@ckeditor/ckeditor5-editor-balloon 0.0.0-nightly-20240509.0 → 0.0.0-nightly-20240511.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -2,22 +2,36 @@
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  * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
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  * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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  */
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- import { Context, ElementApiMixin, Editor, secureSourceElement, attachToForm } from '@ckeditor/ckeditor5-core/dist/index.js';
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+ import { ElementApiMixin, Editor, secureSourceElement, attachToForm, Context } from '@ckeditor/ckeditor5-core/dist/index.js';
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  import { EditorUI, EditorUIView, InlineEditableUIView, BalloonToolbar } from '@ckeditor/ckeditor5-ui/dist/index.js';
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  import { CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';
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  import { EditorWatchdog, ContextWatchdog } from '@ckeditor/ckeditor5-watchdog/dist/index.js';
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  import { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';
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  import { isElement as isElement$1 } from 'lodash-es';
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- class BalloonEditorUI extends EditorUI {
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+ /**
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+ * The balloon editor UI class.
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+ */ class BalloonEditorUI extends EditorUI {
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+ /**
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+ * The main (top–most) view of the editor UI.
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+ */ view;
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  /**
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- * @inheritDoc
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- */ get element() {
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+ * Creates an instance of the balloon editor UI class.
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+ *
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+ * @param editor The editor instance.
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+ * @param view The view of the UI.
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+ */ constructor(editor, view){
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+ super(editor);
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+ this.view = view;
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+ }
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+ /**
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+ * @inheritDoc
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+ */ get element() {
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  return this.view.editable.element;
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  }
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  /**
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- * Initializes the UI.
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- */ init() {
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+ * Initializes the UI.
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+ */ init() {
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  const editor = this.editor;
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  const view = this.view;
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  const editingView = editor.editing.view;
@@ -48,8 +62,8 @@ class BalloonEditorUI extends EditorUI {
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  this.fire('ready');
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  }
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  /**
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- * @inheritDoc
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- */ destroy() {
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+ * @inheritDoc
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+ */ destroy() {
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  super.destroy();
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  const view = this.view;
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  const editingView = this.editor.editing.view;
@@ -57,8 +71,8 @@ class BalloonEditorUI extends EditorUI {
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  view.destroy();
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  }
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  /**
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- * Enable the placeholder text on the editing root.
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- */ _initPlaceholder() {
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+ * Enable the placeholder text on the editing root.
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+ */ _initPlaceholder() {
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  const editor = this.editor;
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  const editingView = editor.editing.view;
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  const editingRoot = editingView.document.getRoot();
@@ -76,32 +90,22 @@ class BalloonEditorUI extends EditorUI {
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  keepOnFocus: true
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  });
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  }
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- /**
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- * Creates an instance of the balloon editor UI class.
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- *
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- * @param editor The editor instance.
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- * @param view The view of the UI.
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- */ constructor(editor, view){
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- super(editor);
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- this.view = view;
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- }
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  }
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- class BalloonEditorUIView extends EditorUIView {
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+ /**
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+ * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.
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+ */ class BalloonEditorUIView extends EditorUIView {
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  /**
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- * @inheritDoc
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- */ render() {
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- super.render();
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- this.registerChild(this.editable);
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- }
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+ * Editable UI view.
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+ */ editable;
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  /**
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- * Creates an instance of the balloon editor UI view.
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- *
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- * @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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- * @param editingView The editing view instance this view is related to.
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- * @param editableElement The editable element. If not specified, it will be automatically created by
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- * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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- */ constructor(locale, editingView, editableElement){
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+ * Creates an instance of the balloon editor UI view.
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+ *
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+ * @param locale The {@link module:core/editor/editor~Editor#locale} instance.
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+ * @param editingView The editing view instance this view is related to.
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+ * @param editableElement The editable element. If not specified, it will be automatically created by
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+ * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.
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+ */ constructor(locale, editingView, editableElement){
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  super(locale);
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  const t = locale.t;
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  this.editable = new InlineEditableUIView(locale, editingView, editableElement, {
@@ -110,6 +114,12 @@ class BalloonEditorUIView extends EditorUIView {
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  }
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  });
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  }
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+ /**
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+ * @inheritDoc
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+ */ render() {
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+ super.render();
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+ this.registerChild(this.editable);
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+ }
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  }
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  /**
@@ -137,139 +147,19 @@ class BalloonEditorUIView extends EditorUIView {
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  * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
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  */ class BalloonEditor extends /* #__PURE__ */ ElementApiMixin(Editor) {
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  /**
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- * Destroys the editor instance, releasing all resources used by it.
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- *
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- * Updates the original editor element with the data if the
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- * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
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- * configuration option is set to `true`.
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- */ destroy() {
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- // Cache the data, then destroy.
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- // It's safe to assume that the model->view conversion will not work after super.destroy().
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- const data = this.getData();
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- this.ui.destroy();
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- return super.destroy().then(()=>{
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- if (this.sourceElement) {
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- this.updateSourceElement(data);
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- }
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- });
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- }
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- /**
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- * Creates a new balloon editor instance.
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- *
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- * There are three general ways how the editor can be initialized.
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- *
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- * # Using an existing DOM element (and loading data from it)
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- *
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- * You can initialize the editor using an existing DOM element:
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- *
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- * ```ts
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- * BalloonEditor
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- * .create( document.querySelector( '#editor' ) )
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- * .then( editor => {
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- * console.log( 'Editor was initialized', editor );
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- * } )
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- * .catch( err => {
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- * console.error( err.stack );
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- * } );
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- * ```
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- *
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- * The element's content will be used as the editor data and the element will become the editable element.
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- *
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- * # Creating a detached editor
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- *
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- * Alternatively, you can initialize the editor by passing the initial data directly as a string.
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- * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
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- *
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- * ```ts
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- * BalloonEditor
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- * .create( '<p>Hello world!</p>' )
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- * .then( editor => {
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- * console.log( 'Editor was initialized', editor );
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- *
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- * // Initial data was provided so the editor UI element needs to be added manually to the DOM.
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- * document.body.appendChild( editor.ui.element );
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- * } )
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- * .catch( err => {
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- * console.error( err.stack );
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- * } );
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- * ```
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- *
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- * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
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- * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
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- *
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- * # Using an existing DOM element (and data provided in `config.initialData`)
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- *
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- * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
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- *
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- * ```ts
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- * BalloonEditor
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- * .create( document.querySelector( '#editor' ), {
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- * initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
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- * } )
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- * .then( editor => {
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- * console.log( 'Editor was initialized', editor );
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- * } )
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- * .catch( err => {
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- * console.error( err.stack );
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- * } );
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- * ```
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- *
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- * This method can be used to initialize the editor on an existing element with the specified content in case if your integration
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- * makes it difficult to set the content of the source element.
