@classytic/primitives 0.31.1 → 0.33.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,24 @@
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  Format based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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  adhering to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+ ## 0.33.0 — 2026-10-14
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+
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+ ### Changed — `inventory/line-settlement` settles decimal quantities on the 6-dp grid
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+ - `planSettlement`, `clampSettlement`, `settledTotal`, `outstandingOf`, `settledEntirelyIn` and `shareOfSettled` add, subtract and compare
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+ on the grid (`addQuantity` / `subtractQuantity`), so 0.1 + 0.2 settles exactly 0.3 and a weighed line can be received in parts.
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+ Whole-unit inputs behave as before.
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+ - A non-positive or off-grid request is refused with code `not_positive_quantity` (was `not_positive_integer`; no in-repo consumer
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+ branches on the old code).
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+
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+ ## 0.32.0 — 2026-10-12
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+
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+ ### Added — `./quantity`: the step and running-sum helpers every package was copying
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+
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+ Seven packages (order, cart, catalog, invoice, bd-tax, commerce-ui, pos-ui) each carried their own copy of the quantity grid; the pieces the grid did not yet offer are now here, so a consumer imports instead of copying.
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+ - `isQuantityStep(step)` — a guard for a usable step (a positive number on the grid, at least one grid unit). True exactly when `quantityStepToGrid` accepts it, pinned by a property test. For untrusted input (a stored `quantityStep`, a request body), where a throw is the wrong answer.
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+ - `isOnStepStrict(quantity, step)` — is the quantity ON the grid and a whole multiple of a valid step? STRICT and total: junk, an off-grid quantity or an invalid step is `false`, never a throw and never a snap. `isOnStep` is unchanged (it snaps first and throws on a bad step; its docs now say so and point here).
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+ - `addQuantity(a, b)` / `subtractQuantity(a, b)` — arithmetic on the grid, so a running sum never drifts (`1.2 + 1.15` is `2.35`). Zero is `0`, never `-0`. A non-finite operand throws `QuantityError`, as everywhere in the grid.
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+
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  ## 0.31.1 — 2026-10-11
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  ### Fixed — `convertWithSnapshot` is exact (`./currency`)
@@ -10,7 +10,8 @@ import { Result } from "./result.mjs";
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  * kernel's vocabulary; the arithmetic, the over-settlement guard and the state
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  * derivation are this file's, so no two kernels can answer differently.
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  *
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- * Quantities are whole units. A bucket that is absent counts as zero.
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+ * Quantities are decimals on the 6-dp grid (`./quantity`): whole units for a countable item, 2.35 for a weighed one.
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+ * Every sum and comparison is exact on the grid. A bucket that is absent counts as zero.
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  */
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  interface SettlementLine<B extends string> {
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  /** What the line promised to move. */
@@ -34,7 +35,7 @@ declare const documentSettlementState: <B extends string>(lines: ReadonlyArray<S
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  /** `true` when every line is settled entirely through `bucket` (e.g. all received, nothing lost). */
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  declare const settledEntirelyIn: <B extends string>(lines: ReadonlyArray<SettlementLine<B>>, bucket: B) => boolean;
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  type SettlementRefusal = {
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- readonly code: "not_positive_integer";
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+ readonly code: "not_positive_quantity";
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  readonly requested: number;
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  } | {
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  readonly code: "exceeds_outstanding";
@@ -44,7 +45,7 @@ type SettlementRefusal = {
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  /**
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  * Settle `quantity` more units into `bucket`, or refuse.
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  *
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- * Refuses a non-positive or fractional quantity and anything above what is
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+ * Refuses a non-positive quantity, one off the 6-dp grid, and anything above what is
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  * outstanding — an over-settlement is an input error, never silently trimmed.
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  * Use {@link clampSettlement} only where the surface's CONTRACT is "take what fits".
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  */
@@ -61,7 +62,7 @@ declare const clampSettlement: <B extends string>(line: SettlementLine<B>, bucke
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  * The share of a line-level amount (a value or a cost, integer MINOR units) owed by one
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  * settlement batch, given how many units the whole line had settled before and after it.
