@codexo/exojs 0.11.0 → 0.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +182 -0
- package/LICENSE +21 -0
- package/README.md +59 -23
- package/dist/esm/animation/Easing.d.ts +1 -0
- package/dist/esm/animation/Easing.d.ts.map +1 -0
- package/dist/esm/animation/Tween.d.ts +1 -0
- package/dist/esm/animation/Tween.d.ts.map +1 -0
- package/dist/esm/animation/TweenManager.d.ts +1 -0
- package/dist/esm/animation/TweenManager.d.ts.map +1 -0
- package/dist/esm/animation/index.d.ts +1 -0
- package/dist/esm/animation/index.d.ts.map +1 -0
- package/dist/esm/animation/types.d.ts +1 -0
- package/dist/esm/animation/types.d.ts.map +1 -0
- package/dist/esm/audio/AbstractMedia.d.ts +5 -4
- package/dist/esm/audio/AbstractMedia.d.ts.map +1 -0
- package/dist/esm/audio/AbstractMedia.js.map +1 -1
- package/dist/esm/audio/AudioAnalyser.d.ts +4 -3
- package/dist/esm/audio/AudioAnalyser.d.ts.map +1 -0
- package/dist/esm/audio/AudioAnalyser.js +1 -1
- package/dist/esm/audio/AudioAnalyser.js.map +1 -1
- package/dist/esm/audio/AudioBus.d.ts +1 -0
- package/dist/esm/audio/AudioBus.d.ts.map +1 -0
- package/dist/esm/audio/AudioFilter.d.ts +1 -0
- package/dist/esm/audio/AudioFilter.d.ts.map +1 -0
- package/dist/esm/audio/AudioListener.d.ts +4 -3
- package/dist/esm/audio/AudioListener.d.ts.map +1 -0
- package/dist/esm/audio/AudioManager.d.ts +1 -0
- package/dist/esm/audio/AudioManager.d.ts.map +1 -0
- package/dist/esm/audio/BeatDetector.d.ts +5 -4
- package/dist/esm/audio/BeatDetector.d.ts.map +1 -0
- package/dist/esm/audio/BeatDetector.js +1 -1
- package/dist/esm/audio/BeatDetector.js.map +1 -1
- package/dist/esm/audio/Envelope.d.ts +1 -0
- package/dist/esm/audio/Envelope.d.ts.map +1 -0
- package/dist/esm/audio/Media.d.ts +2 -1
- package/dist/esm/audio/Media.d.ts.map +1 -0
- package/dist/esm/audio/Music.d.ts +4 -3
- package/dist/esm/audio/Music.d.ts.map +1 -0
- package/dist/esm/audio/Music.js +1 -1
- package/dist/esm/audio/Music.js.map +1 -1
- package/dist/esm/audio/OscillatorSound.d.ts +2 -1
- package/dist/esm/audio/OscillatorSound.d.ts.map +1 -0
- package/dist/esm/audio/Sound.d.ts +5 -4
- package/dist/esm/audio/Sound.d.ts.map +1 -0
- package/dist/esm/audio/Sound.js +2 -2
- package/dist/esm/audio/Sound.js.map +1 -1
- package/dist/esm/audio/audio-context.d.ts +2 -1
- package/dist/esm/audio/audio-context.d.ts.map +1 -0
- package/dist/esm/audio/crossFade.d.ts +1 -0
- package/dist/esm/audio/crossFade.d.ts.map +1 -0
- package/dist/esm/audio/dsp/fft.d.ts +1 -0
- package/dist/esm/audio/dsp/fft.d.ts.map +1 -0
- package/dist/esm/audio/dsp/mel.d.ts +1 -0
- package/dist/esm/audio/dsp/mel.d.ts.map +1 -0
- package/dist/esm/audio/dsp/tempogram.d.ts +1 -0
- package/dist/esm/audio/dsp/tempogram.d.ts.map +1 -0
- package/dist/esm/audio/filters/ChorusFilter.d.ts +2 -1
- package/dist/esm/audio/filters/ChorusFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/CompressorFilter.d.ts +2 -1
- package/dist/esm/audio/filters/CompressorFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/DelayFilter.d.ts +2 -1
- package/dist/esm/audio/filters/DelayFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/DuckingFilter.d.ts +2 -1
- package/dist/esm/audio/filters/DuckingFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/DuckingFilter.js.map +1 -1
- package/dist/esm/audio/filters/EqualizerFilter.d.ts +2 -1
- package/dist/esm/audio/filters/EqualizerFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/GranularFilter.d.ts +1 -0
- package/dist/esm/audio/filters/GranularFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/GranularFilter.js.map +1 -1
- package/dist/esm/audio/filters/HighpassFilter.d.ts +2 -1
- package/dist/esm/audio/filters/HighpassFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/LowpassFilter.d.ts +2 -1
- package/dist/esm/audio/filters/LowpassFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/PitchShiftFilter.d.ts +1 -0
- package/dist/esm/audio/filters/PitchShiftFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/PitchShiftFilter.js.map +1 -1
- package/dist/esm/audio/filters/ReverbFilter.d.ts +2 -1
- package/dist/esm/audio/filters/ReverbFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/VocoderFilter.d.ts +2 -1
- package/dist/esm/audio/filters/VocoderFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/VocoderFilter.js.map +1 -1
- package/dist/esm/audio/filters/WorkletFilter.d.ts +2 -1
- package/dist/esm/audio/filters/WorkletFilter.d.ts.map +1 -0
- package/dist/esm/audio/filters/index.d.ts +1 -0
- package/dist/esm/audio/filters/index.d.ts.map +1 -0
- package/dist/esm/audio/index.d.ts +2 -1
- package/dist/esm/audio/index.d.ts.map +1 -0
- package/dist/esm/audio/worklet/registerWorklet.d.ts +1 -0
- package/dist/esm/audio/worklet/registerWorklet.d.ts.map +1 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.d.ts.map +1 -0
- package/dist/esm/audio/worklets/granular.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/granular.worklet.d.ts.map +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.d.ts.map +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.d.ts.map +1 -0
- package/dist/esm/core/Application.d.ts +24 -14
- package/dist/esm/core/Application.d.ts.map +1 -0
- package/dist/esm/core/Application.js +50 -5
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/Bounds.d.ts +3 -2
- package/dist/esm/core/Bounds.d.ts.map +1 -0
- package/dist/esm/core/BuildInfo.d.ts +16 -0
- package/dist/esm/core/BuildInfo.d.ts.map +1 -0
- package/dist/esm/core/BuildInfo.js +8 -0
- package/dist/esm/core/BuildInfo.js.map +1 -0
- package/dist/esm/core/Clock.d.ts +1 -0
- package/dist/esm/core/Clock.d.ts.map +1 -0
- package/dist/esm/core/Clock.js +1 -1
- package/dist/esm/core/Clock.js.map +1 -1
- package/dist/esm/core/Color.d.ts +2 -1
- package/dist/esm/core/Color.d.ts.map +1 -0
- package/dist/esm/core/Color.js.map +1 -1
- package/dist/esm/core/Perf.d.ts +1 -0
- package/dist/esm/core/Perf.d.ts.map +1 -0
- package/dist/esm/core/Scene.d.ts +7 -6
- package/dist/esm/core/Scene.d.ts.map +1 -0
- package/dist/esm/core/SceneManager.d.ts +1 -0
- package/dist/esm/core/SceneManager.d.ts.map +1 -0
- package/dist/esm/core/SceneNode.d.ts +11 -10
- package/dist/esm/core/SceneNode.d.ts.map +1 -0
- package/dist/esm/core/Signal.d.ts +1 -0
- package/dist/esm/core/Signal.d.ts.map +1 -0
- package/dist/esm/core/Time.d.ts +2 -1
- package/dist/esm/core/Time.d.ts.map +1 -0
- package/dist/esm/core/Timer.d.ts +2 -1
- package/dist/esm/core/Timer.d.ts.map +1 -0
- package/dist/esm/core/Timer.js +1 -1
- package/dist/esm/core/Timer.js.map +1 -1
- package/dist/esm/core/capabilities.d.ts +1 -0
- package/dist/esm/core/capabilities.d.ts.map +1 -0
- package/dist/esm/core/dev.d.ts +1 -0
- package/dist/esm/core/dev.d.ts.map +1 -0
- package/dist/esm/core/dev.js +31 -10
- package/dist/esm/core/dev.js.map +1 -1
- package/dist/esm/core/index.d.ts +2 -0
- package/dist/esm/core/index.d.ts.map +1 -0
- package/dist/esm/core/types.d.ts +2 -1
- package/dist/esm/core/types.d.ts.map +1 -0
- package/dist/esm/core/utils.d.ts +4 -3
- package/dist/esm/core/utils.d.ts.map +1 -0
- package/dist/esm/core/utils.js +1 -1
- package/dist/esm/core/utils.js.map +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.d.ts +4 -3
- package/dist/esm/debug/BoundingBoxesLayer.d.ts.map +1 -0
- package/dist/esm/debug/DebugLayer.d.ts +4 -3
- package/dist/esm/debug/DebugLayer.d.ts.map +1 -0
- package/dist/esm/debug/DebugOverlay.d.ts +2 -1
- package/dist/esm/debug/DebugOverlay.d.ts.map +1 -0
- package/dist/esm/debug/HitTestLayer.d.ts +4 -3
- package/dist/esm/debug/HitTestLayer.d.ts.map +1 -0
- package/dist/esm/debug/PerformanceLayer.d.ts +4 -3
- package/dist/esm/debug/PerformanceLayer.d.ts.map +1 -0
- package/dist/esm/debug/PointerStackLayer.d.ts +4 -3
- package/dist/esm/debug/PointerStackLayer.d.ts.map +1 -0
- package/dist/esm/debug/RenderPassInspectorLayer.d.ts +33 -4
- package/dist/esm/debug/RenderPassInspectorLayer.d.ts.map +1 -0
- package/dist/esm/debug/RenderPassInspectorLayer.js +41 -0
- package/dist/esm/debug/RenderPassInspectorLayer.js.map +1 -1
- package/dist/esm/debug/index.d.ts +2 -1
- package/dist/esm/debug/index.d.ts.map +1 -0
- package/dist/esm/extensions/Extension.d.ts +70 -0
- package/dist/esm/extensions/Extension.d.ts.map +1 -0
- package/dist/esm/extensions/ExtensionRegistry.d.ts +35 -0
- package/dist/esm/extensions/ExtensionRegistry.d.ts.map +1 -0
- package/dist/esm/extensions/ExtensionRegistry.js +63 -0
- package/dist/esm/extensions/ExtensionRegistry.js.map +1 -0
- package/dist/esm/extensions/index.d.ts +3 -0
- package/dist/esm/extensions/index.d.ts.map +1 -0
- package/dist/esm/extensions/index.js +2 -0
- package/dist/esm/extensions/index.js.map +1 -0
- package/dist/esm/extensions/materialize.d.ts +16 -0
- package/dist/esm/extensions/materialize.d.ts.map +1 -0
- package/dist/esm/extensions/materialize.js +61 -0
- package/dist/esm/extensions/materialize.js.map +1 -0
- package/dist/esm/extensions/snapshot.d.ts +16 -0
- package/dist/esm/extensions/snapshot.d.ts.map +1 -0
- package/dist/esm/extensions/snapshot.js +49 -0
- package/dist/esm/extensions/snapshot.js.map +1 -0
- package/dist/esm/extensions/testing.d.ts +7 -0
- package/dist/esm/extensions/testing.d.ts.map +1 -0
- package/dist/esm/index.d.ts +9 -8
- package/dist/esm/index.d.ts.map +1 -0
- package/dist/esm/index.js +21 -50
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/ArcadeStickGamepadMapping.d.ts +1 -0
- package/dist/esm/input/ArcadeStickGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/GameCubeGamepadMapping.d.ts +1 -0
- package/dist/esm/input/GameCubeGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/Gamepad.d.ts +2 -1
- package/dist/esm/input/Gamepad.d.ts.map +1 -0
- package/dist/esm/input/Gamepad.js +1 -1
- package/dist/esm/input/GamepadAxis.d.ts +1 -0
- package/dist/esm/input/GamepadAxis.d.ts.map +1 -0
- package/dist/esm/input/GamepadAxis.js +1 -1
- package/dist/esm/input/GamepadAxis.js.map +1 -1
- package/dist/esm/input/GamepadButton.d.ts +1 -0
- package/dist/esm/input/GamepadButton.d.ts.map +1 -0
- package/dist/esm/input/GamepadButton.js +1 -1
- package/dist/esm/input/GamepadButton.js.map +1 -1
- package/dist/esm/input/GamepadDefinitions.d.ts +1 -0
- package/dist/esm/input/GamepadDefinitions.d.ts.map +1 -0
- package/dist/esm/input/GamepadMapping.d.ts +1 -0
- package/dist/esm/input/GamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/GamepadPromptLayouts.d.ts +1 -0
- package/dist/esm/input/GamepadPromptLayouts.d.ts.map +1 -0
- package/dist/esm/input/GenericDualAnalogGamepadMapping.d.ts +1 -0
- package/dist/esm/input/GenericDualAnalogGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/GestureRecognizer.d.ts +3 -2
- package/dist/esm/input/GestureRecognizer.d.ts.map +1 -0
- package/dist/esm/input/InputBinding.d.ts +3 -2
- package/dist/esm/input/InputBinding.d.ts.map +1 -0
- package/dist/esm/input/InputManager.d.ts +4 -3
- package/dist/esm/input/InputManager.d.ts.map +1 -0
- package/dist/esm/input/InputManager.js +1 -1
- package/dist/esm/input/InteractionEvent.d.ts +2 -1
- package/dist/esm/input/InteractionEvent.d.ts.map +1 -0
- package/dist/esm/input/InteractionManager.d.ts +4 -3
- package/dist/esm/input/InteractionManager.d.ts.map +1 -0
- package/dist/esm/input/JoyConLeftGamepadMapping.d.ts +1 -0
- package/dist/esm/input/JoyConLeftGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/JoyConRightGamepadMapping.d.ts +1 -0
- package/dist/esm/input/JoyConRightGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/PlayStationGamepadMapping.d.ts +1 -0