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- *
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- * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
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- *
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- * # Configuring the editor
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- *
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- * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
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- * customizing plugins, toolbar and more.
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- *
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- * # Using the editor from source
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- *
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- * The code samples listed in the previous sections of this documentation assume that you are using an
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- * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
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- *
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- * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
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- * you need to define the list of
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- * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
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- * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
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- * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
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- *
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- * @param sourceElementOrData The DOM element that will be the source for the created editor
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- * or the editor's initial data.
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- *
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- * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
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- * The editor data will be set back to the original element once the editor is destroyed only if the
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- * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
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- * option is set to `true`.
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- *
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- * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
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- * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.
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- *
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- * @param config The editor configuration.
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- * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
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- */ static create(sourceElementOrData, config = {}) {
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- return new Promise((resolve)=>{
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- if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {
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- // Documented in core/editor/editor.js
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- // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message
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- throw new CKEditorError('editor-wrong-element', null);
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- }
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- const editor = new this(sourceElementOrData, config);
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- resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));
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- });
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- }
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+ * @inheritDoc
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+ */ ui;
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  /**
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- * Creates an instance of the balloon editor.
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- *
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- * **Note:** do not use the constructor to create editor instances. Use the static
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- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.
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- *
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- * @param sourceElementOrData The DOM element that will be the source for the created editor
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- * (on which the editor will be initialized) or initial data for the editor. For more information see
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- * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
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- * @param config The editor configuration.
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- */ constructor(sourceElementOrData, config = {}){
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+ * Creates an instance of the balloon editor.
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+ *
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+ * **Note:** do not use the constructor to create editor instances. Use the static
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+ * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.
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+ *
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+ * @param sourceElementOrData The DOM element that will be the source for the created editor
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+ * (on which the editor will be initialized) or initial data for the editor. For more information see
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+ * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.
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+ * @param config The editor configuration.
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+ */ constructor(sourceElementOrData, config = {}){
273
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  // If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.
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  if (!isElement(sourceElementOrData) && config.initialData !== undefined) {
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  // Documented in core/editor/editorconfig.jsdoc.
@@ -293,22 +183,145 @@ class BalloonEditorUIView extends EditorUIView {
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  this.ui = new BalloonEditorUI(this, view);
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  attachToForm(this);
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  }
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+ /**
187
+ * Destroys the editor instance, releasing all resources used by it.
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+ *
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+ * Updates the original editor element with the data if the
190
+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
191
+ * configuration option is set to `true`.
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+ */ destroy() {
193
+ // Cache the data, then destroy.
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+ // It's safe to assume that the model->view conversion will not work after super.destroy().
195
+ const data = this.getData();
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+ this.ui.destroy();
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+ return super.destroy().then(()=>{
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+ if (this.sourceElement) {
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+ this.updateSourceElement(data);
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+ }
201
+ });
202
+ }
203
+ /**
204
+ * Creates a new balloon editor instance.
205
+ *
206
+ * There are three general ways how the editor can be initialized.
207
+ *
208
+ * # Using an existing DOM element (and loading data from it)
209
+ *
210
+ * You can initialize the editor using an existing DOM element:
211
+ *
212
+ * ```ts
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+ * BalloonEditor
214
+ * .create( document.querySelector( '#editor' ) )
215
+ * .then( editor => {
216
+ * console.log( 'Editor was initialized', editor );
217
+ * } )
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+ * .catch( err => {
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+ * console.error( err.stack );
220
+ * } );
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+ * ```
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+ *
223
+ * The element's content will be used as the editor data and the element will become the editable element.
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+ *
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+ * # Creating a detached editor
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+ *
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+ * Alternatively, you can initialize the editor by passing the initial data directly as a string.
228
+ * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:
229
+ *
230
+ * ```ts
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+ * BalloonEditor
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+ * .create( '<p>Hello world!</p>' )
233
+ * .then( editor => {
234
+ * console.log( 'Editor was initialized', editor );
235
+ *
236
+ * // Initial data was provided so the editor UI element needs to be added manually to the DOM.
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+ * document.body.appendChild( editor.ui.element );
238
+ * } )
239
+ * .catch( err => {
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+ * console.error( err.stack );
241
+ * } );
242
+ * ```
243
+ *
244
+ * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
245
+ * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
246
+ *
247
+ * # Using an existing DOM element (and data provided in `config.initialData`)
248
+ *
249
+ * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
250
+ *
251
+ * ```ts
252
+ * BalloonEditor
253
+ * .create( document.querySelector( '#editor' ), {
254
+ * initialData: '<h2>Initial data</h2><p>Foo bar.</p>'
255
+ * } )
256
+ * .then( editor => {
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+ * console.log( 'Editor was initialized', editor );
258
+ * } )
259
+ * .catch( err => {
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+ * console.error( err.stack );
261
+ * } );
262
+ * ```
263
+ *
264
+ * This method can be used to initialize the editor on an existing element with the specified content in case if your integration
265
+ * makes it difficult to set the content of the source element.
266
+ *
267
+ * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
268
+ *
269
+ * # Configuring the editor
270
+ *
271
+ * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
272
+ * customizing plugins, toolbar and more.
273
+ *
274
+ * # Using the editor from source
275
+ *
276
+ * The code samples listed in the previous sections of this documentation assume that you are using an
277
+ * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).
278
+ *
279
+ * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),
280
+ * you need to define the list of
281
+ * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and
282
+ * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from
283
+ * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.
284
+ *
285
+ * @param sourceElementOrData The DOM element that will be the source for the created editor
286
+ * or the editor's initial data.
287
+ *
288
+ * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.
289
+ * The editor data will be set back to the original element once the editor is destroyed only if the
290
+ * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}
291
+ * option is set to `true`.
292
+ *
293
+ * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.
294
+ * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.
295
+ *
296
+ * @param config The editor configuration.
297
+ * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
298
+ */ static create(sourceElementOrData, config = {}) {
299
+ return new Promise((resolve)=>{
300
+ if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {
301
+ // Documented in core/editor/editor.js
302
+ // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message
303
+ throw new CKEditorError('editor-wrong-element', null);
304
+ }
305
+ const editor = new this(sourceElementOrData, config);
306
+ resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));
307
+ });
308
+ }
309
+ /**
310
+ * The {@link module:core/context~Context} class.
311
+ *
312
+ * Exposed as static editor field for easier access in editor builds.
313
+ */ static Context = Context;
314
+ /**
315
+ * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
316
+ *
317
+ * Exposed as static editor field for easier access in editor builds.
318
+ */ static EditorWatchdog = EditorWatchdog;
319
+ /**
320
+ * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
321
+ *
322
+ * Exposed as static editor field for easier access in editor builds.
323
+ */ static ContextWatchdog = ContextWatchdog;
296
324
  }
297
- /**
298
- * The {@link module:core/context~Context} class.
