@codehz/ecs 0.7.5 → 0.8.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@codehz/ecs",
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- "version": "0.7.5",
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+ "version": "0.8.0",
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  "license": "MIT",
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  "module": "src/index.ts",
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  "type": "module",
@@ -27,8 +27,8 @@
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  "README.en.md"
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  ],
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  "devDependencies": {
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- "@codehz/pipeline": "^0.3.0",
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- "@types/bun": "1.3.2",
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+ "@codehz/pipeline": "^0.4.3",
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+ "@types/bun": "1.3.13",
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  "@typescript-eslint/eslint-plugin": "^8.48.1",
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  "@typescript-eslint/parser": "^8.48.1",
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  "eslint": "^9.39.1",
@@ -37,7 +37,7 @@
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  "lint-staged": "^16.2.6",
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  "prettier": "^3.6.2",
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  "prettier-plugin-organize-imports": "^4.3.0",
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- "tsdown": "^0.16.6"
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+ "tsdown": "^0.22.0"
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  },
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  "repository": {
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  "url": "https://github.com/codehz/ecs"
@@ -329,4 +329,45 @@ describe("Wildcard-Relation Hooks", () => {
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  expect(world.exists(entity1)).toBe(true);
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  expect(world.exists(entity2)).toBe(true);
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  });
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+
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+ // Regression: wildcard remove (relation(Comp, "*")) should NOT produce target=0
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+ // in on_remove. The wildcard marker (WILDCARD_TARGET_ID=0) leaks into
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+ // removedComponents and gets decoded as target=0 by reconstructWildcardWithRemoved.
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+ it("should NOT report target=0 in on_remove when using wildcard remove (relation(Comp, '*'))", () => {
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+ const world = new World();
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+
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+ // Use dontFragment:true so that removeWildcardRelations adds the wildcard
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+ // marker to removedComponents, triggering the bug path.
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+ const RelData = component<{ value: string }>({ dontFragment: true });
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+ const target = world.new();
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+ const wildcardRel = relation(RelData, "*");
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+ const concreteRel = relation(RelData, target);
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+
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+ const removeCalls: { relations: [EntityId, { value: string }][] }[] = [];
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+
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+ world.hook([wildcardRel], {
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+ on_remove: (_entityId, relations) => {
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+ removeCalls.push({ relations });
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+ },
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+ });
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+
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+ const entity = world.spawn().with(concreteRel, { value: "hello" }).build();
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+ world.sync();
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+
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+ // Remove ALL relations via wildcard — this triggers the bug
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+ world.remove(entity, wildcardRel);
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+ world.sync();
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+
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+ expect(removeCalls.length).toBe(1);
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+ const reportedRelations = removeCalls[0]!.relations;
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+
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+ // The hook should report the removed relation(s) WITHOUT the wildcard
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+ // marker leaking in as target=0.
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+ for (const [reportedTarget] of reportedRelations) {
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+ expect(reportedTarget).not.toBe(0);
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+ }
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+
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+ // It should still correctly report the actual removed relation
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+ expect(reportedRelations).toContainEqual([target, { value: "hello" }]);
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+ });
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  });
@@ -263,6 +263,9 @@ function reconstructWildcardWithRemoved(
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  // Re-inject matching relations that were just removed, so the hook callback
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  // sees the complete snapshot as it existed before the removal.
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  for (const [removedCompId, removedValue] of removedComponents.entries()) {
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+ // Skip wildcard markers themselves — they encode WILDCARD_TARGET_ID=0 and
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+ // would produce spurious [0, undefined] entries in the hook callback.
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+ if (isWildcardRelationId(removedCompId)) continue;
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  if (componentMatchesHookType(removedCompId, wildcardId)) {
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  const targetId = getTargetIdFromRelationId(removedCompId);
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  if (targetId !== undefined) {
@@ -346,6 +349,8 @@ function collectWildcardFromRemoved(
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  const result: [EntityId, any][] = [];
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  for (const [removedCompId, removedValue] of removedComponents.entries()) {
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+ // Skip wildcard markers themselves — they encode WILDCARD_TARGET_ID=0.
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+ if (isWildcardRelationId(removedCompId)) continue;
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  if (componentMatchesHookType(removedCompId, wildcardId)) {
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  const targetId = getTargetIdFromRelationId(removedCompId);
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  if (targetId !== undefined) {
@@ -698,25 +698,28 @@ export class World {
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  * **Important:** Store the query reference and reuse it across frames for optimal performance.
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  * Creating a new query each frame defeats the caching mechanism.
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  *
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- * @param componentTypes - Array of component types to match
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- * @param filter - Optional filter for additional constraints (e.g., without specific components)
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+ * **Note on optional components:** Only **required** (non-optional) component types should be
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+ * passed to `createQuery`. Optional components (wrapped with `{ optional: ... }`) must be
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+ * specified at **iteration time** via {@link Query.forEach}, {@link Query.getEntitiesWithComponents},
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+ * or {@link Query.iterate} — NOT here. Including optional wrappers in `createQuery` will cause
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+ * undefined behavior because the internal normalization relies on numeric sorting of component IDs.
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+ *
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+ * @param componentTypes - Array of **required** component types to match (do not include optional wrappers)
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+ * @param filter - Optional filter for additional constraints (e.g., exclude entities with certain components)
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  * @returns A Query instance that can be used to iterate matching entities
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  *
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  * @example
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- * // Create once, reuse many times
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+ * // Create once, reuse many times (required components only)
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  * const movementQuery = world.createQuery([Position, Velocity]);
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  *
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- * // In game loop
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- * movementQuery.forEach((entity) => {
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- * const pos = world.get(entity, Position);
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- * const vel = world.get(entity, Velocity);
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- * pos.x += vel.x;
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- * pos.y += vel.y;
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+ * // Optional components are passed at iteration time, not creation time:
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+ * movementQuery.forEach([Position, { optional: Velocity }], (entity, pos, vel) => {
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+ * pos.x += vel?.value?.x ?? 0;
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  * });
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  *
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  * // With filter
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  * const activeQuery = world.createQuery([Position], {
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- * without: [Disabled]
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+ * negativeComponentTypes: [Disabled]
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  * });
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  */
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  createQuery(componentTypes: EntityId<any>[], filter: QueryFilter = {}): Query {