@ckeditor/ckeditor5-editor-balloon 40.0.0 → 40.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.md +3 -3
- package/package.json +2 -2
- package/src/ballooneditor.d.ts +177 -177
- package/src/ballooneditor.js +229 -229
- package/src/ballooneditorui.d.ts +42 -42
- package/src/ballooneditorui.js +91 -91
- package/src/ballooneditoruiview.d.ts +32 -32
- package/src/ballooneditoruiview.js +37 -37
- package/src/index.d.ts +8 -8
- package/src/index.js +8 -8
- package/build/editor-balloon.js.map +0 -1
package/src/ballooneditorui.js
CHANGED
@@ -1,91 +1,91 @@
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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import { EditorUI } from 'ckeditor5/src/ui';
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import { enablePlaceholder } from 'ckeditor5/src/engine';
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/**
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* The balloon editor UI class.
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*/
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export default class BalloonEditorUI extends EditorUI {
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/**
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* Creates an instance of the balloon editor UI class.
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*
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* @param editor The editor instance.
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* @param view The view of the UI.
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*/
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constructor(editor, view) {
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super(editor);
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this.view = view;
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}
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/**
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* @inheritDoc
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*/
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get element() {
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return this.view.editable.element;
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}
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/**
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* Initializes the UI.
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*/
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init() {
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const editor = this.editor;
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const view = this.view;
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const editingView = editor.editing.view;
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const editable = view.editable;
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const editingRoot = editingView.document.getRoot();
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// The editable UI and editing root should share the same name. Then name is used
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// to recognize the particular editable, for instance in ARIA attributes.
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editable.name = editingRoot.rootName;
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view.render();
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// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.
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// But it can be available earlier if a DOM element has been passed to BalloonEditor.create().
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const editableElement = editable.element;
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// Register the editable UI view in the editor. A single editor instance can aggregate multiple
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// editable areas (roots) but the balloon editor has only one.
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this.setEditableElement(editable.name, editableElement);
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// Let the editable UI element respond to the changes in the global editor focus
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// tracker. It has been added to the same tracker a few lines above but, in reality, there are
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// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long
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// as they have focus, the editable should act like it is focused too (although technically
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// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.
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// Doing otherwise will result in editable focus styles disappearing, once e.g. the
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// toolbar gets focused.
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editable.bind('isFocused').to(this.focusTracker);
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// Bind the editable UI element to the editing view, making it an end– and entry–point
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// of the editor's engine. This is where the engine meets the UI.
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editingView.attachDomRoot(editableElement);
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this._initPlaceholder();
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this.fire('ready');
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}
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/**
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* @inheritDoc
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*/
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destroy() {
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super.destroy();
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const view = this.view;
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const editingView = this.editor.editing.view;
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editingView.detachDomRoot(view.editable.name);
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view.destroy();
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}
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/**
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* Enable the placeholder text on the editing root.
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*/
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_initPlaceholder() {
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const editor = this.editor;
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const editingView = editor.editing.view;
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const editingRoot = editingView.document.getRoot();
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const placeholder = editor.config.get('placeholder');
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if (placeholder) {
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const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];
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if (placeholderText) {
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editingRoot.placeholder = placeholderText;
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}
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}
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enablePlaceholder({
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view: editingView,
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element: editingRoot,
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isDirectHost: false,
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keepOnFocus: true
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});
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}
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}
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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import { EditorUI } from 'ckeditor5/src/ui';
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import { enablePlaceholder } from 'ckeditor5/src/engine';
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/**
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* The balloon editor UI class.
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*/
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export default class BalloonEditorUI extends EditorUI {
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/**
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* Creates an instance of the balloon editor UI class.
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*
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* @param editor The editor instance.
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* @param view The view of the UI.
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*/
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constructor(editor, view) {
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super(editor);
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this.view = view;
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}
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/**
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* @inheritDoc
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*/
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get element() {
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return this.view.editable.element;
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}
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/**
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* Initializes the UI.
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*/
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init() {
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const editor = this.editor;
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const view = this.view;
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const editingView = editor.editing.view;
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const editable = view.editable;
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const editingRoot = editingView.document.getRoot();
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// The editable UI and editing root should share the same name. Then name is used
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// to recognize the particular editable, for instance in ARIA attributes.
