@cluesmith/codev 2.0.0-rc.7 → 2.0.0-rc.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (456) hide show
  1. package/bin/af.js +2 -2
  2. package/bin/consult.js +1 -1
  3. package/bin/porch.js +6 -35
  4. package/dashboard/dist/assets/index-C7FtNK6Y.css +32 -0
  5. package/dashboard/dist/assets/index-CDAINZKT.js +131 -0
  6. package/dashboard/dist/assets/index-CDAINZKT.js.map +1 -0
  7. package/dashboard/dist/index.html +14 -0
  8. package/dist/agent-farm/cli.d.ts.map +1 -1
  9. package/dist/agent-farm/cli.js +173 -118
  10. package/dist/agent-farm/cli.js.map +1 -1
  11. package/dist/agent-farm/commands/architect.d.ts +3 -3
  12. package/dist/agent-farm/commands/architect.d.ts.map +1 -1
  13. package/dist/agent-farm/commands/architect.js +20 -147
  14. package/dist/agent-farm/commands/architect.js.map +1 -1
  15. package/dist/agent-farm/commands/attach.d.ts +13 -0
  16. package/dist/agent-farm/commands/attach.d.ts.map +1 -0
  17. package/dist/agent-farm/commands/attach.js +144 -0
  18. package/dist/agent-farm/commands/attach.js.map +1 -0
  19. package/dist/agent-farm/commands/cleanup.d.ts.map +1 -1
  20. package/dist/agent-farm/commands/cleanup.js +35 -19
  21. package/dist/agent-farm/commands/cleanup.js.map +1 -1
  22. package/dist/agent-farm/commands/consult.d.ts +3 -4
  23. package/dist/agent-farm/commands/consult.d.ts.map +1 -1
  24. package/dist/agent-farm/commands/consult.js +27 -37
  25. package/dist/agent-farm/commands/consult.js.map +1 -1
  26. package/dist/agent-farm/commands/index.d.ts +2 -2
  27. package/dist/agent-farm/commands/index.d.ts.map +1 -1
  28. package/dist/agent-farm/commands/index.js +2 -2
  29. package/dist/agent-farm/commands/index.js.map +1 -1
  30. package/dist/agent-farm/commands/open.d.ts +4 -2
  31. package/dist/agent-farm/commands/open.d.ts.map +1 -1
  32. package/dist/agent-farm/commands/open.js +33 -83
  33. package/dist/agent-farm/commands/open.js.map +1 -1
  34. package/dist/agent-farm/commands/send.d.ts +1 -1
  35. package/dist/agent-farm/commands/send.d.ts.map +1 -1
  36. package/dist/agent-farm/commands/send.js +60 -79
  37. package/dist/agent-farm/commands/send.js.map +1 -1
  38. package/dist/agent-farm/commands/shell.d.ts +15 -0
  39. package/dist/agent-farm/commands/shell.d.ts.map +1 -0
  40. package/dist/agent-farm/commands/shell.js +50 -0
  41. package/dist/agent-farm/commands/shell.js.map +1 -0
  42. package/dist/agent-farm/commands/spawn.d.ts.map +1 -1
  43. package/dist/agent-farm/commands/spawn.js +597 -281
  44. package/dist/agent-farm/commands/spawn.js.map +1 -1
  45. package/dist/agent-farm/commands/start.d.ts +10 -20
  46. package/dist/agent-farm/commands/start.d.ts.map +1 -1
  47. package/dist/agent-farm/commands/start.js +45 -491
  48. package/dist/agent-farm/commands/start.js.map +1 -1
  49. package/dist/agent-farm/commands/status.d.ts +2 -0
  50. package/dist/agent-farm/commands/status.d.ts.map +1 -1
  51. package/dist/agent-farm/commands/status.js +75 -24
  52. package/dist/agent-farm/commands/status.js.map +1 -1
  53. package/dist/agent-farm/commands/stop.d.ts +6 -0
  54. package/dist/agent-farm/commands/stop.d.ts.map +1 -1
  55. package/dist/agent-farm/commands/stop.js +49 -109
  56. package/dist/agent-farm/commands/stop.js.map +1 -1
  57. package/dist/agent-farm/commands/tower-cloud.d.ts +48 -0
  58. package/dist/agent-farm/commands/tower-cloud.d.ts.map +1 -0
  59. package/dist/agent-farm/commands/tower-cloud.js +329 -0
  60. package/dist/agent-farm/commands/tower-cloud.js.map +1 -0
  61. package/dist/agent-farm/commands/tower.d.ts +9 -0
  62. package/dist/agent-farm/commands/tower.d.ts.map +1 -1
  63. package/dist/agent-farm/commands/tower.js +59 -19
  64. package/dist/agent-farm/commands/tower.js.map +1 -1
  65. package/dist/agent-farm/db/index.d.ts +6 -2
  66. package/dist/agent-farm/db/index.d.ts.map +1 -1
  67. package/dist/agent-farm/db/index.js +246 -18
  68. package/dist/agent-farm/db/index.js.map +1 -1
  69. package/dist/agent-farm/db/migrate.d.ts +0 -4
  70. package/dist/agent-farm/db/migrate.d.ts.map +1 -1
  71. package/dist/agent-farm/db/migrate.js +6 -55
  72. package/dist/agent-farm/db/migrate.js.map +1 -1
  73. package/dist/agent-farm/db/schema.d.ts +3 -3
  74. package/dist/agent-farm/db/schema.d.ts.map +1 -1
  75. package/dist/agent-farm/db/schema.js +25 -19
  76. package/dist/agent-farm/db/schema.js.map +1 -1
  77. package/dist/agent-farm/db/types.d.ts +3 -13
  78. package/dist/agent-farm/db/types.d.ts.map +1 -1
  79. package/dist/agent-farm/db/types.js +3 -11
  80. package/dist/agent-farm/db/types.js.map +1 -1
  81. package/dist/agent-farm/hq-connector.d.ts +2 -6
  82. package/dist/agent-farm/hq-connector.d.ts.map +1 -1
  83. package/dist/agent-farm/hq-connector.js +2 -17
  84. package/dist/agent-farm/hq-connector.js.map +1 -1
  85. package/dist/agent-farm/lib/cloud-config.d.ts +59 -0
  86. package/dist/agent-farm/lib/cloud-config.d.ts.map +1 -0
  87. package/dist/agent-farm/lib/cloud-config.js +143 -0
  88. package/dist/agent-farm/lib/cloud-config.js.map +1 -0
  89. package/dist/agent-farm/lib/tower-client.d.ts +163 -0
  90. package/dist/agent-farm/lib/tower-client.d.ts.map +1 -0
  91. package/dist/agent-farm/lib/tower-client.js +233 -0
  92. package/dist/agent-farm/lib/tower-client.js.map +1 -0
  93. package/dist/agent-farm/lib/tunnel-client.d.ts +117 -0
  94. package/dist/agent-farm/lib/tunnel-client.d.ts.map +1 -0
  95. package/dist/agent-farm/lib/tunnel-client.js +504 -0
  96. package/dist/agent-farm/lib/tunnel-client.js.map +1 -0
  97. package/dist/agent-farm/servers/tower-server.js +2653 -185
  98. package/dist/agent-farm/servers/tower-server.js.map +1 -1
  99. package/dist/agent-farm/state.d.ts +6 -12
  100. package/dist/agent-farm/state.d.ts.map +1 -1
  101. package/dist/agent-farm/state.js +34 -49
  102. package/dist/agent-farm/state.js.map +1 -1
  103. package/dist/agent-farm/types.d.ts +49 -26
  104. package/dist/agent-farm/types.d.ts.map +1 -1
  105. package/dist/agent-farm/utils/config.d.ts +0 -5
  106. package/dist/agent-farm/utils/config.d.ts.map +1 -1
  107. package/dist/agent-farm/utils/config.js +12 -44
  108. package/dist/agent-farm/utils/config.js.map +1 -1
  109. package/dist/agent-farm/utils/deps.d.ts.map +1 -1
  110. package/dist/agent-farm/utils/deps.js +0 -32
  111. package/dist/agent-farm/utils/deps.js.map +1 -1
  112. package/dist/agent-farm/utils/file-tabs.d.ts +27 -0
  113. package/dist/agent-farm/utils/file-tabs.d.ts.map +1 -0
  114. package/dist/agent-farm/utils/file-tabs.js +46 -0
  115. package/dist/agent-farm/utils/file-tabs.js.map +1 -0
  116. package/dist/agent-farm/utils/gate-status.d.ts +16 -0
  117. package/dist/agent-farm/utils/gate-status.d.ts.map +1 -0
  118. package/dist/agent-farm/utils/gate-status.js +79 -0
  119. package/dist/agent-farm/utils/gate-status.js.map +1 -0
  120. package/dist/agent-farm/utils/gate-watcher.d.ts +38 -0
  121. package/dist/agent-farm/utils/gate-watcher.d.ts.map +1 -0
  122. package/dist/agent-farm/utils/gate-watcher.js +122 -0
  123. package/dist/agent-farm/utils/gate-watcher.js.map +1 -0
  124. package/dist/agent-farm/utils/index.d.ts +0 -1
  125. package/dist/agent-farm/utils/index.d.ts.map +1 -1
  126. package/dist/agent-farm/utils/index.js +0 -1
  127. package/dist/agent-farm/utils/index.js.map +1 -1
  128. package/dist/agent-farm/utils/notifications.d.ts +30 -0
  129. package/dist/agent-farm/utils/notifications.d.ts.map +1 -0
  130. package/dist/agent-farm/utils/notifications.js +121 -0
  131. package/dist/agent-farm/utils/notifications.js.map +1 -0
  132. package/dist/agent-farm/utils/server-utils.d.ts +5 -5
  133. package/dist/agent-farm/utils/server-utils.d.ts.map +1 -1
  134. package/dist/agent-farm/utils/server-utils.js +5 -16
  135. package/dist/agent-farm/utils/server-utils.js.map +1 -1
  136. package/dist/agent-farm/utils/session.d.ts +32 -0
  137. package/dist/agent-farm/utils/session.d.ts.map +1 -0
  138. package/dist/agent-farm/utils/session.js +57 -0
  139. package/dist/agent-farm/utils/session.js.map +1 -0
  140. package/dist/agent-farm/utils/shell.d.ts +9 -22
  141. package/dist/agent-farm/utils/shell.d.ts.map +1 -1
  142. package/dist/agent-farm/utils/shell.js +34 -34
  143. package/dist/agent-farm/utils/shell.js.map +1 -1
  144. package/dist/cli.d.ts.map +1 -1
  145. package/dist/cli.js +11 -54
  146. package/dist/cli.js.map +1 -1
  147. package/dist/commands/adopt.d.ts.map +1 -1
  148. package/dist/commands/adopt.js +49 -4
  149. package/dist/commands/adopt.js.map +1 -1
  150. package/dist/commands/consult/index.d.ts +13 -2
  151. package/dist/commands/consult/index.d.ts.map +1 -1
  152. package/dist/commands/consult/index.js +245 -29
  153. package/dist/commands/consult/index.js.map +1 -1
  154. package/dist/commands/doctor.d.ts.map +1 -1
  155. package/dist/commands/doctor.js +96 -79
  156. package/dist/commands/doctor.js.map +1 -1
  157. package/dist/commands/init.d.ts.map +1 -1
  158. package/dist/commands/init.js +41 -2
  159. package/dist/commands/init.js.map +1 -1
  160. package/dist/commands/porch/build-counter.d.ts +5 -0
  161. package/dist/commands/porch/build-counter.d.ts.map +1 -0
  162. package/dist/commands/porch/build-counter.js +5 -0
  163. package/dist/commands/porch/build-counter.js.map +1 -0
  164. package/dist/commands/porch/checks.d.ts +17 -29
  165. package/dist/commands/porch/checks.d.ts.map +1 -1
  166. package/dist/commands/porch/checks.js +96 -144
  167. package/dist/commands/porch/checks.js.map +1 -1
  168. package/dist/commands/porch/index.d.ts +25 -43
  169. package/dist/commands/porch/index.d.ts.map +1 -1
  170. package/dist/commands/porch/index.js +463 -1116
  171. package/dist/commands/porch/index.js.map +1 -1
  172. package/dist/commands/porch/next.d.ts +22 -0
  173. package/dist/commands/porch/next.d.ts.map +1 -0
