@ckeditor/ckeditor5-editor-balloon 0.0.0-nightly-20240604.0 → 0.0.0-nightly-20240604.1

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package/README.md CHANGED
@@ -9,12 +9,18 @@ The balloon editor implementation (Medium-like editor) for CKEditor 5.
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  This package contains the [`BalloonEditor`](https://ckeditor.com/docs/ckeditor5/latest/api/module_editor-balloon_ballooneditor-BalloonEditor.html) class. Follow there to learn more about this type of editor and how to initialize it.
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- This package contains the source version of the balloon editor. This kind of editor implementation is also available as a ready-to-use [balloon build](https://www.npmjs.com/package/@ckeditor/ckeditor5-build-balloon). Read more about [CKEditor 5 predefined builds](https://ckeditor.com/docs/ckeditor5/latest/installation/advanced/alternative-setups/predefined-builds.html) in the CKEditor 5 documentation.
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+ This package contains the source version of the balloon editor. This kind of editor implementation is also available as a ready-to-use [balloon build](https://www.npmjs.com/package/@ckeditor/ckeditor5-build-balloon). Read more about [CKEditor 5 predefined builds](https://ckeditor.com/docs/ckeditor5/latest/getting-started/legacy/advanced/alternative-setups/predefined-builds.html) in the CKEditor 5 documentation.
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  ## Documentation
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  See the [`@ckeditor/ckeditor5-editor-balloon` package](https://ckeditor.com/docs/ckeditor5/latest/api/editor-balloon.html) page in [CKEditor 5 documentation](https://ckeditor.com/docs/ckeditor5/latest/).
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+ ## Installation
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+
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+ ```bash
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+ npm install ckeditor5
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+ ```
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+
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  ## License
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  Licensed under the terms of [GNU General Public License Version 2 or later](http://www.gnu.org/licenses/gpl.html). For full details about the license, please check the `LICENSE.md` file or [https://ckeditor.com/legal/ckeditor-oss-license](https://ckeditor.com/legal/ckeditor-oss-license).
@@ -1,4 +1,4 @@
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  /*!
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  * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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  * For licensing, see LICENSE.md.
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- */(()=>{var t={782:(t,e,o)=>{t.exports=o(237)("./src/core.js")},783:(t,e,o)=>{t.exports=o(237)("./src/engine.js")},311:(t,e,o)=>{t.exports=o(237)("./src/ui.js")},584:(t,e,o)=>{t.exports=o(237)("./src/utils.js")},602:(t,e,o)=>{t.exports=o(237)("./src/watchdog.js")},237:t=>{"use strict";t.exports=CKEditor5.dll}},e={};function o(i){var r=e[i];if(void 0!==r)return r.exports;var n=e[i]={exports:{}};return t[i](n,n.exports,o),n.exports}o.d=(t,e)=>{for(var i in e)o.o(e,i)&&!o.o(t,i)&&Object.defineProperty(t,i,{enumerable:!0,get:e[i]})},o.o=(t,e)=>Object.prototype.hasOwnProperty.call(t,e),o.r=t=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})};var i={};(()=>{"use strict";o.r(i),o.d(i,{BalloonEditor:()=>F});var t=o(782),e=o(311),r=o(584),n=o(602),s=o(783);class c extends e.EditorUI{constructor(t,e){super(t),this.view=e}get element(){return this.view.editable.element}init(){const t=this.editor,e=this.view,o=t.editing.view,i=e.editable,r=o.document.getRoot();i.name=r.rootName,e.render();const n=i.element;this.setEditableElement(i.name,n),i.bind("isFocused").to(this.focusTracker),o.attachDomRoot(n),this._initPlaceholder(),this.fire("ready")}destroy(){super.destroy();const t=this.view;this.editor.editing.view.detachDomRoot(t.editable.name),t.destroy()}_initPlaceholder(){const t=this.editor,e=t.editing.view,o=e.document.getRoot(),i=t.config.get("placeholder");if(i){const t="string"==typeof i?i:i[o.rootName];t&&(o.placeholder=t)}(0,s.enablePlaceholder)({view:e,element:o,isDirectHost:!1,keepOnFocus:!0})}}class a extends e.EditorUIView{constructor(t,o,i){super(t);const r=t.t;this.editable=new e.InlineEditableUIView(t,o,i,{label:t=>r("Rich Text Editor. Editing area: %0",t.name)})}render(){super.render(),this.registerChild(this.editable)}}const l=function(t){return null!=t&&"object"==typeof t};const d="object"==typeof global&&global&&global.Object===Object&&global;var u="object"==typeof self&&self&&self.Object===Object&&self;const h=(d||u||Function("return this")()).Symbol;var g=Object.prototype,f=g.hasOwnProperty,p=g.toString,b=h?h.toStringTag:void 0;const m=function(t){var e=f.call(t,b),o=t[b];try{t[b]=void 0;var i=!0}catch(t){}var r=p.call(t);return i&&(e?t[b]=o:delete t[b]),r};var v=Object.prototype.toString;const y=function(t){return v.call(t)};var w=h?h.toStringTag:void 0;const j=function(t){return null==t?void 0===t?"[object Undefined]":"[object Null]":w&&w in Object(t)?m(t):y(t)};const E=function(t,e){return function(o){return t(e(o))}}(Object.getPrototypeOf,Object);var O=Function.prototype,x=Object.prototype,S=O.toString,P=x.hasOwnProperty,T=S.call(Object);const C=function(t){if(!l(t)||"[object Object]"!=j(t))return!1;var e=E(t);if(null===e)return!0;var o=P.call(e,"constructor")&&e.constructor;return"function"==typeof o&&o instanceof o&&S.call(o)==T};const D=function(t){return l(t)&&1===t.nodeType&&!C(t)};class R extends((0,t.ElementApiMixin)(t.Editor)){constructor(o,i={}){if(!K(o)&&void 0!==i.initialData)throw new r.CKEditorError("editor-create-initial-data",null);super(i),void 0===this.config.get("initialData")&&this.config.set("initialData",function(t){return K(t)?(0,r.getDataFromElement)(t):t}(o)),K(o)&&(this.sourceElement=o,(0,t.secureSourceElement)(this,o));const n=this.config.get("plugins");n.push(e.BalloonToolbar),this.config.set("plugins",n),this.config.define("balloonToolbar",this.config.get("toolbar")),this.model.document.createRoot();const s=new a(this.locale,this.editing.view,this.sourceElement);this.ui=new c(this,s),(0,t.attachToForm)(this)}destroy(){const t=this.getData();return this.ui.destroy(),super.destroy().then((()=>{this.sourceElement&&this.updateSourceElement(t)}))}static create(t,e={}){return new Promise((o=>{if(K(t)&&"TEXTAREA"===t.tagName)throw new r.CKEditorError("editor-wrong-element",null);const i=new this(t,e);o(i.initPlugins().then((()=>i.ui.init())).then((()=>i.data.init(i.config.get("initialData")))).then((()=>i.fire("ready"))).then((()=>i)))}))}}R.Context=t.Context,R.EditorWatchdog=n.EditorWatchdog,R.ContextWatchdog=n.ContextWatchdog;const F=R;function K(t){return D(t)}})(),(window.CKEditor5=window.CKEditor5||{}).editorBalloon=i})();
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+ */(()=>{var t={782:(t,e,o)=>{t.exports=o(237)("./src/core.js")},783:(t,e,o)=>{t.exports=o(237)("./src/engine.js")},311:(t,e,o)=>{t.exports=o(237)("./src/ui.js")},584:(t,e,o)=>{t.exports=o(237)("./src/utils.js")},237:t=>{"use strict";t.exports=CKEditor5.dll}},e={};function o(i){var r=e[i];if(void 0!==r)return r.exports;var n=e[i]={exports:{}};return t[i](n,n.exports,o),n.exports}o.d=(t,e)=>{for(var i in e)o.o(e,i)&&!o.o(t,i)&&Object.defineProperty(t,i,{enumerable:!0,get:e[i]})},o.o=(t,e)=>Object.prototype.hasOwnProperty.call(t,e),o.r=t=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})};var i={};(()=>{"use strict";o.r(i),o.d(i,{BalloonEditor:()=>R});var t=o(782),e=o(311),r=o(584),n=o(783);class s extends e.EditorUI{constructor(t,e){super(t),this.view=e}get element(){return this.view.editable.element}init(){const t=this.editor,e=this.view,o=t.editing.view,i=e.editable,r=o.document.getRoot();i.name=r.rootName,e.render();const n=i.element;this.setEditableElement(i.name,n),i.bind("isFocused").to(this.focusTracker),o.attachDomRoot(n),this._initPlaceholder(),this.fire("ready")}destroy(){super.destroy();const t=this.view;this.editor.editing.view.detachDomRoot(t.editable.name),t.destroy()}_initPlaceholder(){const t=this.editor,e=t.editing.view,o=e.document.getRoot(),i=t.config.get("placeholder");if(i){const t="string"==typeof i?i:i[o.rootName];t&&(o.placeholder=t)}(0,n.enablePlaceholder)({view:e,element:o,isDirectHost:!1,keepOnFocus:!0})}}class c extends e.EditorUIView{constructor(t,o,i){super(t);const r=t.t;this.editable=new e.InlineEditableUIView(t,o,i,{label:t=>r("Rich Text Editor. Editing area: %0",t.name)})}render(){super.render(),this.registerChild(this.editable)}}const l=function(t){return null!=t&&"object"==typeof t};const a="object"==typeof global&&global&&global.Object===Object&&global;var d="object"==typeof self&&self&&self.Object===Object&&self;const u=(a||d||Function("return this")()).Symbol;var h=Object.prototype,f=h.hasOwnProperty,g=h.toString,p=u?u.toStringTag:void 0;const b=function(t){var e=f.call(t,p),o=t[p];try{t[p]=void 0;var i=!0}catch(t){}var r=g.call(t);return i&&(e?t[p]=o:delete t[p]),r};var m=Object.prototype.toString;const v=function(t){return m.call(t)};var y=u?u.toStringTag:void 0;const w=function(t){return null==t?void 0===t?"[object Undefined]":"[object Null]":y&&y in Object(t)?b(t):v(t)};const j=function(t,e){return function(o){return t(e(o))}}(Object.getPrototypeOf,Object);var E=Function.prototype,O=Object.prototype,x=E.toString,S=O.hasOwnProperty,P=x.call(Object);const T=function(t){if(!l(t)||"[object Object]"!=w(t))return!1;var e=j(t);if(null===e)return!0;var o=S.call(e,"constructor")&&e.constructor;return"function"==typeof o&&o instanceof o&&x.call(o)==P};const D=function(t){return l(t)&&1===t.nodeType&&!T(t)};class R extends((0,t.ElementApiMixin)(t.Editor)){constructor(o,i={}){if(!C(o)&&void 0!==i.initialData)throw new r.CKEditorError("editor-create-initial-data",null);super(i),void 0===this.config.get("initialData")&&this.config.set("initialData",function(t){return C(t)?(0,r.getDataFromElement)(t):t}(o)),C(o)&&(this.sourceElement=o,(0,t.secureSourceElement)(this,o));const n=this.config.get("plugins");n.push(e.BalloonToolbar),this.config.set("plugins",n),this.config.define("balloonToolbar",this.config.get("toolbar")),this.model.document.createRoot();const l=new c(this.locale,this.editing.view,this.sourceElement);this.ui=new s(this,l),(0,t.attachToForm)(this)}destroy(){const t=this.getData();return this.ui.destroy(),super.destroy().then((()=>{this.sourceElement&&this.updateSourceElement(t)}))}static create(t,e={}){return new Promise((o=>{if(C(t)&&"TEXTAREA"===t.tagName)throw new r.CKEditorError("editor-wrong-element",null);const i=new this(t,e);o(i.initPlugins().then((()=>i.ui.init())).then((()=>i.data.init(i.config.get("initialData")))).then((()=>i.fire("ready"))).then((()=>i)))}))}}function C(t){return D(t)}})(),(window.CKEditor5=window.CKEditor5||{}).editorBalloon=i})();
package/dist/index.js CHANGED
@@ -2,22 +2,35 @@
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  * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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  * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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  */
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- import { ElementApiMixin, Editor, secureSourceElement, attachToForm, Context } from '@ckeditor/ckeditor5-core/dist/index.js';
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+ import { ElementApiMixin, Editor, secureSourceElement, attachToForm } from '@ckeditor/ckeditor5-core/dist/index.js';
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  import { EditorUI, EditorUIView, InlineEditableUIView, BalloonToolbar } from '@ckeditor/ckeditor5-ui/dist/index.js';
