@clunkyard/cli 2.0.1 → 2.1.1

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package/README.md CHANGED
@@ -19,7 +19,8 @@ tooling; it does not copy a bootstrapper, archive reader or custom lock file
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  into every repository. `--project DIRECTORY` works from another directory.
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  The package contains the reviewed SDK 2.0.0/protocol 2 catalogue, checksums and
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- build recipes from the immutable `v2.0.0-kit.2` release. It downloads only the
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+ build recipes from immutable game-kit releases, including native desktop
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+ SDKs in `v2.0.0-kit.3`. It downloads only the
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  engine and selected language SDK. It never downloads compilers or the
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  all-language builder. SDK/engine caches under ignored `.clunkyard/` are keyed
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  by their content hashes and remain reusable across CLI updates. Other
@@ -33,13 +34,17 @@ JavaScript/TypeScript projects use the ordinary npm alias
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  `clunkyard@npm:@clunkyard/sdk@2.0.0`. `package-lock.json` pins the reviewed
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  integrity. The first build runs `npm ci --ignore-scripts`; the package has no
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  install hooks or runtime dependencies. TypeScript uses your installed
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- TypeScript 6+ compiler, preferring a project-local installation. Native SDK
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- assets currently require Linux x86-64/glibc 2.39+ (Ubuntu 24.04+ or WSL2).
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+ TypeScript 6+ compiler, preferring a project-local installation. Native SDKs
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+ support Linux x86-64/glibc 2.39+, selected languages on macOS arm64/x86-64,
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+ and C/C++/Python/Rust/C# on Windows x86-64. See the
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+ [supported platform table and official toolchain installers](https://clunkyard.com/sdk/player-kit#supported-platforms).
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+ Use MSVC's Developer Shell or a working Clang toolchain for Windows C/C++.
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+ Python, Rust and .NET binding installation needs no Unix shell or GNU Make.
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  JavaScript, TypeScript and the Vane/Cadence/Glyph Node routes use WebAssembly.
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  `@2` receives compatible tooling updates. For an exact tool version, run
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- `npx --yes @clunkyard/cli@2.0.1` or set
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- `CLUNKYARD='npx --yes @clunkyard/cli@2.0.1'` with Make. Commit the npm lockfile
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+ `npx --yes @clunkyard/cli@2.1.1` or set
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+ `CLUNKYARD='npx --yes @clunkyard/cli@2.1.1'` with Make. Commit the npm lockfile
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  for reproducible JavaScript/TypeScript dependencies. Match replays record the
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  game rules and robot actions; local timings do not qualify hosted budgets.
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