@cocos/cocos-cli-types 0.0.1-alpha.23.1 → 0.0.1-alpha.24.1

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package/cli.d.ts CHANGED
@@ -4,12 +4,12 @@ import type { Scene } from 'cc';
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  import type { Vec3 as Vec3_2 } from 'cc';
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  /** 动画剪辑资源的 userData */
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- declare interface AnimationClipAssetUserData {
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+ export declare interface AnimationClipAssetUserData {
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  /** 动画名称 */
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  name: string;
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  }
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- declare interface AnimationImportSetting {
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+ export declare interface AnimationImportSetting {
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  /**
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  * glTf 中原始动画资源的名称。
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  */
@@ -99,12 +99,12 @@ declare interface AnimationImportSetting {
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  }
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  /** 所有资源处理器类型的常量数组(用于 Zod enum 和 TypeScript type) */
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- declare const ASSET_HANDLER_TYPES: string[];
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+ export declare const ASSET_HANDLER_TYPES: string[];
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  /** 资源处理器类型(从常量数组派生) */
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- declare type AssetHandlerType = typeof ASSET_HANDLER_TYPES[number] | 'database';
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+ export declare type AssetHandlerType = typeof ASSET_HANDLER_TYPES[number] | 'database';
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- declare interface AssetUserDataMap {
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+ export declare interface AssetUserDataMap {
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  'animation-clip': AnimationClipAssetUserData;
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  'auto-atlas': AutoAtlasAssetUserData;
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  'label-atlas': LabelAtlasAssetUserData;
@@ -142,13 +142,13 @@ declare interface AssetUserDataMap {
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  }
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  /** 音频资源的 userData */
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- declare interface AudioClipAssetUserData {
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+ export declare interface AudioClipAssetUserData {
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  /** 下载模式:0-Web Audio, 1-DOM Audio */
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  downloadMode: number;
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  }
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  /** 自动图集资源的 userData */
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- declare interface AutoAtlasAssetUserData {
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+ export declare interface AutoAtlasAssetUserData {
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  compressed: boolean;
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  dest: any;
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  /** 打包图像的尺寸 */
@@ -173,7 +173,7 @@ declare interface AutoAtlasAssetUserData {
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  }
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  /** 位图字体资源的 userData */
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- declare interface BitmapFontAssetUserData {
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+ export declare interface BitmapFontAssetUserData {
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  /** 字体配置 */
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  _fntConfig: any;
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  /** 字体大小 */
@@ -185,10 +185,10 @@ declare interface BitmapFontAssetUserData {
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  /**
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  * 创建类型
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  */
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- declare const CREATE_TYPES: readonly ['scene', 'prefab'];
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+ export declare const CREATE_TYPES: readonly ['scene', 'prefab'];
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  /** 文件夹资源的 userData */
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- declare interface DirectoryAssetUserData {
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+ export declare interface DirectoryAssetUserData {
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  /** 是否是资源包 */
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  isBundle?: boolean;
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  /** 资源包配置 ID */
@@ -200,16 +200,16 @@ declare interface DirectoryAssetUserData {
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  }
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  /** Effect 着色器资源的 userData */
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- declare interface EffectAssetUserData {
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+ export declare interface EffectAssetUserData {
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  /** 预编译组合 */
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  combinations?: any;
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  /** 编辑器相关数据 */
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  editor?: any;
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  }
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- declare type Filter = 'none' | 'nearest' | 'linear';
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+ export declare type Filter = 'none' | 'nearest' | 'linear';
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212
- declare interface FntData {
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+ export declare interface FntData {
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  commonHeight?: number;
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  fontSize?: number;
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  atlasName?: string;
@@ -217,7 +217,7 @@ declare interface FntData {
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  kerningDict?: KerningDict;
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  }
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220
- declare interface FontDef {
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+ export declare interface FontDef {
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  rect: {
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  x: number;
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  y: number;
@@ -229,7 +229,7 @@ declare interface FontDef {
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  xAdvance: number;
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  }
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232
- declare interface FontDefDictionary {
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+ export declare interface FontDefDictionary {
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  [charId: number]: FontDef;
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  }
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@@ -301,7 +301,7 @@ export declare class GlobalEventManager {
301
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  }
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302
 
303
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  /** glTF 动画资源的 userData */
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- declare interface GltfAnimationAssetUserData {
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+ export declare interface GltfAnimationAssetUserData {
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  gltfIndex: number;
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  events: Array<{
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  frame: number;
@@ -337,20 +337,20 @@ declare interface GltfAnimationAssetUserData {
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  }
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  /** glTF 嵌入图片子资源的 userData */
340
- declare interface GltfEmbededImageAssetUserData extends IVirtualAssetUserData {
340
+ export declare interface GltfEmbededImageAssetUserData extends IVirtualAssetUserData {
341
341
  /** 是否修复 Alpha 透明度瑕疵 */
342
342
  fixAlphaTransparencyArtifacts?: boolean;
343
343
  }
344
344
 
345
- declare type GltfpackOptions = Record<string, any>;
345
+ export declare type GltfpackOptions = Record<string, any>;
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346
 
347
347
  /** glTF Skeleton 子资源的 userData */
348
- declare interface GltfSkeletonAssetUserData extends IVirtualAssetUserData {
348
+ export declare interface GltfSkeletonAssetUserData extends IVirtualAssetUserData {
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  /** 骨骼数量 */
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  jointsLength?: number;
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  }
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352
 
353
- declare interface GlTFUserData {
353
+ export declare interface GlTFUserData {
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  assetFinder?: SerializedAssetFinder;
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  imageMetas: ImageMeta[];
@@ -484,16 +484,16 @@ declare interface GlTFUserData {
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  /**
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  * 添加/创建组件的选项
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  */
487
- declare interface IAddComponentOptions {
487
+ export declare interface IAddComponentOptions {
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  nodePathOrUuid: string;
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  component: string;
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  }
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491
 
492
- declare interface IApplyPrefabChangesParams {
492
+ export declare interface IApplyPrefabChangesParams {
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  nodePath: string;
494
494
  }
495
495
 