299
- *
300
- * Exposed as static editor field for easier access in editor builds.
301
- */ BalloonEditor.Context = Context;
302
- /**
303
- * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.
304
- *
305
- * Exposed as static editor field for easier access in editor builds.
306
- */ BalloonEditor.EditorWatchdog = EditorWatchdog;
307
- /**
308
- * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.
309
- *
310
- * Exposed as static editor field for easier access in editor builds.
311
- */ BalloonEditor.ContextWatchdog = ContextWatchdog;
312
325
  function getInitialData(sourceElementOrData) {
313
326
  return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;
314
327
  }
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
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{ Context, ElementApiMixin, Editor, secureSourceElement, attachToForm } from '@ckeditor/ckeditor5-core/dist/index.js';\nimport { EditorUI, EditorUIView, InlineEditableUIView, BalloonToolbar } from '@ckeditor/ckeditor5-ui/dist/index.js';\nimport { CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';\nimport { EditorWatchdog, ContextWatchdog } from '@ckeditor/ckeditor5-watchdog/dist/index.js';\nimport { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';\nimport { isElement as isElement$1 } from 'lodash-es';\n\nclass BalloonEditorUI extends EditorUI {\n /**\n * @inheritDoc\n */ get element() {\n return this.view.editable.element;\n }\n /**\n * Initializes the UI.\n */ init() {\n const editor = this.editor;\n const view = this.view;\n const editingView = editor.editing.view;\n const editable = view.editable;\n const editingRoot = editingView.document.getRoot();\n // The editable UI and editing root should share the same name. Then name is used\n // to recognize the particular editable, for instance in ARIA attributes.\n editable.name = editingRoot.rootName;\n view.render();\n // The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n // But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n const editableElement = editable.element;\n // Register the editable UI view in the editor. A single editor instance can aggregate multiple\n // editable areas (roots) but the balloon editor has only one.\n this.setEditableElement(editable.name, editableElement);\n // Let the editable UI element respond to the changes in the global editor focus\n // tracker. It has been added to the same tracker a few lines above but, in reality, there are\n // many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n // as they have focus, the editable should act like it is focused too (although technically\n // it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n // Doing otherwise will result in editable focus styles disappearing, once e.g. the\n // toolbar gets focused.\n editable.bind('isFocused').to(this.focusTracker);\n // Bind the editable UI element to the editing view, making it an end– and entry–point\n // of the editor's engine. This is where the engine meets the UI.\n editingView.attachDomRoot(editableElement);\n this._initPlaceholder();\n this.fire('ready');\n }\n /**\n * @inheritDoc\n */ destroy() {\n super.destroy();\n const view = this.view;\n const editingView = this.editor.editing.view;\n editingView.detachDomRoot(view.editable.name);\n view.destroy();\n }\n /**\n * Enable the placeholder text on the editing root.\n */ _initPlaceholder() {\n const editor = this.editor;\n const editingView = editor.editing.view;\n const editingRoot = editingView.document.getRoot();\n const placeholder = editor.config.get('placeholder');\n if (placeholder) {\n const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];\n if (placeholderText) {\n editingRoot.placeholder = placeholderText;\n }\n }\n enablePlaceholder({\n view: editingView,\n element: editingRoot,\n isDirectHost: false,\n keepOnFocus: true\n });\n }\n /**\n * Creates an instance of the balloon editor UI class.\n *\n * @param editor The editor instance.\n * @param view The view of the UI.\n */ constructor(editor, view){\n super(editor);\n this.view = view;\n }\n}\n\nclass BalloonEditorUIView extends EditorUIView {\n /**\n * @inheritDoc\n */ render() {\n super.render();\n this.registerChild(this.editable);\n }\n /**\n * Creates an instance of the balloon editor UI view.\n *\n * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n * @param editingView The editing view instance this view is related to.\n * @param editableElement The editable element. If not specified, it will be automatically created by\n * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n */ constructor(locale, editingView, editableElement){\n super(locale);\n const t = locale.t;\n this.editable = new InlineEditableUIView(locale, editingView, editableElement, {\n label: (editableView)=>{\n return t('Rich Text Editor. Editing area: %0', editableView.name);\n }\n });\n }\n}\n\n/**\n * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}\n * implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n *\n * # Balloon editor and balloon build\n *\n * The balloon editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n */ class BalloonEditor extends /* #__PURE__ */ ElementApiMixin(Editor) {\n /**\n * Destroys the editor instance, releasing all resources used by it.\n *\n * Updates the original editor element with the data if the\n * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n * configuration option is set to `true`.\n */ destroy() {\n // Cache the data, then destroy.\n // It's safe to assume that the model->view conversion will not work after super.destroy().\n const data = this.getData();\n this.ui.destroy();\n return super.destroy().then(()=>{\n if (this.sourceElement) {\n this.updateSourceElement(data);\n }\n });\n }\n /**\n * Creates a new balloon editor instance.\n *\n * There are three general ways how the editor can be initialized.\n *\n * # Using an existing DOM element (and loading data from it)\n *\n * You can initialize the editor using an existing DOM element:\n *\n * ```ts\n * BalloonEditor\n * \t.create( document.querySelector( '#editor' ) )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * The element's content will be used as the editor data and the element will become the editable element.\n *\n * # Creating a detached editor\n *\n * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n *\n * ```ts\n * BalloonEditor\n * \t.create( '<p>Hello world!</p>' )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n *\n * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n * \t\tdocument.body.appendChild( editor.ui.element );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n *\n * # Using an existing DOM element (and data provided in `config.initialData`)\n *\n * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n *\n * ```ts\n * BalloonEditor\n * \t.create( document.querySelector( '#editor' ), {\n * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n * \t} )\n * \t.then( editor => {\n * \t\tconsole.log( 'Editor was initialized', editor );\n * \t} )\n * \t.catch( err => {\n * \t\tconsole.error( err.stack );\n * \t} );\n * ```\n *\n * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n * makes it difficult to set the content of the source element.\n *\n * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n *\n * # Configuring the editor\n *\n * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n * customizing plugins, toolbar and more.