@ckeditor/ckeditor5-autosave 38.1.1 → 38.2.0-alpha.1
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- package/package.json +3 -2
- package/src/augmentation.d.ts +18 -18
- package/src/augmentation.js +5 -5
- package/src/autosave.d.ts +219 -219
- package/src/autosave.js +228 -228
- package/src/index.d.ts +9 -9
- package/src/index.js +9 -9
- package/build/autosave.js.map +0 -1
package/package.json
CHANGED
@@ -1,6 +1,6 @@
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1
1
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{
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2
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"name": "@ckeditor/ckeditor5-autosave",
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-
"version": "38.
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+
"version": "38.2.0-alpha.1",
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4
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"description": "Autosave feature for CKEditor 5.",
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5
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"keywords": [
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6
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"ckeditor",
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@@ -11,8 +11,9 @@
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11
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"ckeditor5-dll"
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],
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"main": "src/index.js",
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+
"type": "module",
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"dependencies": {
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15
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-
"ckeditor5": "38.
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+
"ckeditor5": "38.2.0-alpha.1",
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"lodash-es": "^4.17.15"
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},
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"engines": {
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package/src/augmentation.d.ts
CHANGED
@@ -1,18 +1,18 @@
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/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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-
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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import type { Autosave, AutosaveConfig } from './index';
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declare module '@ckeditor/ckeditor5-core' {
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interface PluginsMap {
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[Autosave.pluginName]: Autosave;
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}
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interface EditorConfig {
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/**
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* The configuration of the {@link module:autosave/autosave~Autosave autosave feature}.
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*
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* Read more in {@link module:autosave/autosave~AutosaveConfig}.
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*/
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autosave?: AutosaveConfig;
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-
}
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-
}
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1
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+
/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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import type { Autosave, AutosaveConfig } from './index.js';
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declare module '@ckeditor/ckeditor5-core' {
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interface PluginsMap {
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[Autosave.pluginName]: Autosave;
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9
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}
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interface EditorConfig {
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11
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/**
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* The configuration of the {@link module:autosave/autosave~Autosave autosave feature}.
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*
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* Read more in {@link module:autosave/autosave~AutosaveConfig}.
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*/
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autosave?: AutosaveConfig;
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}
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}
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package/src/augmentation.js
CHANGED
@@ -1,5 +1,5 @@
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1
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-
/**
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2
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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-
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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5
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-
export {};
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1
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+
/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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5
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export {};
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package/src/autosave.d.ts
CHANGED
@@ -1,219 +1,219 @@
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1
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-
/**
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* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
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-
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
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*/
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/**
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* @module autosave/autosave
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*/
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import { Plugin, PendingActions, type Editor } from 'ckeditor5/src/core';
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/**
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* The {@link module:autosave/autosave~Autosave} plugin allows you to automatically save the data (e.g. send it to the server)
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* when needed (when the user changed the content).
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*
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* It listens to the {@link module:engine/model/document~Document#event:change:data `editor.model.document#change:data`}
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* and `window#beforeunload` events and calls the
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* {@link module:autosave/autosave~AutosaveAdapter#save `config.autosave.save()`} function.
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*
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* ```ts
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* ClassicEditor
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* .create( document.querySelector( '#editor' ), {
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* plugins: [ ArticlePluginSet, Autosave ],
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* toolbar: [ 'heading', '|', 'bold', 'italic', 'link', 'bulletedList', 'numberedList', 'blockQuote', 'undo', 'redo' ],
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* image: {
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* toolbar: [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ],
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* },
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* autosave: {
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* save( editor: Editor ) {
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* // The saveData() function must return a promise
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* // which should be resolved when the data is successfully saved.
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* return saveData( editor.getData() );
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* }
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* }
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* } );
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* ```
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*
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* Read more about this feature in the {@glink features/autosave Autosave} feature guide.
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*/
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export default class Autosave extends Plugin {
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38
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/**
|
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* The adapter is an object with a `save()` method. That method will be called whenever
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* the data changes. It might be called some time after the change,
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* since the event is throttled for performance reasons.
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*/
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adapter?: AutosaveAdapter;
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/**
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* The state of this plugin.
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*
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* The plugin can be in the following states:
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*
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* * synchronized – When all changes are saved.
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* * waiting – When the plugin is waiting for other changes before calling `adapter#save()` and `config.autosave.save()`.
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51
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* * saving – When the provided save method is called and the plugin waits for the response.
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* * error &ndash When the provided save method will throw an error. This state immediately changes to the `saving` state and
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* the save method will be called again in the short period of time.
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*
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* @observable
|
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* @readonly
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*/
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state: 'synchronized' | 'waiting' | 'saving' | 'error';
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/**
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* Debounced save method. The `save()` method is called the specified `waitingTime` after `debouncedSave()` is called,
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* unless a new action happens in the meantime.
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*/
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private _debouncedSave;
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/**
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* The last saved document version.
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*/
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private _lastDocumentVersion;
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/**
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* Promise used for asynchronous save calls.
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*
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* Created to handle the autosave call to an external data source. It resolves when that call is finished. It is re-used if
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* save is called before the promise has been resolved. It is set to `null` if there is no call in progress.
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*/
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private _savePromise;
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/**
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* DOM emitter.
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*/
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private _domEmitter;
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/**
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* The configuration of this plugins.
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*/
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private _config;
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83
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/**
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* Editor's pending actions manager.
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85
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*/
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private _pendingActions;
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/**
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* Informs whether there should be another autosave callback performed, immediately after current autosave callback finishes.
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*
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* This is set to `true` when there is a save request while autosave callback is already being processed
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* and the model has changed since the last save.
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*/
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private _makeImmediateSave;
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/**
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* An action that will be added to the pending action manager for actions happening in that plugin.
