@code-yeongyu/senpi 2026.9.2-3 → 2026.9.2-4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +27 -0
- package/dist/beta/omo-local-update-fingerprint.d.ts.map +1 -1
- package/dist/beta/omo-local-update-fingerprint.js +0 -1
- package/dist/beta/omo-local-update-fingerprint.js.map +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/modes/index.d.ts +1 -1
- package/dist/modes/index.d.ts.map +1 -1
- package/dist/modes/index.js +1 -1
- package/dist/modes/index.js.map +1 -1
- package/dist/modes/rpc/host-ensure.d.ts.map +1 -1
- package/dist/modes/rpc/host-ensure.js +21 -5
- package/dist/modes/rpc/host-ensure.js.map +1 -1
- package/dist/modes/rpc/multi-session-host.d.ts +4 -4
- package/dist/modes/rpc/multi-session-host.js +4 -4
- package/dist/modes/rpc/multi-session-host.js.map +1 -1
- package/dist/modes/rpc/rpc-client.d.ts +8 -0
- package/dist/modes/rpc/rpc-client.d.ts.map +1 -1
- package/dist/modes/rpc/rpc-client.js +62 -7
- package/dist/modes/rpc/rpc-client.js.map +1 -1
- package/dist/modes/rpc/session-event-fanout.d.ts +38 -0
- package/dist/modes/rpc/session-event-fanout.d.ts.map +1 -0
- package/dist/modes/rpc/session-event-fanout.js +133 -0
- package/dist/modes/rpc/session-event-fanout.js.map +1 -0
- package/dist/modes/rpc/session-event-writer.d.ts +4 -13
- package/dist/modes/rpc/session-event-writer.d.ts.map +1 -1
- package/dist/modes/rpc/session-event-writer.js +34 -96
- package/dist/modes/rpc/session-event-writer.js.map +1 -1
- package/docs/rpc.md +6 -4
- package/node_modules/@code-yeongyu/senpi-codemode/CHANGELOG.md +12 -0
- package/node_modules/@code-yeongyu/senpi-codemode/package.json +4 -4
- package/node_modules/@earendil-works/pi-agent-core/package.json +3 -3
- package/node_modules/@earendil-works/pi-ai/dist/api/anthropic-messages.js +1 -1
- package/node_modules/@earendil-works/pi-ai/dist/api/anthropic-messages.js.map +1 -1
- package/node_modules/@earendil-works/pi-ai/dist/auth/oauth/anthropic.d.ts +5 -0
- package/node_modules/@earendil-works/pi-ai/dist/auth/oauth/anthropic.d.ts.map +1 -1
- package/node_modules/@earendil-works/pi-ai/dist/auth/oauth/anthropic.js +26 -4
- package/node_modules/@earendil-works/pi-ai/dist/auth/oauth/anthropic.js.map +1 -1
- package/node_modules/@earendil-works/pi-ai/dist/providers/data/.manifest.json +1 -1
- package/node_modules/@earendil-works/pi-ai/package.json +2 -2
- package/node_modules/@earendil-works/pi-pty/package.json +1 -1
- package/node_modules/@earendil-works/pi-telemetry/package.json +1 -1
- package/node_modules/@earendil-works/pi-tui/package.json +1 -1
- package/package.json +7 -7
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import { AsyncLocalStorage } from "node:async_hooks";
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import { serializeJsonLine } from "./jsonl.js";
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import {
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import { RENDERED_COMPONENT_RECORD, SessionEventFanout, } from "./session-event-fanout.js";
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export { RENDERED_COMPONENT_RECORD } from "./session-event-fanout.js";
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const MESSAGE_KEY = "message";
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const COMPACT_DELTA_TYPES = new Set(["text_delta", "thinking_delta", "toolcall_delta"]);
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function compactDelta(value) {
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? `tool:${value.toolCallId}`
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: undefined;
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}
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/**
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* Process-wide stdout scheduler for multi-session RPC mode.
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*
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* Each queue contains complete structured JSONL records for one routing handle.
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* Draining takes one record per queue in round-robin order and waits for stdout
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* backpressure before selecting the next one. A record is deliberately written
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* by itself: coalescing records from different sessions would obscure the
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* scheduling boundary and violate D9.
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*/
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export class SessionEventWriter {
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constructor(writeRaw, waitOrSchedule, scheduleFlush) {
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this.queues = new Map();
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this.
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this.sessionSnapshots = new Map();
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this.fanout = new SessionEventFanout();
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this.connectionContext = new AsyncLocalStorage();
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this.connectionCapabilities = new Map();
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this.connectionSessions = new Map();
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this.registeredCapabilityConnections = new Set();
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this.controlQueue = { latestByKey: new Map(), ready: false };
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this.readyQueues = [];
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this.sealedSessions = new Set();
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@@ -68,78 +73,31 @@ export class SessionEventWriter {
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return bytes;
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}
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registerConnection(id, connection) {
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if (this.connections.get(id)?.actor === actor) {
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this.connections.delete(id);
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this.connectionCapabilities.delete(id);
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this.connectionSessions.delete(id);
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this.registeredCapabilityConnections.delete(id);
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}
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});
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this.connections.set(id, { connection, actor });
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this.connectionCapabilities.set(id, new Set());
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this.connectionSessions.set(id, new Set());
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for (const snapshot of this.sessionSnapshots.values())
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for (const record of snapshot)
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if (!record.rendered)
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actor.enqueue(record.line);
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this.fanout.registerConnection(id, connection);
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}
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unregisterConnection(id) {
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if (!registered)
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return;
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registered.actor.close();
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this.connections.delete(id);
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this.connectionCapabilities.delete(id);
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this.connectionSessions.delete(id);
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this.registeredCapabilityConnections.delete(id);
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this.fanout.unregisterConnection(id);
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}
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attachConnectionToSession(id, sessionId) {
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return;
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const sessions = this.connectionSessions.get(id) ?? new Set();
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sessions.add(sessionId);
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this.connectionSessions.set(id, sessions);
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if (this.connectionCapabilities.get(id)?.has("rendered_components"))
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for (const record of this.sessionSnapshots.get(sessionId) ?? [])
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if (record.rendered)
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this.connections.get(id).actor.enqueue(record.line);
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this.fanout.attachConnectionToSession(id, sessionId);
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}
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detachConnectionFromSession(id, sessionId) {
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this.
