@ckeditor/ckeditor5-editor-balloon 38.1.1 → 38.2.0-alpha.1
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- package/package.json +3 -2
- package/src/ballooneditor.d.ts +177 -177
- package/src/ballooneditor.js +229 -229
- package/src/ballooneditorui.d.ts +42 -42
- package/src/ballooneditorui.js +92 -92
- package/src/ballooneditoruiview.d.ts +32 -32
- package/src/ballooneditoruiview.js +37 -37
- package/src/index.d.ts +8 -8
- package/src/index.js +8 -8
- package/build/editor-balloon.js.map +0 -1
package/package.json
CHANGED
@@ -1,6 +1,6 @@
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{
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"name": "@ckeditor/ckeditor5-editor-balloon",
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-
"version": "38.
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+
"version": "38.2.0-alpha.1",
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"description": "Balloon editor implementation for CKEditor 5.",
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"keywords": [
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"ckeditor",
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@@ -10,8 +10,9 @@
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"ckeditor5-dll"
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],
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"main": "src/index.js",
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+
"type": "module",
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"dependencies": {
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-
"ckeditor5": "38.
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"ckeditor5": "38.2.0-alpha.1",
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"lodash-es": "^4.17.15"
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},
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"engines": {
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package/src/ballooneditor.d.ts
CHANGED
@@ -1,177 +1,177 @@
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon/ballooneditor
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*/
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import { Editor, Context, type EditorConfig } from 'ckeditor5/src/core';
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import { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog';
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import BalloonEditorUI from './ballooneditorui';
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declare const BalloonEditor_base: import("ckeditor5/src/utils").Mixed<import("ckeditor5/src/utils").Mixed<typeof Editor, import("ckeditor5/src/core").ElementApi>, import("ckeditor5/src/core").DataApi>;
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/**
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* The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}
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* implementation (Medium-like editor).
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* It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.
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* See the {@glink examples/builds/balloon-editor demo}.
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*
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* In order to create a balloon editor instance, use the static
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* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.
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*
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* # Balloon editor and balloon build
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*
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* The balloon editor can be used directly from source (if you installed the
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* [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)
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* but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.
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*
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* {@glink installation/getting-started/predefined-builds Builds}
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* are ready-to-use editors with plugins bundled in. When using the editor from
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* source you need to take care of loading all plugins by yourself
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* (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
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* Using the editor from source gives much better flexibility and allows easier customization.
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*
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* Read more about initializing the editor from source or as a build in
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* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
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*/
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export default class BalloonEditor extends BalloonEditor_base {
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/**
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* @inheritDoc
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*/
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readonly ui: BalloonEditorUI;
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/**
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* Creates an instance of the balloon editor.
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*
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* **Note:** do not use the constructor to create editor instances. Use the static
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* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.
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*
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* @param sourceElementOrData The DOM element that will be the source for the created editor
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* (on which the editor will be initialized) or initial data for the editor. For more information see
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* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
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* @param config The editor configuration.
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*/
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protected constructor(sourceElementOrData: HTMLElement | string, config?: EditorConfig);
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/**
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* Destroys the editor instance, releasing all resources used by it.
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*
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* Updates the original editor element with the data if the
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* {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
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* configuration option is set to `true`.
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*/
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destroy(): Promise<unknown>;
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/**
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* Creates a new balloon editor instance.
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*
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* There are three general ways how the editor can be initialized.
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*
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* # Using an existing DOM element (and loading data from it)
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*
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* You can initialize the editor using an existing DOM element:
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*
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* ```ts
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* BalloonEditor
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* .create( document.querySelector( '#editor' ) )
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* .then( editor => {
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* console.log( 'Editor was initialized', editor );
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* } )
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* .catch( err => {
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* console.error( err.stack );
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* } );
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* ```
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*
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* The element's content will be used as the editor data and the element will become the editable element.
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*
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* # Creating a detached editor
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*
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* Alternatively, you can initialize the editor by passing the initial data directly as a string.
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* In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
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*
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* ```ts
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* BalloonEditor
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* .create( '<p>Hello world!</p>' )
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* .then( editor => {
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* console.log( 'Editor was initialized', editor );
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*
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* // Initial data was provided so the editor UI element needs to be added manually to the DOM.
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* document.body.appendChild( editor.ui.element );
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* } )
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* .catch( err => {
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* console.error( err.stack );
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* } );
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* ```
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*
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* This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
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* web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
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*
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* # Using an existing DOM element (and data provided in `config.initialData`)
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*
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* You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
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*
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* ```ts
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* BalloonEditor
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* .create( document.querySelector( '#editor' ), {
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* initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
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* } )
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* .then( editor => {
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* console.log( 'Editor was initialized', editor );
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* } )
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* .catch( err => {
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* console.error( err.stack );
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* } );
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* ```
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*
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* This method can be used to initialize the editor on an existing element with the specified content in case if your integration
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* makes it difficult to set the content of the source element.
