@ckeditor/ckeditor5-editor-inline 41.2.0 → 41.3.0-alpha.1

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+ /**
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+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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+ */
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+ /**
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+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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+ */
package/dist/index.css ADDED
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+ /**
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+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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+ */
package/dist/index.js ADDED
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+ /**
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+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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+ */
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+ import { ElementApiMixin, Editor, secureSourceElement, attachToForm, Context } from '@ckeditor/ckeditor5-core/dist/index.js';
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+ import { toUnit, ResizeObserver, Rect, CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';
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+ import { EditorWatchdog, ContextWatchdog } from '@ckeditor/ckeditor5-watchdog/dist/index.js';
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+ import { EditorUI, normalizeToolbarConfig, EditorUIView, ToolbarView, BalloonPanelView, InlineEditableUIView } from '@ckeditor/ckeditor5-ui/dist/index.js';
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+ import { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';
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+ import { isElement as isElement$1 } from 'lodash-es';
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+
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+ /**
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+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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+ */
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+ /**
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+ * The inline editor UI class.
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+ *
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+ * @extends module:ui/editorui/editorui~EditorUI
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+ */
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+ class InlineEditorUI extends EditorUI {
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+ /**
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+ * Creates an instance of the inline editor UI class.
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+ *
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+ * @param editor The editor instance.
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+ * @param view The view of the UI.
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+ */
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+ constructor(editor, view) {
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+ super(editor);
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+ this.view = view;
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+ this._toolbarConfig = normalizeToolbarConfig(editor.config.get('toolbar'));
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+ }
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+ /**
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+ * @inheritDoc
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+ */
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+ get element() {
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+ return this.view.editable.element;
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+ }
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+ /**
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+ * Initializes the UI.
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+ */
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+ init() {
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+ const editor = this.editor;
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+ const view = this.view;
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+ const editingView = editor.editing.view;
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+ const editable = view.editable;
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+ const editingRoot = editingView.document.getRoot();
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+ // The editable UI and editing root should share the same name. Then name is used
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+ // to recognize the particular editable, for instance in ARIA attributes.
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+ editable.name = editingRoot.rootName;
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+ view.render();
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+ // The editable UI element in DOM is available for sure only after the editor UI view has been rendered.
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+ // But it can be available earlier if a DOM element has been passed to InlineEditor.create().
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+ const editableElement = editable.element;
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+ // Register the editable UI view in the editor. A single editor instance can aggregate multiple
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+ // editable areas (roots) but the inline editor has only one.
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+ this.setEditableElement(editable.name, editableElement);
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+ // Let the editable UI element respond to the changes in the global editor focus
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+ // tracker. It has been added to the same tracker a few lines above but, in reality, there are
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+ // many focusable areas in the editor, like balloons, toolbars or dropdowns and as long
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+ // as they have focus, the editable should act like it is focused too (although technically
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+ // it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.
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+ // Doing otherwise will result in editable focus styles disappearing, once e.g. the
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+ // toolbar gets focused.
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+ editable.bind('isFocused').to(this.focusTracker);
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+ // Bind the editable UI element to the editing view, making it an end– and entry–point
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+ // of the editor's engine. This is where the engine meets the UI.
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+ editingView.attachDomRoot(editableElement);
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+ this._initPlaceholder();
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+ this._initToolbar();
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+ this.fire('ready');
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+ }
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+ /**
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+ * @inheritDoc
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+ */
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+ destroy() {
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+ super.destroy();
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+ const view = this.view;
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+ const editingView = this.editor.editing.view;
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+ editingView.detachDomRoot(view.editable.name);
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+ view.destroy();
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+ }
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+ /**
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+ * Initializes the inline editor toolbar and its panel.
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+ */
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+ _initToolbar() {
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+ const editor = this.editor;
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+ const view = this.view;
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+ const editableElement = view.editable.element;
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+ const toolbar = view.toolbar;
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+ // Set–up the view#panel.
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+ view.panel.bind('isVisible').to(this.focusTracker, 'isFocused');
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+ view.bind('viewportTopOffset').to(this, 'viewportOffset', ({ top }) => top || 0);
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+ // https://github.com/ckeditor/ckeditor5-editor-inline/issues/4
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+ view.listenTo(editor.ui, 'update', () => {
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+ // Don't pin if the panel is not already visible. It prevents the panel
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+ // showing up when there's no focus in the UI.
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+ if (view.panel.isVisible) {
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+ view.panel.pin({
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+ target: editableElement,
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+ positions: view.panelPositions
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+ });
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+ }
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+ });
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+ toolbar.fillFromConfig(this._toolbarConfig, this.componentFactory);
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+ // Register the toolbar so it becomes available for Alt+F10 and Esc navigation.
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+ this.addToolbar(toolbar);
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+ }
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+ /**
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+ * Enable the placeholder text on the editing root.
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+ */
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+ _initPlaceholder() {
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+ const editor = this.editor;
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+ const editingView = editor.editing.view;
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+ const editingRoot = editingView.document.getRoot();
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+ const placeholder = editor.config.get('placeholder');
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+ if (placeholder) {
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+ const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];
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+ if (placeholderText) {
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+ editingRoot.placeholder = placeholderText;
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+ }
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+ }
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+ enablePlaceholder({
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+ view: editingView,
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+ element: editingRoot,
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+ isDirectHost: false,
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+ keepOnFocus: true
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+ });
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+ }
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+ }
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+
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+ /**
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+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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+ */
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+ /**
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+ * @module editor-inline/inlineeditoruiview
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+ */
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+ const toPx = toUnit('px');
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+ /**
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+ * Inline editor UI view. Uses an nline editable and a floating toolbar.
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+ */
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+ class InlineEditorUIView extends EditorUIView {
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+ /**
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+ * Creates an instance of the inline editor UI view.
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+ *
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+ * @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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+ * @param editingView The editing view instance this view is related to.
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+ * @param editableElement The editable element. If not specified, it will be automatically created by
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+ * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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+ * @param options Configuration options for the view instance.
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+ * @param options.shouldToolbarGroupWhenFull When set `true` enables automatic items grouping
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+ * in the main {@link module:editor-inline/inlineeditoruiview~InlineEditorUIView#toolbar toolbar}.
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+ * See {@link module:ui/toolbar/toolbarview~ToolbarOptions#shouldGroupWhenFull} to learn more.
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+ */
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+ constructor(locale, editingView, editableElement, options = {}) {
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+ super(locale);
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+ const t = locale.t;
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+ this.toolbar = new ToolbarView(locale, {
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+ shouldGroupWhenFull: options.shouldToolbarGroupWhenFull,
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+ isFloating: true
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+ });
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+ this.set('viewportTopOffset', 0);
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+ this.panel = new BalloonPanelView(locale);
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+ this.panelPositions = this._getPanelPositions();
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+ this.panel.extendTemplate({
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+ attributes: {
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+ class: 'ck-toolbar-container'
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+ }
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+ });
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+ this.editable = new InlineEditableUIView(locale, editingView, editableElement, {
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+ label: editableView => {
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+ return t('Rich Text Editor. Editing area: %0', editableView.name);
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+ }
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+ });
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+ this._resizeObserver = null;
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+ }
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+ /**
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+ * @inheritDoc
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+ */
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+ render() {
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+ super.render();
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+ this.body.add(this.panel);
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+ this.registerChild(this.editable);
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+ this.panel.content.add(this.toolbar);
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+ const options = this.toolbar.options;
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+ // Set toolbar's max-width on the initialization and update it on the editable resize,
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+ // if 'shouldToolbarGroupWhenFull' in config is set to 'true'.
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+ if (options.shouldGroupWhenFull) {
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+ const editableElement = this.editable.element;
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+ this._resizeObserver = new ResizeObserver(editableElement, () => {
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+ this.toolbar.maxWidth = toPx(new Rect(editableElement).width);
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+ });
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+ }
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+ }
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+ /**
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+ * @inheritDoc
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+ */
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+ destroy() {
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+ super.destroy();
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+ if (this._resizeObserver) {
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+ this._resizeObserver.destroy();
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+ }
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+ }
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+ /**
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+ * Determines the panel top position of the {@link #panel} in {@link #panelPositions}.