  174. package/dist/commands/porch/next.js +571 -0
  175. package/dist/commands/porch/next.js.map +1 -0
  176. package/dist/commands/porch/plan.d.ts +70 -0
  177. package/dist/commands/porch/plan.d.ts.map +1 -0
  178. package/dist/commands/porch/plan.js +190 -0
  179. package/dist/commands/porch/plan.js.map +1 -0
  180. package/dist/commands/porch/prompts.d.ts +19 -0
  181. package/dist/commands/porch/prompts.d.ts.map +1 -0
  182. package/dist/commands/porch/prompts.js +277 -0
  183. package/dist/commands/porch/prompts.js.map +1 -0
  184. package/dist/commands/porch/protocol.d.ts +59 -0
  185. package/dist/commands/porch/protocol.d.ts.map +1 -0
  186. package/dist/commands/porch/protocol.js +294 -0
  187. package/dist/commands/porch/protocol.js.map +1 -0
  188. package/dist/commands/porch/state.d.ts +36 -107
  189. package/dist/commands/porch/state.d.ts.map +1 -1
  190. package/dist/commands/porch/state.js +120 -699
  191. package/dist/commands/porch/state.js.map +1 -1
  192. package/dist/commands/porch/types.d.ts +99 -164
  193. package/dist/commands/porch/types.d.ts.map +1 -1
  194. package/dist/commands/porch/types.js +2 -1
  195. package/dist/commands/porch/types.js.map +1 -1
  196. package/dist/commands/porch/verdict.d.ts +31 -0
  197. package/dist/commands/porch/verdict.d.ts.map +1 -0
  198. package/dist/commands/porch/verdict.js +59 -0
  199. package/dist/commands/porch/verdict.js.map +1 -0
  200. package/dist/commands/update.d.ts.map +1 -1
  201. package/dist/commands/update.js +31 -0
  202. package/dist/commands/update.js.map +1 -1
  203. package/dist/lib/scaffold.d.ts +37 -0
  204. package/dist/lib/scaffold.d.ts.map +1 -1
  205. package/dist/lib/scaffold.js +114 -0
  206. package/dist/lib/scaffold.js.map +1 -1
  207. package/dist/terminal/index.d.ts +8 -0
  208. package/dist/terminal/index.d.ts.map +1 -0
  209. package/dist/terminal/index.js +5 -0
  210. package/dist/terminal/index.js.map +1 -0
  211. package/dist/terminal/pty-manager.d.ts +69 -0
  212. package/dist/terminal/pty-manager.d.ts.map +1 -0
  213. package/dist/terminal/pty-manager.js +377 -0
  214. package/dist/terminal/pty-manager.js.map +1 -0
  215. package/dist/terminal/pty-session.d.ts +104 -0
  216. package/dist/terminal/pty-session.d.ts.map +1 -0
  217. package/dist/terminal/pty-session.js +327 -0
  218. package/dist/terminal/pty-session.js.map +1 -0
  219. package/dist/terminal/ring-buffer.d.ts +34 -0
  220. package/dist/terminal/ring-buffer.d.ts.map +1 -0
  221. package/dist/terminal/ring-buffer.js +94 -0
  222. package/dist/terminal/ring-buffer.js.map +1 -0
  223. package/dist/terminal/session-manager.d.ts +115 -0
  224. package/dist/terminal/session-manager.d.ts.map +1 -0
  225. package/dist/terminal/session-manager.js +582 -0
  226. package/dist/terminal/session-manager.js.map +1 -0
  227. package/dist/terminal/shepherd-client.d.ts +66 -0
  228. package/dist/terminal/shepherd-client.d.ts.map +1 -0
  229. package/dist/terminal/shepherd-client.js +234 -0
  230. package/dist/terminal/shepherd-client.js.map +1 -0
  231. package/dist/terminal/shepherd-main.d.ts +19 -0
  232. package/dist/terminal/shepherd-main.d.ts.map +1 -0
  233. package/dist/terminal/shepherd-main.js +153 -0
  234. package/dist/terminal/shepherd-main.js.map +1 -0
  235. package/dist/terminal/shepherd-process.d.ts +75 -0
  236. package/dist/terminal/shepherd-process.d.ts.map +1 -0
  237. package/dist/terminal/shepherd-process.js +279 -0
  238. package/dist/terminal/shepherd-process.js.map +1 -0
  239. package/dist/terminal/shepherd-protocol.d.ts +115 -0
  240. package/dist/terminal/shepherd-protocol.d.ts.map +1 -0
  241. package/dist/terminal/shepherd-protocol.js +214 -0
  242. package/dist/terminal/shepherd-protocol.js.map +1 -0
  243. package/dist/terminal/shepherd-replay-buffer.d.ts +38 -0
  244. package/dist/terminal/shepherd-replay-buffer.d.ts.map +1 -0
  245. package/dist/terminal/shepherd-replay-buffer.js +94 -0
  246. package/dist/terminal/shepherd-replay-buffer.js.map +1 -0
  247. package/dist/terminal/ws-protocol.d.ts +27 -0
  248. package/dist/terminal/ws-protocol.d.ts.map +1 -0
  249. package/dist/terminal/ws-protocol.js +44 -0
  250. package/dist/terminal/ws-protocol.js.map +1 -0
  251. package/package.json +19 -5
  252. package/skeleton/.claude/skills/af/SKILL.md +89 -0
  253. package/skeleton/.claude/skills/codev/SKILL.md +41 -0
  254. package/skeleton/.claude/skills/consult/SKILL.md +81 -0
  255. package/skeleton/.claude/skills/generate-image/SKILL.md +56 -0
  256. package/skeleton/DEPENDENCIES.md +4 -62
  257. package/skeleton/builders.md +1 -1
  258. package/skeleton/consult-types/impl-review.md +18 -9
  259. package/skeleton/consult-types/integration-review.md +1 -1
  260. package/skeleton/consult-types/plan-review.md +1 -1
  261. package/skeleton/consult-types/pr-ready.md +1 -1
  262. package/skeleton/consult-types/spec-review.md +1 -1
  263. package/skeleton/porch/prompts/defend.md +1 -1
  264. package/skeleton/porch/prompts/evaluate.md +2 -2
  265. package/skeleton/porch/prompts/implement.md +1 -1
  266. package/skeleton/porch/prompts/plan.md +1 -1
  267. package/skeleton/porch/prompts/review.md +4 -4
  268. package/skeleton/porch/prompts/specify.md +1 -1
  269. package/skeleton/porch/prompts/understand.md +2 -2
  270. package/skeleton/protocol-schema.json +282 -0
  271. package/skeleton/protocols/bugfix/builder-prompt.md +54 -0
  272. package/skeleton/protocols/bugfix/prompts/fix.md +77 -0
  273. package/skeleton/protocols/bugfix/prompts/investigate.md +77 -0
  274. package/skeleton/protocols/bugfix/prompts/pr.md +84 -0
  275. package/skeleton/protocols/bugfix/protocol.json +20 -33
  276. package/skeleton/protocols/experiment/builder-prompt.md +52 -0
  277. package/skeleton/protocols/experiment/protocol.json +101 -0
  278. package/skeleton/protocols/experiment/protocol.md +3 -3
  279. package/skeleton/protocols/experiment/templates/notes.md +1 -1
  280. package/skeleton/protocols/maintain/builder-prompt.md +46 -0
  281. package/skeleton/protocols/maintain/prompts/audit.md +111 -0
  282. package/skeleton/protocols/maintain/prompts/clean.md +91 -0
  283. package/skeleton/protocols/maintain/prompts/sync.md +113 -0
  284. package/skeleton/protocols/maintain/prompts/verify.md +110 -0
  285. package/skeleton/protocols/maintain/protocol.json +141 -0
  286. package/skeleton/protocols/maintain/protocol.md +17 -11
  287. package/skeleton/protocols/protocol-schema.json +54 -1
  288. package/skeleton/protocols/spir/builder-prompt.md +59 -0
  289. package/skeleton/protocols/spir/prompts/implement.md +208 -0
  290. package/skeleton/protocols/{spider → spir}/prompts/plan.md +6 -70
  291. package/skeleton/protocols/{spider → spir}/prompts/review.md +20 -39
  292. package/skeleton/protocols/{spider → spir}/prompts/specify.md +33 -61
  293. package/skeleton/protocols/spir/protocol.json +156 -0
  294. package/skeleton/protocols/{spider → spir}/protocol.md +35 -21
  295. package/skeleton/protocols/{spider → spir}/templates/plan.md +14 -0
  296. package/skeleton/protocols/spir/templates/review.md +89 -0
  297. package/skeleton/protocols/tick/builder-prompt.md +56 -0
  298. package/skeleton/protocols/tick/protocol.json +7 -2
  299. package/skeleton/protocols/tick/protocol.md +18 -18
  300. package/skeleton/protocols/tick/templates/review.md +1 -1
  301. package/skeleton/resources/commands/agent-farm.md +63 -46
  302. package/skeleton/resources/commands/codev.md +0 -2
  303. package/skeleton/resources/commands/overview.md +7 -17
  304. package/skeleton/resources/workflow-reference.md +4 -4
  305. package/skeleton/roles/architect.md +152 -315
  306. package/skeleton/roles/builder.md +110 -218
  307. package/skeleton/roles/consultant.md +6 -6
  308. package/skeleton/templates/AGENTS.md +2 -2
  309. package/skeleton/templates/CLAUDE.md +2 -2
  310. package/skeleton/templates/cheatsheet.md +7 -5
  311. package/skeleton/templates/projectlist.md +1 -1
  312. package/templates/dashboard/index.html +17 -43
  313. package/templates/dashboard/js/dialogs.js +7 -7
  314. package/templates/dashboard/js/files.js +2 -2
  315. package/templates/dashboard/js/main.js +4 -4
  316. package/templates/dashboard/js/projects.js +3 -3
  317. package/templates/dashboard/js/tabs.js +1 -1
  318. package/templates/dashboard/js/utils.js +22 -87
  319. package/templates/open.html +26 -0
  320. package/templates/tower.html +642 -36
  321. package/dist/agent-farm/commands/kickoff.d.ts +0 -20
  322. package/dist/agent-farm/commands/kickoff.d.ts.map +0 -1
  323. package/dist/agent-farm/commands/kickoff.js +0 -337
  324. package/dist/agent-farm/commands/kickoff.js.map +0 -1
  325. package/dist/agent-farm/commands/rename.d.ts +0 -13
  326. package/dist/agent-farm/commands/rename.d.ts.map +0 -1
  327. package/dist/agent-farm/commands/rename.js +0 -33
  328. package/dist/agent-farm/commands/rename.js.map +0 -1
  329. package/dist/agent-farm/commands/tutorial.d.ts +0 -10
  330. package/dist/agent-farm/commands/tutorial.d.ts.map +0 -1
  331. package/dist/agent-farm/commands/tutorial.js +0 -49
  332. package/dist/agent-farm/commands/tutorial.js.map +0 -1
  333. package/dist/agent-farm/commands/util.d.ts +0 -15
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  335. package/dist/agent-farm/commands/util.js +0 -108
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  456. /package/skeleton/protocols/{spider → spir}/templates/spec.md +0 -0
@@ -1,1213 +1,560 @@
1
1
  /**
2
2
  * Porch - Protocol Orchestrator
3
3
  *
4
- * Generic loop orchestrator that reads protocol definitions from JSON
5
- * and executes them with Claude. Implements the Ralph pattern: fresh
6
- * context per iteration with state persisted to files.
4
+ * Claude calls porch as a tool; porch returns prescriptive instructions.
5
+ * All commands produce clear, actionable output.