- package/dist/esm/input/PlayStationGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/Pointer.d.ts +4 -3
- package/dist/esm/input/Pointer.d.ts.map +1 -0
- package/dist/esm/input/Pointer.js +1 -1
- package/dist/esm/input/Pointer.js.map +1 -1
- package/dist/esm/input/SteamControllerGamepadMapping.d.ts +1 -0
- package/dist/esm/input/SteamControllerGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/SteamDeckGamepadMapping.d.ts +1 -0
- package/dist/esm/input/SteamDeckGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/SwitchProGamepadMapping.d.ts +1 -0
- package/dist/esm/input/SwitchProGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/XboxGamepadMapping.d.ts +1 -0
- package/dist/esm/input/XboxGamepadMapping.d.ts.map +1 -0
- package/dist/esm/input/index.d.ts +1 -0
- package/dist/esm/input/index.d.ts.map +1 -0
- package/dist/esm/input/internal/interactionManagerRegistry.d.ts +2 -1
- package/dist/esm/input/internal/interactionManagerRegistry.d.ts.map +1 -0
- package/dist/esm/input/types.d.ts +1 -0
- package/dist/esm/input/types.d.ts.map +1 -0
- package/dist/esm/math/AbstractVector.d.ts +2 -1
- package/dist/esm/math/AbstractVector.d.ts.map +1 -0
- package/dist/esm/math/Circle.d.ts +7 -6
- package/dist/esm/math/Circle.d.ts.map +1 -0
- package/dist/esm/math/Circle.js.map +1 -1
- package/dist/esm/math/CircleLike.d.ts +1 -0
- package/dist/esm/math/CircleLike.d.ts.map +1 -0
- package/dist/esm/math/Collision.d.ts +3 -2
- package/dist/esm/math/Collision.d.ts.map +1 -0
- package/dist/esm/math/Ellipse.d.ts +7 -6
- package/dist/esm/math/Ellipse.d.ts.map +1 -0
- package/dist/esm/math/Ellipse.js.map +1 -1
- package/dist/esm/math/EllipseLike.d.ts +1 -0
- package/dist/esm/math/EllipseLike.d.ts.map +1 -0
- package/dist/esm/math/Flags.d.ts +2 -1
- package/dist/esm/math/Flags.d.ts.map +1 -0
- package/dist/esm/math/Interval.d.ts +2 -1
- package/dist/esm/math/Interval.d.ts.map +1 -0
- package/dist/esm/math/Line.d.ts +7 -6
- package/dist/esm/math/Line.d.ts.map +1 -0
- package/dist/esm/math/Line.js.map +1 -1
- package/dist/esm/math/LineLike.d.ts +1 -0
- package/dist/esm/math/LineLike.d.ts.map +1 -0
- package/dist/esm/math/Matrix.d.ts +2 -1
- package/dist/esm/math/Matrix.d.ts.map +1 -0
- package/dist/esm/math/Matrix.js.map +1 -1
- package/dist/esm/math/ObservableSize.d.ts +1 -0
- package/dist/esm/math/ObservableSize.d.ts.map +1 -0
- package/dist/esm/math/ObservableVector.d.ts +2 -1
- package/dist/esm/math/ObservableVector.d.ts.map +1 -0
- package/dist/esm/math/PointLike.d.ts +1 -0
- package/dist/esm/math/PointLike.d.ts.map +1 -0
- package/dist/esm/math/PolarVector.d.ts +2 -1
- package/dist/esm/math/PolarVector.d.ts.map +1 -0
- package/dist/esm/math/Polygon.d.ts +7 -6
- package/dist/esm/math/Polygon.d.ts.map +1 -0
- package/dist/esm/math/Polygon.js.map +1 -1
- package/dist/esm/math/PolygonLike.d.ts +2 -1
- package/dist/esm/math/PolygonLike.d.ts.map +1 -0
- package/dist/esm/math/Quadtree.d.ts +1 -0
- package/dist/esm/math/Quadtree.d.ts.map +1 -0
- package/dist/esm/math/Random.d.ts +1 -0
- package/dist/esm/math/Random.d.ts.map +1 -0
- package/dist/esm/math/Rectangle.d.ts +8 -7
- package/dist/esm/math/Rectangle.d.ts.map +1 -0
- package/dist/esm/math/Rectangle.js.map +1 -1
- package/dist/esm/math/RectangleLike.d.ts +1 -0
- package/dist/esm/math/RectangleLike.d.ts.map +1 -0
- package/dist/esm/math/Segment.d.ts +3 -2
- package/dist/esm/math/Segment.d.ts.map +1 -0
- package/dist/esm/math/Segment.js.map +1 -1
- package/dist/esm/math/ShapeLike.d.ts +3 -2
- package/dist/esm/math/ShapeLike.d.ts.map +1 -0
- package/dist/esm/math/Size.d.ts +2 -1
- package/dist/esm/math/Size.d.ts.map +1 -0
- package/dist/esm/math/Vector.d.ts +6 -5
- package/dist/esm/math/Vector.d.ts.map +1 -0
- package/dist/esm/math/Vector.js +1 -1
- package/dist/esm/math/collision-detection.d.ts +8 -7
- package/dist/esm/math/collision-detection.d.ts.map +1 -0
- package/dist/esm/math/collision-detection.js +1 -1
- package/dist/esm/math/collision-detection.js.map +1 -1
- package/dist/esm/math/collision-primitives.d.ts +3 -2
- package/dist/esm/math/collision-primitives.d.ts.map +1 -0
- package/dist/esm/math/geometry.d.ts +1 -0
- package/dist/esm/math/geometry.d.ts.map +1 -0
- package/dist/esm/math/index.d.ts +1 -0
- package/dist/esm/math/index.d.ts.map +1 -0
- package/dist/esm/math/swept-collision.d.ts +1 -0
- package/dist/esm/math/swept-collision.d.ts.map +1 -0
- package/dist/esm/math/triangulate.d.ts +1 -0
- package/dist/esm/math/triangulate.d.ts.map +1 -0
- package/dist/esm/math/utils.d.ts +2 -1
- package/dist/esm/math/utils.d.ts.map +1 -0
- package/dist/esm/renderer-sdk.d.ts +27 -0
- package/dist/esm/renderer-sdk.d.ts.map +1 -0
- package/dist/esm/rendering/BackendRenderPass.d.ts +17 -0
- package/dist/esm/rendering/BackendRenderPass.d.ts.map +1 -0
- package/dist/esm/rendering/BackendTargetPass.d.ts +38 -0
- package/dist/esm/rendering/BackendTargetPass.d.ts.map +1 -0
- package/dist/esm/rendering/{RenderTargetPass.js → BackendTargetPass.js} +12 -7
- package/dist/esm/rendering/BackendTargetPass.js.map +1 -0
- package/dist/esm/rendering/CallbackRenderPass.d.ts +38 -14
- package/dist/esm/rendering/CallbackRenderPass.d.ts.map +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js +61 -13
- package/dist/esm/rendering/CallbackRenderPass.js.map +1 -1
- package/dist/esm/rendering/Camera.d.ts +3 -2
- package/dist/esm/rendering/Camera.d.ts.map +1 -0
- package/dist/esm/rendering/Camera.js.map +1 -1
- package/dist/esm/rendering/Container.d.ts +2 -1
- package/dist/esm/rendering/Container.d.ts.map +1 -0
- package/dist/esm/rendering/Drawable.d.ts +4 -3
- package/dist/esm/rendering/Drawable.d.ts.map +1 -0
- package/dist/esm/rendering/Drawable.js +1 -1
- package/dist/esm/rendering/RenderBackend.d.ts +13 -10
- package/dist/esm/rendering/RenderBackend.d.ts.map +1 -0
- package/dist/esm/rendering/RenderBackendType.d.ts +1 -0
- package/dist/esm/rendering/RenderBackendType.d.ts.map +1 -0
- package/dist/esm/rendering/RenderNode.d.ts +13 -12
- package/dist/esm/rendering/RenderNode.d.ts.map +1 -0
- package/dist/esm/rendering/RenderNode.js +2 -2
- package/dist/esm/rendering/RenderNode.js.map +1 -1
- package/dist/esm/rendering/RenderNodePass.d.ts +38 -0
- package/dist/esm/rendering/RenderNodePass.d.ts.map +1 -0
- package/dist/esm/rendering/RenderNodePass.js +48 -0
- package/dist/esm/rendering/RenderNodePass.js.map +1 -0
- package/dist/esm/rendering/RenderPass.d.ts +53 -8
- package/dist/esm/rendering/RenderPass.d.ts.map +1 -0
- package/dist/esm/rendering/RenderPass.js +48 -0
- package/dist/esm/rendering/RenderPass.js.map +1 -0
- package/dist/esm/rendering/RenderPipeline.d.ts +61 -0
- package/dist/esm/rendering/RenderPipeline.d.ts.map +1 -0
- package/dist/esm/rendering/RenderPipeline.js +177 -0
- package/dist/esm/rendering/RenderPipeline.js.map +1 -0
- package/dist/esm/rendering/RenderStats.d.ts +1 -0
- package/dist/esm/rendering/RenderStats.d.ts.map +1 -0
- package/dist/esm/rendering/RenderTarget.d.ts +4 -3
- package/dist/esm/rendering/RenderTarget.d.ts.map +1 -0
- package/dist/esm/rendering/Renderer.d.ts +1 -0
- package/dist/esm/rendering/Renderer.d.ts.map +1 -0
- package/dist/esm/rendering/RendererRegistry.d.ts +13 -2
- package/dist/esm/rendering/RendererRegistry.d.ts.map +1 -0
- package/dist/esm/rendering/RendererRegistry.js +60 -7
- package/dist/esm/rendering/RendererRegistry.js.map +1 -1
- package/dist/esm/rendering/RenderingContext.d.ts +7 -6
- package/dist/esm/rendering/RenderingContext.d.ts.map +1 -0
- package/dist/esm/rendering/RenderingContext.js +5 -5
- package/dist/esm/rendering/TransformBuffer.d.ts +3 -2
- package/dist/esm/rendering/TransformBuffer.d.ts.map +1 -0
- package/dist/esm/rendering/View.d.ts +7 -6
- package/dist/esm/rendering/View.d.ts.map +1 -0
- package/dist/esm/rendering/coreRendererBindings.d.ts +10 -0
- package/dist/esm/rendering/coreRendererBindings.d.ts.map +1 -0
- package/dist/esm/rendering/coreRendererBindings.js +51 -0
- package/dist/esm/rendering/coreRendererBindings.js.map +1 -0
- package/dist/esm/rendering/filters/BlurFilter.d.ts +3 -2
- package/dist/esm/rendering/filters/BlurFilter.d.ts.map +1 -0
- package/dist/esm/rendering/filters/BlurFilter.js +2 -2
- package/dist/esm/rendering/filters/BlurFilter.js.map +1 -1
- package/dist/esm/rendering/filters/ColorFilter.d.ts +4 -3
- package/dist/esm/rendering/filters/ColorFilter.d.ts.map +1 -0
- package/dist/esm/rendering/filters/ColorFilter.js +2 -2
- package/dist/esm/rendering/filters/ColorFilter.js.map +1 -1
- package/dist/esm/rendering/filters/Filter.d.ts +3 -2
- package/dist/esm/rendering/filters/Filter.d.ts.map +1 -0
- package/dist/esm/rendering/filters/LutFilter.d.ts +4 -3
- package/dist/esm/rendering/filters/LutFilter.d.ts.map +1 -0
- package/dist/esm/rendering/filters/WebGl2ShaderFilter.d.ts +4 -3
- package/dist/esm/rendering/filters/WebGl2ShaderFilter.d.ts.map +1 -0
- package/dist/esm/rendering/filters/WebGl2ShaderFilter.js +2 -2
- package/dist/esm/rendering/filters/WebGl2ShaderFilter.js.map +1 -1
- package/dist/esm/rendering/filters/WebGpuShaderFilter.d.ts +3 -2
- package/dist/esm/rendering/filters/WebGpuShaderFilter.d.ts.map +1 -0
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js +3 -3
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js.map +1 -1
- package/dist/esm/rendering/geometry/Geometry.d.ts +2 -1
- package/dist/esm/rendering/geometry/Geometry.d.ts.map +1 -0
- package/dist/esm/rendering/geometry/GeometryAttribute.d.ts +1 -0
- package/dist/esm/rendering/geometry/GeometryAttribute.d.ts.map +1 -0
- package/dist/esm/rendering/geometry/QuadGeometry.d.ts +1 -0
- package/dist/esm/rendering/geometry/QuadGeometry.d.ts.map +1 -0
- package/dist/esm/rendering/gradient/Gradient.d.ts +5 -4
- package/dist/esm/rendering/gradient/Gradient.d.ts.map +1 -0
- package/dist/esm/rendering/gradient/LinearGradient.d.ts +1 -0
- package/dist/esm/rendering/gradient/LinearGradient.d.ts.map +1 -0
- package/dist/esm/rendering/gradient/RadialGradient.d.ts +1 -0
- package/dist/esm/rendering/gradient/RadialGradient.d.ts.map +1 -0
- package/dist/esm/rendering/index.d.ts +87 -84
- package/dist/esm/rendering/index.d.ts.map +1 -0
- package/dist/esm/rendering/material/Material.d.ts +5 -4
- package/dist/esm/rendering/material/Material.d.ts.map +1 -0
- package/dist/esm/rendering/material/MaterialKey.d.ts +5 -4
- package/dist/esm/rendering/material/MaterialKey.d.ts.map +1 -0
- package/dist/esm/rendering/material/MeshMaterial.d.ts +1 -0
- package/dist/esm/rendering/material/MeshMaterial.d.ts.map +1 -0
- package/dist/esm/rendering/material/ShaderSource.d.ts +1 -0
- package/dist/esm/rendering/material/ShaderSource.d.ts.map +1 -0
- package/dist/esm/rendering/material/SpriteMaterial.d.ts +1 -0
- package/dist/esm/rendering/material/SpriteMaterial.d.ts.map +1 -0
- package/dist/esm/rendering/mesh/Mesh.d.ts +6 -5
- package/dist/esm/rendering/mesh/Mesh.d.ts.map +1 -0
- package/dist/esm/rendering/pass/RenderPassCoordinator.d.ts +8 -7
- package/dist/esm/rendering/pass/RenderPassCoordinator.d.ts.map +1 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.d.ts +4 -3
- package/dist/esm/rendering/pass/RenderPassDescriptor.d.ts.map +1 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.js.map +1 -1
- package/dist/esm/rendering/plan/RenderCommand.d.ts +4 -3
- package/dist/esm/rendering/plan/RenderCommand.d.ts.map +1 -0
- package/dist/esm/rendering/plan/RenderEffectExecutor.d.ts +2 -1
- package/dist/esm/rendering/plan/RenderEffectExecutor.d.ts.map +1 -0
- package/dist/esm/rendering/plan/RenderInstruction.d.ts +1 -0
- package/dist/esm/rendering/plan/RenderInstruction.d.ts.map +1 -0