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+ *
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+ * @param editableRect Rect of the {@link #element}.
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+ * @param panelRect Rect of the {@link #panel}.
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+ */
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+ _getPanelPositionTop(editableRect, panelRect) {
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+ let top;
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+ if (editableRect.top > panelRect.height + this.viewportTopOffset) {
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+ top = editableRect.top - panelRect.height;
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+ }
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+ else if (editableRect.bottom > panelRect.height + this.viewportTopOffset + 50) {
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+ top = this.viewportTopOffset;
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+ }
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+ else {
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+ top = editableRect.bottom;
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+ }
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+ return top;
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+ }
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+ /**
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+ * Returns the positions for {@link #panelPositions}.
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+ *
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+ * See: {@link module:utils/dom/position~Options#positions}.
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+ */
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+ _getPanelPositions() {
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+ const positions = [
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+ (editableRect, panelRect) => {
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+ return {
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+ top: this._getPanelPositionTop(editableRect, panelRect),
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+ left: editableRect.left,
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+ name: 'toolbar_west',
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+ config: {
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+ withArrow: false
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+ }
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+ };
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+ },
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+ (editableRect, panelRect) => {
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+ return {
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+ top: this._getPanelPositionTop(editableRect, panelRect),
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+ left: editableRect.left + editableRect.width - panelRect.width,
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+ name: 'toolbar_east',
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+ config: {
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+ withArrow: false
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+ }
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+ };
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+ }
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+ ];
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+ if (this.locale.uiLanguageDirection === 'ltr') {
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+ return positions;
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+ }
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+ else {
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+ return positions.reverse();
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+ }
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+ }
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+ }
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+
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+ /**
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+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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+ */
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+ /**
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+ * @module editor-inline/inlineeditor
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+ */
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+ /**
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+ * The {@glink installation/getting-started/predefined-builds#inline-editor inline editor} implementation.
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+ * It uses an inline editable and a floating toolbar.
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+ * See the {@glink examples/builds/inline-editor demo}.
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+ *
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+ * In order to create a inline editor instance, use the static
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+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method.
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+ *
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+ * # Inline editor and inline build
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+ *
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+ * The inline editor can be used directly from source (if you installed the
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+ * [`@ckeditor/ckeditor5-editor-inline/dist/index.js`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-inline/dist/index.js) package)
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+ * but it is also available in the {@glink installation/getting-started/predefined-builds#inline-editor inline build}.
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+ *
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+ * {@glink installation/getting-started/predefined-builds Builds}
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+ * are ready-to-use editors with plugins bundled in. When using the editor from
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+ * source you need to take care of loading all plugins by yourself
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+ * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
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+ * Using the editor from source gives much better flexibility and allows easier customization.
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+ *
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+ * Read more about initializing the editor from source or as a build in
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+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.
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+ */
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+ class InlineEditor extends ElementApiMixin(Editor) {
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+ /**
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+ * Creates an instance of the inline editor.
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+ *
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+ * **Note:** Do not use the constructor to create editor instances. Use the static
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+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method instead.
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+ *
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+ * @param sourceElementOrData The DOM element that will be the source for the created editor
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+ * (on which the editor will be initialized) or initial data for the editor. For more information see
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+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.
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+ * @param config The editor configuration.
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+ */
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+ constructor(sourceElementOrData, config = {}) {
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+ // If both `config.initialData` and initial data parameter in `create()` are set, then throw.
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+ if (!isElement(sourceElementOrData) && config.initialData !== undefined) {
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+ // Documented in core/editor/editorconfig.jsdoc.
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+ // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message
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+ throw new CKEditorError('editor-create-initial-data', null);
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+ }
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+ super(config);
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+ if (this.config.get('initialData') === undefined) {
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+ this.config.set('initialData', getInitialData(sourceElementOrData));
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+ }
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+ this.model.document.createRoot();
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+ if (isElement(sourceElementOrData)) {
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+ this.sourceElement = sourceElementOrData;
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+ secureSourceElement(this, sourceElementOrData);
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+ }
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+ const shouldToolbarGroupWhenFull = !this.config.get('toolbar.shouldNotGroupWhenFull');
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+ const view = new InlineEditorUIView(this.locale, this.editing.view, this.sourceElement, {
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+ shouldToolbarGroupWhenFull
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+ });
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+ this.ui = new InlineEditorUI(this, view);
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+ attachToForm(this);
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+ }
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+ /**
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+ * Destroys the editor instance, releasing all resources used by it.
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+ *
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+ * Updates the original editor element with the data if the
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+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
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+ * configuration option is set to `true`.
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+ */
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+ destroy() {
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+ // Cache the data, then destroy.
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+ // It's safe to assume that the model->view conversion will not work after super.destroy().
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+ const data = this.getData();
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+ this.ui.destroy();
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+ return super.destroy()
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+ .then(() => {
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+ if (this.sourceElement) {
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+ this.updateSourceElement(data);
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+ }
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+ });
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+ }
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+ /**
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+ * Creates a new inline editor instance.
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+ *
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+ * There are three general ways how the editor can be initialized.
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+ *
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+ * # Using an existing DOM element (and loading data from it)
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+ *
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+ * You can initialize the editor using an existing DOM element:
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+ *
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+ * ```ts
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+ * InlineEditor
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+ * .create( document.querySelector( '#editor' ) )
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+ * .then( editor => {
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+ * console.log( 'Editor was initialized', editor );
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+ * } )
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+ * .catch( err => {
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+ * console.error( err.stack );
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+ * } );
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+ * ```
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+ *
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+ * The element's content will be used as the editor data and the element will become the editable element.
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+ *
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+ * # Creating a detached editor
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+ *
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+ * Alternatively, you can initialize the editor by passing the initial data directly as a `String`.
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+ * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
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+ *
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+ * ```ts
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+ * InlineEditor
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+ * .create( '<p>Hello world!</p>' )
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+ * .then( editor => {
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+ * console.log( 'Editor was initialized', editor );
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+ *
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+ * // Initial data was provided so the editor UI element needs to be added manually to the DOM.
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+ * document.body.appendChild( editor.ui.element );
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+ * } )
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+ * .catch( err => {
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+ * console.error( err.stack );
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+ * } );
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+ * ```
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+ *
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+ * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
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+ * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
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+ *
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+ * # Using an existing DOM element (and data provided in `config.initialData`)
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+ *
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+ * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
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+ *
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+ * ```ts
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+ * InlineEditor
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+ * .create( document.querySelector( '#editor' ), {
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+ * initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
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+ * } )
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+ * .then( editor => {
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+ * console.log( 'Editor was initialized', editor );
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+ * } )
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+ * .catch( err => {
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+ * console.error( err.stack );
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+ * } );
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+ * ```
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+ *
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+ * This method can be used to initialize the editor on an existing element with the specified content in case if your integration
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+ * makes it difficult to set the content of the source element.
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+ *
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+ * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
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+ *
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+ * # Configuring the editor
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+ *
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+ * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
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+ * customizing plugins, toolbar and more.
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+ *
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+ * # Using the editor from source
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+ *
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+ * The code samples listed in the previous sections of this documentation assume that you are using an
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+ * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-inline/dist/index.js`).
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+ *
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+ * If you want to use the inline editor from source (`@ckeditor/ckeditor5-editor-inline/dist/index.js`),
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+ * you need to define the list of
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+ * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
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+ * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
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+ * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
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+ *
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+ * @param sourceElementOrData The DOM element that will be the source for the created editor
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+ * or the editor's initial data.
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+ *
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+ * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
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+ * The editor data will be set back to the original element once the editor is destroyed only if the
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+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
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+ * option is set to `true`.
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+ *
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+ * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
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+ * It is available under the {@link module:editor-inline/inlineeditorui~InlineEditorUI#element `editor.ui.element`} property.
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+ *
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+ * @param config The editor configuration.