496
- declare interface IAssetInfo {
496
+ export declare interface IAssetInfo {
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  name: string; // 资源名字
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  source: string; // url 地址
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  loadUrl: string; // loader 加载的层级地址
@@ -529,7 +529,7 @@ declare interface IAssetInfo {
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  temp?: string; // 资源临时文件目录
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  }
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532
- declare interface IAssetMeta<T extends ISupportCreateType | 'unknown' = 'unknown'> {
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+ export declare interface IAssetMeta<T extends ISupportCreateType | 'unknown' = 'unknown'> {
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  ver: string;
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  importer: AssetHandlerType;
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  imported: boolean;
@@ -547,7 +547,7 @@ declare interface IAssetMeta<T extends ISupportCreateType | 'unknown' = 'unknown
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  /**
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  * 场景相关处理接口
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  */
550
- declare interface IAssetService extends IServiceEvents {
550
+ export declare interface IAssetService extends IServiceEvents {
551
551
  /**
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  * 资源发生变化时,进行处理
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  * @param uuid
@@ -560,7 +560,7 @@ declare interface IAssetService extends IServiceEvents {
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  assetDeleted(uuid: string): Promise<void>;
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  }
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562
 
563
- declare type IAssetType =
563
+ export declare type IAssetType =
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  | ISupportCreateCCType
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  | 'cc.Asset' // 基础资源类型(instantiation-asset)
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  | 'cce.Database' // 数据库资源
@@ -586,7 +586,7 @@ declare type IAssetType =
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  | 'RenderStage' // 渲染阶段
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  | 'RenderFlow';
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588
 
589
- declare interface IBaseCreateNodeParams {
589
+ export declare interface IBaseCreateNodeParams {
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  path: string;
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  name?: string;
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  workMode?: '2d' | '3d';
@@ -598,14 +598,14 @@ declare interface IBaseCreateNodeParams {
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  /**
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  * 基础标识
600
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  */
601
- declare interface IBaseIdentifier {
601
+ export declare interface IBaseIdentifier {
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  assetName: string;
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  assetUuid: string;
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  assetUrl: string;
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  assetType: string;
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606
  }
607
607
 
608
- declare interface ICameraService {
608
+ export declare interface ICameraService {
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  init(): void;
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610
  initFromConfig(): Promise<void>;
611
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  is2D: boolean;
@@ -626,7 +626,7 @@ declare interface ICameraService {
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  onUpdate(deltaTime: number): void;
627
627
  }
628
628
 
629
- declare interface IChangeNodeOptions {
629
+ export declare interface IChangeNodeOptions {
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  source?: 'editor' | 'undo' | 'engine';
631
631
  type?: NodeEventType;
632
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  propPath?: string;
@@ -643,14 +643,14 @@ export declare interface ICLI {
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643
  /**
644
644
  * 关闭场景/预制体选项
645
645
  */
646
- declare interface ICloseOptions {
646
+ export declare interface ICloseOptions {
647
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  urlOrUUID?: string;
648
648
  }
649
649
 
650
650
  /**
651
651
  * CLI 使用的组件信息,属性值以扁平的 key-value 形式呈现
652
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  */
653
- declare interface IComponent extends IComponentIdentifier {
653
+ export declare interface IComponent extends IComponentIdentifier {
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  properties: {
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  [key: string]: IPropertyValueType;
656
656
  };
@@ -661,7 +661,7 @@ declare interface IComponent extends IComponentIdentifier {
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  * 编辑器使用的组件详细信息,属性值以 IProperty 编码形式呈现,
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  * 包含 type、readonly、default 等元信息,用于编辑器 Inspector 面板渲染
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  */
664
- declare interface IComponentForEditor extends IProperty {
664
+ export declare interface IComponentForEditor extends IProperty {
665
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  value: {
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  enabled: IPropertyValueType;
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667
  uuid: IPropertyValueType;
@@ -673,7 +673,7 @@ declare interface IComponentForEditor extends IProperty {
673
673
  /**
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674
  * 组件标识信息,包含组件的基本标识字段
675
675
  */
676
- declare interface IComponentIdentifier {
676
+ export declare interface IComponentIdentifier {
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677
  cid: string;
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  path: string;
679
679
  uuid: string;
@@ -685,7 +685,7 @@ declare interface IComponentIdentifier {
685
685
  /**
686
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  * 组件服务接口,定义了所有组件相关的操作方法
687
687
  */
688
- declare interface IComponentService extends IServiceEvents {
688
+ export declare interface IComponentService extends IServiceEvents {
689
689
  /**
690
690
  * 添加组件到指定节点,返回添加后的组件信息
691
691
  * @param params - 添加组件选项
@@ -820,29 +820,29 @@ declare interface IComponentService extends IServiceEvents {
820
820
  unregisterCompMgrEvents(): void;
821
821
  }
822
822
 
823
- declare interface ICompPrefabInfo {
823
+ export declare interface ICompPrefabInfo {
824
824
  fileId: string;
825
825
  }
826
826
 
827
- declare interface ICreateByAssetParams extends IBaseCreateNodeParams {
827
+ export declare interface ICreateByAssetParams extends IBaseCreateNodeParams {
828
828
  dbURL: string;
829
829
  }
830
830
 
831
- declare interface ICreateByNodeTypeParams extends IBaseCreateNodeParams {
831
+ export declare interface ICreateByNodeTypeParams extends IBaseCreateNodeParams {
832
832
  nodeType: NodeType;
833
833
  }
834
834
 
835
835
  /**
836
836
  * 创建场景/预制体选项
837
837
  */
838
- declare interface ICreateOptions {
838
+ export declare interface ICreateOptions {
839
839
  type: ICreateType;
840
840
  baseName: string;
841
841
  targetDirectory: string;
842
842
  templateType?: TSceneTemplateType;
843
843
  }
844
844
 
845
- declare interface ICreatePrefabFromNodeParams {
845
+ export declare interface ICreatePrefabFromNodeParams {
846
846
  /** 要转换为预制体的源节点路径 */
847
847
  nodePath: string;
848
848
  /** 预制体资源保存 URL */
@@ -851,18 +851,18 @@ declare interface ICreatePrefabFromNodeParams {
851
851
  overwrite?: boolean;
852
852
  }
853
853
 
854
- declare type ICreateType = typeof CREATE_TYPES[number];
854
+ export declare type ICreateType = typeof CREATE_TYPES[number];
855
855
 