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*
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* Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
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*
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* # Configuring the editor
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*
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* See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
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* customizing plugins, toolbar and more.
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*
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* # Using the editor from source
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*
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* The code samples listed in the previous sections of this documentation assume that you are using an
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* {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
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*
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* If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
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* you need to define the list of
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* {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
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* {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
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* source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
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*
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* @param sourceElementOrData The DOM element that will be the source for the created editor
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* or the editor's initial data.
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*
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* If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
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* The editor data will be set back to the original element once the editor is destroyed only if the
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* {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
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* option is set to `true`.
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*
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* If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
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* It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.
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*
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* @param config The editor configuration.
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* @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
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*/
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static create(sourceElementOrData: HTMLElement | string, config?: EditorConfig): Promise<BalloonEditor>;
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/**
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* The {@link module:core/context~Context} class.
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*
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* Exposed as static editor field for easier access in editor builds.
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*/
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static Context: typeof Context;
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/**
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* The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
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*
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* Exposed as static editor field for easier access in editor builds.
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*/
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static EditorWatchdog: typeof EditorWatchdog;
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/**
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* The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
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*
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* Exposed as static editor field for easier access in editor builds.
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*/
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static ContextWatchdog: typeof ContextWatchdog;
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}
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export {};
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module editor-balloon/ballooneditor
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*/
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import { Editor, Context, type EditorConfig } from 'ckeditor5/src/core.js';
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import { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';
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import BalloonEditorUI from './ballooneditorui.js';
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declare const BalloonEditor_base: import("ckeditor5/src/utils.js").Mixed<import("ckeditor5/src/utils.js").Mixed<typeof Editor, import("ckeditor5/src/core.js").ElementApi>, import("ckeditor5/src/core.js").DataApi>;
|
12
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+
/**
|
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+
* The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}
|
14
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+
* implementation (Medium-like editor).
|
15
|
+
* It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.
|
16
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+
* See the {@glink examples/builds/balloon-editor demo}.
|
17
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+
*
|
18
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+
* In order to create a balloon editor instance, use the static
|
19
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+
* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.
|
20
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+
*
|
21
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+
* # Balloon editor and balloon build
|
22
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+
*
|
23
|
+
* The balloon editor can be used directly from source (if you installed the
|
24
|
+
* [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)
|
25
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* but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.
|
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+
*
|
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+
* {@glink installation/getting-started/predefined-builds Builds}
|
28
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+
* are ready-to-use editors with plugins bundled in. When using the editor from
|
29
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+
* source you need to take care of loading all plugins by yourself
|
30
|
+
* (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
|
31
|
+
* Using the editor from source gives much better flexibility and allows easier customization.
|
32
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+
*
|
33
|
+
* Read more about initializing the editor from source or as a build in
|
34
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+
* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
|
35
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+
*/
|
36
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+
export default class BalloonEditor extends BalloonEditor_base {
|
37
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/**
|
38
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* @inheritDoc
|
39
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+
*/
|
40
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+
readonly ui: BalloonEditorUI;
|
41
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+
/**
|
42
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+
* Creates an instance of the balloon editor.
|
43
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+
*
|
44
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+
* **Note:** do not use the constructor to create editor instances. Use the static
|
45
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+
* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.
|
46
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+
*
|
47
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+
* @param sourceElementOrData The DOM element that will be the source for the created editor
|
48
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+
* (on which the editor will be initialized) or initial data for the editor. For more information see
|
49
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+
* {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
|
50
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+
* @param config The editor configuration.
|
51
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+
*/
|
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+
protected constructor(sourceElementOrData: HTMLElement | string, config?: EditorConfig);
|
53
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+
/**
|
54
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+
* Destroys the editor instance, releasing all resources used by it.
|
55
|
+
*
|
56
|
+
* Updates the original editor element with the data if the
|
57
|
+
* {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
|
58
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+
* configuration option is set to `true`.
|
59
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+
*/
|
60
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+
destroy(): Promise<unknown>;
|
61
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+
/**
|
62
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+
* Creates a new balloon editor instance.
|
63
|
+
*
|
64
|
+
* There are three general ways how the editor can be initialized.