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+ * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
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+ */
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+ static create(sourceElementOrData, config = {}) {
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+ return new Promise(resolve => {
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+ if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {
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+ // Documented in core/editor/editor.js
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+ // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message
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+ throw new CKEditorError('editor-wrong-element', null);
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+ }
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+ const editor = new this(sourceElementOrData, config);
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+ resolve(editor.initPlugins()
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+ .then(() => editor.ui.init())
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+ .then(() => editor.data.init(editor.config.get('initialData')))
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+ .then(() => editor.fire('ready'))
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+ .then(() => editor));
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+ });
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+ }
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+ }
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+ /**
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+ * The {@link module:core/context~Context} class.
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+ *
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+ * Exposed as static editor field for easier access in editor builds.
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+ */
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+ InlineEditor.Context = Context;
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+ /**
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+ * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
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+ *
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+ * Exposed as static editor field for easier access in editor builds.
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+ */
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+ InlineEditor.EditorWatchdog = EditorWatchdog;
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+ /**
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+ * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
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+ *
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+ * Exposed as static editor field for easier access in editor builds.
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+ */
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+ InlineEditor.ContextWatchdog = ContextWatchdog;
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+ function getInitialData(sourceElementOrData) {
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+ return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;
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+ }
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+ function isElement(value) {
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+ return isElement$1(value);
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+ }
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+
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+ export { InlineEditor };
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+ //# sourceMappingURL=index.js.map
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1
+ 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{ ElementApiMixin, Editor, secureSourceElement, attachToForm, Context } from '@ckeditor/ckeditor5-core/dist/index.js';\nimport { toUnit, ResizeObserver, Rect, CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';\nimport { EditorWatchdog, ContextWatchdog } from '@ckeditor/ckeditor5-watchdog/dist/index.js';\nimport { EditorUI, normalizeToolbarConfig, EditorUIView, ToolbarView, BalloonPanelView, InlineEditableUIView } from '@ckeditor/ckeditor5-ui/dist/index.js';\nimport { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';\nimport { isElement as isElement$1 } from 'lodash-es';\n\n/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n/**\n * The inline editor UI class.\n *\n * @extends module:ui/editorui/editorui~EditorUI\n */\nclass InlineEditorUI extends EditorUI {\n /**\n * Creates an instance of the inline editor UI class.\n *\n * @param editor The editor instance.\n * @param view The view of the UI.\n */\n constructor(editor, view) {\n super(editor);\n this.view = view;\n this._toolbarConfig = normalizeToolbarConfig(editor.config.get('toolbar'));\n }\n /**\n * @inheritDoc\n */\n get element() {\n return this.view.editable.element;\n }\n /**\n * Initializes the UI.\n */\n init() {\n const editor = this.editor;\n const view = this.view;\n const editingView = editor.editing.view;\n const editable = view.editable;\n const editingRoot = editingView.document.getRoot();\n // The editable UI and editing root should share the same name. Then name is used\n // to recognize the particular editable, for instance in ARIA attributes.\n editable.name = editingRoot.rootName;\n view.render();\n // The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n // But it can be available earlier if a DOM element has been passed to InlineEditor.create().\n const editableElement = editable.element;\n // Register the editable UI view in the editor. A single editor instance can aggregate multiple\n // editable areas (roots) but the inline editor has only one.\n this.setEditableElement(editable.name, editableElement);\n // Let the editable UI element respond to the changes in the global editor focus\n // tracker. It has been added to the same tracker a few lines above but, in reality, there are\n // many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n // as they have focus, the editable should act like it is focused too (although technically\n // it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n // Doing otherwise will result in editable focus styles disappearing, once e.g. the\n // toolbar gets focused.\n editable.bind('isFocused').to(this.focusTracker);\n // Bind the editable UI element to the editing view, making it an end– and entry–point\n // of the editor's engine. This is where the engine meets the UI.\n editingView.attachDomRoot(editableElement);\n this._initPlaceholder();\n this._initToolbar();\n this.fire('ready');\n }\n /**\n * @inheritDoc\n */\n destroy() {\n super.destroy();\n const view = this.view;\n const editingView = this.editor.editing.view;\n editingView.detachDomRoot(view.editable.name);\n view.destroy();\n }\n /**\n * Initializes the inline editor toolbar and its panel.\n */\n _initToolbar() {\n const editor = this.editor;\n const view = this.view;\n const editableElement = view.editable.element;\n const toolbar = view.toolbar;\n // Set–up the view#panel.\n view.panel.bind('isVisible').to(this.focusTracker, 'isFocused');\n view.bind('viewportTopOffset').to(this, 'viewportOffset', ({ top }) => top || 0);\n // https://github.com/ckeditor/ckeditor5-editor-inline/issues/4\n view.listenTo(editor.ui, 'update', () => {\n // Don't pin if the panel is not already visible. It prevents the panel\n // showing up when there's no focus in the UI.\n if (view.panel.isVisible) {\n view.panel.pin({\n target: editableElement,\n positions: view.panelPositions\n });\n }\n });\n toolbar.fillFromConfig(this._toolbarConfig, this.componentFactory);\n // Register the toolbar so it becomes available for Alt+F10 and Esc navigation.\n this.addToolbar(toolbar);\n }\n /**\n * Enable the placeholder text on the editing root.\n */\n _initPlaceholder() {\n const editor = this.editor;\n const editingView = editor.editing.view;\n const editingRoot = editingView.document.getRoot();\n const placeholder = editor.config.get('placeholder');\n if (placeholder) {\n const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];\n if (placeholderText) {\n editingRoot.placeholder = placeholderText;\n }\n }\n enablePlaceholder({\n view: editingView,\n element: editingRoot,\n isDirectHost: false,\n keepOnFocus: true\n });\n }\n}\n\n/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n/**\n * @module editor-inline/inlineeditoruiview\n */\nconst toPx = toUnit('px');\n/**\n * Inline editor UI view. Uses an nline editable and a floating toolbar.\n */\nclass InlineEditorUIView extends EditorUIView {\n /**\n * Creates an instance of the inline editor UI view.\n *\n * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n * @param editingView The editing view instance this view is related to.