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  import { CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';
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- import { EditorWatchdog, ContextWatchdog } from '@ckeditor/ckeditor5-watchdog/dist/index.js';
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  import { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';
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  import { isElement as isElement$1 } from 'lodash-es';
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- class BalloonEditorUI extends EditorUI {
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+ /**
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+ * The balloon editor UI class.
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+ */ class BalloonEditorUI extends EditorUI {
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+ /**
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+ * The main (top–most) view of the editor UI.
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+ */ view;
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  /**
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- * @inheritDoc
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- */ get element() {
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+ * Creates an instance of the balloon editor UI class.
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+ *
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+ * @param editor The editor instance.
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+ * @param view The view of the UI.
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+ */ constructor(editor, view){
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+ super(editor);
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+ this.view = view;
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+ }
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+ /**
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+ * @inheritDoc
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+ */ get element() {
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  return this.view.editable.element;
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  }
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  /**
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- * Initializes the UI.
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- */ init() {
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+ * Initializes the UI.
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+ */ init() {
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  const editor = this.editor;
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  const view = this.view;
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  const editingView = editor.editing.view;
@@ -48,8 +61,8 @@ class BalloonEditorUI extends EditorUI {
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  this.fire('ready');
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  }
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  /**
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- * @inheritDoc
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- */ destroy() {
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+ * @inheritDoc
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+ */ destroy() {
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  super.destroy();
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  const view = this.view;
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  const editingView = this.editor.editing.view;
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  view.destroy();
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  }
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  /**
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- * Enable the placeholder text on the editing root.
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- */ _initPlaceholder() {
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+ * Enable the placeholder text on the editing root.
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+ */ _initPlaceholder() {
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  const editor = this.editor;
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  const editingView = editor.editing.view;
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  const editingRoot = editingView.document.getRoot();
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  keepOnFocus: true
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  });
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  }
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- /**
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- * Creates an instance of the balloon editor UI class.
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- *
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- * @param editor The editor instance.
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- * @param view The view of the UI.
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- */ constructor(editor, view){
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- super(editor);
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- this.view = view;
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- }
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  }
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- class BalloonEditorUIView extends EditorUIView {
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+ /**
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+ * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.
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+ */ class BalloonEditorUIView extends EditorUIView {
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  /**
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- * @inheritDoc
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- */ render() {
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- super.render();
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- this.registerChild(this.editable);
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- }
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+ * Editable UI view.
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+ */ editable;
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  /**
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- * Creates an instance of the balloon editor UI view.
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- *
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- * @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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- * @param editingView The editing view instance this view is related to.
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- * @param editableElement The editable element. If not specified, it will be automatically created by
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- * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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- */ constructor(locale, editingView, editableElement){
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+ * Creates an instance of the balloon editor UI view.
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+ *
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+ * @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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+ * @param editingView The editing view instance this view is related to.
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+ * @param editableElement The editable element. If not specified, it will be automatically created by
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+ * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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+ */ constructor(locale, editingView, editableElement){
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  super(locale);
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  const t = locale.t;
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  this.editable = new InlineEditableUIView(locale, editingView, editableElement, {
@@ -110,166 +113,36 @@ class BalloonEditorUIView extends EditorUIView {
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  }
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  });
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  }
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+ /**
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+ * @inheritDoc
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+ */ render() {
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+ super.render();
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+ this.registerChild(this.editable);
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+ }
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  }
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115
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  /**
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- * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}
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- * implementation (Medium-like editor).
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+ * The balloon editor implementation (Medium-like editor).
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  * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.
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  * See the {@glink examples/builds/balloon-editor demo}.
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  *
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  * In order to create a balloon editor instance, use the static
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  * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.
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- *
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- * # Balloon editor and balloon build
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- *
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- * The balloon editor can be used directly from source (if you installed the
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- * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)
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- * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.
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- *
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- * {@glink installation/getting-started/predefined-builds Builds}
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- * are ready-to-use editors with plugins bundled in. When using the editor from
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- * source you need to take care of loading all plugins by yourself
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- * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
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- * Using the editor from source gives much better flexibility and allows easier customization.
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- *
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- * Read more about initializing the editor from source or as a build in
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- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
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- */ class BalloonEditor extends ElementApiMixin(Editor) {
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+ */ class BalloonEditor extends /* #__PURE__ */ ElementApiMixin(Editor) {
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  /**
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- * Destroys the editor instance, releasing all resources used by it.