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this.fanout.detachConnectionFromSession(id, sessionId);
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}
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setConnectionCapabilities(id, capabilities) {
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if (!registered)
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return;
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const wasCapable = this.connectionCapabilities.get(id)?.has("rendered_components") ?? false;
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this.connectionCapabilities.set(id, new Set(capabilities));
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this.registeredCapabilityConnections.add(id);
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if (!wasCapable && capabilities.includes("rendered_components"))
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for (const sessionId of this.connectionSessions.get(id) ?? [])
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for (const record of this.sessionSnapshots.get(sessionId) ?? [])
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if (record.rendered)
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registered.actor.enqueue(record.line);
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this.fanout.setConnectionCapabilities(id, capabilities);
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}
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clearConnectionCapabilities(id) {
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this.connectionCapabilities.set(id, new Set());
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this.registeredCapabilityConnections.delete(id);
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}
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this.fanout.clearConnectionCapabilities(id);
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}
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hasRegisteredConnectionCapabilities(id) {
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return this.
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return this.fanout.hasRegisteredConnectionCapabilities(id);
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}
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getConnectionCapabilities(id) {
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return undefined;
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return [...(this.connectionCapabilities.get(id) ?? [])];
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return this.fanout.getConnectionCapabilities(id);
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}
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hasCapableConnection(sessionId) {
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if (capabilities.has("rendered_components") && this.connectionSessions.get(id)?.has(sessionId))
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return true;
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return false;
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return this.fanout.hasCapableConnection(sessionId);
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}
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/** Execute a connection's command with its response destination in context. */
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withConnection(id, task) {
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currentConnection() {
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return this.connectionContext.getStore();
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}
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/** Queue a session record.
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/** Queue a session record. Content events target connections attached to the session. */
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enqueue(sessionId, value) {
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return false;
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const tagged = { ...value, sessionId };
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const { [RENDERED_COMPONENT_RECORD]: _rendered, ...wireTagged } = tagged;
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const line = serializeJsonLine(wireTagged);
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: record[RENDERED_COMPONENT_RECORD] && this.connections.size > 0
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? [...this.connections.keys()].filter((id) => this.connectionCapabilities.get(id)?.has("rendered_components") &&
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this.connectionSessions.get(id)?.has(sessionId))
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: this.connections.size > 0
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? [...this.connections.keys()]
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: [undefined];
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this.fanout.rememberSnapshot(sessionId, tagged, line);
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const targets = this.fanout.targets(sessionId, targetId, isTargeted, record[RENDERED_COMPONENT_RECORD] === true);
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continue;
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const registered = target === undefined ? undefined : this.fanout.get(target);
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registered.actor.enqueue(line, compactDelta(tagged) && tagged.message !== null ? MESSAGE_KEY : undefined);
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const registered = targetId === undefined ? undefined : this.fanout.get(targetId);
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registered.actor.enqueue(serializeJsonLine(value));