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*/
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private _action;
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/**
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* @inheritDoc
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*/
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static get pluginName(): "Autosave";
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/**
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* @inheritDoc
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*/
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static get requires(): readonly [typeof PendingActions];
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/**
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* @inheritDoc
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*/
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constructor(editor: Editor);
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/**
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* @inheritDoc
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*/
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init(): void;
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/**
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* @inheritDoc
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*/
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destroy(): void;
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/**
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* Immediately calls autosave callback. All previously queued (debounced) callbacks are cleared. If there is already an autosave
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* callback in progress, then the requested save will be performed immediately after the current callback finishes.
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*
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* @returns A promise that will be resolved when the autosave callback is finished.
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*/
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save(): Promise<void>;
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/**
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* Invokes the remaining `_save()` method call.
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*/
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private _flush;
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/**
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* If the adapter is set and a new document version exists,
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* the `_save()` method creates a pending action and calls the `adapter.save()` method.
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* It waits for the result and then removes the created pending action.
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*
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* @returns A promise that will be resolved when the autosave callback is finished.
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*/
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private _save;
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/**
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* Creates a pending action if it is not set already.
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*/
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private _setPendingAction;
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/**
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* Saves callbacks.
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*/
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private get _saveCallbacks();
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}
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/**
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* An interface that requires the `save()` method.
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*
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* Used by {@link module:autosave/autosave~Autosave#adapter}.
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*/
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export interface AutosaveAdapter {
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/**
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* The method that will be called when the data changes. It should return a promise (e.g. in case of saving content to the database),
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* so the autosave plugin will wait for that action before removing it from pending actions.
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*/
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save(editor: Editor): Promise<unknown>;
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}
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/**
|
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* The configuration of the {@link module:autosave/autosave~Autosave autosave feature}.
|
160
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*
|
161
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* ```ts
|
162
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* ClassicEditor
|
163
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* .create( editorElement, {
|
164
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* autosave: {
|
165
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* save( editor: Editor ) {
|
166
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* // The saveData() function must return a promise
|
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* // which should be resolved when the data is successfully saved.
|
168
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* return saveData( editor.getData() );
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169
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* }
|
170
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* }
|
171
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* } );
|
172
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* .then( ... )
|
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* .catch( ... );
|
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* ```
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*
|
176
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* See {@link module:core/editor/editorconfig~EditorConfig all editor configuration options}.
|
177
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*
|
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* See also the demo of the {@glink features/autosave autosave feature}.
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179
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*/
|
180
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export interface AutosaveConfig {
|
181
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/**
|
182
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* The callback to be executed when the data needs to be saved.
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*
|
184
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* This function must return a promise which should be resolved when the data is successfully saved.
|
185
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*
|
186
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* ```ts
|
187
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* ClassicEditor
|
188
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* .create( editorElement, {
|
189
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* autosave: {
|
190
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* save( editor: Editor ) {
|
191
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* return saveData( editor.getData() );
|
192
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* }
|
193
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* }
|
194
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* } );
|
195
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-
* .then( ... )
|
196
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-
* .catch( ... );
|
197
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-
* ```
|
198
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-
*/
|
199
|
-
save?: (editor: Editor) => Promise<unknown>;
|
200
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-
/**
|
201
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-
* The minimum amount of time that needs to pass after the last action to call the provided callback.
|
202
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* By default it is 1000 ms.
|
203
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-
*
|
204
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* ```ts
|
205
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* ClassicEditor
|
206
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* .create( editorElement, {
|
207
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* autosave: {
|
208
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* save( editor: Editor ) {
|
209
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-
* return saveData( editor.getData() );
|
210
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-
* },
|
211
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* waitingTime: 2000
|
212
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* }
|
213
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* } );
|
214
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-
* .then( ... )
|
215
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-
* .catch( ... );
|
216
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* ```
|
217
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-
*/
|
218
|
-
waitingTime?: number;
|
219
|
-
}
|
1
|
+
/**
|
2
|
+
* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
|
3
|
+
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
|
4
|
+
*/
|
5
|
+
/**
|
6
|
+
* @module autosave/autosave
|
7
|
+
*/
|
8
|
+
import { Plugin, PendingActions, type Editor } from 'ckeditor5/src/core.js';
|
9
|
+
/**
|
10
|
+
* The {@link module:autosave/autosave~Autosave} plugin allows you to automatically save the data (e.g. send it to the server)
|
11
|
+
* when needed (when the user changed the content).
|
12
|
+
*
|
13
|
+
* It listens to the {@link module:engine/model/document~Document#event:change:data `editor.model.document#change:data`}
|
14
|
+
* and `window#beforeunload` events and calls the
|
15
|
+
* {@link module:autosave/autosave~AutosaveAdapter#save `config.autosave.save()`} function.
|
16
|
+
*
|
17
|
+
* ```ts
|
18
|
+
* ClassicEditor
|
19
|
+
* .create( document.querySelector( '#editor' ), {
|
20
|
+
* plugins: [ ArticlePluginSet, Autosave ],
|
21
|
+
* toolbar: [ 'heading', '|', 'bold', 'italic', 'link', 'bulletedList', 'numberedList', 'blockQuote', 'undo', 'redo' ],
|
22
|
+
* image: {
|
23
|
+
* toolbar: [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ],
|
24
|
+
* },
|
25
|
+
* autosave: {
|
26
|
+
* save( editor: Editor ) {
|
27
|
+
* // The saveData() function must return a promise
|
28
|
+
* // which should be resolved when the data is successfully saved.
|
29
|
+
* return saveData( editor.getData() );
|
30
|
+
* }
|
31
|
+
* }
|
32
|
+
* } );
|
33
|
+
* ```
|
34
|
+
*
|
35
|
+
* Read more about this feature in the {@glink features/autosave Autosave} feature guide.
