@codexo/exojs 0.6.4 → 0.6.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +122 -0
- package/dist/esm/core/Application.d.ts +0 -1
- package/dist/esm/core/Application.js +0 -1
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/SceneManager.js +11 -12
- package/dist/esm/core/SceneManager.js.map +1 -1
- package/dist/esm/index.js +0 -5
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/InputManager.d.ts +8 -0
- package/dist/esm/input/InputManager.js +43 -5
- package/dist/esm/input/InputManager.js.map +1 -1
- package/dist/esm/math/geometry.d.ts +12 -8
- package/dist/esm/math/geometry.js +119 -72
- package/dist/esm/math/geometry.js.map +1 -1
- package/dist/esm/rendering/index.d.ts +0 -5
- package/dist/esm/rendering/primitives/Graphics.d.ts +3 -2
- package/dist/esm/rendering/primitives/Graphics.js +33 -25
- package/dist/esm/rendering/primitives/Graphics.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +1 -4
- package/dist/esm/rendering/webgl2/WebGl2Backend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +0 -3
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js +1 -2
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js.map +1 -1
- package/dist/exo.esm.js +618 -1268
- package/dist/exo.esm.js.map +1 -1
- package/package.json +1 -1
- package/dist/esm/rendering/primitives/CircleGeometry.d.ts +0 -4
- package/dist/esm/rendering/primitives/CircleGeometry.js +0 -21
- package/dist/esm/rendering/primitives/CircleGeometry.js.map +0 -1
- package/dist/esm/rendering/primitives/DrawableShape.d.ts +0 -11
- package/dist/esm/rendering/primitives/DrawableShape.js +0 -21
- package/dist/esm/rendering/primitives/DrawableShape.js.map +0 -1
- package/dist/esm/rendering/primitives/Geometry.d.ts +0 -13
- package/dist/esm/rendering/primitives/Geometry.js +0 -16
- package/dist/esm/rendering/primitives/Geometry.js.map +0 -1
- package/dist/esm/rendering/webgl2/WebGl2PrimitiveRenderer.d.ts +0 -26
- package/dist/esm/rendering/webgl2/WebGl2PrimitiveRenderer.js +0 -222
- package/dist/esm/rendering/webgl2/WebGl2PrimitiveRenderer.js.map +0 -1
- package/dist/esm/rendering/webgl2/glsl/primitive.frag.js +0 -4
- package/dist/esm/rendering/webgl2/glsl/primitive.frag.js.map +0 -1
- package/dist/esm/rendering/webgl2/glsl/primitive.vert.js +0 -4
- package/dist/esm/rendering/webgl2/glsl/primitive.vert.js.map +0 -1
- package/dist/esm/rendering/webgpu/WebGpuPrimitiveRenderer.d.ts +0 -38
- package/dist/esm/rendering/webgpu/WebGpuPrimitiveRenderer.js +0 -488
- package/dist/esm/rendering/webgpu/WebGpuPrimitiveRenderer.js.map +0 -1
|
@@ -1,488 +0,0 @@
|
|
|
1
|
-
import { Matrix } from '../../math/Matrix.js';
|
|
2
|
-
import { AbstractWebGpuRenderer } from './AbstractWebGpuRenderer.js';
|
|
3
|
-
import { RenderingPrimitives } from '../types.js';
|
|
4
|
-
import { getWebGpuBlendState } from './WebGpuBlendState.js';
|
|
5
|
-
|
|
6
|
-
/// <reference types="@webgpu/types" />
|
|
7
|
-
const primitiveShaderSource = `
|
|
8
|
-
struct VertexInput {
|
|
9
|
-
@location(0) position: vec4<f32>,
|
|
10
|
-
@location(1) color: vec4<f32>,
|
|
11
|
-
};
|
|
12
|
-
|
|
13
|
-
struct VertexOutput {
|
|
14
|
-
@builtin(position) position: vec4<f32>,
|
|
15
|
-
@location(0) color: vec4<f32>,
|
|
16
|
-
};
|
|
17
|
-
|
|
18
|
-
@vertex
|
|
19
|
-
fn vertexMain(input: VertexInput) -> VertexOutput {
|
|
20
|
-
var output: VertexOutput;
|
|
21
|
-
|
|
22
|
-
output.position = input.position;
|
|
23
|
-
output.color = vec4<f32>(input.color.rgb * input.color.a, input.color.a);
|
|
24
|
-
|
|
25
|
-
return output;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
@fragment
|
|
29
|
-
fn fragmentMain(input: VertexOutput) -> @location(0) vec4<f32> {
|
|
30
|
-
return input.color;
|
|
31
|
-
}
|
|
32
|
-
`;
|
|
33
|
-
// 4 floats (pre-transformed clip-space position) + 1 u32 (color) = 20 bytes.
|
|
34
|
-
// The CPU applies (view * shape.globalTransform) to each vertex before writing
|
|
35
|
-
// it into the vertex buffer, so the shader outputs the position as-is. This
|
|
36
|
-
// matches the sprite renderer's approach and eliminates the need for a per-
|
|
37
|
-
// drawcall uniform binding.
|
|
38
|
-
const vertexStrideBytes = 20;
|
|
39
|
-
const wordsPerVertex = vertexStrideBytes / Uint32Array.BYTES_PER_ELEMENT;
|
|
40
|
-
class WebGpuPrimitiveRenderer extends AbstractWebGpuRenderer {
|
|
41
|
-
_combinedTransform = new Matrix();
|
|
42
|
-
_drawCalls = [];
|
|
43
|
-
_drawCallCount = 0;
|
|
44
|
-
_pipelines = new Map();
|
|
45
|
-
_device = null;
|
|
46
|
-
_shaderModule = null;
|
|
47
|
-
_pipelineLayout = null;
|
|
48
|
-
_vertexBuffer = null;
|
|
49
|
-
_indexBuffer = null;
|
|
50
|
-
_vertexBufferCapacity = 0;
|
|
51
|
-
_indexBufferCapacity = 0;
|
|
52
|
-
_vertexData = new ArrayBuffer(0);
|
|
53
|
-
_float32View = new Float32Array(this._vertexData);
|
|
54
|
-
_uint32View = new Uint32Array(this._vertexData);
|
|
55
|
-
_packedIndexData = new Uint16Array(0);
|
|
56
|
-
_generatedIndexData = new Uint16Array(0);
|
|
57
|
-
_sequentialIndexData = new Uint16Array(0);
|
|
58
|
-
render(shape) {
|
|
59
|
-
const backend = this._backend;
|
|
60
|
-
if (backend === null) {
|
|
61
|
-
throw new Error('Renderer not connected');
|
|
62
|
-
}
|
|
63
|
-
if (shape.drawMode !== RenderingPrimitives.Points
|
|
64
|
-
&& shape.drawMode !== RenderingPrimitives.Lines
|
|
65
|
-
&& shape.drawMode !== RenderingPrimitives.LineLoop
|
|
66
|
-
&& shape.drawMode !== RenderingPrimitives.LineStrip
|
|
67
|
-
&& shape.drawMode !== RenderingPrimitives.Triangles
|
|
68
|
-
&& shape.drawMode !== RenderingPrimitives.TriangleFan
|
|
69
|
-
&& shape.drawMode !== RenderingPrimitives.TriangleStrip) {
|
|
70
|
-
throw new Error(`WebGPU primitive renderer does not support draw mode "${shape.drawMode}" yet.`);
|
|
71
|
-
}
|
|
72
|
-
backend.setBlendMode(shape.blendMode);
|
|
73
|
-
if (shape.geometry.vertices.length === 0) {
|
|
74
|
-
return;
|
|
75
|
-
}
|
|
76
|
-
const drawCallIndex = this._drawCallCount++;
|
|
77
|
-
const drawCall = this._drawCalls[drawCallIndex];
|
|
78
|
-
if (drawCall) {
|
|
79
|
-
drawCall.shape = shape;
|
|
80
|
-
drawCall.blendMode = shape.blendMode;
|
|
81
|
-
}
|
|
82
|
-
else {
|
|
83
|
-
this._drawCalls.push({
|
|
84
|
-
shape,
|
|
85
|
-
blendMode: shape.blendMode,
|
|
86
|
-
});
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
flush() {
|
|
90
|
-
const backend = this._backend;
|
|
91
|
-
const device = this._device;
|
|
92
|
-
if (!backend || !device) {
|
|
93
|
-
return;
|
|
94
|
-
}
|
|
95
|
-
if (this._drawCallCount === 0 && !backend.clearRequested) {
|
|
96
|
-
return;
|
|
97
|
-
}
|
|
98
|
-
const scissor = backend.getScissorRect();
|
|
99
|
-
const maskClipsAll = scissor !== null && (scissor.width <= 0 || scissor.height <= 0);
|
|
100
|
-
// Phase 1: resolve drawcalls and record each one's offsets into the
|
|
101
|
-
// shared packed buffers. Transform gets baked into the vertex data
|
|
102
|
-
// during phase 2 so no per-drawcall uniform binding is needed.