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const lifecycle = { type: "session_closed", sessionId };
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const registered = targetId === undefined ? undefined : this.fanout.get(targetId);
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registered.actor.enqueue(serializeJsonLine(taggedResponse));
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*/
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}
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/** Drain every retained lane and the current in-flight record. */
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try {
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Buffer.byteLength(serializeJsonLine(this.inFlight.node.value)) : 0;\n\t\tfor (const queue of this.allQueues()) {\n\t\t\tfor (let node = queue.head; node; node = node.next) {\n\t\t\t\tbytes += Buffer.byteLength(serializeJsonLine(node.value));\n\t\t\t}\n\t\t}\n\t\treturn bytes;\n\t}\n\n\tregisterConnection(id: string, connection: SessionEventWriterConnection): void {\n\t\tconst actor = new SocketEventSinkActor(connection, () => {\n\t\t\tif (this.connections.get(id)?.actor === actor) {\n\t\t\t\tthis.connections.delete(id);\n\t\t\t\tthis.connectionCapabilities.delete(id);\n\t\t\t\tthis.connectionSessions.delete(id);\n\t\t\t\tthis.registeredCapabilityConnections.delete(id);\n\t\t\t}\n\t\t});\n\t\tthis.connections.set(id, { connection, actor });\n\t\tthis.connectionCapabilities.set(id, new Set());\n\t\tthis.connectionSessions.set(id, new Set());\n\t\tfor (const snapshot of this.sessionSnapshots.values())\n\t\t\tfor (const record of snapshot) if (!record.rendered) actor.enqueue(record.line);\n\t}\n\n\tunregisterConnection(id: string): void {\n\t\tconst registered = this.connections.get(id);\n\t\tif (!registered) return;\n\t\tregistered.actor.close();\n\t\tthis.connections.delete(id);\n\t\tthis.connectionCapabilities.delete(id);\n\t\tthis.connectionSessions.delete(id);\n\t\tthis.registeredCapabilityConnections.delete(id);\n\t}\n\n\tattachConnectionToSession(id: string, sessionId: string): void {\n\t\tif (!this.connections.has(id)) return;\n\t\tconst sessions = this.connectionSessions.get(id) ?? new Set<string>();\n\t\tsessions.add(sessionId);\n\t\tthis.connectionSessions.set(id, sessions);\n\t\tif (this.connectionCapabilities.get(id)?.has(\"rendered_components\"))\n\t\t\tfor (const record of this.sessionSnapshots.get(sessionId) ?? [])\n\t\t\t\tif (record.rendered) this.connections.get(id)!.actor.enqueue(record.line);\n\t}\n\n\tdetachConnectionFromSession(id: string, sessionId: string): void {\n\t\tthis.connectionSessions.get(id)?.delete(sessionId);\n\t}\n\n\tsetConnectionCapabilities(id: string, capabilities: readonly string[]): void {\n\t\tconst registered = this.connections.get(id);\n\t\tif (!registered) return;\n\t\tconst wasCapable = this.connectionCapabilities.get(id)?.has(\"rendered_components\") ?? false;\n\t\tthis.connectionCapabilities.set(id, new Set(capabilities));\n\t\tthis.registeredCapabilityConnections.add(id);\n\t\tif (!wasCapable && capabilities.includes(\"rendered_components\"))\n\t\t\tfor (const sessionId of this.connectionSessions.get(id) ?? [])\n\t\t\t\tfor (const record of this.sessionSnapshots.get(sessionId) ?? [])\n\t\t\t\t\tif (record.rendered) registered.actor.enqueue(record.line);\n\t}\n\n\tclearConnectionCapabilities(id: string): void {\n\t\tif (this.connections.has(id)) {\n\t\t\tthis.connectionCapabilities.set(id, new Set());\n\t\t\tthis.registeredCapabilityConnections.delete(id);\n\t\t}\n\t}\n\n\thasRegisteredConnectionCapabilities(id: string): boolean {\n\t\treturn this.registeredCapabilityConnections.has(id);\n\t}\n\n\tgetConnectionCapabilities(id: string): readonly string[] | undefined {\n\t\tif (!this.registeredCapabilityConnections.has(id)) return undefined;\n\t\treturn [...(this.connectionCapabilities.get(id) ?? [])];\n\t}\n\n\thasCapableConnection(sessionId: string): boolean {\n\t\tfor (const [id, capabilities] of this.connectionCapabilities)\n\t\t\tif (capabilities.has(\"rendered_components\") && this.connectionSessions.get(id)?.has(sessionId)) return true;\n\t\treturn false;\n\t}\n\n\t/** Execute a connection's command with its response destination in context. */\n\twithConnection<T>(id: string, task: () => T): T {\n\t\treturn this.connectionContext.run(id, task);\n\t}\n\n\t/** Connection id of the command currently being dispatched, when one owns it. */\n\tcurrentConnection(): string | undefined {\n\t\treturn this.connectionContext.getStore();\n\t}\n\n\t/** Queue a session record. Lifecycle/events are broadcast; responses/UI are targeted. */\n\tenqueue(sessionId: string, value: object): boolean {\n\t\tif (this.sealedSessions.has(sessionId)) return false;\n\t\tconst targetId = this.connectionContext.getStore();\n\t\tconst record = value as RpcRecord;\n\t\tconst isTargeted =\n\t\t\trecord.type === \"response\" ||\n\t\t\trecord.type === \"bash_execution_update\" ||\n\t\t\t(record.type === \"extension_ui_request\" &&\n\t\t\t\t[\"select\", \"confirm\", \"input\", \"editor\"].includes(String(record.method)));\n\t\tconst tagged = { ...value, sessionId } as RpcRecord;\n\t\tconst { [RENDERED_COMPONENT_RECORD]: _rendered, ...wireTagged } = tagged;\n\t\tconst line = serializeJsonLine(wireTagged);\n\t\tthis.rememberSnapshot(sessionId, tagged, line);\n\t\tconst targets = isTargeted\n\t\t\t? [targetId]\n\t\t\t: record[RENDERED_COMPONENT_RECORD] && this.connections.size > 0\n\t\t\t\t? [...this.connections.keys()].filter(\n\t\t\t\t\t\t(id) =>\n\t\t\t\t\t\t\tthis.connectionCapabilities.get(id)?.has(\"rendered_components\") &&\n\t\t\t\t\t\t\tthis.connectionSessions.get(id)?.has(sessionId),\n\t\t\t\t\t)\n\t\t\t\t: this.connections.size > 0\n\t\t\t\t\t? [...this.connections.keys()]\n\t\t\t\t\t: [undefined];\n\t\tfor (const target of targets) {\n\t\t\tif (target !