@classytic/labs 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (547) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +105 -0
  3. package/dist/biology/enzyme-rate/index.d.mts +1 -0
  4. package/dist/biology/enzyme-rate/preset.d.mts +25 -0
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@@ -0,0 +1,345 @@
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+ 'use client';
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+
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+ import { clamp } from "../../core/util.mjs";
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+ import { Slider } from "../../kit/controls.mjs";
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+ import { Callout, ControlBar, Field, LabFrame, LiveRegion } from "../../kit/frame.mjs";
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+ import { ChallengeCard, useChallenge, useCheckpoint } from "../../kit/pedagogy.mjs";
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+ import { EarthGlyph, SatelliteGlyph } from "../../kit/space.mjs";
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+ import { useState } from "react";
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+ import { jsx, jsxs } from "react/jsx-runtime";
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+ import { Circle, Dot, Label, MovableDot, Polyline, Segment, Stage, Vector } from "@classytic/stage";
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+
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+ //#region src/physics/gravitation/preset.tsx
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+ /**
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+ * GravitationLab — "Inverse-square", how gravity fades with distance.
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+ *
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+ * Newton's law of universal gravitation: F = G·M·m / r². Drag the satellite and
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+ * the pull on it tracks 1/r² — DOUBLE the distance and the force drops to a
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+ * QUARTER (not a half), the defining surprise of an inverse-square law. The same
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+ * rule is why weight shrinks with altitude (g = GM/r²). A live F-vs-r curve marks
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+ * where you are on the steep 1/r² fall-off.
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+ *
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+ * Interactive (drag the satellite) — no timed loop. Tokenized SVG.
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+ */
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+ const GRAVITATION_CHALLENGE = [{
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+ id: "double-r",
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+ prompt: "Double the distance between two masses — the gravitational force becomes…",
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+ choices: [
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+ {
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+ value: "quarter",
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+ label: "one-quarter"
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+ },
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+ {
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+ value: "half",
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+ label: "one-half"
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+ },
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+ {
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+ value: "double",
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+ label: "twice as strong"
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+ }
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+ ],
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+ answer: "quarter",
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+ explain: "Force goes as 1/r², so doubling r divides the pull by 2² = 4."
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+ }, {
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+ id: "altitude",
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+ prompt: "Why does your weight shrink as you climb higher above the Earth?",
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+ choices: [
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+ {
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+ value: "farther",
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+ label: "you are farther from the centre, so g = GM/r² falls"
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+ },
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+ {
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+ value: "lighter-air",
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+ label: "the air is thinner up there"
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+ },
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+ {
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+ value: "mass",
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+ label: "your mass decreases"
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+ }
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+ ],
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+ answer: "farther",
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+ explain: "The same inverse-square law: g = GM/r² weakens as r grows; your mass is unchanged."
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+ }];
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+ const R_MIN = 2.4, R_MAX = 9;
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+ const K_BASE = 60;
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+ function GravitationLab({ planetMass = 5, satMass = 1, title = "Inverse-square gravity — double the distance, quarter the pull", prompt = "Newton’s law: F = G·M·m / r². Drag the satellite in and out — the pull follows 1/r², so moving twice as far drops the force to a quarter, not a half. It’s the same law that thins your weight with altitude (g = GM/r²).", objectives, controlConfig }) {
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+ const [M, setM] = useState(planetMass);
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+ const [m, setm] = useState(satMass);
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+ const [sat, setSat] = useState({
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+ x: 4,
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+ y: 2.2
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+ });
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+ const challenge = useChallenge(GRAVITATION_CHALLENGE);
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+ useCheckpoint({
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+ solved: challenge.allCorrect,
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+ activity: "gravitation"
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+ });
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+ const r = Math.hypot(sat.x, sat.y);