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- *
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- * Updates the original editor element with the data if the
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- * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
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- * configuration option is set to `true`.
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- */ destroy() {
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- // Cache the data, then destroy.
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- // It's safe to assume that the model->view conversion will not work after super.destroy().
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- const data = this.getData();
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- this.ui.destroy();
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- return super.destroy().then(()=>{
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- if (this.sourceElement) {
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- this.updateSourceElement(data);
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- }
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- });
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- }
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+ * @inheritDoc
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+ */ ui;
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135
  /**
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- * Creates a new balloon editor instance.
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- *
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- * There are three general ways how the editor can be initialized.
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- *
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- * # Using an existing DOM element (and loading data from it)
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- *
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- * You can initialize the editor using an existing DOM element:
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- *
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- * ```ts
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- * BalloonEditor
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- * .create( document.querySelector( '#editor' ) )
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- * .then( editor => {
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- * console.log( 'Editor was initialized', editor );
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- * } )
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- * .catch( err => {
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- * console.error( err.stack );
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- * } );
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- * ```
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- *
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- * The element's content will be used as the editor data and the element will become the editable element.
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- *
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- * # Creating a detached editor
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- *
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- * Alternatively, you can initialize the editor by passing the initial data directly as a string.
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- * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
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- *
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- * ```ts
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- * BalloonEditor
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- * .create( '<p>Hello world!</p>' )
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- * .then( editor => {
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- * console.log( 'Editor was initialized', editor );
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- *
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- * // Initial data was provided so the editor UI element needs to be added manually to the DOM.
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- * document.body.appendChild( editor.ui.element );
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- * } )
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- * .catch( err => {
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- * console.error( err.stack );
194
- * } );
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- * ```
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- *
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- * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
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- * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
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- *
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- * # Using an existing DOM element (and data provided in `config.initialData`)
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- *
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- * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
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- *
204
- * ```ts
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- * BalloonEditor
206
- * .create( document.querySelector( '#editor' ), {
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- * initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
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- * } )
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- * .then( editor => {
210
- * console.log( 'Editor was initialized', editor );
211
- * } )
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- * .catch( err => {
213
- * console.error( err.stack );
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- * } );
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- * ```
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- *
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- * This method can be used to initialize the editor on an existing element with the specified content in case if your integration
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- * makes it difficult to set the content of the source element.
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- *
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- * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
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- *
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- * # Configuring the editor
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- *
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- * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
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- * customizing plugins, toolbar and more.
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- *
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- * # Using the editor from source
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- *
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- * The code samples listed in the previous sections of this documentation assume that you are using an
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- * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
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- *
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- * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
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- * you need to define the list of
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- * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
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- * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
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- * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
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- *
238
- * @param sourceElementOrData The DOM element that will be the source for the created editor
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- * or the editor's initial data.
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- *
241
- * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
242
- * The editor data will be set back to the original element once the editor is destroyed only if the
243
- * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
244
- * option is set to `true`.
245
- *
246
- * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
247
- * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.
248
- *
249
- * @param config The editor configuration.
250
- * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
251
- */ static create(sourceElementOrData, config = {}) {
252
- return new Promise((resolve)=>{
253
- if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {
254
- // Documented in core/editor/editor.js
255
- // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message
256
- throw new CKEditorError('editor-wrong-element', null);
257
- }
258
- const editor = new this(sourceElementOrData, config);
259
- resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));
260
- });
261
- }
262
- /**
263
- * Creates an instance of the balloon editor.
264
- *
265
- * **Note:** do not use the constructor to create editor instances. Use the static
266
- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.
267
- *
268
- * @param sourceElementOrData The DOM element that will be the source for the created editor
269
- * (on which the editor will be initialized) or initial data for the editor. For more information see
270
- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
271
- * @param config The editor configuration.
272
- */ constructor(sourceElementOrData, config = {}){
136
+ * Creates an instance of the balloon editor.
137
+ *
138
+ * **Note:** do not use the constructor to create editor instances. Use the static
139
+ * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.
140
+ *
141
+ * @param sourceElementOrData The DOM element that will be the source for the created editor
142
+ * (on which the editor will be initialized) or initial data for the editor. For more information see
143
+ * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
144
+ * @param config The editor configuration.
145
+ */ constructor(sourceElementOrData, config = {}){
273
146
  // If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.
274
147
  if (!isElement(sourceElementOrData) && config.initialData !== undefined) {
275
148
  // Documented in core/editor/editorconfig.jsdoc.
@@ -293,22 +166,126 @@ class BalloonEditorUIView extends EditorUIView {
293
166
  this.ui = new BalloonEditorUI(this, view);
294
167
  attachToForm(this);
295
168
  }
169
+ /**
170
+ * Destroys the editor instance, releasing all resources used by it.
171
+ *
172
+ * Updates the original editor element with the data if the
173
+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
174
+ * configuration option is set to `true`.
175
+ */ destroy() {
176
+ // Cache the data, then destroy.
177
+ // It's safe to assume that the model->view conversion will not work after super.destroy().
178
+ const data = this.getData();
179
+ this.ui.destroy();
180
+ return super.destroy().then(()=>{
181
+ if (this.sourceElement) {
182
+ this.updateSourceElement(data);
183
+ }
184
+ });
185
+ }
186
+ /**
187
+ * Creates a new balloon editor instance.
188
+ *
189
+ * There are three general ways how the editor can be initialized.
190
+ *
191
+ * # Using an existing DOM element (and loading data from it)
192
+ *
193
+ * You can initialize the editor using an existing DOM element:
194
+ *
195
+ * ```ts
196
+ * BalloonEditor
197
+ * .create( document.querySelector( '#editor' ) )
198
+ * .then( editor => {
199
+ * console.log( 'Editor was initialized', editor );
200
+ * } )
201
+ * .catch( err => {
202
+ * console.error( err.stack );
203
+ * } );
204
+ * ```
205
+ *
206
+ * The element's content will be used as the editor data and the element will become the editable element.
207
+ *
208
+ * # Creating a detached editor
209
+ *
210
+ * Alternatively, you can initialize the editor by passing the initial data directly as a string.
211
+ * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
212
+ *
213
+ * ```ts
214
+ * BalloonEditor
215
+ * .create( '<p>Hello world!</p>' )
216
+ * .then( editor => {
217
+ * console.log( 'Editor was initialized', editor );
218
+ *
219
+ * // Initial data was provided so the editor UI element needs to be added manually to the DOM.
220
+ * document.body.appendChild( editor.ui.element );
221
+ * } )
222
+ * .catch( err => {
223
+ * console.error( err.stack );
224
+ * } );
225
+ * ```
226
+ *
227
+ * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
228
+ * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
229
+ *
230
+ * # Using an existing DOM element (and data provided in `config.initialData`)
231
+ *
232
+ * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
233
+ *
234
+ * ```ts
235
+ * BalloonEditor
236
+ * .create( document.querySelector( '#editor' ), {
237
+ * initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
238
+ * } )
239
+ * .then( editor => {
240
+ * console.log( 'Editor was initialized', editor );
241
+ * } )
242
+ * .catch( err => {
243
+ * console.error( err.stack );
244
+ * } );
245
+ * ```
246
+ *
247
+ * This method can be used to initialize the editor on an existing element with the specified content in case if your integration
248
+ * makes it difficult to set the content of the source element.
249
+ *
250
+ * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
251
+ *
252
+ * # Configuring the editor
253
+ *
254
+ * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
255
+ * customizing plugins, toolbar and more.
256
+ *
257
+ * # Using the editor from source
258
+ *
259
+ * If you want to use the balloon editor,
260
+ * you need to define the list of
261
+ * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
262
+ * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}.
263
+ *
264
+ * @param sourceElementOrData The DOM element that will be the source for the created editor
265
+ * or the editor's initial data.
266
+ *
267
+ * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
268
+ * The editor data will be set back to the original element once the editor is destroyed only if the
269
+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
270
+ * option is set to `true`.
271
+ *
272
+ * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
273
+ * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.
274
+ *
275
+ * @param config The editor configuration.
276
+ * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
277
+ */ static create(sourceElementOrData, config = {}) {
278
+ return new Promise((resolve)=>{
279
+ if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {
280
+ // Documented in core/editor/editor.js
281
+ // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message
282
+ throw new CKEditorError('editor-wrong-element', null);
283
+ }
284
+ const editor = new this(sourceElementOrData, config);
285
+ resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));
286
+ });
287
+ }
296
288
  }
297
- /**
298
- * The {@link module:core/context~Context} class.
299
- *
300
- * Exposed as static editor field for easier access in editor builds.