|
|
103
|
-
const plan = [];
|
|
104
|
-
const resolvedDrawCalls = [];
|
|
105
|
-
let totalVertices = 0;
|
|
106
|
-
let totalIndices = 0;
|
|
107
|
-
if (this._drawCallCount > 0 && !maskClipsAll) {
|
|
108
|
-
for (let drawCallIndex = 0; drawCallIndex < this._drawCallCount; drawCallIndex++) {
|
|
109
|
-
const drawCall = this._drawCalls[drawCallIndex];
|
|
110
|
-
const shape = drawCall.shape;
|
|
111
|
-
const resolved = this._resolveDrawCall(shape);
|
|
112
|
-
resolvedDrawCalls.push(resolved);
|
|
113
|
-
if (resolved === null) {
|
|
114
|
-
continue;
|
|
115
|
-
}
|
|
116
|
-
const pipeline = this._getPipeline({
|
|
117
|
-
topology: resolved.topology,
|
|
118
|
-
usesStripIndex: resolved.usesStripIndex,
|
|
119
|
-
blendMode: drawCall.blendMode,
|
|
120
|
-
format: backend.renderTargetFormat,
|
|
121
|
-
});
|
|
122
|
-
plan.push({
|
|
123
|
-
pipeline,
|
|
124
|
-
vertexByteOffset: totalVertices * vertexStrideBytes,
|
|
125
|
-
vertexCount: resolved.vertexCount,
|
|
126
|
-
indexByteOffset: totalIndices * Uint16Array.BYTES_PER_ELEMENT,
|
|
127
|
-
indexCount: resolved.indexCount,
|
|
128
|
-
});
|
|
129
|
-
totalVertices += resolved.vertexCount;
|
|
130
|
-
totalIndices += resolved.indexCount;
|
|
131
|
-
}
|
|
132
|
-
}
|
|
133
|
-
// If nothing will actually render, still honor a pending clear with
|
|
134
|
-
// a single empty pass so createColorAttachment consumes the clear
|
|
135
|
-
// state exactly once.
|
|
136
|
-
if (plan.length === 0) {
|
|
137
|
-
if (backend.clearRequested) {
|
|
138
|
-
const encoder = device.createCommandEncoder();
|
|
139
|
-
const pass = encoder.beginRenderPass({
|
|
140
|
-
colorAttachments: [backend.createColorAttachment()],
|
|
141
|
-
});
|
|
142
|
-
backend.stats.renderPasses++;
|
|
143
|
-
pass.end();
|
|
144
|
-
backend.submit(encoder.finish());
|
|
145
|
-
}
|
|
146
|
-
this._drawCallCount = 0;
|
|
147
|
-
return;
|
|
148
|
-
}
|
|
149
|
-
// Phase 2: size GPU buffers for the whole-frame totals, then pack
|
|
150
|
-
// every drawcall's CPU-side data. _writeShapeVertices applies
|
|
151
|
-
// (view * shape.globalTransform) per-vertex so the shader simply
|
|
152
|
-
// outputs input.position unchanged.
|
|
153
|
-
this._ensureVertexCapacity(totalVertices);
|
|
154
|
-
if (totalIndices > 0) {
|
|
155
|
-
this._ensureIndexCapacity(totalIndices);
|
|
156
|
-
if (this._packedIndexData.length < totalIndices) {
|
|
157
|
-
this._packedIndexData = new Uint16Array(Math.max(totalIndices, this._packedIndexData.length === 0 ? 1 : this._packedIndexData.length * 2));
|
|
158
|
-
}
|
|
159
|
-
}
|
|
160
|
-
{
|
|
161
|
-
let vOffset = 0;
|
|
162
|
-
let iOffset = 0;
|
|
163
|
-
for (let i = 0; i < this._drawCallCount; i++) {
|
|
164
|
-
const resolved = resolvedDrawCalls[i];
|
|
165
|
-
if (resolved === null) {
|
|
166
|
-
continue;
|
|
167
|
-
}
|
|
168
|
-
const drawCall = this._drawCalls[i];
|
|
169
|
-
const shape = drawCall.shape;
|
|
170
|
-
this._writeShapeVertices(backend, shape, vOffset);
|
|
171
|
-
if (resolved.indices !== null && resolved.indexCount > 0) {
|
|
172
|
-
this._packedIndexData.set(resolved.indices.subarray(0, resolved.indexCount), iOffset);
|
|
173
|
-
iOffset += resolved.indexCount;
|
|
174
|
-
}
|
|
175
|
-
vOffset += resolved.vertexCount;
|
|
176
|
-
}
|
|
177
|
-
}
|
|
178
|
-
// Phase 3: single writeBuffer per GPU buffer covers the whole frame.
|
|
179
|
-
device.queue.writeBuffer(this._vertexBuffer, 0, this._vertexData, 0, totalVertices * vertexStrideBytes);
|
|
180
|
-
if (totalIndices > 0) {
|
|
181
|
-
device.queue.writeBuffer(this._indexBuffer, 0, this._packedIndexData.buffer, this._packedIndexData.byteOffset, totalIndices * Uint16Array.BYTES_PER_ELEMENT);
|
|
182
|
-
}
|
|
183
|
-
// Phase 4: single render pass. Per-draw state is just pipeline and
|
|
184
|
-
// vertex/index subrange offsets — the transform has already been
|
|
185
|
-
// baked into the vertex data.