7
6
  */
8
7
  import * as fs from 'node:fs';
9
8
  import * as path from 'node:path';
10
- import * as readline from 'node:readline';
11
- import { spawn } from 'node:child_process';
12
9
  import chalk from 'chalk';
13
- import { findProjectRoot, getSkeletonDir } from '../../lib/skeleton.js';
14
- import { getProjectDir, readState, writeState, createInitialState, updateState, approveGate, requestGateApproval, updatePhaseStatus, setPlanPhases, findProjects, findExecutions, findStatusFile, findPendingGates, getConsultationAttempts, incrementConsultationAttempts, resetConsultationAttempts, } from './state.js';
15
- import { extractPhasesFromPlanFile, findPlanFile, } from './plan-parser.js';
16
- import { extractSignal } from './signal-parser.js';
17
- import { runPhaseChecks, formatCheckResults } from './checks.js';
18
- import { runConsultationLoop, formatConsultationResults, hasConsultation, } from './consultation.js';
19
- import { loadProtocol as loadProtocolFromLoader, listProtocols as listProtocolsFromLoader, } from './protocol-loader.js';
20
- import { createNotifier, } from './notifications.js';
10
+ import { globSync } from 'glob';
11
+ import { readState, writeState, createInitialState, findStatusPath, getProjectDir, getStatusPath, resolveProjectId, } from './state.js';
12
+ import { loadProtocol, getPhaseConfig, getNextPhase, getPhaseChecks, getPhaseGate, isPhased, isBuildVerify, getVerifyConfig, } from './protocol.js';
13
+ import { findPlanFile, extractPhasesFromFile, getCurrentPlanPhase, getPhaseContent, allPlanPhasesComplete, } from './plan.js';
14
+ import { runPhaseChecks, formatCheckResults, allChecksPassed, } from './checks.js';
21
15
  // ============================================================================
22
- // Protocol Loading (delegates to protocol-loader.ts)
16
+ // Output Helpers
23
17
  // ============================================================================
24
- /**
25
- * List available protocols
26
- * Delegates to protocol-loader.ts for proper conversion
27
- */
28
- export function listProtocols(projectRoot) {
29
- const root = projectRoot || findProjectRoot();
30
- return listProtocolsFromLoader(root);
31
- }
32
- /**
33
- * Load a protocol definition
34
- * Delegates to protocol-loader.ts which properly converts steps→substates
35
- */
36
- export function loadProtocol(name, projectRoot) {
37
- const root = projectRoot || findProjectRoot();
38
- const protocol = loadProtocolFromLoader(root, name);
39
- if (!protocol) {
40
- throw new Error(`Protocol not found: ${name}\nAvailable protocols: ${listProtocols(root).join(', ')}`);
41
- }
42
- return protocol;
18
+ function header(text) {
19
+ const line = '═'.repeat(50);
20
+ return `${line}\n ${text}\n${line}`;
43
21
  }
44
- /**
45
- * Load a prompt file for a phase
46
- */
47
- function loadPrompt(protocol, phaseId, projectRoot) {
48
- const phase = protocol.phases.find(p => p.id === phaseId);
49
- if (!phase?.prompt) {
50
- return null;
51
- }
52
- // New structure: protocols/<protocol>/prompts/<prompt>.md
53
- const promptPaths = [
54
- path.join(projectRoot, 'codev', 'protocols', protocol.name, 'prompts', phase.prompt),
55
- path.join(getSkeletonDir(), 'protocols', protocol.name, 'prompts', phase.prompt),
56
- // Legacy paths
57
- path.join(projectRoot, 'codev', 'porch', 'prompts', phase.prompt),
58
- path.join(getSkeletonDir(), 'porch', 'prompts', phase.prompt),
59
- ];
60
- for (const promptPath of promptPaths) {
61
- if (fs.existsSync(promptPath)) {
62
- return fs.readFileSync(promptPath, 'utf-8');
63
- }
64
- // Try with .md extension
65
- if (fs.existsSync(`${promptPath}.md`)) {
66
- return fs.readFileSync(`${promptPath}.md`, 'utf-8');
67
- }
68
- }
69
- return null;
22
+ function section(title, content) {
23
+ return `\n${chalk.bold(title)}:\n${content}`;
70
24
  }
71
25
  // ============================================================================
72
- // Protocol Helpers
73
- // ============================================================================
74
- /**
75
- * Check if a phase is terminal
76
- */
77
- function isTerminalPhase(protocol, phaseId) {
78
- const phase = protocol.phases.find(p => p.id === phaseId);
79
- return phase?.terminal === true;
80
- }
81
- /**
82
- * Find the phase that has a gate blocking after the given state
83
- */
84
- function getGateForState(protocol, state) {
85
- const [phaseId, substate] = state.split(':');
86
- const phase = protocol.phases.find(p => p.id === phaseId);
87
- if (phase?.gate && phase.gate.after === substate) {
88
- const gateId = `${phaseId}_approval`;
89
- return { gateId, phase };
90
- }
91
- return null;
92
- }
93
- /**
94
- * Get next state after gate passes
95
- */
96
- function getGateNextState(protocol, phaseId) {
97
- const phase = protocol.phases.find(p => p.id === phaseId);
98
- return phase?.gate?.next || null;
99
- }
100
- /**
101
- * Get signal-based next state
102
- */
103
- function getSignalNextState(protocol, phaseId, signal) {
104
- const phase = protocol.phases.find(p => p.id === phaseId);
105
- return phase?.signals?.[signal] || null;
106
- }
107
- /**
108
- * Get the default next state for a phase (first substate or next phase)
109
- */
110
- function getDefaultNextState(protocol, state) {
111
- const [phaseId, substate] = state.split(':');
112
- const phase = protocol.phases.find(p => p.id === phaseId);
113
- if (!phase)
114
- return null;
115
- // If phase has substates, move to next substate
116
- if (phase.substates && substate) {
117
- const currentIdx = phase.substates.indexOf(substate);
118
- if (currentIdx >= 0 && currentIdx < phase.substates.length - 1) {
119
- return `${phaseId}:${phase.substates[currentIdx + 1]}`;
120
- }
121
- }
122
- // Move to next phase
123
- const phaseIdx = protocol.phases.findIndex(p => p.id === phaseId);
124
- if (phaseIdx >= 0 && phaseIdx < protocol.phases.length - 1) {
125
- const nextPhase = protocol.phases[phaseIdx + 1];
126
- if (nextPhase.substates && nextPhase.substates.length > 0) {
127
- return `${nextPhase.id}:${nextPhase.substates[0]}`;
128
- }
129
- return nextPhase.id;
130
- }
131
- return null;
132
- }
133
- // ============================================================================
134
- // Claude Invocation
26
+ // Commands
135
27
  // ============================================================================
136
- // Note: extractSignal is now imported from signal-parser.js
137
- /**
138
- * Rolling buffer for last N lines of output
139
- */
140
- class OutputBuffer {
141
- lines = [];
142
- currentLine = '';
143
- maxLines;
144
- constructor(maxLines = 20) {
145
- this.maxLines = maxLines;
146
- }
147
- append(data) {
148
- const text = data.toString();
149
- for (const char of text) {
150
- if (char === '\n') {
151
- this.lines.push(this.currentLine);
152
- if (this.lines.length > this.maxLines) {
153
- this.lines.shift();
154
- }
155
- this.currentLine = '';
156
- }
157
- else {
158
- this.currentLine += char;
159
- }
160
- }
161
- }
162
- getContext() {
163
- return this.currentLine
164
- ? [...this.lines, this.currentLine]
165
- : [...this.lines];
166
- }
167
- }
168
28
  /**
169
- * Invoke Claude for a phase with escape-to-cancel and output buffering
29
+ * porch status <id>
30
+ * Shows current state and prescriptive next steps.
170
31
  */
171
- async function invokeClaude(protocol, phaseId, state, statusFilePath, projectRoot, options) {
172
- const promptContent = loadPrompt(protocol, phaseId, projectRoot);
173
- if (!promptContent) {
174
- console.log(chalk.yellow(`[porch] No prompt file for phase: ${phaseId}`));
175
- return '';
176
- }
177
- if (options.dryRun) {
178
- console.log(chalk.yellow(`[porch] [DRY RUN] Would invoke Claude for phase: ${phaseId}`));
179
- return '';
180
- }
181
- if (options.noClaude) {
182
- console.log(chalk.blue(`[porch] [NO_CLAUDE] Simulating phase: ${phaseId}`));
183
- await new Promise(r => setTimeout(r, 1000));
184
- console.log(chalk.green(`[porch] Simulated completion of phase: ${phaseId}`));
185
- return '';
186
- }
187
- console.log(chalk.cyan(`[phase] Invoking Claude for phase: ${phaseId}`));
188
- console.log(chalk.gray(`[porch] Press ESC to cancel`));
32
+ export async function status(projectRoot, projectId) {
33
+ const statusPath = findStatusPath(projectRoot, projectId);
34
+ if (!statusPath) {
35
+ throw new Error(`Project ${projectId} not found.\nRun 'porch init' to create a new project.`);
36
+ }
37
+ const state = readState(statusPath);
38
+ const protocol = loadProtocol(projectRoot, state.protocol);
39
+ const phaseConfig = getPhaseConfig(protocol, state.phase);
40
+ // Header
189
41
  console.log('');
190
- const timeout = protocol.config?.claude_timeout || 600000; // 10 minutes default
191
- const startTime = Date.now();
192
- const fullPrompt = `## Protocol: ${protocol.name}
193
- ## Phase: ${phaseId}
194
- ## Project ID: ${state.id}
195
-
196
- ## Current Status
197
- \`\`\`yaml
198
- state: "${state.current_state}"
199
- iteration: ${state.iteration}
200
- started_at: "${state.started_at}"
201
- \`\`\`
202
-
203
- ## Task
204
- Execute the ${phaseId} phase for project ${state.id} - ${state.title}
205
-
206
- ## Phase Instructions
207
- ${promptContent}
208
-
209
- ## Important
210
- - Project ID: ${state.id}
211
- - Protocol: ${protocol.name}
212
- - Follow the instructions above precisely
213
- - Output <signal>...</signal> tags when you reach completion points
214
- `;
215
- return new Promise((resolve, reject) => {
216
- const args = ['--print', '-p', fullPrompt, '--dangerously-skip-permissions'];
217
- const proc = spawn('claude', args, {
218
- stdio: ['ignore', 'pipe', 'pipe'],
219
- timeout,
220
- });
221
- let output = '';
222
- let stderr = '';
223
- let cancelled = false;
224
- const outputBuffer = new OutputBuffer(20);
225
- // Set up escape key handler
226
- const wasRawMode = process.stdin.isRaw;
227
- if (process.stdin.isTTY) {
228
- process.stdin.setRawMode(true);
229
- process.stdin.resume();
230
- }
231
- const escapeHandler = (key) => {
232
- // ESC key is ASCII 27, Ctrl+C is 3
233
- if (key[0] === 27 || key[0] === 3) {
234
- cancelled = true;
235
- console.log('');
236
- console.log(chalk.yellow('━'.repeat(50)));
237
- console.log(chalk.yellow('[porch] Cancelling Claude execution...'));
238
- console.log(chalk.yellow('━'.repeat(50)));
239
- // Show last 20 lines of context
240
- const context = outputBuffer.getContext();
241
- if (context.length > 0) {
242
- console.log(chalk.gray('\nLast output:'));
243
- console.log(chalk.gray('─'.repeat(40)));
244
- for (const line of context.slice(-10)) {
245
- console.log(chalk.gray(' ' + line.slice(0, 70)));
246
- }
247
- console.log(chalk.gray('─'.repeat(40)));
248
- }
249
- proc.kill('SIGTERM');
250
- // Give it a moment then force kill
251
- setTimeout(() => {
252
- if (!proc.killed) {
253
- proc.kill('SIGKILL');
254
- }
255
- }, 2000);
256
- }
257
- };
258
- if (process.stdin.isTTY) {
259
- process.stdin.on('data', escapeHandler);
260
- }
261
- // Periodic status update timer
262
- let lineCount = 0;
263
- const statusInterval = setInterval(() => {
264
- const elapsed = Math.floor((Date.now() - startTime) / 1000);
265
- const mins = Math.floor(elapsed / 60);
266
- const secs = elapsed % 60;
267
- const timeStr = mins > 0 ? `${mins}m ${secs}s` : `${secs}s`;
268
- // Use stderr so it doesn't interfere with output parsing
269
- process.stderr.write(chalk.gray(`\n[porch] Running... ${lineCount} lines | ${timeStr} elapsed | ESC to cancel\n`));
270
- }, 30000); // Every 30 seconds
271
- const cleanup = () => {
272
- clearInterval(statusInterval);
273
- if (process.stdin.isTTY) {
274
- process.stdin.removeListener('data', escapeHandler);
275
- process.stdin.setRawMode(wasRawMode ?? false);
276
- process.stdin.pause();
42
+ console.log(header(`PROJECT: ${state.id} - ${state.title}`));