== undefined && !this.connections.has(target)) continue;\n\t\t\tconst registered = target === undefined ? undefined : this.connections.get(target);\n\t\t\tif (registered)\n\t\t\t\tregistered.actor.enqueue(line, compactDelta(tagged) && tagged.message !== null ? MESSAGE_KEY : undefined);\n\t\t\telse this.appendSessionRecord(sessionId, wireTagged, target);\n\t\t}\n\t\tthis.requestFlush();\n\t\treturn true;\n\t}\n\n\t/** Queue one untagged host-control response for the current connection. */\n\tenqueueControl(value: object): Promise<void> {\n\t\tif (this.failure !== undefined) return Promise.reject(this.failure);\n\t\tconst targetId = this.connectionContext.getStore();\n\t\tconst registered = targetId === undefined ? undefined : this.connections.get(targetId);\n\t\tif (registered) {\n\t\t\tregistered.actor.enqueue(serializeJsonLine(value));\n\t\t\treturn Promise.resolve();\n\t\t}\n\t\tconst queue = targetId === undefined ? this.controlQueue : this.connectionQueue(targetId);\n\t\tconst completion = new Promise<void>((resolve, reject) => {\n\t\t\tthis.append(queue, { ...value }, undefined, resolve, reject);\n\t\t});\n\t\tthis.markReady(queue);\n\t\tthis.requestFlush();\n\t\treturn completion;\n\t}\n\n\t/**\n\t * Prevent subsequent records for a session and append its terminal response.\n\t * Existing records retain FIFO order; this response is therefore that\n\t * session's final stdout record.\n\t */\n\tcloseSession(sessionId: string, response: object): void {\n\t\tif (this.sealedSessions.has(sessionId)) return;\n\t\tthis.sealedSessions.add(sessionId);\n\t\tconst targetId = this.connectionContext.getStore();\n\t\tconst lifecycle = { type: \"session_closed\", sessionId };\n\t\tfor (const connectionId of this.connections.keys()) {\n\t\t\tthis.connections.get(connectionId)!.actor.enqueue(serializeJsonLine(lifecycle));\n\t\t}\n\t\tconst taggedResponse = { ...response, sessionId };\n\t\tconst registered = targetId === undefined ? undefined : this.connections.get(targetId);\n\t\tif (registered) registered.actor.enqueue(serializeJsonLine(taggedResponse));\n\t\telse this.appendSessionRecord(sessionId, taggedResponse, targetId);\n\t\tthis.requestFlush();\n\t}\n\n\t/**\n\t * Drops per-session bookkeeping for a handle whose runtime is fully disposed.\n\t * Routing handles are unique per process epoch, so nothing can legitimately\n\t * emit under this id again; without this every host-closed session would\n\t * leave a permanent sealed-handle (and snapshot) entry behind.\n\t */\n\tforgetSession(sessionId: string): void {\n\t\tthis.sealedSessions.delete(sessionId);\n\t\tthis.sessionSnapshots.delete(sessionId);\n\t}\n\n\t/** Drain every retained lane and the current in-flight record. */\n\tflush(): Promise<void> {\n\t\tif (this.failure !== undefined) return Promise.reject(this.failure);\n\t\tthis.flushScheduled = false;\n\t\tif (this.drainPromise) return this.drainPromise;\n\t\tif (this.readyQueues.length === 0)\n\t\t\treturn Promise.all([...this.connections.values()].map(({ actor }) => actor.flush())).then(() => undefined);\n\t\tlet resolveDrain!: () => void;\n\t\tlet rejectDrain!: (cause: unknown) => void;\n\t\tconst drain = new Promise<void>((resolve, reject) => {\n\t\t\tresolveDrain = resolve;\n\t\t\trejectDrain = reject;\n\t\t});\n\t\tthis.drainPromise = drain;\n\t\tvoid this.drainUntilEmpty().then(resolveDrain, rejectDrain);\n\t\tvoid drain.then(\n\t\t\t() => {\n\t\t\t\tif (this.drainPromise === drain) this.drainPromise = undefined;\n\t\t\t\tif (this.readyQueues.length > 0) this.requestFlush();\n\t\t\t},\n\t\t\t(cause) => {\n\t\t\t\tif (this.drainPromise === drain) this.drainPromise = undefined;\n\t\t\t\tthis.fail(cause);\n\t\t\t},\n\t\t);\n\t\treturn drain;\n\t}\n\n\tprivate async drainUntilEmpty(): Promise<void> {\n\t\tdo {\n\t\t\tawait this.drainReadyQueues();\n\t\t} while (this.readyQueues.length > 0);\n\t\tawait Promise.all([...this.connections.values()].map(({ actor }) => actor.flush()));\n\t}\n\n\tprivate async drainReadyQueues(): Promise<void> {\n\t\twhile (this.readyQueues.length > 0) {\n\t\t\tconst queue = this.readyQueues.shift()!;\n\t\t\tqueue.ready = false;\n\t\t\tconst node = queue.head;\n\t\t\tif (!node) continue;\n\n\t\t\tthis.unlink(queue, node);\n\t\t\tthis.inFlight = { queue, node };\n\t\t\ttry {\n\t\t\t\t// D9: exactly one complete record per raw write. The next lane is not\n\t\t\t\t// selected until this record has cleared stdout backpressure.\n\t\t\t\tconst connection = queue.targetId ? this.connections.get(queue.targetId)?.connection : undefined;\n\t\t\t\tconst writeRaw = connection?.writeRaw ?? this.writeRaw;\n\t\t\t\tconst waitForBackpressure = connection?.waitForBackpressure ?? this.waitForBackpressure;\n\t\t\t\tif (!connection && queue.targetId) {\n\t\t\t\t\tnode.resolve?.();\n\t\t\t\t} else {\n\t\t\t\t\twriteRaw(serializeJsonLine(node.value));\n\t\t\t\t\tif (waitForBackpressure) await waitForBackpressure();\n\t\t\t\t\tnode.resolve?.();\n\t\t\t\t}\n\t\t\t} catch (cause) {\n\t\t\t\tnode.reject?.