 1;
|
|
66
|
+
}
|
|
67
|
+
system.rotations[slot] = cfg.rotation ? cfg.rotation.sample() : 0;
|
|
68
|
+
system.rotationSpeeds[slot] = cfg.rotationSpeed ? cfg.rotationSpeed.sample() : 0;
|
|
69
|
+
system.color[slot] = cfg.tint ? cfg.tint.sample(c).toRgba() : 0xffffffff;
|
|
70
|
+
system.textureIndex[slot] = cfg.textureIndex ? cfg.textureIndex.sample() | 0 : 0;
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
export { RateSpawn };
|
|
76
|
+
//# sourceMappingURL=RateSpawn.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RateSpawn.js","sources":["../../../../../src/particles/modules/RateSpawn.ts"],"sourcesContent":[null],"names":[],"mappings":";;;;AA4BA;;;;;;;AAOG;AACG,MAAO,SAAU,SAAQ,WAAW,CAAA;AACjC,IAAA,MAAM;IAEL,YAAY,GAAG,CAAC;AACP,IAAA,IAAI,GAAG,IAAI,MAAM,EAAE;AACnB,IAAA,MAAM,GAAG,IAAI,KAAK,EAAE;AAErC,IAAA,WAAA,CAAmB,MAAuB,EAAA;AACxC,QAAA,KAAK,EAAE;AACP,QAAA,IAAI,CAAC,MAAM,GAAG,MAAM;IACtB;IAEgB,KAAK,CAAC,MAAsB,EAAE,EAAU,EAAA;AACtD,QAAA,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM;QACvB,MAAM,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE;AAE9B,QAAA,IAAI,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE;AAE9B,QAAA,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,GAAG,CAAC;AAEnC,QAAA,IAAI,KAAK,IAAI,CAAC,EAAE;YACd;QACF;AAEA,QAAA,IAAI,CAAC,YAAY,IAAI,KAAK;AAE1B,QAAA,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI;AACnB,QAAA,MAAM,CAAC,GAAG,IAAI,CAAC,MAAM;AAErB,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;AAC9B,YAAA,MAAM,IAAI,GAAG,MAAM,CAAC,KAAK,EAAE;AAE3B,YAAA,IAAI,IAAI,GAAG,CAAC,EAAE;AACZ,gBAAA,IAAI,CAAC,YAAY,GAAG,CAAC;gBAErB;YACF;YAEA,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,QAAQ,GAAG,GAAG,CAAC,QAAQ,CAAC,MAAM,EAAE,GAAG,CAAC;AAEhE,YAAA,IAAI,GAAG,CAAC,QAAQ,EAAE;AAChB,gBAAA,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtB,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;gBACvB,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;YACzB;iBAAO;AACL,gBAAA,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;AACrB,gBAAA,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;YACvB;AAEA,YAAA,IAAI,GAAG,CAAC,QAAQ,EAAE;AAChB,gBAAA,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;gBACtB,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;gBACvB,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;YACzB;iBAAO;AACL,gBAAA,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;AACrB,gBAAA,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;YACvB;AAEA,YAAA,IAAI,GAAG,CAAC,KAAK,EAAE;AACb,gBAAA,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;gBACnB,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;gBACzB,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;YAC3B;iBAAO;AACL,gBAAA,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC;AACvB,gBAAA,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC;YACzB;YAEA,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,QAAQ,GAAG,GAAG,CAAC,QAAQ,CAAC,MAAM,EAAE,GAAG,CAAC;YACjE,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,aAAa,GAAG,GAAG,CAAC,aAAa,CAAC,MAAM,EAAE,GAAG,CAAC;YAChF,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,GAAG,UAAU;YACxE,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,YAAY,GAAG,GAAG,CAAC,YAAY,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC;QAClF;IACF;AACD;;;;"}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import type { ParticleSystem } from '@/particles/ParticleSystem';
|
|
2
|
+
import { UpdateModule } from './UpdateModule';
|
|
3
|
+
import type { WgslContribution } from './WgslContribution';
|
|
4
|
+
/**
|
|
5
|
+
* Pushes every live particle away from a fixed point in the system's local
|
|
6
|
+
* coordinate space. Acceleration magnitude is `strength` (units / s²)
|
|
7
|
+
* along the direction `(particle − point)`. The optional `radius` controls
|
|
8
|
+
* the influence range — particles farther than `radius` are unaffected.
|
|
9
|
+
* Setting `radius = 0` (default) means infinite range with no falloff.
|
|
10
|
+
*
|
|
11
|
+
* Use cases: shockwaves, explosion blast, mouse-cursor repel field.
|
|
12
|
+
*
|
|
13
|
+
* GPU-eligible.