|
36
|
+
*/
|
37
|
+
export default class Autosave extends Plugin {
|
38
|
+
/**
|
39
|
+
* The adapter is an object with a `save()` method. That method will be called whenever
|
40
|
+
* the data changes. It might be called some time after the change,
|
41
|
+
* since the event is throttled for performance reasons.
|
42
|
+
*/
|
43
|
+
adapter?: AutosaveAdapter;
|
44
|
+
/**
|
45
|
+
* The state of this plugin.
|
46
|
+
*
|
47
|
+
* The plugin can be in the following states:
|
48
|
+
*
|
49
|
+
* * synchronized – When all changes are saved.
|
50
|
+
* * waiting – When the plugin is waiting for other changes before calling `adapter#save()` and `config.autosave.save()`.
|
51
|
+
* * saving – When the provided save method is called and the plugin waits for the response.
|
52
|
+
* * error &ndash When the provided save method will throw an error. This state immediately changes to the `saving` state and
|
53
|
+
* the save method will be called again in the short period of time.
|
54
|
+
*
|
55
|
+
* @observable
|
56
|
+
* @readonly
|
57
|
+
*/
|
58
|
+
state: 'synchronized' | 'waiting' | 'saving' | 'error';
|
59
|
+
/**
|
60
|
+
* Debounced save method. The `save()` method is called the specified `waitingTime` after `debouncedSave()` is called,
|
61
|
+
* unless a new action happens in the meantime.
|
62
|
+
*/
|
63
|
+
private _debouncedSave;
|
64
|
+
/**
|
65
|
+
* The last saved document version.
|
66
|
+
*/
|
67
|
+
private _lastDocumentVersion;
|
68
|
+
/**
|
69
|
+
* Promise used for asynchronous save calls.
|
70
|
+
*
|
71
|
+
* Created to handle the autosave call to an external data source. It resolves when that call is finished. It is re-used if
|
72
|
+
* save is called before the promise has been resolved. It is set to `null` if there is no call in progress.
|
73
|
+
*/
|
74
|
+
private _savePromise;
|
75
|
+
/**
|
76
|
+
* DOM emitter.
|
77
|
+
*/
|
78
|
+
private _domEmitter;
|
79
|
+
/**
|
80
|
+
* The configuration of this plugins.
|
81
|
+
*/
|
82
|
+
private _config;
|
83
|
+
/**
|
84
|
+
* Editor's pending actions manager.
|
85
|
+
*/
|
86
|
+
private _pendingActions;
|
87
|
+
/**
|
88
|
+
* Informs whether there should be another autosave callback performed, immediately after current autosave callback finishes.
|
89
|
+
*
|
90
|
+
* This is set to `true` when there is a save request while autosave callback is already being processed
|
91
|
+
* and the model has changed since the last save.
|
92
|
+
*/
|
93
|
+
private _makeImmediateSave;
|
94
|
+
/**
|
95
|
+
* An action that will be added to the pending action manager for actions happening in that plugin.
|
96
|
+
*/
|
97
|
+
private _action;
|
98
|
+
/**
|
99
|
+
* @inheritDoc
|
100
|
+
*/
|
101
|
+
static get pluginName(): "Autosave";
|
102
|
+
/**
|
103
|
+
* @inheritDoc
|
104
|
+
*/
|
105
|
+
static get requires(): readonly [typeof PendingActions];
|
106
|
+
/**
|
107
|
+
* @inheritDoc
|
108
|
+
*/
|
109
|
+
constructor(editor: Editor);
|
110
|
+
/**
|
111
|
+
* @inheritDoc
|
112
|
+
*/
|
113
|
+
init(): void;
|
114
|
+
/**
|
115
|
+
* @inheritDoc
|
116
|
+
*/
|
117
|
+
destroy(): void;
|
118
|
+
/**
|
119
|
+
* Immediately calls autosave callback. All previously queued (debounced) callbacks are cleared. If there is already an autosave
|
120
|
+
* callback in progress, then the requested save will be performed immediately after the current callback finishes.
|
121
|
+
*
|
122
|
+
* @returns A promise that will be resolved when the autosave callback is finished.
|
123
|
+
*/
|
124
|
+
save(): Promise<void>;
|
125
|
+
/**
|
126
|
+
* Invokes the remaining `_save()` method call.
|
127
|
+
*/
|
128
|
+
private _flush;
|
129
|
+
/**
|
130
|
+
* If the adapter is set and a new document version exists,
|
131
|
+
* the `_save()` method creates a pending action and calls the `adapter.save()` method.
|
132
|
+
* It waits for the result and then removes the created pending action.
|
133
|
+
*
|
134
|
+
* @returns A promise that will be resolved when the autosave callback is finished.
|
135
|
+
*/
|
136
|
+
private _save;
|
137
|
+
/**
|
138
|
+
* Creates a pending action if it is not set already.
|
139
|
+
*/
|
140
|
+
private _setPendingAction;
|
141
|
+
/**
|
142
|
+
* Saves callbacks.
|
143
|
+
*/
|
144
|
+
private get _saveCallbacks();
|
145
|
+
}
|
146
|
+
/**
|
147
|
+
* An interface that requires the `save()` method.
|
148
|
+
*
|
149
|
+
* Used by {@link module:autosave/autosave~Autosave#adapter}.
|
150
|
+
*/
|
151
|
+
export interface AutosaveAdapter {
|
152
|
+
/**
|
153
|
+
* The method that will be called when the data changes. It should return a promise (e.g. in case of saving content to the database),
|
154
|
+
* so the autosave plugin will wait for that action before removing it from pending actions.
|
155
|
+
*/
|
156
|
+
save(editor: Editor): Promise<unknown>;
|
157
|
+
}
|
158
|
+
/**
|
159
|
+
* The configuration of the {@link module:autosave/autosave~Autosave autosave feature}.