\n *\n * # Using the editor from source\n *\n * The code samples listed in the previous sections of this documentation assume that you are using an\n * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).\n *\n * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),\n * you need to define the list of\n * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n *\n * @param sourceElementOrData The DOM element that will be the source for the created editor\n * or the editor's initial data.\n *\n * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n * The editor data will be set back to the original element once the editor is destroyed only if the\n * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n * option is set to `true`.\n *\n * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n *\n * @param config The editor configuration.\n * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n */ static create(sourceElementOrData, config = {}) {\n return new Promise((resolve)=>{\n if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {\n // Documented in core/editor/editor.js\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-wrong-element', null);\n }\n const editor = new this(sourceElementOrData, config);\n resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));\n });\n }\n /**\n * Creates an instance of the balloon editor.\n *\n * **Note:** do not use the constructor to create editor instances. Use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n *\n * @param sourceElementOrData The DOM element that will be the source for the created editor\n * (on which the editor will be initialized) or initial data for the editor. For more information see\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n * @param config The editor configuration.\n */ constructor(sourceElementOrData, config = {}){\n // If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n if (!isElement(sourceElementOrData) && config.initialData !== undefined) {\n // Documented in core/editor/editorconfig.jsdoc.\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-create-initial-data', null);\n }\n super(config);\n if (this.config.get('initialData') === undefined) {\n this.config.set('initialData', getInitialData(sourceElementOrData));\n }\n if (isElement(sourceElementOrData)) {\n this.sourceElement = sourceElementOrData;\n secureSourceElement(this, sourceElementOrData);\n }\n const plugins = this.config.get('plugins');\n plugins.push(BalloonToolbar);\n this.config.set('plugins', plugins);\n this.config.define('balloonToolbar', this.config.get('toolbar'));\n this.model.document.createRoot();\n const view = new BalloonEditorUIView(this.locale, this.editing.view, this.sourceElement);\n this.ui = new BalloonEditorUI(this, view);\n attachToForm(this);\n }\n}\n/**\n * The {@link module:core/context~Context} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */ BalloonEditor.Context = Context;\n/**\n * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */ BalloonEditor.EditorWatchdog = EditorWatchdog;\n/**\n * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n *\n * Exposed as static editor field for easier access in editor builds.\n */ BalloonEditor.ContextWatchdog = ContextWatchdog;\nfunction getInitialData(sourceElementOrData) {\n return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;\n}\nfunction isElement(value) {\n return isElement$1(value);\n}\n\nexport { BalloonEditor };\n//# sourceMappingURL=index.js.map\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditorui\n */\n\nimport {\n\ttype Editor\n} from 'ckeditor5/src/core.js';\n\nimport {\n\tEditorUI,\n\ttype EditorUIReadyEvent\n} from 'ckeditor5/src/ui.js';\n\nimport { enablePlaceholder } from 'ckeditor5/src/engine.js';\n\nimport type BalloonEditorUIView from './ballooneditoruiview.js';\n\n/**\n * The balloon editor UI class.\n */\nexport default class BalloonEditorUI extends EditorUI {\n\t/**\n\t * The main (top–most) view of the editor UI.\n\t */\n\tpublic readonly view: BalloonEditorUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI class.\n\t *\n\t * @param editor The editor instance.\n\t * @param view The view of the UI.\n\t */\n\tconstructor( editor: Editor, view: BalloonEditorUIView ) {\n\t\tsuper( editor );\n\n\t\tthis.view = view;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override get element(): HTMLElement | null {\n\t\treturn this.view.editable.element;\n\t}\n\n\t/**\n\t * Initializes the UI.\n\t */\n\tpublic init(): void {\n\t\tconst editor = this.editor;\n\t\tconst view = this.view;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editable = view.editable;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\n\t\t// The editable UI and editing root should share the same name. Then name is used\n\t\t// to recognize the particular editable, for instance in ARIA attributes.\n\t\teditable.name = editingRoot.rootName;\n\n\t\tview.render();\n\n\t\t// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n\t\t// But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n\t\tconst editableElement = editable.element!;\n\n\t\t// Register the editable UI view in the editor. A single editor instance can aggregate multiple\n\t\t// editable areas (roots) but the balloon editor has only one.\n\t\tthis.setEditableElement( editable.name, editableElement );\n\n\t\t// Let the editable UI element respond to the changes in the global editor focus\n\t\t// tracker. It has been added to the same tracker a few lines above but, in reality, there are\n\t\t// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n\t\t// as they have focus, the editable should act like it is focused too (although technically\n\t\t// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n\t\t// Doing otherwise will result in editable focus styles disappearing, once e.g. the\n\t\t// toolbar gets focused.\n\t\teditable.bind( 'isFocused' ).to( this.focusTracker );\n\n\t\t// Bind the editable UI element to the editing view, making it an end– and entry–point\n\t\t// of the editor's engine. This is where the engine meets the UI.\n\t\teditingView.attachDomRoot( editableElement );\n\n\t\tthis._initPlaceholder();\n\t\tthis.fire<EditorUIReadyEvent>( 'ready' );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override destroy(): void {\n\t\tsuper.destroy();\n\n\t\tconst view = this.view;\n\t\tconst editingView = this.editor.editing.view;\n\n\t\teditingView.detachDomRoot( view.editable.name! );\n\t\tview.destroy();\n\t}\n\n\t/**\n\t * Enable the placeholder text on the editing root.\n\t */\n\tprivate _initPlaceholder(): void {\n\t\tconst editor = this.editor;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\t\tconst placeholder = editor.config.get( 'placeholder' );\n\n\t\tif ( placeholder ) {\n\t\t\tconst placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[ editingRoot.rootName ];\n\n\t\t\tif ( placeholderText ) {\n\t\t\t\teditingRoot.placeholder = placeholderText;\n\t\t\t}\n\t\t}\n\n\t\tenablePlaceholder( {\n\t\t\tview: editingView,\n\t\t\telement: editingRoot,\n\t\t\tisDirectHost: false,\n\t\t\tkeepOnFocus: true\n\t\t} );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditoruiview\n */\n\nimport { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui.js';\nimport type { Locale } from 'ckeditor5/src/utils.js';\nimport type { EditingView } from 'ckeditor5/src/engine.js';\n\n/**\n * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.\n */\nexport default class BalloonEditorUIView extends EditorUIView {\n\t/**\n\t * Editable UI view.