- package/dist/esm/rendering/plan/RenderPlan.d.ts +4 -3
- package/dist/esm/rendering/plan/RenderPlan.d.ts.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanBuilder.d.ts +5 -4
- package/dist/esm/rendering/plan/RenderPlanBuilder.d.ts.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.d.ts +1 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.d.ts.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanPlayer.d.ts +2 -1
- package/dist/esm/rendering/plan/RenderPlanPlayer.d.ts.map +1 -0
- package/dist/esm/rendering/plan/RenderScope.d.ts +6 -5
- package/dist/esm/rendering/plan/RenderScope.d.ts.map +1 -0
- package/dist/esm/rendering/plan/playRenderTree.d.ts +3 -2
- package/dist/esm/rendering/plan/playRenderTree.d.ts.map +1 -0
- package/dist/esm/rendering/primitives/Graphics.d.ts +7 -6
- package/dist/esm/rendering/primitives/Graphics.d.ts.map +1 -0
- package/dist/esm/rendering/shader/Shader.d.ts +1 -0
- package/dist/esm/rendering/shader/Shader.d.ts.map +1 -0
- package/dist/esm/rendering/shader/ShaderAttribute.d.ts +1 -0
- package/dist/esm/rendering/shader/ShaderAttribute.d.ts.map +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.d.ts +2 -1
- package/dist/esm/rendering/shader/ShaderUniform.d.ts.map +1 -0
- package/dist/esm/rendering/shader/upgradeFragmentShaderToGl300.d.ts +1 -0
- package/dist/esm/rendering/shader/upgradeFragmentShaderToGl300.d.ts.map +1 -0
- package/dist/esm/rendering/sprite/AnimatedSprite.d.ts +6 -5
- package/dist/esm/rendering/sprite/AnimatedSprite.d.ts.map +1 -0
- package/dist/esm/rendering/sprite/Sprite.d.ts +8 -7
- package/dist/esm/rendering/sprite/Sprite.d.ts.map +1 -0
- package/dist/esm/rendering/sprite/Spritesheet.d.ts +3 -2
- package/dist/esm/rendering/sprite/Spritesheet.d.ts.map +1 -0
- package/dist/esm/rendering/sprite/spriteMaterialSources.d.ts +1 -0
- package/dist/esm/rendering/sprite/spriteMaterialSources.d.ts.map +1 -0
- package/dist/esm/rendering/text/AbstractText.d.ts +2 -1
- package/dist/esm/rendering/text/AbstractText.d.ts.map +1 -0
- package/dist/esm/rendering/text/BitmapText.d.ts +2 -1
- package/dist/esm/rendering/text/BitmapText.d.ts.map +1 -0
- package/dist/esm/rendering/text/BitmapText.js +1 -4
- package/dist/esm/rendering/text/BitmapText.js.map +1 -1
- package/dist/esm/rendering/text/BmFont.d.ts +2 -1
- package/dist/esm/rendering/text/BmFont.d.ts.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlas.d.ts +3 -2
- package/dist/esm/rendering/text/GlyphAtlas.d.ts.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.d.ts +1 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.d.ts.map +1 -0
- package/dist/esm/rendering/text/GlyphSdf.d.ts +1 -0
- package/dist/esm/rendering/text/GlyphSdf.d.ts.map +1 -0
- package/dist/esm/rendering/text/GlyphSdf.js +7 -0
- package/dist/esm/rendering/text/GlyphSdf.js.map +1 -1
- package/dist/esm/rendering/text/HTMLText.d.ts +2 -1
- package/dist/esm/rendering/text/HTMLText.d.ts.map +1 -0
- package/dist/esm/rendering/text/LayoutOptions.d.ts +1 -0
- package/dist/esm/rendering/text/LayoutOptions.d.ts.map +1 -0
- package/dist/esm/rendering/text/Text.d.ts +1 -0
- package/dist/esm/rendering/text/Text.d.ts.map +1 -0
- package/dist/esm/rendering/text/TextLayout.d.ts +1 -0
- package/dist/esm/rendering/text/TextLayout.d.ts.map +1 -0
- package/dist/esm/rendering/text/TextStyle.d.ts +3 -2
- package/dist/esm/rendering/text/TextStyle.d.ts.map +1 -0
- package/dist/esm/rendering/text/types.d.ts +1 -0
- package/dist/esm/rendering/text/types.d.ts.map +1 -0
- package/dist/esm/rendering/texture/DataTexture.d.ts +3 -2
- package/dist/esm/rendering/texture/DataTexture.d.ts.map +1 -0
- package/dist/esm/rendering/texture/DataTexture.js +1 -1
- package/dist/esm/rendering/texture/DataTexture.js.map +1 -1
- package/dist/esm/rendering/texture/RenderTexture.d.ts +4 -3
- package/dist/esm/rendering/texture/RenderTexture.d.ts.map +1 -0
- package/dist/esm/rendering/texture/RenderTexture.js.map +1 -1
- package/dist/esm/rendering/texture/Sampler.d.ts +2 -1
- package/dist/esm/rendering/texture/Sampler.d.ts.map +1 -0
- package/dist/esm/rendering/texture/Texture.d.ts +4 -3
- package/dist/esm/rendering/texture/Texture.d.ts.map +1 -0
- package/dist/esm/rendering/types.d.ts +1 -0
- package/dist/esm/rendering/types.d.ts.map +1 -0
- package/dist/esm/rendering/utils.d.ts +1 -0
- package/dist/esm/rendering/utils.d.ts.map +1 -0
- package/dist/esm/rendering/video/Video.d.ts +8 -7
- package/dist/esm/rendering/video/Video.d.ts.map +1 -0
- package/dist/esm/rendering/video/Video.js.map +1 -1
- package/dist/esm/rendering/webgl2/AbstractWebGl2BatchedRenderer.d.ts +7 -6
- package/dist/esm/rendering/webgl2/AbstractWebGl2BatchedRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/AbstractWebGl2BatchedRenderer.js +1 -1
- package/dist/esm/rendering/webgl2/AbstractWebGl2Renderer.d.ts +4 -3
- package/dist/esm/rendering/webgl2/AbstractWebGl2Renderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/AbstractWebGl2Renderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.d.ts +22 -21
- package/dist/esm/rendering/webgl2/WebGl2Backend.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +3 -17
- package/dist/esm/rendering/webgl2/WebGl2Backend.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2MaskCompositor.d.ts +4 -3
- package/dist/esm/rendering/webgl2/WebGl2MaskCompositor.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2MaskCompositor.js +1 -1
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.d.ts +2 -1
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.d.ts +10 -9
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.js +1 -1
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2RenderBuffer.d.ts +3 -2
- package/dist/esm/rendering/webgl2/WebGl2RenderBuffer.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2ShaderBlock.d.ts +2 -1
- package/dist/esm/rendering/webgl2/WebGl2ShaderBlock.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2ShaderBlock.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2ShaderMappings.d.ts +1 -0
- package/dist/esm/rendering/webgl2/WebGl2ShaderMappings.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2ShaderProgram.d.ts +2 -1
- package/dist/esm/rendering/webgl2/WebGl2ShaderProgram.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2ShaderProgram.js +1 -1
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.d.ts +2 -1
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.js +1 -1
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.d.ts +3 -2
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.js +1 -1
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.d.ts +3 -2
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js +3 -3
- package/dist/esm/rendering/webgl2/WebGl2VertexArrayObject.d.ts +3 -2
- package/dist/esm/rendering/webgl2/WebGl2VertexArrayObject.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/AbstractWebGpuRenderer.d.ts +4 -3
- package/dist/esm/rendering/webgpu/AbstractWebGpuRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/AbstractWebGpuRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBackend.d.ts +21 -20
- package/dist/esm/rendering/webgpu/WebGpuBackend.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +2 -15
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBlendState.d.ts +2 -1
- package/dist/esm/rendering/webgpu/WebGpuBlendState.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.d.ts +4 -3
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.d.ts +4 -3
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.d.ts +10 -9
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.d.ts +4 -3
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.d.ts +4 -3
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuStencilState.d.ts +1 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilState.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.d.ts +3 -2
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js +2 -2
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.d.ts +4 -3
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.d.ts +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.d.ts +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.d.ts.map +1 -0
- package/dist/esm/rendering/webgpu/compute/index.d.ts +1 -0
- package/dist/esm/rendering/webgpu/compute/index.d.ts.map +1 -0
- package/dist/esm/rendering.d.ts +28 -0
- package/dist/esm/rendering.d.ts.map +1 -0
- package/dist/esm/rendering.js +22 -0
- package/dist/esm/rendering.js.map +1 -0
- package/dist/esm/resources/AbstractAssetFactory.d.ts +1 -0
- package/dist/esm/resources/AbstractAssetFactory.d.ts.map +1 -0
- package/dist/esm/resources/Asset.d.ts +1 -0
- package/dist/esm/resources/Asset.d.ts.map +1 -0
- package/dist/esm/resources/AssetDefinitions.d.ts +9 -8
- package/dist/esm/resources/AssetDefinitions.d.ts.map +1 -0
- package/dist/esm/resources/AssetFactory.d.ts +1 -0
- package/dist/esm/resources/AssetFactory.d.ts.map +1 -0
- package/dist/esm/resources/AssetManifest.d.ts +1 -0
- package/dist/esm/resources/AssetManifest.d.ts.map +1 -0
- package/dist/esm/resources/Assets.d.ts +1 -0
- package/dist/esm/resources/Assets.d.ts.map +1 -0
- package/dist/esm/resources/CacheFirstStrategy.d.ts +1 -0
- package/dist/esm/resources/CacheFirstStrategy.d.ts.map +1 -0
- package/dist/esm/resources/CacheStore.d.ts +1 -0
- package/dist/esm/resources/CacheStore.d.ts.map +1 -0
- package/dist/esm/resources/CacheStrategy.d.ts +1 -0
- package/dist/esm/resources/CacheStrategy.d.ts.map +1 -0
- package/dist/esm/resources/Database.d.ts +1 -0
- package/dist/esm/resources/Database.d.ts.map +1 -0
- package/dist/esm/resources/FactoryRegistry.d.ts +1 -0
- package/dist/esm/resources/FactoryRegistry.d.ts.map +1 -0
- package/dist/esm/resources/IndexedDbDatabase.d.ts +2 -1
- package/dist/esm/resources/IndexedDbDatabase.d.ts.map +1 -0
- package/dist/esm/resources/IndexedDbDatabase.js.map +1 -1
- package/dist/esm/resources/IndexedDbStore.d.ts +1 -0
- package/dist/esm/resources/IndexedDbStore.d.ts.map +1 -0
- package/dist/esm/resources/JsonStore.d.ts +1 -0
- package/dist/esm/resources/JsonStore.d.ts.map +1 -0
- package/dist/esm/resources/Loader.d.ts +34 -4
- package/dist/esm/resources/Loader.d.ts.map +1 -0
- package/dist/esm/resources/Loader.js +106 -69
- package/dist/esm/resources/Loader.js.map +1 -1
- package/dist/esm/resources/LoadingQueue.d.ts +2 -1
- package/dist/esm/resources/LoadingQueue.d.ts.map +1 -0
- package/dist/esm/resources/NetworkOnlyStrategy.d.ts +1 -0
- package/dist/esm/resources/NetworkOnlyStrategy.d.ts.map +1 -0
- package/dist/esm/resources/coreAssetBindings.d.ts +8 -0
- package/dist/esm/resources/coreAssetBindings.d.ts.map +1 -0
- package/dist/esm/resources/coreAssetBindings.js +151 -0
- package/dist/esm/resources/coreAssetBindings.js.map +1 -0
- package/dist/esm/resources/factories/BinaryFactory.d.ts +2 -1
- package/dist/esm/resources/factories/BinaryFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/BmFontFactory.d.ts +5 -4
- package/dist/esm/resources/factories/BmFontFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/CsvFactory.d.ts +2 -1
- package/dist/esm/resources/factories/CsvFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/FontFactory.d.ts +2 -1
- package/dist/esm/resources/factories/FontFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/ImageFactory.d.ts +2 -1
- package/dist/esm/resources/factories/ImageFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/JsonFactory.d.ts +2 -1
- package/dist/esm/resources/factories/JsonFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/MusicFactory.d.ts +4 -3