43
+ console.log(` PROTOCOL: ${state.protocol}`);
44
+ console.log(` PHASE: ${state.phase} (${phaseConfig?.name || 'unknown'})`);
45
+ // For phased protocols, show plan phase status
46
+ if (isPhased(protocol, state.phase) && state.plan_phases.length > 0) {
47
+ console.log('');
48
+ console.log(chalk.bold('PLAN PHASES:'));
49
+ console.log('');
50
+ // Status icons
51
+ const icon = (status) => {
52
+ switch (status) {
53
+ case 'complete': return chalk.green('✓');
54
+ case 'in_progress': return chalk.yellow('►');
55
+ default: return chalk.gray('○');
277
56
  }
278
57
  };
279
- proc.stdout.on('data', (data) => {
280
- const text = data.toString();
281
- output += text;
282
- outputBuffer.append(text);
283
- // Count newlines for status
284
- lineCount += (text.match(/\n/g) || []).length;
285
- process.stdout.write(data);
286
- });
287
- proc.stderr.on('data', (data) => {
288
- stderr += data.toString();
289
- process.stderr.write(data);
290
- });
291
- proc.on('close', (code) => {
292
- cleanup();
293
- // Show completion summary
294
- const elapsed = Math.floor((Date.now() - startTime) / 1000);
295
- const mins = Math.floor(elapsed / 60);
296
- const secs = elapsed % 60;
297
- const timeStr = mins > 0 ? `${mins}m ${secs}s` : `${secs}s`;
298
- if (cancelled) {
299
- console.log(chalk.yellow(`[porch] Cancelled after ${timeStr}`));
300
- resolve(''); // Return empty on cancel, don't reject
58
+ // Show phases
59
+ for (const phase of state.plan_phases) {
60
+ const isCurrent = phase.status === 'in_progress';
61
+ const prefix = isCurrent ? chalk.cyan('→ ') : ' ';
62
+ const title = isCurrent ? chalk.bold(phase.title) : phase.title;
63
+ console.log(`${prefix}${icon(phase.status)} ${phase.id}: ${title}`);
64
+ }
65
+ const currentPlanPhase = getCurrentPlanPhase(state.plan_phases);
66
+ if (currentPlanPhase) {
67
+ console.log('');
68
+ console.log(chalk.bold(`CURRENT: ${currentPlanPhase.id} - ${currentPlanPhase.title}`));
69
+ // Show phase content from plan
70
+ const planPath = findPlanFile(projectRoot, state.id, state.title);
71
+ if (planPath) {
72
+ const content = fs.readFileSync(planPath, 'utf-8');
73
+ const phaseContent = getPhaseContent(content, currentPlanPhase.id);
74
+ if (phaseContent) {
75
+ console.log(section('FROM THE PLAN', phaseContent.slice(0, 500)));
76
+ }
301
77
  }
302
- else if (code !== 0) {
303
- console.log(chalk.red(`[porch] Failed after ${timeStr} (exit code ${code})`));
304
- reject(new Error(`Claude exited with code ${code}\n${stderr}`));
78
+ // Find the next phase name for the warning
79
+ const currentIdx = state.plan_phases.findIndex(p => p.id === currentPlanPhase.id);
80
+ const nextPlanPhase = state.plan_phases[currentIdx + 1];
81
+ console.log('');
82
+ console.log(chalk.red.bold('╔══════════════════════════════════════════════════════════════╗'));
83
+ console.log(chalk.red.bold('║ 🛑 CRITICAL RULES ║'));
84
+ if (nextPlanPhase) {
85
+ console.log(chalk.red.bold(`║ 1. DO NOT start ${nextPlanPhase.id} until you run porch again!`.padEnd(63) + '║'));
305
86
  }
306
87
  else {
307
- console.log('');
308
- console.log(chalk.green(`[porch] Phase complete: ${lineCount} lines in ${timeStr}`));
309
- resolve(output);
88
+ console.log(chalk.red.bold('║ 1. DO NOT start the next phase until you run porch again! ║'));
310
89
  }
311
- });
312
- proc.on('error', (err) => {
313
- cleanup();
314
- reject(err);
315
- });
316
- });
317
- }
318
- // ============================================================================
319
- // Commands
320
- // ============================================================================
321
- /**
322
- * Initialize a new project with a protocol
323
- */
324
- export async function init(protocolName, projectId, projectName, options = {}) {
325
- const projectRoot = findProjectRoot();
326
- const protocol = loadProtocol(protocolName, projectRoot);
327
- // Create project directory
328
- const projectDir = getProjectDir(projectRoot, projectId, projectName);
329
- fs.mkdirSync(projectDir, { recursive: true });
330
- // Create initial state
331
- const state = createInitialState(protocol, projectId, projectName, options.worktree);
332
- const statusPath = path.join(projectDir, 'status.yaml');
333
- await writeState(statusPath, state);
334
- console.log(chalk.green(`[porch] Initialized project ${projectId} with protocol ${protocolName}`));
335
- console.log(chalk.blue(`[porch] Project directory: ${projectDir}`));
336
- console.log(chalk.blue(`[porch] Initial state: ${state.current_state}`));
337
- }
338
- /**
339
- * Check if a protocol phase is a "phased" phase (runs per plan-phase)
340
- */
341
- function isPhasedPhase(protocol, phaseId) {
342
- const phase = protocol.phases.find(p => p.id === phaseId);
343
- return phase?.phased === true;
344
- }
345
- /**
346
- * Get the IDE phases (implement, defend, evaluate) that run per plan-phase
347
- */
348
- function getIDEPhases(protocol) {
349
- return protocol.phases
350
- .filter(p => p.phased === true)
351
- .map(p => p.id);
352
- }
353
- /**
354
- * Parse the current plan-phase from state like "implement:phase_1"
355
- */
356
- function parsePlanPhaseFromState(state) {
357
- const parts = state.split(':');
358
- const phaseId = parts[0];
359
- // Check if second part is a plan phase (phase_N) or a substate
360
- if (parts.length > 1) {
361
- if (parts[1].startsWith('phase_')) {
362
- return { phaseId, planPhaseId: parts[1], substate: parts[2] || null };
90
+ console.log(chalk.red.bold('║ 2. Run /compact before starting each new phase ║'));
91
+ console.log(chalk.red.bold('║ 3. After completing this phase, run: porch done ' + state.id.padEnd(12) + '║'));
92
+ console.log(chalk.red.bold('╚══════════════════════════════════════════════════════════════╝'));
363
93
  }
364
- return { phaseId, planPhaseId: null, substate: parts[1] };
365
94
  }
366
- return { phaseId, planPhaseId: null, substate: null };
367
- }
368
- /**
369
- * Get the next IDE state for a phased phase
370
- * implement:phase_1 → defend:phase_1 → evaluate:phase_1 → implement:phase_2 → ...
371
- */
372
- function getNextIDEState(protocol, currentState, planPhases, signal) {
373
- const { phaseId, planPhaseId } = parsePlanPhaseFromState(currentState);
374
- if (!planPhaseId)
375
- return null;
376
- const idePhases = getIDEPhases(protocol);
377
- const currentIdeIndex = idePhases.indexOf(phaseId);
378
- if (currentIdeIndex < 0)
379
- return null;
380
- // If not at the end of IDE phases, move to next IDE phase for same plan-phase
381
- if (currentIdeIndex < idePhases.length - 1) {
382
- return `${idePhases[currentIdeIndex + 1]}:${planPhaseId}`;
95
+ // Show checks status
96
+ const checks = getPhaseChecks(protocol, state.phase);
97
+ if (Object.keys(checks).length > 0) {
98
+ const checkLines = Object.keys(checks).map(name => ` ○ ${name} (not yet run)`);
99
+ console.log(section('CRITERIA', checkLines.join('\n')));
383
100
  }
384
- // At end of IDE phases (evaluate), move to next plan-phase
385
- const currentPlanIndex = planPhases.findIndex(p => p.id === planPhaseId);
386
- if (currentPlanIndex < 0)
387
- return null;
388
- // Check if there's a next plan phase
389
- if (currentPlanIndex < planPhases.length - 1) {
390
- const nextPlanPhase = planPhases[currentPlanIndex + 1];
391
- return `${idePhases[0]}:${nextPlanPhase.id}`; // Start implement for next phase
101
+ // Instructions
102
+ const gate = getPhaseGate(protocol, state.phase);
103
+ if (gate && state.gates[gate]?.status === 'pending' && state.gates[gate]?.requested_at) {
104
+ console.log(section('STATUS', chalk.yellow('WAITING FOR HUMAN APPROVAL')));
105
+ console.log(`\n Gate: ${gate}`);
106
+ console.log(' Do not proceed until gate is approved.');
107
+ console.log(`\n To approve: porch approve ${state.id} ${gate}`);
392
108
  }
393
- // All plan phases complete, move to review
394
- const reviewPhase = protocol.phases.find(p => p.id === 'review');
395
- if (reviewPhase) {
396
- return 'review';
109
+ else {
110
+ console.log(section('INSTRUCTIONS', getInstructions(state, protocol)));
397
111
  }
398
- return 'complete';
399
- }
400
- // ============================================================================
401
- // Interactive REPL
402
- // ============================================================================
403
- /**
404
- * Create a readline interface for interactive input
405
- */
406
- function createRepl() {
407
- return readline.createInterface({
408
- input: process.stdin,
409
- output: process.stdout,
410
- terminal: true,
411
- });
412
- }
413
- /**
414
- * Prompt user for input with a given message
415
- */
416
- async function prompt(rl, message) {
417
- return new Promise((resolve) => {
418
- rl.question(message, (answer) => {
419
- resolve(answer.trim().toLowerCase());
420
- });
421
- });
112
+ console.log(section('NEXT ACTION', getNextAction(state, protocol)));
113
+ console.log('');
422
114
  }
423
115
  /**
424
- * Show REPL help
116
+ * porch check <id>
117
+ * Runs the phase checks and reports results.
425
118
  */
426
- function showReplHelp() {
119
+ export async function check(projectRoot, projectId) {
120
+ const statusPath = findStatusPath(projectRoot, projectId);
121
+ if (!statusPath) {
122
+ throw new Error(`Project ${projectId} not found.`);
123
+ }
124
+ const state = readState(statusPath);
125
+ const protocol = loadProtocol(projectRoot, state.protocol);
126
+ const checks = getPhaseChecks(protocol, state.phase);
127
+ if (Object.keys(checks).length === 0) {
128
+ console.log(chalk.dim('No checks defined for this phase.'));
129
+ return;
130
+ }
131
+ const checkEnv = { PROJECT_ID: state.id, PROJECT_TITLE: state.title };
427
132
  console.log('');
428
- console.log(chalk.blue('Porch REPL Commands:'));
429
- console.log(' ' + chalk.green('approve') + ' [gate] - Approve pending gate (or current if omitted)');
430
- console.log(' ' + chalk.green('view') + ' - View the full artifact for current gate');
431
- console.log(' ' + chalk.green('status') + ' - Show current project status');
432
- console.log(' ' + chalk.green('continue') + ' - Continue to next iteration');
433
- console.log(' ' + chalk.green('skip') + ' - Skip current phase (use with caution)');
434
- console.log(' ' + chalk.green('help') + ' - Show this help');
435
- console.log(' ' + chalk.green('quit') + ' - Exit porch');
133
+ console.log(chalk.bold('RUNNING CHECKS...'));
436
134
  console.log('');
437
- }
438
- /**
439
- * Display current status summary
440
- */
441
- function displayStatus(state, protocol) {
135
+ const results = await runPhaseChecks(checks, projectRoot, checkEnv);
136
+ console.log(formatCheckResults(results));
442
137
  console.log('');
443
- console.log(chalk.blue('─'.repeat(50)));
444
- console.log(chalk.blue(`Project: ${state.id} - ${state.title}`));
445
- console.log(chalk.blue(`Protocol: ${state.protocol}`));
446
- console.log(chalk.blue(`State: ${state.current_state}`));
447
- console.log(chalk.blue(`Iteration: ${state.iteration}`));
448
- // Show pending gates
449
- const pendingGates = Object.entries(state.gates)
450
- .filter(([, g]) => g.status === 'pending' && g.requested_at)
451
- .map(([id]) => id);
452
- if (pendingGates.length > 0) {
453
- console.log(chalk.yellow(`Pending gates: ${pendingGates.join(', ')}`));
138
+ if (allChecksPassed(results)) {
139
+ console.log(chalk.green('RESULT: ALL CHECKS PASSED'));
140
+ console.log(`\n Run: porch done ${state.id} (to advance)`);
141
+ }
142
+ else {
143
+ console.log(chalk.red('RESULT: CHECKS FAILED'));
144
+ console.log(`\n Fix the failures and run: porch check ${state.id}`);
454
145
  }
455
- console.log(chalk.blue('─'.repeat(50)));
456
146
  console.log('');
457
147
  }
458
148
  /**
459
- * Get the artifact file path for a gate
149
+ * porch done <id>
150
+ * Advances to next phase if checks pass. Refuses if checks fail.