\n * @param editableElement The editable element. If not specified, it will be automatically created by\n * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n * @param options Configuration options for the view instance.\n * @param options.shouldToolbarGroupWhenFull When set `true` enables automatic items grouping\n * in the main {@link module:editor-inline/inlineeditoruiview~InlineEditorUIView#toolbar toolbar}.\n * See {@link module:ui/toolbar/toolbarview~ToolbarOptions#shouldGroupWhenFull} to learn more.\n */\n constructor(locale, editingView, editableElement, options = {}) {\n super(locale);\n const t = locale.t;\n this.toolbar = new ToolbarView(locale, {\n shouldGroupWhenFull: options.shouldToolbarGroupWhenFull,\n isFloating: true\n });\n this.set('viewportTopOffset', 0);\n this.panel = new BalloonPanelView(locale);\n this.panelPositions = this._getPanelPositions();\n this.panel.extendTemplate({\n attributes: {\n class: 'ck-toolbar-container'\n }\n });\n this.editable = new InlineEditableUIView(locale, editingView, editableElement, {\n label: editableView => {\n return t('Rich Text Editor. Editing area: %0', editableView.name);\n }\n });\n this._resizeObserver = null;\n }\n /**\n * @inheritDoc\n */\n render() {\n super.render();\n this.body.add(this.panel);\n this.registerChild(this.editable);\n this.panel.content.add(this.toolbar);\n const options = this.toolbar.options;\n // Set toolbar's max-width on the initialization and update it on the editable resize,\n // if 'shouldToolbarGroupWhenFull' in config is set to 'true'.\n if (options.shouldGroupWhenFull) {\n const editableElement = this.editable.element;\n this._resizeObserver = new ResizeObserver(editableElement, () => {\n this.toolbar.maxWidth = toPx(new Rect(editableElement).width);\n });\n }\n }\n /**\n * @inheritDoc\n */\n destroy() {\n super.destroy();\n if (this._resizeObserver) {\n this._resizeObserver.destroy();\n }\n }\n /**\n * Determines the panel top position of the {@link #panel} in {@link #panelPositions}.\n *\n * @param editableRect Rect of the {@link #element}.\n * @param panelRect Rect of the {@link #panel}.\n */\n _getPanelPositionTop(editableRect, panelRect) {\n let top;\n if (editableRect.top > panelRect.height + this.viewportTopOffset) {\n top = editableRect.top - panelRect.height;\n }\n else if (editableRect.bottom > panelRect.height + this.viewportTopOffset + 50) {\n top = this.viewportTopOffset;\n }\n else {\n top = editableRect.bottom;\n }\n return top;\n }\n /**\n * Returns the positions for {@link #panelPositions}.\n *\n * See: {@link module:utils/dom/position~Options#positions}.\n */\n _getPanelPositions() {\n const positions = [\n (editableRect, panelRect) => {\n return {\n top: this._getPanelPositionTop(editableRect, panelRect),\n left: editableRect.left,\n name: 'toolbar_west',\n config: {\n withArrow: false\n }\n };\n },\n (editableRect, panelRect) => {\n return {\n top: this._getPanelPositionTop(editableRect, panelRect),\n left: editableRect.left + editableRect.width - panelRect.width,\n name: 'toolbar_east',\n config: {\n withArrow: false\n }\n };\n }\n ];\n if (this.locale.uiLanguageDirection === 'ltr') {\n return positions;\n }\n else {\n return positions.reverse();\n }\n }\n}\n\n/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n/**\n * @module editor-inline/inlineeditor\n */\n/**\n * The {@glink installation/getting-started/predefined-builds#inline-editor inline editor} implementation.\n * It uses an inline editable and a floating toolbar.\n * See the {@glink examples/builds/inline-editor demo}.\n *\n * In order to create a inline editor instance, use the static\n * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method.\n *\n * # Inline editor and inline build\n *\n * The inline editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-inline/dist/index.js`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-inline/dist/index.js) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#inline-editor inline build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.\n */\nclass InlineEditor extends ElementApiMixin(Editor) {\n /**\n * Creates an instance of the inline editor.\n *\n * **Note:** Do not use the constructor to create editor instances. Use the static\n * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method instead.\n *\n * @param sourceElementOrData The DOM element that will be the source for the created editor\n * (on which the editor will be initialized) or initial data for the editor. For more information see\n * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.\n * @param config The editor configuration.\n */\n constructor(sourceElementOrData, config = {}) {\n // If both `config.initialData` and initial data parameter in `create()` are set, then throw.\n if (!isElement(sourceElementOrData) && config.initialData !== undefined) {\n // Documented in core/editor/editorconfig.jsdoc.\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-create-initial-data', null);\n }\n super(config);\n if (this.config.get('initialData') === undefined) {\n this.config.set('initialData', getInitialData(sourceElementOrData));\n }\n this.model.document.createRoot();\n if (isElement(sourceElementOrData)) {\n this.sourceElement = sourceElementOrData;\n secureSourceElement(this, sourceElementOrData);\n }\n const shouldToolbarGroupWhenFull = !this.config.get('toolbar.shouldNotGroupWhenFull');\n const view = new InlineEditorUIView(this.locale, this.editing.view, this.sourceElement, {\n shouldToolbarGroupWhenFull\n });\n this.ui = new InlineEditorUI(this, view);\n attachToForm(this);\n }\n /**\n * Destroys the editor instance, releasing all resources used by it.\n *\n * Updates the original editor element with the data if the\n * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n * configuration option is set to `true`.\n */\n destroy() {\n // Cache the data, then destroy.\n // It's safe to assume that the model->view conversion will not work after super.destroy().\n const data = this.getData();\n this.ui.destroy();\n return super.destroy()\n .then(() => {\n if (this.sourceElement) {\n this.updateSourceElement(data);\n }\n });\n }\n /**\n * Creates a new inline editor instance.\n *\n * There are three general ways how the editor can be initialized.\n *\n * # Using an existing DOM element (and loading data from it)\n *\n * You can initialize the editor using an existing DOM element:\n *\n * ```ts\n * InlineEditor\n * \t.create( document.querySelector( '#editor' ) )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * The element's content will be used as the editor data and the element will become the editable element.\n *\n * # Creating a detached editor\n *\n * Alternatively, you can initialize the editor by passing the initial data directly as a `String`.\n * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n *\n * ```ts\n * InlineEditor\n * \t.create( '<p>Hello world!</p>' )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n *\n * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n * \t\tdocument.body.appendChild( editor.ui.element );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n *\n * # Using an existing DOM element (and data provided in `config.initialData`)\n *\n * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n *\n * ```ts\n * InlineEditor\n * \t.create( document.querySelector( '#editor' ), {\n * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n * \t} )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n * makes it difficult to set the content of the source element.\n *\n * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n *\n * # Configuring the editor\n *\n * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n * customizing plugins, toolbar and more.\n *\n * # Using the editor from source\n *\n * The code samples listed in the previous sections of this documentation assume that you are using an\n * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-inline/dist/index.js`).\n *\n * If you want to use the inline editor from source (`@ckeditor/ckeditor5-editor-inline/dist/index.js`),\n * you need to define the list of\n * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n *\n * @param sourceElementOrData The DOM element that will be the source for the created editor\n * or the editor's initial data.\n *\n * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n * The editor data will be set back to the original element once the editor is destroyed only if the\n * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n * option is set to `true`.\n *\n * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n * It is available under the {@link module:editor-inline/inlineeditorui~InlineEditorUI#element `editor.ui.element`} property.\n *\n * @param config The editor configuration.