(cause);\n\t\t\t\tthrow cause;\n\t\t\t} finally {\n\t\t\t\tthis.inFlight = undefined;\n\t\t\t}\n\n\t\t\tif (queue.head) {\n\t\t\t\tthis.markReady(queue);\n\t\t\t} else if (queue.sessionId || queue.targetId) {\n\t\t\t\tfor (const [key, candidate] of this.queues) {\n\t\t\t\t\tif (candidate === queue) this.queues.delete(key);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate rememberSnapshot(sessionId: string, value: RpcRecord, line: string): void {\n\t\tconst event = value.assistantMessageEvent as Record<string, unknown> | undefined;\n\t\tconst record = { line, rendered: value[RENDERED_COMPONENT_RECORD] === true };\n\t\tif (value.type === \"message_start\" || (value.type === \"message_update\" && event?.type === \"text_start\")) {\n\t\t\tthis.sessionSnapshots.set(sessionId, [record]);\n\t\t} else if (this.sessionSnapshots.has(sessionId)) {\n\t\t\tthis.sessionSnapshots.get(sessionId)!.push(record);\n\t\t}\n\t\tif (value.type === \"message_end\") this.sessionSnapshots.delete(sessionId);\n\t}\n\n\tprivate connectionQueue(targetId: string): RecordQueue {\n\t\tconst key = `connection:${targetId}`;\n\t\tlet queue = this.queues.get(key);\n\t\tif (!queue) {\n\t\t\tqueue = { targetId, latestByKey: new Map(), ready: false };\n\t\t\tthis.queues.set(key, queue);\n\t\t}\n\t\treturn queue;\n\t}\n\n\tprivate appendSessionRecord(sessionId: string, value: RpcRecord, targetId?: string): void {\n\t\tconst key = `${targetId ?? \"default\"}:${sessionId}`;\n\t\tlet queue = this.queues.get(key);\n\t\tif (!queue) {\n\t\t\tqueue = { sessionId, targetId, latestByKey: new Map(), ready: false };\n\t\t\tthis.queues.set(key, queue);\n\t\t}\n\n\t\tconst delta = compactDelta(value);\n\t\tif (delta) {\n\t\t\tconst previousFull = queue.latestByKey.get(MESSAGE_KEY);\n\t\t\tif (previousFull) this.demoteAndMerge(queue, previousFull);\n\t\t\tconst node = this.append(queue, value, MESSAGE_KEY);\n\t\t\tqueue.latestByKey.set(MESSAGE_KEY, node);\n\t\t\tthis.markReady(queue);\n\t\t\treturn;\n\t\t}\n\n\t\tconst toolKey = toolUpdateKey(value);\n\t\tif (toolKey) {\n\t\t\tconst previous = queue.latestByKey.get(toolKey);\n\t\t\tif (previous) this.unlink(queue, previous);\n\t\t\tconst node = this.append(queue, value, toolKey);\n\t\t\tqueue.latestByKey.set(toolKey, node);\n\t\t\tthis.markReady(queue);\n\t\t\treturn;\n\t\t}\n\n\t\t// All non-compactable records are ordering barriers. In particular this\n\t\t// includes delta-only/full non-delta message updates, protocol responses,\n\t\t// extension UI requests, errors, retries, lifecycle, and unknown records.\n\t\tqueue.latestByKey.clear();\n\t\tthis.append(queue, value);\n\t\tthis.markReady(queue);\n\t}\n\n\tprivate demoteAndMerge(queue: RecordQueue, node: QueueNode): void {\n\t\tconst event = node.value.assistantMessageEvent as Record<string, unknown>;\n\t\tnode.value = {\n\t\t\t...node.value,\n\t\t\tmessage: null,\n\t\t\tassistantMessageEvent: { ...event, partial: null },\n\t\t};\n\t\tconst current = compactDelta(node.value);\n\t\tconst preceding = node.previous;\n\t\tconst previous = preceding ? compactDelta(preceding.value) : undefined;\n\t\tif (\n\t\t\tpreceding &&\n\t\t\tprevious &&\n\t\t\tcurrent &&\n\t\t\tpreceding.value.message === null &&\n\t\t\tprevious.type === current.type &&\n\t\t\tprevious.contentIndex === current.contentIndex\n\t\t) {\n\t\t\tconst precedingEvent = preceding.value.assistantMessageEvent as Record<string, unknown>;\n\t\t\tpreceding.value = {\n\t\t\t\t...preceding.value,\n\t\t\t\tassistantMessageEvent: { ...precedingEvent, delta: previous.delta + current.delta },\n\t\t\t};\n\t\t\tthis.unlink(queue, node);\n\t\t}\n\t}\n\n\tprivate append(\n\t\tqueue: RecordQueue,\n\t\tvalue: RpcRecord,\n\t\tkey?: string,\n\t\tresolve?: () => void,\n\t\treject?: (cause: unknown) => void,\n\t): QueueNode {\n\t\tconst node: QueueNode = { value, key, previous: queue.tail, resolve, reject };\n\t\tif (queue.tail) queue.tail.next = node;\n\t\telse queue.head = node;\n\t\tqueue.tail = node;\n\t\treturn node;\n\t}\n\n\tprivate unlink(queue: RecordQueue, node: QueueNode): void {\n\t\tif (node.previous) node.previous.next = node.next;\n\t\telse queue.head = node.next;\n\t\tif (node.next) node.next.previous = node.previous;\n\t\telse queue.tail = node.previous;\n\t\tif (node.key && queue.latestByKey.get(node.key) === node) queue.latestByKey.delete(node.key);\n\t\tnode.previous = undefined;\n\t\tnode.next = undefined;\n\t}\n\n\tprivate markReady(queue: RecordQueue): void {\n\t\tif (queue.ready || this.inFlight?.queue === queue || !queue.head) return;\n\t\tqueue.ready = true;\n\t\tthis.readyQueues.push(queue);\n\t}\n\n\tprivate requestFlush(): void {\n\t\tif (this.failure !== undefined || this.flushScheduled || this.drainPromise) return;\n\t\tthis.flushScheduled = true;\n\t\tthis.scheduleFlush(() => this.flush());\n\t}\n\n\tprivate fail(cause: unknown): void {\n\t\tif (this.failure !== undefined) return;\n\t\tthis.failure = cause;\n\t\tfor (const queue of this.allQueues()) {\n\t\t\tfor (let node = queue.head; node; node = node.next) node.reject?.(cause);\n\t\t}\n\t}\n\n\tprivate *allQueues(): Iterable<RecordQueue> {\n\t\tyield* this.queues.values();\n\t\tyield this.controlQueue;\n\t}\n}\n"]}
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1
|
+
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A record is deliberately written\n * by itself: coalescing records from different sessions would obscure the\n * scheduling boundary and violate D9.\n */\nexport class SessionEventWriter {\n\tprivate readonly queues = new Map<string, RecordQueue>();\n\tprivate readonly fanout = new SessionEventFanout();\n\tprivate readonly connectionContext = new AsyncLocalStorage<string>();\n\tprivate readonly controlQueue: RecordQueue = { latestByKey: new Map(), ready: false };\n\tprivate readonly readyQueues: RecordQueue[] = [];\n\tprivate readonly sealedSessions = new Set<string>();\n\tprivate readonly writeRaw: RawWriter;\n\tprivate readonly waitForBackpressure?: BackpressureWaiter;\n\tprivate readonly scheduleFlush: FlushScheduler;\n\tprivate flushScheduled = false;\n\tprivate drainPromise?: Promise<void>;\n\tprivate inFlight?: { queue: RecordQueue; node: QueueNode };\n\tprivate failure?: unknown;\n\n\tconstructor(writeRaw: RawWriter, scheduleFlush?: FlushScheduler);\n\tconstructor(writeRaw: RawWriter, waitForBackpressure: BackpressureWaiter, scheduleFlush?: FlushScheduler);\n\tconstructor(\n\t\twriteRaw: RawWriter,\n\t\twaitOrSchedule?: BackpressureWaiter | FlushScheduler,\n\t\tscheduleFlush?: FlushScheduler,\n\t) {\n\t\tthis.writeRaw = writeRaw;\n\t\tif (waitOrSchedule && scheduleFlush === undefined && waitOrSchedule.length > 0) {\n\t\t\tthis.scheduleFlush = waitOrSchedule as FlushScheduler;\n\t\t} else {\n\t\t\tthis.waitForBackpressure = waitOrSchedule as BackpressureWaiter | undefined;\n\t\t\tthis.scheduleFlush = scheduleFlush ?? ((flush) => queueMicrotask(() => void flush()));\n\t\t}\n\t}\n\n\tget bufferedRecordCount(): number {\n\t\tlet count = this.inFlight ? 