856
- declare interface IDeleteNodeParams {
856
+ export declare interface IDeleteNodeParams {
857
857
  path: string;
858
858
  keepWorldTransform?: boolean;
859
859
  }
860
860
 
861
- declare interface IDeleteNodeResult {
861
+ export declare interface IDeleteNodeResult {
862
862
  path: string;
863
863
  }
864
864
 
865
- declare interface IEditorService extends IServiceEvents {
865
+ export declare interface IEditorService extends IServiceEvents {
866
866
  /**
867
867
  * 当前编辑器类型
868
868
  */
@@ -906,7 +906,7 @@ declare interface IEditorService extends IServiceEvents {
906
906
  unlock(): void;
907
907
  }
908
908
 
909
- declare interface IEngineService extends IServiceEvents {
909
+ export declare interface IEngineService extends IServiceEvents {
910
910
  /**
911
911
  * 初始化引擎服务,目前是暂时引擎 mainLoop
912
912
  */
@@ -920,13 +920,13 @@ declare interface IEngineService extends IServiceEvents {
920
920
  /**
921
921
  * 执行组件方法的选项
922
922
  */
923
- declare interface IExecuteComponentMethodOptions {
923
+ export declare interface IExecuteComponentMethodOptions {
924
924
  uuid: string;
925
925
  name: string;
926
926
  args: any[];
927
927
  }
928
928
 
929
- declare interface IFbxSetting {
929
+ export declare interface IFbxSetting {
930
930
  /**
931
931
  * https://github.com/cocos-creator/FBX-glTF-conv/pull/26
932
932
  */
@@ -962,11 +962,11 @@ declare interface IFbxSetting {
962
962
  matchMeshNames?: boolean;
963
963
  }
964
964
 
965
- declare interface IGetPrefabInfoParams {
965
+ export declare interface IGetPrefabInfoParams {
966
966
  nodePath: string;
967
967
  }
968
968
 
969
- declare interface IGizmoService {
969
+ export declare interface IGizmoService {
970
970
  gizmoRootNode: any;
971
971
  foregroundNode: any;
972
972
  backgroundNode: any;
@@ -988,12 +988,12 @@ declare interface IGizmoService {
988
988
  onUpdate(deltaTime: number): void;
989
989
  }
990
990
 
991
- declare interface IIsPrefabInstanceParams {
991
+ export declare interface IIsPrefabInstanceParams {
992
992
  nodePath: string;
993
993
  }
994
994
 
995
995
  /** 图片资源的 userData */
996
- declare interface ImageAssetUserData {
996
+ export declare interface ImageAssetUserData {
997
997
  /** 图片类型 */
998
998
  type: ImageImportType;
999
999
  /** 垂直翻转 */
@@ -1017,9 +1017,9 @@ declare interface ImageAssetUserData {
1017
1017
  alpha?: string;
1018
1018
  }
1019
1019
 
1020
- declare type ImageImportType = 'raw' | 'texture' | 'normal map' | 'sprite-frame' | 'texture cube';
1020
+ export declare type ImageImportType = 'raw' | 'texture' | 'normal map' | 'sprite-frame' | 'texture cube';
1021
1021
 
1022
- declare interface ImageMeta {
1022
+ export declare interface ImageMeta {
1023
1023
  /**
1024
1024
  * 图片名字。
1025
1025
  */
@@ -1040,30 +1040,30 @@ declare interface ImageMeta {
1040
1040
  remap?: string;
1041
1041
  }
1042
1042
 
1043
- declare interface IMountedChildrenInfo {
1043
+ export declare interface IMountedChildrenInfo {
1044
1044
  targetInfo: ITargetInfo | null;
1045
1045
  nodes: INodeIdentifier[];
1046
1046
  }
1047
1047
 
1048
- declare interface IMountedComponentsInfo {
1048
+ export declare interface IMountedComponentsInfo {
1049
1049
  targetInfo: ITargetInfo | null;
1050
1050
  components: IComponentIdentifier[];
1051
1051
  }
1052
1052
 
1053
- declare interface INode extends INodeIdentifier {
1053
+ export declare interface INode extends INodeIdentifier {
1054
1054
  properties: INodeProperties;
1055
1055
  components?: IComponent[] | IComponentIdentifier[];
1056
1056
  children?: INode[];
1057
1057
  prefab: IPrefabInfo | null;
1058
1058
  }
1059
1059
 
1060
- declare interface INodeIdentifier {
1060
+ export declare interface INodeIdentifier {
1061
1061
  nodeId: string;
1062
1062
  path: string;
1063
1063
  name: string;
1064
1064
  }
1065
1065
 
1066
- declare interface INodeProperties {
1066
+ export declare interface INodeProperties {
1067
1067
  position: IVec3;
1068
1068
  rotation: IQuat;
1069
1069
  eulerAngles: IVec3;
@@ -1076,7 +1076,7 @@ declare interface INodeProperties {
1076
1076
  /**
1077
1077
  * 节点的相关处理接口
1078
1078
  */
1079
- declare interface INodeService extends IServiceEvents {
1079
+ export declare interface INodeService extends IServiceEvents {
1080
1080
  /**
1081
1081
  * 创建节点
1082
1082
  * @param params
@@ -1107,14 +1107,14 @@ declare interface INodeService extends IServiceEvents {
1107
1107
  queryNodeTree(params: IQueryNodeTreeParams): Promise<INodeTreeItem | null>;
1108
1108
  }
1109
1109
 
1110
- declare interface INodeTreeComponent {
1110
+ export declare interface INodeTreeComponent {
1111
1111
  isCustom: boolean;
1112
1112
  type: string;
1113
1113
  value: string;
1114
1114
  extends: string[];
1115
1115
  }
1116
1116
 
1117
- declare interface INodeTreeItem {
1117
+ export declare interface INodeTreeItem {
1118
1118
  name: string;
1119
1119
  active: boolean;
1120
1120
  locked: boolean;
@@ -1132,12 +1132,12 @@ declare interface INodeTreeItem {
1132
1132
  /**
1133
1133
  * 打开场景/预制体选项
1134
1134
  */
1135
- declare interface IOpenOptions {
1135
+ export declare interface IOpenOptions {
1136
1136
  urlOrUUID: string;
1137
1137
  simpleNode?: boolean;
1138
1138
  }
1139
1139
 