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+ const K = K_BASE * M * m;
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+ const F = K / (r * r);
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+ const dirToStar = {
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+ x: -sat.x / r,
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+ y: -sat.y / r
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+ };
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+ const onMove = (p) => {
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+ const rr = clamp(Math.hypot(p.x, p.y), R_MIN, R_MAX);
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+ const ang = Math.atan2(p.y, p.x);
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+ setSat({
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+ x: rr * Math.cos(ang),
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+ y: rr * Math.sin(ang)
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+ });
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+ };
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+ const arrowLen = clamp(F * .02, .5, 4.5);
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+ const view = {
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+ xMin: -10,
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+ xMax: 10,
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+ yMin: -10,
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+ yMax: 10
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+ };
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+ const curve = [];
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+ for (let i = 0; i <= 80; i++) {
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+ const rr = R_MIN + i / 80 * (R_MAX - R_MIN);
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+ curve.push({
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+ x: rr,
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+ y: K / (rr * rr)
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+ });
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+ }
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+ const Fmax = K / (R_MIN * R_MIN);
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+ const figure = /* @__PURE__ */ jsx("div", {
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+ className: "lab-playwrap",
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+ children: /* @__PURE__ */ jsxs(Stage, {
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+ view,
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+ height: 300,
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+ preserveAspect: true,
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+ ariaLabel: `Satellite at distance ${r.toFixed(1)}, gravitational pull ${F.toFixed(1)}`,
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+ children: [
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+ [
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+ 3,
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+ 6,
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+ 9
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+ ].map((rr) => /* @__PURE__ */ jsx(Circle, {
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+ center: {
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+ x: 0,
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+ y: 0
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+ },
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+ r: rr,
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+ color: "var(--stage-fg)",
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+ opacity: .12,
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+ weight: 1,
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+ fill: "none"
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+ }, rr)),
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+ /* @__PURE__ */ jsx(Segment, {
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+ from: {
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+ x: 0,
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+ y: 0
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+ },
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+ to: sat,
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+ color: "var(--stage-fg)",
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+ opacity: .35,
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+ weight: 1,
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+ dashed: true
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+ }),
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+ /* @__PURE__ */ jsx(Label, {
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+ x: sat.x / 2,
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+ y: sat.y / 2,
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+ text: `r = ${r.toFixed(1)}`,
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+ color: "var(--stage-fg)",
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+ size: 11,
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+ dy: -4
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+ }),
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+ /* @__PURE__ */ jsx(EarthGlyph, {
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+ center: {
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+ x: 0,
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+ y: 0
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+ },
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+ r: .6 + M * .12
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+ }),
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+ /* @__PURE__ */ jsx(Vector, {
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+ tail: sat,
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+ tip: {
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+ x: sat.x + dirToStar.x * arrowLen,
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+ y: sat.y + dirToStar.y * arrowLen
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+ },
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+ color: "var(--stage-warn)",
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+ weight: 3
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+ }),
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+ /* @__PURE__ */ jsx(Label, {
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+ x: sat.x + dirToStar.x * arrowLen,
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+ y: sat.y + dirToStar.y * arrowLen,
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+ text: "F",
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+ color: "var(--stage-warn)",
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+ size: 12,
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+ dy: -4
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+ }),
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+ /* @__PURE__ */ jsx(SatelliteGlyph, {
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+ center: sat,
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+ size: .5