|
160
|
+
*
|
161
|
+
* ```ts
|
162
|
+
* ClassicEditor
|
163
|
+
* .create( editorElement, {
|
164
|
+
* autosave: {
|
165
|
+
* save( editor: Editor ) {
|
166
|
+
* // The saveData() function must return a promise
|
167
|
+
* // which should be resolved when the data is successfully saved.
|
168
|
+
* return saveData( editor.getData() );
|
169
|
+
* }
|
170
|
+
* }
|
171
|
+
* } );
|
172
|
+
* .then( ... )
|
173
|
+
* .catch( ... );
|
174
|
+
* ```
|
175
|
+
*
|
176
|
+
* See {@link module:core/editor/editorconfig~EditorConfig all editor configuration options}.
|
177
|
+
*
|
178
|
+
* See also the demo of the {@glink features/autosave autosave feature}.
|
179
|
+
*/
|
180
|
+
export interface AutosaveConfig {
|
181
|
+
/**
|
182
|
+
* The callback to be executed when the data needs to be saved.
|
183
|
+
*
|
184
|
+
* This function must return a promise which should be resolved when the data is successfully saved.
|
185
|
+
*
|
186
|
+
* ```ts
|
187
|
+
* ClassicEditor
|
188
|
+
* .create( editorElement, {
|
189
|
+
* autosave: {
|
190
|
+
* save( editor: Editor ) {
|
191
|
+
* return saveData( editor.getData() );
|
192
|
+
* }
|
193
|
+
* }
|
194
|
+
* } );
|
195
|
+
* .then( ... )
|
196
|
+
* .catch( ... );
|
197
|
+
* ```
|
198
|
+
*/
|
199
|
+
save?: (editor: Editor) => Promise<unknown>;
|
200
|
+
/**
|
201
|
+
* The minimum amount of time that needs to pass after the last action to call the provided callback.
|
202
|
+
* By default it is 1000 ms.
|
203
|
+
*
|
204
|
+
* ```ts
|
205
|
+
* ClassicEditor
|
206
|
+
* .create( editorElement, {
|
207
|
+
* autosave: {
|
208
|
+
* save( editor: Editor ) {
|
209
|
+
* return saveData( editor.getData() );
|
210
|
+
* },
|
211
|
+
* waitingTime: 2000
|
212
|
+
* }
|
213
|
+
* } );
|
214
|
+
* .then( ... )
|
215
|
+
* .catch( ... );
|
216
|
+
* ```
|
217
|
+
*/
|
218
|
+
waitingTime?: number;
|
219
|
+
}
|
package/src/autosave.js
CHANGED
@@ -1,228 +1,228 @@
|
|
1
|
-
/**
|
2
|
-
* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
|
3
|
-
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
|
4
|
-
*/
|
5
|
-
/**
|
6
|
-
* @module autosave/autosave
|
7
|
-
*/
|
8
|
-
import { Plugin, PendingActions } from 'ckeditor5/src/core';
|
9
|
-
import { DomEmitterMixin } from 'ckeditor5/src/utils';
|
10
|
-
import { debounce } from 'lodash-es';
|
11
|
-
/* globals window */
|
12
|
-
/**
|
13
|
-
* The {@link module:autosave/autosave~Autosave} plugin allows you to automatically save the data (e.g. send it to the server)
|
14
|
-
* when needed (when the user changed the content).
|
15
|
-
*
|
16
|
-
* It listens to the {@link module:engine/model/document~Document#event:change:data `editor.model.document#change:data`}
|
17
|
-
* and `window#beforeunload` events and calls the
|
18
|
-
* {@link module:autosave/autosave~AutosaveAdapter#save `config.autosave.save()`} function.
|
19
|
-
*
|
20
|
-
* ```ts
|
21
|
-
* ClassicEditor
|
22
|
-
* .create( document.querySelector( '#editor' ), {
|
23
|
-
* plugins: [ ArticlePluginSet, Autosave ],
|
24
|
-
* toolbar: [ 'heading', '|', 'bold', 'italic', 'link', 'bulletedList', 'numberedList', 'blockQuote', 'undo', 'redo' ],
|
25
|
-
* image: {
|
26
|
-
* toolbar: [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ],
|
27
|
-
* },
|
28
|
-
* autosave: {
|
29
|
-
* save( editor: Editor ) {
|
30
|
-
* // The saveData() function must return a promise
|
31
|
-
* // which should be resolved when the data is successfully saved.
|
32
|
-
* return saveData( editor.getData() );
|
33
|
-
* }
|
34
|
-
* }
|
35
|
-
* } );
|
36
|
-
* ```
|
37
|
-
*
|
38
|
-
* Read more about this feature in the {@glink features/autosave Autosave} feature guide.
|
39
|
-
*/
|
40
|
-
export default class Autosave extends Plugin {
|
41
|
-
/**
|
42
|
-
* @inheritDoc
|
43
|
-
*/
|
44
|
-
static get pluginName() {
|
45
|
-
return 'Autosave';
|
46
|
-
}
|
47
|
-
/**
|
48
|
-
* @inheritDoc
|
49
|
-
*/
|
50
|
-
static get requires() {
|
51
|
-
return [PendingActions];
|
52
|
-
}
|
53
|
-
/**
|
54
|
-
* @inheritDoc
|
55
|
-
*/
|
56
|
-
constructor(editor) {
|
57
|
-
super(editor);
|
58
|
-
/**
|
59
|
-
* An action that will be added to the pending action manager for actions happening in that plugin.
|
60
|
-
*/
|
61
|
-
this._action = null;
|
62
|
-
const config = editor.config.get('autosave') || {};
|
63
|
-
// A minimum amount of time that needs to pass after the last action.
|
64
|
-
// After that time the provided save callbacks are being called.
