@codefluss/plugin-background-3d 0.0.1-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +153 -0
- package/dist/background-3d-config.d.ts +15 -0
- package/dist/background-3d-config.d.ts.map +1 -0
- package/dist/components/background-3d-component.d.ts +12 -0
- package/dist/components/background-3d-component.d.ts.map +1 -0
- package/dist/components/background-renderer.d.ts +15 -0
- package/dist/components/background-renderer.d.ts.map +1 -0
- package/dist/components/interactive-background.d.ts +12 -0
- package/dist/components/interactive-background.d.ts.map +1 -0
- package/dist/index.d.ts +10 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.mjs +13 -0
- package/dist/index.mjs.map +1 -0
- package/dist/interactive-background-c2gBuha0.js +103 -0
- package/dist/interactive-background-c2gBuha0.js.map +1 -0
- package/dist/locales/index.d.ts +414 -0
- package/dist/locales/index.d.ts.map +1 -0
- package/dist/renderer.d.ts +7 -0
- package/dist/renderer.d.ts.map +1 -0
- package/dist/scenes/dark-room-scene.d.ts +3 -0
- package/dist/scenes/dark-room-scene.d.ts.map +1 -0
- package/dist/scenes/elegant-wave-scene.d.ts +3 -0
- package/dist/scenes/elegant-wave-scene.d.ts.map +1 -0
- package/dist/scenes/gradient-mesh-scene.d.ts +3 -0
- package/dist/scenes/gradient-mesh-scene.d.ts.map +1 -0
- package/dist/scenes/holographic-scene.d.ts +3 -0
- package/dist/scenes/holographic-scene.d.ts.map +1 -0
- package/dist/scenes/particle-flow-scene.d.ts +11 -0
- package/dist/scenes/particle-flow-scene.d.ts.map +1 -0
- package/dist/scenes/physics-cubes-scene.d.ts +14 -0
- package/dist/scenes/physics-cubes-scene.d.ts.map +1 -0
- package/dist/scenes/starfield-scene.d.ts +11 -0
- package/dist/scenes/starfield-scene.d.ts.map +1 -0
- package/dist/scenes/wave-scene.d.ts +3 -0
- package/dist/scenes/wave-scene.d.ts.map +1 -0
- package/dist/store/background-store.d.ts +12 -0
- package/dist/store/background-store.d.ts.map +1 -0
- package/dist/types/index.d.ts +58 -0
- package/dist/types/index.d.ts.map +1 -0
- package/package.json +68 -0
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declare const _default: {
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en: {
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plugin: {
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properties: {
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label: string;
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description: string;
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"scene.description": {
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label: string;
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placeholder: string;
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description: string;
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};
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"scene.backgroundColor": {
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label: string;
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description: string;
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};
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"performance.quality": {
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"performance.maxParticles": {
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"camera.rotationSpeed": {
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"camera.fov": {
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sceneTypes: {
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starfield: string;
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particles: string;
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wave: string;
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"physics-cubes": string;
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holographic: string;
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"dark-room": string;
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"elegant-wave": string;
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positionTypes: {
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fixed: string;
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categories: {
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"scene.backgroundColor": {
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"performance.quality": {
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"camera.autoRotate": {
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"camera.rotationSpeed": {
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"camera.fov": {
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"physics.enabled": {
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"layout.height": {
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sceneTypes: {
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starfield: string;
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particles: string;
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wave: string;
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"physics-cubes": string;
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holographic: string;
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"dark-room": string;
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"elegant-wave": string;
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"gradient-mesh": string;
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qualityPresets: {
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auto: string;
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medium: string;
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low: string;
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positionTypes: {
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relative: string;
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absolute: string;
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fixed: string;
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categories: {
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advanced: string;
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fr: {
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properties: {
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"scene.type": {
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"scene.description": {
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};