|
65
|
+
*
|
66
|
+
* # Using an existing DOM element (and loading data from it)
|
67
|
+
*
|
68
|
+
* You can initialize the editor using an existing DOM element:
|
69
|
+
*
|
70
|
+
* ```ts
|
71
|
+
* BalloonEditor
|
72
|
+
* .create( document.querySelector( '#editor' ) )
|
73
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+
* .then( editor => {
|
74
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+
* console.log( 'Editor was initialized', editor );
|
75
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+
* } )
|
76
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+
* .catch( err => {
|
77
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+
* console.error( err.stack );
|
78
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+
* } );
|
79
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+
* ```
|
80
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+
*
|
81
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+
* The element's content will be used as the editor data and the element will become the editable element.
|
82
|
+
*
|
83
|
+
* # Creating a detached editor
|
84
|
+
*
|
85
|
+
* Alternatively, you can initialize the editor by passing the initial data directly as a string.
|
86
|
+
* In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
|
87
|
+
*
|
88
|
+
* ```ts
|
89
|
+
* BalloonEditor
|
90
|
+
* .create( '<p>Hello world!</p>' )
|
91
|
+
* .then( editor => {
|
92
|
+
* console.log( 'Editor was initialized', editor );
|
93
|
+
*
|
94
|
+
* // Initial data was provided so the editor UI element needs to be added manually to the DOM.
|
95
|
+
* document.body.appendChild( editor.ui.element );
|
96
|
+
* } )
|
97
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+
* .catch( err => {
|
98
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+
* console.error( err.stack );
|
99
|
+
* } );
|
100
|
+
* ```
|
101
|
+
*
|
102
|
+
* This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
|
103
|
+
* web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
|
104
|
+
*
|
105
|
+
* # Using an existing DOM element (and data provided in `config.initialData`)
|
106
|
+
*
|
107
|
+
* You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
|
108
|
+
*
|
109
|
+
* ```ts
|
110
|
+
* BalloonEditor
|
111
|
+
* .create( document.querySelector( '#editor' ), {
|
112
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+
* initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
|
113
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+
* } )
|
114
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+
* .then( editor => {
|
115
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+
* console.log( 'Editor was initialized', editor );
|
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+
* } )
|
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+
* .catch( err => {
|
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+
* console.error( err.stack );
|
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+
* } );
|
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+
* ```
|
121
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+
*
|
122
|
+
* This method can be used to initialize the editor on an existing element with the specified content in case if your integration
|
123
|
+
* makes it difficult to set the content of the source element.
|
124
|
+
*
|
125
|
+
* Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
|
126
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+
*
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127
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+
* # Configuring the editor
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128
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+
*
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129
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+
* See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
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130
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+
* customizing plugins, toolbar and more.
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131
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+
*
|
132
|
+
* # Using the editor from source
|
133
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+
*
|
134
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+
* The code samples listed in the previous sections of this documentation assume that you are using an
|
135
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+
* {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
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136
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+
*
|
137
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+
* If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
|
138
|
+
* you need to define the list of
|
139
|
+
* {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
|
140
|
+
* {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
|
141
|
+
* source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
|
142
|
+
*
|
143
|
+
* @param sourceElementOrData The DOM element that will be the source for the created editor
|
144
|
+
* or the editor's initial data.
|
145
|
+
*
|
146
|
+
* If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
|
147
|
+
* The editor data will be set back to the original element once the editor is destroyed only if the
|
148
|
+
* {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
|
149
|
+
* option is set to `true`.
|
150
|
+
*
|
151
|
+
* If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
|
152
|
+
* It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.
|
153
|
+
*
|
154
|
+
* @param config The editor configuration.
|
155
|
+
* @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
|
156
|
+
*/
|
157
|
+
static create(sourceElementOrData: HTMLElement | string, config?: EditorConfig): Promise<BalloonEditor>;
|
158
|
+
/**
|
159
|
+
* The {@link module:core/context~Context} class.
|
160
|
+
*
|
161
|
+
* Exposed as static editor field for easier access in editor builds.
|
162
|
+
*/
|
163
|
+
static Context: typeof Context;
|
164
|
+
/**
|
165
|
+
* The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
|
166
|
+
*
|
167
|
+
* Exposed as static editor field for easier access in editor builds.
|
168
|
+
*/
|
169
|
+
static EditorWatchdog: typeof EditorWatchdog;
|
170
|
+
/**
|
171
|
+
* The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
|
172
|
+
*
|
173
|
+
* Exposed as static editor field for easier access in editor builds.
|
174
|
+
*/
|
175
|
+
static ContextWatchdog: typeof ContextWatchdog;
|
176
|
+
}
|
177
|
+
export {};
|