301
- */ BalloonEditor.Context = Context;
302
- /**
303
- * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
304
- *
305
- * Exposed as static editor field for easier access in editor builds.
306
- */ BalloonEditor.EditorWatchdog = EditorWatchdog;
307
- /**
308
- * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
309
- *
310
- * Exposed as static editor field for easier access in editor builds.
311
- */ BalloonEditor.ContextWatchdog = ContextWatchdog;
312
289
  function getInitialData(sourceElementOrData) {
313
290
  return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;
314
291
  }
package/dist/index.js.map CHANGED
@@ -1 +1 @@
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{ ElementApiMixin, Editor, secureSourceElement, attachToForm, Context } from '@ckeditor/ckeditor5-core/dist/index.js';\nimport { EditorUI, EditorUIView, InlineEditableUIView, BalloonToolbar } from '@ckeditor/ckeditor5-ui/dist/index.js';\nimport { CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';\nimport { EditorWatchdog, ContextWatchdog } from '@ckeditor/ckeditor5-watchdog/dist/index.js';\nimport { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';\nimport { isElement as isElement$1 } from 'lodash-es';\n\nclass BalloonEditorUI extends EditorUI {\n /**\n * @inheritDoc\n */ get element() {\n return this.view.editable.element;\n }\n /**\n * Initializes the UI.\n */ init() {\n const editor = this.editor;\n const view = this.view;\n const editingView = editor.editing.view;\n const editable = view.editable;\n const editingRoot = editingView.document.getRoot();\n // The editable UI and editing root should share the same name. Then name is used\n // to recognize the particular editable, for instance in ARIA attributes.\n editable.name = editingRoot.rootName;\n view.render();\n // The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n // But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n const editableElement = editable.element;\n // Register the editable UI view in the editor. A single editor instance can aggregate multiple\n // editable areas (roots) but the balloon editor has only one.\n this.setEditableElement(editable.name, editableElement);\n // Let the editable UI element respond to the changes in the global editor focus\n // tracker. It has been added to the same tracker a few lines above but, in reality, there are\n // many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n // as they have focus, the editable should act like it is focused too (although technically\n // it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n // Doing otherwise will result in editable focus styles disappearing, once e.g. the\n // toolbar gets focused.\n editable.bind('isFocused').to(this.focusTracker);\n // Bind the editable UI element to the editing view, making it an end– and entry–point\n // of the editor's engine. This is where the engine meets the UI.\n editingView.attachDomRoot(editableElement);\n this._initPlaceholder();\n this.fire('ready');\n }\n /**\n * @inheritDoc\n */ destroy() {\n super.destroy();\n const view = this.view;\n const editingView = this.editor.editing.view;\n editingView.detachDomRoot(view.editable.name);\n view.destroy();\n }\n /**\n * Enable the placeholder text on the editing root.\n */ _initPlaceholder() {\n const editor = this.editor;\n const editingView = editor.editing.view;\n const editingRoot = editingView.document.getRoot();\n const placeholder = editor.config.get('placeholder');\n if (placeholder) {\n const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];\n if (placeholderText) {\n editingRoot.placeholder = placeholderText;\n }\n }\n enablePlaceholder({\n view: editingView,\n element: editingRoot,\n isDirectHost: false,\n keepOnFocus: true\n });\n }\n /**\n * Creates an instance of the balloon editor UI class.\n *\n * @param editor The editor instance.\n * @param view The view of the UI.\n */ constructor(editor, view){\n super(editor);\n this.view = view;\n }\n}\n\nclass BalloonEditorUIView extends EditorUIView {\n /**\n * @inheritDoc\n */ render() {\n super.render();\n this.registerChild(this.editable);\n }\n /**\n * Creates an instance of the balloon editor UI view.\n *\n * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n * @param editingView The editing view instance this view is related to.\n * @param editableElement The editable element. If not specified, it will be automatically created by\n * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n */ constructor(locale, editingView, editableElement){\n super(locale);\n const t = locale.t;\n this.editable = new InlineEditableUIView(locale, editingView, editableElement, {\n label: (editableView)=>{\n return t('Rich Text Editor. Editing area: %0', editableView.name);\n }\n });\n }\n}\n\n/**\n * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}\n * implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n *\n * # Balloon editor and balloon build\n *\n * The balloon editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n */ class BalloonEditor extends ElementApiMixin(Editor) {\n /**\n * Destroys the editor instance, releasing all resources used by it.\n *\n * Updates the original editor element with the data if the\n * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n * configuration option is set to `true`.\n */ destroy() {\n // Cache the data, then destroy.\n // It's safe to assume that the model->view conversion will not work after super.destroy().\n const data = this.getData();\n this.ui.destroy();\n return super.destroy().then(()=>{\n if (this.sourceElement) {\n this.updateSourceElement(data);\n }\n });\n }\n /**\n * Creates a new balloon editor instance.\n *\n * There are three general ways how the editor can be initialized.\n *\n * # Using an existing DOM element (and loading data from it)\n *\n * You can initialize the editor using an existing DOM element:\n *\n * ```ts\n * BalloonEditor\n * \t.create( document.querySelector( '#editor' ) )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * The element's content will be used as the editor data and the element will become the editable element.\n *\n * # Creating a detached editor\n *\n * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n *\n * ```ts\n * BalloonEditor\n * \t.create( '<p>Hello world!</p>' )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n *\n * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n * \t\tdocument.body.appendChild( editor.ui.element );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n *\n * # Using an existing DOM element (and data provided in `config.initialData`)\n *\n * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n *\n * ```ts\n * BalloonEditor\n * \t.create( document.querySelector( '#editor' ), {\n * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n * \t} )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n * makes it difficult to set the content of the source element.\n *\n * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n *\n * # Configuring the editor\n *\n * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n * customizing plugins, toolbar and more.\n *\n * # Using the editor from source\n *\n * The code samples listed in the previous sections of this documentation assume that you are using an\n * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).\n *\n * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),\n * you need to define the list of\n * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n *\n * @param sourceElementOrData The DOM element that will be the source for the created editor\n * or the editor's initial data.\n *\n * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n * The editor data will be set back to the original element once the editor is destroyed only if the\n * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n * option is set to `true`.\n *\n * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n *\n * @param config The editor configuration.\n * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n */ static create(sourceElementOrData, config = {}) {\n return new Promise((resolve)=>{\n if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {\n // Documented in core/editor/editor.js\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-wrong-element', null);\n }\n const editor = new this(sourceElementOrData, config);\n resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));\n });\n }\n /**\n * Creates an instance of the balloon editor.\n *\n * **Note:** do not use the constructor to create editor instances. Use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n *\n * @param sourceElementOrData The DOM element that will be the source for the created editor\n * (on which the editor will be initialized) or initial data for the editor. For more information see\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n * @param config The editor configuration.\n */ constructor(sourceElementOrData, config = {}){\n // If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n if (!isElement(sourceElementOrData) && config.initialData !== undefined) {\n // Documented in core/editor/editorconfig.jsdoc.