|
|
186
|
-
const encoder = device.createCommandEncoder();
|
|
187
|
-
const pass = encoder.beginRenderPass({
|
|
188
|
-
colorAttachments: [backend.createColorAttachment()],
|
|
189
|
-
});
|
|
190
|
-
backend.stats.renderPasses++;
|
|
191
|
-
if (scissor !== null) {
|
|
192
|
-
pass.setScissorRect(scissor.x, scissor.y, scissor.width, scissor.height);
|
|
193
|
-
}
|
|
194
|
-
for (const planned of plan) {
|
|
195
|
-
pass.setPipeline(planned.pipeline);
|
|
196
|
-
pass.setVertexBuffer(0, this._vertexBuffer, planned.vertexByteOffset);
|
|
197
|
-
if (planned.indexCount > 0) {
|
|
198
|
-
pass.setIndexBuffer(this._indexBuffer, 'uint16', planned.indexByteOffset);
|
|
199
|
-
pass.drawIndexed(planned.indexCount);
|
|
200
|
-
}
|
|
201
|
-
else {
|
|
202
|
-
pass.draw(planned.vertexCount);
|
|
203
|
-
}
|
|
204
|
-
backend.stats.batches++;
|
|
205
|
-
backend.stats.drawCalls++;
|
|
206
|
-
}
|
|
207
|
-
pass.end();
|
|
208
|
-
backend.submit(encoder.finish());
|
|
209
|
-
this._drawCallCount = 0;
|
|
210
|
-
}
|
|
211
|
-
destroy() {
|
|
212
|
-
this.disconnect();
|
|
213
|
-
this._combinedTransform.destroy();
|
|
214
|
-
}
|
|
215
|
-
onConnect(backend) {
|
|
216
|
-
this._backend = backend;
|
|
217
|
-
this._device = this._backend.device;
|
|
218
|
-
this._shaderModule = this._device.createShaderModule({ code: primitiveShaderSource });
|
|
219
|
-
// Transform is applied per-vertex on the CPU, so no uniform binding
|
|
220
|
-
// is needed — the shader outputs input.position directly.
|
|
221
|
-
this._pipelineLayout = this._device.createPipelineLayout({
|
|
222
|
-
bindGroupLayouts: [],
|
|
223
|
-
});
|
|
224
|
-
}
|
|
225
|
-
onDisconnect() {
|
|
226
|
-
this.flush();
|
|
227
|
-
this._destroyBuffers();
|
|
228
|
-
this._pipelines.clear();
|
|
229
|
-
this._pipelineLayout = null;
|
|
230
|
-
this._shaderModule = null;
|
|
231
|
-
this._device = null;
|
|
232
|
-
this._backend = null;
|
|
233
|
-
this._drawCallCount = 0;
|
|
234
|
-
}
|
|
235
|
-
_writeShapeVertices(backend, shape, vertexStart) {
|
|
236
|
-
// Matrix.combine is `other * this` (see Matrix.rotate and
|
|
237
|
-
// SceneNode.getGlobalTransform, both of which chain via
|
|
238
|
-
// local.combine(parent.global) to yield parent.global * local).
|
|
239
|
-
//
|
|
240
|
-
// We need view * global applied to a local vertex, so start with
|
|
241
|
-
// global and combine with view — that gives
|
|
242
|
-
// _combinedTransform = view * global.
|
|
243
|
-
const matrix = this._combinedTransform
|
|
244
|
-
.copy(shape.getGlobalTransform())
|
|
245
|
-
.combine(backend.view.getTransform());
|
|
246
|
-
// Match the original uniform-based WGSL layout exactly.
|
|
247
|
-
//
|
|
248
|
-
// The shader packs the Matrix's 9 fields into a 4x4 mat (column-major
|
|
249
|
-
// in WGSL):
|
|
250
|
-
// col 0 = [a, c, 0, 0]
|
|
251
|
-
// col 1 = [b, d, 0, 0]
|
|
252
|
-
// col 2 = [0, 0, 1, 0]
|
|
253
|
-
// col 3 = [x, y, 0, z]
|
|
254
|
-
//
|
|
255
|
-
// Multiplied by vec4(px, py, 0, 1):
|
|
256
|
-
// out = col0*px + col1*py + col2*0 + col3*1
|
|
257
|
-
// out.x = a*px + b*py + x
|
|
258
|
-
// out.y = c*px + d*py + y
|
|
259
|
-
// out.z = 0
|
|
260
|
-
// out.w = z
|
|
261
|
-
//
|
|
262
|
-
// The Matrix class represents the affine matrix in the order
|
|
263
|
-
// [a b x]
|
|
264
|
-
// [c d y]
|
|
265
|
-
// [e f z]
|
|
266
|
-
// so a/b/c/d are rotation+scale (note: b on the TOP row, c on the
|
|
267
|
-
// LEFT column, not the other way around) and x/y/z the translation /
|
|
268
|
-
// w component. Matrix.toArray(false) confirms this layout.
|
|
269
|
-
const a = matrix.a;
|
|
270
|
-
const b = matrix.b;
|
|
271
|
-
const c = matrix.c;
|
|
272
|
-
const d = matrix.d;
|
|
273
|
-
const tx = matrix.x;
|
|
274
|
-
const ty = matrix.y;
|
|
275
|
-
const tw = matrix.z;
|
|
276
|
-
const color = shape.color.toRgba();
|
|
277
|
-
const vertices = shape.geometry.vertices;
|
|
278
|
-
const vertexCount = vertices.length / 2;
|
|
279
|
-
for (let i = 0; i < vertexCount; i++) {
|
|
280
|
-
const sourceIndex = i * 2;
|
|
281
|
-
const targetIndex = (vertexStart + i) * wordsPerVertex;
|
|
282
|
-
const px = vertices[sourceIndex];
|
|
283
|
-
const py = vertices[sourceIndex + 1];
|
|
284
|
-
this._float32View[targetIndex + 0] = a * px + b * py + tx;
|
|
285
|
-
this._float32View[targetIndex + 1] = c * px + d * py + ty;
|
|
286
|
-
this._float32View[targetIndex + 2] = 0;
|
|
287
|
-
this._float32View[targetIndex + 3] = tw;
|
|
288
|
-
this._uint32View[targetIndex + 4] = color;
|
|
289
|
-
}
|
|
290
|
-
}
|
|
291
|
-
_ensureVertexCapacity(vertexCount) {
|
|
292
|
-
const requiredBytes = vertexCount * vertexStrideBytes;
|
|
293
|
-
if (requiredBytes > this._vertexData.byteLength) {
|
|
294
|
-