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"scene.backgroundColor": {
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description: string;
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};
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"performance.quality": {
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"performance.maxParticles": {
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"camera.autoRotate": {
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label: string;
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description: string;
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};
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"camera.rotationSpeed": {
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label: string;
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description: string;
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};
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"camera.fov": {
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label: string;
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description: string;
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};
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"physics.enabled": {
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"layout.height": {
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};
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sceneTypes: {
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starfield: string;
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particles: string;
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wave: string;
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"physics-cubes": string;
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holographic: string;
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"dark-room": string;
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"elegant-wave": string;
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"gradient-mesh": string;
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};
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qualityPresets: {
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auto: string;
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medium: string;
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low: string;
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};
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positionTypes: {
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relative: string;
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absolute: string;
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fixed: string;
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sticky: string;
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};
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categories: {
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content: string;
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advanced: string;
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properties: {
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"scene.type": {
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label: string;
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};
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"scene.description": {
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placeholder: string;
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description: string;
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};
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"scene.backgroundColor": {
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};
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"performance.quality": {
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};
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"performance.maxParticles": {
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"camera.autoRotate": {
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};
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"camera.rotationSpeed": {
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};
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"camera.fov": {
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"physics.enabled": {
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"layout.height": {
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"layout.position": {
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};
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sceneTypes: {
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starfield: string;
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particles: string;
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wave: string;
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"physics-cubes": string;
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holographic: string;
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"dark-room": string;
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"elegant-wave": string;
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"gradient-mesh": string;
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};
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qualityPresets: {
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auto: string;
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high: string;
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medium: string;
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low: string;
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positionTypes: {
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relative: string;
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absolute: string;
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fixed: string;
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categories: {
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advanced: string;
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properties: {
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"scene.type": {
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"scene.description": {
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};
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"scene.backgroundColor": {