\n * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n */\n static create(sourceElementOrData, config = {}) {\n return new Promise(resolve => {\n if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {\n // Documented in core/editor/editor.js\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-wrong-element', null);\n }\n const editor = new this(sourceElementOrData, config);\n resolve(editor.initPlugins()\n .then(() => editor.ui.init())\n .then(() => editor.data.init(editor.config.get('initialData')))\n .then(() => editor.fire('ready'))\n .then(() => editor));\n });\n }\n}\n/**\n * The {@link module:core/context~Context} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */\nInlineEditor.Context = Context;\n/**\n * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */\nInlineEditor.EditorWatchdog = EditorWatchdog;\n/**\n * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */\nInlineEditor.ContextWatchdog = ContextWatchdog;\nfunction getInitialData(sourceElementOrData) {\n return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;\n}\nfunction isElement(value) {\n return isElement$1(value);\n}\n\nexport { InlineEditor };\n//# sourceMappingURL=index.js.map\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-inline/inlineeditorui\n */\n\nimport {\n\ttype Editor\n} from 'ckeditor5/src/core.js';\n\nimport {\n\tEditorUI,\n\tnormalizeToolbarConfig,\n\ttype EditorUIReadyEvent,\n\ttype EditorUIUpdateEvent\n} from 'ckeditor5/src/ui.js';\n\nimport { enablePlaceholder } from 'ckeditor5/src/engine.js';\n\nimport type InlineEditorUIView from './inlineeditoruiview.js';\n\n/**\n * The inline editor UI class.\n *\n * @extends module:ui/editorui/editorui~EditorUI\n */\nexport default class InlineEditorUI extends EditorUI {\n\t/**\n\t * The main (top–most) view of the editor UI.\n\t */\n\tpublic readonly view: InlineEditorUIView;\n\n\t/**\n\t * A normalized `config.toolbar` object.\n\t */\n\tprivate readonly _toolbarConfig: ReturnType<typeof normalizeToolbarConfig>;\n\n\t/**\n\t * Creates an instance of the inline editor UI class.\n\t *\n\t * @param editor The editor instance.\n\t * @param view The view of the UI.\n\t */\n\tconstructor( editor: Editor, view: InlineEditorUIView ) {\n\t\tsuper( editor );\n\n\t\tthis.view = view;\n\t\tthis._toolbarConfig = normalizeToolbarConfig( editor.config.get( 'toolbar' ) );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override get element(): HTMLElement | null {\n\t\treturn this.view.editable.element;\n\t}\n\n\t/**\n\t * Initializes the UI.\n\t */\n\tpublic init(): void {\n\t\tconst editor = this.editor;\n\t\tconst view = this.view;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editable = view.editable;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\n\t\t// The editable UI and editing root should share the same name. Then name is used\n\t\t// to recognize the particular editable, for instance in ARIA attributes.\n\t\teditable.name = editingRoot.rootName;\n\n\t\tview.render();\n\n\t\t// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n\t\t// But it can be available earlier if a DOM element has been passed to InlineEditor.create().\n\t\tconst editableElement = editable.element!;\n\n\t\t// Register the editable UI view in the editor. A single editor instance can aggregate multiple\n\t\t// editable areas (roots) but the inline editor has only one.\n\t\tthis.setEditableElement( editable.name, editableElement );\n\n\t\t// Let the editable UI element respond to the changes in the global editor focus\n\t\t// tracker. It has been added to the same tracker a few lines above but, in reality, there are\n\t\t// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n\t\t// as they have focus, the editable should act like it is focused too (although technically\n\t\t// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n\t\t// Doing otherwise will result in editable focus styles disappearing, once e.g. the\n\t\t// toolbar gets focused.\n\t\teditable.bind( 'isFocused' ).to( this.focusTracker );\n\n\t\t// Bind the editable UI element to the editing view, making it an end– and entry–point\n\t\t// of the editor's engine. This is where the engine meets the UI.\n\t\teditingView.attachDomRoot( editableElement );\n\n\t\tthis._initPlaceholder();\n\t\tthis._initToolbar();\n\t\tthis.fire<EditorUIReadyEvent>( 'ready' );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override destroy(): void {\n\t\tsuper.destroy();\n\n\t\tconst view = this.view;\n\t\tconst editingView = this.editor.editing.view;\n\n\t\teditingView.detachDomRoot( view.editable.name! );\n\t\tview.destroy();\n\t}\n\n\t/**\n\t * Initializes the inline editor toolbar and its panel.\n\t */\n\tprivate _initToolbar(): void {\n\t\tconst editor = this.editor;\n\t\tconst view = this.view;\n\t\tconst editableElement = view.editable.element!;\n\t\tconst toolbar = view.toolbar;\n\n\t\t// Set–up the view#panel.\n\t\tview.panel.bind( 'isVisible' ).to( this.focusTracker, 'isFocused' );\n\n\t\tview.bind( 'viewportTopOffset' ).to( this, 'viewportOffset', ( { top } ) => top || 0 );\n\n\t\t// https://github.com/ckeditor/ckeditor5-editor-inline/issues/4\n\t\tview.listenTo<EditorUIUpdateEvent>( editor.ui, 'update', () => {\n\t\t\t// Don't pin if the panel is not already visible. It prevents the panel\n\t\t\t// showing up when there's no focus in the UI.\n\t\t\tif ( view.panel.isVisible ) {\n\t\t\t\tview.panel.pin( {\n\t\t\t\t\ttarget: editableElement,\n\t\t\t\t\tpositions: view.panelPositions\n\t\t\t\t} );\n\t\t\t}\n\t\t} );\n\n\t\ttoolbar.fillFromConfig( this._toolbarConfig, this.componentFactory );\n\n\t\t// Register the toolbar so it becomes available for Alt+F10 and Esc navigation.\n\t\tthis.addToolbar( toolbar );\n\t}\n\n\t/**\n\t * Enable the placeholder text on the editing root.\n\t */\n\tprivate _initPlaceholder(): void {\n\t\tconst editor = this.editor;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\t\tconst placeholder = editor.config.get( 'placeholder' );\n\n\t\tif ( placeholder ) {\n\t\t\tconst placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[ editingRoot.rootName ];\n\n\t\t\tif ( placeholderText ) {\n\t\t\t\teditingRoot.placeholder = placeholderText;\n\t\t\t}\n\t\t}\n\n\t\tenablePlaceholder( {\n\t\t\tview: editingView,\n\t\t\telement: editingRoot,\n\t\t\tisDirectHost: false,\n\t\t\tkeepOnFocus: true\n\t\t} );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-inline/inlineeditoruiview\n */\n\nimport {\n\tBalloonPanelView,\n\tEditorUIView,\n\tInlineEditableUIView,\n\tToolbarView\n} from 'ckeditor5/src/ui.js';\nimport {\n\tRect,\n\tResizeObserver,\n\ttoUnit,\n\ttype PositioningFunction,\n\ttype Locale\n} from 'ckeditor5/src/utils.js';\nimport type { EditingView } from 'ckeditor5/src/engine.js';\n\nconst toPx = toUnit( 'px' );\n\n/**\n * Inline editor UI view. Uses an nline editable and a floating toolbar.\n */\nexport default class InlineEditorUIView extends EditorUIView {\n\t/**\n\t * A floating toolbar view instance.\n\t */\n\tpublic readonly toolbar: ToolbarView;\n\n\t/**\n\t * The offset from the top edge of the web browser's viewport which makes the\n\t * UI become sticky. The default value is `0`, which means that the UI becomes\n\t * sticky when its upper edge touches the top of the page viewport.\n\t *\n\t * This attribute is useful when the web page has UI elements positioned to the top\n\t * either using `position: fixed` or `position: sticky`, which would cover the\n\t * UI or vice–versa (depending on the `z-index` hierarchy).\n\t *\n\t * Bound to {@link module:ui/editorui/editorui~EditorUI#viewportOffset `EditorUI#viewportOffset`}.\n\t *\n\t * If {@link module:core/editor/editorconfig~EditorConfig#ui `EditorConfig#ui.viewportOffset.top`} is defined, then\n\t * it will override the default value.\n\t *\n\t * @observable\n\t * @default 0\n\t */\n\tdeclare public viewportTopOffset: number;\n\n\t/**\n\t * A balloon panel view instance.\n\t */\n\tpublic readonly panel: BalloonPanelView;\n\n\t/**\n\t * A set of positioning functions used by the {@link #panel} to float around\n\t * {@link #element editableElement}.\n\t *\n\t * The positioning functions are as follows:\n\t *\n\t * * West:\n\t *\n\t * ```\n\t * [ Panel ]\n\t * +------------------+\n\t * | #editableElement |\n\t * +------------------+\n\t *\n\t * +------------------+\n\t * | #editableElement |\n\t * |[ Panel ] |\n\t * | |\n\t * +------------------+\n\t *\n\t * +------------------+\n\t * | #editableElement |\n\t * +------------------+\n\t * [ Panel ]\n\t * ```\n\t *\n\t * * East:\n\t *\n\t * ```\n\t * [ Panel ]\n\t * +------------------+\n\t * | #editableElement |\n\t * +------------------+\n\t *\n\t * +------------------+\n\t * | #editableElement |\n\t * | [ Panel ]|\n\t * | |\n\t * +------------------+\n\t *\n\t * +------------------+\n\t * | #editableElement |\n\t * +------------------+\n\t * [ Panel ]\n\t * ```\n\t *\n\t * See: {@link module:utils/dom/position~Options#positions}.\n\t */\n\tpublic readonly panelPositions: Array<PositioningFunction>;\n\n\t/**\n\t * Editable UI view.