460
151
  */
461
- function getGateArtifact(gateId, state, projectRoot) {
462
- const projectDir = `${state.id}-${state.title}`;
463
- if (gateId === 'specify_approval') {
464
- // Look for spec file
465
- const specPath = path.join(projectRoot, 'codev', 'specs', `${projectDir}.md`);
466
- if (fs.existsSync(specPath))
467
- return specPath;
468
- // Try alternate naming
469
- const altPath = path.join(projectRoot, 'codev', 'specs', `${state.id}-${state.title}.md`);
470
- if (fs.existsSync(altPath))
471
- return altPath;
472
- }
473
- else if (gateId === 'plan_approval') {
474
- // Look for plan file
475
- const planPath = path.join(projectRoot, 'codev', 'plans', `${projectDir}.md`);
476
- if (fs.existsSync(planPath))
477
- return planPath;
478
- const altPath = path.join(projectRoot, 'codev', 'plans', `${state.id}-${state.title}.md`);
479
- if (fs.existsSync(altPath))
480
- return altPath;
481
- }
482
- else if (gateId === 'review_approval') {
483
- // Look for review file
484
- const reviewPath = path.join(projectRoot, 'codev', 'reviews', `${projectDir}.md`);
485
- if (fs.existsSync(reviewPath))
486
- return reviewPath;
152
+ export async function done(projectRoot, projectId) {
153
+ const statusPath = findStatusPath(projectRoot, projectId);
154
+ if (!statusPath) {
155
+ throw new Error(`Project ${projectId} not found.`);
156
+ }
157
+ let state = readState(statusPath);
158
+ const protocol = loadProtocol(projectRoot, state.protocol);
159
+ const checks = getPhaseChecks(protocol, state.phase);
160
+ // Run checks first
161
+ if (Object.keys(checks).length > 0) {
162
+ const checkEnv = { PROJECT_ID: state.id, PROJECT_TITLE: state.title };
163
+ console.log('');
164
+ console.log(chalk.bold('RUNNING CHECKS...'));
165
+ const results = await runPhaseChecks(checks, projectRoot, checkEnv);
166
+ console.log(formatCheckResults(results));
167
+ if (!allChecksPassed(results)) {
168
+ console.log('');
169
+ console.log(chalk.red('CHECKS FAILED. Cannot advance.'));
170
+ console.log(`\n Fix the failures and try again.`);
171
+ process.exit(1);
172
+ }
487
173
  }
488
- return null;
489
- }
490
- /**
491
- * Display gate context - show what artifact was created and key information
492
- */
493
- function displayGateContext(gateId, state, projectRoot) {
494
- const artifactPath = getGateArtifact(gateId, state, projectRoot);
495
- console.log('');
496
- console.log(chalk.cyan('─'.repeat(50)));
497
- console.log(chalk.cyan(' CONTEXT FOR REVIEW'));
498
- console.log(chalk.cyan('─'.repeat(50)));
499
- if (artifactPath) {
500
- console.log(chalk.white(` Artifact: ${artifactPath}`));
174
+ // For build_verify phases: mark build as complete for verification
175
+ if (isBuildVerify(protocol, state.phase) && !state.build_complete) {
176
+ state.build_complete = true;
177
+ writeState(statusPath, state);
501
178
  console.log('');
502
- // Read and show first ~30 lines of the artifact
503
- try {
504
- const content = fs.readFileSync(artifactPath, 'utf-8');
505
- const lines = content.split('\n');
506
- const preview = lines.slice(0, 30).join('\n');
507
- console.log(chalk.gray(' ┌' + '─'.repeat(46) + '┐'));
508
- for (const line of preview.split('\n')) {
509
- console.log(chalk.gray(' │ ') + line.slice(0, 44));
510
- }
511
- if (lines.length > 30) {
512
- console.log(chalk.gray(` │ ... (${lines.length - 30} more lines)`));
179
+ console.log(chalk.green('BUILD COMPLETE. Ready for verification.'));
180
+ console.log(`\n Run: porch next ${state.id} (to get verification tasks)`);
181
+ return;
182
+ }
183
+ // Enforce 3-way verification for build_verify phases
184
+ const verifyConfig = getVerifyConfig(protocol, state.phase);
185
+ if (verifyConfig) {
186
+ const projectDir = getProjectDir(projectRoot, state.id, state.title);
187
+ const phase = state.current_plan_phase || state.phase;
188
+ const missingModels = [];
189
+ for (const model of verifyConfig.models) {
190
+ // Look for any review file for this model+phase (any iteration)
191
+ const pattern = path.join(projectDir, `${state.id}-${phase}-iter*-${model}.txt`);
192
+ const matches = globSync(pattern);
193
+ if (matches.length === 0) {
194
+ missingModels.push(model);
513
195
  }
514
- console.log(chalk.gray(' └' + '─'.repeat(46) + '┘'));
515
- console.log('');
516
- console.log(chalk.white(` To view full document: cat ${artifactPath}`));
517
196
  }
518
- catch (e) {
519
- console.log(chalk.yellow(` Could not read artifact: ${e}`));
197
+ if (missingModels.length > 0) {
198
+ console.log('');
199
+ console.log(chalk.red('VERIFICATION REQUIRED'));
200
+ console.log(`\n 3-way review not completed. Missing: ${missingModels.join(', ')}`);
201
+ console.log(`\n Run: porch next ${state.id} (to trigger verification)`);
202
+ process.exit(1);
520
203
  }
521
204
  }
522
- else {
523
- console.log(chalk.yellow(' No artifact file found for this gate.'));
524
- console.log(chalk.yellow(' This may indicate Claude did not produce the expected output.'));
525
- // Show what we expected
526
- if (gateId === 'specify_approval') {
527
- console.log(chalk.gray(` Expected: codev/specs/${state.id}-${state.title}.md`));
528
- }
529
- else if (gateId === 'plan_approval') {
530
- console.log(chalk.gray(` Expected: codev/plans/${state.id}-${state.title}.md`));
205
+ // Check for gate
206
+ const gate = getPhaseGate(protocol, state.phase);
207
+ if (gate && state.gates[gate]?.status !== 'approved') {
208
+ console.log('');
209
+ console.log(chalk.yellow(`GATE REQUIRED: ${gate}`));
210
+ console.log(`\n Run: porch gate ${state.id}`);
211
+ console.log(' Wait for human approval before advancing.');
212
+ return;
213
+ }
214
+ // For phased protocols: plan phase advancement requires 3-way review.
215
+ // The isBuildVerify block above already marked build_complete=true.
216
+ // Redirect to porch next for verification (3-way review + unanimous verdict).
217
+ if (isPhased(protocol, state.phase) && state.plan_phases.length > 0) {
218
+ const currentPlanPhase = getCurrentPlanPhase(state.plan_phases);
219
+ if (currentPlanPhase && !allPlanPhasesComplete(state.plan_phases)) {
220
+ console.log('');
221
+ console.log(chalk.green('BUILD COMPLETE. Ready for 3-way review.'));
222
+ console.log(`\n Run: porch next ${state.id} (to trigger verification)`);
223
+ return;
531
224
  }
532
225
  }
533
- console.log('');
226
+ // Advance to next protocol phase
227
+ advanceProtocolPhase(state, protocol, statusPath);
534
228
  }
535
- /**
536
- * Run the protocol loop for a project (Interactive REPL mode)
537
- */
538
- export async function run(projectId, options = {}) {
539
- const projectRoot = findProjectRoot();
540
- // Find status file
541
- const statusFilePath = findStatusFile(projectRoot, projectId);
542
- if (!statusFilePath) {
543
- throw new Error(`Status file not found for project: ${projectId}\n` +
544
- `Run: porch init <protocol> ${projectId} <project-name>`);
545
- }
546
- // Read state and load protocol
547
- const state = readState(statusFilePath);
548
- if (!state) {
549
- throw new Error(`Could not read state from: ${statusFilePath}`);
229
+ function advanceProtocolPhase(state, protocol, statusPath) {
230
+ const nextPhase = getNextPhase(protocol, state.phase);
231
+ if (!nextPhase) {
232
+ state.phase = 'complete';
233
+ writeState(statusPath, state);
234
+ console.log('');
235
+ console.log(chalk.green.bold('🎉 PROTOCOL COMPLETE'));
236
+ console.log(`\n Project ${state.id} has completed the ${state.protocol} protocol.`);
237
+ return;
550
238
  }
551
- const protocol = loadProtocol(state.protocol, projectRoot);
552
- const maxIterations = protocol.config?.max_iterations || 100;
553
- // Create notifier for this project (desktop notifications for important events)
554
- const notifier = createNotifier(projectId, { desktop: true });
555
- // Create REPL interface
556
- const rl = createRepl();
557
- console.log('');
558
- console.log(chalk.green('═'.repeat(50)));
559
- console.log(chalk.green(` PORCH - Protocol Orchestrator`));
560
- console.log(chalk.green('═'.repeat(50)));
561
- console.log(chalk.blue(` Project: ${state.id} - ${state.title}`));
562
- console.log(chalk.blue(` Protocol: ${state.protocol}`));
563
- console.log(chalk.blue(` State: ${state.current_state}`));
564
- console.log(chalk.green('═'.repeat(50)));
565
- console.log('');
566
- console.log(chalk.gray('Type "help" for commands, "quit" to exit'));
567
- console.log('');
568
- let currentState = state;
569
- // Extract plan phases if not already done and we're past planning
570
- if (!currentState.plan_phases || currentState.plan_phases.length === 0) {
571
- const planFile = findPlanFile(projectRoot, projectId, currentState.title);
572
- if (planFile) {
573
- try {
574
- const planPhases = extractPhasesFromPlanFile(planFile);
575
- currentState = setPlanPhases(currentState, planPhases);
576
- await writeState(statusFilePath, currentState);
577
- console.log(chalk.blue(`[porch] Extracted ${planPhases.length} phases from plan`));
578
- for (const phase of planPhases) {
579
- console.log(chalk.blue(` - ${phase.id}: ${phase.title}`));
580
- }
581
- }
582
- catch (e) {
583
- console.log(chalk.yellow(`[porch] Could not extract plan phases: ${e}`));
239
+ state.phase = nextPhase.id;
240
+ state.build_complete = false;
241
+ state.iteration = 1;
242
+ // If entering a phased phase (implement), extract plan phases
243
+ if (isPhased(protocol, nextPhase.id)) {
244
+ const planPath = findPlanFile(process.cwd(), state.id, state.title);
245
+ if (planPath) {
246
+ state.plan_phases = extractPhasesFromFile(planPath);
247
+ // extractPhasesFromFile already marks first phase as in_progress
248
+ if (state.plan_phases.length > 0) {
249
+ state.current_plan_phase = state.plan_phases[0].id;
584
250
  }
585
251
  }
586
252
  }
587
- for (let iteration = currentState.iteration; iteration <= maxIterations; iteration++) {
588
- console.log(chalk.blue(''.repeat(40)));
589
- console.log(chalk.blue(`[porch] Iteration ${iteration}`));
590
- console.log(chalk.blue('━'.repeat(40)));
591
- // Fresh read of state each iteration (Ralph pattern)
592
- currentState = readState(statusFilePath) || currentState;
593
- console.log(chalk.blue(`[porch] Current state: ${currentState.current_state}`));
594
- // Parse state into phase and substate
595
- const { phaseId, planPhaseId, substate } = parsePlanPhaseFromState(currentState.current_state);
596
- // Re-attempt plan phase extraction if entering a phased phase without plan phases
597
- // This handles the case where porch started during Specify phase (no plan file yet)
598
- if (isPhasedPhase(protocol, phaseId) && (!currentState.plan_phases || currentState.plan_phases.length === 0)) {
599
- const planFile = findPlanFile(projectRoot, projectId, currentState.title);
600
- if (planFile) {
601
- try {
602
- const planPhases = extractPhasesFromPlanFile(planFile);
603
- currentState = setPlanPhases(currentState, planPhases);
604
- await writeState(statusFilePath, currentState);
605
- console.log(chalk.blue(`[porch] Late discovery: Extracted ${planPhases.length} phases from plan`));
606
- for (const phase of planPhases) {
607
- console.log(chalk.blue(` - ${phase.id}: ${phase.title}`));
608
- }
609
- }
610
- catch (e) {
611
- console.log(chalk.yellow(`[porch] Could not extract plan phases: ${e}`));
612
- }
613
- }
614
- else {
615
- console.log(chalk.yellow(`[porch] Warning: Entering phased phase '${phaseId}' but no plan file found`));
616
- }
617
- }
618
- // Check if terminal phase
619
- if (isTerminalPhase(protocol, phaseId)) {
620
- console.log(chalk.green('━'.repeat(40)));
621
- console.log(chalk.green(`[porch] ${state.protocol} loop COMPLETE`));
622
- console.log(chalk.green(`[porch] Project ${projectId} finished all phases`));
623
- console.log(chalk.green('━'.repeat(40)));
624
- rl.close();
625
- return;
626
- }
627
- // Check if there's a pending gate from a previous iteration (step already executed)
628
- const pendingGateInfo = getGateForState(protocol, currentState.current_state);
629
- if (pendingGateInfo) {
630
- const { gateId } = pendingGateInfo;
631
- // Check if gate is already approved
632
- if (currentState.gates[gateId]?.status === 'passed') {
633
- // Gate approved - proceed to next state
634
- const nextState = getGateNextState(protocol, phaseId);
635
- if (nextState) {
636
- console.log(chalk.green(`[porch] Gate ${gateId} passed! Proceeding to ${nextState}`));
637
- await notifier.gateApproved(gateId);
638
- // Reset any consultation attempts for the gated state
639
- currentState = resetConsultationAttempts(currentState, currentState.current_state);
640
- // If entering a phased phase, start with first plan phase
641
- if (isPhasedPhase(protocol, nextState.split(':')[0]) && currentState.plan_phases?.length) {
642
- const firstPlanPhase = currentState.plan_phases[0];
643
- currentState = updateState(currentState, `${nextState.split(':')[0]}:${firstPlanPhase.id}`);
644
- currentState = updatePhaseStatus(currentState, firstPlanPhase.id, 'in_progress');
645
- }
646
- else {
647
- currentState = updateState(currentState, nextState);
648
- }
649
- await writeState(statusFilePath, currentState);
650
- continue; // Start next iteration with new state
651
- }
652
- }
653
- else if (currentState.gates[gateId]?.requested_at) {
654
- // Gate requested but not approved - prompt user interactively
655
- console.log('');
656
- console.log(chalk.yellow('═'.repeat(50)));
657
- console.log(chalk.yellow(` GATE PENDING: ${gateId}`));
658
- console.log(chalk.yellow('═'.repeat(50)));
659
- console.log(chalk.cyan(` Phase: ${phaseId}`));
660
- console.log(chalk.cyan(` State: ${currentState.current_state}`));
661
- // Show context for the gate - what artifact was created
662
- displayGateContext(gateId, currentState, projectRoot);
663
- // Interactive gate approval loop
664
- let gateHandled = false;
665
- while (!gateHandled) {
666
- const answer = await prompt(rl, chalk.yellow(`Approve ${gateId}? [y/n/help]: `));
667
- switch (answer) {
668
- case 'y':
669
- case 'yes':
670
- case 'approve':
671
- currentState = approveGate(currentState, gateId);
672
