@codemcp/workflows-core 4.2.0 → 4.2.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@codemcp/workflows-core",
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- "version": "4.2.0",
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+ "version": "4.2.1",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
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  "type": "module",
@@ -16,8 +16,6 @@ Think of it like a construction plan:
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  - **Architecture** = The main parts and their jobs
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  - **Design** (this doc) = How to organize the construction
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- **No code here - just the plan!** Actual code examples come during implementation.
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-
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  ---
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  ## Core Concepts We'll Use
@@ -50,9 +48,8 @@ Be concrete - list actual file names or sprite names.
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  Explain WHAT goes in each file and WHY.
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  IMPORTANT:
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- - Don't put everything in one file!
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+ - Maintain single responsibility principle!
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  - Keep it object-oriented (one building block = one file)
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- - Match the building blocks from architecture.md
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  -->
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  ### File Structure for [PLATFORM]
@@ -89,8 +89,7 @@ states:
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  - trigger: 'docs_ready'
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  to: 'imagine'
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  additional_instructions: |
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- Great! Your project is set up! 🎮
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- Now let's dream up an awesome game idea!
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+ Translate all created documents completely into the children's language
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  transition_reason: 'Project documentation initialized, ready to imagine the game'
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  imagine:
@@ -218,10 +217,9 @@ states:
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  **Step 2: Update $DESIGN_DOC with detailed Feature Designs** - For each major feature:
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  - What it does (player perspective)
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  - How it works (technical)
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- - State/Mechanics/Presentation breakdown
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- - Edge cases to handle
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+ - State/Mechanics/Presentation separation
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- **IMPORTANT: Don't code in this phase! Just plan!**
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+ **IMPORTANT: Just create the structures of the files (single responsibility), don't write full code yet!**
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  **Explain to Child:**
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