1 : 0;\n\t\tfor (const queue of this.allQueues()) {\n\t\t\tfor (let node = queue.head; node; node = node.next) count++;\n\t\t}\n\t\treturn count;\n\t}\n\n\tget bufferedByteLength(): number {\n\t\tlet bytes = this.inFlight ? Buffer.byteLength(serializeJsonLine(this.inFlight.node.value)) : 0;\n\t\tfor (const queue of this.allQueues()) {\n\t\t\tfor (let node = queue.head; node; node = node.next) {\n\t\t\t\tbytes += Buffer.byteLength(serializeJsonLine(node.value));\n\t\t\t}\n\t\t}\n\t\treturn bytes;\n\t}\n\n\tregisterConnection(id: string, connection: SessionEventWriterConnection): void {\n\t\tthis.fanout.registerConnection(id, connection);\n\t}\n\n\tunregisterConnection(id: string): void {\n\t\tthis.fanout.unregisterConnection(id);\n\t}\n\n\tattachConnectionToSession(id: string, sessionId: string): void {\n\t\tthis.fanout.attachConnectionToSession(id, sessionId);\n\t}\n\n\tdetachConnectionFromSession(id: string, sessionId: string): void {\n\t\tthis.fanout.detachConnectionFromSession(id, sessionId);\n\t}\n\n\tsetConnectionCapabilities(id: string, capabilities: readonly string[]): void {\n\t\tthis.fanout.setConnectionCapabilities(id, capabilities);\n\t}\n\n\tclearConnectionCapabilities(id: string): void {\n\t\tthis.fanout.clearConnectionCapabilities(id);\n\t}\n\n\thasRegisteredConnectionCapabilities(id: string): boolean {\n\t\treturn this.fanout.hasRegisteredConnectionCapabilities(id);\n\t}\n\n\tgetConnectionCapabilities(id: string): readonly string[] | undefined {\n\t\treturn this.fanout.getConnectionCapabilities(id);\n\t}\n\n\thasCapableConnection(sessionId: string): boolean {\n\t\treturn this.fanout.hasCapableConnection(sessionId);\n\t}\n\n\t/** Execute a connection's command with its response destination in context. */\n\twithConnection<T>(id: string, task: () => T): T {\n\t\treturn this.connectionContext.run(id, task);\n\t}\n\n\t/** Connection id of the command currently being dispatched, when one owns it. */\n\tcurrentConnection(): string | undefined {\n\t\treturn this.connectionContext.getStore();\n\t}\n\n\t/** Queue a session record. Content events target connections attached to the session. */\n\tenqueue(sessionId: string, value: object): boolean {\n\t\tif (this.sealedSessions.has(sessionId)) return false;\n\t\tconst targetId = this.connectionContext.getStore();\n\t\tconst record = value as RpcRecord;\n\t\tconst isTargeted =\n\t\t\trecord.type === \"response\" ||\n\t\t\trecord.type === \"bash_execution_update\" ||\n\t\t\t(record.type === \"extension_ui_request\" &&\n\t\t\t\t[\"select\", \"confirm\", \"input\", \"editor\"].includes(String(record.method)));\n\t\tconst tagged = { ...value, sessionId } as RpcRecord;\n\t\tconst { [RENDERED_COMPONENT_RECORD]: _rendered, ...wireTagged } = tagged;\n\t\tconst line = serializeJsonLine(wireTagged);\n\t\tif (!isTargeted) this.fanout.rememberSnapshot(sessionId, tagged, line);\n\t\tconst targets = this.fanout.targets(sessionId, targetId, isTargeted, record[RENDERED_COMPONENT_RECORD] === true);\n\t\tfor (const target of targets) {\n\t\t\tif (target !== undefined && !this.fanout.get(target)) continue;\n\t\t\tconst registered = target === undefined ? undefined : this.fanout.get(target);\n\t\t\tif (registered)\n\t\t\t\tregistered.actor.enqueue(line, compactDelta(tagged) && tagged.message !== null ? MESSAGE_KEY : undefined);\n\t\t\telse this.appendSessionRecord(sessionId, wireTagged, target);\n\t\t}\n\t\tthis.requestFlush();\n\t\treturn true;\n\t}\n\n\t/** Queue one untagged host-control response for the current connection. */\n\tenqueueControl(value: object): Promise<void> {\n\t\tif (this.failure !== undefined) return Promise.reject(this.failure);\n\t\tconst targetId = this.connectionContext.getStore();\n\t\tconst registered = targetId === undefined ? undefined : this.fanout.get(targetId);\n\t\tif (registered) {\n\t\t\tregistered.actor.enqueue(serializeJsonLine(value));\n\t\t\treturn Promise.resolve();\n\t\t}\n\t\tconst queue = targetId === undefined ? this.controlQueue : this.connectionQueue(targetId);\n\t\tconst completion = new Promise<void>((resolve, reject) => {\n\t\t\tthis.append(queue, { ...value }, undefined, resolve, reject);\n\t\t});\n\t\tthis.markReady(queue);\n\t\tthis.requestFlush();\n\t\treturn completion;\n\t}\n\n\t/**\n\t * Prevent subsequent records for a session and append its terminal response.\n\t * Existing records retain FIFO order; this response is therefore that\n\t * session's final stdout record.\n\t */\n\tcloseSession(sessionId: string, response: object): void {\n\t\tif (this.sealedSessions.has(sessionId)) return;\n\t\tthis.sealedSessions.add(sessionId);\n\t\tconst targetId = this.connectionContext.getStore();\n\t\tconst lifecycle = { type: \"session_closed\", sessionId };\n\t\tthis.fanout.broadcast(serializeJsonLine(lifecycle));\n\t\tconst taggedResponse = { ...response, sessionId };\n\t\tconst registered = targetId === undefined ? undefined : this.fanout.get(targetId);\n\t\tif (registered) registered.actor.enqueue(serializeJsonLine(taggedResponse));\n\t\telse this.appendSessionRecord(sessionId, taggedResponse, targetId);\n\t\tthis.requestFlush();\n\t}\n\n\t/**\n\t * Drops per-session bookkeeping for a handle whose runtime is fully disposed.\n\t * Routing handles are unique per process epoch, so nothing can legitimately\n\t * emit under this id again; without this every host-closed session would\n\t * leave a permanent sealed-handle (and snapshot) entry behind.