|
65
|
-
const waitingTime = config.waitingTime || 1000;
|
66
|
-
this.set('state', 'synchronized');
|
67
|
-
this._debouncedSave = debounce(this._save.bind(this), waitingTime);
|
68
|
-
this._lastDocumentVersion = editor.model.document.version;
|
69
|
-
this._savePromise = null;
|
70
|
-
this._domEmitter = new (DomEmitterMixin())();
|
71
|
-
this._config = config;
|
72
|
-
this._pendingActions = editor.plugins.get(PendingActions);
|
73
|
-
this._makeImmediateSave = false;
|
74
|
-
}
|
75
|
-
/**
|
76
|
-
* @inheritDoc
|
77
|
-
*/
|
78
|
-
init() {
|
79
|
-
const editor = this.editor;
|
80
|
-
const doc = editor.model.document;
|
81
|
-
// Add the listener only after the editor is initialized to prevent firing save callback on data init.
|
82
|
-
this.listenTo(editor, 'ready', () => {
|
83
|
-
this.listenTo(doc, 'change:data', (evt, batch) => {
|
84
|
-
if (!this._saveCallbacks.length) {
|
85
|
-
return;
|
86
|
-
}
|
87
|
-
if (!batch.isLocal) {
|
88
|
-
return;
|
89
|
-
}
|
90
|
-
if (this.state === 'synchronized') {
|
91
|
-
this.state = 'waiting';
|
92
|
-
// Set pending action already when we are waiting for the autosave callback.
|
93
|
-
this._setPendingAction();
|
94
|
-
}
|
95
|
-
if (this.state === 'waiting') {
|
96
|
-
this._debouncedSave();
|
97
|
-
}
|
98
|
-
// If the plugin is in `saving` state, it will change its state later basing on the `document.version`.
|
99
|
-
// If the `document.version` will be higher than stored `#_lastDocumentVersion`, then it means, that some `change:data`
|
100
|
-
// event has fired in the meantime.
|
101
|
-
});
|
102
|
-
});
|
103
|
-
// Flush on the editor's destroy listener with the highest priority to ensure that
|
104
|
-
// `editor.getData()` will be called before plugins are destroyed.
|
105
|
-
this.listenTo(editor, 'destroy', () => this._flush(), { priority: 'highest' });
|
106
|
-
// It's not possible to easy test it because karma uses `beforeunload` event
|
107
|
-
// to warn before full page reload and this event cannot be dispatched manually.
|
108
|
-
/* istanbul ignore next -- @preserve */
|
109
|
-
this._domEmitter.listenTo(window, 'beforeunload', (evtInfo, domEvt) => {
|
110
|
-
if (this._pendingActions.hasAny) {
|
111
|
-
domEvt.returnValue = this._pendingActions.first.message;
|
112
|
-
}
|
113
|
-
});
|
114
|
-
}
|
115
|
-
/**
|
116
|
-
* @inheritDoc
|
117
|
-
*/
|
118
|
-
destroy() {
|
119
|
-
// There's no need for canceling or flushing the throttled save, as
|
120
|
-
// it's done on the editor's destroy event with the highest priority.
|
121
|
-
this._domEmitter.stopListening();
|
122
|
-
super.destroy();
|
123
|
-
}
|
124
|
-
/**
|
125
|
-
* Immediately calls autosave callback. All previously queued (debounced) callbacks are cleared. If there is already an autosave
|
126
|
-
* callback in progress, then the requested save will be performed immediately after the current callback finishes.
|
127
|
-
*
|
128
|
-
* @returns A promise that will be resolved when the autosave callback is finished.
|
129
|
-
*/
|
130
|
-
save() {
|
131
|
-
this._debouncedSave.cancel();
|
132
|
-
return this._save();
|
133
|
-
}
|
134
|
-
/**
|
135
|
-
* Invokes the remaining `_save()` method call.
|
136
|
-
*/
|
137
|
-
_flush() {
|
138
|
-
this._debouncedSave.flush();
|
139
|
-
}
|
140
|
-
/**
|
141
|
-
* If the adapter is set and a new document version exists,
|
142
|
-
* the `_save()` method creates a pending action and calls the `adapter.save()` method.
|
143
|
-
* It waits for the result and then removes the created pending action.
|
144
|
-
*
|
145
|
-
* @returns A promise that will be resolved when the autosave callback is finished.
|
146
|
-
*/
|
147
|
-
_save() {
|
148
|
-
if (this._savePromise) {
|
149
|
-
this._makeImmediateSave = this.editor.model.document.version > this._lastDocumentVersion;
|
150
|
-
return this._savePromise;
|
151
|
-
}
|
152
|
-
// Make sure there is a pending action (in case if `_save()` was called through manual `save()` call).
|
153
|
-
this._setPendingAction();
|
154
|
-
this.state = 'saving';
|
155
|
-
this._lastDocumentVersion = this.editor.model.document.version;
|
156
|
-
// Wait one promise cycle to be sure that save callbacks are not called inside a conversion or when the editor's state changes.
|
157
|
-
this._savePromise = Promise.resolve()
|
158
|
-
// Make autosave callback.
|
159
|
-
.then(() => Promise.all(this._saveCallbacks.map(cb => cb(this.editor))))
|
160
|
-
// When the autosave callback is finished, always clear `this._savePromise`, no matter if it was successful or not.
|
161
|
-
.finally(() => {
|
162
|
-
this._savePromise = null;
|
163
|
-
})
|
164
|
-
// If the save was successful, we have three scenarios:
|
165
|
-
//
|
166
|
-
// 1. If a save was requested when an autosave callback was already processed, we need to immediately call
|
167
|
-
// another autosave callback. In this case, `this._savePromise` will not be resolved until the next callback is done.
|
168
|
-
// 2. Otherwise, if changes happened to the model, make a delayed autosave callback (like the change just happened).