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+ }),
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+ /* @__PURE__ */ jsx(MovableDot, {
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+ value: sat,
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+ onMove,
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+ color: "var(--stage-accent)",
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+ ariaLabel: "satellite — drag to change distance"
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+ })
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+ ]
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+ })
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+ });
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+ const graph = /* @__PURE__ */ jsxs(Stage, {
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+ view: {
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+ xMin: 0,
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+ xMax: R_MAX,
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+ yMin: 0,
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+ yMax: Fmax
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+ },
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+ height: 120,
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+ preserveAspect: false,
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+ ariaLabel: "Force versus distance, an inverse-square curve",
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+ children: [
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+ /* @__PURE__ */ jsx(Segment, {
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+ from: {
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+ x: 0,
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+ y: 0
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+ },
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+ to: {
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+ x: R_MAX,
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+ y: 0
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+ },
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+ color: "var(--stage-fg)",
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+ opacity: .5,
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+ weight: 1.2
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+ }),
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+ /* @__PURE__ */ jsx(Segment, {
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+ from: {
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+ x: 0,
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+ y: Fmax
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+ color: "var(--stage-fg)",
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+ opacity: .5,
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+ }),
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+ /* @__PURE__ */ jsx(Label, {
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+ x: 0,
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+ text: "F",
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+ size: 10,
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+ anchor: "start",
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+ dy: -2
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+ }),
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+ /* @__PURE__ */ jsx(Label, {
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+ size: 10,
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+ anchor: "end",
240
+ dy: 14
241
+ }),
242
+ /* @__PURE__ */ jsx(Polyline, {
243
+ points: curve,
244
+ color: "var(--stage-accent)",
245
+ weight: 2.5
246
+ }),
247
+ /* @__PURE__ */ jsx(Segment, {
248
+ from: {
249
+ x: clamp(r, R_MIN, R_MAX),
250
+ y: 0
251
+ },
252
+ to: {
253
+ x: clamp(r, R_MIN, R_MAX),
254
+ y: F
255
+ },
256
+ color: "var(--stage-warn)",
257
+ opacity: .6,
258
+ weight: 1,
259
+ dashed: true
260
+ }),
261
+ /* @__PURE__ */ jsx(Dot, {
262
+ x: clamp(r, R_MIN, R_MAX),
263
+ y: F,
264
+ r: 4,
265
+ color: "var(--stage-warn)"
266
+ })
267
+ ]
268
+ });
269
+ return /* @__PURE__ */ jsx(LabFrame, {
270
+ title,
271
+ prompt,
272
+ objectives,
273
+ aside: /* @__PURE__ */ jsxs("div", {
274
+ style: {
275
+ display: "flex",
276
+ flexDirection: "column",
277
+ gap: 10
278
+ },
279
+ children: [
280
+ /* @__PURE__ */ jsx(Callout, {
281
+ tone: "result",
282
+ children: /* @__PURE__ */ jsxs("span", {
283
+ style: {
284
+ display: "grid",
285
+ gap: 4,
286
+ fontVariantNumeric: "tabular-nums"
287
+ },
288
+ children: [
289
+ /* @__PURE__ */ jsxs("span", { children: ["distance r = ", /* @__PURE__ */ jsx("strong", { children: r.toFixed(1) })] }),
290
+ /* @__PURE__ */ jsxs("span", { children: ["pull F = GMm/r² = ", /* @__PURE__ */ jsx("strong", { children: F.toFixed(1) })] }),
291
+ /* @__PURE__ */ jsxs("span", { children: [
292
+ "at 2r the pull would be ",
293
+ /* @__PURE__ */ jsx("strong", { children: (F / 4).toFixed(1) }),
294
+ " (¼)"
295
+ ] })
296
+ ]
297
+ })
298
+ }),
299
+ graph,
300
+ /* @__PURE__ */ jsx("p", {
301
+ style: {
302
+ fontSize: 12,
303
+ opacity: .75,
304
+ margin: 0
305
+ },
306
+ children: "The curve falls as 1/r² — steeply near the planet, then a long faint tail. Same maths gives orbital speed v = √(GM/r) and ties straight into the Kepler lab."
307
+ }),
308
+ /* @__PURE__ */ jsx(LiveRegion, { children: `Distance ${r.toFixed(1)}, pull ${F.toFixed(1)}. Doubling the distance quarters the force.` })
309
+ ]
310
+ }),
311
+ controls: /* @__PURE__ */ jsxs(ControlBar, { children: [/* @__PURE__ */ jsx(Field, {
312
+ label: "planet mass M",
313
+ value: `${M}`,
314
+ children: /* @__PURE__ */ jsx(Slider, {
315
+ value: M,
316
+ min: 1,
317
+ max: 9,
318
+ step: 1,
319
+ onChange: setM,
320
+ ariaLabel: "planet mass"
321
+ })
322
+ }), /* @__PURE__ */ jsx(Field, {
323
+ label: "satellite mass m",
324
+ value: `${m}`,
325
+ children: /* @__PURE__ */ jsx(Slider, {
326
+ value: m,
327
+ min: 1,
328
+ max: 5,
329
+ step: 1,
330
+ onChange: setm,
331
+ ariaLabel: "satellite mass"
332
+ })
333
+ })] }),
334
+ controlConfig,
335
+ footer: /* @__PURE__ */ jsx(ChallengeCard, {
336
+ questions: GRAVITATION_CHALLENGE,
337
+ state: challenge,
338
+ title: "Predict"
339
+ }),
340
+ children: figure
341
+ });
342
+ }
343
+
344
+ //#endregion
345
+ export { GravitationLab };
@@ -0,0 +1,9 @@
1
+ import { ReactNode } from "react";
2
+
3
+ //#region src/physics/gravity-drop.d.ts
4
+ interface GravityDropProps {
5
+ height?: number | string;
6
+ }
7
+ declare function GravityDrop(props: GravityDropProps): ReactNode;
8
+ //#endregion
9
+ export { GravityDrop, GravityDropProps };
@@ -0,0 +1,187 @@
1
+ 'use client';
2
+
3
+ import { CheckButton, Chip } from "../kit/controls.mjs";
4
+ import { Callout, ControlBar, LabFrame } from "../kit/frame.mjs";
5
+ import { useRef, useState } from "react";
6
+ import { jsx, jsxs } from "react/jsx-runtime";
7
+ import { Label, Segment, Stage, fmt, useCoords, useFrameLoop, useInView } from "@classytic/stage";
8
+
9
+ //#region src/physics/gravity-drop.tsx
10
+ /**
11
+ * GravityDrop — drop identical balls on three worlds; stronger gravity wins.