const byteLength = Math.max(requiredBytes, this._vertexData.byteLength === 0 ? vertexStrideBytes : this._vertexData.byteLength * 2);
|
|
295
|
-
this._vertexData = new ArrayBuffer(byteLength);
|
|
296
|
-
this._float32View = new Float32Array(this._vertexData);
|
|
297
|
-
this._uint32View = new Uint32Array(this._vertexData);
|
|
298
|
-
}
|
|
299
|
-
if (requiredBytes > this._vertexBufferCapacity) {
|
|
300
|
-
this._vertexBuffer?.destroy();
|
|
301
|
-
this._vertexBufferCapacity = Math.max(requiredBytes, this._vertexBufferCapacity === 0 ? vertexStrideBytes : this._vertexBufferCapacity * 2);
|
|
302
|
-
this._vertexBuffer = this._device.createBuffer({
|
|
303
|
-
size: this._vertexBufferCapacity,
|
|
304
|
-
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
305
|
-
});
|
|
306
|
-
}
|
|
307
|
-
}
|
|
308
|
-
_ensureIndexCapacity(indexCount) {
|
|
309
|
-
const requiredBytes = indexCount * Uint16Array.BYTES_PER_ELEMENT;
|
|
310
|
-
if (requiredBytes > this._indexBufferCapacity) {
|
|
311
|
-
this._indexBuffer?.destroy();
|
|
312
|
-
this._indexBufferCapacity = Math.max(requiredBytes, this._indexBufferCapacity === 0 ? Uint16Array.BYTES_PER_ELEMENT : this._indexBufferCapacity * 2);
|
|
313
|
-
this._indexBuffer = this._device.createBuffer({
|
|
314
|
-
size: this._indexBufferCapacity,
|
|
315
|
-
usage: GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST,
|
|
316
|
-
});
|
|
317
|
-
}
|
|
318
|
-
}
|
|
319
|
-
_getPipeline(key) {
|
|
320
|
-
const pipelineKey = `${key.topology}:${key.usesStripIndex ? 1 : 0}:${key.blendMode}:${key.format}`;
|
|
321
|
-
const existingPipeline = this._pipelines.get(pipelineKey);
|
|
322
|
-
if (existingPipeline) {
|
|
323
|
-
return existingPipeline;
|
|
324
|
-
}
|
|
325
|
-
const pipeline = this._device.createRenderPipeline({
|
|
326
|
-
layout: this._pipelineLayout,
|
|
327
|
-
vertex: {
|
|
328
|
-
module: this._shaderModule,
|
|
329
|
-
entryPoint: 'vertexMain',
|
|
330
|
-
buffers: [{
|
|
331
|
-
arrayStride: vertexStrideBytes,
|
|
332
|
-
attributes: [{
|
|
333
|
-
shaderLocation: 0,
|
|
334
|
-
offset: 0,
|
|
335
|
-
format: 'float32x4',
|
|
336
|
-
}, {
|
|
337
|
-
shaderLocation: 1,
|
|
338
|
-
offset: 16,
|
|
339
|
-
format: 'unorm8x4',
|
|
340
|
-
}],
|
|
341
|
-
}],
|
|
342
|
-
},
|
|
343
|
-
fragment: {
|
|
344
|
-
module: this._shaderModule,
|
|
345
|
-
entryPoint: 'fragmentMain',
|
|
346
|
-
targets: [{
|
|
347
|
-
format: key.format,
|
|
348
|
-
blend: getWebGpuBlendState(key.blendMode),
|
|
349
|
-
writeMask: GPUColorWrite.ALL,
|
|
350
|
-
}],
|
|
351
|
-
},
|
|
352
|
-
primitive: {
|
|
353
|
-
topology: key.topology,
|
|
354
|
-
stripIndexFormat: key.usesStripIndex ? 'uint16' : undefined,
|
|
355
|
-
},
|
|
356
|
-
});
|
|
357
|
-
this._pipelines.set(pipelineKey, pipeline);
|
|
358
|
-
return pipeline;
|
|
359
|
-
}
|
|
360
|
-
_getTopology(drawMode) {
|
|
361
|
-
switch (drawMode) {
|
|
362
|
-
case RenderingPrimitives.Points:
|
|
363
|
-
return 'point-list';
|
|
364
|
-
case RenderingPrimitives.Lines:
|
|
365
|
-
return 'line-list';
|
|
366
|
-
case RenderingPrimitives.LineLoop:
|
|
367
|
-
case RenderingPrimitives.LineStrip:
|
|
368
|
-
return 'line-strip';
|
|
369
|
-
case RenderingPrimitives.Triangles:
|
|
370
|
-
case RenderingPrimitives.TriangleFan:
|
|
371
|
-
return 'triangle-list';
|
|
372
|
-
case RenderingPrimitives.TriangleStrip:
|
|
373
|
-
return 'triangle-strip';
|
|
374
|
-
default:
|
|
375
|
-
throw new Error(`WebGPU primitive renderer does not support draw mode "${drawMode}" yet.`);
|
|
376
|
-
}
|
|
377
|
-
}
|
|
378
|
-
_resolveDrawCall(shape) {
|
|
379
|
-
const vertices = shape.geometry.vertices;
|
|
380
|
-
const vertexCount = vertices.length / 2;
|
|
381
|
-
if (vertexCount === 0) {
|
|
382
|
-
return null;
|
|
383
|
-
}
|
|
384
|
-
switch (shape.drawMode) {
|
|
385
|
-
case RenderingPrimitives.LineLoop:
|
|
386
|
-
return this._resolveLineLoopDrawCall(shape.geometry.indices, vertexCount);
|
|
387
|
-
case RenderingPrimitives.TriangleFan:
|
|
388
|
-
return this._resolveTriangleFanDrawCall(shape.geometry.indices, vertexCount);
|
|
389
|
-
default: {
|
|
390
|
-
const indices = shape.geometry.indices;
|
|
391
|
-
const topology = this._getTopology(shape.drawMode);
|
|
392
|
-
const indexCount = indices.length;
|
|
393
|
-
const usesStripIndex = indexCount > 0 && (shape.drawMode === RenderingPrimitives.LineStrip
|
|
394
|
-
|| shape.drawMode === RenderingPrimitives.TriangleStrip);
|
|
395
|
-
if (indexCount > 0) {
|
|
396
|
-
return {
|
|
397
|
-
topology,
|
|
398
|
-
usesStripIndex,
|
|
399
|
-
vertexCount,
|
|
400
|
-
indices,
|
|
401
|
-
indexCount,
|
|
402
|
-
};
|
|
403
|
-
}
|
|
404
|
-
return {
|
|
405
|
-
topology,
|
|
406
|
-
usesStripIndex,
|
|
407
|
-
vertexCount,
|
|
408
|
-
indices: null,
|
|
409
|
-
indexCount: 0,
|
|
410
|
-
};
|
|
411
|
-
}
|
|
412
|
-
}
|
|
413
|
-
}
|
|
414
|