|
169
|
-
// 3. If no changes happened to the model, return to the `synchronized` state.
|
170
|
-
.then(() => {
|
171
|
-
if (this._makeImmediateSave) {
|
172
|
-
this._makeImmediateSave = false;
|
173
|
-
// Start another autosave callback. Return a promise that will be resolved after the new autosave callback.
|
174
|
-
// This way promises returned by `_save()` will not be resolved until all changes are saved.
|
175
|
-
//
|
176
|
-
// If `save()` was called when another (most often automatic) autosave callback was already processed,
|
177
|
-
// the promise returned by `save()` call will be resolved only after new changes have been saved.
|
178
|
-
//
|
179
|
-
// Note that it would not work correctly if `this._savePromise` is not cleared.
|
180
|
-
return this._save();
|
181
|
-
}
|
182
|
-
else {
|
183
|
-
if (this.editor.model.document.version > this._lastDocumentVersion) {
|
184
|
-
this.state = 'waiting';
|
185
|
-
this._debouncedSave();
|
186
|
-
}
|
187
|
-
else {
|
188
|
-
this.state = 'synchronized';
|
189
|
-
this._pendingActions.remove(this._action);
|
190
|
-
this._action = null;
|
191
|
-
}
|
192
|
-
}
|
193
|
-
})
|
194
|
-
// In case of an error, retry the autosave callback after a delay (and also throw the original error).
|
195
|
-
.catch(err => {
|
196
|
-
// Change state to `error` so that listeners handling autosave error can be called.
|
197
|
-
this.state = 'error';
|
198
|
-
// Then, immediately change to the `saving` state as described above.
|
199
|
-
// Being in the `saving` state ensures that the autosave callback won't be delayed further by the `change:data` listener.
|
200
|
-
this.state = 'saving';
|
201
|
-
this._debouncedSave();
|
202
|
-
throw err;
|
203
|
-
});
|
204
|
-
return this._savePromise;
|
205
|
-
}
|
206
|
-
/**
|
207
|
-
* Creates a pending action if it is not set already.
|
208
|
-
*/
|
209
|
-
_setPendingAction() {
|
210
|
-
const t = this.editor.t;
|
211
|
-
if (!this._action) {
|
212
|
-
this._action = this._pendingActions.add(t('Saving changes'));
|
213
|
-
}
|
214
|
-
}
|
215
|
-
/**
|
216
|
-
* Saves callbacks.
|
217
|
-
*/
|
218
|
-
get _saveCallbacks() {
|
219
|
-
const saveCallbacks = [];
|
220
|
-
if (this.adapter && this.adapter.save) {
|
221
|
-
saveCallbacks.push(this.adapter.save);
|
222
|
-
}
|
223
|
-
if (this._config.save) {
|
224
|
-
saveCallbacks.push(this._config.save);
|
225
|
-
}
|
226
|
-
return saveCallbacks;
|
227
|
-
}
|
228
|
-
}
|
1
|
+
/**
|
2
|
+
* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
|
3
|
+
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
|
4
|
+
*/
|
5
|
+
/**
|
6
|
+
* @module autosave/autosave
|
7
|
+
*/
|
8
|
+
import { Plugin, PendingActions } from 'ckeditor5/src/core.js';
|
9
|
+
import { DomEmitterMixin } from 'ckeditor5/src/utils.js';
|
10
|
+
import { debounce } from 'lodash-es';
|
11
|
+
/* globals window */
|
12
|
+
/**
|
13
|
+
* The {@link module:autosave/autosave~Autosave} plugin allows you to automatically save the data (e.g. send it to the server)
|
14
|
+
* when needed (when the user changed the content).
|
15
|
+
*
|
16
|
+
* It listens to the {@link module:engine/model/document~Document#event:change:data `editor.model.document#change:data`}
|
17
|
+
* and `window#beforeunload` events and calls the
|
18
|
+
* {@link module:autosave/autosave~AutosaveAdapter#save `config.autosave.save()`} function.
|
19
|
+
*
|
20
|
+
* ```ts
|
21
|
+
* ClassicEditor
|
22
|
+
* .create( document.querySelector( '#editor' ), {
|
23
|
+
* plugins: [ ArticlePluginSet, Autosave ],
|
24
|
+
* toolbar: [ 'heading', '|', 'bold', 'italic', 'link', 'bulletedList', 'numberedList', 'blockQuote', 'undo', 'redo' ],
|
25
|
+
* image: {
|
26
|
+
* toolbar: [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ],
|
27
|
+
* },
|
28
|
+
* autosave: {
|
29
|
+
* save( editor: Editor ) {
|
30
|
+
* // The saveData() function must return a promise
|
31
|
+
* // which should be resolved when the data is successfully saved.
|
32
|
+
* return saveData( editor.getData() );
|
33
|
+
* }
|
34
|
+
* }
|
35
|
+
* } );
|
36
|
+
* ```
|
37
|
+
*
|
38
|
+
* Read more about this feature in the {@glink features/autosave Autosave} feature guide.
|
39
|
+
*/
|
40
|
+
export default class Autosave extends Plugin {
|
41
|
+
/**
|
42
|
+
* @inheritDoc
|
43
|
+
*/
|
44
|
+
static get pluginName() {
|
45
|
+
return 'Autosave';
|
46
|
+
}
|
47
|
+
/**
|
48
|
+
* @inheritDoc
|
49
|
+
*/
|
50
|
+
static get requires() {
|
51
|
+
return [PendingActions];
|
52
|
+
}
|
53
|
+
/**
|
54
|
+
* @inheritDoc
|
55
|
+
*/
|
56
|
+
constructor(editor) {
|
57
|
+
super(editor);
|
58
|
+
/**
|
59
|
+
* An action that will be added to the pending action manager for actions happening in that plugin.