\n\t */\n\tpublic readonly editable: InlineEditableUIView;\n\n\t/**\n\t * An instance of the resize observer that helps dynamically determine the geometry of the toolbar\n\t * and manage items that do not fit into a single row.\n\t *\n\t * **Note:** Created in {@link #render}.\n\t */\n\tprivate _resizeObserver: ResizeObserver | null;\n\n\t/**\n\t * Creates an instance of the inline editor UI view.\n\t *\n\t * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param editingView The editing view instance this view is related to.\n\t * @param editableElement The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t * @param options Configuration options for the view instance.\n\t * @param options.shouldToolbarGroupWhenFull When set `true` enables automatic items grouping\n\t * in the main {@link module:editor-inline/inlineeditoruiview~InlineEditorUIView#toolbar toolbar}.\n\t * See {@link module:ui/toolbar/toolbarview~ToolbarOptions#shouldGroupWhenFull} to learn more.\n\t */\n\tconstructor(\n\t\tlocale: Locale,\n\t\teditingView: EditingView,\n\t\teditableElement?: HTMLElement,\n\t\toptions: {\n\t\t\tshouldToolbarGroupWhenFull?: boolean;\n\t\t} = {}\n\t) {\n\t\tsuper( locale );\n\n\t\tconst t = locale.t;\n\n\t\tthis.toolbar = new ToolbarView( locale, {\n\t\t\tshouldGroupWhenFull: options.shouldToolbarGroupWhenFull,\n\t\t\tisFloating: true\n\t\t} );\n\n\t\tthis.set( 'viewportTopOffset', 0 );\n\n\t\tthis.panel = new BalloonPanelView( locale );\n\t\tthis.panelPositions = this._getPanelPositions();\n\n\t\tthis.panel.extendTemplate( {\n\t\t\tattributes: {\n\t\t\t\tclass: 'ck-toolbar-container'\n\t\t\t}\n\t\t} );\n\n\t\tthis.editable = new InlineEditableUIView( locale, editingView, editableElement, {\n\t\t\tlabel: editableView => {\n\t\t\t\treturn t( 'Rich Text Editor. Editing area: %0', editableView.name! );\n\t\t\t}\n\t\t} );\n\n\t\tthis._resizeObserver = null;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override render(): void {\n\t\tsuper.render();\n\n\t\tthis.body.add( this.panel );\n\t\tthis.registerChild( this.editable );\n\t\tthis.panel.content.add( this.toolbar );\n\n\t\tconst options = this.toolbar.options;\n\n\t\t// Set toolbar's max-width on the initialization and update it on the editable resize,\n\t\t// if 'shouldToolbarGroupWhenFull' in config is set to 'true'.\n\t\tif ( options.shouldGroupWhenFull ) {\n\t\t\tconst editableElement = this.editable.element!;\n\n\t\t\tthis._resizeObserver = new ResizeObserver( editableElement, () => {\n\t\t\t\tthis.toolbar.maxWidth = toPx( new Rect( editableElement ).width );\n\t\t\t} );\n\t\t}\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override destroy(): void {\n\t\tsuper.destroy();\n\n\t\tif ( this._resizeObserver ) {\n\t\t\tthis._resizeObserver.destroy();\n\t\t}\n\t}\n\n\t/**\n\t * Determines the panel top position of the {@link #panel} in {@link #panelPositions}.\n\t *\n\t * @param editableRect Rect of the {@link #element}.\n\t * @param panelRect Rect of the {@link #panel}.\n\t */\n\tprivate _getPanelPositionTop( editableRect: Rect, panelRect: Rect ): number {\n\t\tlet top;\n\n\t\tif ( editableRect.top > panelRect.height + this.viewportTopOffset ) {\n\t\t\ttop = editableRect.top - panelRect.height;\n\t\t} else if ( editableRect.bottom > panelRect.height + this.viewportTopOffset + 50 ) {\n\t\t\ttop = this.viewportTopOffset;\n\t\t} else {\n\t\t\ttop = editableRect.bottom;\n\t\t}\n\n\t\treturn top;\n\t}\n\n\t/**\n\t * Returns the positions for {@link #panelPositions}.\n\t *\n\t * See: {@link module:utils/dom/position~Options#positions}.\n\t */\n\tprivate _getPanelPositions(): Array<PositioningFunction> {\n\t\tconst positions: Array<PositioningFunction> = [\n\t\t\t( editableRect, panelRect ) => {\n\t\t\t\treturn {\n\t\t\t\t\ttop: this._getPanelPositionTop( editableRect, panelRect ),\n\t\t\t\t\tleft: editableRect.left,\n\t\t\t\t\tname: 'toolbar_west',\n\t\t\t\t\tconfig: {\n\t\t\t\t\t\twithArrow: false\n\t\t\t\t\t}\n\t\t\t\t};\n\t\t\t},\n\t\t\t( editableRect, panelRect ) => {\n\t\t\t\treturn {\n\t\t\t\t\ttop: this._getPanelPositionTop( editableRect, panelRect ),\n\t\t\t\t\tleft: editableRect.left + editableRect.width - panelRect.width,\n\t\t\t\t\tname: 'toolbar_east',\n\t\t\t\t\tconfig: {\n\t\t\t\t\t\twithArrow: false\n\t\t\t\t\t}\n\t\t\t\t};\n\t\t\t}\n\t\t];\n\n\t\tif ( this.locale.uiLanguageDirection === 'ltr' ) {\n\t\t\treturn positions;\n\t\t} else {\n\t\t\treturn positions.reverse();\n\t\t}\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-inline/inlineeditor\n */\n\nimport {\n\tEditor,\n\tContext,\n\tElementApiMixin,\n\tattachToForm,\n\tsecureSourceElement,\n\ttype EditorConfig,\n\ttype EditorReadyEvent\n} from 'ckeditor5/src/core.js';\nimport { getDataFromElement, CKEditorError } from 'ckeditor5/src/utils.js';\n\nimport { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';\n\nimport InlineEditorUI from './inlineeditorui.js';\nimport InlineEditorUIView from './inlineeditoruiview.js';\n\nimport { isElement as _isElement } from 'lodash-es';\n\n/**\n * The {@glink installation/getting-started/predefined-builds#inline-editor inline editor} implementation.\n * It uses an inline editable and a floating toolbar.\n * See the {@glink examples/builds/inline-editor demo}.\n *\n * In order to create a inline editor instance, use the static\n * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method.\n *\n * # Inline editor and inline build\n *\n * The inline editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-inline`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-inline) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#inline-editor inline build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.\n */\nexport default class InlineEditor extends ElementApiMixin( Editor ) {\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic readonly ui: InlineEditorUI;\n\n\t/**\n\t * Creates an instance of the inline editor.\n\t *\n\t * **Note:** Do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method instead.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.\n\t * @param config The editor configuration.\n\t */\n\tprotected constructor( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ) {\n\t\t// If both `config.initialData` and initial data parameter in `create()` are set, then throw.\n\t\tif ( !isElement( sourceElementOrData ) && config.initialData !== undefined ) {\n\t\t\t// Documented in core/editor/editorconfig.jsdoc.\n\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\tthrow new CKEditorError( 'editor-create-initial-data', null );\n\t\t}\n\n\t\tsuper( config );\n\n\t\tif ( this.config.get( 'initialData' ) === undefined ) {\n\t\t\tthis.config.set( 'initialData', getInitialData( sourceElementOrData ) );\n\t\t}\n\n\t\tthis.model.document.createRoot();\n\n\t\tif ( isElement( sourceElementOrData ) ) {\n\t\t\tthis.sourceElement = sourceElementOrData;\n\t\t\tsecureSourceElement( this, sourceElementOrData );\n\t\t}\n\n\t\tconst shouldToolbarGroupWhenFull = !this.config.get( 'toolbar.shouldNotGroupWhenFull' );\n\n\t\tconst view = new InlineEditorUIView( this.locale, this.editing.view, this.sourceElement, {\n\t\t\tshouldToolbarGroupWhenFull\n\t\t} );\n\t\tthis.ui = new InlineEditorUI( this, view );\n\n\t\tattachToForm( this );\n\t}\n\n\t/**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t */\n\tpublic override destroy(): Promise<unknown> {\n\t\t// Cache the data, then destroy.\n\t\t// It's safe to assume that the model->view conversion will not work after super.destroy().\n\t\tconst data = this.getData();\n\n\t\tthis.ui.destroy();\n\n\t\treturn super.destroy()\n\t\t\t.then( () => {\n\t\t\t\tif ( this.sourceElement ) {\n\t\t\t\t\tthis.updateSourceElement( data );\n\t\t\t\t}\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates a new inline editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t * ```ts\n\t * InlineEditor\n\t * \t.create( document.querySelector( '#editor' ) )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a `String`.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t * ```ts\n\t * InlineEditor\n\t * \t.create( '<p>Hello world!</p>' )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t * \t\tdocument.body.appendChild( editor.ui.element );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t * ```ts\n\t * InlineEditor\n\t * \t.create( document.querySelector( '#editor' ), {\n\t * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t * \t} )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * The code samples listed in the previous sections of this documentation assume that you are using an\n\t * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-inline`).\n\t *\n\t * If you want to use the inline editor from source (`@ckeditor/ckeditor5-editor-inline/src/inlineeditor`),\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n\t * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-inline/inlineeditorui~InlineEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param config The editor configuration.