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label: string;
|
|
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|
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description: string;
|
|
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|
+
};
|
|
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|
+
"performance.quality": {
|
|
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|
+
label: string;
|
|
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|
+
description: string;
|
|
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|
+
};
|
|
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|
+
"performance.maxParticles": {
|
|
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|
+
label: string;
|
|
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|
+
description: string;
|
|
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|
+
};
|
|
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|
+
"camera.autoRotate": {
|
|
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|
+
label: string;
|
|
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|
+
description: string;
|
|
360
|
+
};
|
|
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|
+
"camera.rotationSpeed": {
|
|
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|
+
label: string;
|
|
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|
+
description: string;
|
|
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|
+
};
|
|
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|
+
"camera.fov": {
|
|
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|
+
label: string;
|
|
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|
+
description: string;
|
|
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|
+
};
|
|
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|
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"physics.enabled": {
|
|
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|
+
label: string;
|
|
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|
+
description: string;
|
|
372
|
+
};
|
|
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|
+
"layout.height": {
|
|
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|
+
label: string;
|
|
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|
+
placeholder: string;
|
|
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|
+
description: string;
|
|
377
|
+
};
|
|
378
|
+
"layout.position": {
|
|
379
|
+
label: string;
|
|
380
|
+
description: string;
|
|
381
|
+
};
|
|
382
|
+
};
|
|
383
|
+
sceneTypes: {
|
|
384
|
+
starfield: string;
|
|
385
|
+
particles: string;
|
|
386
|
+
wave: string;
|
|
387
|
+
"physics-cubes": string;
|
|
388
|
+
holographic: string;
|
|
389
|
+
"dark-room": string;
|
|
390
|
+
"elegant-wave": string;
|
|
391
|
+
"gradient-mesh": string;
|
|
392
|
+
};
|
|
393
|
+
qualityPresets: {
|
|
394
|
+
auto: string;
|
|
395
|
+
high: string;
|
|
396
|
+
medium: string;
|
|
397
|
+
low: string;
|
|
398
|
+
};
|
|
399
|
+
positionTypes: {
|
|
400
|
+
relative: string;
|
|
401
|
+
absolute: string;
|
|
402
|
+
fixed: string;
|
|
403
|
+
sticky: string;
|
|
404
|
+
};
|
|
405
|
+
categories: {
|
|
406
|
+
content: string;
|
|
407
|
+
style: string;
|
|
408
|
+
layout: string;
|
|
409
|
+
advanced: string;
|
|
410
|
+
};
|
|
411
|
+
};
|
|
412
|
+
};
|
|
413
|
+
export default _default;
|
|
414
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/locales/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAMA,wBAME"}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Background 3D Plugin - SSR Renderer Exports
|
|
3
|
+
*/
|
|
4
|
+
export { BackgroundRenderer } from './components/background-renderer';
|
|
5
|
+
export type { BackgroundRendererProps } from './components/background-renderer';
|
|
6
|
+
export type { Background3DData, SceneType, } from './types';
|
|
7
|
+
//# sourceMappingURL=renderer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../src/renderer.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,EAAE,kBAAkB,EAAE,MAAM,kCAAkC,CAAC;AACtE,YAAY,EAAE,uBAAuB,EAAE,MAAM,kCAAkC,CAAC;AAEhF,YAAY,EACX,gBAAgB,EAChB,SAAS,GACT,MAAM,SAAS,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"dark-room-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/dark-room-scene.tsx"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AAkJlD,wBAAgB,aAAa,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,iBAAiB,2CAc3D"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"elegant-wave-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/elegant-wave-scene.tsx"],"names":[],"mappings":"AAMA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AA0JlD,wBAAgB,gBAAgB,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,iBAAiB,2CA4B9D"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"gradient-mesh-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/gradient-mesh-scene.tsx"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AAuGlD,wBAAgB,iBAAiB,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,iBAAiB,2CAmB/D"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"holographic-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/holographic-scene.tsx"],"names":[],"mappings":"AAMA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AA+FlD,wBAAgB,gBAAgB,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,iBAAiB,2CAoB9D"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { SceneContentProps } from '../types';
|
|
2
|
+
/**
|
|
3
|
+
* Particle Flow Scene - Flowing particle stream background
|
|
4
|
+
*
|
|
5
|
+
* Features:
|
|
6
|
+
* - Continuous particle flow animation
|
|
7
|
+
* - Color gradients
|
|
8
|
+
* - Wave-like motion
|
|
9
|
+
*/
|
|
10
|
+
export declare function ParticleFlowScene({ data }: SceneContentProps): import("react/jsx-runtime").JSX.Element;
|
|
11
|
+
//# sourceMappingURL=particle-flow-scene.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"particle-flow-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/particle-flow-scene.tsx"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AAElD;;;;;;;GAOG;AACH,wBAAgB,iBAAiB,CAAC,EAAE,IAAI,EAAE,EAAE,iBAAiB,2CA2F5D"}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { SceneContentProps } from '../types';
|
|
2
|
+
/**
|
|
3
|
+
* PhysicsCubesScene - Animated falling cubes
|
|
4
|
+
*
|
|
5
|
+
* Note: Physics simulation (Rapier) is disabled for Storybook compatibility.
|
|
6
|
+
* Uses simplified animation instead.