|
60
|
+
*/
|
61
|
+
this._action = null;
|
62
|
+
const config = editor.config.get('autosave') || {};
|
63
|
+
// A minimum amount of time that needs to pass after the last action.
|
64
|
+
// After that time the provided save callbacks are being called.
|
65
|
+
const waitingTime = config.waitingTime || 1000;
|
66
|
+
this.set('state', 'synchronized');
|
67
|
+
this._debouncedSave = debounce(this._save.bind(this), waitingTime);
|
68
|
+
this._lastDocumentVersion = editor.model.document.version;
|
69
|
+
this._savePromise = null;
|
70
|
+
this._domEmitter = new (DomEmitterMixin())();
|
71
|
+
this._config = config;
|
72
|
+
this._pendingActions = editor.plugins.get(PendingActions);
|
73
|
+
this._makeImmediateSave = false;
|
74
|
+
}
|
75
|
+
/**
|
76
|
+
* @inheritDoc
|
77
|
+
*/
|
78
|
+
init() {
|
79
|
+
const editor = this.editor;
|
80
|
+
const doc = editor.model.document;
|
81
|
+
// Add the listener only after the editor is initialized to prevent firing save callback on data init.
|
82
|
+
this.listenTo(editor, 'ready', () => {
|
83
|
+
this.listenTo(doc, 'change:data', (evt, batch) => {
|
84
|
+
if (!this._saveCallbacks.length) {
|
85
|
+
return;
|
86
|
+
}
|
87
|
+
if (!batch.isLocal) {
|
88
|
+
return;
|
89
|
+
}
|
90
|
+
if (this.state === 'synchronized') {
|
91
|
+
this.state = 'waiting';
|
92
|
+
// Set pending action already when we are waiting for the autosave callback.
|
93
|
+
this._setPendingAction();
|
94
|
+
}
|
95
|
+
if (this.state === 'waiting') {
|
96
|
+
this._debouncedSave();
|
97
|
+
}
|
98
|
+
// If the plugin is in `saving` state, it will change its state later basing on the `document.version`.
|
99
|
+
// If the `document.version` will be higher than stored `#_lastDocumentVersion`, then it means, that some `change:data`
|
100
|
+
// event has fired in the meantime.
|
101
|
+
});
|
102
|
+
});
|
103
|
+
// Flush on the editor's destroy listener with the highest priority to ensure that
|
104
|
+
// `editor.getData()` will be called before plugins are destroyed.
|
105
|
+
this.listenTo(editor, 'destroy', () => this._flush(), { priority: 'highest' });
|
106
|
+
// It's not possible to easy test it because karma uses `beforeunload` event
|
107
|
+
// to warn before full page reload and this event cannot be dispatched manually.
|
108
|
+
/* istanbul ignore next -- @preserve */
|
109
|
+
this._domEmitter.listenTo(window, 'beforeunload', (evtInfo, domEvt) => {
|
110
|
+
if (this._pendingActions.hasAny) {
|
111
|
+
domEvt.returnValue = this._pendingActions.first.message;
|
112
|
+
}
|
113
|
+
});
|
114
|
+
}
|
115
|
+
/**
|
116
|
+
* @inheritDoc
|
117
|
+
*/
|
118
|
+
destroy() {
|
119
|
+
// There's no need for canceling or flushing the throttled save, as
|
120
|
+
// it's done on the editor's destroy event with the highest priority.
|
121
|
+
this._domEmitter.stopListening();
|
122
|
+
super.destroy();
|
123
|
+
}
|
124
|
+
/**
|
125
|
+
* Immediately calls autosave callback. All previously queued (debounced) callbacks are cleared. If there is already an autosave
|
126
|
+
* callback in progress, then the requested save will be performed immediately after the current callback finishes.
|
127
|
+
*
|
128
|
+
* @returns A promise that will be resolved when the autosave callback is finished.
|
129
|
+
*/
|
130
|
+
save() {
|
131
|
+
this._debouncedSave.cancel();
|
132
|
+
return this._save();
|
133
|
+
}
|
134
|
+
/**
|
135
|
+
* Invokes the remaining `_save()` method call.
|
136
|
+
*/
|
137
|
+
_flush() {
|
138
|
+
this._debouncedSave.flush();
|
139
|
+
}
|
140
|
+
/**
|
141
|
+
* If the adapter is set and a new document version exists,
|
142
|
+
* the `_save()` method creates a pending action and calls the `adapter.save()` method.
|
143
|
+
* It waits for the result and then removes the created pending action.
|
144
|
+
*
|
145
|
+
* @returns A promise that will be resolved when the autosave callback is finished.
|
146
|
+
*/
|
147
|
+
_save() {
|
148
|
+
if (this._savePromise) {
|
149
|
+
this._makeImmediateSave = this.editor.model.document.version > this._lastDocumentVersion;
|
150
|
+
return this._savePromise;
|
151
|
+
}
|
152
|
+
// Make sure there is a pending action (in case if `_save()` was called through manual `save()` call).
|
153
|
+
this._setPendingAction();
|
154
|
+
this.state = 'saving';
|
155
|
+
this._lastDocumentVersion = this.editor.model.document.version;
|
156
|
+
// Wait one promise cycle to be sure that save callbacks are not called inside a conversion or when the editor's state changes.
|
157
|
+
this._savePromise = Promise.resolve()
|
158
|
+
// Make autosave callback.
|
159
|
+
.then(() => Promise.all(this._saveCallbacks.map(cb => cb(this.editor))))
|
160
|
+
// When the autosave callback is finished, always clear `this._savePromise`, no matter if it was successful or not.
