@cmodjs/core 0.2.2 → 0.2.3

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package/docs/commands.md CHANGED
@@ -153,6 +153,15 @@ cmod remove <name>
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  Uninstalls the plugin through Claude Code. When cmod set the plugin up as a mod, it then runs the uninstall step cmod saved and removes what cmod set up.
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+ ### cmod enable and cmod disable
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+
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+ ```text
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+ cmod enable <name>
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+ cmod disable <name>
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+ ```
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+
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+ Turns the plugin on or off through Claude Code, as `/plugin` does. A running session follows after `/reload-plugins`. A mod keeps its setup, its data, and its program while it is off, and runs no install or uninstall step either way. They refuse a plugin linked with `cmod link`, which `cmod unlink` stops loading. The `Turn off` and `Turn on` buttons in `/mods` run them.
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+
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  ### cmod list
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  ```text
package/docs/mod.md CHANGED
@@ -294,7 +294,7 @@ mod.settings.page(page: Pane<State>): void
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  mod.settings.open(pageId?: string): Promise<void>
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  ```
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- `/mods` shows each mod's options, permissions, and keys. `page` adds a page of the mod's own to its entry there, drawn as any pane is ([ui.md](ui.md)). `open` opens that page, or with no id opens the mod's entry in `/mods`. `open` rejects for an id `page` did not add.
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+ `/mods` shows each mod's description, options, permissions, and keys, and turns a mod off or removes it. `page` adds a page of the mod's own to its entry there, drawn as any pane is ([ui.md](ui.md)). `open` opens that page, or with no id opens the mod's entry in `/mods`. `open` rejects for an id `page` did not add.
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  ```tsx
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  mod.settings.page(definePane({ id: 'runs', title: 'Runs', render: (current) => <Text>{current.state.session.lastRun}</Text> }))
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@cmodjs/core",
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- "version": "0.2.2",
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+ "version": "0.2.3",
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  "description": "Build Claude Code mods: hooks, panes, permissions, checks, and an install that just works.",
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  "license": "MIT",
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  "type": "module",