@clunkyard/cli 2.0.1 → 2.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -5
- package/catalogue.json +528 -298
- package/package.json +1 -1
- package/project.cjs +3 -4
- package/runtime.cjs +70 -16
package/README.md
CHANGED
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@@ -19,7 +19,8 @@ tooling; it does not copy a bootstrapper, archive reader or custom lock file
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into every repository. `--project DIRECTORY` works from another directory.
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The package contains the reviewed SDK 2.0.0/protocol 2 catalogue, checksums and
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build recipes from
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build recipes from immutable game-kit releases, including native desktop
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SDKs in `v2.0.0-kit.3`. It downloads only the
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engine and selected language SDK. It never downloads compilers or the
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all-language builder. SDK/engine caches under ignored `.clunkyard/` are keyed
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by their content hashes and remain reusable across CLI updates. Other
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@@ -33,13 +34,17 @@ JavaScript/TypeScript projects use the ordinary npm alias
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`clunkyard@npm:@clunkyard/sdk@2.0.0`. `package-lock.json` pins the reviewed
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integrity. The first build runs `npm ci --ignore-scripts`; the package has no
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install hooks or runtime dependencies. TypeScript uses your installed
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TypeScript 6+ compiler, preferring a project-local installation. Native
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-
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TypeScript 6+ compiler, preferring a project-local installation. Native SDKs
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support Linux x86-64/glibc 2.39+, selected languages on macOS arm64/x86-64,
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and C/C++/Python/Rust/C# on Windows x86-64. See the
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[supported platform table and official toolchain installers](https://clunkyard.com/sdk/player-kit#supported-platforms).
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Use MSVC's Developer Shell or a working Clang toolchain for Windows C/C++.
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Python, Rust and .NET binding installation needs no Unix shell or GNU Make.
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JavaScript, TypeScript and the Vane/Cadence/Glyph Node routes use WebAssembly.
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`@2` receives compatible tooling updates. For an exact tool version, run
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`npx --yes @clunkyard/cli@2.
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`CLUNKYARD='npx --yes @clunkyard/cli@2.
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`npx --yes @clunkyard/cli@2.1.1` or set
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`CLUNKYARD='npx --yes @clunkyard/cli@2.1.1'` with Make. Commit the npm lockfile
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for reproducible JavaScript/TypeScript dependencies. Match replays record the
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game rules and robot actions; local timings do not qualify hosted budgets.
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