12
+ * On the @classytic/stage engine (SVG): three lanes in a fixed coordinate box,
13
+ * the balls fall on the engine clock, landing times appear as they hit.
14
+ */
15
+ const num = (v, fb) => {
16
+ const n = typeof v === "string" ? parseFloat(v) : v;
17
+ return Number.isFinite(n) ? n : fb;
18
+ };
19
+ /**
20
+ * A falling ball: a shaded sphere (tone fill + top-left specular) with a motion
21
+ * trail whose length scales with speed — so the eye reads Jupiter's ball as
22
+ * genuinely faster than the Moon's. Drawn in pixels (project the math centre
23
+ * first); the trail and highlight are constant-quality regardless of zoom.
24
+ */
25
+ function PlanetBall({ cx, y, rPx, tone, vNorm }) {
26
+ const [px, py] = useCoords().toPx(cx, y);
27
+ const rp = rPx;
28
+ const trail = Math.min(1, vNorm) * rp * 5.5;
29
+ return /* @__PURE__ */ jsxs("g", { children: [
30
+ trail > 2 && /* @__PURE__ */ jsx("line", {
31
+ x1: fmt(px),
32
+ y1: fmt(py - rp * .4),
33
+ x2: fmt(px),
34
+ y2: fmt(py - rp * .4 - trail),
35
+ stroke: tone,
36
+ strokeWidth: rp * 1.3,
37
+ strokeLinecap: "round",
38
+ opacity: .16
39
+ }),
40
+ /* @__PURE__ */ jsx("circle", {
41
+ cx: fmt(px),
42
+ cy: fmt(py),
43
+ r: rp,
44
+ fill: tone
45
+ }),
46
+ /* @__PURE__ */ jsx("circle", {
47
+ cx: fmt(px - rp * .32),
48
+ cy: fmt(py - rp * .32),
49
+ r: rp * .4,
50
+ fill: "var(--stage-sheen)",
51
+ opacity: .55
52
+ })
53
+ ] });
54
+ }
55
+ const WORLDS = [
56
+ {
57
+ name: "Moon",
58
+ g: 1.6,
59
+ tone: "var(--stage-fg)"
60
+ },
61
+ {
62
+ name: "Earth",
63
+ g: 9.8,
64
+ tone: "var(--stage-accent)"
65
+ },
66
+ {
67
+ name: "Jupiter",
68
+ g: 24.8,
69
+ tone: "var(--stage-accent-2)"
70
+ }
71
+ ];
72
+ const TOP = 10;
73
+ function GravityDrop(props) {
74
+ const fallH = num(props.height, 50);
75
+ const [running, setRunning] = useState(false);
76
+ const [t, setT] = useState(0);
77
+ const startRef = useRef(null);
78
+ const { ref: viewRef, inView } = useInView();
79
+ const maxT = Math.max(...WORLDS.map((wd) => Math.sqrt(2 * fallH / wd.g)));
80
+ useFrameLoop((f) => {
81
+ if (startRef.current === null) startRef.current = f.timeMs;
82
+ const tt = (f.timeMs - startRef.current) / 1e3;
83
+ setT(tt);
84
+ if (tt >= maxT + .4) setRunning(false);
85
+ }, { running: running && inView });
86
+ const drop = () => {
87
+ startRef.current = null;
88
+ setT(0);
89
+ setRunning(true);
90
+ };
91
+ const figure = /* @__PURE__ */ jsx("div", {
92
+ ref: viewRef,
93
+ children: /* @__PURE__ */ jsxs(Stage, {
94
+ view: {
95
+ xMin: 0,
96
+ xMax: WORLDS.length,
97
+ yMin: -2.5,
98
+ yMax: 13.5
99
+ },
100
+ height: 280,
101
+ preserveAspect: false,
102
+ ariaLabel: "Identical balls falling on the Moon, Earth, and Jupiter",
103
+ children: [
104
+ WORLDS.map((_world, i) => /* @__PURE__ */ jsx(Segment, {
105
+ from: {
106
+ x: i + .5 - .4,
107
+ y: 0
108
+ },
109
+ to: {
110
+ x: i + .5 + .4,
111
+ y: 0
112
+ },
113
+ color: "var(--stage-fg)",
114
+ opacity: .5,
115
+ weight: 1.5
116
+ }, `g-${i}`)),
117
+ WORLDS.map((world, i) => {
118