|
|
14
|
+
*/
|
|
15
|
+
export declare class RepelFromPoint extends UpdateModule {
|
|
16
|
+
x: number;
|
|
17
|
+
y: number;
|
|
18
|
+
strength: number;
|
|
19
|
+
radius: number;
|
|
20
|
+
constructor(x: number, y: number, strength: number, radius?: number);
|
|
21
|
+
apply(system: ParticleSystem, dt: number): void;
|
|
22
|
+
wgsl(): WgslContribution;
|
|
23
|
+
writeUniforms(view: DataView, offset: number): void;
|
|
24
|
+
}
|
|
@@ -0,0 +1,76 @@
|
|
|
1
|
+
import { UpdateModule } from './UpdateModule.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Pushes every live particle away from a fixed point in the system's local
|
|
5
|
+
* coordinate space. Acceleration magnitude is `strength` (units / s²)
|
|
6
|
+
* along the direction `(particle − point)`. The optional `radius` controls
|
|
7
|
+
* the influence range — particles farther than `radius` are unaffected.
|
|
8
|
+
* Setting `radius = 0` (default) means infinite range with no falloff.
|
|
9
|
+
*
|
|
10
|
+
* Use cases: shockwaves, explosion blast, mouse-cursor repel field.
|
|
11
|
+
*
|
|
12
|
+
* GPU-eligible.
|
|
13
|
+
*/
|
|
14
|
+
class RepelFromPoint extends UpdateModule {
|
|
15
|
+
x;
|
|
16
|
+
y;
|
|
17
|
+
strength;
|
|
18
|
+
radius;
|
|
19
|
+
constructor(x, y, strength, radius = 0) {
|
|
20
|
+
super();
|
|
21
|
+
this.x = x;
|
|
22
|
+
this.y = y;
|
|
23
|
+
this.strength = strength;
|
|
24
|
+
this.radius = radius;
|
|
25
|
+
}
|
|
26
|
+
apply(system, dt) {
|
|
27
|
+
const { posX, posY, velX, velY, liveCount } = system;
|
|
28
|
+
const { x, y, strength, radius } = this;
|
|
29
|
+
const radiusSq = radius * radius;
|
|
30
|
+
for (let i = 0; i < liveCount; i++) {
|
|
31
|
+
const dx = posX[i] - x;
|
|
32
|
+
const dy = posY[i] - y;
|
|
33
|
+
const distSq = dx * dx + dy * dy;
|
|
34
|
+
if (distSq < 1e-10)
|
|
35
|
+
continue;
|
|
36
|
+
if (radius > 0 && distSq > radiusSq)
|
|
37
|
+
continue;
|
|
38
|
+
const dist = Math.sqrt(distSq);
|
|
39
|
+
const falloff = radius > 0 ? 1 - dist / radius : 1;
|
|
40
|
+
const a = (strength * falloff * dt) / dist;
|
|
41
|
+
velX[i] += dx * a;
|
|
42
|
+
velY[i] += dy * a;
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
wgsl() {
|
|
46
|
+
return {
|
|
47
|
+
key: 'RepelFromPoint',
|
|
48
|
+
uniforms: [
|
|
49
|
+
{ name: 'point', type: 'vec2<f32>' },
|
|
50
|
+
{ name: 'strength', type: 'f32' },
|
|
51
|
+
{ name: 'radius', type: 'f32' },
|
|
52
|
+
],
|
|
53
|
+
body: `
|
|
54
|
+
let repelDelta = positions[idx] - modules.u_RepelFromPoint.point;
|
|
55
|
+
let repelDistSq = dot(repelDelta, repelDelta);
|
|
56
|
+
let repelRadius = modules.u_RepelFromPoint.radius;
|
|
57
|
+
let repelInRange = (repelRadius <= 0.0) || (repelDistSq <= repelRadius * repelRadius);
|
|
58
|
+
if (repelDistSq > 0.0000001 && repelInRange) {
|
|
59
|
+
let repelDist = sqrt(repelDistSq);
|
|
60
|
+
let repelFalloff = select(1.0, 1.0 - repelDist / max(repelRadius, 0.000001), repelRadius > 0.0);
|
|
61
|
+
let repelAccel = (modules.u_RepelFromPoint.strength * repelFalloff * dt) / repelDist;
|
|
62
|
+
velocities[idx] = velocities[idx] + repelDelta * repelAccel;
|
|
63
|
+
}
|
|
64
|
+
`,
|
|
65
|
+
};
|
|
66
|
+
}
|
|
67
|
+
writeUniforms(view, offset) {
|
|
68
|
+
view.setFloat32(offset + 0, this.x, true);
|
|
69
|
+
view.setFloat32(offset + 4, this.y, true);
|
|
70
|
+
view.setFloat32(offset + 8, this.strength, true);
|
|
71
|
+
view.setFloat32(offset + 12, this.radius, true);
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
export { RepelFromPoint };
|
|
76
|
+