- package/dist/esm/resources/factories/MusicFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/SoundFactory.d.ts +4 -3
- package/dist/esm/resources/factories/SoundFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/SubtitleFactory.d.ts +2 -1
- package/dist/esm/resources/factories/SubtitleFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/SvgFactory.d.ts +2 -1
- package/dist/esm/resources/factories/SvgFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/TextFactory.d.ts +2 -1
- package/dist/esm/resources/factories/TextFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/TextureFactory.d.ts +4 -3
- package/dist/esm/resources/factories/TextureFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/VideoFactory.d.ts +5 -4
- package/dist/esm/resources/factories/VideoFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/WasmFactory.d.ts +2 -1
- package/dist/esm/resources/factories/WasmFactory.d.ts.map +1 -0
- package/dist/esm/resources/factories/XmlFactory.d.ts +2 -1
- package/dist/esm/resources/factories/XmlFactory.d.ts.map +1 -0
- package/dist/esm/resources/index.d.ts +16 -15
- package/dist/esm/resources/index.d.ts.map +1 -0
- package/dist/esm/resources/tokens.d.ts +1 -0
- package/dist/esm/resources/tokens.d.ts.map +1 -0
- package/dist/esm/resources/utils.d.ts +1 -0
- package/dist/esm/resources/utils.d.ts.map +1 -0
- package/dist/exo.debug.esm.js +949 -0
- package/dist/exo.debug.esm.js.map +1 -0
- package/dist/exo.esm.js +7796 -10451
- package/dist/exo.esm.js.map +1 -1
- package/package.json +85 -57
- package/dist/esm/particles/ParticleSystem.d.ts +0 -212
- package/dist/esm/particles/ParticleSystem.js +0 -573
- package/dist/esm/particles/ParticleSystem.js.map +0 -1
- package/dist/esm/particles/distributions/BoxArea.d.ts +0 -17
- package/dist/esm/particles/distributions/BoxArea.js +0 -48
- package/dist/esm/particles/distributions/BoxArea.js.map +0 -1
- package/dist/esm/particles/distributions/CircleArea.d.ts +0 -19
- package/dist/esm/particles/distributions/CircleArea.js +0 -33
- package/dist/esm/particles/distributions/CircleArea.js.map +0 -1
- package/dist/esm/particles/distributions/ColorGradient.d.ts +0 -40
- package/dist/esm/particles/distributions/ColorGradient.js +0 -72
- package/dist/esm/particles/distributions/ColorGradient.js.map +0 -1
- package/dist/esm/particles/distributions/ConeDirection.d.ts +0 -28
- package/dist/esm/particles/distributions/ConeDirection.js +0 -44
- package/dist/esm/particles/distributions/ConeDirection.js.map +0 -1
- package/dist/esm/particles/distributions/Constant.d.ts +0 -17
- package/dist/esm/particles/distributions/Constant.js +0 -35
- package/dist/esm/particles/distributions/Constant.js.map +0 -1
- package/dist/esm/particles/distributions/Curve.d.ts +0 -30
- package/dist/esm/particles/distributions/Curve.js +0 -53
- package/dist/esm/particles/distributions/Curve.js.map +0 -1
- package/dist/esm/particles/distributions/Distribution.d.ts +0 -45
- package/dist/esm/particles/distributions/LineSegment.d.ts +0 -15
- package/dist/esm/particles/distributions/LineSegment.js +0 -27
- package/dist/esm/particles/distributions/LineSegment.js.map +0 -1
- package/dist/esm/particles/distributions/Range.d.ts +0 -12
- package/dist/esm/particles/distributions/Range.js +0 -19
- package/dist/esm/particles/distributions/Range.js.map +0 -1
- package/dist/esm/particles/distributions/VectorRange.d.ts +0 -20
- package/dist/esm/particles/distributions/VectorRange.js +0 -31
- package/dist/esm/particles/distributions/VectorRange.js.map +0 -1
- package/dist/esm/particles/distributions/index.d.ts +0 -12
- package/dist/esm/particles/gpu/ParticleGpuState.d.ts +0 -57
- package/dist/esm/particles/gpu/ParticleGpuState.js +0 -535
- package/dist/esm/particles/gpu/ParticleGpuState.js.map +0 -1
- package/dist/esm/particles/index.d.ts +0 -4
- package/dist/esm/particles/modules/AlphaFadeOverLifetime.d.ts +0 -24
- package/dist/esm/particles/modules/AlphaFadeOverLifetime.js +0 -64
- package/dist/esm/particles/modules/AlphaFadeOverLifetime.js.map +0 -1
- package/dist/esm/particles/modules/ApplyForce.d.ts +0 -20
- package/dist/esm/particles/modules/ApplyForce.js +0 -48
- package/dist/esm/particles/modules/ApplyForce.js.map +0 -1
- package/dist/esm/particles/modules/AttractToPoint.d.ts +0 -27
- package/dist/esm/particles/modules/AttractToPoint.js +0 -73
- package/dist/esm/particles/modules/AttractToPoint.js.map +0 -1
- package/dist/esm/particles/modules/BurstSpawn.d.ts +0 -53
- package/dist/esm/particles/modules/BurstSpawn.js +0 -94
- package/dist/esm/particles/modules/BurstSpawn.js.map +0 -1
- package/dist/esm/particles/modules/ColorOverLifetime.d.ts +0 -22
- package/dist/esm/particles/modules/ColorOverLifetime.js +0 -65
- package/dist/esm/particles/modules/ColorOverLifetime.js.map +0 -1
- package/dist/esm/particles/modules/ColorOverSpeed.d.ts +0 -27
- package/dist/esm/particles/modules/ColorOverSpeed.js +0 -86
- package/dist/esm/particles/modules/ColorOverSpeed.js.map +0 -1
- package/dist/esm/particles/modules/DeathModule.d.ts +0 -24
- package/dist/esm/particles/modules/DeathModule.js +0 -25
- package/dist/esm/particles/modules/DeathModule.js.map +0 -1
- package/dist/esm/particles/modules/Drag.d.ts +0 -20
- package/dist/esm/particles/modules/Drag.js +0 -43
- package/dist/esm/particles/modules/Drag.js.map +0 -1
- package/dist/esm/particles/modules/OrbitalForce.d.ts +0 -28
- package/dist/esm/particles/modules/OrbitalForce.js +0 -65
- package/dist/esm/particles/modules/OrbitalForce.js.map +0 -1
- package/dist/esm/particles/modules/RateSpawn.d.ts +0 -41
- package/dist/esm/particles/modules/RateSpawn.js +0 -76
- package/dist/esm/particles/modules/RateSpawn.js.map +0 -1
- package/dist/esm/particles/modules/RepelFromPoint.d.ts +0 -24
- package/dist/esm/particles/modules/RepelFromPoint.js +0 -76
- package/dist/esm/particles/modules/RepelFromPoint.js.map +0 -1
- package/dist/esm/particles/modules/RotateOverLifetime.d.ts +0 -20
- package/dist/esm/particles/modules/RotateOverLifetime.js +0 -41
- package/dist/esm/particles/modules/RotateOverLifetime.js.map +0 -1
- package/dist/esm/particles/modules/ScaleOverLifetime.d.ts +0 -26
- package/dist/esm/particles/modules/ScaleOverLifetime.js +0 -59
- package/dist/esm/particles/modules/ScaleOverLifetime.js.map +0 -1
- package/dist/esm/particles/modules/SpawnModule.d.ts +0 -30
- package/dist/esm/particles/modules/SpawnModule.js +0 -31
- package/dist/esm/particles/modules/SpawnModule.js.map +0 -1
- package/dist/esm/particles/modules/SpawnOnDeath.d.ts +0 -24
- package/dist/esm/particles/modules/SpawnOnDeath.js +0 -47
- package/dist/esm/particles/modules/SpawnOnDeath.js.map +0 -1
- package/dist/esm/particles/modules/Turbulence.d.ts +0 -30
- package/dist/esm/particles/modules/Turbulence.js +0 -122
- package/dist/esm/particles/modules/Turbulence.js.map +0 -1
- package/dist/esm/particles/modules/UpdateModule.d.ts +0 -95
- package/dist/esm/particles/modules/UpdateModule.js +0 -66
- package/dist/esm/particles/modules/UpdateModule.js.map +0 -1
- package/dist/esm/particles/modules/VelocityOverLifetime.d.ts +0 -30
- package/dist/esm/particles/modules/VelocityOverLifetime.js +0 -84
- package/dist/esm/particles/modules/VelocityOverLifetime.js.map +0 -1
- package/dist/esm/particles/modules/WgslContribution.d.ts +0 -81
- package/dist/esm/particles/modules/WgslContribution.js +0 -34
- package/dist/esm/particles/modules/WgslContribution.js.map +0 -1
- package/dist/esm/particles/modules/index.d.ts +0 -22
- package/dist/esm/rendering/RenderTargetPass.d.ts +0 -29
- package/dist/esm/rendering/RenderTargetPass.js.map +0 -1
- package/dist/esm/rendering/webgl2/WebGl2ParticleRenderer.d.ts +0 -45
- package/dist/esm/rendering/webgl2/WebGl2ParticleRenderer.js +0 -330
- package/dist/esm/rendering/webgl2/WebGl2ParticleRenderer.js.map +0 -1
- package/dist/esm/rendering/webgl2/glsl/particle.frag.js +0 -4
- package/dist/esm/rendering/webgl2/glsl/particle.frag.js.map +0 -1
- package/dist/esm/rendering/webgl2/glsl/particle.vert.js +0 -4
- package/dist/esm/rendering/webgl2/glsl/particle.vert.js.map +0 -1
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.d.ts +0 -48
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js +0 -556
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js.map +0 -1
|
@@ -1,573 +0,0 @@
|
|
|
1
|
-
import { Rectangle } from '../math/Rectangle.js';
|
|
2
|
-
import { Drawable } from '../rendering/Drawable.js';
|
|
3
|
-
import { Spritesheet } from '../rendering/sprite/Spritesheet.js';
|
|
4
|
-
import { Texture } from '../rendering/texture/Texture.js';
|
|
5
|
-
import { ParticleGpuState } from './gpu/ParticleGpuState.js';
|
|
6
|
-
|
|
7
|
-
/// <reference types="@webgpu/types" />
|
|
8
|
-
const defaultCapacity = 4096;
|
|
9
|
-
/**
|
|
10
|
-
* Lazily-initialised 1×1 opaque-white texture used as the default sprite
|
|
11
|
-
* when a {@link ParticleSystem} is constructed without one. Particles
|
|
12
|
-
* render as solid color quads (the per-particle `color` channel times
|
|
13
|
-
* white-with-alpha-1). Shared across systems to avoid wasted texture
|
|
14
|
-
* allocations.
|
|
15
|
-
*/
|
|
16
|
-
let defaultWhiteTexture = null;
|
|
17
|
-
const getDefaultWhiteTexture = () => {
|
|
18
|
-
if (defaultWhiteTexture === null) {
|
|
19
|
-
const canvas = document.createElement('canvas');
|
|
20
|
-
canvas.width = 1;
|
|
21
|
-
canvas.height = 1;
|
|
22
|
-
const ctx = canvas.getContext('2d');
|
|
23
|
-
if (ctx !== null) {
|
|
24
|
-
ctx.fillStyle = '#ffffff';
|
|
25
|
-
ctx.fillRect(0, 0, 1, 1);
|
|
26
|
-
}
|
|
27
|
-
defaultWhiteTexture = new Texture(canvas);
|
|
28
|
-
}
|
|
29
|
-
return defaultWhiteTexture;
|
|
30
|
-
};
|
|
31
|
-
/**
|
|
32
|
-
* The central coordinator of the particle pipeline. `ParticleSystem` is a
|
|
33
|
-
* {@link Drawable} that owns:
|
|
34
|
-
*
|
|
35
|
-
* - **SoA particle storage** — one typed array per attribute (position,
|
|
36
|
-
* velocity, scale, rotation, color, lifetime, ...), sized to a fixed
|
|
37
|
-
* capacity at construction. User code reads/writes via
|
|
38
|
-
* `system.posX[slot]`, `system.velX[slot]`, etc.
|
|
39
|
-
* - **Spawn modules** — write new particles into freshly allocated slots.
|
|
40
|
-
* - **Update modules** — mutate the live range each frame (forces, color
|
|
41
|
-
* blends, scale curves, drag, ...). Built-in modules ship both CPU and
|
|
42
|
-
* WGSL implementations; custom modules can opt into GPU acceleration by
|
|
43
|
-
* implementing `wgsl()`.
|
|
44
|
-
* - **Death modules** — fire once per dying particle, before its slot is
|
|
45
|
-
* recycled (sub-emitters, event hooks).
|
|
46
|
-
*
|
|
47
|
-
* **Auto-routing CPU vs GPU:** at first {@link update}, the system checks:
|
|
48
|
-
* if a `WebGpuBackend` was supplied AND every registered update module has
|
|
49
|
-
* `wgsl()`, the GPU path engages — a composite compute pipeline runs
|
|
50
|
-
* integration plus all module bodies in one dispatch and writes directly
|
|
51
|
-
* into the renderer's instance buffer (no CPU readback). Otherwise the CPU
|
|
52
|
-
* path runs the existing per-module `apply()` loops.
|
|
53
|
-
*
|
|
54
|
-
* **Per-frame order in {@link update} (CPU mode):**
|
|
55
|
-
* 1. Run every spawn module.
|
|
56
|
-
* 2. Integrate position from velocity, rotation from rotationSpeed, advance `elapsed`.
|
|
57
|
-
* 3. Run every update module on the live range.
|
|
58
|
-
* 4. Compact: scan `[0, liveCount)` forward, fire death modules on expired
|
|
59
|
-
* slots, copy survivors down. `liveCount` shrinks to the survivor count.