1140
- declare interface IOperationService {
1140
+ export declare interface IOperationService {
1141
1141
  addListener(type: OperationEvent, listener: Function, priority?: number): void;
1142
1142
  removeListener(type: OperationEvent, listener: Function): void;
1143
1143
  dispatch(type: OperationEvent, ...args: any[]): void;
@@ -1147,7 +1147,7 @@ declare interface IOperationService {
1147
1147
  changePointer(type: string): void;
1148
1148
  }
1149
1149
 
1150
- declare interface IPrefab {
1150
+ export declare interface IPrefab {
1151
1151
  name: string;
1152
1152
  uuid: string;
1153
1153
  data: INodeIdentifier;
@@ -1155,7 +1155,7 @@ declare interface IPrefab {
1155
1155
  persistent: boolean;
1156
1156
  }
1157
1157
 
1158
- declare interface IPrefabInfo {
1158
+ export declare interface IPrefabInfo {
1159
1159
  /** 关联的预制体资源信息 */
1160
1160
  asset?: IPrefab;
1161
1161
  root?: INodeIdentifier;
@@ -1165,7 +1165,7 @@ declare interface IPrefabInfo {
1165
1165
  nestedPrefabInstanceRoots: INodeIdentifier[];
1166
1166
  }
1167
1167
 
1168
- declare interface IPrefabInstance {
1168
+ export declare interface IPrefabInstance {
1169
1169
  fileId: string;
1170
1170
  prefabRootNode?: INodeIdentifier;
1171
1171
  mountedChildren: IMountedChildrenInfo[];
@@ -1174,7 +1174,7 @@ declare interface IPrefabInstance {
1174
1174
  removedComponents: ITargetInfo[];
1175
1175
  }
1176
1176
 
1177
- declare interface IPrefabService extends IServiceEvents {
1177
+ export declare interface IPrefabService extends IServiceEvents {
1178
1178
  /**
1179
1179
  * 将节点转换为预制体资源
1180
1180
  */
@@ -1207,7 +1207,7 @@ declare interface IPrefabService extends IServiceEvents {
1207
1207
  removePrefabInfoFromNode(node: Node_2, removeNested?: boolean): void;
1208
1208
  }
1209
1209
 
1210
- declare interface IPrefabStateInfo {
1210
+ export declare interface IPrefabStateInfo {
1211
1211
  state: PrefabState;
1212
1212
  isUnwrappable: boolean;
1213
1213
  isRevertable: boolean;
@@ -1221,7 +1221,7 @@ declare interface IPrefabStateInfo {
1221
1221
  * 组件的 dump 数据,以 IProperty 格式编码组件信息
1222
1222
  * 与 IComponent 不同,所有属性(包括 uuid, name, enabled)都通过 encodeObject 编码为 IProperty
1223
1223
  */
1224
- declare interface IProperty {
1224
+ export declare interface IProperty {
1225
1225
  value: { [key: string]: IPropertyValueType } | IPropertyValueType;
1226
1226
  default?: any; // 默认值
1227
1227
 
@@ -1275,27 +1275,27 @@ declare interface IProperty {
1275
1275
  userData?: { [key: string]: any }; // 用户透传的数据
1276
1276
  }
1277
1277
 
1278
- declare interface IPropertyGroupOptions {
1278
+ export declare interface IPropertyGroupOptions {
1279
1279
  id: string // 默认 'default'
1280
1280
  name: string,
1281
1281
  displayOrder: number, // 默认 Infinity, 排在最后面
1282
1282
  style: string // 默认为 'tab'
1283
1283
  }
1284
1284
 
1285
- declare type IPropertyLock = {
1285
+ export declare type IPropertyLock = {
1286
1286
  default: number;
1287
1287
  message: string
1288
1288
  };
1289
1289
 
1290
- declare interface IPropertyOverrideInfo {
1290
+ export declare interface IPropertyOverrideInfo {
1291
1291
  targetInfo: ITargetInfo | null;
1292
1292
  propertyPath: string[];
1293
1293
  value?: any;
1294
1294
  }
1295
1295
 
1296
- declare type IPropertyValueType = IProperty | IProperty[] | null | undefined | number | boolean | string | Vec4 | Vec3 | Vec2 | Mat4 | any | Array<unknown>
1296
+ export declare type IPropertyValueType = IProperty | IProperty[] | null | undefined | number | boolean | string | Vec4 | Vec3 | Vec2 | Mat4 | any | Array<unknown>
1297
1297
 
1298
- declare interface IQuat {
1298
+ export declare interface IQuat {
1299
1299
  x: number;
1300
1300
  y: number;
1301
1301
  z: number;
@@ -1305,7 +1305,7 @@ declare interface IQuat {
1305
1305
  /**
1306
1306
  * 查询注册类的过滤选项
1307
1307
  */
1308
- declare interface IQueryClassesOptions {
1308
+ export declare interface IQueryClassesOptions {
1309
1309
  extends?: string | string[];
1310
1310
  excludeSelf?: boolean;
1311
1311
  }
@@ -1313,21 +1313,21 @@ declare interface IQueryClassesOptions {
1313
1313
  /**
1314
1314
  * 查询组件的选项
1315
1315
  */
1316
- declare interface IQueryComponentOptions {
1316
+ export declare interface IQueryComponentOptions {
1317
1317
  path: string;
1318
1318
  }
1319
1319
 
1320
- declare interface IQueryNodeParams {
1320
+ export declare interface IQueryNodeParams {
1321
1321
  path: string;
1322
1322
  queryChildren: boolean;
1323
1323
  queryComponent: boolean;
1324
1324
  }
1325
1325
 
1326
- declare interface IQueryNodeTreeParams {
1326
+ export declare interface IQueryNodeTreeParams {
1327
1327
  path?: string;
1328
1328
  }
1329
1329
 