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editable.name = editingRoot.rootName;
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view.render();
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// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.
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// But it can be available earlier if a DOM element has been passed to BalloonEditor.create().
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const editableElement = editable.element;
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// Register the editable UI view in the editor. A single editor instance can aggregate multiple
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// editable areas (roots) but the balloon editor has only one.
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this.setEditableElement(editable.name, editableElement);
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// Let the editable UI element respond to the changes in the global editor focus
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+
// tracker. It has been added to the same tracker a few lines above but, in reality, there are
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48
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+
// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long
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49
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// as they have focus, the editable should act like it is focused too (although technically
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// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.
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+
// Doing otherwise will result in editable focus styles disappearing, once e.g. the
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52
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// toolbar gets focused.
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53
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editable.bind('isFocused').to(this.focusTracker);
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// Bind the editable UI element to the editing view, making it an end– and entry–point
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55
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+
// of the editor's engine. This is where the engine meets the UI.
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56
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editingView.attachDomRoot(editableElement);
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this._initPlaceholder();
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this.fire('ready');
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}
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/**
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* @inheritDoc
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*/
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destroy() {
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super.destroy();
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const view = this.view;
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const editingView = this.editor.editing.view;
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editingView.detachDomRoot(view.editable.name);
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view.destroy();
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}
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/**
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* Enable the placeholder text on the editing root.
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*/
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_initPlaceholder() {
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const editor = this.editor;
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const editingView = editor.editing.view;
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const editingRoot = editingView.document.getRoot();
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const placeholder = editor.config.get('placeholder');
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if (placeholder) {
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const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];
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if (placeholderText) {
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editingRoot.placeholder = placeholderText;
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}
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}
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enablePlaceholder({
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view: editingView,
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element: editingRoot,
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isDirectHost: false,
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keepOnFocus: true
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});
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}
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}
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@@ -1,32 +1,32 @@
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon/ballooneditoruiview
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*/
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import { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui';
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import type { Locale } from 'ckeditor5/src/utils';
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import type { View } from 'ckeditor5/src/engine';
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/**
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* Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.
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*/
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export default class BalloonEditorUIView extends EditorUIView {
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/**
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* Editable UI view.
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*/
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readonly editable: InlineEditableUIView;
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/**
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* Creates an instance of the balloon editor UI view.
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*
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* @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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* @param editingView The editing view instance this view is related to.
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* @param editableElement The editable element. If not specified, it will be automatically created by
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* {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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*/
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constructor(locale: Locale, editingView: View, editableElement?: HTMLElement);
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/**
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* @inheritDoc
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*/
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render(): void;
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}
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon/ballooneditoruiview
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*/
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import { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui';
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import type { Locale } from 'ckeditor5/src/utils';
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import type { View } from 'ckeditor5/src/engine';
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/**
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* Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.
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*/
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export default class BalloonEditorUIView extends EditorUIView {
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/**
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* Editable UI view.
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*/
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readonly editable: InlineEditableUIView;
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/**
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* Creates an instance of the balloon editor UI view.
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*
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* @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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* @param editingView The editing view instance this view is related to.
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* @param editableElement The editable element. If not specified, it will be automatically created by
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* {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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*/
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constructor(locale: Locale, editingView: View, editableElement?: HTMLElement);
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/**
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* @inheritDoc
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*/
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render(): void;
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}
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@@ -1,37 +1,37 @@
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon/ballooneditoruiview
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*/
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import { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui';
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/**
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* Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.
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*/
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export default class BalloonEditorUIView extends EditorUIView {
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/**
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* Creates an instance of the balloon editor UI view.
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*
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* @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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* @param editingView The editing view instance this view is related to.
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* @param editableElement The editable element. If not specified, it will be automatically created by
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* {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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*/
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constructor(locale, editingView, editableElement) {
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super(locale);
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const t = locale.t;
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this.editable = new InlineEditableUIView(locale, editingView, editableElement, {
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label: editableView => {
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return t('Rich Text Editor. Editing area: %0', editableView.name);
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}
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});
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}
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/**
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* @inheritDoc
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*/
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render() {
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super.render();
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this.registerChild(this.editable);
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}
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}
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon/ballooneditoruiview
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*/
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import { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui';
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/**
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* Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.