\n\t */\n\tpublic readonly editable: InlineEditableUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI view.\n\t *\n\t * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param editingView The editing view instance this view is related to.\n\t * @param editableElement The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t */\n\tconstructor(\n\t\tlocale: Locale,\n\t\teditingView: EditingView,\n\t\teditableElement?: HTMLElement\n\t) {\n\t\tsuper( locale );\n\n\t\tconst t = locale.t;\n\n\t\tthis.editable = new InlineEditableUIView( locale, editingView, editableElement, {\n\t\t\tlabel: editableView => {\n\t\t\t\treturn t( 'Rich Text Editor. Editing area: %0', editableView.name! );\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override render(): void {\n\t\tsuper.render();\n\n\t\tthis.registerChild( this.editable );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditor\n */\n\nimport {\n\tEditor,\n\tContext,\n\tElementApiMixin,\n\tattachToForm,\n\tsecureSourceElement,\n\ttype EditorConfig,\n\ttype EditorReadyEvent\n} from 'ckeditor5/src/core.js';\n\nimport { BalloonToolbar } from 'ckeditor5/src/ui.js';\nimport { CKEditorError, getDataFromElement } from 'ckeditor5/src/utils.js';\n\nimport { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';\n\nimport BalloonEditorUI from './ballooneditorui.js';\nimport BalloonEditorUIView from './ballooneditoruiview.js';\n\nimport { isElement as _isElement } from 'lodash-es';\n\n/**\n * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}\n * implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n *\n * # Balloon editor and balloon build\n *\n * The balloon editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n */\nexport default class BalloonEditor extends /* #__PURE__ */ ElementApiMixin( Editor ) {\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic readonly ui: BalloonEditorUI;\n\n\t/**\n\t * Creates an instance of the balloon editor.\n\t *\n\t * **Note:** do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n\t * @param config The editor configuration.\n\t */\n\tprotected constructor( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ) {\n\t\t// If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n\t\tif ( !isElement( sourceElementOrData ) && config.initialData !== undefined ) {\n\t\t\t// Documented in core/editor/editorconfig.jsdoc.\n\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\tthrow new CKEditorError( 'editor-create-initial-data', null );\n\t\t}\n\n\t\tsuper( config );\n\n\t\tif ( this.config.get( 'initialData' ) === undefined ) {\n\t\t\tthis.config.set( 'initialData', getInitialData( sourceElementOrData ) );\n\t\t}\n\n\t\tif ( isElement( sourceElementOrData ) ) {\n\t\t\tthis.sourceElement = sourceElementOrData;\n\t\t\tsecureSourceElement( this, sourceElementOrData );\n\t\t}\n\n\t\tconst plugins = this.config.get( 'plugins' )!;\n\t\tplugins.push( BalloonToolbar );\n\n\t\tthis.config.set( 'plugins', plugins );\n\n\t\tthis.config.define( 'balloonToolbar', this.config.get( 'toolbar' ) );\n\n\t\tthis.model.document.createRoot();\n\n\t\tconst view = new BalloonEditorUIView( this.locale, this.editing.view, this.sourceElement );\n\t\tthis.ui = new BalloonEditorUI( this, view );\n\n\t\tattachToForm( this );\n\t}\n\n\t/**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t */\n\tpublic override destroy(): Promise<unknown> {\n\t\t// Cache the data, then destroy.\n\t\t// It's safe to assume that the model->view conversion will not work after super.destroy().\n\t\tconst data = this.getData();\n\n\t\tthis.ui.destroy();\n\n\t\treturn super.destroy()\n\t\t\t.then( () => {\n\t\t\t\tif ( this.sourceElement ) {\n\t\t\t\t\tthis.updateSourceElement( data );\n\t\t\t\t}\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates a new balloon editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ) )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( '<p>Hello world!</p>' )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t * \t\tdocument.body.appendChild( editor.ui.element );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ), {\n\t * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t * \t} )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * The code samples listed in the previous sections of this documentation assume that you are using an\n\t * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).\n\t *\n\t * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n\t * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param config The editor configuration.\n\t * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */\n\tpublic static override create( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ): Promise<BalloonEditor> {\n\t\treturn new Promise( resolve => {\n\t\t\tif ( isElement( sourceElementOrData ) && sourceElementOrData.tagName === 'TEXTAREA' ) {\n\t\t\t\t// Documented in core/editor/editor.js\n\t\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\t\tthrow new CKEditorError( 'editor-wrong-element', null );\n\t\t\t}\n\n\t\t\tconst editor = new this( sourceElementOrData, config );\n\n\t\t\tresolve(\n\t\t\t\teditor.initPlugins()\n\t\t\t\t\t.then( () => editor.ui.init() )\n\t\t\t\t\t.then( () => editor.data.init( editor.config.get( 'initialData' )! ) )\n\t\t\t\t\t.then( () => editor.fire<EditorReadyEvent>( 'ready' ) )\n\t\t\t\t\t.then( () => editor )\n\t\t\t);\n\t\t} );\n\t}\n\n\t/**\n\t * The {@link module:core/context~Context} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static Context = Context;\n\n\t/**\n\t * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static EditorWatchdog = EditorWatchdog;\n\n\t/**\n\t * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static ContextWatchdog = ContextWatchdog;\n}\n\nfunction getInitialData( sourceElementOrData: HTMLElement | string ): string {\n\treturn isElement( sourceElementOrData ) ? getDataFromElement( sourceElementOrData ) : sourceElementOrData;\n}\n\nfunction isElement( value: any ): value is Element {\n\treturn _isElement( value );\n}\n"]}
1
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{ ElementApiMixin, Editor, secureSourceElement, attachToForm, Context } from '@ckeditor/ckeditor5-core/dist/index.js';\nimport { EditorUI, EditorUIView, InlineEditableUIView, BalloonToolbar } from '@ckeditor/ckeditor5-ui/dist/index.js';\nimport { CKEditorError, getDataFromElement } from '@ckeditor/ckeditor5-utils/dist/index.js';\nimport { EditorWatchdog, ContextWatchdog } from '@ckeditor/ckeditor5-watchdog/dist/index.js';\nimport { enablePlaceholder } from '@ckeditor/ckeditor5-engine/dist/index.js';\nimport { isElement as isElement$1 } from 'lodash-es';\n\n/**\n * The balloon editor UI class.\n */ class BalloonEditorUI extends EditorUI {\n /**\n\t * The main (top–most) view of the editor UI.\n\t */ view;\n /**\n\t * Creates an instance of the balloon editor UI class.\n\t *\n\t * @param editor The editor instance.\n\t * @param view The view of the UI.\n\t */ constructor(editor, view){\n super(editor);\n this.view = view;\n }\n /**\n\t * @inheritDoc\n\t */ get element() {\n return this.view.editable.element;\n }\n /**\n\t * Initializes the UI.\n\t */ init() {\n const editor = this.editor;\n const view = this.view;\n const editingView = editor.editing.view;\n const editable = view.editable;\n const editingRoot = editingView.document.getRoot();\n // The editable UI and editing root should share the same name. Then name is used\n // to recognize the particular editable, for instance in ARIA attributes.