1330
- declare interface IRedirectInfo {
1330
+ export declare interface IRedirectInfo {
1331
1331
  // 跳转资源的类型
1332
1332
  type: string;
1333
1333
  // 跳转资源的 uuid
@@ -1337,39 +1337,39 @@ declare interface IRedirectInfo {
1337
1337
  /**
1338
1338
  * 软刷新场景/预制体选项
1339
1339
  */
1340
- declare interface IReloadOptions {
1340
+ export declare interface IReloadOptions {
1341
1341
  urlOrUUID?: string;
1342
1342
  }
1343
1343
 
1344
1344
  /**
1345
1345
  * 删除组件的选项
1346
1346
  */
1347
- declare interface IRemoveComponentOptions {
1347
+ export declare interface IRemoveComponentOptions {
1348
1348
  path: string;
1349
1349
  }
1350
1350
 
1351
- declare interface IRevertToPrefabParams {
1351
+ export declare interface IRevertToPrefabParams {
1352
1352
  nodePath: string;
1353
1353
  }
1354
1354
 
1355
1355
  /**
1356
1356
  * 保持场景/预制体选项
1357
1357
  */
1358
- declare interface ISaveOptions {
1358
+ export declare interface ISaveOptions {
1359
1359
  urlOrUUID?: string;
1360
1360
  }
1361
1361
 
1362
1362
  /**
1363
1363
  * 场景信息
1364
1364
  */
1365
- declare interface IScene extends IBaseIdentifier {
1365
+ export declare interface IScene extends IBaseIdentifier {
1366
1366
  name: string;
1367
1367
  prefab: IPrefabInfo | null;
1368
1368
  children: INode[];
1369
1369
  components: IComponentIdentifier[];
1370
1370
  }
1371
1371
 
1372
- declare interface ISceneMouseEvent {
1372
+ export declare interface ISceneMouseEvent {
1373
1373
  x: number;
1374
1374
  y: number;
1375
1375
  clientX: number;
@@ -1385,6 +1385,8 @@ declare interface ISceneMouseEvent {
1385
1385
  rightButton: boolean;
1386
1386
  button: number;
1387
1387
  buttons: number;
1388
+ movementX: number;
1389
+ movementY: number;
1388
1390
  ctrlKey: boolean;
1389
1391
  shiftKey: boolean;
1390
1392
  altKey: boolean;
@@ -1394,7 +1396,7 @@ declare interface ISceneMouseEvent {
1394
1396
  handleName?: string;
1395
1397
  }
1396
1398
 
1397
- declare interface ISceneViewService {
1399
+ export declare interface ISceneViewService {
1398
1400
  init(): void;
1399
1401
  initFromConfig(): Promise<void>;
1400
1402
  saveConfig(): Promise<void>;
@@ -1406,7 +1408,7 @@ declare interface ISceneViewService {
1406
1408
  onComponentRemoved(comp: Component): void;
1407
1409
  }
1408
1410
 
1409
- declare interface IScriptService extends IServiceEvents {
1411
+ export declare interface IScriptService extends IServiceEvents {
1410
1412
  investigatePackerDriver(): Promise<void>;
1411
1413
  loadScript(): Promise<void>;
1412
1414
  removeScript(): Promise<void>;
@@ -1417,7 +1419,7 @@ declare interface IScriptService extends IServiceEvents {
1417
1419
  suspend(condition: Promise<any>): void;
1418
1420
  }
1419
1421
 
1420
- declare interface ISelectionService {
1422
+ export declare interface ISelectionService {
1421
1423
  select(uuid: string): void;
1422
1424
  unselect(uuid: string): void;
1423
1425
  clear(): void;
@@ -1426,7 +1428,7 @@ declare interface ISelectionService {
1426
1428
  reset(): void;
1427
1429
  }
1428
1430
 
1429
- declare interface IServiceEvents {
1431
+ export declare interface IServiceEvents {
1430
1432
  onEditorOpened?(): void;
1431
1433
  onEditorReload?(): void;
1432
1434
  onEditorClosed?(): void;
@@ -1477,7 +1479,7 @@ export declare interface IServiceManager {
1477
1479
  /**
1478
1480
  * CLI 设置组件属性的选项
1479
1481
  */
1480
- declare interface ISetPropertyOptions {
1482
+ export declare interface ISetPropertyOptions {
1481
1483
  componentPath: string;
1482
1484
  properties: {
1483
1485
  [key: string]: null | undefined | number | boolean | string | object | Array<unknown>;
@@ -1488,14 +1490,14 @@ declare interface ISetPropertyOptions {
1488
1490
  /**
1489
1491
  * 编辑器设置组件属性的选项
1490
1492
  */
1491
- declare interface ISetPropertyOptionsForEditor {
1493
+ export declare interface ISetPropertyOptionsForEditor {
1492
1494
  uuid: string;
1493
1495
  path: string;
1494
1496
  dump: IProperty;
1495
1497
  record?: boolean;
1496
1498
  }
1497
1499
 
1498
- declare type ISupportCreateCCType =
1500
+ export declare type ISupportCreateCCType =
1499
1501
  | 'cc.AnimationClip' // 动画剪辑
1500
1502
  | 'cc.Script' // 脚本(TypeScript/JavaScript)
1501
1503
  | 'cc.SpriteAtlas' // 精灵图集(自动图集)
@@ -1513,13 +1515,13 @@ declare type ISupportCreateCCType =
1513
1515
  | 'cc.AnimationGraphVariant';
1514
1516
 
1515
1517
  /** 支持创建的资源类型(从常量数组派生) */
1516
- declare type ISupportCreateType = typeof SUPPORT_CREATE_TYPES[number];
1518
+ export declare type ISupportCreateType = typeof SUPPORT_CREATE_TYPES[number];
1517
1519
 
1518
- declare interface ITargetInfo {
1520
+ export declare interface ITargetInfo {
1519
1521
  localID: string[];
1520
1522
  }
1521
1523
 
1522
- declare interface ITargetOverrideInfo {
1524
+ export declare interface ITargetOverrideInfo {
1523
1525
  source: IComponentIdentifier | INodeIdentifier | null;
1524
1526
  sourceInfo: ITargetInfo | null;
1525
1527
  propertyPath: string[];
@@ -1527,7 +1529,7 @@ declare interface ITargetOverrideInfo {
1527
1529
  targetInfo: ITargetInfo | null;
1528
1530
  }
1529
1531
 