|
|
60
|
-
*
|
|
61
|
-
* **Per-frame order in {@link update} (GPU mode):**
|
|
62
|
-
* 1. Run every spawn module (CPU writes initial values into the spawn slot).
|
|
63
|
-
* 2. Detect expiries on CPU (via `elapsed >= lifetime`); fire death modules;
|
|
64
|
-
* set `lifetime[slot] = -1` sentinel + clear `alive[slot]` so the GPU
|
|
65
|
-
* shader skips them. **No compaction** — slots are recycled on next spawn.
|
|
66
|
-
* 3. Dispatch the composite compute pipeline. Integration + update modules
|
|
67
|
-
* + pack-instances run in one pass; the instance buffer is written
|
|
68
|
-
* directly. CPU SoA stays as-is for spawn writes.
|
|
69
|
-
*
|
|
70
|
-
* **Coordinate space:** particle positions are LOCAL to the system. The
|
|
71
|
-
* system's `getGlobalTransform()` is applied on top during rendering — both
|
|
72
|
-
* the WebGL2 and WebGPU shaders multiply `projection * translation * rotated`.
|
|
73
|
-
* Setting world-space positions on individual particles double-translates.
|
|
74
|
-
* Position the system itself via `system.setPosition(...)` and emit relative
|
|
75
|
-
* to `(0, 0)`.
|
|
76
|
-
*
|
|
77
|
-
* @example
|
|
78
|
-
* // Backend-agnostic — runs CPU on WebGL2, GPU on WebGPU automatically.
|
|
79
|
-
* const system = new ParticleSystem(loader.get(Texture, 'spark'), {
|
|
80
|
-
* capacity: 8192,
|
|
81
|
-
* backend: app.backend,
|
|
82
|
-
* });
|
|
83
|
-
*
|
|
84
|
-
* system.addSpawnModule(new RateSpawn({ rate: new Constant(60), ... }));
|
|
85
|
-
* system.addUpdateModule(new ApplyForce(0, 980)); // gravity, GPU-eligible
|
|
86
|
-
* system.addUpdateModule(new ColorOverLifetime(fireGradient));
|
|
87
|
-
* scene.addChild(system);
|
|
88
|
-
*/
|
|
89
|
-
class ParticleSystem extends Drawable {
|
|
90
|
-
/** Maximum particle count this system will store. Fixed at construction. */
|
|
91
|
-
capacity;
|
|
92
|
-
posX;
|
|
93
|
-
posY;
|
|
94
|
-
velX;
|
|
95
|
-
velY;
|
|
96
|
-
scaleX;
|
|
97
|
-
scaleY;
|
|
98
|
-
rotations;
|
|
99
|
-
rotationSpeeds;
|
|
100
|
-
color; // packed 0xAABBGGRR
|
|
101
|
-
elapsed; // seconds since spawn
|
|
102
|
-
lifetime; // total seconds before expiry; -1 sentinel for dead in GPU mode
|
|
103
|
-
textureIndex;
|
|
104
|
-
/**
|
|
105
|
-
* Number of currently live particles. In CPU mode this is exact: slots
|
|
106
|
-
* `[0, liveCount)` are all alive after each `update()`. In GPU mode
|
|
107
|
-
* this is a high-water mark — slots `[0, liveCount)` may contain dead
|
|
108
|
-
* holes (filled in by future spawns); use {@link aliveCount} for the
|
|
109
|
-
* actual alive count.
|
|
110
|
-
*/
|
|
111
|
-
liveCount = 0;
|
|
112
|
-
/**
|
|
113
|
-
* Per-slot alive flag (1 = alive, 0 = dead). Maintained in both CPU
|
|
114
|
-
* and GPU mode. Custom modules iterating the live range should check
|
|
115
|
-
* this to skip dead slots in GPU mode.
|
|
116
|
-
*/
|
|
117
|
-
alive;
|
|
118
|
-
_spawnModules = [];
|
|
119
|
-
_updateModules = [];
|
|
120
|
-
_deathModules = [];
|
|
121
|
-
_backend = null;
|
|
122
|
-
_device = null;
|
|
123
|
-
_gpuState = null;
|
|
124
|
-
_gpuMode = false;
|
|
125
|
-
_compiled = false;
|
|
126
|
-
_spawnHint = 0; // round-robin pointer for first-dead lookup in GPU mode
|
|
127
|
-
/**
|
|
128
|
-
* In GPU mode, slots whose CPU SoA values need re-uploading to the GPU
|
|
129
|
-
* (newly spawned, or just-expired with lifetime sentinel). Cleared
|
|
130
|
-
* after each compute dispatch. CPU never overwrites integrated GPU
|
|
131
|
-
* state — only dirty slots flow CPU → GPU.
|
|
132
|
-
*/
|
|
133
|
-
_gpuDirtySlots = new Set();
|
|
134
|
-
_texture;
|
|
135
|
-
_frames = [];
|
|
136
|
-
_textureFrame = new Rectangle();
|
|
137
|
-
_vertices = new Float32Array(4);
|
|
138
|
-
_texCoords = new Uint32Array(4);
|
|
139
|
-
_updateTexCoords = true;
|
|
140
|
-
_updateVertices = true;
|
|
141
|
-
constructor(sourceOrOptions, framesOrOptions, finalOptions) {
|
|
142
|
-
super();
|
|
143
|
-
// Disambiguate the four valid call shapes via instanceof checks.
|
|
144
|
-
// The TS overloads above already prevent illegal combinations like
|
|
145
|
-
// `(texture, sheet)` or `(sheet, frames)` at compile time; this
|
|
146
|
-
// narrowing only sorts out the legal ones.
|
|
147
|
-
let texture = null;
|
|
148
|
-
let frames = null;
|
|
149
|
-
let options;
|
|
150
|
-
if (sourceOrOptions instanceof Texture) {
|
|
151
|
-
texture = sourceOrOptions;
|
|
152
|
-
if (Array.isArray(framesOrOptions)) {
|
|
153
|
-
frames = framesOrOptions;
|
|
154
|
-
options = finalOptions ?? {};
|
|
155
|
-
}
|
|
156
|
-
else {
|
|
157
|
-
options = framesOrOptions ?? {};
|
|
158
|
-
}
|
|
159
|
-
}
|
|
160
|
-
else if (sourceOrOptions instanceof Spritesheet) {
|
|
161
|
-
texture = sourceOrOptions.texture;
|
|
162
|
-
frames = [...sourceOrOptions.frames.values()];
|
|
163
|
-
options = framesOrOptions ?? {};
|
|
164
|
-
}
|
|
165
|
-
else {
|
|
166
|
-
options = sourceOrOptions ?? {};
|
|
167
|
-
}
|
|
168
|
-
const capacity = options.capacity ?? defaultCapacity;
|
|
169
|
-
if (capacity <= 0 || !Number.isInteger(capacity)) {
|
|
170
|
-
throw new Error(`ParticleSystem capacity must be a positive integer (got ${capacity}).`);
|
|
171
|
-
}
|
|
172
|
-
this.capacity = capacity;
|
|
173
|
-
this.posX = new Float32Array(capacity);
|
|
174
|
-
this.posY = new Float32Array(capacity);
|
|
175
|
-
this.velX = new Float32Array(capacity);
|
|
176
|
-
this.velY = new Float32Array(capacity);
|
|
177
|
-
this.scaleX = new Float32Array(capacity);
|
|
178
|
-
this.scaleY = new Float32Array(capacity);
|
|
179
|
-
this.rotations = new Float32Array(capacity);
|
|
180
|
-
this.rotationSpeeds = new Float32Array(capacity);
|
|
181
|
-
this.color = new Uint32Array(capacity);
|
|
182
|
-
this.elapsed = new Float32Array(capacity);
|
|
183
|
-
this.lifetime = new Float32Array(capacity);
|
|
184
|
-
this.textureIndex = new Uint16Array(capacity);
|
|
185
|
-
this.alive = new Uint8Array(capacity);
|
|
186
|
-
this._device = options.device ?? null;
|
|
187
|
-
this._texture = texture ?? getDefaultWhiteTexture();
|
|
188
|
-
if (frames !== null) {
|
|
189
|
-
for (const frame of frames) {
|
|
190
|
-
this._frames.push(frame.clone());
|
|
191
|
-
}
|
|
192
|
-
}
|
|
193
|
-
this.resetTextureFrame();
|
|
194
|
-
}
|
|
195
|
-
get texture() {
|
|
196
|
-
return this._texture;
|
|
197
|
-
}
|
|
198
|
-
set texture(texture) {
|
|
199
|
-
this.setTexture(texture);
|
|
200
|
-
}
|
|
201
|
-
get textureFrame() {
|
|
202
|
-
return this._textureFrame;
|
|
203
|
-
}
|
|
204
|
-
set textureFrame(frame) {
|
|
205
|
-
this.setTextureFrame(frame);
|
|
206
|
-
}
|
|
207
|
-
/**
|
|
208
|
-
* Atlas frames declared on this system, or empty when the texture is
|
|
209
|
-
* used as a single frame. Each particle's `textureIndex[i]` selects
|
|
210
|
-
* an entry from this list; out-of-range indices are clamped to 0.
|
|
211
|
-
*/
|
|
212
|
-
get frames() {
|
|
213
|
-
return this._frames;
|
|
214
|
-
}
|
|
215
|
-
/** `true` when the system declares more than one atlas frame. */
|
|
216
|
-
get hasAtlas() {
|
|
217
|
-
return this._frames.length > 1;
|
|
218
|
-
}
|
|
219
|
-
get vertices() {
|
|
220
|
-
if (this._updateVertices) {
|
|
221
|
-
const { x, y, width, height } = this._textureFrame;
|
|
222
|
-
const offsetX = width / 2;
|
|
223
|
-
const offsetY = height / 2;
|
|
224
|
-
this._vertices[0] = x - offsetX;
|
|
225
|
-
this._vertices[1] = y - offsetY;
|
|
226
|
-
this._vertices[2] = width - offsetX;
|
|
227
|
-
this._vertices[3] = height - offsetY;
|
|
228
|
-
this._updateVertices = false;
|
|
229
|
-
}
|
|
230
|
-
return this._vertices;
|
|
231
|
-
}
|
|
232
|
-
get texCoords() {
|
|
233
|
-
if (this._updateTexCoords) {
|
|
234
|
-
const { width, height } = this._texture;
|
|
235
|
-
const { left, top, right, bottom } = this._textureFrame;
|
|
236
|
-
const minX = ((left / width) * 65535) & 65535;
|
|
237
|
-
const minY = (((top / height) * 65535) & 65535) << 16;
|
|
238
|
-
const maxX = ((right / width) * 65535) & 65535;
|
|
239
|
-
const maxY = (((bottom / height) * 65535) & 65535) << 16;
|
|
240
|
-
if (this._texture.flipY) {
|
|
241
|
-
this._texCoords[0] = maxY | minX;
|
|
242
|
-
this._texCoords[1] = maxY | maxX;
|
|
243
|
-
this._texCoords[2] = minY | maxX;
|
|
244
|
-
this._texCoords[3] = minY | minX;
|
|
245
|
-
}
|
|
246
|
-
else {
|
|
247
|
-
this._texCoords[0] = minY | minX;
|
|
248
|
-
this._texCoords[1] = minY | maxX;
|
|
249
|
-
this._texCoords[2] = maxY | maxX;
|
|
250
|
-
this._texCoords[3] = maxY | minX;
|
|
251
|
-
}
|
|
252
|
-
this._updateTexCoords = false;
|
|
253
|
-
}
|
|
254
|
-
return this._texCoords;
|
|
255
|
-
}
|
|
256
|
-
/** `true` when the system is running on the GPU compute pipeline. */
|
|
257
|
-
get gpuMode() {
|
|
258
|
-
return this._gpuMode;
|
|
259
|
-
}
|
|
260
|
-
/** GPU-side state, or `null` in CPU mode. */
|
|
261
|
-
get gpuState() {
|
|
262
|
-
return this._gpuState;
|
|
263
|
-
}
|
|
264
|
-
/** Actual count of live particles (slots with `alive[i] === 1`). May differ from `liveCount` in GPU mode. */
|
|
265
|
-
get aliveCount() {
|
|
266
|
-
let count = 0;
|
|
267
|
-
for (let i = 0; i < this.liveCount; i++) {
|
|
268
|
-
if (this.alive[i])
|
|
269
|
-
count++;
|
|
270
|
-
}
|
|
271
|
-
return count;
|
|
272
|
-
}
|
|
273
|
-
get spawnModules() {
|
|
274
|
-
return this._spawnModules;
|
|
275
|
-
}
|
|
276
|
-
get updateModules() {
|
|
277
|
-
return this._updateModules;
|
|
278
|
-
}
|
|
279
|
-
get deathModules() {
|
|
280
|
-
return this._deathModules;
|
|
281
|
-
}
|
|
282
|
-
setTexture(texture) {
|
|
283
|
-
if (this._texture !== texture) {
|
|
284
|
-
this._texture = texture;
|
|
285
|
-
this.resetTextureFrame();
|
|
286
|
-
}
|
|
287
|
-
return this;
|
|
288
|
-
}
|
|
289
|
-
setTextureFrame(frame) {
|
|
290
|
-
this._textureFrame.copy(frame);
|
|
291
|
-
this._updateTexCoords = true;
|
|
292
|
-
this._updateVertices = true;
|
|
293
|
-
this.getLocalBounds().set(0, 0, frame.width, frame.height);
|
|
294
|
-
this._invalidateBoundsCascade();
|
|
295
|
-
return this;
|
|
296
|
-
}
|
|
297
|
-
resetTextureFrame() {
|
|
298
|
-
return this.setTextureFrame(Rectangle.temp.set(0, 0, this._texture.width, this._texture.height));
|
|
299
|
-
}
|
|
300
|
-
addSpawnModule(mod) {
|
|
301
|
-
this._spawnModules.push(mod);
|
|
302
|
-
return this;
|
|
303
|
-
}
|
|
304
|
-
addUpdateModule(mod) {
|
|
305
|
-
if (this._compiled) {
|
|
306
|
-
throw new Error('Cannot add update modules after the system has been compiled (first update). Register all modules before the first update().');
|
|
307
|
-
}
|
|
308
|
-
this._updateModules.push(mod);
|
|
309
|
-
return this;
|
|
310
|
-
}
|
|
311
|
-
addDeathModule(mod) {
|
|
312
|
-
this._deathModules.push(mod);
|
|
313
|
-
return this;
|
|
314
|
-
}
|
|
315
|
-
clearSpawnModules() {
|
|
316
|
-
for (const mod of this._spawnModules)
|
|
317
|
-
mod.destroy();
|
|
318
|
-
this._spawnModules.length = 0;
|
|
319
|
-
return this;
|
|
320
|
-
}
|
|
321
|
-
clearUpdateModules() {
|
|
322
|
-
for (const mod of this._updateModules)
|
|
323
|
-
mod.destroy();
|
|
324
|
-
this._updateModules.length = 0;
|
|
325
|
-
return this;
|
|
326
|
-
}
|
|
327
|
-
clearDeathModules() {
|
|
328
|
-
for (const mod of this._deathModules)
|
|
329
|
-
mod.destroy();
|
|
330
|
-
this._deathModules.length = 0;
|
|
331
|
-
return this;
|
|
332
|
-
}
|
|
333
|
-
/**
|
|
334
|
-
* Allocates a particle slot and returns its index. Returns `-1` when
|
|
335
|
-
* the system is at {@link capacity}.