\n\t * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */\n\tpublic static override create( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ): Promise<InlineEditor> {\n\t\treturn new Promise( resolve => {\n\t\t\tif ( isElement( sourceElementOrData ) && sourceElementOrData.tagName === 'TEXTAREA' ) {\n\t\t\t\t// Documented in core/editor/editor.js\n\t\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\t\tthrow new CKEditorError( 'editor-wrong-element', null );\n\t\t\t}\n\n\t\t\tconst editor = new this( sourceElementOrData, config );\n\n\t\t\tresolve(\n\t\t\t\teditor.initPlugins()\n\t\t\t\t\t.then( () => editor.ui.init() )\n\t\t\t\t\t.then( () => editor.data.init( editor.config.get( 'initialData' )! ) )\n\t\t\t\t\t.then( () => editor.fire<EditorReadyEvent>( 'ready' ) )\n\t\t\t\t\t.then( () => editor )\n\t\t\t);\n\t\t} );\n\t}\n\n\t/**\n\t * The {@link module:core/context~Context} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static Context = Context;\n\n\t/**\n\t * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static EditorWatchdog = EditorWatchdog;\n\n\t/**\n\t * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static ContextWatchdog = ContextWatchdog;\n}\n\nfunction getInitialData( sourceElementOrData: HTMLElement | string ): string {\n\treturn isElement( sourceElementOrData ) ? getDataFromElement( sourceElementOrData ) : sourceElementOrData;\n}\n\nfunction isElement( value: any ): value is Element {\n\treturn _isElement( value );\n}\n"]}
@@ -0,0 +1,8 @@
1
+ /**
2
+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
3
+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
4
+ */
5
+ /**
6
+ * @module editor-inline
7
+ */
8
+ export { default as InlineEditor } from './inlineeditor.js';
@@ -0,0 +1,176 @@
1
+ /**
2
+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
3
+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
4
+ */
5
+ /**
6
+ * @module editor-inline/inlineeditor
7
+ */
8
+ import { Editor, Context, type EditorConfig } from 'ckeditor5/src/core.js';
9
+ import { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';
10
+ import InlineEditorUI from './inlineeditorui.js';
11
+ declare const InlineEditor_base: import("ckeditor5/src/utils.js").Mixed<typeof Editor, import("ckeditor5/src/core.js").ElementApi>;
12
+ /**
13
+ * The {@glink installation/getting-started/predefined-builds#inline-editor inline editor} implementation.
14
+ * It uses an inline editable and a floating toolbar.
15
+ * See the {@glink examples/builds/inline-editor demo}.
16
+ *
17
+ * In order to create a inline editor instance, use the static
18
+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method.
19
+ *
20
+ * # Inline editor and inline build
21
+ *
22
+ * The inline editor can be used directly from source (if you installed the
23
+ * [`@ckeditor/ckeditor5-editor-inline`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-inline) package)
24
+ * but it is also available in the {@glink installation/getting-started/predefined-builds#inline-editor inline build}.
25
+ *
26
+ * {@glink installation/getting-started/predefined-builds Builds}
27
+ * are ready-to-use editors with plugins bundled in. When using the editor from
28
+ * source you need to take care of loading all plugins by yourself
29
+ * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
30
+ * Using the editor from source gives much better flexibility and allows easier customization.
31
+ *
32
+ * Read more about initializing the editor from source or as a build in
33
+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.
34
+ */
35
+ export default class InlineEditor extends InlineEditor_base {
36
+ /**
37
+ * @inheritDoc
38
+ */
39
+ readonly ui: InlineEditorUI;
40
+ /**
41
+ * Creates an instance of the inline editor.
42
+ *
43
+ * **Note:** Do not use the constructor to create editor instances. Use the static
44
+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`} method instead.
45
+ *
46
+ * @param sourceElementOrData The DOM element that will be the source for the created editor
47
+ * (on which the editor will be initialized) or initial data for the editor. For more information see
48
+ * {@link module:editor-inline/inlineeditor~InlineEditor.create `InlineEditor.create()`}.
49
+ * @param config The editor configuration.
50
+ */
51
+ protected constructor(sourceElementOrData: HTMLElement | string, config?: EditorConfig);
52
+ /**
53
+ * Destroys the editor instance, releasing all resources used by it.
54
+ *
55
+ * Updates the original editor element with the data if the
56
+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
57
+ * configuration option is set to `true`.
58
+ */
59
+ destroy(): Promise<unknown>;
60
+ /**
61
+ * Creates a new inline editor instance.
62
+ *
63
+ * There are three general ways how the editor can be initialized.
64
+ *
65
+ * # Using an existing DOM element (and loading data from it)
66
+ *
67
+ * You can initialize the editor using an existing DOM element:
68
+ *
69
+ * ```ts
70
+ * InlineEditor
71
+ * .create( document.querySelector( '#editor' ) )
72
+ * .then( editor => {
73
+ * console.log( 'Editor was initialized', editor );
74
+ * } )
75
+ * .catch( err => {
76
+ * console.error( err.stack );
77
+ * } );
78
+ * ```
79
+ *
80
+ * The element's content will be used as the editor data and the element will become the editable element.
81
+ *
82
+ * # Creating a detached editor
83
+ *
84
+ * Alternatively, you can initialize the editor by passing the initial data directly as a `String`.
85
+ * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
86
+ *
87
+ * ```ts
88
+ * InlineEditor
89
+ * .create( '<p>Hello world!</p>' )
90
+ * .then( editor => {
91
+ * console.log( 'Editor was initialized', editor );
92
+ *
93
+ * // Initial data was provided so the editor UI element needs to be added manually to the DOM.
94
+ * document.body.appendChild( editor.ui.element );
95
+ * } )
96
+ * .catch( err => {
97
+ * console.error( err.stack );
98
+ * } );
99
+ * ```
100
+ *
101
+ * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
102
+ * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
103
+ *
104
+ * # Using an existing DOM element (and data provided in `config.initialData`)
105
+ *
106
+ * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
107
+ *
108
+ * ```ts
109
+ * InlineEditor
110
+ * .create( document.querySelector( '#editor' ), {
111
+ * initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
112
+ * } )
113
+ * .then( editor => {
114
+ * console.log( 'Editor was initialized', editor );
115
+ * } )
116
+ * .catch( err => {
117
+ * console.error( err.stack );
118
+ * } );
119
+ * ```
120
+ *
121
+ * This method can be used to initialize the editor on an existing element with the specified content in case if your integration
122
+ * makes it difficult to set the content of the source element.
123
+ *
124
+ * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
125
+ *
126
+ * # Configuring the editor
127
+ *
128
+ * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
129
+ * customizing plugins, toolbar and more.
130
+ *
131
+ * # Using the editor from source
132
+ *
133
+ * The code samples listed in the previous sections of this documentation assume that you are using an
134
+ * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-inline`).
135
+ *
136
+ * If you want to use the inline editor from source (`@ckeditor/ckeditor5-editor-inline/src/inlineeditor`),
137
+ * you need to define the list of
138
+ * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
139
+ * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
140
+ * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
141
+ *
142
+ * @param sourceElementOrData The DOM element that will be the source for the created editor
143
+ * or the editor's initial data.
144
+ *
145
+ * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
146
+ * The editor data will be set back to the original element once the editor is destroyed only if the
147
+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
148
+ * option is set to `true`.
149
+ *
150
+ * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
151
+ * It is available under the {@link module:editor-inline/inlineeditorui~InlineEditorUI#element `editor.ui.element`} property.
152
+ *
153
+ * @param config The editor configuration.
154
+ * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
155
+ */
156
+ static create(sourceElementOrData: HTMLElement | string, config?: EditorConfig): Promise<InlineEditor>;
157
+ /**
158
+ * The {@link module:core/context~Context} class.
159
+ *
160
+ * Exposed as static editor field for easier access in editor builds.
161
+ */
162
+ static Context: typeof Context;
163
+ /**
164
+ * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
165
+ *
166
+ * Exposed as static editor field for easier access in editor builds.