1530
- declare interface IUndoService {
1532
+ export declare interface IUndoService {
1531
1533
  beginRecording(uuids: string[], options?: any): string;
1532
1534
  endRecording(commandId: string): void;
1533
1535
  cancelRecording(commandId: string): void;
@@ -1538,31 +1540,31 @@ declare interface IUndoService {
1538
1540
  isDirty(): boolean;
1539
1541
  }
1540
1542
 
1541
- declare interface IUnpackPrefabInstanceParams {
1543
+ export declare interface IUnpackPrefabInstanceParams {
1542
1544
  /** 要解耦的预制体实例节点 */
1543
1545
  nodePath: string;
1544
1546
  /** 递归解耦所有子预制体 */
1545
1547
  recursive?: boolean;
1546
1548
  }
1547
1549
 
1548
- declare interface IUpdateNodeParams {
1550
+ export declare interface IUpdateNodeParams {
1549
1551
  path: string;
1550
1552
  name?: string;
1551
1553
  properties?: Partial<INodeProperties>;
1552
1554
  }
1553
1555
 
1554
- declare interface IUpdateNodeResult {
1556
+ export declare interface IUpdateNodeResult {
1555
1557
  path: string;
1556
1558
  }
1557
1559
 
1558
- declare interface IVec3 {
1560
+ export declare interface IVec3 {
1559
1561
  x: number;
1560
1562
  y: number;
1561
1563
  z: number;
1562
1564
  }
1563
1565
 
1564
1566
  /** glTF 虚拟子资源的通用 userData */
1565
- declare interface IVirtualAssetUserData {
1567
+ export declare interface IVirtualAssetUserData {
1566
1568
  /** 在 glTF 文件中的索引 */
1567
1569
  gltfIndex?: number;
1568
1570
  /** mesh 资源的面数 */
@@ -1578,20 +1580,20 @@ declare interface IVirtualAssetUserData {
1578
1580
  }
1579
1581
 
1580
1582
  /** JavaScript 资源的 userData */
1581
- declare type JavaScriptAssetUserData = ScriptModuleUserData | PluginScriptUserData;
1583
+ export declare type JavaScriptAssetUserData = ScriptModuleUserData | PluginScriptUserData;
1582
1584
 
1583
1585
  /** JSON 资源的 userData */
1584
- declare interface JsonAssetUserData {
1586
+ export declare interface JsonAssetUserData {
1585
1587
  /** 是否启用 JSON5 解析 */
1586
1588
  json5?: boolean;
1587
1589
  }
1588
1590
 
1589
- declare interface KerningDict {
1591
+ export declare interface KerningDict {
1590
1592
  [key: number]: number;
1591
1593
  }
1592
1594
 
1593
1595
  /** 标签图集资源的 userData */
1594
- declare interface LabelAtlasAssetUserData {
1596
+ export declare interface LabelAtlasAssetUserData {
1595
1597
  itemWidth: number;
1596
1598
  itemHeight: number;
1597
1599
  startChar: string;
@@ -1600,14 +1602,14 @@ declare interface LabelAtlasAssetUserData {
1600
1602
  _fntConfig: FntData;
1601
1603
  }
1602
1604
 
1603
- declare interface LODsOption {
1605
+ export declare interface LODsOption {
1604
1606
  // 屏占比
1605
1607
  screenRatio: number;
1606
1608
  // 和 lod0 的减面比
1607
1609
  faceCount: number;
1608
1610
  }
1609
1611
 
1610
- declare interface Mat4 {
1612
+ export declare interface Mat4 {
1611
1613
  m00: number;
1612
1614
  m01: number;
1613
1615
  m02: number;
@@ -1629,26 +1631,26 @@ declare interface Mat4 {
1629
1631
  m15: number;
1630
1632
  }
1631
1633
 
1632
- declare interface MeshClusterOptions {
1634
+ export declare interface MeshClusterOptions {
1633
1635
  enable: boolean;
1634
1636
  coneCluster?: boolean;
1635
1637
  }
1636
1638
 
1637
- declare interface MeshCompressOptions {
1639
+ export declare interface MeshCompressOptions {
1638
1640
  enable: boolean;
1639
1641
  encode?: boolean;
1640
1642
  compress?: boolean;
1641
1643
  quantize?: boolean;
1642
1644
  }
1643
1645
 
1644
- declare interface MeshOptimizeOptions {
1646
+ export declare interface MeshOptimizeOptions {
1645
1647
  enable: boolean;
1646
1648
  vertexCache?: boolean;
1647
1649
  vertexFetch?: boolean;
1648
1650
  overdraw?: boolean;
1649
1651
  }
1650
1652
 
1651
- declare interface MeshOptimizerOption {
1653
+ export declare interface MeshOptimizerOption {
1652
1654
  // 是否启用此功能
1653
1655
  enable: boolean;
1654
1656
  // 减面算法,默认 simplify
@@ -1658,7 +1660,7 @@ declare interface MeshOptimizerOption {
1658
1660
  gltfpackOptions?: GltfpackOptions;
1659
1661
  }
1660
1662
 
1661
- declare interface MeshSimplifyOptions {
1663
+ export declare interface MeshSimplifyOptions {
1662
1664
  enable: boolean;
1663
1665
  targetRatio?: number;
1664
1666
  autoErrorRate?: boolean;
@@ -1666,7 +1668,7 @@ declare interface MeshSimplifyOptions {
1666
1668
  lockBoundary?: boolean;
1667
1669
  }
1668
1670
 
1669
- declare enum MobilityMode {
1671
+ export declare enum MobilityMode {
1670
1672
  /**
1671
1673
  * @en Static node
1672
1674
  * @zh 静态节点
@@ -1684,7 +1686,7 @@ declare enum MobilityMode {
1684
1686
  Movable = 2
1685
1687
  }
1686
1688
 
1687
- declare enum NodeEventType {
1689
+ export declare enum NodeEventType {
1688
1690
  TRANSFORM_CHANGED = 'transform-changed',// 节点改变位置、旋转或缩放事件
1689
1691
  SIZE_CHANGED = 'size-changed',// 当节点尺寸改变时触发的事件
1690
1692
  ANCHOR_CHANGED = 'anchor-changed',// 当节点锚点改变时触发的事件
@@ -1704,7 +1706,7 @@ declare enum NodeEventType {
1704
1706
  RESET_COMPONENT = 'reset-component'
1705
1707
  }
1706
1708
 