|
|
336
|
-
*
|
|
337
|
-
* **CPU mode:** slots are dense in `[0, liveCount)`. `spawn()` returns
|
|
338
|
-
* the next sequential slot; `liveCount++`.
|
|
339
|
-
*
|
|
340
|
-
* **GPU mode:** slots may have dead holes. `spawn()` finds the first
|
|
341
|
-
* `alive[i] === 0` slot via a round-robin hint pointer (amortised O(1),
|
|
342
|
-
* worst case O(capacity) on full systems).
|
|
343
|
-
*/
|
|
344
|
-
spawn() {
|
|
345
|
-
if (this._gpuMode) {
|
|
346
|
-
return this._spawnGpu();
|
|
347
|
-
}
|
|
348
|
-
return this._spawnCpu();
|
|
349
|
-
}
|
|
350
|
-
/** Resets the system to zero live particles without destroying it. */
|
|
351
|
-
clearParticles() {
|
|
352
|
-
this.liveCount = 0;
|
|
353
|
-
this._spawnHint = 0;
|
|
354
|
-
this.alive.fill(0);
|
|
355
|
-
this.lifetime.fill(0);
|
|
356
|
-
this.elapsed.fill(0);
|
|
357
|
-
return this;
|
|
358
|
-
}
|
|
359
|
-
/**
|
|
360
|
-
* @internal
|
|
361
|
-
*
|
|
362
|
-
* Collect-hook: captures the active backend before this node is emitted so
|
|
363
|
-
* the next `update()` can compile a GPU pipeline if the backend turned out
|
|
364
|
-
* to be `WebGpuBackend`. Re-captures and rebuilds when the backend
|
|
365
|
-
* reference changes (e.g. after device-loss recovery).
|
|
366
|
-
*/
|
|
367
|
-
/** @internal */
|
|
368
|
-
_collect(builder, seq) {
|
|
369
|
-
const backend = builder.backend;
|
|
370
|
-
if (this._backend !== backend) {
|
|
371
|
-
this._backend = backend;
|
|
372
|
-
if (this._gpuState !== null) {
|
|
373
|
-
this._gpuState.destroy();
|
|
374
|
-
this._gpuState = null;
|
|
375
|
-
}
|
|
376
|
-
this._gpuMode = false;
|
|
377
|
-
this._compiled = false;
|
|
378
|
-
}
|
|
379
|
-
super._collect(builder, seq);
|
|
380
|
-
}
|
|
381
|
-
/** Per-frame entry point. Routes to CPU or GPU pipeline based on auto-detection at first call. */
|
|
382
|
-
update(delta) {
|
|
383
|
-
if (!this._compiled) {
|
|
384
|
-
this._compile();
|
|
385
|
-
}
|
|
386
|
-
const dt = delta.seconds;
|
|
387
|
-
// 1. Spawn (CPU writes SoA in both modes).
|
|
388
|
-
for (let i = 0; i < this._spawnModules.length; i++) {
|
|
389
|
-
this._spawnModules[i].apply(this, dt);
|
|
390
|
-
}
|
|
391
|
-
if (this._gpuMode) {
|
|
392
|
-
this._updateGpu(dt);
|
|
393
|
-
}
|
|
394
|
-
else {
|
|
395
|
-
this._updateCpu(dt);
|
|
396
|
-
}
|
|
397
|
-
return this;
|
|
398
|
-
}
|
|
399
|
-
destroy() {
|
|
400
|
-
super.destroy();
|
|
401
|
-
this.clearSpawnModules();
|
|
402
|
-
this.clearUpdateModules();
|
|
403
|
-
this.clearDeathModules();
|
|
404
|
-
if (this._gpuState !== null) {
|
|
405
|
-
this._gpuState.destroy();
|
|
406
|
-
this._gpuState = null;
|
|
407
|
-
}
|
|
408
|
-
for (const frame of this._frames) {
|
|
409
|
-
frame.destroy();
|
|
410
|
-
}
|
|
411
|
-
this._frames.length = 0;
|
|
412
|
-
this._gpuMode = false;
|
|
413
|
-
this._compiled = false;
|
|
414
|
-
this.liveCount = 0;
|
|
415
|
-
this.alive.fill(0);
|
|
416
|
-
this._textureFrame.destroy();
|
|
417
|
-
}
|
|
418
|
-
_compile() {
|
|
419
|
-
this._compiled = true;
|
|
420
|
-
// Duck-typed `instanceof WebGpuBackend` — avoids importing the
|
|
421
|
-
// backend class (which registers a renderer for ParticleSystem
|
|
422
|
-
// and would create a circular dependency). WebGl2Backend has no
|
|
423
|
-
// `device` field, so this naturally falls back to CPU mode.
|
|
424
|
-
const backendDevice = this._backend?.device ?? null;
|
|
425
|
-
const device = this._device ?? backendDevice;
|
|
426
|
-
if (device === null) {
|
|
427
|
-
return;
|
|
428
|
-
}
|
|
429
|
-
const allEligible = this._updateModules.every(m => typeof m.wgsl === 'function');
|
|
430
|
-
if (!allEligible) {
|
|
431
|
-
return;
|
|
432
|
-
}
|
|
433
|
-
this._gpuState = new ParticleGpuState(device, this.capacity, this._updateModules, this._frames, this._texture);
|
|
434
|
-
this._gpuMode = true;
|
|
435
|
-
// Mark every currently-alive slot dirty so the initial upload
|
|
436
|
-
// matches CPU state; subsequent frames only push deltas.
|
|
437
|
-
for (let i = 0; i < this.liveCount; i++) {
|
|
438
|
-
if (this.alive[i])
|
|
439
|
-
this._gpuDirtySlots.add(i);
|
|
440
|
-
}
|
|
441
|
-
}
|
|
442
|
-
_spawnCpu() {
|
|
443
|
-
if (this.liveCount >= this.capacity) {
|
|
444
|
-
return -1;
|
|
445
|
-
}
|
|
446
|
-
const slot = this.liveCount++;
|
|
447
|
-
this.alive[slot] = 1;
|
|
448
|
-
this.elapsed[slot] = 0;
|
|
449
|
-
return slot;
|
|
450
|
-
}
|
|
451
|
-
_spawnGpu() {
|
|
452
|
-
const capacity = this.capacity;
|
|
453
|
-
const alive = this.alive;
|
|
454
|
-
const start = this._spawnHint;
|
|
455
|
-
// Search forward from hint, then wrap.
|
|
456
|
-
for (let i = start; i < capacity; i++) {
|
|
457
|
-
if (alive[i] === 0) {
|
|
458
|
-
alive[i] = 1;
|
|
459
|
-
this.elapsed[i] = 0;
|
|
460
|
-
this._spawnHint = i + 1 === capacity ? 0 : i + 1;
|
|
461
|
-
if (i >= this.liveCount)
|
|
462
|
-
this.liveCount = i + 1;
|
|
463
|
-
this._gpuDirtySlots.add(i);
|
|
464
|
-
return i;
|
|
465
|
-
}
|
|
466
|
-
}
|
|
467
|
-
for (let i = 0; i < start; i++) {
|
|
468
|
-
if (alive[i] === 0) {
|
|
469
|
-
alive[i] = 1;
|
|
470
|
-
this.elapsed[i] = 0;
|
|
471
|
-
this._spawnHint = i + 1;
|
|
472
|
-
if (i >= this.liveCount)
|
|
473
|
-
this.liveCount = i + 1;
|
|
474
|
-
this._gpuDirtySlots.add(i);
|
|
475
|
-
return i;
|
|
476
|
-
}
|
|
477
|
-
}
|
|
478
|
-
return -1;
|
|
479
|
-
}
|
|
480
|
-
_updateCpu(dt) {
|
|
481
|
-
const { posX, posY, velX, velY, rotations, rotationSpeeds, elapsed } = this;
|
|
482
|
-
const liveCount = this.liveCount;
|
|
483
|
-
for (let i = 0; i < liveCount; i++) {
|
|
484
|
-
posX[i] += velX[i] * dt;
|
|
485
|
-
posY[i] += velY[i] * dt;
|
|
486
|
-
rotations[i] += rotationSpeeds[i] * dt;
|
|
487
|
-
elapsed[i] += dt;
|
|
488
|
-
}
|
|
489
|
-
for (let i = 0; i < this._updateModules.length; i++) {
|
|
490
|
-
this._updateModules[i].apply(this, dt);
|
|
491
|
-
}
|
|
492
|
-
// Compact: forward pass, fire death modules on expired, copy survivors down.
|
|
493
|
-
const lifetime = this.lifetime;
|
|
494
|
-
const alive = this.alive;
|
|
495
|
-
const deathModules = this._deathModules;
|
|
496
|
-
let writeIndex = 0;
|
|
497
|
-
for (let readIndex = 0; readIndex < this.liveCount; readIndex++) {
|
|
498
|
-
if (elapsed[readIndex] >= lifetime[readIndex]) {
|
|
499
|
-
for (let m = 0; m < deathModules.length; m++) {
|
|
500
|
-
deathModules[m].onDeath(this, readIndex);
|
|
501
|
-
}
|
|
502
|
-
alive[readIndex] = 0;
|
|
503
|
-
continue;
|
|
504
|
-
}
|
|
505
|
-
if (writeIndex !== readIndex) {
|
|
506
|
-
this._copySlot(readIndex, writeIndex);
|
|
507
|
-
alive[writeIndex] = 1;
|
|
508
|
-
}
|
|
509
|
-
writeIndex++;
|
|
510
|
-
}
|
|
511
|
-
for (let i = writeIndex; i < this.liveCount; i++) {
|
|
512
|
-
alive[i] = 0;
|
|
513
|
-
}
|
|
514
|
-
this.liveCount = writeIndex;
|
|
515
|
-
}
|
|
516
|
-
_updateGpu(dt) {
|
|
517
|
-
// CPU advances its own copy of `elapsed` for expire detection only.
|
|
518
|
-
// GPU's `timing[idx].x` is advanced independently inside the compute
|
|
519
|
-
// shader; the two are never synced after spawn. They tick at the
|
|
520
|
-
// same rate (both add `dt` per frame) so they stay equivalent in
|
|
521
|
-
// practice (modulo numerical drift).
|
|
522
|
-
const elapsed = this.elapsed;
|
|
523
|
-
const lifetime = this.lifetime;
|
|
524
|
-
const alive = this.alive;
|
|
525
|
-
const deathModules = this._deathModules;
|
|
526
|
-
const liveCount = this.liveCount;
|
|
527
|
-
for (let i = 0; i < liveCount; i++) {
|
|
528
|
-
if (alive[i] === 0)
|
|
529
|
-
continue;
|
|
530
|
-
elapsed[i] += dt;
|
|
531
|
-
if (elapsed[i] >= lifetime[i]) {
|
|
532
|
-
for (let m = 0; m < deathModules.length; m++) {
|
|
533
|
-
deathModules[m].onDeath(this, i);
|
|
534
|
-
}
|
|
535
|
-
alive[i] = 0;
|
|
536
|
-
lifetime[i] = -1; // sentinel — GPU shader skips
|
|
537
|
-
this._gpuDirtySlots.add(i); // upload the sentinel so GPU sees the death
|
|
538
|
-
}
|
|
539
|
-
}
|
|
540
|
-
// Trim trailing dead slots.
|
|
541
|
-
let newLiveCount = this.liveCount;
|
|
542
|
-
while (newLiveCount > 0 && alive[newLiveCount - 1] === 0) {
|
|
543
|
-
newLiveCount--;
|
|
544
|
-
}
|
|
545
|
-
this.liveCount = newLiveCount;
|
|
546
|
-
// Push dirty slots (new spawns + just-expired) to GPU. CPU is NOT
|
|
547
|
-
// the source of truth for integrated position/velocity/etc. after
|
|
548
|
-
// spawn — uploading the full live range every frame would wipe
|
|
549
|
-
// out GPU's integrated state.