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*/
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export default class BalloonEditorUIView extends EditorUIView {
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/**
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* Creates an instance of the balloon editor UI view.
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*
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* @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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* @param editingView The editing view instance this view is related to.
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* @param editableElement The editable element. If not specified, it will be automatically created by
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* {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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*/
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constructor(locale, editingView, editableElement) {
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super(locale);
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const t = locale.t;
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this.editable = new InlineEditableUIView(locale, editingView, editableElement, {
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label: editableView => {
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return t('Rich Text Editor. Editing area: %0', editableView.name);
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}
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});
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}
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/**
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* @inheritDoc
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*/
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render() {
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super.render();
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this.registerChild(this.editable);
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}
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}
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package/src/index.d.ts
CHANGED
@@ -1,8 +1,8 @@
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon
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*/
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export { default as BalloonEditor } from './ballooneditor';
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon
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*/
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export { default as BalloonEditor } from './ballooneditor';
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package/src/index.js
CHANGED
@@ -1,8 +1,8 @@
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditor\n */\n\nimport { Editor, DataApiMixin, ElementApiMixin, attachToForm, secureSourceElement } from 'ckeditor5/src/core';\nimport { BalloonToolbar } from 'ckeditor5/src/ui';\nimport { CKEditorError, getDataFromElement, mix } from 'ckeditor5/src/utils';\n\nimport { isElement } from 'lodash-es';\n\nimport BalloonEditorUI from './ballooneditorui';\nimport BalloonEditorUIView from './ballooneditoruiview';\n\n/**\n * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}\n * implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n *\n * # Balloon editor and balloon build\n *\n * The balloon editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n *\n * @mixes module:core/editor/utils/dataapimixin~DataApiMixin\n * @mixes module:core/editor/utils/elementapimixin~ElementApiMixin\n * @implements module:core/editor/editorwithui~EditorWithUI\n * @extends module:core/editor/editor~Editor\n */\nexport default class BalloonEditor extends Editor {\n\t/**\n\t * Creates an instance of the balloon editor.\n\t *\n\t * **Note:** do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n\t *\n\t * @protected\n\t * @param {HTMLElement|String} sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t */\n\tconstructor( sourceElementOrData, config = {} ) {\n\t\t// If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n\t\tif ( !isElement( sourceElementOrData ) && config.initialData !== undefined ) {\n\t\t\t// Documented in core/editor/editorconfig.jsdoc.