- await writeState(statusFilePath, currentState);
673
- console.log(chalk.green(`✓ Gate ${gateId} approved`));
674
- gateHandled = true;
675
- break;
676
- case 'n':
677
- case 'no':
678
- console.log(chalk.yellow('Gate not approved. Staying in current state.'));
679
- console.log(chalk.gray('Type "quit" to exit or wait for changes.'));
680
- break;
681
- case 'status':
682
- displayStatus(currentState, protocol);
683
- break;
684
- case 'view':
685
- case 'cat':
686
- case 'show':
687
- // Show full artifact
688
- const artifactPath = getGateArtifact(gateId, currentState, projectRoot);
689
- if (artifactPath) {
690
- console.log(chalk.cyan(`\n─── ${artifactPath} ───\n`));
691
- try {
692
- const content = fs.readFileSync(artifactPath, 'utf-8');
693
- console.log(content);
694
- console.log(chalk.cyan(`\n─── End of ${artifactPath} ───\n`));
695
- }
696
- catch (e) {
697
- console.log(chalk.red(`Error reading file: ${e}`));
698
- }
699
- }
700
- else {
701
- console.log(chalk.yellow('No artifact file found for this gate.'));
702
- }
703
- break;
704
- case 'help':
705
- case '?':
706
- showReplHelp();
707
- break;
708
- case 'quit':
709
- case 'exit':
710
- console.log(chalk.blue('Exiting porch...'));
711
- rl.close();
712
- return;
713
- default:
714
- console.log(chalk.gray('Type "y" to approve, "n" to decline, or "help" for commands'));
715
- }
716
- }
717
- continue;
718
- }
719
- // If gate not yet requested, fall through to execute phase first
720
- }
721
- // Get the current phase definition
722
- const phase = protocol.phases.find(p => p.id === phaseId);
723
- // Show plan phase context if in a phased phase
724
- if (planPhaseId && currentState.plan_phases) {
725
- const planPhase = currentState.plan_phases.find(p => p.id === planPhaseId);
726
- if (planPhase) {
727
- console.log(chalk.cyan(`[phase] IDE Phase: ${phaseId} | Plan Phase: ${planPhase.title}`));
728
- }
729
- else {
730
- console.log(chalk.cyan(`[phase] Phase: ${phaseId}`));
731
- }
732
- }
733
- else {
734
- console.log(chalk.cyan(`[phase] Phase: ${phaseId}`));
735
- }
736
- // Notify phase start
737
- await notifier.phaseStart(phaseId);
738
- // Execute phase
739
- const output = await invokeClaude(protocol, phaseId, currentState, statusFilePath, projectRoot, options);
740
- const signal = extractSignal(output);
741
- // Run phase checks (build/test) if defined
742
- if (phase?.checks && !options.dryRun) {
743
- console.log(chalk.blue(`[porch] Running checks for phase ${phaseId}...`));
744
- const checkResult = await runPhaseChecks(phase, {
745
- cwd: projectRoot,
746
- dryRun: options.dryRun,
747
- });
748
- console.log(formatCheckResults(checkResult));
749
- if (!checkResult.success) {
750
- // Notify about check failure
751
- const failedCheck = checkResult.checks.find(c => !c.success);
752
- await notifier.checkFailed(phaseId, failedCheck?.name || 'build/test', failedCheck?.error || 'Check failed');
753
- // If checks fail, handle based on check configuration
754
- if (checkResult.returnTo) {
755
- console.log(chalk.yellow(`[porch] Checks failed, returning to ${checkResult.returnTo}`));
756
- if (planPhaseId) {
757
- currentState = updateState(currentState, `${checkResult.returnTo}:${planPhaseId}`);
758
- }
759
- else {
760
- currentState = updateState(currentState, checkResult.returnTo);
761
- }
762
- await writeState(statusFilePath, currentState);
763
- continue;
764
- }
765
- // No returnTo means we should retry (already handled in checks)
766
- }
767
- }
768
- // Run consultation if configured for this phase/substate
769
- if (phase?.consultation && hasConsultation(phase) && !options.dryRun && !options.noClaude) {
770
- const consultConfig = phase.consultation;
771
- const currentSubstate = substate || parsePlanPhaseFromState(currentState.current_state).substate;
772
- // Check if consultation is triggered by current substate
773
- if (consultConfig.on === currentSubstate || consultConfig.on === phaseId) {
774
- const maxRounds = consultConfig.max_rounds || 3;
775
- const stateKey = currentState.current_state;
776
- // Get attempt count from state (persisted across porch iterations)
777
- const attemptCount = getConsultationAttempts(currentState, stateKey) + 1;
778
- console.log(chalk.blue(`[porch] Consultation triggered for phase ${phaseId} (attempt ${attemptCount}/${maxRounds})`));
779
- await notifier.consultationStart(phaseId, consultConfig.models || ['gemini', 'codex', 'claude']);
780
- const consultResult = await runConsultationLoop(consultConfig, {
781
- subcommand: consultConfig.type.includes('pr') ? 'pr' : consultConfig.type.includes('spec') ? 'spec' : 'plan',
782
- identifier: projectId,
783
- cwd: projectRoot,
784
- timeout: protocol.config?.consultation_timeout,
785
- dryRun: options.dryRun,
786
- });
787
- console.log(formatConsultationResults(consultResult));
788
- await notifier.consultationComplete(phaseId, consultResult.feedback, consultResult.allApproved);
789
- // If not all approved, track attempt and check for escalation
790
- if (!consultResult.allApproved) {
791
- // Increment attempt count in state (persists across iterations)
792
- currentState = incrementConsultationAttempts(currentState, stateKey);
793
- await writeState(statusFilePath, currentState);
794
- // Check if we've reached max attempts
795
- if (attemptCount >= maxRounds) {
796
- // Create escalation gate - requires human intervention
797
- const escalationGateId = `${phaseId}_consultation_escalation`;
798
- // Check if escalation gate was already approved (human override)
799
- if (currentState.gates[escalationGateId]?.status === 'passed') {
800
- console.log(chalk.green(`[porch] Consultation escalation gate already approved, continuing`));
801
- // Reset attempts and fall through to next state handling
802
- currentState = resetConsultationAttempts(currentState, stateKey);
803
- await writeState(statusFilePath, currentState);
804
- }
805
- else {
806
- console.log(chalk.red(`[porch] Consultation failed after ${attemptCount} attempts - escalating to human`));
807
- console.log(chalk.yellow(`[porch] To override and continue: porch approve ${projectId} ${escalationGateId}`));
808
- // Request human gate if not already requested
809
- if (!currentState.gates[escalationGateId]?.requested_at) {
810
- currentState = requestGateApproval(currentState, escalationGateId);
811
- await writeState(statusFilePath, currentState);
812
- await notifier.gatePending(phaseId, escalationGateId);
813
- }
814
- // Prompt user to approve escalation gate
815
- console.log('');
816
- console.log(chalk.red('═'.repeat(50)));
817
- console.log(chalk.red(` ESCALATION: ${escalationGateId}`));
818
- console.log(chalk.red('═'.repeat(50)));
819
- console.log(chalk.yellow(` Consultation failed after ${attemptCount} attempts`));
820
- console.log('');
821
- let escalationHandled = false;
822
- while (!escalationHandled) {
823
- const answer = await prompt(rl, chalk.red(`Override and continue? [y/n/help]: `));
824
- switch (answer) {
825
- case 'y':
826
- case 'yes':
827
- case 'approve':
828
- case 'override':
829
- currentState = approveGate(currentState, escalationGateId);
830
- currentState = resetConsultationAttempts(currentState, stateKey);
831
- await writeState(statusFilePath, currentState);
832
- console.log(chalk.green(`✓ Escalation gate ${escalationGateId} approved`));
833
- escalationHandled = true;
834
- break;
835
- case 'n':
836
- case 'no':
837
- console.log(chalk.yellow('Escalation not approved. Consultation loop will continue.'));
838
- break;
839
- case 'status':
840
- displayStatus(currentState, protocol);
841
- break;
842
- case 'help':
843
- case '?':
844
- showReplHelp();
845
- break;
846
- case 'quit':
847
- case 'exit':
848
- console.log(chalk.blue('Exiting porch...'));
849
- rl.close();
850
- return;
851
- default:
852
- console.log(chalk.gray('Type "y" to override and continue, "n" to decline, or "help" for commands'));
853
- }
854
- }
855
- continue;
856
- }
857
- }
858
- else {
859
- console.log(chalk.yellow(`[porch] Consultation requested changes (attempt ${attemptCount}/${maxRounds}), continuing for revision`));
860
- // Stay in same state for Claude to revise on next iteration
861
- continue;
862
- }
863
- }
864
- else {
865
- // All approved - reset attempt counter
866
- currentState = resetConsultationAttempts(currentState, stateKey);
867
- await writeState(statusFilePath, currentState);
868
- }
869
- // All approved (or escalation gate passed) - use consultation's next state if defined
870
- if (consultConfig.next) {
871
- if (planPhaseId) {
872
- currentState = updateState(currentState, `${consultConfig.next}:${planPhaseId}`);
873
- }
874
- else {
875
- currentState = updateState(currentState, consultConfig.next);
876
- }
877
- await writeState(statusFilePath, currentState);
878
- continue;
879
- }
880
- }
881
- }
882
- // Check if current state has a gate that should trigger AFTER this step
883
- // This is the gate trigger point - step has executed, now block before transition
884
- const gateInfo = getGateForState(protocol, currentState.current_state);
885
- if (gateInfo) {
886
- const { gateId } = gateInfo;
887
- // Request gate approval if not already requested
888
- if (!currentState.gates[gateId]?.requested_at) {
889
- currentState = requestGateApproval(currentState, gateId);
890
- await writeState(statusFilePath, currentState);
891
- console.log(chalk.yellow(`[porch] Step complete. Gate approval requested: ${gateId}`));
892
- await notifier.gatePending(phaseId, gateId);
893
- }
894
- // Gate not yet approved - prompt user interactively
895
- if (currentState.gates[gateId]?.status !== 'passed') {
896
- console.log('');
897
- console.log(chalk.yellow('═'.repeat(50)));
898
- console.log(chalk.yellow(` GATE PENDING: ${gateId}`));
899
- console.log(chalk.yellow('═'.repeat(50)));
900
- let gateHandled = false;
901
- while (!gateHandled) {
902
- const answer = await prompt(rl, chalk.yellow(`Approve ${gateId}? [y/n/help]: `));
903
- switch (answer) {
904
- case 'y':
905
- case 'yes':
906
- case 'approve':
907
- currentState = approveGate(currentState, gateId);
908
- await writeState(statusFilePath, currentState);
909
- console.log(chalk.green(`✓ Gate ${gateId} approved`));
910
- gateHandled = true;
911
- break;
912
- case 'n':
913
- case 'no':
914
- console.log(chalk.yellow('Gate not approved. Staying in current state.'));
915
- break;
916
- case 'status':
917
- displayStatus(currentState, protocol);
918
- break;
919
- case 'help':
920
- case '?':
921
- showReplHelp();
922
- break;
923
- case 'quit':
924
- case 'exit':
925
- console.log(chalk.blue('Exiting porch...'));
926
- rl.close();
927
- return;
928
- default:
929
- console.log(chalk.gray('Type "y" to approve, "n" to decline, or "help" for commands'));
930
- }
931
- }
932
- continue;
933
- }
934
- }
935
- // Determine next state
936
- let nextState = null;
937
- if (signal) {
938
- console.log(chalk.green(`[porch] Signal received: ${signal}`));
939
- nextState = getSignalNextState(protocol, phaseId, signal);
940
- }
941
- if (!nextState) {
942
- // Check if this is a phased phase (IDE loop)
943
- if (isPhasedPhase(protocol, phaseId) && currentState.plan_phases?.length) {
944
- nextState = getNextIDEState(protocol, currentState.current_state, currentState.plan_phases, signal || undefined);
945
- // Mark current plan phase as complete if moving to next
946
- if (nextState && planPhaseId) {
947
- const { planPhaseId: nextPlanPhaseId } = parsePlanPhaseFromState(nextState);
948
- if (nextPlanPhaseId !== planPhaseId) {
949
- currentState = updatePhaseStatus(currentState, planPhaseId, 'complete');
950
- if (nextPlanPhaseId) {
951
- currentState = updatePhaseStatus(currentState, nextPlanPhaseId, 'in_progress');
952
- }
953
- }
954
- }
955
- }
956
- else {
957
- // Use default transition
958
- nextState = getDefaultNextState(protocol, currentState.current_state);
253
+ writeState(statusPath, state);
254
+ console.log('');
255
+ console.log(chalk.green(`ADVANCING TO: ${nextPhase.id} - ${nextPhase.name}`));
256
+ // If we just entered implement phase, show phase 1 info and the critical warning
257
+ if (isPhased(protocol, nextPhase.id) && state.plan_phases.length > 0) {
258
+ const firstPhase = state.plan_phases[0];
259
+ const nextPlanPhase = state.plan_phases[1];
260
+ console.log('');
261
+ console.log(chalk.bold(`YOUR TASK: ${firstPhase.id} - "${firstPhase.title}"`));
262
+ // Show phase content from plan
263
+ const planPath = findPlanFile(process.cwd(), state.id, state.title);
264
+ if (planPath) {
265
+ const content = fs.readFileSync(planPath, 'utf-8');
266
+ const phaseContent = getPhaseContent(content, firstPhase.id);
267
+ if (phaseContent) {
268
+ console.log(section('FROM THE PLAN', phaseContent.slice(0, 800)));
959
269
  }
960
270
  }
961
- if (nextState) {
962
- currentState = updateState(currentState, nextState, signal ? { signal } : undefined);
963
- await writeState(statusFilePath, currentState);
271
+ console.log('');
272
+ console.log(chalk.red.bold('╔══════════════════════════════════════════════════════════════╗'));
273
+ console.log(chalk.red.bold('║ 🛑 CRITICAL RULES ║'));
274
+ if (nextPlanPhase) {
275
+ console.log(chalk.red.bold(`║ 1. DO NOT start ${nextPlanPhase.id} until you run porch again!`.padEnd(63) + '║'));
964
276
  }
965
277
  else {
966
- console.log(chalk.yellow(`[porch] No transition defined, staying in current state`));
278
+ console.log(chalk.red.bold('║ 1. DO NOT start the next phase until you run porch again! ║'));
967
279
  }
280
+ console.log(chalk.red.bold('║ 2. Run /compact before starting each new phase ║'));
281
+ console.log(chalk.red.bold('║ 3. When phase complete, run: porch done ' + state.id.padEnd(20) + '║'));
282
+ console.log(chalk.red.bold('╚══════════════════════════════════════════════════════════════╝'));
968
283
  }
969
- rl.close();
970
- throw new Error(`Max iterations (${maxIterations}) reached!`);
284
+ console.log(`\n Run: porch status ${state.id}`);
971
285
  }
972
286
  /**
973
- * Approve a gate
287
+ * porch gate <id>
288
+ * Requests human approval for current gate.