+ const cx = i + .5;
119
+ const tLand = Math.sqrt(2 * fallH / world.g);
120
+ const tt = Math.min(t, tLand);
121
+ const ballY = TOP - Math.min(.5 * world.g * tt * tt / fallH, 1) * TOP;
122
+ const refV = Math.sqrt(2 * fallH * Math.max(...WORLDS.map((w) => w.g)));
123
+ const vNorm = tt < tLand ? world.g * tt / refV : 0;
124
+ return /* @__PURE__ */ jsx(PlanetBall, {
125
+ cx,
126
+ y: ballY,
127
+ rPx: 14,
128
+ tone: world.tone,
129
+ vNorm
130
+ }, `b-${i}`);
131
+ }),
132
+ WORLDS.map((world, i) => /* @__PURE__ */ jsx(Label, {
133
+ x: i + .5,
134
+ y: 0,
135
+ text: world.name,
136
+ color: "var(--stage-fg)",
137
+ size: 13,
138
+ dy: 18
139
+ }, `l-${i}`)),
140
+ WORLDS.map((world, i) => /* @__PURE__ */ jsx(Label, {
141
+ x: i + .5,
142
+ y: TOP,
143
+ text: `g=${world.g}`,
144
+ color: "var(--stage-fg)",
145
+ size: 10,
146
+ dy: -22
147
+ }, `g-l-${i}`)),
148
+ WORLDS.map((world, i) => {
149
+ const tLand = Math.sqrt(2 * fallH / world.g);
150
+ return t >= tLand ? /* @__PURE__ */ jsx(Label, {
151
+ x: i + .5,
152
+ y: 1.2,
153
+ text: `${tLand.toFixed(1)}s`,
154
+ color: "var(--stage-good)",
155
+ size: 11
156
+ }, `t-${i}`) : null;
157
+ })
158
+ ]
159
+ })
160
+ });
161
+ const controls = /* @__PURE__ */ jsxs(ControlBar, { children: [/* @__PURE__ */ jsx(CheckButton, {
162
+ onClick: drop,
163
+ children: "Drop"
164
+ }), /* @__PURE__ */ jsx(Chip, {
165
+ selected: false,
166
+ onClick: () => {
167
+ startRef.current = null;
168
+ setRunning(false);
169
+ setT(0);
170
+ },
171
+ children: "Reset"
172
+ })] });
173
+ return /* @__PURE__ */ jsx(LabFrame, {
174
+ title: "Gravity Drop",
175
+ prompt: `Drop identical balls from ${fallH} m on three worlds — stronger gravity wins.`,
176
+ aside: /* @__PURE__ */ jsxs(Callout, { children: [
177
+ "Same mass, same height — only ",
178
+ /* @__PURE__ */ jsx("strong", { children: "g" }),
179
+ " differs."
180
+ ] }),
181
+ controls,
182
+ children: figure
183
+ });
184
+ }
185
+
186
+ //#endregion
187
+ export { GravityDrop };
@@ -0,0 +1 @@
1
+ import { HeatTransferLab, HeatTransferProps } from "./preset.mjs";
@@ -0,0 +1,27 @@
1
+ import { ControlConfig } from "../../kit/frame.mjs";
2
+ import { ReactNode } from "react";
3
+
4
+ //#region src/physics/heat-transfer/preset.d.ts
5
+ type Mode = 'conduction' | 'convection' | 'radiation';
6
+ interface HeatTransferProps {
7
+ mode?: Mode;
8
+ title?: string;
9
+ prompt?: string;
10
+ objectives?: string[];
11
+ /**
12
+ * Creator policy. To author a SINGLE-mechanism lesson (e.g. conduction only),
13
+ * set `mode: 'conduction'` and `controlConfig: { hide: ['mechanism'] }` — the
14
+ * switcher vanishes and the lab is focused on that one idea. Any knob (material,
15
+ * rod length, body temperature, …) can likewise be hidden or locked.
16
+ */
17
+ controlConfig?: ControlConfig;
18
+ }
19
+ declare function HeatTransferLab({
20
+ mode: mode0,
21
+ title,
22
+ prompt,
23
+ objectives,
24
+ controlConfig
25
+ }?: HeatTransferProps): ReactNode;
26
+ //#endregion
27
+ export { HeatTransferLab, HeatTransferProps };