\n editable.name = editingRoot.rootName;\n view.render();\n // The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n // But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n const editableElement = editable.element;\n // Register the editable UI view in the editor. A single editor instance can aggregate multiple\n // editable areas (roots) but the balloon editor has only one.\n this.setEditableElement(editable.name, editableElement);\n // Let the editable UI element respond to the changes in the global editor focus\n // tracker. It has been added to the same tracker a few lines above but, in reality, there are\n // many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n // as they have focus, the editable should act like it is focused too (although technically\n // it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n // Doing otherwise will result in editable focus styles disappearing, once e.g. the\n // toolbar gets focused.\n editable.bind('isFocused').to(this.focusTracker);\n // Bind the editable UI element to the editing view, making it an end– and entry–point\n // of the editor's engine. This is where the engine meets the UI.\n editingView.attachDomRoot(editableElement);\n this._initPlaceholder();\n this.fire('ready');\n }\n /**\n\t * @inheritDoc\n\t */ destroy() {\n super.destroy();\n const view = this.view;\n const editingView = this.editor.editing.view;\n editingView.detachDomRoot(view.editable.name);\n view.destroy();\n }\n /**\n\t * Enable the placeholder text on the editing root.\n\t */ _initPlaceholder() {\n const editor = this.editor;\n const editingView = editor.editing.view;\n const editingRoot = editingView.document.getRoot();\n const placeholder = editor.config.get('placeholder');\n if (placeholder) {\n const placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[editingRoot.rootName];\n if (placeholderText) {\n editingRoot.placeholder = placeholderText;\n }\n }\n enablePlaceholder({\n view: editingView,\n element: editingRoot,\n isDirectHost: false,\n keepOnFocus: true\n });\n }\n}\n\n/**\n * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.\n */ class BalloonEditorUIView extends EditorUIView {\n /**\n\t * Editable UI view.\n\t */ editable;\n /**\n\t * Creates an instance of the balloon editor UI view.\n\t *\n\t * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param editingView The editing view instance this view is related to.\n\t * @param editableElement The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t */ constructor(locale, editingView, editableElement){\n super(locale);\n const t = locale.t;\n this.editable = new InlineEditableUIView(locale, editingView, editableElement, {\n label: (editableView)=>{\n return t('Rich Text Editor. Editing area: %0', editableView.name);\n }\n });\n }\n /**\n\t * @inheritDoc\n\t */ render() {\n super.render();\n this.registerChild(this.editable);\n }\n}\n\n/**\n * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}\n * implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n *\n * # Balloon editor and balloon build\n *\n * The balloon editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n */ class BalloonEditor extends /* #__PURE__ */ ElementApiMixin(Editor) {\n /**\n\t * @inheritDoc\n\t */ ui;\n /**\n\t * Creates an instance of the balloon editor.\n\t *\n\t * **Note:** do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n\t * @param config The editor configuration.\n\t */ constructor(sourceElementOrData, config = {}){\n // If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n if (!isElement(sourceElementOrData) && config.initialData !== undefined) {\n // Documented in core/editor/editorconfig.jsdoc.\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-create-initial-data', null);\n }\n super(config);\n if (this.config.get('initialData') === undefined) {\n this.config.set('initialData', getInitialData(sourceElementOrData));\n }\n if (isElement(sourceElementOrData)) {\n this.sourceElement = sourceElementOrData;\n secureSourceElement(this, sourceElementOrData);\n }\n const plugins = this.config.get('plugins');\n plugins.push(BalloonToolbar);\n this.config.set('plugins', plugins);\n this.config.define('balloonToolbar', this.config.get('toolbar'));\n this.model.document.createRoot();\n const view = new BalloonEditorUIView(this.locale, this.editing.view, this.sourceElement);\n this.ui = new BalloonEditorUI(this, view);\n attachToForm(this);\n }\n /**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t */ destroy() {\n // Cache the data, then destroy.\n // It's safe to assume that the model->view conversion will not work after super.destroy().\n const data = this.getData();\n this.ui.destroy();\n return super.destroy().then(()=>{\n if (this.sourceElement) {\n this.updateSourceElement(data);\n }\n });\n }\n /**\n\t * Creates a new balloon editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ) )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( '<p>Hello world!</p>' )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t * \t\tdocument.body.appendChild( editor.ui.element );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ), {\n\t * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t * \t} )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * The code samples listed in the previous sections of this documentation assume that you are using an\n\t * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).\n\t *\n\t * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n\t * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param config The editor configuration.\n\t * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */ static create(sourceElementOrData, config = {}) {\n return new Promise((resolve)=>{\n if (isElement(sourceElementOrData) && sourceElementOrData.tagName === 'TEXTAREA') {\n // Documented in core/editor/editor.js\n // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n throw new CKEditorError('editor-wrong-element', null);\n }\n const editor = new this(sourceElementOrData, config);\n resolve(editor.initPlugins().then(()=>editor.ui.init()).then(()=>editor.data.init(editor.config.get('initialData'))).then(()=>editor.fire('ready')).then(()=>editor));\n });\n }\n /**\n\t * The {@link module:core/context~Context} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */ static Context = Context;\n /**\n\t * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */ static EditorWatchdog = EditorWatchdog;\n /**\n\t * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */ static ContextWatchdog = ContextWatchdog;\n}\nfunction getInitialData(sourceElementOrData) {\n return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData;\n}\nfunction isElement(value) {\n return isElement$1(value);\n}\n\nexport { BalloonEditor };\n//# sourceMappingURL=index.js.map\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditorui\n */\n\nimport {\n\ttype Editor\n} from 'ckeditor5/src/core.js';\n\nimport {\n\tEditorUI,\n\ttype EditorUIReadyEvent\n} from 'ckeditor5/src/ui.js';\n\nimport { enablePlaceholder } from 'ckeditor5/src/engine.js';\n\nimport type BalloonEditorUIView from './ballooneditoruiview.js';\n\n/**\n * The balloon editor UI class.\n */\nexport default class BalloonEditorUI extends EditorUI {\n\t/**\n\t * The main (top–most) view of the editor UI.\n\t */\n\tpublic readonly view: BalloonEditorUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI class.\n\t *\n\t * @param editor The editor instance.\n\t * @param view The view of the UI.