974
289
  */
975
- export async function approve(projectId, gateId) {
976
- const projectRoot = findProjectRoot();
977
- const statusFilePath = findStatusFile(projectRoot, projectId);
978
- if (!statusFilePath) {
979
- throw new Error(`Status file not found for project: ${projectId}`);
290
+ export async function gate(projectRoot, projectId) {
291
+ const statusPath = findStatusPath(projectRoot, projectId);
292
+ if (!statusPath) {
293
+ throw new Error(`Project ${projectId} not found.`);
294
+ }
295
+ const state = readState(statusPath);
296
+ const protocol = loadProtocol(projectRoot, state.protocol);
297
+ const gateName = getPhaseGate(protocol, state.phase);
298
+ if (!gateName) {
299
+ console.log(chalk.dim('No gate required for this phase.'));
300
+ console.log(`\n Run: porch done ${state.id}`);
301
+ return;
980
302
  }
981
- const state = readState(statusFilePath);
982
- if (!state) {
983
- throw new Error(`Could not read state from: ${statusFilePath}`);
303
+ // Mark gate as requested
304
+ if (!state.gates[gateName]) {
305
+ state.gates[gateName] = { status: 'pending' };
984
306
  }
985
- const updatedState = approveGate(state, gateId);
986
- await writeState(statusFilePath, updatedState);
987
- console.log(chalk.green(`[porch] Approved: ${gateId}`));
988
- }
989
- /**
990
- * Show project status
991
- */
992
- export async function status(projectId) {
993
- const projectRoot = findProjectRoot();
994
- if (projectId) {
995
- // Show specific project
996
- const statusFilePath = findStatusFile(projectRoot, projectId);
997
- if (!statusFilePath) {
998
- throw new Error(`Status file not found for project: ${projectId}`);
999
- }
1000
- const state = readState(statusFilePath);
1001
- if (!state) {
1002
- throw new Error(`Could not read state from: ${statusFilePath}`);
1003
- }
1004
- console.log(chalk.blue(`[porch] Status for project ${projectId}:`));
1005
- console.log('');
1006
- console.log(` ID: ${state.id}`);
1007
- console.log(` Title: ${state.title}`);
1008
- console.log(` Protocol: ${state.protocol}`);
1009
- console.log(` State: ${state.current_state}`);
1010
- console.log(` Iteration: ${state.iteration}`);
1011
- console.log(` Started: ${state.started_at}`);
1012
- console.log(` Updated: ${state.last_updated}`);
1013
- console.log('');
1014
- if (Object.keys(state.gates).length > 0) {
1015
- console.log(' Gates:');
1016
- for (const [gateId, gateStatus] of Object.entries(state.gates)) {
1017
- const icon = gateStatus.status === 'passed' ? '✓' : gateStatus.status === 'failed' ? '✗' : '⏳';
1018
- console.log(` ${icon} ${gateId}: ${gateStatus.status}`);
1019
- }
1020
- console.log('');
1021
- }
1022
- if (state.plan_phases && state.plan_phases.length > 0) {
1023
- console.log(' Plan Phases:');
1024
- for (const phase of state.plan_phases) {
1025
- const phaseStatus = state.phases[phase.id]?.status || 'pending';
1026
- const icon = phaseStatus === 'complete' ? '✓' : phaseStatus === 'in_progress' ? '🔄' : '○';
1027
- console.log(` ${icon} ${phase.id}: ${phase.title}`);
1028
- }
1029
- }
307
+ if (!state.gates[gateName].requested_at) {
308
+ state.gates[gateName].requested_at = new Date().toISOString();
309
+ writeState(statusPath, state);
1030
310
  }
1031
- else {
1032
- // Show all projects
1033
- const projects = findProjects(projectRoot);
1034
- const executions = findExecutions(projectRoot);
1035
- if (projects.length === 0 && executions.length === 0) {
1036
- console.log(chalk.yellow('[porch] No projects found'));
1037
- return;
1038
- }
1039
- console.log(chalk.blue('[porch] Projects:'));
1040
- for (const { id, path: statusPath } of projects) {
1041
- const state = readState(statusPath);
1042
- if (state) {
1043
- const pendingGates = Object.entries(state.gates)
1044
- .filter(([, g]) => g.status === 'pending' && g.requested_at)
1045
- .map(([id]) => id);
1046
- const gateStr = pendingGates.length > 0 ? chalk.yellow(` [${pendingGates.join(', ')}]`) : '';
1047
- console.log(` ${id} ${state.title} - ${state.current_state}${gateStr}`);
1048
- }
1049
- }
1050
- if (executions.length > 0) {
311
+ console.log('');
312
+ console.log(chalk.bold(`GATE: ${gateName}`));
313
+ console.log('');
314
+ // Show relevant artifact and open it for review
315
+ const artifact = getArtifactForPhase(projectRoot, state);
316
+ if (artifact) {
317
+ const fullPath = path.join(projectRoot, artifact);
318
+ if (fs.existsSync(fullPath)) {
319
+ console.log(` Artifact: ${artifact}`);
1051
320
  console.log('');
1052
- console.log(chalk.blue('[porch] Executions:'));
1053
- for (const { protocol, id, path: statusPath } of executions) {
1054
- const state = readState(statusPath);
1055
- if (state) {
1056
- console.log(` ${protocol}/${id} - ${state.current_state}`);
1057
- }
1058
- }
321
+ console.log(chalk.cyan(' Opening artifact for human review...'));
322
+ // Use af open to display in annotation viewer
323
+ const { spawn } = await import('node:child_process');
324
+ spawn('af', ['open', fullPath], {
325
+ stdio: 'inherit',
326
+ detached: true
327
+ }).unref();
1059
328
  }
1060
329
  }
330
+ console.log('');
331
+ console.log(chalk.yellow(' Human approval required. STOP and wait.'));
332
+ console.log(' Do not proceed until gate is approved.');
333
+ console.log('');
334
+ console.log(chalk.bold('STATUS: WAITING FOR HUMAN APPROVAL'));
335
+ console.log('');
336
+ console.log(chalk.dim(` To approve: porch approve ${state.id} ${gateName}`));
337
+ console.log('');
1061
338
  }
1062
339
  /**
1063
- * List available protocols
340
+ * porch approve <id> <gate> --a-human-explicitly-approved-this
341
+ * Human approves a gate. Requires explicit flag to prevent automated approvals.
1064
342
  */
1065
- export async function list() {
1066
- const projectRoot = findProjectRoot();
1067
- const protocols = listProtocols(projectRoot);
1068
- if (protocols.length === 0) {
1069
- console.log(chalk.yellow('[porch] No protocols found'));
343
+ export async function approve(projectRoot, projectId, gateName, hasHumanFlag) {
344
+ const statusPath = findStatusPath(projectRoot, projectId);
345
+ if (!statusPath) {
346
+ throw new Error(`Project ${projectId} not found.`);
347
+ }
348
+ const state = readState(statusPath);
349
+ if (!state.gates[gateName]) {
350
+ const knownGates = Object.keys(state.gates).join(', ');
351
+ throw new Error(`Unknown gate: ${gateName}\nKnown gates: ${knownGates || 'none'}`);
352
+ }
353
+ if (state.gates[gateName].status === 'approved') {
354
+ console.log(chalk.yellow(`Gate ${gateName} is already approved.`));
1070
355
  return;
1071
356
  }
1072
- console.log(chalk.blue('[porch] Available protocols:'));
1073
- for (const name of protocols) {
1074
- try {
1075
- const protocol = loadProtocol(name, projectRoot);
1076
- console.log(` - ${name}: ${protocol.description}`);
1077
- }
1078
- catch {
1079
- console.log(` - ${name}: (error loading)`);
357
+ // Require explicit human flag
358
+ if (!hasHumanFlag) {
359
+ console.log('');
360
+ console.log(chalk.red('ERROR: Human approval required.'));
361
+ console.log('');
362
+ console.log(' To approve, please run:');
363
+ console.log('');
364
+ console.log(chalk.cyan(` porch approve ${projectId} ${gateName} --a-human-explicitly-approved-this`));
365
+ console.log('');
366
+ process.exit(1);
367
+ }
368
+ // Run phase checks before approving
369
+ const protocol = loadProtocol(projectRoot, state.protocol);
370
+ const checks = getPhaseChecks(protocol, state.phase);
371
+ if (Object.keys(checks).length > 0) {
372
+ const checkEnv = { PROJECT_ID: state.id, PROJECT_TITLE: state.title };
373
+ console.log('');
374
+ console.log(chalk.bold('RUNNING CHECKS...'));
375
+ const results = await runPhaseChecks(checks, projectRoot, checkEnv);
376
+ console.log(formatCheckResults(results));
377
+ if (!allChecksPassed(results)) {
378
+ console.log('');
379
+ console.log(chalk.red('CHECKS FAILED. Cannot approve gate.'));
380
+ console.log(`\n Fix the failures and try again.`);
381
+ process.exit(1);
1080
382
  }
1081
383
  }
1082
- }
1083
- /**
1084
- * Show protocol definition
1085
- */
1086
- export async function show(protocolName) {
1087
- const projectRoot = findProjectRoot();
1088
- const protocol = loadProtocol(protocolName, projectRoot);
1089
- console.log(chalk.blue(`[porch] Protocol: ${protocolName}`));
384
+ state.gates[gateName].status = 'approved';
385
+ state.gates[gateName].approved_at = new Date().toISOString();
386
+ writeState(statusPath, state);
387
+ console.log('');
388
+ console.log(chalk.green(`Gate ${gateName} approved.`));
389
+ console.log(`\n Run: porch done ${state.id} (to advance)`);
1090
390
  console.log('');
1091
- console.log(JSON.stringify(protocol, null, 2));
1092
391
  }
1093
392
  /**
1094
- * Show pending gates across all projects
393
+ * porch init <protocol> <id> <name>
394
+ * Initialize a new project.