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  *
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- * `floor(total·after/q) − floor(total·before/q)` TELESCOPES: however a line is split into
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+ * `floor(total·after/q) − floor(total·before/q)` (units on the 6-dp grid) TELESCOPES: however a line is split into
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  * batches, and across every outcome bucket, the shares sum to exactly `total` once the line
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  * is fully settled — no remainder to chase, no batch-order dependence.
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  */
@@ -1,13 +1,14 @@
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+ import { QUANTITY_SCALE, addQuantity, compareQuantity, isOnQuantityGrid, quantityToGrid, snapQuantity, subtractQuantity } from "./quantity.mjs";
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  import { err, ok } from "./result.mjs";
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  //#region src/inventory/line-settlement.ts
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  /** Sum of every bucket. */
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- const settledTotal = (line) => Object.values(line.settled).reduce((sum, n) => sum + (n ?? 0), 0);
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+ const settledTotal = (line) => Object.values(line.settled).reduce((sum, n) => addQuantity(sum, n ?? 0), 0);
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  /**
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  * `quantity − Σ buckets`. NOT clamped at zero: a negative means the line was
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  * over-settled by data written outside {@link planSettlement}, and hiding it
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  * would erase the only signal that happened.
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  */
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- const outstandingOf = (line) => line.quantity - settledTotal(line);
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+ const outstandingOf = (line) => subtractQuantity(line.quantity, settledTotal(line));
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  /** `open` — nothing settled; `settled` — nothing outstanding; otherwise `partial`. */
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  const settlementState = (line) => {
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  if (outstandingOf(line) <= 0) return "settled";
@@ -21,21 +22,21 @@ const documentSettlementState = (lines) => {
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  return "partial";
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  };
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  /** `true` when every line is settled entirely through `bucket` (e.g. all received, nothing lost). */
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- const settledEntirelyIn = (lines, bucket) => lines.every((l) => (l.settled[bucket] ?? 0) >= l.quantity);
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+ const settledEntirelyIn = (lines, bucket) => lines.every((l) => compareQuantity(l.settled[bucket] ?? 0, l.quantity) >= 0);
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  /**
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  * Settle `quantity` more units into `bucket`, or refuse.
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  *
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- * Refuses a non-positive or fractional quantity and anything above what is
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+ * Refuses a non-positive quantity, one off the 6-dp grid, and anything above what is
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  * outstanding — an over-settlement is an input error, never silently trimmed.
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  * Use {@link clampSettlement} only where the surface's CONTRACT is "take what fits".
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  */
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  const planSettlement = (line, bucket, quantity) => {
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- if (!Number.isInteger(quantity) || quantity <= 0) return err({
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- code: "not_positive_integer",
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+ if (!(quantity > 0) || !isOnQuantityGrid(quantity)) return err({
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+ code: "not_positive_quantity",
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  requested: quantity
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  });
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  const outstanding = outstandingOf(line);
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- if (quantity > outstanding) return err({
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+ if (compareQuantity(quantity, outstanding) > 0) return err({
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  code: "exceeds_outstanding",
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  requested: quantity,
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  outstanding
@@ -47,7 +48,10 @@ const planSettlement = (line, bucket, quantity) => {
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  * `applied` is what was actually settled; `0` leaves the line unchanged.
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  */
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  const clampSettlement = (line, bucket, requested) => {
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- const applied = Math.max(0, Math.min(Math.trunc(requested), outstandingOf(line)));
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+ const wanted = requested > 0 ? isOnQuantityGrid(requested) ? requested : Math.floor(requested * QUANTITY_SCALE) / QUANTITY_SCALE : 0;
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+ const fits = snapQuantity(wanted);
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+ const outstanding = outstandingOf(line);
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+ const applied = compareQuantity(fits, outstanding) <= 0 ? fits : Math.max(0, outstanding);
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  return {
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  line: applied > 0 ? withBucket(line, bucket, applied) : line,
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  applied
@@ -57,22 +61,23 @@ const clampSettlement = (line, bucket, requested) => {
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  * The share of a line-level amount (a value or a cost, integer MINOR units) owed by one
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  * settlement batch, given how many units the whole line had settled before and after it.