\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-create-initial-data', null);\n }\n super(config);\n if (this.config.get('initialData') === undefined) {\n this.config.set('initialData', getInitialData(sourceElementOrData));\n }\n if (isElement(sourceElementOrData)) {\n this.sourceElement = sourceElementOrData;\n secureSourceElement(this, sourceElementOrData);\n }\n const plugins = this.config.get('plugins');\n plugins.push(BalloonToolbar);\n this.config.set('plugins', plugins);\n this.config.define('balloonToolbar', this.config.get('toolbar'));\n this.model.document.createRoot();\n const view = new BalloonEditorUIView(this.locale, this.editing.view, this.sourceElement);\n this.ui = new BalloonEditorUI(this, view);\n attachToForm(this);\n }\n}\n/**\n * The {@link module:core/context~Context} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */ BalloonEditor.Context = Context;\n/**\n * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */ BalloonEditor.EditorWatchdog = EditorWatchdog;\n/**\n * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */ BalloonEditor.ContextWatchdog = ContextWatchdog;\nfunction getInitialData(sourceElementOrData) {\n return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;\n}\nfunction isElement(value) {\n return isElement$1(value);\n}\n\nexport { BalloonEditor };\n//# sourceMappingURL=index.js.map\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditorui\n */\n\nimport {\n\ttype Editor\n} from 'ckeditor5/src/core.js';\n\nimport {\n\tEditorUI,\n\ttype EditorUIReadyEvent\n} from 'ckeditor5/src/ui.js';\n\nimport { enablePlaceholder } from 'ckeditor5/src/engine.js';\n\nimport type BalloonEditorUIView from './ballooneditoruiview.js';\n\n/**\n * The balloon editor UI class.\n */\nexport default class BalloonEditorUI extends EditorUI {\n\t/**\n\t * The main (top–most) view of the editor UI.\n\t */\n\tpublic readonly view: BalloonEditorUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI class.\n\t *\n\t * @param editor The editor instance.\n\t * @param view The view of the UI.\n\t */\n\tconstructor( editor: Editor, view: BalloonEditorUIView ) {\n\t\tsuper( editor );\n\n\t\tthis.view = view;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override get element(): HTMLElement | null {\n\t\treturn this.view.editable.element;\n\t}\n\n\t/**\n\t * Initializes the UI.\n\t */\n\tpublic init(): void {\n\t\tconst editor = this.editor;\n\t\tconst view = this.view;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editable = view.editable;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\n\t\t// The editable UI and editing root should share the same name. Then name is used\n\t\t// to recognize the particular editable, for instance in ARIA attributes.\n\t\teditable.name = editingRoot.rootName;\n\n\t\tview.render();\n\n\t\t// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n\t\t// But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n\t\tconst editableElement = editable.element!;\n\n\t\t// Register the editable UI view in the editor. A single editor instance can aggregate multiple\n\t\t// editable areas (roots) but the balloon editor has only one.\n\t\tthis.setEditableElement( editable.name, editableElement );\n\n\t\t// Let the editable UI element respond to the changes in the global editor focus\n\t\t// tracker. It has been added to the same tracker a few lines above but, in reality, there are\n\t\t// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n\t\t// as they have focus, the editable should act like it is focused too (although technically\n\t\t// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n\t\t// Doing otherwise will result in editable focus styles disappearing, once e.g. the\n\t\t// toolbar gets focused.\n\t\teditable.bind( 'isFocused' ).to( this.focusTracker );\n\n\t\t// Bind the editable UI element to the editing view, making it an end– and entry–point\n\t\t// of the editor's engine. This is where the engine meets the UI.\n\t\teditingView.attachDomRoot( editableElement );\n\n\t\tthis._initPlaceholder();\n\t\tthis.fire<EditorUIReadyEvent>( 'ready' );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override destroy(): void {\n\t\tsuper.destroy();\n\n\t\tconst view = this.view;\n\t\tconst editingView = this.editor.editing.view;\n\n\t\teditingView.detachDomRoot( view.editable.name! );\n\t\tview.destroy();\n\t}\n\n\t/**\n\t * Enable the placeholder text on the editing root.\n\t */\n\tprivate _initPlaceholder(): void {\n\t\tconst editor = this.editor;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\t\tconst placeholder = editor.config.get( 'placeholder' );\n\n\t\tif ( placeholder ) {\n\t\t\tconst placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[ editingRoot.rootName ];\n\n\t\t\tif ( placeholderText ) {\n\t\t\t\teditingRoot.placeholder = placeholderText;\n\t\t\t}\n\t\t}\n\n\t\tenablePlaceholder( {\n\t\t\tview: editingView,\n\t\t\telement: editingRoot,\n\t\t\tisDirectHost: false,\n\t\t\tkeepOnFocus: true\n\t\t} );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditoruiview\n */\n\nimport { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui.js';\nimport type { Locale } from 'ckeditor5/src/utils.js';\nimport type { EditingView } from 'ckeditor5/src/engine.js';\n\n/**\n * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.\n */\nexport default class BalloonEditorUIView extends EditorUIView {\n\t/**\n\t * Editable UI view.\n\t */\n\tpublic readonly editable: InlineEditableUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI view.\n\t *\n\t * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param editingView The editing view instance this view is related to.\n\t * @param editableElement The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t */\n\tconstructor(\n\t\tlocale: Locale,\n\t\teditingView: EditingView,\n\t\teditableElement?: HTMLElement\n\t) {\n\t\tsuper( locale );\n\n\t\tconst t = locale.t;\n\n\t\tthis.editable = new InlineEditableUIView( locale, editingView, editableElement, {\n\t\t\tlabel: editableView => {\n\t\t\t\treturn t( 'Rich Text Editor. Editing area: %0', editableView.name! );\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override render(): void {\n\t\tsuper.render();\n\n\t\tthis.registerChild( this.editable );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditor\n */\n\nimport {\n\tEditor,\n\tContext,\n\tElementApiMixin,\n\tattachToForm,\n\tsecureSourceElement,\n\ttype EditorConfig,\n\ttype EditorReadyEvent\n} from 'ckeditor5/src/core.js';\n\nimport { BalloonToolbar } from 'ckeditor5/src/ui.js';\nimport { CKEditorError, getDataFromElement } from 'ckeditor5/src/utils.js';\n\nimport { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';\n\nimport BalloonEditorUI from './ballooneditorui.js';\nimport BalloonEditorUIView from './ballooneditoruiview.js';\n\nimport { isElement as _isElement } from 'lodash-es';\n\n/**\n * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}\n * implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n *\n * # Balloon editor and balloon build\n *\n * The balloon editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n */\nexport default class BalloonEditor extends ElementApiMixin( Editor ) {\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic readonly ui: BalloonEditorUI;\n\n\t/**\n\t * Creates an instance of the balloon editor.\n\t *\n\t * **Note:** do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n\t * @param config The editor configuration.\n\t */\n\tprotected constructor( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ) {\n\t\t// If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n\t\tif ( !isElement( sourceElementOrData ) && config.initialData !== undefined ) {\n\t\t\t// Documented in core/editor/editorconfig.jsdoc.\n\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\tthrow new CKEditorError( 'editor-create-initial-data', null );\n\t\t}\n\n\t\tsuper( config );\n\n\t\tif ( this.config.get( 'initialData' ) === undefined ) {\n\t\t\tthis.config.set( 'initialData', getInitialData( sourceElementOrData ) );\n\t\t}\n\n\t\tif ( isElement( sourceElementOrData ) ) {\n\t\t\tthis.sourceElement = sourceElementOrData;\n\t\t\tsecureSourceElement( this, sourceElementOrData );\n\t\t}\n\n\t\tconst plugins = this.config.get( 'plugins' )!;\n\t\tplugins.push( BalloonToolbar );\n\n\t\tthis.config.set( 'plugins', plugins );\n\n\t\tthis.config.define( 'balloonToolbar', this.config.get( 'toolbar' ) );\n\n\t\tthis.model.document.createRoot();\n\n\t\tconst view = new BalloonEditorUIView( this.locale, this.editing.view, this.sourceElement );\n\t\tthis.ui = new BalloonEditorUI( this, view );\n\n\t\tattachToForm( this );\n\t}\n\n\t/**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t */\n\tpublic override destroy(): Promise<unknown> {\n\t\t// Cache the data, then destroy.\n\t\t// It's safe to assume that the model->view conversion will not work after super.destroy().\n\t\tconst data = this.getData();\n\n\t\tthis.ui.destroy();\n\n\t\treturn super.destroy()\n\t\t\t.then( () => {\n\t\t\t\tif ( this.sourceElement ) {\n\t\t\t\t\tthis.updateSourceElement( data );\n\t\t\t\t}\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates a new balloon editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ) )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( '<p>Hello world!</p>' )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t * \t\tdocument.body.appendChild( editor.ui.element );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ), {\n\t * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t * \t} )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * The code samples listed in the previous sections of this documentation assume that you are using an\n\t * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).\n\t *\n\t * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n\t * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param config The editor configuration.\n\t * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */\n\tpublic static override create( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ): Promise<BalloonEditor> {\n\t\treturn new Promise( resolve => {\n\t\t\tif ( isElement( sourceElementOrData ) && sourceElementOrData.tagName === 'TEXTAREA' ) {\n\t\t\t\t// Documented in core/editor/editor.js\n\t\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\t\tthrow new CKEditorError( 'editor-wrong-element', null );\n\t\t\t}\n\n\t\t\tconst editor = new this( sourceElementOrData, config );\n\n\t\t\tresolve(\n\t\t\t\teditor.initPlugins()\n\t\t\t\t\t.then( () => editor.ui.init() )\n\t\t\t\t\t.then( () => editor.data.init( editor.config.get( 'initialData' )! ) )\n\t\t\t\t\t.then( () => editor.fire<EditorReadyEvent>( 'ready' ) )\n\t\t\t\t\t.then( () => editor )\n\t\t\t);\n\t\t} );\n\t}\n\n\t/**\n\t * The {@link module:core/context~Context} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static Context = Context;\n\n\t/**\n\t * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static EditorWatchdog = EditorWatchdog;\n\n\t/**\n\t * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static ContextWatchdog = ContextWatchdog;\n}\n\nfunction getInitialData( sourceElementOrData: HTMLElement | string ): string {\n\treturn isElement( sourceElementOrData ) ? getDataFromElement( sourceElementOrData ) : sourceElementOrData;\n}\n\nfunction isElement( value: any ): value is Element {\n\treturn _isElement( value );\n}\n"]}