//# sourceMappingURL=RepelFromPoint.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RepelFromPoint.js","sources":["../../../../../src/particles/modules/RepelFromPoint.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAKA;;;;;;;;;;AAUG;AACG,MAAO,cAAe,SAAQ,YAAY,CAAA;AACvC,IAAA,CAAC;AACD,IAAA,CAAC;AACD,IAAA,QAAQ;AACR,IAAA,MAAM;IAEb,WAAA,CAAmB,CAAS,EAAE,CAAS,EAAE,QAAgB,EAAE,MAAM,GAAG,CAAC,EAAA;AACnE,QAAA,KAAK,EAAE;AACP,QAAA,IAAI,CAAC,CAAC,GAAG,CAAC;AACV,QAAA,IAAI,CAAC,CAAC,GAAG,CAAC;AACV,QAAA,IAAI,CAAC,QAAQ,GAAG,QAAQ;AACxB,QAAA,IAAI,CAAC,MAAM,GAAG,MAAM;IACtB;IAEgB,KAAK,CAAC,MAAsB,EAAE,EAAU,EAAA;AACtD,QAAA,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,MAAM;QACpD,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,IAAI;AACvC,QAAA,MAAM,QAAQ,GAAG,MAAM,GAAG,MAAM;AAEhC,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;YAClC,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC;YACtB,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC;YACtB,MAAM,MAAM,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE;YAEhC,IAAI,MAAM,GAAG,KAAK;gBAAE;AACpB,YAAA,IAAI,MAAM,GAAG,CAAC,IAAI,MAAM,GAAG,QAAQ;gBAAE;YAErC,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC;AAC9B,YAAA,MAAM,OAAO,GAAG,MAAM,GAAG,CAAC,GAAG,CAAC,GAAG,IAAI,GAAG,MAAM,GAAG,CAAC;YAClD,MAAM,CAAC,GAAG,CAAC,QAAQ,GAAG,OAAO,GAAG,EAAE,IAAI,IAAI;AAE1C,YAAA,IAAI,CAAC,CAAC,CAAC,IAAI,EAAE,GAAG,CAAC;AACjB,YAAA,IAAI,CAAC,CAAC,CAAC,IAAI,EAAE,GAAG,CAAC;QACnB;IACF;IAEgB,IAAI,GAAA;QAClB,OAAO;AACL,YAAA,GAAG,EAAE,gBAAgB;AACrB,YAAA,QAAQ,EAAE;AACR,gBAAA,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,WAAW,EAAE;AACpC,gBAAA,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,KAAK,EAAE;AACjC,gBAAA,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE;AAChC,aAAA;AACD,YAAA,IAAI,EAAE;;;;;;;;;;;AAWC,YAAA,CAAA;SACR;IACH;IAEgB,aAAa,CAAC,IAAc,EAAE,MAAc,EAAA;AAC1D,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC;AACzC,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC;AACzC,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC;AAChD,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,EAAE,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC;IACjD;AACD;;;;"}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import type { ParticleSystem } from '@/particles/ParticleSystem';
|
|
2
|
+
import { UpdateModule } from './UpdateModule';
|
|
3
|
+
import type { WgslContribution } from './WgslContribution';
|
|
4
|
+
/**
|
|
5
|
+
* Adds a constant angular acceleration to every live particle each frame
|
|
6
|
+
* (analogous to the legacy `TorqueAffector`). The system's integrate pass
|
|
7
|
+
* advances `rotation` from `rotationSpeed`; this module increments
|
|
8
|
+
* `rotationSpeed` itself.
|
|
9
|
+
*
|
|
10
|
+
* Units: degrees per second². Negative values decelerate spin.
|
|
11
|
+
*
|
|
12
|
+
* GPU-eligible.
|
|
13
|
+
*/
|
|
14
|
+
export declare class RotateOverLifetime extends UpdateModule {
|
|
15
|
+
angularAcceleration: number;
|
|
16
|
+
constructor(angularAcceleration: number);
|
|
17
|
+
apply(system: ParticleSystem, dt: number): void;
|
|
18
|
+
wgsl(): WgslContribution;
|
|
19
|
+
writeUniforms(view: DataView, offset: number): void;
|
|
20
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import { UpdateModule } from './UpdateModule.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Adds a constant angular acceleration to every live particle each frame
|
|
5
|
+
* (analogous to the legacy `TorqueAffector`). The system's integrate pass
|
|
6
|
+
* advances `rotation` from `rotationSpeed`; this module increments
|
|
7
|
+
* `rotationSpeed` itself.
|
|
8
|
+
*
|
|
9
|
+
* Units: degrees per second². Negative values decelerate spin.
|
|
10
|
+
*
|
|
11
|
+
* GPU-eligible.