\n\t */\n\tforgetSession(sessionId: string): void {\n\t\tthis.sealedSessions.delete(sessionId);\n\t\tthis.fanout.forgetSession(sessionId);\n\t}\n\n\t/** Drain every retained lane and the current in-flight record. */\n\tflush(): Promise<void> {\n\t\tif (this.failure !== undefined) return Promise.reject(this.failure);\n\t\tthis.flushScheduled = false;\n\t\tif (this.drainPromise) return this.drainPromise;\n\t\tif (this.readyQueues.length === 0)\n\t\t\treturn Promise.all([...this.fanout.values()].map(({ actor }) => actor.flush())).then(() => undefined);\n\t\tlet resolveDrain!: () => void;\n\t\tlet rejectDrain!: (cause: unknown) => void;\n\t\tconst drain = new Promise<void>((resolve, reject) => {\n\t\t\tresolveDrain = resolve;\n\t\t\trejectDrain = reject;\n\t\t});\n\t\tthis.drainPromise = drain;\n\t\tvoid this.drainUntilEmpty().then(resolveDrain, rejectDrain);\n\t\tvoid drain.then(\n\t\t\t() => {\n\t\t\t\tif (this.drainPromise === drain) this.drainPromise = undefined;\n\t\t\t\tif (this.readyQueues.length > 0) this.requestFlush();\n\t\t\t},\n\t\t\t(cause) => {\n\t\t\t\tif (this.drainPromise === drain) this.drainPromise = undefined;\n\t\t\t\tthis.fail(cause);\n\t\t\t},\n\t\t);\n\t\treturn drain;\n\t}\n\n\tprivate async drainUntilEmpty(): Promise<void> {\n\t\tdo {\n\t\t\tawait this.drainReadyQueues();\n\t\t} while (this.readyQueues.length > 0);\n\t\tawait Promise.all([...this.fanout.values()].map(({ actor }) => actor.flush()));\n\t}\n\n\tprivate async drainReadyQueues(): Promise<void> {\n\t\twhile (this.readyQueues.length > 0) {\n\t\t\tconst queue = this.readyQueues.shift()!;\n\t\t\tqueue.ready = false;\n\t\t\tconst node = queue.head;\n\t\t\tif (!node) continue;\n\n\t\t\tthis.unlink(queue, node);\n\t\t\tthis.inFlight = { queue, node };\n\t\t\ttry {\n\t\t\t\t// D9: exactly one complete record per raw write. The next lane is not\n\t\t\t\t// selected until this record has cleared stdout backpressure.\n\t\t\t\tconst connection = queue.targetId ? this.fanout.get(queue.targetId)?.connection : undefined;\n\t\t\t\tconst writeRaw = connection?.writeRaw ?? this.writeRaw;\n\t\t\t\tconst waitForBackpressure = connection?.waitForBackpressure ?? this.waitForBackpressure;\n\t\t\t\tif (!connection && queue.targetId) {\n\t\t\t\t\tnode.resolve?.();\n\t\t\t\t} else {\n\t\t\t\t\twriteRaw(serializeJsonLine(node.value));\n\t\t\t\t\tif (waitForBackpressure) await waitForBackpressure();\n\t\t\t\t\tnode.resolve?.();\n\t\t\t\t}\n\t\t\t} catch (cause) {\n\t\t\t\tnode.reject?.(cause);\n\t\t\t\tthrow cause;\n\t\t\t} finally {\n\t\t\t\tthis.inFlight = undefined;\n\t\t\t}\n\n\t\t\tif (queue.head) {\n\t\t\t\tthis.markReady(queue);\n\t\t\t} else if (queue.sessionId || queue.targetId) {\n\t\t\t\tfor (const [key, candidate] of this.queues) {\n\t\t\t\t\tif (candidate === queue) this.queues.delete(key);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate connectionQueue(targetId: string): RecordQueue {\n\t\tconst key = `connection:${targetId}`;\n\t\tlet queue = this.queues.get(key);\n\t\tif (!queue) {\n\t\t\tqueue = { targetId, latestByKey: new Map(), ready: false };\n\t\t\tthis.queues.set(key, queue);\n\t\t}\n\t\treturn queue;\n\t}\n\n\tprivate appendSessionRecord(sessionId: string, value: RpcRecord, targetId?: string): void {\n\t\tconst key = `${targetId ?? \"default\"}:${sessionId}`;\n\t\tlet queue = this.queues.get(key);\n\t\tif (!queue) {\n\t\t\tqueue = { sessionId, targetId, latestByKey: new Map(), ready: false };\n\t\t\tthis.queues.set(key, queue);\n\t\t}\n\n\t\tconst delta = compactDelta(value);\n\t\tif (delta) {\n\t\t\tconst previousFull = queue.latestByKey.get(MESSAGE_KEY);\n\t\t\tif (previousFull) this.demoteAndMerge(queue, previousFull);\n\t\t\tconst node = this.append(queue, value, MESSAGE_KEY);\n\t\t\tqueue.latestByKey.set(MESSAGE_KEY, node);\n\t\t\tthis.markReady(queue);\n\t\t\treturn;\n\t\t}\n\n\t\tconst toolKey = toolUpdateKey(value);\n\t\tif (toolKey) {\n\t\t\tconst previous = queue.latestByKey.get(toolKey);\n\t\t\tif (previous) this.unlink(queue, previous);\n\t\t\tconst node = this.append(queue, value, toolKey);\n\t\t\tqueue.latestByKey.set(toolKey, node);\n\t\t\tthis.markReady(queue);\n\t\t\treturn;\n\t\t}\n\n\t\t// All non-compactable records are ordering barriers. In particular this\n\t\t// includes delta-only/full non-delta message updates, protocol responses,\n\t\t// extension UI requests, errors, retries, lifecycle, and unknown records.\n\t\tqueue.latestByKey.clear();\n\t\tthis.append(queue, value);\n\t\tthis.markReady(queue);\n\t}\n\n\tprivate demoteAndMerge(queue: RecordQueue, node: QueueNode): void {\n\t\tconst event = node.value.assistantMessageEvent as Record<string, unknown>;\n\t\tnode.value = {\n\t\t\t...node.value,\n\t\t\tmessage: null,\n\t\t\tassistantMessageEvent: { ...event, partial: null },\n\t\t};\n\t\tconst current = compactDelta(node.value);\n\t\tconst preceding = node.previous;\n\t\tconst previous = preceding ? compactDelta(preceding.value) : undefined;\n\t\tif (\n\t\t\tpreceding &&\n\t\t\tprevious &&\n\t\t\tcurrent &&\n\t\t\tpreceding.value.message === null &&\n\t\t\tprevious.type === current.type &&\n\t\t\tprevious.contentIndex === current.contentIndex\n\t\t) {\n\t\t\tconst precedingEvent = preceding.value.assistantMessageEvent as Record<string, unknown>;\n\t\t\tpreceding.value = {\n\t\t\t\t...preceding.value,\n\t\t\t\tassistantMessageEvent: { ...precedingEvent, delta: previous.delta + current.delta },\n\t\t\t};\n\t\t\tthis.unlink(queue, node);\n\t\t}\n\t}\n\n\tprivate append(\n\t\tqueue: RecordQueue,\n\t\tvalue: RpcRecord,\n\t\tkey?: string,\n\t\tresolve?: () => void,\n\t\treject?: (cause: unknown) => void,\n\t): QueueNode {\n\t\tconst node: QueueNode = { value, key, previous: queue.tail, resolve, reject };\n\t\tif (queue.tail) queue.tail.next = node;\n\t\telse queue.head = node;\n\t\tqueue.tail = node;\n\t\treturn node;\n\t}\n\n\tprivate unlink(queue: RecordQueue, node: QueueNode): void {\n\t\tif (node.previous) node.previous.next = node.next;\n\t\telse queue.head = node.next;\n\t\tif (node.next) node.next.previous = node.previous;\n\t\telse queue.tail = node.previous;\n\t\tif (node.key && queue.latestByKey.get(node.key) === node) queue.latestByKey.delete(node.key);\n\t\tnode.previous = undefined;\n\t\tnode.next = undefined;\n\t}\n\n\tprivate markReady(queue: RecordQueue): void {\n\t\tif (queue.ready || this.inFlight?.queue === queue || !queue.head) return;\n\t\tqueue.ready = true;\n\t\tthis.readyQueues.push(queue);\n\t}\n\n\tprivate requestFlush(): void {\n\t\tif (this.failure !