@clockworkdog/cogs-client 0.17.0-rc.1 → 1.0.0-rc.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -7
- package/package.json +1 -1
package/README.md
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@@ -9,7 +9,7 @@ Create content for your COGS Media Master
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### Browser
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```html
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<script src="https://unpkg.com/@clockworkdog/cogs-client@
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<script src="https://unpkg.com/@clockworkdog/cogs-client@1"></script>
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```
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### NPM
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@@ -98,9 +98,3 @@ audioPlayer.addEventListener('state', (audioState) => {
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When developing locally you should connect to COGS in "simulator" mode by appending `?simulator=true&t=media_master&name=MEDIA_MASTER_NAME` to the URL. Replace `MEDIA_MASTER_NAME` with the name of the Media Master you set in COGS.
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For example, with your custom content hosted on port 3000, http://localhost:3000?simulator=true&t=media_master&name=Timer+screen will connect as the simulator for `Timer screen`.
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## Release process
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[Click here to create a new release on GitHub](https://github.com/clockwork-dog/cogs-client-lib/releases/new) prefixed with a `v`.
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The release will be automatically built and released on npm.
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