167
+ */
168
+ static EditorWatchdog: typeof EditorWatchdog;
169
+ /**
170
+ * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
171
+ *
172
+ * Exposed as static editor field for easier access in editor builds.
173
+ */
174
+ static ContextWatchdog: typeof ContextWatchdog;
175
+ }
176
+ export {};
@@ -0,0 +1,52 @@
1
+ /**
2
+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
3
+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
4
+ */
5
+ /**
6
+ * @module editor-inline/inlineeditorui
7
+ */
8
+ import { type Editor } from 'ckeditor5/src/core.js';
9
+ import { EditorUI } from 'ckeditor5/src/ui.js';
10
+ import type InlineEditorUIView from './inlineeditoruiview.js';
11
+ /**
12
+ * The inline editor UI class.
13
+ *
14
+ * @extends module:ui/editorui/editorui~EditorUI
15
+ */
16
+ export default class InlineEditorUI extends EditorUI {
17
+ /**
18
+ * The main (top–most) view of the editor UI.
19
+ */
20
+ readonly view: InlineEditorUIView;
21
+ /**
22
+ * A normalized `config.toolbar` object.
23
+ */
24
+ private readonly _toolbarConfig;
25
+ /**
26
+ * Creates an instance of the inline editor UI class.
27
+ *
28
+ * @param editor The editor instance.
29
+ * @param view The view of the UI.
30
+ */
31
+ constructor(editor: Editor, view: InlineEditorUIView);
32
+ /**
33
+ * @inheritDoc
34
+ */
35
+ get element(): HTMLElement | null;
36
+ /**
37
+ * Initializes the UI.
38
+ */
39
+ init(): void;
40
+ /**
41
+ * @inheritDoc
42
+ */
43
+ destroy(): void;
44
+ /**
45
+ * Initializes the inline editor toolbar and its panel.
46
+ */
47
+ private _initToolbar;
48
+ /**
49
+ * Enable the placeholder text on the editing root.
50
+ */
51
+ private _initPlaceholder;
52
+ }
@@ -0,0 +1,137 @@
1
+ /**
2
+ * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
3
+ * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
4
+ */
5
+ /**
6
+ * @module editor-inline/inlineeditoruiview
7
+ */
8
+ import { BalloonPanelView, EditorUIView, InlineEditableUIView, ToolbarView } from 'ckeditor5/src/ui.js';
9
+ import { type PositioningFunction, type Locale } from 'ckeditor5/src/utils.js';
10
+ import type { EditingView } from 'ckeditor5/src/engine.js';
11
+ /**
12
+ * Inline editor UI view. Uses an nline editable and a floating toolbar.
13
+ */
14
+ export default class InlineEditorUIView extends EditorUIView {
15
+ /**
16
+ * A floating toolbar view instance.
17
+ */
18
+ readonly toolbar: ToolbarView;
19
+ /**
20
+ * The offset from the top edge of the web browser's viewport which makes the
21
+ * UI become sticky. The default value is `0`, which means that the UI becomes
22
+ * sticky when its upper edge touches the top of the page viewport.
23
+ *
24
+ * This attribute is useful when the web page has UI elements positioned to the top
25
+ * either using `position: fixed` or `position: sticky`, which would cover the
26
+ * UI or vice–versa (depending on the `z-index` hierarchy).
27
+ *
28
+ * Bound to {@link module:ui/editorui/editorui~EditorUI#viewportOffset `EditorUI#viewportOffset`}.
29
+ *
30
+ * If {@link module:core/editor/editorconfig~EditorConfig#ui `EditorConfig#ui.viewportOffset.top`} is defined, then
31
+ * it will override the default value.
32
+ *
33
+ * @observable
34
+ * @default 0
35
+ */
36
+ viewportTopOffset: number;
37
+ /**
38
+ * A balloon panel view instance.
39
+ */
40
+ readonly panel: BalloonPanelView;
41
+ /**
42
+ * A set of positioning functions used by the {@link #panel} to float around
43
+ * {@link #element editableElement}.
44
+ *
45
+ * The positioning functions are as follows:
46
+ *
47
+ * * West:
48
+ *
49
+ * ```
50
+ * [ Panel ]
51
+ * +------------------+
52
+ * | #editableElement |
53
+ * +------------------+
54
+ *
55
+ * +------------------+
56
+ * | #editableElement |
57
+ * |[ Panel ] |
58
+ * | |
59
+ * +------------------+
60
+ *
61
+ * +------------------+
62
+ * | #editableElement |
63
+ * +------------------+
64
+ * [ Panel ]
65
+ * ```
66
+ *
67
+ * * East:
68
+ *
69
+ * ```
70
+ * [ Panel ]
71
+ * +------------------+
72
+ * | #editableElement |
73
+ * +------------------+
74
+ *
75
+ * +------------------+
76
+ * | #editableElement |
77
+ * | [ Panel ]|
78
+ * | |
79
+ * +------------------+
80
+ *
81
+ * +------------------+
82
+ * | #editableElement |
83
+ * +------------------+
84
+ * [ Panel ]
85
+ * ```
86
+ *
87
+ * See: {@link module:utils/dom/position~Options#positions}.
88
+ */
89
+ readonly panelPositions: Array<PositioningFunction>;
90
+ /**
91
+ * Editable UI view.
92
+ */
93
+ readonly editable: InlineEditableUIView;
94
+ /**
95
+ * An instance of the resize observer that helps dynamically determine the geometry of the toolbar
96
+ * and manage items that do not fit into a single row.
97
+ *
98
+ * **Note:** Created in {@link #render}.
99
+ */
100
+ private _resizeObserver;
101
+ /**
102
+ * Creates an instance of the inline editor UI view.
103
+ *
104
+ * @param locale The {@link module:core/editor/editor~Editor#locale} instance.
105
+ * @param editingView The editing view instance this view is related to.
106
+ * @param editableElement The editable element. If not specified, it will be automatically created by
107
+ * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
108
+ * @param options Configuration options for the view instance.
109
+ * @param options.shouldToolbarGroupWhenFull When set `true` enables automatic items grouping
110
+ * in the main {@link module:editor-inline/inlineeditoruiview~InlineEditorUIView#toolbar toolbar}.
111
+ * See {@link module:ui/toolbar/toolbarview~ToolbarOptions#shouldGroupWhenFull} to learn more.
112
+ */
113
+ constructor(locale: Locale, editingView: EditingView, editableElement?: HTMLElement, options?: {
114
+ shouldToolbarGroupWhenFull?: boolean;
115
+ });
116
+ /**
117
+ * @inheritDoc
118
+ */
119
+ render(): void;
120
+ /**
121
+ * @inheritDoc
122
+ */
123
+ destroy(): void;
124
+ /**
125
+ * Determines the panel top position of the {@link #panel} in {@link #panelPositions}.
126
+ *
127
+ * @param editableRect Rect of the {@link #element}.
128
+ * @param panelRect Rect of the {@link #panel}.
129
+ */
130
+ private _getPanelPositionTop;
131
+ /**
132
+ * Returns the positions for {@link #panelPositions}.
133
+ *
134
+ * See: {@link module:utils/dom/position~Options#positions}.
135
+ */
136
+ private _getPanelPositions;
137
+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@ckeditor/ckeditor5-editor-inline",
3
- "version": "41.2.0",
3
+ "version": "41.3.0-alpha.1",
4
4
  "description": "Inline editor implementation for CKEditor 5.",
5
5
  "keywords": [
6
6
  "ckeditor",
@@ -12,7 +12,7 @@
12
12
  "type": "module",
13
13
  "main": "src/index.js",
14
14
  "dependencies": {
15
- "ckeditor5": "41.2.0",
15
+ "ckeditor5": "41.3.0-alpha.1",
16
16
  "lodash-es": "4.17.21"
17
17
  },
18
18
  "author": "CKSource (http://cksource.com/)",
@@ -25,6 +25,7 @@
25
25
  "directory": "packages/ckeditor5-editor-inline"
26
26
  },
27
27
  "files": [
28
+ "dist",
28
29
  "lang",
29
30
  "src/**/*.js",
30
31
  "src/**/*.d.ts",