1
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{ ElementApiMixin, Editor, secureSourceElement, attachToForm } from '@ckeditor/ckeditor5-core/dist/index.js';\nimport { EditorUI, EditorUIView, InlineEditableUIView, BalloonToolbar } from '@ckeditor/ckeditor5-ui/dist/index.js';\nimport { CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';\nimport { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';\nimport { isElement as isElement$1 } from 'lodash-es';\n\n/**\n * The balloon editor UI class.\n */ class BalloonEditorUI extends EditorUI {\n /**\n\t * The main (top–most) view of the editor UI.\n\t */ view;\n /**\n\t * Creates an instance of the balloon editor UI class.\n\t *\n\t * @param editor The editor instance.\n\t * @param view The view of the UI.\n\t */ constructor(editor, view){\n super(editor);\n this.view = view;\n }\n /**\n\t * @inheritDoc\n\t */ get element() {\n return this.view.editable.element;\n }\n /**\n\t * Initializes the UI.\n\t */ init() {\n const editor = this.editor;\n const view = this.view;\n const editingView = editor.editing.view;\n const editable = view.editable;\n const editingRoot = editingView.document.getRoot();\n // The editable UI and editing root should share the same name. Then name is used\n // to recognize the particular editable, for instance in ARIA attributes.\n editable.name = editingRoot.rootName;\n view.render();\n // The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n // But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n const editableElement = editable.element;\n // Register the editable UI view in the editor. A single editor instance can aggregate multiple\n // editable areas (roots) but the balloon editor has only one.\n this.setEditableElement(editable.name, editableElement);\n // Let the editable UI element respond to the changes in the global editor focus\n // tracker. It has been added to the same tracker a few lines above but, in reality, there are\n // many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n // as they have focus, the editable should act like it is focused too (although technically\n // it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n // Doing otherwise will result in editable focus styles disappearing, once e.g. the\n // toolbar gets focused.\n editable.bind('isFocused').to(this.focusTracker);\n // Bind the editable UI element to the editing view, making it an end– and entry–point\n // of the editor's engine. This is where the engine meets the UI.\n editingView.attachDomRoot(editableElement);\n this._initPlaceholder();\n this.fire('ready');\n }\n /**\n\t * @inheritDoc\n\t */ destroy() {\n super.destroy();\n const view = this.view;\n const editingView = this.editor.editing.view;\n editingView.detachDomRoot(view.editable.name);\n view.destroy();\n }\n /**\n\t * Enable the placeholder text on the editing root.\n\t */ _initPlaceholder() {\n const editor = this.editor;\n const editingView = editor.editing.view;\n const editingRoot = editingView.document.getRoot();\n const placeholder = editor.config.get('placeholder');\n if (placeholder) {\n const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];\n if (placeholderText) {\n editingRoot.placeholder = placeholderText;\n }\n }\n enablePlaceholder({\n view: editingView,\n element: editingRoot,\n isDirectHost: false,\n keepOnFocus: true\n });\n }\n}\n\n/**\n * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.\n */ class BalloonEditorUIView extends EditorUIView {\n /**\n\t * Editable UI view.\n\t */ editable;\n /**\n\t * Creates an instance of the balloon editor UI view.\n\t *\n\t * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param editingView The editing view instance this view is related to.\n\t * @param editableElement The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t */ constructor(locale, editingView, editableElement){\n super(locale);\n const t = locale.t;\n this.editable = new InlineEditableUIView(locale, editingView, editableElement, {\n label: (editableView)=>{\n return t('Rich Text Editor. Editing area: %0', editableView.name);\n }\n });\n }\n /**\n\t * @inheritDoc\n\t */ render() {\n super.render();\n this.registerChild(this.editable);\n }\n}\n\n/**\n * The balloon editor implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n */ class BalloonEditor extends /* #__PURE__ */ ElementApiMixin(Editor) {\n /**\n\t * @inheritDoc\n\t */ ui;\n /**\n\t * Creates an instance of the balloon editor.\n\t *\n\t * **Note:** do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n\t * @param config The editor configuration.\n\t */ constructor(sourceElementOrData, config = {}){\n // If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n if (!isElement(sourceElementOrData) && config.initialData !== undefined) {\n // Documented in core/editor/editorconfig.jsdoc.\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-create-initial-data', null);\n }\n super(config);\n if (this.config.get('initialData') === undefined) {\n this.config.set('initialData', getInitialData(sourceElementOrData));\n }\n if (isElement(sourceElementOrData)) {\n this.sourceElement = sourceElementOrData;\n secureSourceElement(this, sourceElementOrData);\n }\n const plugins = this.config.get('plugins');\n plugins.push(BalloonToolbar);\n this.config.set('plugins', plugins);\n this.config.define('balloonToolbar', this.config.get('toolbar'));\n this.model.document.createRoot();\n const view = new BalloonEditorUIView(this.locale, this.editing.view, this.sourceElement);\n this.ui = new BalloonEditorUI(this, view);\n attachToForm(this);\n }\n /**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t */ destroy() {\n // Cache the data, then destroy.\n // It's safe to assume that the model->view conversion will not work after super.destroy().\n const data = this.getData();\n this.ui.destroy();\n return super.destroy().then(()=>{\n if (this.sourceElement) {\n this.updateSourceElement(data);\n }\n });\n }\n /**\n\t * Creates a new balloon editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ) )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( '<p>Hello world!</p>' )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t * \t\tdocument.body.appendChild( editor.ui.element );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ), {\n\t * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t * \t} )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * If you want to use the balloon editor,\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param config The editor configuration.\n\t * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */ static create(sourceElementOrData, config = {}) {\n return new Promise((resolve)=>{\n if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {\n // Documented in core/editor/editor.js\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-wrong-element', null);\n }\n const editor = new this(sourceElementOrData, config);\n resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));\n });\n }\n}\nfunction getInitialData(sourceElementOrData) {\n return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;\n}\nfunction isElement(value) {\n return isElement$1(value);\n}\n\nexport { BalloonEditor };\n//# sourceMappingURL=index.js.map\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditorui\n */\n\nimport {\n\ttype Editor\n} from 'ckeditor5/src/core.js';\n\nimport {\n\tEditorUI,\n\ttype EditorUIReadyEvent\n} from 'ckeditor5/src/ui.js';\n\nimport { enablePlaceholder } from 'ckeditor5/src/engine.js';\n\nimport type BalloonEditorUIView from './ballooneditoruiview.js';\n\n/**\n * The balloon editor UI class.\n */\nexport default class BalloonEditorUI extends EditorUI {\n\t/**\n\t * The main (top–most) view of the editor UI.\n\t */\n\tpublic readonly view: BalloonEditorUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI class.\n\t *\n\t * @param editor The editor instance.\n\t * @param view The view of the UI.\n\t */\n\tconstructor( editor: Editor, view: BalloonEditorUIView ) {\n\t\tsuper( editor );\n\n\t\tthis.view = view;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override get element(): HTMLElement | null {\n\t\treturn this.view.editable.element;\n\t}\n\n\t/**\n\t * Initializes the UI.\n\t */\n\tpublic init(): void {\n\t\tconst editor = this.editor;\n\t\tconst view = this.view;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editable = view.editable;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\n\t\t// The editable UI and editing root should share the same name. Then name is used\n\t\t// to recognize the particular editable, for instance in ARIA attributes.