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  *
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- * `floor(total·after/q) − floor(total·before/q)` TELESCOPES: however a line is split into
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+ * `floor(total·after/q) − floor(total·before/q)` (units on the 6-dp grid) TELESCOPES: however a line is split into
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  * batches, and across every outcome bucket, the shares sum to exactly `total` once the line
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  * is fully settled — no remainder to chase, no batch-order dependence.
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  */
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  const shareOfSettled = (total, quantity, settledBefore, settledAfter) => {
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  if (!Number.isInteger(total) || total < 0) throw new RangeError(`total must be a non-negative integer, got ${total}`);
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- if (!Number.isInteger(quantity) || quantity <= 0) throw new RangeError(`quantity must be a positive integer, got ${quantity}`);
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- if (!(0 <= settledBefore && settledBefore <= settledAfter && settledAfter <= quantity)) throw new RangeError(`need 0 <= before (${settledBefore}) <= after (${settledAfter}) <= quantity (${quantity})`);
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- const at = (n) => Number(BigInt(total) * BigInt(n) / BigInt(quantity));
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+ if (!(quantity > 0) || !isOnQuantityGrid(quantity)) throw new RangeError(`quantity must be positive with at most 6 decimals, got ${quantity}`);
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+ if (!(0 <= settledBefore && compareQuantity(settledBefore, settledAfter) <= 0 && compareQuantity(settledAfter, quantity) <= 0)) throw new RangeError(`need 0 <= before (${settledBefore}) <= after (${settledAfter}) <= quantity (${quantity})`);
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+ const q = quantityToGrid(quantity);
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+ const at = (n) => Number(BigInt(total) * quantityToGrid(n) / q);
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  return at(settledAfter) - at(settledBefore);
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  };
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  const withBucket = (line, bucket, quantity) => ({
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  quantity: line.quantity,
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  settled: {
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  ...line.settled,
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- [bucket]: (line.settled[bucket] ?? 0) + quantity
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+ [bucket]: addQuantity(line.settled[bucket] ?? 0, quantity)
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  }
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  });
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  //#endregion
@@ -28,11 +28,32 @@ declare function snapQuantity(quantity: number, step?: number, mode?: RoundingMo
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  * boundary, where a 7th decimal is a caller error rather than float drift.
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  */
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  declare function isOnQuantityGrid(value: number): boolean;
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- /** Is `quantity` a whole multiple of `step`, within half a grid unit? */
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+ /**
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+ * Is `quantity` a whole multiple of `step`, within half a grid unit? Snaps `quantity` first and THROWS
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+ * ({@link QuantityError}) on a non-finite quantity or an invalid step. Use {@link isOnStepStrict} where a
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+ * malformed input must answer `false` instead.
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+ */
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  declare function isOnStep(quantity: number, step: number): boolean;
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+ /**
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+ * Is `step` a usable quantity step: a positive number on the grid, at least one grid unit? True exactly
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+ * when {@link quantityStepToGrid} accepts it. A guard for untrusted input (a stored `quantityStep`, a
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+ * request body) where a throw is the wrong answer.
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+ */
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+ declare function isQuantityStep(step: unknown): step is number;
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+ /**
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+ * Is `quantity` ON the grid and a whole multiple of a valid `step`? STRICT and total: an off-grid or
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+ * non-finite quantity, or an invalid step, is `false` — never a throw and never a snap (`2.3500004`
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+ * is off the 0.001 step here, on it for {@link isOnStep}). The check for an input boundary, such as a
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+ * line quantity against the line's step.