\n\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\tthrow new CKEditorError( 'editor-create-initial-data', null );\n\t\t}\n\n\t\tsuper( config );\n\n\t\tif ( this.config.get( 'initialData' ) === undefined ) {\n\t\t\tthis.config.set( 'initialData', getInitialData( sourceElementOrData ) );\n\t\t}\n\n\t\tif ( isElement( sourceElementOrData ) ) {\n\t\t\tthis.sourceElement = sourceElementOrData;\n\t\t\tsecureSourceElement( this );\n\t\t}\n\n\t\tconst plugins = this.config.get( 'plugins' );\n\t\tplugins.push( BalloonToolbar );\n\n\t\tthis.config.set( 'plugins', plugins );\n\n\t\tthis.config.define( 'balloonToolbar', this.config.get( 'toolbar' ) );\n\n\t\tthis.model.document.createRoot();\n\n\t\tconst view = new BalloonEditorUIView( this.locale, this.editing.view, this.sourceElement );\n\t\tthis.ui = new BalloonEditorUI( this, view );\n\n\t\tattachToForm( this );\n\t}\n\n\t/**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\t// Cache the data, then destroy.\n\t\t// It's safe to assume that the model->view conversion will not work after super.destroy().\n\t\tconst data = this.getData();\n\n\t\tthis.ui.destroy();\n\n\t\treturn super.destroy()\n\t\t\t.then( () => {\n\t\t\t\tif ( this.sourceElement ) {\n\t\t\t\t\tthis.updateSourceElement( data );\n\t\t\t\t}\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates a new balloon editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t *\t\tBalloonEditor\n\t *\t\t\t.create( document.querySelector( '#editor' ) )\n\t *\t\t\t.then( editor => {\n\t *\t\t\t\tconsole.log( 'Editor was initialized', editor );\n\t *\t\t\t} )\n\t *\t\t\t.catch( err => {\n\t *\t\t\t\tconsole.error( err.stack );\n\t *\t\t\t} );\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t *\t\tBalloonEditor\n\t *\t\t\t.create( '<p>Hello world!</p>' )\n\t *\t\t\t.then( editor => {\n\t *\t\t\t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t *\t\t\t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t *\t\t\t\tdocument.body.appendChild( editor.ui.element );\n\t *\t\t\t} )\n\t *\t\t\t.catch( err => {\n\t *\t\t\t\tconsole.error( err.stack );\n\t *\t\t\t} );\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t *\t\tBalloonEditor\n\t *\t\t\t.create( document.querySelector( '#editor' ), {\n\t *\t\t\t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t *\t\t\t} )\n\t *\t\t\t.then( editor => {\n\t *\t\t\t\tconsole.log( 'Editor was initialized', editor );\n\t *\t\t\t} )\n\t *\t\t\t.catch( err => {\n\t *\t\t\t\tconsole.error( err.stack );\n\t *\t\t\t} );\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * The code samples listed in the previous sections of this documentation assume that you are using an\n\t * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).\n\t *\n\t * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n\t * source in the {@glink installation/advanced/alternative-setups/integrating-from-source dedicated guide}.\n\t *\n\t * @param {HTMLElement|String} sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @returns {Promise} A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */\n\tstatic create( sourceElementOrData, config = {} ) {\n\t\treturn new Promise( resolve => {\n\t\t\tif ( isElement( sourceElementOrData ) && sourceElementOrData.tagName === 'TEXTAREA' ) {\n\t\t\t\t// Documented in core/editor/editor.js\n\t\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\t\tthrow new CKEditorError( 'editor-wrong-element', null );\n\t\t\t}\n\n\t\t\tconst editor = new this( sourceElementOrData, config );\n\n\t\t\tresolve(\n\t\t\t\teditor.initPlugins()\n\t\t\t\t\t.then( () => editor.ui.init() )\n\t\t\t\t\t.then( () => editor.data.init( editor.config.get( 'initialData' ) ) )\n\t\t\t\t\t.then( () => editor.fire( 'ready' ) )\n\t\t\t\t\t.then( () => editor )\n\t\t\t);\n\t\t} );\n\t}\n}\n\nmix( BalloonEditor, DataApiMixin );\nmix( BalloonEditor, ElementApiMixin );\n\nfunction getInitialData( sourceElementOrData ) {\n\treturn isElement( sourceElementOrData ) ? getDataFromElement( sourceElementOrData ) : sourceElementOrData;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditorui\n */\n\nimport { EditorUI } from 'ckeditor5/src/core';\nimport { enablePlaceholder } from 'ckeditor5/src/engine';\n\n/**\n * The balloon editor UI class.\n *\n * @extends module:core/editor/editorui~EditorUI\n */\nexport default class BalloonEditorUI extends EditorUI {\n\t/**\n\t * Creates an instance of the balloon editor UI class.\n\t *\n\t * @param {module:core/editor/editor~Editor} editor The editor instance.\n\t * @param {module:ui/editorui/editoruiview~EditorUIView} view The view of the UI.\n\t */\n\tconstructor( editor, view ) {\n\t\tsuper( editor );\n\n\t\t/**\n\t\t * The main (top–most) view of the editor UI.\n\t\t *\n\t\t * @readonly\n\t\t * @member {module:ui/editorui/editoruiview~EditorUIView} #view\n\t\t */\n\t\tthis.view = view;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget element() {\n\t\treturn this.view.editable.element;\n\t}\n\n\t/**\n\t * Initializes the UI.