395
+ *
396
+ * Idempotent: if status.yaml already exists, preserves it and reports
397
+ * current state. This supports `af spawn --resume` where the builder
398
+ * may re-run `porch init` after a session restart.
1095
399
  */
1096
- export async function pending() {
1097
- const projectRoot = findProjectRoot();
1098
- const gates = findPendingGates(projectRoot);
1099
- if (gates.length === 0) {
1100
- console.log(chalk.green('[porch] No pending gates'));
400
+ export async function init(projectRoot, protocolName, projectId, projectName) {
401
+ const protocol = loadProtocol(projectRoot, protocolName);
402
+ const statusPath = getStatusPath(projectRoot, projectId, projectName);
403
+ // If status.yaml already exists, preserve it (idempotent for resume)
404
+ if (fs.existsSync(statusPath)) {
405
+ const existingState = readState(statusPath);
406
+ console.log('');
407
+ console.log(chalk.yellow(`Project ${projectId}-${projectName} already exists. Preserving existing state.`));
408
+ console.log(` Protocol: ${existingState.protocol}`);
409
+ console.log(` Current phase: ${existingState.phase}`);
410
+ if (existingState.current_plan_phase) {
411
+ console.log(` Plan phase: ${existingState.current_plan_phase}`);
412
+ }
413
+ console.log(`\n Run: porch next ${projectId}`);
414
+ console.log('');
1101
415
  return;
1102
416
  }
1103
- console.log(chalk.yellow('[porch] Pending gates:'));
1104
- for (const gate of gates) {
1105
- const requestedAt = gate.requestedAt ? ` (requested ${gate.requestedAt})` : '';
1106
- console.log(` ${gate.projectId}: ${gate.gateId}${requestedAt}`);
1107
- console.log(` → porch approve ${gate.projectId} ${gate.gateId}`);
417
+ // Also check if a project with this ID exists under a different name
418
+ const existingPath = findStatusPath(projectRoot, projectId);
419
+ if (existingPath) {
420
+ const existingState = readState(existingPath);
421
+ console.log('');
422
+ console.log(chalk.yellow(`Project ${projectId} already exists (as ${existingState.id}-${existingState.title}). Preserving existing state.`));
423
+ console.log(` Protocol: ${existingState.protocol}`);
424
+ console.log(` Current phase: ${existingState.phase}`);
425
+ if (existingState.current_plan_phase) {
426
+ console.log(` Plan phase: ${existingState.current_plan_phase}`);
427
+ }
428
+ console.log(`\n Run: porch next ${projectId}`);
429
+ console.log('');
430
+ return;
1108
431
  }
432
+ const state = createInitialState(protocol, projectId, projectName, projectRoot);
433
+ writeState(statusPath, state);
434
+ console.log('');
435
+ console.log(chalk.green(`Project initialized: ${projectId}-${projectName}`));
436
+ console.log(` Protocol: ${protocolName}`);
437
+ console.log(` Starting phase: ${state.phase}`);
438
+ console.log(`\n Run: porch status ${projectId}`);
439
+ console.log('');
1109
440
  }
1110
441
  // ============================================================================
1111
- // Auto-Detection
442
+ // Helpers
1112
443
  // ============================================================================
1113
- /**
1114
- * Auto-detect project ID from current directory
1115
- *
1116
- * Detection methods:
1117
- * 1. Check if cwd is a worktree matching pattern: .builders/<id> or worktrees/<protocol>_<id>_*
1118
- * 2. Check for a single project in codev/projects/
1119
- * 3. Check for .porch-project marker file
1120
- */
1121
- function autoDetectProject() {
1122
- const cwd = process.cwd();
1123
- // Method 1: Check path pattern for builder worktree
1124
- // Pattern: .builders/<id> or .builders/<id>-<name>
1125
- const buildersMatch = cwd.match(/[/\\]\.builders[/\\](\d+)(?:-[^/\\]*)?(?:[/\\]|$)/);
1126
- if (buildersMatch) {
1127
- return buildersMatch[1];
444
+ function getInstructions(state, protocol) {
445
+ const phase = state.phase;
446
+ if (isPhased(protocol, phase) && state.plan_phases.length > 0) {
447
+ const current = getCurrentPlanPhase(state.plan_phases);
448
+ if (current) {
449
+ return ` You are implementing ${current.id}: "${current.title}".\n\n Complete the work, then run: porch check ${state.id}`;
450
+ }
1128
451
  }
1129
- // Pattern: worktrees/<protocol>_<id>_<name>
1130
- const worktreeMatch = cwd.match(/[/\\]worktrees[/\\]\w+_(\d+)_[^/\\]*(?:[/\\]|$)/);
1131
- if (worktreeMatch) {
1132
- return worktreeMatch[1];
452
+ const phaseConfig = getPhaseConfig(protocol, phase);
453
+ return ` You are in the ${phaseConfig?.name || phase} phase.\n\n When complete, run: porch done ${state.id}`;
454
+ }
455
+ function getNextAction(state, protocol) {
456
+ const checks = getPhaseChecks(protocol, state.phase);
457
+ const gate = getPhaseGate(protocol, state.phase);
458
+ if (gate && state.gates[gate]?.status === 'pending' && state.gates[gate]?.requested_at) {
459
+ return chalk.yellow('Wait for human to approve the gate.');
1133
460
  }
1134
- // Method 2: Check for .porch-project marker file
1135
- const markerPath = path.join(cwd, '.porch-project');
1136
- if (fs.existsSync(markerPath)) {
1137
- const content = fs.readFileSync(markerPath, 'utf-8').trim();
1138
- if (content) {
1139
- return content;
461
+ if (isPhased(protocol, state.phase)) {
462
+ const current = getCurrentPlanPhase(state.plan_phases);
463
+ if (current) {
464
+ return `Implement ${current.title} as specified in the plan.`;
1140
465
  }
1141
466
  }
1142
- // Method 3: Check if there's exactly one project in codev/projects/
1143
- try {
1144
- const projectRoot = findProjectRoot();
1145
- const projects = findProjects(projectRoot);
1146
- if (projects.length === 1) {
1147
- return projects[0].id;
1148
- }
467
+ if (Object.keys(checks).length > 0) {
468
+ return `Complete the phase work, then run: porch check ${state.id}`;
1149
469
  }
1150
- catch {
1151
- // Not in a codev project
470
+ return `Complete the phase work, then run: porch done ${state.id}`;
471
+ }
472
+ function getArtifactForPhase(projectRoot, state) {
473
+ switch (state.phase) {
474
+ case 'specify':
475
+ return `codev/specs/${state.id}-${state.title}.md`;
476
+ case 'plan':
477
+ return `codev/plans/${state.id}-${state.title}.md`;
478
+ case 'review':
479
+ return `codev/reviews/${state.id}-${state.title}.md`;
480
+ default:
481
+ return null;
1152
482
  }
1153
- return null;
1154
483
  }
1155
- export async function porch(options) {
1156
- const { subcommand, args, dryRun, noClaude, pollInterval, description, worktree } = options;
1157
- switch (subcommand.toLowerCase()) {
1158
- case 'run': {
1159
- let projectId = args[0];
1160
- // Auto-detect project if not provided
1161
- if (!projectId) {
1162
- const detected = autoDetectProject();
1163
- if (!detected) {
1164
- throw new Error('Usage: porch run <project-id>\n' +
1165
- 'Or run from a project worktree to auto-detect.');
1166
- }
1167
- projectId = detected;
1168
- console.log(chalk.blue(`[porch] Auto-detected project: ${projectId}`));
1169
- }
1170
- await run(projectId, { dryRun, noClaude, pollInterval });
1171
- break;
1172
- }
1173
- case 'init': {
1174
- if (args.length < 3) {
1175
- throw new Error('Usage: porch init <protocol> <project-id> <project-name>');
1176
- }
1177
- await init(args[0], args[1], args[2], { description, worktree });
1178
- break;
1179
- }
1180
- case 'approve': {
1181
- if (args.length < 2) {
1182
- throw new Error('Usage: porch approve <project-id> <gate-id>');
1183
- }
1184
- await approve(args[0], args[1]);
1185
- break;
1186
- }
1187
- case 'status': {
1188
- await status(args[0]);
1189
- break;
1190
- }
1191
- case 'pending': {
1192
- await pending();
1193
- break;
484
+ // ============================================================================
485
+ // CLI
486
+ // ============================================================================
487
+ export async function cli(args) {
488
+ const [command, ...rest] = args;
489
+ const projectRoot = process.cwd();
490
+ // Auto-detect project ID for commands that need it
491
+ function getProjectId(provided) {
492
+ const { id, source } = resolveProjectId(provided, process.cwd(), projectRoot);
493
+ if (source === 'cwd') {
494
+ console.log(chalk.dim(`[auto-detected project from worktree: ${id}]`));
1194
495
  }
1195
- case 'list':
1196
- case 'list-protocols': {
1197
- await list();
1198
- break;
496
+ else if (source === 'filesystem') {
497
+ console.log(chalk.dim(`[auto-detected project: ${id}]`));
1199
498
  }
1200
- case 'show':
1201
- case 'show-protocol': {
1202
- if (args.length < 1) {
1203
- throw new Error('Usage: porch show <protocol>');
499
+ return id;
500
+ }
501
+ try {
502
+ switch (command) {
503
+ case 'next': {
504
+ const { next: porchNext } = await import('./next.js');
505
+ const result = await porchNext(projectRoot, getProjectId(rest[0]));
506
+ console.log(JSON.stringify(result, null, 2));
507
+ break;
1204
508
  }
1205
- await show(args[0]);
1206
- break;
509
+ case 'run':
510
+ console.error("Error: 'porch run' has been removed. Use 'porch next <id>' instead.");
511
+ console.error("See: porch --help");
512
+ process.exit(1);
513
+ break;
514
+ case 'status':
515
+ await status(projectRoot, getProjectId(rest[0]));
516
+ break;
517
+ case 'check':
518
+ await check(projectRoot, getProjectId(rest[0]));
519
+ break;
520
+ case 'done':
521
+ await done(projectRoot, getProjectId(rest[0]));
522
+ break;
523
+ case 'gate':
524
+ await gate(projectRoot, getProjectId(rest[0]));
525
+ break;
526
+ case 'approve':
527
+ if (!rest[0] || !rest[1])
528
+ throw new Error('Usage: porch approve <id> <gate> --a-human-explicitly-approved-this');
529
+ const hasHumanFlag = rest.includes('--a-human-explicitly-approved-this');
530
+ await approve(projectRoot, rest[0], rest[1], hasHumanFlag);
531
+ break;
532
+ case 'init':
533
+ if (!rest[0] || !rest[1] || !rest[2]) {
534
+ throw new Error('Usage: porch init <protocol> <id> <name>');
535
+ }
536
+ await init(projectRoot, rest[0], rest[1], rest[2]);
537
+ break;
538
+ default:
539
+ console.log('porch - Protocol Orchestrator');
540
+ console.log('');
541
+ console.log('Commands:');
542
+ console.log(' next [id] Emit next tasks as JSON (planner mode)');
543
+ console.log(' status [id] Show current state and instructions');
544
+ console.log(' check [id] Run checks for current phase');
545
+ console.log(' done [id] Signal build complete (validates checks, advances)');
546
+ console.log(' gate [id] Request human approval');
547
+ console.log(' approve <id> <gate> --a-human-explicitly-approved-this');
548
+ console.log(' init <protocol> <id> <name> Initialize a new project');
549
+ console.log('');
550
+ console.log('Project ID is auto-detected from worktree path or when exactly one project exists.');
551
+ console.log('');
552
+ process.exit(command && command !== '--help' && command !== '-h' ? 1 : 0);
1207
553
  }
1208
- default:
1209
- throw new Error(`Unknown subcommand: ${subcommand}\n` +
1210
- 'Valid subcommands: run, init, approve, status, pending, list, show');
554
+ }
555
+ catch (err) {
556
+ console.error(chalk.red(`Error: ${err.message}`));
557
+ process.exit(1);
1211
558
  }
1212
559
  }
1213
560
  //# sourceMappingURL=index.js.map