|
|
7
|
+
*
|
|
8
|
+
* Features:
|
|
9
|
+
* - Animated cubes with rotation
|
|
10
|
+
* - Floating animation
|
|
11
|
+
* - Visual floor and scene
|
|
12
|
+
*/
|
|
13
|
+
export declare function PhysicsCubesScene({ data: _ }: SceneContentProps): import("react/jsx-runtime").JSX.Element;
|
|
14
|
+
//# sourceMappingURL=physics-cubes-scene.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"physics-cubes-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/physics-cubes-scene.tsx"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AAElD;;;;;;;;;;GAUG;AAEH,wBAAgB,iBAAiB,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,iBAAiB,2CAmE/D"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { SceneContentProps } from '../types';
|
|
2
|
+
/**
|
|
3
|
+
* Starfield Scene - Animated star field background
|
|
4
|
+
*
|
|
5
|
+
* Features:
|
|
6
|
+
* - Adaptive particle count based on performance
|
|
7
|
+
* - Auto-rotating camera (optional)
|
|
8
|
+
* - FPS tracking for performance monitoring
|
|
9
|
+
*/
|
|
10
|
+
export declare function StarfieldScene({ data }: SceneContentProps): import("react/jsx-runtime").JSX.Element;
|
|
11
|
+
//# sourceMappingURL=starfield-scene.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"starfield-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/starfield-scene.tsx"],"names":[],"mappings":"AAMA,OAAO,KAAK,EAAE,iBAAiB,EAAmB,MAAM,UAAU,CAAC;AAEnE;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,EAAE,IAAI,EAAE,EAAE,iBAAiB,2CA6IzD"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wave-scene.d.ts","sourceRoot":"","sources":["../../src/scenes/wave-scene.tsx"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AA8FlD,wBAAgB,SAAS,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,iBAAiB,2CAUvD"}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { BackgroundStore } from '../types';
|
|
2
|
+
/**
|
|
3
|
+
* Create Background Instance Store
|
|
4
|
+
*
|
|
5
|
+
* Factory function for creating instance-based stores for Background-3D
|
|
6
|
+
* Each plugin instance gets its own isolated store
|
|
7
|
+
*
|
|
8
|
+
* @param instanceId - Unique instance identifier (from elementId)
|
|
9
|
+
* @returns Zustand store for this instance
|
|
10
|
+
*/
|
|
11
|
+
export declare function createBackgroundInstance(instanceId: string): import('zustand').StoreApi<BackgroundStore>;
|
|
12
|
+
//# sourceMappingURL=background-store.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"background-store.d.ts","sourceRoot":"","sources":["../../src/store/background-store.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,UAAU,CAAC;AAEhD;;;;;;;;GAQG;AACH,wBAAgB,wBAAwB,CAAC,UAAU,EAAE,MAAM,+CAmG1D"}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import { QualityLevel } from '@codefluss/threejs-shared';
|
|
2
|
+
import type * as THREE from 'three';
|
|
3
|
+
export type SceneType = 'starfield' | 'particles' | 'wave' | 'physics-cubes' | 'holographic' | 'dark-room' | 'elegant-wave' | 'gradient-mesh';