|
|
550
|
-
if (this._gpuDirtySlots.size > 0) {
|
|
551
|
-
this._gpuState.uploadDirty(this, this._gpuDirtySlots);
|
|
552
|
-
this._gpuDirtySlots.clear();
|
|
553
|
-
}
|
|
554
|
-
this._gpuState.dispatch(this, dt);
|
|
555
|
-
}
|
|
556
|
-
_copySlot(from, to) {
|
|
557
|
-
this.posX[to] = this.posX[from];
|
|
558
|
-
this.posY[to] = this.posY[from];
|
|
559
|
-
this.velX[to] = this.velX[from];
|
|
560
|
-
this.velY[to] = this.velY[from];
|
|
561
|
-
this.scaleX[to] = this.scaleX[from];
|
|
562
|
-
this.scaleY[to] = this.scaleY[from];
|
|
563
|
-
this.rotations[to] = this.rotations[from];
|
|
564
|
-
this.rotationSpeeds[to] = this.rotationSpeeds[from];
|
|
565
|
-
this.color[to] = this.color[from];
|
|
566
|
-
this.elapsed[to] = this.elapsed[from];
|
|
567
|
-
this.lifetime[to] = this.lifetime[from];
|
|
568
|
-
this.textureIndex[to] = this.textureIndex[from];
|
|
569
|
-
}
|
|
570
|
-
}
|
|
571
|
-
|
|
572
|
-
export { ParticleSystem };
|
|
573
|
-
//# sourceMappingURL=ParticleSystem.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ParticleSystem.js","sources":["../../../../src/particles/ParticleSystem.ts"],"sourcesContent":[null],"names":[],"mappings":";;;;;;AAAA;AAeA,MAAM,eAAe,GAAG,IAAI;AAE5B;;;;;;AAMG;AACH,IAAI,mBAAmB,GAAmB,IAAI;AAC9C,MAAM,sBAAsB,GAAG,MAAc;AAC3C,IAAA,IAAI,mBAAmB,KAAK,IAAI,EAAE;QAChC,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC;AAE/C,QAAA,MAAM,CAAC,KAAK,GAAG,CAAC;AAChB,QAAA,MAAM,CAAC,MAAM,GAAG,CAAC;QAEjB,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC;AAEnC,QAAA,IAAI,GAAG,KAAK,IAAI,EAAE;AAChB,YAAA,GAAG,CAAC,SAAS,GAAG,SAAS;YACzB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;QAC1B;AAEA,QAAA,mBAAmB,GAAG,IAAI,OAAO,CAAC,MAAM,CAAC;IAC3C;AAEA,IAAA,OAAO,mBAAmB;AAC5B,CAAC;AAqBD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAyDG;AACG,MAAO,cAAe,SAAQ,QAAQ,CAAA;;AAE1B,IAAA,QAAQ;AAER,IAAA,IAAI;AACJ,IAAA,IAAI;AACJ,IAAA,IAAI;AACJ,IAAA,IAAI;AACJ,IAAA,MAAM;AACN,IAAA,MAAM;AACN,IAAA,SAAS;AACT,IAAA,cAAc;IACd,KAAK,CAAc;IACnB,OAAO,CAAe;IACtB,QAAQ,CAAe;AACvB,IAAA,YAAY;AAE5B;;;;;;AAMG;IACI,SAAS,GAAG,CAAC;AAEpB;;;;AAIG;AACa,IAAA,KAAK;IAEJ,aAAa,GAAkB,EAAE;IACjC,cAAc,GAAmB,EAAE;IACnC,aAAa,GAAkB,EAAE;IAE1C,QAAQ,GAAyB,IAAI;IAC5B,OAAO,GAAqB,IAAI;IACzC,SAAS,GAA4B,IAAI;IACzC,QAAQ,GAAG,KAAK;IAChB,SAAS,GAAG,KAAK;AACjB,IAAA,UAAU,GAAG,CAAC,CAAC;AACvB;;;;;AAKG;AACc,IAAA,cAAc,GAAG,IAAI,GAAG,EAAU;AAE3C,IAAA,QAAQ;IACC,OAAO,GAAgB,EAAE;AACzB,IAAA,aAAa,GAAc,IAAI,SAAS,EAAE;AAC1C,IAAA,SAAS,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC;AAC7C,IAAA,UAAU,GAAgB,IAAI,WAAW,CAAC,CAAC,CAAC;IACrD,gBAAgB,GAAG,IAAI;IACvB,eAAe,GAAG,IAAI;AAU9B,IAAA,WAAA,CACE,eAA+D,EAC/D,eAA8D,EAC9D,YAAoC,EAAA;AAEpC,QAAA,KAAK,EAAE;;;;;QAMP,IAAI,OAAO,GAAmB,IAAI;QAClC,IAAI,MAAM,GAAgC,IAAI;AAC9C,QAAA,IAAI,OAA8B;AAElC,QAAA,IAAI,eAAe,YAAY,OAAO,EAAE;YACtC,OAAO,GAAG,eAAe;AAEzB,YAAA,IAAI,KAAK,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;gBAClC,MAAM,GAAG,eAAe;AACxB,gBAAA,OAAO,GAAG,YAAY,IAAI,EAAE;YAC9B;iBAAO;AACL,gBAAA,OAAO,GAAI,eAAqD,IAAI,EAAE;YACxE;QACF;AAAO,aAAA,IAAI,eAAe,YAAY,WAAW,EAAE;AACjD,YAAA,OAAO,GAAG,eAAe,CAAC,OAAO;YACjC,MAAM,GAAG,CAAC,GAAG,eAAe,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;AAC7C,YAAA,OAAO,GAAI,eAAqD,IAAI,EAAE;QACxE;aAAO;AACL,YAAA,OAAO,GAAG,eAAe,IAAI,EAAE;QACjC;AAEA,QAAA,MAAM,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,eAAe;AAEpD,QAAA,IAAI,QAAQ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE;AAChD,YAAA,MAAM,IAAI,KAAK,CAAC,2DAA2D,QAAQ,CAAA,EAAA,CAAI,CAAC;QAC1F;AAEA,QAAA,IAAI,CAAC,QAAQ,GAAG,QAAQ;QACxB,IAAI,CAAC,IAAI,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,IAAI,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,IAAI,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,IAAI,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,MAAM,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QACxC,IAAI,CAAC,MAAM,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QACxC,IAAI,CAAC,SAAS,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QAC3C,IAAI,CAAC,cAAc,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QAChD,IAAI,CAAC,KAAK,GAAG,IAAI,WAAW,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,OAAO,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QACzC,IAAI,CAAC,QAAQ,GAAG,IAAI,YAAY,CAAC,QAAQ,CAAC;QAC1C,IAAI,CAAC,YAAY,GAAG,IAAI,WAAW,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,KAAK,GAAG,IAAI,UAAU,CAAC,QAAQ,CAAC;QAErC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,MAAM,IAAI,IAAI;AACrC,QAAA,IAAI,CAAC,QAAQ,GAAG,OAAO,IAAI,sBAAsB,EAAE;AAEnD,QAAA,IAAI,MAAM,KAAK,IAAI,EAAE;AACnB,YAAA,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE;gBAC1B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;YAClC;QACF;QAEA,IAAI,CAAC,iBAAiB,EAAE;IAC1B;AAEA,IAAA,IAAW,OAAO,GAAA;QAChB,OAAO,IAAI,CAAC,QAAQ;IACtB;IAEA,IAAW,OAAO,CAAC,OAAgB,EAAA;AACjC,QAAA,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;IAC1B;AAEA,IAAA,IAAW,YAAY,GAAA;QACrB,OAAO,IAAI,CAAC,aAAa;IAC3B;IAEA,IAAW,YAAY,CAAC,KAAgB,EAAA;AACtC,QAAA,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC;IAC7B;AAEA;;;;AAIG;AACH,IAAA,IAAW,MAAM,GAAA;QACf,OAAO,IAAI,CAAC,OAAO;IACrB;;AAGA,IAAA,IAAW,QAAQ,GAAA;AACjB,QAAA,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;IAChC;AAEA,IAAA,IAAW,QAAQ,GAAA;AACjB,QAAA,IAAI,IAAI,CAAC,eAAe,EAAE;AACxB,YAAA,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,aAAa;AAClD,YAAA,MAAM,OAAO,GAAG,KAAK,GAAG,CAAC;AACzB,YAAA,MAAM,OAAO,GAAG,MAAM,GAAG,CAAC;YAE1B,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,OAAO;YAC/B,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,OAAO;YAC/B,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,KAAK,GAAG,OAAO;YACnC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,OAAO;AAEpC,YAAA,IAAI,CAAC,eAAe,GAAG,KAAK;QAC9B;QAEA,OAAO,IAAI,CAAC,SAAS;IACvB;AAEA,IAAA,IAAW,SAAS,GAAA;AAClB,QAAA,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACzB,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,QAAQ;AACvC,YAAA,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,aAAa;AACvD,YAAA,MAAM,IAAI,GAAG,CAAC,CAAC,IAAI,GAAG,KAAK,IAAI,KAAK,IAAI,KAAK;AAC7C,YAAA,MAAM,IAAI,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,MAAM,IAAI,KAAK,IAAI,KAAK,KAAK,EAAE;AACrD,YAAA,MAAM,IAAI,GAAG,CAAC,CAAC,KAAK,GAAG,KAAK,IAAI,KAAK,IAAI,KAAK;AAC9C,YAAA,MAAM,IAAI,GAAG,CAAC,CAAC,CAAC,MAAM,GAAG,MAAM,IAAI,KAAK,IAAI,KAAK,KAAK,EAAE;AAExD,YAAA,IAAI,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE;gBACvB,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;gBAChC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;gBAChC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;gBAChC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;YAClC;iBAAO;gBACL,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;gBAChC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;gBAChC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;gBAChC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,IAAI;YAClC;AAEA,YAAA,IAAI,CAAC,gBAAgB,GAAG,KAAK;QAC/B;QAEA,OAAO,IAAI,CAAC,UAAU;IACxB;;AAGA,IAAA,IAAW,OAAO,GAAA;QAChB,OAAO,IAAI,CAAC,QAAQ;IACtB;;AAGA,IAAA,IAAW,QAAQ,GAAA;QACjB,OAAO,IAAI,CAAC,SAAS;IACvB;;AAGA,IAAA,IAAW,UAAU,GAAA;QACnB,IAAI,KAAK,GAAG,CAAC;AAEb,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;AACvC,YAAA,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;AAAE,gBAAA,KAAK,EAAE;QAC5B;AAEA,QAAA,OAAO,KAAK;IACd;AAEA,IAAA,IAAW,YAAY,GAAA;QACrB,OAAO,IAAI,CAAC,aAAa;IAC3B;AAEA,IAAA,IAAW,aAAa,GAAA;QACtB,OAAO,IAAI,CAAC,cAAc;IAC5B;AAEA,IAAA,IAAW,YAAY,GAAA;QACrB,OAAO,IAAI,CAAC,aAAa;IAC3B;AAEO,IAAA,UAAU,CAAC,OAAgB,EAAA;AAChC,QAAA,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;AAC7B,YAAA,IAAI,CAAC,QAAQ,GAAG,OAAO;YACvB,IAAI,CAAC,iBAAiB,EAAE;QAC1B;AAEA,QAAA,OAAO,IAAI;IACb;AAEO,IAAA,eAAe,CAAC,KAAgB,EAAA;AACrC,QAAA,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC;AAC9B,QAAA,IAAI,CAAC,gBAAgB,GAAG,IAAI;AAC5B,QAAA,IAAI,CAAC,eAAe,GAAG,IAAI;AAE3B,QAAA,IAAI,CAAC,cAAc,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,CAAC;QAC1D,IAAI,CAAC,wBAAwB,EAAE;AAE/B,QAAA,OAAO,IAAI;IACb;IAEO,iBAAiB,GAAA;QACtB,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAClG;AAEO,IAAA,cAAc,CAAC,GAAgB,EAAA;AACpC,QAAA,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC;AAE5B,QAAA,OAAO,IAAI;IACb;AAEO,IAAA,eAAe,CAAC,GAAiB,EAAA;AACtC,QAAA,IAAI,IAAI,CAAC,SAAS,EAAE;AAClB,YAAA,MAAM,IAAI,KAAK,CAAC,8HAA8H,CAAC;QACjJ;AAEA,QAAA,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC;AAE7B,QAAA,OAAO,IAAI;IACb;AAEO,IAAA,cAAc,CAAC,GAAgB,EAAA;AACpC,QAAA,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC;AAE5B,QAAA,OAAO,IAAI;IACb;IAEO,iBAAiB,GAAA;AACtB,QAAA,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,aAAa;YAAE,GAAG,CAAC,OAAO,EAAE;AAEnD,QAAA,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC;AAE7B,QAAA,OAAO,IAAI;IACb;IAEO,kBAAkB,GAAA;AACvB,QAAA,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,cAAc;YAAE,GAAG,CAAC,OAAO,EAAE;AAEpD,QAAA,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC;AAE9B,QAAA,OAAO,IAAI;IACb;IAEO,iBAAiB,GAAA;AACtB,QAAA,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,aAAa;YAAE,GAAG,CAAC,OAAO,EAAE;AAEnD,QAAA,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC;AAE7B,QAAA,OAAO,IAAI;IACb;AAEA;;;;;;;;;;AAUG;IACI,KAAK,GAAA;AACV,QAAA,IAAI,IAAI,CAAC,QAAQ,EAAE;AACjB,YAAA,OAAO,IAAI,CAAC,SAAS,EAAE;QACzB;AAEA,QAAA,OAAO,IAAI,CAAC,SAAS,EAAE;IACzB;;IAGO,cAAc,GAAA;AACnB,QAAA,IAAI,CAAC,SAAS,GAAG,CAAC;AAClB,QAAA,IAAI,CAAC,UAAU,GAAG,CAAC;AACnB,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;AAClB,QAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC;AACrB,QAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC;AAEpB,QAAA,OAAO,IAAI;IACb;AAEA;;;;;;;AAOG;;IAEa,QAAQ,CAAC,OAA0B,EAAE,GAAY,EAAA;AAC/D,QAAA,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO;AAE/B,QAAA,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;AAC7B,YAAA,IAAI,CAAC,QAAQ,GAAG,OAAO;AAEvB,YAAA,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE;AAC3B,gBAAA,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE;AACxB,gBAAA,IAAI,CAAC,SAAS,GAAG,IAAI;YACvB;AAEA,YAAA,IAAI,CAAC,QAAQ,GAAG,KAAK;AACrB,YAAA,IAAI,CAAC,SAAS,GAAG,KAAK;QACxB;AAEA,QAAA,KAAK,CAAC,QAAQ,CAAC,OAAO,EAAE,GAAG,CAAC;IAC9B;;AAGO,IAAA,MAAM,CAAC,KAAW,EAAA;AACvB,QAAA,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE;YACnB,IAAI,CAAC,QAAQ,EAAE;QACjB;AAEA,QAAA,MAAM,EAAE,GAAG,KAAK,CAAC,OAAO;;AAGxB,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AAClD,YAAA,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC;QACvC;AAEA,QAAA,IAAI,IAAI,CAAC,QAAQ,EAAE;AACjB,YAAA,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC;QACrB;aAAO;AACL,YAAA,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC;QACrB;AAEA,QAAA,OAAO,IAAI;IACb;IAEgB,OAAO,GAAA;QACrB,KAAK,CAAC,OAAO,EAAE;QAEf,IAAI,CAAC,iBAAiB,EAAE;QACxB,IAAI,CAAC,kBAAkB,EAAE;QACzB,IAAI,CAAC,iBAAiB,EAAE;AAExB,QAAA,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE;AAC3B,YAAA,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE;AACxB,YAAA,IAAI,CAAC,SAAS,GAAG,IAAI;QACvB;AAEA,QAAA,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,OAAO,EAAE;YAChC,KAAK,CAAC,OAAO,EAAE;QACjB;AACA,QAAA,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;AAEvB,QAAA,IAAI,CAAC,QAAQ,GAAG,KAAK;AACrB,QAAA,IAAI,CAAC,SAAS,GAAG,KAAK;AACtB,QAAA,IAAI,CAAC,SAAS,GAAG,CAAC;AAClB,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;AAClB,QAAA,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE;IAC9B;IAEQ,QAAQ,GAAA;AACd,QAAA,IAAI,CAAC,SAAS,GAAG,IAAI;;;;;QAMrB,MAAM,aAAa,GAAI,IAAI,CAAC,QAA0C,EAAE,MAAM,IAAI,IAAI;AACtF,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,IAAI,aAAa;AAE5C,QAAA,IAAI,MAAM,KAAK,IAAI,EAAE;YACnB;QACF;AAEA,QAAA,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,IAAI,OAAO,CAAC,CAAC,IAAI,KAAK,UAAU,CAAC;QAEhF,IAAI,CAAC,WAAW,EAAE;YAChB;QACF;QAEA,IAAI,CAAC,SAAS,GAAG,IAAI,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC;AAC9G,QAAA,IAAI,CAAC,QAAQ,GAAG,IAAI;;;AAIpB,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;AACvC,YAAA,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;AAAE,gBAAA,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;QAC/C;IACF;IAEQ,SAAS,GAAA;QACf,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,QAAQ,EAAE;YACnC,OAAO,EAAE;QACX;AAEA,QAAA,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,EAAE;AAE7B,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC;AACpB,QAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC;AAEtB,QAAA,OAAO,IAAI;IACb;IAEQ,SAAS,GAAA;AACf,QAAA,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ;AAC9B,QAAA,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,QAAA,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU;;AAG7B,QAAA,KAAK,IAAI,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;AACrC,YAAA,IAAI,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE;AAClB,gBAAA,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC;AACZ,gBAAA,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC;AACnB,gBAAA,IAAI,CAAC,UAAU,GAAG,CAAC,GAAG,CAAC,KAAK,QAAQ,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC;AAChD,gBAAA,IAAI,CAAC,IAAI,IAAI,CAAC,SAAS;AAAE,oBAAA,IAAI,CAAC,SAAS,GAAG,CAAC,GAAG,CAAC;AAC/C,gBAAA,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;AAC1B,gBAAA,OAAO,CAAC;YACV;QACF;AAEA,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;AAC9B,YAAA,IAAI,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE;AAClB,gBAAA,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC;AACZ,gBAAA,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC;AACnB,gBAAA,IAAI,CAAC,UAAU,GAAG,CAAC,GAAG,CAAC;AACvB,gBAAA,IAAI,CAAC,IAAI,IAAI,CAAC,SAAS;AAAE,oBAAA,IAAI,CAAC,SAAS,GAAG,CAAC,GAAG,CAAC;AAC/C,gBAAA,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;AAC1B,gBAAA,OAAO,CAAC;YACV;QACF;QAEA,OAAO,EAAE;IACX;AAEQ,IAAA,UAAU,CAAC,EAAU,EAAA;AAC3B,QAAA,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,cAAc,EAAE,OAAO,EAAE,GAAG,IAAI;AAC3E,QAAA,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS;AAEhC,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;YAClC,IAAI,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE;YACvB,IAAI,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE;YACvB,SAAS,CAAC,CAAC,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,GAAG,EAAE;AACtC,YAAA,OAAO,CAAC,CAAC,CAAC,IAAI,EAAE;QAClB;AAEA,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AACnD,YAAA,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,EAAE,CAAC;QACxC;;AAGA,QAAA,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ;AAC9B,QAAA,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,QAAA,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa;QACvC,IAAI,UAAU,GAAG,CAAC;AAElB,QAAA,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,IAAI,CAAC,SAAS,EAAE,SAAS,EAAE,EAAE;YAC/D,IAAI,OAAO,CAAC,SAAS,CAAC,IAAI,QAAQ,CAAC,SAAS,CAAC,EAAE;AAC7C,gBAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;oBAC5C,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,SAAS,CAAC;gBAC1C;AACA,gBAAA,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC;gBACpB;YACF;AAEA,YAAA,IAAI,UAAU,KAAK,SAAS,EAAE;AAC5B,gBAAA,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,UAAU,CAAC;AACrC,gBAAA,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC;YACvB;AAEA,YAAA,UAAU,EAAE;QACd;AAEA,QAAA,KAAK,IAAI,CAAC,GAAG,UAAU,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;AAChD,YAAA,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC;QACd;AAEA,QAAA,IAAI,CAAC,SAAS,GAAG,UAAU;IAC7B;AAEQ,IAAA,UAAU,CAAC,EAAU,EAAA;;;;;;AAM3B,QAAA,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO;AAC5B,QAAA,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ;AAC9B,QAAA,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,QAAA,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa;AACvC,QAAA,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS;AAEhC,QAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;AAClC,YAAA,IAAI,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC;gBAAE;AAEpB,YAAA,OAAO,CAAC,CAAC,CAAC,IAAI,EAAE;YAEhB,IAAI,OAAO,CAAC,CAAC,CAAC,IAAI,QAAQ,CAAC,CAAC,CAAC,EAAE;AAC7B,gBAAA,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;oBAC5C,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC,CAAC;gBAClC;AACA,gBAAA,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC;gBACZ,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;gBACjB,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC7B;QACF;;AAGA,QAAA,IAAI,YAAY,GAAG,IAAI,CAAC,SAAS;AACjC,QAAA,OAAO,YAAY,GAAG,CAAC,IAAI,KAAK,CAAC,YAAY,GAAG,CAAC,CAAC,KAAK,CAAC,EAAE;AACxD,YAAA,YAAY,EAAE;QAChB;AACA,QAAA,IAAI,CAAC,SAAS,GAAG,YAAY;;;;;QAM7B,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,GAAG,CAAC,EAAE;YAChC,IAAI,CAAC,SAAU,CAAC,WAAW,CAAC,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC;AACtD,YAAA,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE;QAC7B;QAEA,IAAI,CAAC,SAAU,CAAC,QAAQ,CAAC,IAAI,EAAE,EAAE,CAAC;IACpC;IAEQ,SAAS,CAAC,IAAY,EAAE,EAAU,EAAA;AACxC,QAAA,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC;AAC/B,QAAA,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC;AAC/B,QAAA,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC;AAC/B,QAAA,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC;AAC/B,QAAA,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;AACnC,QAAA,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;AACnC,QAAA,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;AACzC,QAAA,IAAI,CAAC,cAAc,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC;AACnD,QAAA,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC;AACjC,QAAA,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC;AACrC,QAAA,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC;AACvC,QAAA,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC;IACjD;AACD;;;;"}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import { Vector } from '@/math/Vector';
|
|
2
|
-
import type { Distribution } from './Distribution';
|
|
3
|
-
/**
|
|
4
|
-
* Random point inside an axis-aligned box. With `mode: 'edge'` the result
|
|
5
|
-
* lies on the perimeter (uniform along all four edges combined); with
|
|
6
|
-
* `mode: 'volume'` (default) it's uniformly distributed across the area.
|
|
7
|
-
*/
|
|
8
|
-
export declare class BoxArea implements Distribution<Vector> {
|
|
9
|
-
minX: number;
|
|
10
|
-
maxX: number;
|
|
11
|
-
minY: number;
|
|
12
|
-
maxY: number;
|
|
13
|
-
mode: 'volume' | 'edge';
|
|
14
|
-
private readonly _scratch;
|
|
15
|
-
constructor(minX: number, maxX: number, minY: number, maxY: number, mode?: 'volume' | 'edge');
|
|
16
|
-
sample(out?: Vector): Vector;
|
|
17
|
-
}
|
|
@@ -1,48 +0,0 @@
|
|
|
1
|
-
import { Vector } from '../../math/Vector.js';
|
|
2
|
-
|
|
3
|
-
/**
|
|
4
|
-
* Random point inside an axis-aligned box. With `mode: 'edge'` the result
|
|
5
|
-
* lies on the perimeter (uniform along all four edges combined); with
|
|
6
|
-
* `mode: 'volume'` (default) it's uniformly distributed across the area.
|
|
7
|
-
*/
|
|
8
|
-
class BoxArea {
|
|
9
|
-
minX;
|
|
10
|
-
maxX;
|
|
11
|
-
minY;
|
|
12
|
-
maxY;
|
|
13
|
-
mode;
|
|
14
|
-
_scratch = new Vector();
|
|
15
|
-
constructor(minX, maxX, minY, maxY, mode = 'volume') {
|
|
16
|
-
this.minX = minX;
|
|
17
|
-
this.maxX = maxX;
|
|
18
|
-
this.minY = minY;
|
|
19
|
-
this.maxY = maxY;
|
|
20
|
-
this.mode = mode;
|
|
21
|
-
}
|
|
22
|
-
sample(out = this._scratch) {
|
|
23
|
-
if (this.mode === 'volume') {
|
|
24
|
-
out.set(this.minX + Math.random() * (this.maxX - this.minX), this.minY + Math.random() * (this.maxY - this.minY));
|
|
25
|
-
return out;
|
|
26
|
-
}
|
|
27
|
-
const w = this.maxX - this.minX;
|
|
28
|
-
const h = this.maxY - this.minY;
|
|
29
|
-
const perimeter = (w + h) * 2;
|
|
30
|
-
const t = Math.random() * perimeter;
|
|
31
|
-
if (t < w) {
|
|
32
|
-
out.set(this.minX + t, this.minY);
|
|
33
|
-
}
|
|
34
|
-
else if (t < w + h) {
|
|
35
|
-
out.set(this.maxX, this.minY + (t - w));
|
|
36
|
-
}
|
|
37
|
-
else if (t < w * 2 + h) {
|
|
38
|
-
out.set(this.maxX - (t - w - h), this.maxY);
|
|
39
|
-
}
|
|
40
|
-
else {
|
|
41
|
-
out.set(this.minX, this.maxY - (t - w * 2 - h));
|
|
42
|
-
}
|
|
43
|
-
return out;
|
|
44
|
-
}
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
export { BoxArea };
|
|
48
|
-
//# sourceMappingURL=BoxArea.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"BoxArea.js","sources":["../../../../../src/particles/distributions/BoxArea.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAIA;;;;AAIG;MACU,OAAO,CAAA;AAIT,IAAA,IAAA;AACA,IAAA,IAAA;AACA,IAAA,IAAA;AACA,IAAA,IAAA;AACA,IAAA,IAAA;AAPQ,IAAA,QAAQ,GAAG,IAAI,MAAM,EAAE;IAExC,WAAA,CACS,IAAY,EACZ,IAAY,EACZ,IAAY,EACZ,IAAY,EACZ,IAAA,GAA0B,QAAQ,EAAA;QAJlC,IAAA,CAAA,IAAI,GAAJ,IAAI;QACJ,IAAA,CAAA,IAAI,GAAJ,IAAI;QACJ,IAAA,CAAA,IAAI,GAAJ,IAAI;QACJ,IAAA,CAAA,IAAI,GAAJ,IAAI;QACJ,IAAA,CAAA,IAAI,GAAJ,IAAI;IACV;AAEI,IAAA,MAAM,CAAC,GAAA,GAAc,IAAI,CAAC,QAAQ,EAAA;AACvC,QAAA,IAAI,IAAI,CAAC,IAAI,KAAK,QAAQ,EAAE;AAC1B,YAAA,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,MAAM,EAAE,IAAI,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,MAAM,EAAE,IAAI,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;AAEjH,YAAA,OAAO,GAAG;QACZ;QAEA,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI;QAC/B,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI;QAC/B,MAAM,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC;QAC7B,MAAM,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,SAAS;AAEnC,QAAA,IAAI,CAAC,GAAG,CAAC,EAAE;AACT,YAAA,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC;QACnC;AAAO,aAAA,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;AACpB,YAAA,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;QACzC;aAAO,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;AACxB,YAAA,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC;QAC7C;aAAO;YACL,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QACjD;AAEA,QAAA,OAAO,GAAG;IACZ;AACD;;;;"}
|