\n\t\teditable.name = editingRoot.rootName;\n\n\t\tview.render();\n\n\t\t// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n\t\t// But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n\t\tconst editableElement = editable.element!;\n\n\t\t// Register the editable UI view in the editor. A single editor instance can aggregate multiple\n\t\t// editable areas (roots) but the balloon editor has only one.\n\t\tthis.setEditableElement( editable.name, editableElement );\n\n\t\t// Let the editable UI element respond to the changes in the global editor focus\n\t\t// tracker. It has been added to the same tracker a few lines above but, in reality, there are\n\t\t// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n\t\t// as they have focus, the editable should act like it is focused too (although technically\n\t\t// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n\t\t// Doing otherwise will result in editable focus styles disappearing, once e.g. the\n\t\t// toolbar gets focused.\n\t\teditable.bind( 'isFocused' ).to( this.focusTracker );\n\n\t\t// Bind the editable UI element to the editing view, making it an end– and entry–point\n\t\t// of the editor's engine. This is where the engine meets the UI.\n\t\teditingView.attachDomRoot( editableElement );\n\n\t\tthis._initPlaceholder();\n\t\tthis.fire<EditorUIReadyEvent>( 'ready' );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override destroy(): void {\n\t\tsuper.destroy();\n\n\t\tconst view = this.view;\n\t\tconst editingView = this.editor.editing.view;\n\n\t\teditingView.detachDomRoot( view.editable.name! );\n\t\tview.destroy();\n\t}\n\n\t/**\n\t * Enable the placeholder text on the editing root.\n\t */\n\tprivate _initPlaceholder(): void {\n\t\tconst editor = this.editor;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\t\tconst placeholder = editor.config.get( 'placeholder' );\n\n\t\tif ( placeholder ) {\n\t\t\tconst placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[ editingRoot.rootName ];\n\n\t\t\tif ( placeholderText ) {\n\t\t\t\teditingRoot.placeholder = placeholderText;\n\t\t\t}\n\t\t}\n\n\t\tenablePlaceholder( {\n\t\t\tview: editingView,\n\t\t\telement: editingRoot,\n\t\t\tisDirectHost: false,\n\t\t\tkeepOnFocus: true\n\t\t} );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditoruiview\n */\n\nimport { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui.js';\nimport type { Locale } from 'ckeditor5/src/utils.js';\nimport type { EditingView } from 'ckeditor5/src/engine.js';\n\n/**\n * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.\n */\nexport default class BalloonEditorUIView extends EditorUIView {\n\t/**\n\t * Editable UI view.\n\t */\n\tpublic readonly editable: InlineEditableUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI view.\n\t *\n\t * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param editingView The editing view instance this view is related to.\n\t * @param editableElement The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t */\n\tconstructor(\n\t\tlocale: Locale,\n\t\teditingView: EditingView,\n\t\teditableElement?: HTMLElement\n\t) {\n\t\tsuper( locale );\n\n\t\tconst t = locale.t;\n\n\t\tthis.editable = new InlineEditableUIView( locale, editingView, editableElement, {\n\t\t\tlabel: editableView => {\n\t\t\t\treturn t( 'Rich Text Editor. Editing area: %0', editableView.name! );\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override render(): void {\n\t\tsuper.render();\n\n\t\tthis.registerChild( this.editable );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditor\n */\n\nimport {\n\tEditor,\n\tElementApiMixin,\n\tattachToForm,\n\tsecureSourceElement,\n\ttype EditorConfig,\n\ttype EditorReadyEvent\n} from 'ckeditor5/src/core.js';\n\nimport { BalloonToolbar } from 'ckeditor5/src/ui.js';\nimport { CKEditorError, getDataFromElement } from 'ckeditor5/src/utils.js';\n\nimport BalloonEditorUI from './ballooneditorui.js';\nimport BalloonEditorUIView from './ballooneditoruiview.js';\n\nimport { isElement as _isElement } from 'lodash-es';\n\n/**\n * The balloon editor implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n */\nexport default class BalloonEditor extends /* #__PURE__ */ ElementApiMixin( Editor ) {\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic readonly ui: BalloonEditorUI;\n\n\t/**\n\t * Creates an instance of the balloon editor.\n\t *\n\t * **Note:** do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n\t * @param config The editor configuration.\n\t */\n\tprotected constructor( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ) {\n\t\t// If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n\t\tif ( !isElement( sourceElementOrData ) && config.initialData !== undefined ) {\n\t\t\t// Documented in core/editor/editorconfig.jsdoc.\n\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\tthrow new CKEditorError( 'editor-create-initial-data', null );\n\t\t}\n\n\t\tsuper( config );\n\n\t\tif ( this.config.get( 'initialData' ) === undefined ) {\n\t\t\tthis.config.set( 'initialData', getInitialData( sourceElementOrData ) );\n\t\t}\n\n\t\tif ( isElement( sourceElementOrData ) ) {\n\t\t\tthis.sourceElement = sourceElementOrData;\n\t\t\tsecureSourceElement( this, sourceElementOrData );\n\t\t}\n\n\t\tconst plugins = this.config.get( 'plugins' )!;\n\t\tplugins.push( BalloonToolbar );\n\n\t\tthis.config.set( 'plugins', plugins );\n\n\t\tthis.config.define( 'balloonToolbar', this.config.get( 'toolbar' ) );\n\n\t\tthis.model.document.createRoot();\n\n\t\tconst view = new BalloonEditorUIView( this.locale, this.editing.view, this.sourceElement );\n\t\tthis.ui = new BalloonEditorUI( this, view );\n\n\t\tattachToForm( this );\n\t}\n\n\t/**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t */\n\tpublic override destroy(): Promise<unknown> {\n\t\t// Cache the data, then destroy.\n\t\t// It's safe to assume that the model->view conversion will not work after super.destroy().\n\t\tconst data = this.getData();\n\n\t\tthis.ui.destroy();\n\n\t\treturn super.destroy()\n\t\t\t.then( () => {\n\t\t\t\tif ( this.sourceElement ) {\n\t\t\t\t\tthis.updateSourceElement( data );\n\t\t\t\t}\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates a new balloon editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ) )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( '<p>Hello world!</p>' )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t * \t\tdocument.body.appendChild( editor.ui.element );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ), {\n\t * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t * \t} )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * If you want to use the balloon editor,\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param config The editor configuration.\n\t * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */\n\tpublic static override create( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ): Promise<BalloonEditor> {\n\t\treturn new Promise( resolve => {\n\t\t\tif ( isElement( sourceElementOrData ) && sourceElementOrData.tagName === 'TEXTAREA' ) {\n\t\t\t\t// Documented in core/editor/editor.js\n\t\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\t\tthrow new CKEditorError( 'editor-wrong-element', null );\n\t\t\t}\n\n\t\t\tconst editor = new this( sourceElementOrData, config );\n\n\t\t\tresolve(\n\t\t\t\teditor.initPlugins()\n\t\t\t\t\t.then( () => editor.ui.init() )\n\t\t\t\t\t.then( () => editor.data.init( editor.config.get( 'initialData' )! ) )\n\t\t\t\t\t.then( () => editor.fire<EditorReadyEvent>( 'ready' ) )\n\t\t\t\t\t.then( () => editor )\n\t\t\t);\n\t\t} );\n\t}\n}\n\nfunction getInitialData( sourceElementOrData: HTMLElement | string ): string {\n\treturn isElement( sourceElementOrData ) ? getDataFromElement( sourceElementOrData ) : sourceElementOrData;\n}\n\nfunction isElement( value: any ): value is Element {\n\treturn _isElement( value );\n}\n"]}
@@ -9,35 +9,18 @@
9
9
  /**
10
10
  * @module editor-balloon/ballooneditor
11
11
  */
12
- import { Editor, Context, type EditorConfig } from 'ckeditor5/src/core.js';
13
- import { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';
12
+ import { Editor, type EditorConfig } from 'ckeditor5/src/core.js';
14
13
  import BalloonEditorUI from './ballooneditorui.js';
15
14
  declare const BalloonEditor_base: import("ckeditor5/src/utils.js").Mixed<typeof Editor, import("ckeditor5/src/core.js").ElementApi>;
16
15
  /**
17
- * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}
18
- * implementation (Medium-like editor).
16
+ * The balloon editor implementation (Medium-like editor).
19
17
  * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.
20
18
  * See the {@glink examples/builds/balloon-editor demo}.
21
19
  *
22
20
  * In order to create a balloon editor instance, use the static
23
21
  * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.
24
- *
25
- * # Balloon editor and balloon build
26
- *
27
- * The balloon editor can be used directly from source (if you installed the
28
- * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)
29
- * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.
30
- *
31
- * {@glink installation/getting-started/predefined-builds Builds}
32
- * are ready-to-use editors with plugins bundled in. When using the editor from
33
- * source you need to take care of loading all plugins by yourself
34
- * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
35
- * Using the editor from source gives much better flexibility and allows easier customization.