|
|
4
|
+
export interface Background3DData {
|
|
5
|
+
scene?: {
|
|
6
|
+
type?: SceneType;
|
|
7
|
+
description?: string;
|
|
8
|
+
keywords?: string[];
|
|
9
|
+
backgroundColor?: string;
|
|
10
|
+
};
|
|
11
|
+
physics?: {
|
|
12
|
+
enabled?: boolean;
|
|
13
|
+
gravity?: [number, number, number];
|
|
14
|
+
};
|
|
15
|
+
performance?: {
|
|
16
|
+
quality?: 'auto' | QualityLevel;
|
|
17
|
+
maxParticles?: number;
|
|
18
|
+
};
|
|
19
|
+
camera?: {
|
|
20
|
+
fov?: number;
|
|
21
|
+
autoRotate?: boolean;
|
|
22
|
+
rotationSpeed?: number;
|
|
23
|
+
position?: [number, number, number];
|
|
24
|
+
};
|
|
25
|
+
layout?: {
|
|
26
|
+
height?: string;
|
|
27
|
+
position?: 'relative' | 'absolute' | 'fixed' | 'sticky';
|
|
28
|
+
};
|
|
29
|
+
exportedAssets?: {
|
|
30
|
+
screenshot?: string;
|
|
31
|
+
};
|
|
32
|
+
}
|
|
33
|
+
export interface BackgroundStore {
|
|
34
|
+
instanceId: string;
|
|
35
|
+
scene: THREE.Scene | null;
|
|
36
|
+
camera: THREE.PerspectiveCamera | null;
|
|
37
|
+
renderer: THREE.WebGLRenderer | null;
|
|
38
|
+
isReady: boolean;
|
|
39
|
+
quality: QualityLevel;
|
|
40
|
+
init: (canvasElement: HTMLCanvasElement) => THREE.WebGLRenderer;
|
|
41
|
+
setQuality: (quality: QualityLevel) => void;
|
|
42
|
+
dispose: () => void;
|
|
43
|
+
}
|
|
44
|
+
export interface Background3DComponentProps {
|
|
45
|
+
data: Background3DData;
|
|
46
|
+
elementId: string;
|
|
47
|
+
isEditorMode?: boolean;
|
|
48
|
+
dependencies: any;
|
|
49
|
+
}
|
|
50
|
+
export interface InteractiveBackgroundProps {
|
|
51
|
+
instanceId: string;
|
|
52
|
+
data: Background3DData;
|
|
53
|
+
isEditorMode: boolean;
|
|
54
|
+
}
|
|
55
|
+
export interface SceneContentProps {
|
|
56
|
+
data: Background3DData;
|
|
57
|
+
}
|
|
58
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/types/index.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,KAAK,MAAM,OAAO,CAAC;AACpC,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAG9D,MAAM,MAAM,SAAS,GACjB,WAAW,GACX,WAAW,GACX,MAAM,GACN,eAAe,GACf,aAAa,GACb,WAAW,GACX,cAAc,GACd,eAAe,CAAC;AAGpB,MAAM,WAAW,gBAAgB;IAC/B,KAAK,CAAC,EAAE;QACN,IAAI,CAAC,EAAE,SAAS,CAAC;QACjB,WAAW,CAAC,EAAE,MAAM,CAAC;QACrB,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAC;QACpB,eAAe,CAAC,EAAE,MAAM,CAAC;KAC1B,CAAC;IACF,OAAO,CAAC,EAAE;QACR,OAAO,CAAC,EAAE,OAAO,CAAC;QAClB,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;KACpC,CAAC;IACF,WAAW,CAAC,EAAE;QACZ,OAAO,CAAC,EAAE,MAAM,GAAG,YAAY,CAAC;QAChC,YAAY,CAAC,EAAE,MAAM,CAAC;KACvB,CAAC;IACF,MAAM,CAAC,EAAE;QACP,GAAG,CAAC,EAAE,MAAM,CAAC;QACb,UAAU,CAAC,EAAE,OAAO,CAAC;QACrB,aAAa,CAAC,EAAE,MAAM,CAAC;QACvB,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;KACrC,CAAC;IACF,MAAM,CAAC,EAAE;QACP,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,QAAQ,CAAC,EAAE,UAAU,GAAG,UAAU,GAAG,OAAO,GAAG,QAAQ,CAAC;KACzD,CAAC;IACF,cAAc,CAAC,EAAE;QACf,UAAU,CAAC,EAAE,MAAM,CAAC;KACrB,CAAC;CACH;AAGD,MAAM,WAAW,eAAe;IAC9B,UAAU,EAAE,MAAM,CAAC;IACnB,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;IAC1B,MAAM,EAAE,KAAK,CAAC,iBAAiB,GAAG,IAAI,CAAC;IACvC,QAAQ,EAAE,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC;IACrC,OAAO,EAAE,OAAO,CAAC;IACjB,OAAO,EAAE,YAAY,CAAC;IAEtB,IAAI,EAAE,CAAC,aAAa,EAAE,iBAAiB,KAAK,KAAK,CAAC,aAAa,CAAC;IAChE,UAAU,EAAE,CAAC,OAAO,EAAE,YAAY,KAAK,IAAI,CAAC;IAC5C,OAAO,EAAE,MAAM,IAAI,CAAC;CACrB;AAGD,MAAM,WAAW,0BAA0B;IACzC,IAAI,EAAE,gBAAgB,CAAC;IACvB,SAAS,EAAE,MAAM,CAAC;IAClB,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,YAAY,EAAE,GAAG,CAAC;CACnB;AAED,MAAM,WAAW,0BAA0B;IACzC,UAAU,EAAE,MAAM,CAAC;IACnB,IAAI,EAAE,gBAAgB,CAAC;IACvB,YAAY,EAAE,OAAO,CAAC;CACvB;AAED,MAAM,WAAW,iBAAiB;IAChC,IAAI,EAAE,gBAAgB,CAAC;CACxB"}
|
package/package.json
ADDED
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@codefluss/plugin-background-3d",
|
|
3
|
+
"version": "0.0.1-alpha.1",
|
|
4
|
+
"type": "module",
|
|
5
|
+
"description": "Interactive 3D background plugin with physics and particle systems",
|
|
6
|
+
"main": "./dist/index.mjs",
|
|
7
|
+
"module": "./dist/index.mjs",
|
|
8
|
+
"types": "./dist/index.d.ts",
|
|
9
|
+
"exports": {
|
|
10
|
+
".": {
|
|
11
|
+
"types": "./dist/index.d.ts",
|
|
12
|
+
"import": "./dist/index.mjs"
|
|
13
|
+
},
|
|
14
|
+
"./renderer": {
|
|
15
|
+
"types": "./dist/renderer.d.ts",
|
|
16
|
+
"import": "./dist/renderer.mjs"
|
|
17
|
+
}
|
|
18
|
+
},
|
|
19
|
+
"files": [
|
|
20
|
+
"dist"
|
|
21
|
+
],
|
|
22
|
+
"dependencies": {
|
|
23
|
+
"@react-three/drei": "^10.7.7",
|
|
24
|
+
"@react-three/fiber": "^9.4.2",
|
|
25
|
+
"@react-three/rapier": "^2.2.0",
|
|
26
|
+
"react": "^19.2.3",
|
|
27
|
+
"react-dom": "^19.2.3",
|
|
28
|
+
"three": "^0.181.2",
|
|
29
|
+
"zustand": "^5.0.9",
|
|
30
|
+
"@codefluss/base-types": "0.0.1-alpha.1",
|
|
31
|
+
"@codefluss/threejs-shared": "0.0.1-alpha.1"
|
|
32
|
+
},
|
|
33
|
+
"devDependencies": {
|
|
34
|
+
"@types/react": "19.2.4",
|
|
35
|
+
"@types/react-dom": "^19.2.3",
|
|
36
|
+
"@types/three": "^0.181.0",
|
|
37
|
+
"@vitejs/plugin-react": "^5.1.2",
|
|
38
|
+
"lucide-react": "^0.553.0",
|
|
39
|
+
"typescript": "^5.9.3",
|
|
40
|
+
"vite": "^7.2.7",
|
|
41
|
+
"vite-plugin-dts": "^4.5.4",
|
|
42
|
+
"@codefluss/vite-config-lib": "0.0.1-alpha.1"
|
|
43
|
+
},
|
|
44
|
+
"peerDependencies": {
|
|
45
|
+
"react": "^19.2.0",
|
|
46
|
+
"react-dom": "^19.2.0"
|
|
47
|
+
},
|
|
48
|
+
"keywords": [
|
|
49
|
+
"3d",
|
|
50
|
+
"background",
|
|
51
|
+
"threejs",
|
|
52
|
+
"physics",
|
|
53
|
+
"particles",
|
|
54
|
+
"animation",
|
|
55
|
+
"plugin"
|
|
56
|
+
],
|
|
57
|
+
"author": "Codefluss",
|
|
58
|
+
"license": "MIT",
|
|
59
|
+
"publishConfig": {
|
|
60
|
+
"access": "public"
|
|
61
|
+
},
|
|
62
|
+
"scripts": {
|
|
63
|
+
"dev": "vite",
|
|
64
|
+
"build": "vite build",
|
|
65
|
+
"preview": "vite preview",
|
|
66
|
+
"type-check": "tsc --noEmit"
|
|
67
|
+
}
|
|
68
|
+
}
|