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+ */
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+ declare function isOnStepStrict(quantity: number, step: number): boolean;
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+ /** `a + b` on the grid, so a running sum never drifts (`1.2 + 1.15` is 2.35, not 2.3499…). */
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+ declare function addQuantity(a: number, b: number): number;
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+ /** `a − b` on the grid, so a running balance never drifts. */
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+ declare function subtractQuantity(a: number, b: number): number;
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  /** Compare two quantities on the grid: equal when they snap to the same grid unit. */
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  declare function compareQuantity(a: number, b: number): -1 | 0 | 1;
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  /** `compareQuantity(a, b) === 0`. */
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  declare function quantitiesEqual(a: number, b: number): boolean;
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  //#endregion
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- export { QUANTITY_SCALE, QuantityError, QuantityErrorCode, type RoundingMode, compareQuantity, isOnQuantityGrid, isOnStep, quantitiesEqual, quantityStepToGrid, quantityToGrid, snapQuantity };
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+ export { QUANTITY_SCALE, QuantityError, QuantityErrorCode, type RoundingMode, addQuantity, compareQuantity, isOnQuantityGrid, isOnStep, isOnStepStrict, isQuantityStep, quantitiesEqual, quantityStepToGrid, quantityToGrid, snapQuantity, subtractQuantity };
package/dist/quantity.mjs CHANGED
@@ -70,10 +70,39 @@ function isOnQuantityGrid(value) {
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  const grid = Math.round(scaled);
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  return Number.isSafeInteger(grid) && Math.abs(grid - scaled) <= 1e-9 * Math.max(1, Math.abs(scaled));
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  }
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- /** Is `quantity` a whole multiple of `step`, within half a grid unit? */
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+ /**
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+ * Is `quantity` a whole multiple of `step`, within half a grid unit? Snaps `quantity` first and THROWS
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+ * ({@link QuantityError}) on a non-finite quantity or an invalid step. Use {@link isOnStepStrict} where a
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+ * malformed input must answer `false` instead.
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+ */
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  function isOnStep(quantity, step) {
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  return quantityToGrid(quantity) % quantityStepToGrid(step) === 0n;
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  }
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+ /**
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+ * Is `step` a usable quantity step: a positive number on the grid, at least one grid unit? True exactly
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+ * when {@link quantityStepToGrid} accepts it. A guard for untrusted input (a stored `quantityStep`, a
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+ * request body) where a throw is the wrong answer.
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+ */
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+ function isQuantityStep(step) {
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+ return typeof step === "number" && Number.isFinite(step) && step > 0 && isOnQuantityGrid(step) && quantityToGrid(step) > 0n;
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+ }
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+ /**
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+ * Is `quantity` ON the grid and a whole multiple of a valid `step`? STRICT and total: an off-grid or
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+ * non-finite quantity, or an invalid step, is `false` — never a throw and never a snap (`2.3500004`
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+ * is off the 0.001 step here, on it for {@link isOnStep}). The check for an input boundary, such as a
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+ * line quantity against the line's step.
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+ */
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+ function isOnStepStrict(quantity, step) {
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+ return isOnQuantityGrid(quantity) && isQuantityStep(step) && isOnStep(quantity, step);
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+ }
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+ /** `a + b` on the grid, so a running sum never drifts (`1.2 + 1.15` is 2.35, not 2.3499…). */
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+ function addQuantity(a, b) {
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+ return gridToNumber(quantityToGrid(a) + quantityToGrid(b));
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+ }
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+ /** `a − b` on the grid, so a running balance never drifts. */
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+ function subtractQuantity(a, b) {
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+ return gridToNumber(quantityToGrid(a) - quantityToGrid(b));
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+ }
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  /** Compare two quantities on the grid: equal when they snap to the same grid unit. */
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  function compareQuantity(a, b) {
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  const ga = quantityToGrid(a);
@@ -85,4 +114,4 @@ function quantitiesEqual(a, b) {
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  return compareQuantity(a, b) === 0;
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  }
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  //#endregion
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- export { QUANTITY_SCALE, QuantityError, compareQuantity, isOnQuantityGrid, isOnStep, quantitiesEqual, quantityStepToGrid, quantityToGrid, snapQuantity };
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+ export { QUANTITY_SCALE, QuantityError, addQuantity, compareQuantity, isOnQuantityGrid, isOnStep, isOnStepStrict, isQuantityStep, quantitiesEqual, quantityStepToGrid, quantityToGrid, snapQuantity, subtractQuantity };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@classytic/primitives",
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- "version": "0.31.1",
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+ "version": "0.33.0",
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  "description": "Framework-agnostic TypeScript primitives shared across Classytic packages — Money, events, pagination, tenant config, and other building blocks.",
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  "author": "Classytic",
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  "license": "MIT",