== undefined || this.flushScheduled || this.drainPromise) return;\n\t\tthis.flushScheduled = true;\n\t\tthis.scheduleFlush(() => this.flush());\n\t}\n\n\tprivate fail(cause: unknown): void {\n\t\tif (this.failure !== undefined) return;\n\t\tthis.failure = cause;\n\t\tfor (const queue of this.allQueues()) {\n\t\t\tfor (let node = queue.head; node; node = node.next) node.reject?.(cause);\n\t\t}\n\t}\n\n\tprivate *allQueues(): Iterable<RecordQueue> {\n\t\tyield* this.queues.values();\n\t\tyield this.controlQueue;\n\t}\n}\n"]}
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package/docs/rpc.md
CHANGED
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@@ -62,10 +62,12 @@ On Windows, listeners and clients deterministically map the logical socket path
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`\\.\pipe\senpi-rpc-<sha256[:32]>`. Callers keep using the same `unix://` CLI value; the logical path remains the
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ownership and settings identity, and callers never construct the pipe name themselves.
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Socket event visibility is
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Socket event visibility is attachment-scoped: each connection receives agent events only from sessions attached to that
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connection, with every record tagged by its routing `sessionId`. Content-free `session_closed` lifecycle records remain
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broadcast to all connections so observers can track the session roster. Correlated responses and dialog extension UI
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requests (select, confirm, input, and editor) are requester-only; other extension UI state records go to the session's
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attached connections. To observe a foreign session, open it by its existing
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`sessionPath`; the host attaches that connection during `open_session`.
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### Client information and rendered components
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{
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"name": "@code-yeongyu/senpi-codemode",
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"version": "2026.9.2-
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"version": "2026.9.2-4",
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"description": "Source-only senpi extension package for codemode evaluation tools",
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"@babel/parser": "8.0.4",
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"@earendil-works/pi-ai": "npm:@code-yeongyu/senpi-ai@2026.9.2-
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"@earendil-works/pi-ai": "npm:@code-yeongyu/senpi-ai@2026.9.2-4",
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"typebox": "1.3.18"
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-
"@code-yeongyu/senpi": "2026.9.2-
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"@code-yeongyu/senpi": "2026.9.2-
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"senpi",
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{
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"name": "@earendil-works/pi-agent-core",
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"version": "2026.9.2-
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"version": "2026.9.2-4",
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"description": "General-purpose agent with transport abstraction, state management, and attachment support",
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"@earendil-works/pi-ai": "npm:@code-yeongyu/senpi-ai@2026.9.2-
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"@earendil-works/pi-telemetry": "npm:@code-yeongyu/senpi-telemetry@2026.9.2-4",
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"diff": "9.0.0",
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"ignore": "7.0.6",
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"typebox": "1.3.18",
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@@ -59,7 +59,7 @@ function getCacheControl(model, cacheRetention, env) {
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};
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}
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// Stealth mode: Mimic Claude Code's tool naming exactly
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const claudeCodeVersion = "2.1.
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const claudeCodeVersion = "2.1.251";
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// Claude Code 2.x tool names (canonical casing)
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// Source: https://cchistory.mariozechner.at/data/prompts-2.1.11.md
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// To update: https://github.com/badlogic/cchistory
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