1707
- declare enum NodeType {
1709
+ export declare enum NodeType {
1708
1710
  EMPTY = 'Empty',// 空节点
1709
1711
  TERRAIN = 'Terrain',// 地形节点
1710
1712
  CAMERA = 'Camera',// 摄像机节点(需要用过 TWorkMode 来区分 2D 和 3D)
@@ -1744,7 +1746,7 @@ declare enum NodeType {
1744
1746
  REFLECTION_LIGHT = 'Light-Reflection-Probe'
1745
1747
  }
1746
1748
 
1747
- declare enum NormalImportSetting {
1749
+ export declare enum NormalImportSetting {
1748
1750
  /**
1749
1751
  * 如果模型文件中包含法线信息则导出法线,否则不导出法线。
1750
1752
  */
@@ -1763,16 +1765,16 @@ declare enum NormalImportSetting {
1763
1765
  recalculate = 3
1764
1766
  }
1765
1767
 
1766
- declare type OperationEvent = SceneDragEvent | SceneKeyboardEvent | SceneMouseEvent | 'resize';
1768
+ export declare type OperationEvent = SceneDragEvent | SceneKeyboardEvent | SceneMouseEvent | 'resize';
1767
1769
 
1768
- declare enum OptimizationPolicy {
1770
+ export declare enum OptimizationPolicy {
1769
1771
  AUTO = 0,
1770
1772
  SINGLE_INSTANCE = 1,
1771
1773
  MULTI_INSTANCE = 2
1772
1774
  }
1773
1775
 
1774
1776
  /** 粒子资源的 userData */
1775
- declare interface ParticleAssetUserData {
1777
+ export declare interface ParticleAssetUserData {
1776
1778
  totalParticles: number;
1777
1779
  life: number;
1778
1780
  lifeVar: number;
@@ -1816,7 +1818,7 @@ declare interface ParticleAssetUserData {
1816
1818
  }
1817
1819
 
1818
1820
  /** JavaScript 插件脚本的 userData */
1819
- declare interface PluginScriptUserData {
1821
+ export declare interface PluginScriptUserData {
1820
1822
  isPlugin: true;
1821
1823
  /** 界面没有开放给用户。默认开启 */
1822
1824
  experimentalHideCommonJs?: boolean;
@@ -1834,14 +1836,14 @@ declare interface PluginScriptUserData {
1834
1836
  }
1835
1837
 
1836
1838
  /** 场景/预制体资源的 userData */
1837
- declare interface PrefabAssetUserData {
1839
+ export declare interface PrefabAssetUserData {
1838
1840
  /** 是否为持久节点 */
1839
1841
  persistent?: boolean;
1840
1842
  /** 同步节点名称 */
1841
1843
  syncNodeName?: string;
1842
1844
  }
1843
1845
 
1844
- declare enum PrefabState {
1846
+ export declare enum PrefabState {
1845
1847
  NotAPrefab = 0,// Normal node, not a Prefab
1846
1848
  PrefabChild = 1,// Child node of a Prefab, without PrefabInstance
1847
1849
  PrefabInstance = 2,// Root node of a Prefab that contains a PrefabInstance
@@ -1851,7 +1853,7 @@ declare enum PrefabState {
1851
1853
  /**
1852
1854
  * 重载结果
1853
1855
  */
1854
- declare enum ReloadResult {
1856
+ export declare enum ReloadResult {
1855
1857
  SUCCESS = 0,
1856
1858
  FAILED = 1,
1857
1859
  QUEUED = 2,
@@ -1861,13 +1863,13 @@ declare enum ReloadResult {
1861
1863
  }
1862
1864
 
1863
1865
  /** 渲染纹理资源的 userData */
1864
- declare interface RenderTextureAssetUserData extends TextureBaseAssetUserData {
1866
+ export declare interface RenderTextureAssetUserData extends TextureBaseAssetUserData {
1865
1867
  width: number;
1866
1868
  height: number;
1867
1869
  }
1868
1870
 
1869
1871
  /** 渲染纹理精灵帧的 userData */
1870
- declare interface RtSpriteFrameAssetUserData {
1872
+ export declare interface RtSpriteFrameAssetUserData {
1871
1873
  /** 图片 UUID 或数据库 URI */
1872
1874
  imageUuidOrDatabaseUri: string;
1873
1875
  /** 宽度 */
@@ -1879,20 +1881,20 @@ declare interface RtSpriteFrameAssetUserData {
1879
1881
  /**
1880
1882
  * 场景模板类型
1881
1883
  */
1882
- declare const SCENE_TEMPLATE_TYPE: readonly ['2d', '3d', 'quality'];
1884
+ export declare const SCENE_TEMPLATE_TYPE: readonly ['2d', '3d', 'quality'];
1883
1885
 
1884
- declare type SceneDragEvent = 'onDragLeave' | 'onDragOver' | 'onDrop';
1886
+ export declare type SceneDragEvent = 'onDragLeave' | 'onDragOver' | 'onDrop';
1885
1887
 
1886
- declare type SceneKeyboardEvent = 'keydown' | 'keyup';
1888
+ export declare type SceneKeyboardEvent = 'keydown' | 'keyup';
1887
1889
 
1888
- declare type SceneMouseEvent = 'dblclick' | 'mousedown' | 'mousemove' | 'mouseup' | 'mousewheel';
1890
+ export declare type SceneMouseEvent = 'dblclick' | 'mousedown' | 'mousemove' | 'mouseup' | 'mousewheel';
1889
1891
 
1890
1892
  /** JavaScript 脚本模块的 userData */
1891
- declare interface ScriptModuleUserData {
1893
+ export declare interface ScriptModuleUserData {
1892
1894
  isPlugin: false;
1893
1895
  }
1894
1896
 
1895
- declare interface SerializedAssetFinder {
1897
+ export declare interface SerializedAssetFinder {
1896
1898
  meshes?: Array<string | null>;
1897
1899
  animations?: Array<string | null>;
1898
1900
  skeletons?: Array<string | null>;
@@ -1901,7 +1903,7 @@ declare interface SerializedAssetFinder {
1901
1903
  scenes?: Array<string | null>;
1902
1904
  }
1903
1905
 