-
_resolveLineLoopDrawCall(indices, vertexCount) {
|
|
415
|
-
const sourceIndices = indices.length > 0 ? indices : this._getSequentialIndices(vertexCount);
|
|
416
|
-
const sourceCount = sourceIndices.length;
|
|
417
|
-
if (sourceCount < 2) {
|
|
418
|
-
return null;
|
|
419
|
-
}
|
|
420
|
-
const loopIndexCount = sourceCount + 1;
|
|
421
|
-
const generatedIndices = this._ensureGeneratedIndexCapacity(loopIndexCount);
|
|
422
|
-
generatedIndices.set(sourceIndices.subarray(0, sourceCount), 0);
|
|
423
|
-
generatedIndices[sourceCount] = sourceIndices[0];
|
|
424
|
-
return {
|
|
425
|
-
topology: 'line-strip',
|
|
426
|
-
usesStripIndex: true,
|
|
427
|
-
vertexCount,
|
|
428
|
-
indices: generatedIndices,
|
|
429
|
-
indexCount: loopIndexCount,
|
|
430
|
-
};
|
|
431
|
-
}
|
|
432
|
-
_resolveTriangleFanDrawCall(indices, vertexCount) {
|
|
433
|
-
const sourceIndices = indices.length > 0 ? indices : this._getSequentialIndices(vertexCount);
|
|
434
|
-
const sourceCount = sourceIndices.length;
|
|
435
|
-
if (sourceCount < 3) {
|
|
436
|
-
return null;
|
|
437
|
-
}
|
|
438
|
-
const indexCount = (sourceCount - 2) * 3;
|
|
439
|
-
const generatedIndices = this._ensureGeneratedIndexCapacity(indexCount);
|
|
440
|
-
let targetIndex = 0;
|
|
441
|
-
for (let index = 1; index < sourceCount - 1; index++) {
|
|
442
|
-
generatedIndices[targetIndex++] = sourceIndices[0];
|
|
443
|
-
generatedIndices[targetIndex++] = sourceIndices[index];
|
|
444
|
-
generatedIndices[targetIndex++] = sourceIndices[index + 1];
|
|
445
|
-
}
|
|
446
|
-
return {
|
|
447
|
-
topology: 'triangle-list',
|
|
448
|
-
usesStripIndex: false,
|
|
449
|
-
vertexCount,
|
|
450
|
-
indices: generatedIndices,
|
|
451
|
-
indexCount,
|
|
452
|
-
};
|
|
453
|
-
}
|
|
454
|
-
_getSequentialIndices(vertexCount) {
|
|
455
|
-
if (vertexCount > this._sequentialIndexData.length) {
|
|
456
|
-
let nextLength = Math.max(1, this._sequentialIndexData.length);
|
|
457
|
-
while (nextLength < vertexCount) {
|
|
458
|
-
nextLength *= 2;
|
|
459
|
-
}
|
|
460
|
-
this._sequentialIndexData = new Uint16Array(nextLength);
|
|
461
|
-
}
|
|
462
|
-
for (let index = 0; index < vertexCount; index++) {
|
|
463
|
-
this._sequentialIndexData[index] = index;
|
|
464
|
-
}
|
|
465
|
-
return this._sequentialIndexData.subarray(0, vertexCount);
|
|
466
|
-
}
|
|
467
|
-
_ensureGeneratedIndexCapacity(indexCount) {
|
|
468
|
-
if (indexCount > this._generatedIndexData.length) {
|
|
469
|
-
let nextLength = Math.max(1, this._generatedIndexData.length);
|
|
470
|
-
while (nextLength < indexCount) {
|
|
471
|
-
nextLength *= 2;
|
|
472
|
-
}
|
|
473
|
-
this._generatedIndexData = new Uint16Array(nextLength);
|
|
474
|
-
}
|
|
475
|
-
return this._generatedIndexData.subarray(0, indexCount);
|
|
476
|
-
}
|
|
477
|
-
_destroyBuffers() {
|
|
478
|
-
this._vertexBuffer?.destroy();
|
|
479
|
-
this._indexBuffer?.destroy();
|
|
480
|
-
this._vertexBuffer = null;
|
|
481
|
-
this._indexBuffer = null;
|
|
482
|
-
this._vertexBufferCapacity = 0;
|
|
483
|
-
this._indexBufferCapacity = 0;
|
|
484
|
-
}
|
|
485
|
-
}
|
|
486
|
-
|
|
487
|
-
export { WebGpuPrimitiveRenderer };
|
|
488
|
-
//# sourceMappingURL=WebGpuPrimitiveRenderer.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"WebGpuPrimitiveRenderer.js","sources":["../../../../../src/rendering/webgpu/WebGpuPrimitiveRenderer.ts"],"sourcesContent":[null],"names":[],"mappings":";;;;;AAAA;AAUA,MAAM,qBAAqB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;CAyB7B;AAED;AACA;AACA;AACA;AACA;AACA,MAAM,iBAAiB,GAAG,EAAE;AAC5B,MAAM,cAAc,GAAG,iBAAiB,GAAG,WAAW,CAAC,iBAAiB;AAsBlE,MAAO,uBAAwB,SAAQ,sBAAqC,CAAA;AAC7D,IAAA,kBAAkB,GAAW,IAAI,MAAM,EAAE;IACzC,UAAU,GAAmC,EAAE;IACxD,cAAc,GAAG,CAAC;AACT,IAAA,UAAU,GAAmC,IAAI,GAAG,EAA6B;IAE1F,OAAO,GAAqB,IAAI;IAChC,aAAa,GAA2B,IAAI;IAC5C,eAAe,GAA6B,IAAI;IAChD,aAAa,GAAqB,IAAI;IACtC,YAAY,GAAqB,IAAI;IACrC,qBAAqB,GAAG,CAAC;IACzB,oBAAoB,GAAG,CAAC;AACxB,IAAA,WAAW,GAAgB,IAAI,WAAW,CAAC,CAAC,CAAC;IAC7C,YAAY,GAAiB,IAAI,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC;IAC/D,WAAW,GAAgB,IAAI,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC;AAC5D,IAAA,gBAAgB,GAAgB,IAAI,WAAW,CAAC,CAAC,CAAC;AAClD,IAAA,mBAAmB,GAAgB,IAAI,WAAW,CAAC,CAAC,CAAC;AACrD,IAAA,oBAAoB,GAAgB,IAAI,WAAW,CAAC,CAAC,CAAC;AAEvD,IAAA,MAAM,CAAC,KAAoB,EAAA;AAC9B,QAAA,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ;AAE7B,QAAA,IAAI,OAAO,KAAK,IAAI,EAAE;AAClB,YAAA,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC;QAC7C;AAEA,QAAA,IACI,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC;AACpC,eAAA,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC;AACvC,eAAA,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC;AACvC,eAAA,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC;AACvC,eAAA,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC;AACvC,eAAA,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC;AACvC,eAAA,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC,aAAa,EACzD;YACE,MAAM,IAAI,KAAK,CAAC,CAAA,sDAAA,EAAyD,KAAK,CAAC,QAAQ,CAAA,MAAA,CAAQ,CAAC;QACpG;AAEA,QAAA,OAAO,CAAC,YAAY,CAAC,KAAK,CAAC,SAAS,CAAC;QAErC,IAAI,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,KAAK,CAAC,EAAE;YACtC;QACJ;AACA,QAAA,MAAM,aAAa,GAAG,IAAI,CAAC,cAAc,EAAE;QAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;QAE/C,IAAI,QAAQ,EAAE;AACV,YAAA,QAAQ,CAAC,KAAK,GAAG,KAAK;AACtB,YAAA,QAAQ,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS;QACxC;aAAO;AACH,YAAA,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC;gBACjB,KAAK;gBACL,SAAS,EAAE,KAAK,CAAC,SAAS;AAC7B,aAAA,CAAC;QACN;IACJ;IAEO,KAAK,GAAA;AACR,QAAA,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ;AAC7B,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO;AAE3B,QAAA,IAAI,CAAC,OAAO,IAAI,CAAC,MAAM,EAAE;YACrB;QACJ;QAEA,IAAI,IAAI,CAAC,cAAc,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE;YACtD;QACJ;AAEA,QAAA,MAAM,OAAO,GAAG,OAAO,CAAC,cAAc,EAAE;AACxC,QAAA,MAAM,YAAY,GAAG,OAAO,KAAK,IAAI,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,IAAI,OAAO,CAAC,MAAM,IAAI,CAAC,CAAC;;;;QAapF,MAAM,IAAI,GAA6B,EAAE;QACzC,MAAM,iBAAiB,GAA4C,EAAE;QACrE,IAAI,aAAa,GAAG,CAAC;QACrB,IAAI,YAAY,GAAG,CAAC;QAEpB,IAAI,IAAI,CAAC,cAAc,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE;AAC1C,YAAA,KAAK,IAAI,aAAa,GAAG,CAAC,EAAE,aAAa,GAAG,IAAI,CAAC,cAAc,EAAE,aAAa,EAAE,EAAE;gBAC9E,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;AAC/C,gBAAA,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK;gBAC5B,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC;AAE7C,gBAAA,iBAAiB,CAAC,IAAI,CAAC,QAAQ,CAAC;AAEhC,gBAAA,IAAI,QAAQ,KAAK,IAAI,EAAE;oBACnB;gBACJ;AAEA,gBAAA,MAAM,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC;oBAC/B,QAAQ,EAAE,QAAQ,CAAC,QAAQ;oBAC3B,cAAc,EAAE,QAAQ,CAAC,cAAc;oBACvC,SAAS,EAAE,QAAQ,CAAC,SAAS;oBAC7B,MAAM,EAAE,OAAO,CAAC,kBAAkB;AACrC,iBAAA,CAAC;gBAEF,IAAI,CAAC,IAAI,CAAC;oBACN,QAAQ;oBACR,gBAAgB,EAAE,aAAa,GAAG,iBAAiB;oBACnD,WAAW,EAAE,QAAQ,CAAC,WAAW;AACjC,oBAAA,eAAe,EAAE,YAAY,GAAG,WAAW,CAAC,iBAAiB;oBAC7D,UAAU,EAAE,QAAQ,CAAC,UAAU;AAClC,iBAAA,CAAC;AAEF,gBAAA,aAAa,IAAI,QAAQ,CAAC,WAAW;AACrC,gBAAA,YAAY,IAAI,QAAQ,CAAC,UAAU;YACvC;QACJ;;;;AAKA,QAAA,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,EAAE;AACnB,YAAA,IAAI,OAAO,CAAC,cAAc,EAAE;AACxB,gBAAA,MAAM,OAAO,GAAG,MAAM,CAAC,oBAAoB,EAAE;AAC7C,gBAAA,MAAM,IAAI,GAAG,OAAO,CAAC,eAAe,CAAC;AACjC,oBAAA,gBAAgB,EAAE,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;AACtD,iBAAA,CAAC;AACF,gBAAA,OAAO,CAAC,KAAK,CAAC,YAAY,EAAE;gBAC5B,IAAI,CAAC,GAAG,EAAE;gBACV,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;YACpC;AACA,YAAA,IAAI,CAAC,cAAc,GAAG,CAAC;YACvB;QACJ;;;;;AAMA,QAAA,IAAI,CAAC,qBAAqB,CAAC,aAAa,CAAC;AACzC,QAAA,IAAI,YAAY,GAAG,CAAC,EAAE;AAClB,YAAA,IAAI,CAAC,oBAAoB,CAAC,YAAY,CAAC;YACvC,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,YAAY,EAAE;AAC7C,gBAAA,IAAI,CAAC,gBAAgB,GAAG,IAAI,WAAW,CACnC,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CACpG;YACL;QACJ;QAEA;YACI,IAAI,OAAO,GAAG,CAAC;YACf,IAAI,OAAO,GAAG,CAAC;AAGf,YAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC,EAAE,EAAE;AAC1C,gBAAA,MAAM,QAAQ,GAAG,iBAAiB,CAAC,CAAC,CAAC;AAErC,gBAAA,IAAI,QAAQ,KAAK,IAAI,EAAE;oBACnB;gBACJ;gBAEA,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;AACnC,gBAAA,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK;gBAE5B,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,KAAK,EAAE,OAAO,CAAC;AAEjD,gBAAA,IAAI,QAAQ,CAAC,OAAO,KAAK,IAAI,IAAI,QAAQ,CAAC,UAAU,GAAG,CAAC,EAAE;oBACtD,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;AACrF,oBAAA,OAAO,IAAI,QAAQ,CAAC,UAAU;gBAClC;AAEA,gBAAA,OAAO,IAAI,QAAQ,CAAC,WAAW;YAEnC;QACJ;;QAGA,MAAM,CAAC,KAAK,CAAC,WAAW,CACpB,IAAI,CAAC,aAAc,EACnB,CAAC,EACD,IAAI,CAAC,WAAW,EAChB,CAAC,EACD,aAAa,GAAG,iBAAiB,CACpC;AACD,QAAA,IAAI,YAAY,GAAG,CAAC,EAAE;AAClB,YAAA,MAAM,CAAC,KAAK,CAAC,WAAW,CACpB,IAAI,CAAC,YAAa,EAClB,CAAC,EACD,IAAI,CAAC,gBAAgB,CAAC,MAAqB,EAC3C,IAAI,CAAC,gBAAgB,CAAC,UAAU,EAChC,YAAY,GAAG,WAAW,CAAC,iBAAiB,CAC/C;QACL;;;;AAKA,QAAA,MAAM,OAAO,GAAG,MAAM,CAAC,oBAAoB,EAAE;AAC7C,QAAA,MAAM,IAAI,GAAG,OAAO,CAAC,eAAe,CAAC;AACjC,YAAA,gBAAgB,EAAE,CAAC,OAAO,CAAC,qBAAqB,EAAE,CAAC;AACtD,SAAA,CAAC;AACF,QAAA,OAAO,CAAC,KAAK,CAAC,YAAY,EAAE;AAE5B,QAAA,IAAI,OAAO,KAAK,IAAI,EAAE;AAClB,YAAA,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,MAAM,CAAC;QAC5E;AAEA,QAAA,KAAK,MAAM,OAAO,IAAI,IAAI,EAAE;AACxB,YAAA,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,QAAQ,CAAC;AAClC,YAAA,IAAI,CAAC,eAAe,CAAC,CAAC,EAAE,IAAI,CAAC,aAAc,EAAE,OAAO,CAAC,gBAAgB,CAAC;AAEtE,YAAA,IAAI,OAAO,CAAC,UAAU,GAAG,CAAC,EAAE;AACxB,gBAAA,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAa,EAAE,QAAQ,EAAE,OAAO,CAAC,eAAe,CAAC;AAC1E,gBAAA,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC;YACxC;iBAAO;AACH,gBAAA,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;YAClC;AAEA,YAAA,OAAO,CAAC,KAAK,CAAC,OAAO,EAAE;AACvB,YAAA,OAAO,CAAC,KAAK,CAAC,SAAS,EAAE;QAC7B;QAEA,IAAI,CAAC,GAAG,EAAE;QACV,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;AAChC,QAAA,IAAI,CAAC,cAAc,GAAG,CAAC;IAC3B;IAEO,OAAO,GAAA;QACV,IAAI,CAAC,UAAU,EAAE;AACjB,QAAA,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE;IACrC;AAEU,IAAA,SAAS,CAAC,OAAsB,EAAA;AACtC,QAAA,IAAI,CAAC,QAAQ,GAAG,OAAwB;QACxC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM;AACnC,QAAA,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,EAAE,IAAI,EAAE,qBAAqB,EAAE,CAAC;;;QAGrF,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC;AACrD,YAAA,gBAAgB,EAAE,EAAE;AACvB,SAAA,CAAC;IACN;IAEU,YAAY,GAAA;QAClB,IAAI,CAAC,KAAK,EAAE;QACZ,IAAI,CAAC,eAAe,EAAE;AACtB,QAAA,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE;AAEvB,QAAA,IAAI,CAAC,eAAe,GAAG,IAAI;AAC3B,QAAA,IAAI,CAAC,aAAa,GAAG,IAAI;AACzB,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI;AACnB,QAAA,IAAI,CAAC,QAAQ,GAAG,IAAI;AACpB,QAAA,IAAI,CAAC,cAAc,GAAG,CAAC;IAC3B;AAEQ,IAAA,mBAAmB,CAAC,OAAsB,EAAE,KAAoB,EAAE,WAAmB,EAAA;;;;;;;;AAQzF,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC;AACf,aAAA,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE;aAC/B,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;;;;;;;;;;;;;;;;;;;;;;;;AAyBzC,QAAA,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC;AAClB,QAAA,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC;AAClB,QAAA,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC;AAClB,QAAA,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC;AAClB,QAAA,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC;AACnB,QAAA,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC;AACnB,QAAA,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC;QAEnB,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,EAAE;AAClC,QAAA,MAAM,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC,QAAQ;AACxC,QAAA,MAAM,WAAW,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC;AAEvC,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;AAClC,YAAA,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC;YACzB,MAAM,WAAW,GAAG,CAAC,WAAW,GAAG,CAAC,IAAI,cAAc;AACtD,YAAA,MAAM,EAAE,GAAG,QAAQ,CAAC,WAAW,CAAC;YAChC,MAAM,EAAE,GAAG,QAAQ,CAAC,WAAW,GAAG,CAAC,CAAC;AAEpC,YAAA,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE;AACzD,YAAA,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE;YACzD,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,CAAC;YACtC,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,EAAE;YACvC,IAAI,CAAC,WAAW,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,KAAK;QAC7C;IACJ;AAEQ,IAAA,qBAAqB,CAAC,WAAmB,EAAA;AAC7C,QAAA,MAAM,aAAa,GAAG,WAAW,GAAG,iBAAiB;QAErD,IAAI,aAAa,GAAG,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE;AAC7C,YAAA,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,WAAW,CAAC,UAAU,KAAK,CAAC,GAAG,iBAAiB,GAAG,IAAI,CAAC,WAAW,CAAC,UAAU,GAAG,CAAC,CAAC;YAEnI,IAAI,CAAC,WAAW,GAAG,IAAI,WAAW,CAAC,UAAU,CAAC;YAC9C,IAAI,CAAC,YAAY,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC;YACtD,IAAI,CAAC,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC;QACxD;AAEA,QAAA,IAAI,aAAa,GAAG,IAAI,CAAC,qBAAqB,EAAE;AAC5C,YAAA,IAAI,CAAC,aAAa,EAAE,OAAO,EAAE;YAC7B,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,qBAAqB,KAAK,CAAC,GAAG,iBAAiB,GAAG,IAAI,CAAC,qBAAqB,GAAG,CAAC,CAAC;YAC3I,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,OAAQ,CAAC,YAAY,CAAC;gBAC5C,IAAI,EAAE,IAAI,CAAC,qBAAqB;AAChC,gBAAA,KAAK,EAAE,cAAc,CAAC,MAAM,GAAG,cAAc,CAAC,QAAQ;AACzD,aAAA,CAAC;QACN;IACJ;AAEQ,IAAA,oBAAoB,CAAC,UAAkB,EAAA;AAC3C,QAAA,MAAM,aAAa,GAAG,UAAU,GAAG,WAAW,CAAC,iBAAiB;AAEhE,QAAA,IAAI,aAAa,GAAG,IAAI,CAAC,oBAAoB,EAAE;AAC3C,YAAA,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE;AAC5B,YAAA,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,oBAAoB,KAAK,CAAC,GAAG,WAAW,CAAC,iBAAiB,GAAG,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;YACpJ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,OAAQ,CAAC,YAAY,CAAC;gBAC3C,IAAI,EAAE,IAAI,CAAC,oBAAoB;AAC/B,gBAAA,KAAK,EAAE,cAAc,CAAC,KAAK,GAAG,cAAc,CAAC,QAAQ;AACxD,aAAA,CAAC;QACN;IACJ;AAEQ,IAAA,YAAY,CAAC,GAA+B,EAAA;QAChD,MAAM,WAAW,GAAG,CAAA,EAAG,GAAG,CAAC,QAAQ,CAAA,CAAA,EAAI,GAAG,CAAC,cAAc,GAAG,CAAC,GAAG,CAAC,CAAA,CAAA,EAAI,GAAG,CAAC,SAAS,CAAA,CAAA,EAAI,GAAG,CAAC,MAAM,CAAA,CAAE;QAClG,MAAM,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,WAAW,CAAC;QAEzD,IAAI,gBAAgB,EAAE;AAClB,YAAA,OAAO,gBAAgB;QAC3B;AAEA,QAAA,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAQ,CAAC,oBAAoB,CAAC;YAChD,MAAM,EAAE,IAAI,CAAC,eAAgB;AAC7B,YAAA,MAAM,EAAE;gBACJ,MAAM,EAAE,IAAI,CAAC,aAAc;AAC3B,gBAAA,UAAU,EAAE,YAAY;AACxB,gBAAA,OAAO,EAAE,CAAC;AACN,wBAAA,WAAW,EAAE,iBAAiB;AAC9B,wBAAA,UAAU,EAAE,CAAC;AACT,gCAAA,cAAc,EAAE,CAAC;AACjB,gCAAA,MAAM,EAAE,CAAC;AACT,gCAAA,MAAM,EAAE,WAAW;6BACtB,EAAE;AACC,gCAAA,cAAc,EAAE,CAAC;AACjB,gCAAA,MAAM,EAAE,EAAE;AACV,gCAAA,MAAM,EAAE,UAAU;6BACrB,CAAC;qBACL,CAAC;AACL,aAAA;AACD,YAAA,QAAQ,EAAE;gBACN,MAAM,EAAE,IAAI,CAAC,aAAc;AAC3B,gBAAA,UAAU,EAAE,cAAc;AAC1B,gBAAA,OAAO,EAAE,CAAC;wBACN,MAAM,EAAE,GAAG,CAAC,MAAM;AAClB,wBAAA,KAAK,EAAE,mBAAmB,CAAC,GAAG,CAAC,SAAS,CAAC;wBACzC,SAAS,EAAE,aAAa,CAAC,GAAG;qBAC/B,CAAC;AACL,aAAA;AACD,YAAA,SAAS,EAAE;gBACP,QAAQ,EAAE,GAAG,CAAC,QAAQ;gBACtB,gBAAgB,EAAE,GAAG,CAAC,cAAc,GAAG,QAAQ,GAAG,SAAS;AAC9D,aAAA;AACJ,SAAA,CAAC;QAEF,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,WAAW,EAAE,QAAQ,CAAC;AAE1C,QAAA,OAAO,QAAQ;IACnB;AAEQ,IAAA,YAAY,CAAC,QAA6B,EAAA;QAC9C,QAAQ,QAAQ;YACZ,KAAK,mBAAmB,CAAC,MAAM;AAC3B,gBAAA,OAAO,YAAY;YACvB,KAAK,mBAAmB,CAAC,KAAK;AAC1B,gBAAA,OAAO,WAAW;YACtB,KAAK,mBAAmB,CAAC,QAAQ;YACjC,KAAK,mBAAmB,CAAC,SAAS;AAC9B,gBAAA,OAAO,YAAY;YACvB,KAAK,mBAAmB,CAAC,SAAS;YAClC,KAAK,mBAAmB,CAAC,WAAW;AAChC,gBAAA,OAAO,eAAe;YAC1B,KAAK,mBAAmB,CAAC,aAAa;AAClC,gBAAA,OAAO,gBAAgB;AAC3B,YAAA;AACI,gBAAA,MAAM,IAAI,KAAK,CAAC,yDAAyD,QAAQ,CAAA,MAAA,CAAQ,CAAC;;IAEtG;AAEQ,IAAA,gBAAgB,CAAC,KAAoB,EAAA;AACzC,QAAA,MAAM,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC,QAAQ;AACxC,QAAA,MAAM,WAAW,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC;AAEvC,QAAA,IAAI,WAAW,KAAK,CAAC,EAAE;AACnB,YAAA,OAAO,IAAI;QACf;AAEA,QAAA,QAAQ,KAAK,CAAC,QAAQ;YAClB,KAAK,mBAAmB,CAAC,QAAQ;AAC7B,gBAAA,OAAO,IAAI,CAAC,wBAAwB,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,EAAE,WAAW,CAAC;YAC7E,KAAK,mBAAmB,CAAC,WAAW;AAChC,gBAAA,OAAO,IAAI,CAAC,2BAA2B,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,EAAE,WAAW,CAAC;YAChF,SAAS;AACL,gBAAA,MAAM,OAAO,GAAG,KAAK,CAAC,QAAQ,CAAC,OAAO;gBACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,QAAQ,CAAC;AAClD,gBAAA,MAAM,UAAU,GAAG,OAAO,CAAC,MAAM;AACjC,gBAAA,MAAM,cAAc,GAAG,UAAU,GAAG,CAAC,KACjC,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC;AACpC,uBAAA,KAAK,CAAC,QAAQ,KAAK,mBAAmB,CAAC,aAAa,CAC1D;AAED,gBAAA,IAAI,UAAU,GAAG,CAAC,EAAE;oBAChB,OAAO;wBACH,QAAQ;wBACR,cAAc;wBACd,WAAW;wBACX,OAAO;wBACP,UAAU;qBACb;gBACL;gBAEA,OAAO;oBACH,QAAQ;oBACR,cAAc;oBACd,WAAW;AACX,oBAAA,OAAO,EAAE,IAAI;AACb,oBAAA,UAAU,EAAE,CAAC;iBAChB;YACL;;IAER;IAEQ,wBAAwB,CAAC,OAAoB,EAAE,WAAmB,EAAA;QACtE,MAAM,aAAa,GAAG,OAAO,CAAC,MAAM,GAAG,CAAC,GAAG,OAAO,GAAG,IAAI,CAAC,qBAAqB,CAAC,WAAW,CAAC;AAC5F,QAAA,MAAM,WAAW,GAAG,aAAa,CAAC,MAAM;AAExC,QAAA,IAAI,WAAW,GAAG,CAAC,EAAE;AACjB,YAAA,OAAO,IAAI;QACf;AAEA,QAAA,MAAM,cAAc,GAAG,WAAW,GAAG,CAAC;QACtC,MAAM,gBAAgB,GAAG,IAAI,CAAC,6BAA6B,CAAC,cAAc,CAAC;AAE3E,QAAA,gBAAgB,CAAC,GAAG,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC;QAC/D,gBAAgB,CAAC,WAAW,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC;QAEhD,OAAO;AACH,YAAA,QAAQ,EAAE,YAAY;AACtB,YAAA,cAAc,EAAE,IAAI;YACpB,WAAW;AACX,YAAA,OAAO,EAAE,gBAAgB;AACzB,YAAA,UAAU,EAAE,cAAc;SAC7B;IACL;IAEQ,2BAA2B,CAAC,OAAoB,EAAE,WAAmB,EAAA;QACzE,MAAM,aAAa,GAAG,OAAO,CAAC,MAAM,GAAG,CAAC,GAAG,OAAO,GAAG,IAAI,CAAC,qBAAqB,CAAC,WAAW,CAAC;AAC5F,QAAA,MAAM,WAAW,GAAG,aAAa,CAAC,MAAM;AAExC,QAAA,IAAI,WAAW,GAAG,CAAC,EAAE;AACjB,YAAA,OAAO,IAAI;QACf;QAEA,MAAM,UAAU,GAAG,CAAC,WAAW,GAAG,CAAC,IAAI,CAAC;QACxC,MAAM,gBAAgB,GAAG,IAAI,CAAC,6BAA6B,CAAC,UAAU,CAAC;QACvE,IAAI,WAAW,GAAG,CAAC;AAEnB,QAAA,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,WAAW,GAAG,CAAC,EAAE,KAAK,EAAE,EAAE;YAClD,gBAAgB,CAAC,WAAW,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC;YAClD,gBAAgB,CAAC,WAAW,EAAE,CAAC,GAAG,aAAa,CAAC,KAAK,CAAC;YACtD,gBAAgB,CAAC,WAAW,EAAE,CAAC,GAAG,aAAa,CAAC,KAAK,GAAG,CAAC,CAAC;QAC9D;QAEA,OAAO;AACH,YAAA,QAAQ,EAAE,eAAe;AACzB,YAAA,cAAc,EAAE,KAAK;YACrB,WAAW;AACX,YAAA,OAAO,EAAE,gBAAgB;YACzB,UAAU;SACb;IACL;AAEQ,IAAA,qBAAqB,CAAC,WAAmB,EAAA;QAC7C,IAAI,WAAW,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE;AAChD,YAAA,IAAI,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAAC;AAE9D,YAAA,OAAO,UAAU,GAAG,WAAW,EAAE;gBAC7B,UAAU,IAAI,CAAC;YACnB;YAEA,IAAI,CAAC,oBAAoB,GAAG,IAAI,WAAW,CAAC,UAAU,CAAC;QAC3D;AAEA,QAAA,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,WAAW,EAAE,KAAK,EAAE,EAAE;AAC9C,YAAA,IAAI,CAAC,oBAAoB,CAAC,KAAK,CAAC,GAAG,KAAK;QAC5C;QAEA,OAAO,IAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC,EAAE,WAAW,CAAC;IAC7D;AAEQ,IAAA,6BAA6B,CAAC,UAAkB,EAAA;QACpD,IAAI,UAAU,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE;AAC9C,YAAA,IAAI,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC;AAE7D,YAAA,OAAO,UAAU,GAAG,UAAU,EAAE;gBAC5B,UAAU,IAAI,CAAC;YACnB;YAEA,IAAI,CAAC,mBAAmB,GAAG,IAAI,WAAW,CAAC,UAAU,CAAC;QAC1D;QAEA,OAAO,IAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC,EAAE,UAAU,CAAC;IAC3D;IAEQ,eAAe,GAAA;AACnB,QAAA,IAAI,CAAC,aAAa,EAAE,OAAO,EAAE;AAC7B,QAAA,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE;AAC5B,QAAA,IAAI,CAAC,aAAa,GAAG,IAAI;AACzB,QAAA,IAAI,CAAC,YAAY,GAAG,IAAI;AACxB,QAAA,IAAI,CAAC,qBAAqB,GAAG,CAAC;AAC9B,QAAA,IAAI,CAAC,oBAAoB,GAAG,CAAC;IACjC;AACH;;;;"}
|