36
- *
37
- * Read more about initializing the editor from source or as a build in
38
- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
39
22
  */
40
- export default class BalloonEditor extends BalloonEditor_base {
23
+ export default class BalloonEditor extends /* #__PURE__ */ BalloonEditor_base {
41
24
  /**
42
25
  * @inheritDoc
43
26
  */
@@ -135,14 +118,10 @@ export default class BalloonEditor extends BalloonEditor_base {
135
118
  *
136
119
  * # Using the editor from source
137
120
  *
138
- * The code samples listed in the previous sections of this documentation assume that you are using an
139
- * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
140
- *
141
- * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
121
+ * If you want to use the balloon editor,
142
122
  * you need to define the list of
143
123
  * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
144
- * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
145
- * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
124
+ * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}.
146
125
  *
147
126
  * @param sourceElementOrData The DOM element that will be the source for the created editor
148
127
  * or the editor's initial data.
@@ -159,23 +138,5 @@ export default class BalloonEditor extends BalloonEditor_base {
159
138
  * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
160
139
  */
161
140
  static create(sourceElementOrData: HTMLElement | string, config?: EditorConfig): Promise<BalloonEditor>;
162
- /**
163
- * The {@link module:core/context~Context} class.
164
- *
165
- * Exposed as static editor field for easier access in editor builds.
166
- */
167
- static Context: typeof Context;
168
- /**
169
- * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
170
- *
171
- * Exposed as static editor field for easier access in editor builds.
172
- */
173
- static EditorWatchdog: typeof EditorWatchdog;
174
- /**
175
- * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
176
- *
177
- * Exposed as static editor field for easier access in editor builds.
178
- */
179
- static ContextWatchdog: typeof ContextWatchdog;
180
141
  }
181
142
  export {};
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@ckeditor/ckeditor5-editor-balloon",
3
- "version": "0.0.0-nightly-20240604.0",
3
+ "version": "0.0.0-nightly-20240604.1",
4
4
  "description": "Balloon editor implementation for CKEditor 5.",
5
5
  "keywords": [
6
6
  "ckeditor",
@@ -12,7 +12,7 @@
12
12
  "type": "module",
13
13
  "main": "src/index.js",
14
14
  "dependencies": {
15
- "ckeditor5": "0.0.0-nightly-20240604.0",
15
+ "ckeditor5": "0.0.0-nightly-20240604.1",
16
16
  "lodash-es": "4.17.21"
17
17
  },
18
18
  "author": "CKSource (http://cksource.com/)",
@@ -5,35 +5,18 @@
5
5
  /**
6
6
  * @module editor-balloon/ballooneditor
7
7
  */
8
- import { Editor, Context, type EditorConfig } from 'ckeditor5/src/core.js';
9
- import { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';
8
+ import { Editor, type EditorConfig } from 'ckeditor5/src/core.js';
10
9
  import BalloonEditorUI from './ballooneditorui.js';
11
10
  declare const BalloonEditor_base: import("ckeditor5/src/utils.js").Mixed<typeof Editor, import("ckeditor5/src/core.js").ElementApi>;
12
11
  /**
13
- * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}
14
- * implementation (Medium-like editor).
12
+ * The balloon editor implementation (Medium-like editor).
15
13
  * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.
16
14
  * See the {@glink examples/builds/balloon-editor demo}.
17
15
  *
18
16
  * In order to create a balloon editor instance, use the static
19
17
  * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.
20
- *
21
- * # Balloon editor and balloon build
22
- *
23
- * The balloon editor can be used directly from source (if you installed the
24
- * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)
25
- * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.
26
- *
27
- * {@glink installation/getting-started/predefined-builds Builds}
28
- * are ready-to-use editors with plugins bundled in. When using the editor from
29
- * source you need to take care of loading all plugins by yourself
30
- * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
31
- * Using the editor from source gives much better flexibility and allows easier customization.
32
- *
33
- * Read more about initializing the editor from source or as a build in
34
- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
35
18
  */
36
- export default class BalloonEditor extends BalloonEditor_base {
19
+ export default class BalloonEditor extends /* #__PURE__ */ BalloonEditor_base {
37
20
  /**
38
21
  * @inheritDoc
39
22
  */
@@ -131,14 +114,10 @@ export default class BalloonEditor extends BalloonEditor_base {
131
114
  *
132
115
  * # Using the editor from source
133
116
  *
134
- * The code samples listed in the previous sections of this documentation assume that you are using an
135
- * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
136
- *
137
- * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
117
+ * If you want to use the balloon editor,
138
118
  * you need to define the list of
139
119
  * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
140
- * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
141
- * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
120
+ * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}.
142
121
  *
143
122
  * @param sourceElementOrData The DOM element that will be the source for the created editor
144
123
  * or the editor's initial data.
@@ -155,23 +134,5 @@ export default class BalloonEditor extends BalloonEditor_base {
155
134
  * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
156
135
  */
157
136
  static create(sourceElementOrData: HTMLElement | string, config?: EditorConfig): Promise<BalloonEditor>;
158
- /**
159
- * The {@link module:core/context~Context} class.
160
- *
161
- * Exposed as static editor field for easier access in editor builds.
162
- */
163
- static Context: typeof Context;
164
- /**
165
- * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
166
- *
167
- * Exposed as static editor field for easier access in editor builds.
168
- */
169
- static EditorWatchdog: typeof EditorWatchdog;
170
- /**
171
- * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
172
- *
173
- * Exposed as static editor field for easier access in editor builds.
174
- */
175
- static ContextWatchdog: typeof ContextWatchdog;
176
137
  }
177
138
  export {};
@@ -5,38 +5,21 @@
5
5
  /**
6
6
  * @module editor-balloon/ballooneditor
7
7
  */
8
- import { Editor, Context, ElementApiMixin, attachToForm, secureSourceElement } from 'ckeditor5/src/core.js';
8
+ import { Editor, ElementApiMixin, attachToForm, secureSourceElement } from 'ckeditor5/src/core.js';
9
9
  import { BalloonToolbar } from 'ckeditor5/src/ui.js';
10
10
  import { CKEditorError, getDataFromElement } from 'ckeditor5/src/utils.js';
11
- import { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';
12
11
  import BalloonEditorUI from './ballooneditorui.js';
13
12
  import BalloonEditorUIView from './ballooneditoruiview.js';
14
13
  import { isElement as _isElement } from 'lodash-es';
15
14
  /**
16
- * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}
17
- * implementation (Medium-like editor).
15
+ * The balloon editor implementation (Medium-like editor).
18
16
  * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.
19
17
  * See the {@glink examples/builds/balloon-editor demo}.
20
18
  *
21
19
  * In order to create a balloon editor instance, use the static
22
20
  * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.
23
- *
24
- * # Balloon editor and balloon build
25
- *
26
- * The balloon editor can be used directly from source (if you installed the
27
- * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)
28
- * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.
29
- *
30
- * {@glink installation/getting-started/predefined-builds Builds}
31
- * are ready-to-use editors with plugins bundled in. When using the editor from
32
- * source you need to take care of loading all plugins by yourself
33
- * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).
34
- * Using the editor from source gives much better flexibility and allows easier customization.
35
- *
36
- * Read more about initializing the editor from source or as a build in
37
- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
38
21
  */
39
- class BalloonEditor extends ElementApiMixin(Editor) {
22
+ export default class BalloonEditor extends /* #__PURE__ */ ElementApiMixin(Editor) {
40
23
  /**
41
24
  * Creates an instance of the balloon editor.
42
25
  *
@@ -164,14 +147,10 @@ class BalloonEditor extends ElementApiMixin(Editor) {
164
147
  *
165
148
  * # Using the editor from source
166
149
  *
167
- * The code samples listed in the previous sections of this documentation assume that you are using an
168
- * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
169
- *
170
- * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
150
+ * If you want to use the balloon editor,
171
151
  * you need to define the list of
172
152
  * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
173
- * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
174
- * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
153
+ * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}.
175
154
  *
176
155
  * @param sourceElementOrData The DOM element that will be the source for the created editor
177
156
  * or the editor's initial data.
@@ -203,25 +182,6 @@ class BalloonEditor extends ElementApiMixin(Editor) {
203
182
  });
204
183
  }
205
184
  }
206
- /**
207
- * The {@link module:core/context~Context} class.
208
- *
209
- * Exposed as static editor field for easier access in editor builds.
210
- */
211
- BalloonEditor.Context = Context;
212
- /**
213
- * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
214
- *
215
- * Exposed as static editor field for easier access in editor builds.
216
- */
217
- BalloonEditor.EditorWatchdog = EditorWatchdog;
218
- /**
219
- * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
220
- *
221
- * Exposed as static editor field for easier access in editor builds.
222
- */
223
- BalloonEditor.ContextWatchdog = ContextWatchdog;
224
- export default BalloonEditor;
225
185
  function getInitialData(sourceElementOrData) {
226
186
  return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;
227
187
  }