1904
- declare interface SimplifyOptions {
1906
+ export declare interface SimplifyOptions {
1905
1907
  // 压缩比例
1906
1908
  targetRatio?: number;
1907
1909
  // 防止破面
@@ -1913,13 +1915,13 @@ declare interface SimplifyOptions {
1913
1915
  }
1914
1916
 
1915
1917
  /** Spine 资源的 userData */
1916
- declare interface SpineAssetUserData {
1918
+ export declare interface SpineAssetUserData {
1917
1919
  /** 图集资源的 UUID */
1918
1920
  atlasUuid: string;
1919
1921
  }
1920
1922
 
1921
1923
  /** 精灵图集资源的 userData */
1922
- declare interface SpriteAtlasAssetUserData {
1924
+ export declare interface SpriteAtlasAssetUserData {
1923
1925
  /** 图集纹理名称 */
1924
1926
  atlasTextureName: string;
1925
1927
  /** 纹理 UUID */
@@ -1932,12 +1934,12 @@ declare interface SpriteAtlasAssetUserData {
1932
1934
  format: number;
1933
1935
  }
1934
1936
 
1935
- declare interface SpriteFrameAssetUserData extends SpriteFrameBaseAssetUserData {
1937
+ export declare interface SpriteFrameAssetUserData extends SpriteFrameBaseAssetUserData {
1936
1938
  isUuid?: boolean;
1937
1939
  imageUuidOrDatabaseUri: string;
1938
1940
  }
1939
1941
 
1940
- declare interface SpriteFrameBaseAssetUserData {
1942
+ export declare interface SpriteFrameBaseAssetUserData {
1941
1943
  trimType?: string;
1942
1944
  trimThreshold: number;
1943
1945
  rotated: boolean;
@@ -1961,7 +1963,7 @@ declare interface SpriteFrameBaseAssetUserData {
1961
1963
  vertices: SpriteFrameVertices;
1962
1964
  }
1963
1965
 
1964
- declare interface SpriteFrameVertices {
1966
+ export declare interface SpriteFrameVertices {
1965
1967
  rawPosition: number[];
1966
1968
  indexes: number[];
1967
1969
  uv: number[];
@@ -1972,9 +1974,9 @@ declare interface SpriteFrameVertices {
1972
1974
  }
1973
1975
 
1974
1976
  /** 支持创建的资源类型常量数组(用于 Zod enum 和 TypeScript type) */
1975
- declare const SUPPORT_CREATE_TYPES: readonly ['animation-clip', 'typescript', 'auto-atlas', 'effect', 'scene', 'prefab', 'material', 'terrain', 'physics-material', 'label-atlas', 'render-texture', 'directory', 'effect-header'];
1977
+ export declare const SUPPORT_CREATE_TYPES: readonly ['animation-clip', 'typescript', 'auto-atlas', 'effect', 'scene', 'prefab', 'material', 'terrain', 'physics-material', 'label-atlas', 'render-texture', 'directory', 'effect-header'];
1976
1978
 
1977
- declare enum TangentImportSetting {
1979
+ export declare enum TangentImportSetting {
1978
1980
  /**
1979
1981
  * 不在导出的网格中包含正切信息。
1980
1982
  */
@@ -1993,16 +1995,16 @@ declare enum TangentImportSetting {
1993
1995
  recalculate = 3
1994
1996
  }
1995
1997
 
1996
- declare type TEditorEntity = IScene | INode;
1998
+ export declare type TEditorEntity = IScene | INode;
1997
1999
 
1998
- declare type TEditorInstance = Scene | Node_2;
2000
+ export declare type TEditorInstance = Scene | Node_2;
1999
2001
 
2000
- declare interface Texture2DAssetUserData extends TextureBaseAssetUserData {
2002
+ export declare interface Texture2DAssetUserData extends TextureBaseAssetUserData {
2001
2003
  isUuid?: boolean;
2002
2004
  imageUuidOrDatabaseUri?: string;
2003
2005
  }
2004
2006
 
2005
- declare interface TextureBaseAssetUserData {
2007
+ export declare interface TextureBaseAssetUserData {
2006
2008
  wrapModeS: WrapMode;
2007
2009
  wrapModeT: WrapMode;
2008
2010
  minfilter: Filter;
@@ -2011,7 +2013,7 @@ declare interface TextureBaseAssetUserData {
2011
2013
  anisotropy: number;
2012
2014
  }
2013
2015
 
2014
- declare interface TextureCubeAssetUserData extends TextureBaseAssetUserData {
2016
+ export declare interface TextureCubeAssetUserData extends TextureBaseAssetUserData {
2015
2017
  imageDatabaseUri?: string;
2016
2018
  isRGBE: boolean;
2017
2019
 
@@ -2032,26 +2034,26 @@ declare interface TextureCubeAssetUserData extends TextureBaseAssetUserData {
2032
2034
  bottom?: string;
2033
2035
  }
2034
2036
 
2035
- declare type TSceneTemplateType = typeof SCENE_TEMPLATE_TYPE[number];
2037
+ export declare type TSceneTemplateType = typeof SCENE_TEMPLATE_TYPE[number];
2036
2038
 
2037
- declare interface Vec2 {
2039
+ export declare interface Vec2 {
2038
2040
  x: number;
2039
2041
  y: number;
2040
2042
  }
2041
2043
 
2042
- declare interface Vec3 {
2044
+ export declare interface Vec3 {
2043
2045
  x: number;
2044
2046
  y: number;
2045
2047
  z: number;
2046
2048
  }
2047
2049
 
2048
- declare interface Vec4 {
2050
+ export declare interface Vec4 {
2049
2051
  x: number;
2050
2052
  y: number;
2051
2053
  z: number;
2052
2054
  w: number;
2053
2055
  }
2054
2056
 
2055
- declare type WrapMode = 'repeat' | 'clamp-to-edge' | 'mirrored-repeat';
2057
+ export declare type WrapMode = 'repeat' | 'clamp-to-edge' | 'mirrored-repeat';
2056
2058
 
2057
2059
  export { };