|
|
12
|
+
*/
|
|
13
|
+
class RotateOverLifetime extends UpdateModule {
|
|
14
|
+
angularAcceleration;
|
|
15
|
+
constructor(angularAcceleration) {
|
|
16
|
+
super();
|
|
17
|
+
this.angularAcceleration = angularAcceleration;
|
|
18
|
+
}
|
|
19
|
+
apply(system, dt) {
|
|
20
|
+
const { rotationSpeeds, liveCount } = system;
|
|
21
|
+
const delta = this.angularAcceleration * dt;
|
|
22
|
+
for (let i = 0; i < liveCount; i++) {
|
|
23
|
+
rotationSpeeds[i] += delta;
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
wgsl() {
|
|
27
|
+
return {
|
|
28
|
+
key: 'RotateOverLifetime',
|
|
29
|
+
uniforms: [{ name: 'angularAcceleration', type: 'f32' }],
|
|
30
|
+
body: `
|
|
31
|
+
rotInfo[idx].y = rotInfo[idx].y + modules.u_RotateOverLifetime.angularAcceleration * dt;
|
|
32
|
+
`,
|
|
33
|
+
};
|
|
34
|
+
}
|
|
35
|
+
writeUniforms(view, offset) {
|
|
36
|
+
view.setFloat32(offset + 0, this.angularAcceleration, true);
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
export { RotateOverLifetime };
|
|
41
|
+
//# sourceMappingURL=RotateOverLifetime.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RotateOverLifetime.js","sources":["../../../../../src/particles/modules/RotateOverLifetime.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAKA;;;;;;;;;AASG;AACG,MAAO,kBAAmB,SAAQ,YAAY,CAAA;AAC3C,IAAA,mBAAmB;AAE1B,IAAA,WAAA,CAAmB,mBAA2B,EAAA;AAC5C,QAAA,KAAK,EAAE;AACP,QAAA,IAAI,CAAC,mBAAmB,GAAG,mBAAmB;IAChD;IAEgB,KAAK,CAAC,MAAsB,EAAE,EAAU,EAAA;AACtD,QAAA,MAAM,EAAE,cAAc,EAAE,SAAS,EAAE,GAAG,MAAM;AAC5C,QAAA,MAAM,KAAK,GAAG,IAAI,CAAC,mBAAmB,GAAG,EAAE;AAE3C,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;AAClC,YAAA,cAAc,CAAC,CAAC,CAAC,IAAI,KAAK;QAC5B;IACF;IAEgB,IAAI,GAAA;QAClB,OAAO;AACL,YAAA,GAAG,EAAE,oBAAoB;YACzB,QAAQ,EAAE,CAAC,EAAE,IAAI,EAAE,qBAAqB,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC;AACxD,YAAA,IAAI,EAAE;;AAEC,YAAA,CAAA;SACR;IACH;IAEgB,aAAa,CAAC,IAAc,EAAE,MAAc,EAAA;AAC1D,QAAA,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,IAAI,CAAC,mBAAmB,EAAE,IAAI,CAAC;IAC7D;AACD;;;;"}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import type { Curve } from '@/particles/distributions/Curve';
|
|
2
|
+
import type { ParticleSystem } from '@/particles/ParticleSystem';
|
|
3
|
+
import { UpdateModule } from './UpdateModule';
|
|
4
|
+
import type { WgslContribution } from './WgslContribution';
|
|
5
|
+
/**
|
|
6
|
+
* Sets every live particle's scale to a curve sampled at the particle's
|
|
7
|
+
* current lifetime ratio. Both axes share one curve — for non-uniform
|
|
8
|
+
* scaling layer two ScaleOverLifetime modules with separate `axis` filters
|
|
9
|
+
* (or extend with a per-axis variant).
|
|
10
|
+
*
|
|
11
|
+
* Common patterns: shrink-to-zero (start at 1, end at 0), pulse (sine-like
|
|
12
|
+
* curve up to peak then down), slow-grow (linear ramp).
|
|
13
|
+
*
|
|
14
|
+
* GPU-eligible: the curve is uploaded once as a 256-tap 1D R32F texture and
|
|
15
|
+
* sampled with linear filtering on the GPU — no curve evaluation cost in
|
|
16
|
+
* the inner loop.
|
|
17
|
+
*/
|
|
18
|
+
export declare class ScaleOverLifetime extends UpdateModule {
|
|
19
|
+
curve: Curve;
|
|
20
|
+
constructor(curve: Curve);
|
|
21
|
+
apply(system: ParticleSystem, _dt: number): void;
|
|
22
|
+
wgsl(): WgslContribution;
|
|
23
|
+
uploadTextures(device: GPUDevice, textures: ReadonlyMap<string, GPUTexture>): void;
|
|
24
|
+
}
|
|
25
|
+
/** Texture width for the curve lookup table. Exposed for ParticleGpuState. */
|
|
26
|
+
export declare const scaleLookupSize = 256;
|