\n\t */\n\tconstructor( editor: Editor, view: BalloonEditorUIView ) {\n\t\tsuper( editor );\n\n\t\tthis.view = view;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override get element(): HTMLElement | null {\n\t\treturn this.view.editable.element;\n\t}\n\n\t/**\n\t * Initializes the UI.\n\t */\n\tpublic init(): void {\n\t\tconst editor = this.editor;\n\t\tconst view = this.view;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editable = view.editable;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\n\t\t// The editable UI and editing root should share the same name. Then name is used\n\t\t// to recognize the particular editable, for instance in ARIA attributes.\n\t\teditable.name = editingRoot.rootName;\n\n\t\tview.render();\n\n\t\t// The editable UI element in DOM is available for sure only after the editor UI view has been rendered.\n\t\t// But it can be available earlier if a DOM element has been passed to BalloonEditor.create().\n\t\tconst editableElement = editable.element!;\n\n\t\t// Register the editable UI view in the editor. A single editor instance can aggregate multiple\n\t\t// editable areas (roots) but the balloon editor has only one.\n\t\tthis.setEditableElement( editable.name, editableElement );\n\n\t\t// Let the editable UI element respond to the changes in the global editor focus\n\t\t// tracker. It has been added to the same tracker a few lines above but, in reality, there are\n\t\t// many focusable areas in the editor, like balloons, toolbars or dropdowns and as long\n\t\t// as they have focus, the editable should act like it is focused too (although technically\n\t\t// it isn't), e.g. by setting the proper CSS class, visually announcing focus to the user.\n\t\t// Doing otherwise will result in editable focus styles disappearing, once e.g. the\n\t\t// toolbar gets focused.\n\t\teditable.bind( 'isFocused' ).to( this.focusTracker );\n\n\t\t// Bind the editable UI element to the editing view, making it an end– and entry–point\n\t\t// of the editor's engine. This is where the engine meets the UI.\n\t\teditingView.attachDomRoot( editableElement );\n\n\t\tthis._initPlaceholder();\n\t\tthis.fire<EditorUIReadyEvent>( 'ready' );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override destroy(): void {\n\t\tsuper.destroy();\n\n\t\tconst view = this.view;\n\t\tconst editingView = this.editor.editing.view;\n\n\t\teditingView.detachDomRoot( view.editable.name! );\n\t\tview.destroy();\n\t}\n\n\t/**\n\t * Enable the placeholder text on the editing root.\n\t */\n\tprivate _initPlaceholder(): void {\n\t\tconst editor = this.editor;\n\t\tconst editingView = editor.editing.view;\n\t\tconst editingRoot = editingView.document.getRoot()!;\n\t\tconst placeholder = editor.config.get( 'placeholder' );\n\n\t\tif ( placeholder ) {\n\t\t\tconst placeholderText = typeof placeholder === 'string' ? placeholder : placeholder[ editingRoot.rootName ];\n\n\t\t\tif ( placeholderText ) {\n\t\t\t\teditingRoot.placeholder = placeholderText;\n\t\t\t}\n\t\t}\n\n\t\tenablePlaceholder( {\n\t\t\tview: editingView,\n\t\t\telement: editingRoot,\n\t\t\tisDirectHost: false,\n\t\t\tkeepOnFocus: true\n\t\t} );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditoruiview\n */\n\nimport { EditorUIView, InlineEditableUIView } from 'ckeditor5/src/ui.js';\nimport type { Locale } from 'ckeditor5/src/utils.js';\nimport type { EditingView } from 'ckeditor5/src/engine.js';\n\n/**\n * Contextual editor UI view. Uses the {@link module:ui/editableui/inline/inlineeditableuiview~InlineEditableUIView}.\n */\nexport default class BalloonEditorUIView extends EditorUIView {\n\t/**\n\t * Editable UI view.\n\t */\n\tpublic readonly editable: InlineEditableUIView;\n\n\t/**\n\t * Creates an instance of the balloon editor UI view.\n\t *\n\t * @param locale The {@link module:core/editor/editor~Editor#locale} instance.\n\t * @param editingView The editing view instance this view is related to.\n\t * @param editableElement The editable element. If not specified, it will be automatically created by\n\t * {@link module:ui/editableui/editableuiview~EditableUIView}. Otherwise, the given element will be used.\n\t */\n\tconstructor(\n\t\tlocale: Locale,\n\t\teditingView: EditingView,\n\t\teditableElement?: HTMLElement\n\t) {\n\t\tsuper( locale );\n\n\t\tconst t = locale.t;\n\n\t\tthis.editable = new InlineEditableUIView( locale, editingView, editableElement, {\n\t\t\tlabel: editableView => {\n\t\t\t\treturn t( 'Rich Text Editor. Editing area: %0', editableView.name! );\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic override render(): void {\n\t\tsuper.render();\n\n\t\tthis.registerChild( this.editable );\n\t}\n}\n","/**\n * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module editor-balloon/ballooneditor\n */\n\nimport {\n\tEditor,\n\tContext,\n\tElementApiMixin,\n\tattachToForm,\n\tsecureSourceElement,\n\ttype EditorConfig,\n\ttype EditorReadyEvent\n} from 'ckeditor5/src/core.js';\n\nimport { BalloonToolbar } from 'ckeditor5/src/ui.js';\nimport { CKEditorError, getDataFromElement } from 'ckeditor5/src/utils.js';\n\nimport { ContextWatchdog, EditorWatchdog } from 'ckeditor5/src/watchdog.js';\n\nimport BalloonEditorUI from './ballooneditorui.js';\nimport BalloonEditorUIView from './ballooneditoruiview.js';\n\nimport { isElement as _isElement } from 'lodash-es';\n\n/**\n * The {@glink installation/getting-started/predefined-builds#balloon-editor balloon editor}\n * implementation (Medium-like editor).\n * It uses an inline editable and a toolbar based on the {@link module:ui/toolbar/balloon/balloontoolbar~BalloonToolbar}.\n * See the {@glink examples/builds/balloon-editor demo}.\n *\n * In order to create a balloon editor instance, use the static\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method.\n *\n * # Balloon editor and balloon build\n *\n * The balloon editor can be used directly from source (if you installed the\n * [`@ckeditor/ckeditor5-editor-balloon`](https://www.npmjs.com/package/@ckeditor/ckeditor5-editor-balloon) package)\n * but it is also available in the {@glink installation/getting-started/predefined-builds#balloon-editor balloon build}.\n *\n * {@glink installation/getting-started/predefined-builds Builds}\n * are ready-to-use editors with plugins bundled in. When using the editor from\n * source you need to take care of loading all plugins by yourself\n * (through the {@link module:core/editor/editorconfig~EditorConfig#plugins `config.plugins`} option).\n * Using the editor from source gives much better flexibility and allows easier customization.\n *\n * Read more about initializing the editor from source or as a build in\n * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n */\nexport default class BalloonEditor extends /* #__PURE__ */ ElementApiMixin( Editor ) {\n\t/**\n\t * @inheritDoc\n\t */\n\tpublic readonly ui: BalloonEditorUI;\n\n\t/**\n\t * Creates an instance of the balloon editor.\n\t *\n\t * **Note:** do not use the constructor to create editor instances. Use the static\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`} method instead.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * (on which the editor will be initialized) or initial data for the editor. For more information see\n\t * {@link module:editor-balloon/ballooneditor~BalloonEditor.create `BalloonEditor.create()`}.\n\t * @param config The editor configuration.\n\t */\n\tprotected constructor( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ) {\n\t\t// If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw.\n\t\tif ( !isElement( sourceElementOrData ) && config.initialData !== undefined ) {\n\t\t\t// Documented in core/editor/editorconfig.jsdoc.\n\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\tthrow new CKEditorError( 'editor-create-initial-data', null );\n\t\t}\n\n\t\tsuper( config );\n\n\t\tif ( this.config.get( 'initialData' ) === undefined ) {\n\t\t\tthis.config.set( 'initialData', getInitialData( sourceElementOrData ) );\n\t\t}\n\n\t\tif ( isElement( sourceElementOrData ) ) {\n\t\t\tthis.sourceElement = sourceElementOrData;\n\t\t\tsecureSourceElement( this, sourceElementOrData );\n\t\t}\n\n\t\tconst plugins = this.config.get( 'plugins' )!;\n\t\tplugins.push( BalloonToolbar );\n\n\t\tthis.config.set( 'plugins', plugins );\n\n\t\tthis.config.define( 'balloonToolbar', this.config.get( 'toolbar' ) );\n\n\t\tthis.model.document.createRoot();\n\n\t\tconst view = new BalloonEditorUIView( this.locale, this.editing.view, this.sourceElement );\n\t\tthis.ui = new BalloonEditorUI( this, view );\n\n\t\tattachToForm( this );\n\t}\n\n\t/**\n\t * Destroys the editor instance, releasing all resources used by it.\n\t *\n\t * Updates the original editor element with the data if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}\n\t * configuration option is set to `true`.\n\t */\n\tpublic override destroy(): Promise<unknown> {\n\t\t// Cache the data, then destroy.\n\t\t// It's safe to assume that the model->view conversion will not work after super.destroy().\n\t\tconst data = this.getData();\n\n\t\tthis.ui.destroy();\n\n\t\treturn super.destroy()\n\t\t\t.then( () => {\n\t\t\t\tif ( this.sourceElement ) {\n\t\t\t\t\tthis.updateSourceElement( data );\n\t\t\t\t}\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates a new balloon editor instance.\n\t *\n\t * There are three general ways how the editor can be initialized.\n\t *\n\t * # Using an existing DOM element (and loading data from it)\n\t *\n\t * You can initialize the editor using an existing DOM element:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ) )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * The element's content will be used as the editor data and the element will become the editable element.\n\t *\n\t * # Creating a detached editor\n\t *\n\t * Alternatively, you can initialize the editor by passing the initial data directly as a string.\n\t * In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( '<p>Hello world!</p>' )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t *\n\t * \t\t// Initial data was provided so the editor UI element needs to be added manually to the DOM.\n\t * \t\tdocument.body.appendChild( editor.ui.element );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your\n\t * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.\n\t *\n\t * # Using an existing DOM element (and data provided in `config.initialData`)\n\t *\n\t * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:\n\t *\n\t * ```ts\n\t * BalloonEditor\n\t * \t.create( document.querySelector( '#editor' ), {\n\t * \t\tinitialData: '<h2>Initial data</h2><p>Foo bar.</p>'\n\t * \t} )\n\t * \t.then( editor => {\n\t * \t\tconsole.log( 'Editor was initialized', editor );\n\t * \t} )\n\t * \t.catch( err => {\n\t * \t\tconsole.error( err.stack );\n\t * \t} );\n\t * ```\n\t *\n\t * This method can be used to initialize the editor on an existing element with the specified content in case if your integration\n\t * makes it difficult to set the content of the source element.\n\t *\n\t * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.\n\t *\n\t * # Configuring the editor\n\t *\n\t * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about\n\t * customizing plugins, toolbar and more.\n\t *\n\t * # Using the editor from source\n\t *\n\t * The code samples listed in the previous sections of this documentation assume that you are using an\n\t * {@glink installation/getting-started/predefined-builds editor build} (for example – `@ckeditor/ckeditor5-build-balloon`).\n\t *\n\t * If you want to use the balloon editor from source (`@ckeditor/ckeditor5-editor-balloon/src/ballooneditor`),\n\t * you need to define the list of\n\t * {@link module:core/editor/editorconfig~EditorConfig#plugins plugins to be initialized} and\n\t * {@link module:core/editor/editorconfig~EditorConfig#toolbar toolbar items}. Read more about using the editor from\n\t * source in the {@glink installation/advanced/alternative-setups/integrating-from-source-webpack dedicated guide}.\n\t *\n\t * @param sourceElementOrData The DOM element that will be the source for the created editor\n\t * or the editor's initial data.\n\t *\n\t * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization.\n\t * The editor data will be set back to the original element once the editor is destroyed only if the\n\t * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy}\n\t * option is set to `true`.\n\t *\n\t * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually.\n\t * It is available under the {@link module:editor-balloon/ballooneditorui~BalloonEditorUI#element `editor.ui.element`} property.\n\t *\n\t * @param config The editor configuration.\n\t * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.\n\t */\n\tpublic static override create( sourceElementOrData: HTMLElement | string, config: EditorConfig = {} ): Promise<BalloonEditor> {\n\t\treturn new Promise( resolve => {\n\t\t\tif ( isElement( sourceElementOrData ) && sourceElementOrData.tagName === 'TEXTAREA' ) {\n\t\t\t\t// Documented in core/editor/editor.js\n\t\t\t\t// eslint-disable-next-line ckeditor5-rules/ckeditor-error-message\n\t\t\t\tthrow new CKEditorError( 'editor-wrong-element', null );\n\t\t\t}\n\n\t\t\tconst editor = new this( sourceElementOrData, config );\n\n\t\t\tresolve(\n\t\t\t\teditor.initPlugins()\n\t\t\t\t\t.then( () => editor.ui.init() )\n\t\t\t\t\t.then( () => editor.data.init( editor.config.get( 'initialData' )! ) )\n\t\t\t\t\t.then( () => editor.fire<EditorReadyEvent>( 'ready' ) )\n\t\t\t\t\t.then( () => editor )\n\t\t\t);\n\t\t} );\n\t}\n\n\t/**\n\t * The {@link module:core/context~Context} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static Context = Context;\n\n\t/**\n\t * The {@link module:watchdog/editorwatchdog~EditorWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static EditorWatchdog = EditorWatchdog;\n\n\t/**\n\t * The {@link module:watchdog/contextwatchdog~ContextWatchdog} class.\n\t *\n\t * Exposed as static editor field for easier access in editor builds.\n\t */\n\tpublic static ContextWatchdog = ContextWatchdog;\n}\n\nfunction getInitialData( sourceElementOrData: HTMLElement | string ): string {\n\treturn isElement( sourceElementOrData ) ? getDataFromElement( sourceElementOrData ) : sourceElementOrData;\n}\n\nfunction isElement( value: any ): value is Element {\n\treturn _isElement( value );\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@ckeditor/ckeditor5-editor-balloon",
3
- "version": "0.0.0-nightly-20240509.0",
3
+ "version": "0.0.0-nightly-20240511.0",
4
4
  "description": "Balloon editor implementation for CKEditor 5.",
5
5
  "keywords": [
6
6
  "ckeditor",
@@ -12,7 +12,7 @@
12
12
  "type": "module",
13
13
  "main": "src/index.js",
14
14
  "dependencies": {
15
- "ckeditor5": "0.0.0-nightly-20240509.0",
15
+ "ckeditor5": "0.0.0-nightly-20240511.0",
16
16
  "lodash-es": "4.17.21"
17
17
  },
18
18
  "author": "CKSource (http://cksource.com/)",