\n\t */\n\tinit() {\n\t\tconst editor = this.editor;\n\t\tconst view = this.view;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editable = view.editable;\n\t\tconst editingRoot = editingView.document.getRoot();\n\n\t\t// The editable UI and editing root should share the same name. Then name is used\n\t\t// to recognize the particular editable, for instance in ARIA attributes.\n\t\teditable.name = editingRoot.rootName;\n\n\t\tview.render();\n\n\t\t// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n\t\t// But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n\t\tconst editableElement = editable.element;\n\n\t\t// Register the editable UI view in the editor. A single editor instance can aggregate multiple\n\t\t// editable areas (roots) but the balloon editor has only one.\n\t\tthis.setEditableElement( editable.name, editableElement );\n\n\t\t// Let the editable UI element respond to the changes in the global editor focus\n\t\t// tracker. It has been added to the same tracker a few lines above but, in reality, there are\n\t\t// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n\t\t// as they have focus, the editable should act like it is focused too (although technically\n\t\t// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n\t\t// Doing otherwise will result in editable focus styles disappearing, once e.g. the\n\t\t// toolbar gets focused.\n\t\teditable.bind( 'isFocused' ).to( this.focusTracker );\n\n\t\t// Bind the editable UI element to the editing view, making it an end– and entry–point\n\t\t// of the editor's engine. This is where the engine meets the UI.\n\t\teditingView.attachDomRoot( editableElement );\n\n\t\tthis._initPlaceholder();\n\t\tthis.fire( 'ready' );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tdestroy() {\n\t\tsuper.destroy();\n\n\t\tconst view = this.view;\n\t\tconst editingView = this.editor.editing.view;\n\n\t\teditingView.detachDomRoot( view.editable.name );\n\t\tview.destroy();\n\t}\n\n\t/**\n\t * Enable the placeholder text on the editing root, if any was configured.\n\t *\n\t * @private\n\t */\n\t_initPlaceholder() {\n\t\tconst editor = this.editor;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editingRoot = editingView.document.getRoot();\n\t\tconst sourceElement = editor.sourceElement;\n\n\t\tconst placeholderText = editor.config.get( 'placeholder' ) ||\n\t\t\tsourceElement && sourceElement.tagName.toLowerCase() === 'textarea' && sourceElement.getAttribute( 'placeholder' );\n\n\t\tif ( placeholderText ) {\n\t\t\tenablePlaceholder( {\n\t\t\t\tview: editingView,\n\t\t\t\telement: editingRoot,\n\t\t\t\ttext: placeholderText,\n\t\t\t\tisDirectHost: false,\n\t\t\t\tkeepOnFocus: true\n\t\t\t} );\n\t\t}\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditoruiview\n */\n\nimport { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui';\n\n/**\n * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.\n *\n * @extends module:ui/editorui/editoruiview~EditorUIView\n */\nexport default class BalloonEditorUIView extends EditorUIView {\n\t/**\n\t * Creates an instance of the balloon editor UI view.\n\t *\n\t * @param {module:utils/locale~Locale} locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param {module:engine/view/view~View} editingView The editing view instance this view is related to.\n\t * @param {HTMLElement} [editableElement] The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t */\n\tconstructor( locale, editingView, editableElement ) {\n\t\tsuper( locale );\n\n\t\tconst t = locale.t;\n\n\t\t/**\n\t\t * The editable UI view.\n\t\t *\n\t\t * @readonly\n\t\t * @member {module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}\n\t\t */\n\t\tthis.editable = new InlineEditableUIView( locale, editingView, editableElement, {\n\t\t\tlabel: editableView => {\n\t\t\t\treturn t( 'Rich Text Editor. Editing area: %0', editableView.name );\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\trender() {\n\t\tsuper.render();\n\n\t\tthis.registerChild( this.editable );\n\t}\n}\n","module.exports = (__webpack_require__(/*! dll-reference CKEditor5.dll */ \"dll-reference CKEditor5.dll\"))(\"./src/core.js\");","module.exports = (__webpack_require__(/*! dll-reference CKEditor5.dll */ \"dll-reference CKEditor5.dll\"))(\"./src/engine.js\");","module.exports = (__webpack_require__(/*! dll-reference CKEditor5.dll */ \"dll-reference CKEditor5.dll\"))(\"./src/ui.js\");","module.exports = (__webpack_require__(/*! dll-reference CKEditor5.dll */ \"dll-reference CKEditor5.dll\"))(\"./src/utils.js\");","module.exports = CKEditor5.dll;","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('<body>');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon\n */\n\nexport { default as BalloonEditor } from './ballooneditor';\n"],"names":[],"sourceRoot":""}
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