|
161
|
+
.finally(() => {
|
162
|
+
this._savePromise = null;
|
163
|
+
})
|
164
|
+
// If the save was successful, we have three scenarios:
|
165
|
+
//
|
166
|
+
// 1. If a save was requested when an autosave callback was already processed, we need to immediately call
|
167
|
+
// another autosave callback. In this case, `this._savePromise` will not be resolved until the next callback is done.
|
168
|
+
// 2. Otherwise, if changes happened to the model, make a delayed autosave callback (like the change just happened).
|
169
|
+
// 3. If no changes happened to the model, return to the `synchronized` state.
|
170
|
+
.then(() => {
|
171
|
+
if (this._makeImmediateSave) {
|
172
|
+
this._makeImmediateSave = false;
|
173
|
+
// Start another autosave callback. Return a promise that will be resolved after the new autosave callback.
|
174
|
+
// This way promises returned by `_save()` will not be resolved until all changes are saved.
|
175
|
+
//
|
176
|
+
// If `save()` was called when another (most often automatic) autosave callback was already processed,
|
177
|
+
// the promise returned by `save()` call will be resolved only after new changes have been saved.
|
178
|
+
//
|
179
|
+
// Note that it would not work correctly if `this._savePromise` is not cleared.
|
180
|
+
return this._save();
|
181
|
+
}
|
182
|
+
else {
|
183
|
+
if (this.editor.model.document.version > this._lastDocumentVersion) {
|
184
|
+
this.state = 'waiting';
|
185
|
+
this._debouncedSave();
|
186
|
+
}
|
187
|
+
else {
|
188
|
+
this.state = 'synchronized';
|
189
|
+
this._pendingActions.remove(this._action);
|
190
|
+
this._action = null;
|
191
|
+
}
|
192
|
+
}
|
193
|
+
})
|
194
|
+
// In case of an error, retry the autosave callback after a delay (and also throw the original error).
|
195
|
+
.catch(err => {
|
196
|
+
// Change state to `error` so that listeners handling autosave error can be called.
|
197
|
+
this.state = 'error';
|
198
|
+
// Then, immediately change to the `saving` state as described above.
|
199
|
+
// Being in the `saving` state ensures that the autosave callback won't be delayed further by the `change:data` listener.
|
200
|
+
this.state = 'saving';
|
201
|
+
this._debouncedSave();
|
202
|
+
throw err;
|
203
|
+
});
|
204
|
+
return this._savePromise;
|
205
|
+
}
|
206
|
+
/**
|
207
|
+
* Creates a pending action if it is not set already.
|
208
|
+
*/
|
209
|
+
_setPendingAction() {
|
210
|
+
const t = this.editor.t;
|
211
|
+
if (!this._action) {
|
212
|
+
this._action = this._pendingActions.add(t('Saving changes'));
|
213
|
+
}
|
214
|
+
}
|
215
|
+
/**
|
216
|
+
* Saves callbacks.
|
217
|
+
*/
|
218
|
+
get _saveCallbacks() {
|
219
|
+
const saveCallbacks = [];
|
220
|
+
if (this.adapter && this.adapter.save) {
|
221
|
+
saveCallbacks.push(this.adapter.save);
|
222
|
+
}
|
223
|
+
if (this._config.save) {
|
224
|
+
saveCallbacks.push(this._config.save);
|
225
|
+
}
|
226
|
+
return saveCallbacks;
|
227
|
+
}
|
228
|
+
}
|
package/src/index.d.ts
CHANGED
@@ -1,9 +1,9 @@
|
|
1
|
-
/**
|
2
|
-
* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
|
3
|
-
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
|
4
|
-
*/
|
5
|
-
/**
|
6
|
-
* @module autosave
|
7
|
-
*/
|
8
|
-
export { default as Autosave, type AutosaveConfig } from './autosave';
|
9
|
-
import './augmentation';
|
1
|
+
/**
|
2
|
+
* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
|
3
|
+
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
|
4
|
+
*/
|
5
|
+
/**
|
6
|
+
* @module autosave
|
7
|
+
*/
|
8
|
+
export { default as Autosave, type AutosaveConfig } from './autosave.js';
|
9
|
+
import './augmentation.js';
|
package/src/index.js
CHANGED
@@ -1,9 +1,9 @@
|
|
1
|
-
/**
|
2
|
-
* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
|
3
|
-
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
|
4
|
-
*/
|
5
|
-
/**
|
6
|
-
* @module autosave
|
7
|
-
*/
|
8
|
-
export { default as Autosave } from './autosave';
|
9
|
-
import './augmentation';
|
1
|
+
/**
|
2
|
+
* @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.
|
3
|
+
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
|
4
|
+
*/
|
5
|
+
/**
|
6
|
+
* @module autosave
|
7
|
+
*/
|
8
|
+
export { default as Autosave } from './autosave.js';
|
9
|
+
import './augmentation.js';
|
package/build/autosave.js.map
DELETED
@@ -1 +0,0 @@
|
|
1
|
-
{"version":3,"sources":["webpack://CKEditor5.autosave/./src/autosave.js","webpack://CKEditor5.autosave/delegated \"./src/core.js\" from dll-reference CKEditor5.dll","webpack://CKEditor5.autosave/delegated \"./src/utils.js\" from dll-reference CKEditor5.dll","webpack://CKEditor5.autosave/external var \"CKEditor5.dll\"","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_Symbol.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_baseGetTag.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_baseTrim.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_freeGlobal.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_getRawTag.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_objectToString.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_root.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/_trimmedEndIndex.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/debounce.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/isObject.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/isObjectLike.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/isSymbol.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/now.js","webpack://CKEditor5.autosave/javascript/node_modules/lodash-es/toNumber.js","webpack://CKEditor5.autosave/webpack/bootstrap","webpack://CKEditor5.autosave/webpack/runtime/define property getters","webpack://CKEditor5.autosave/webpack/runtime/hasOwnProperty shorthand","webpack://CKEditor5.autosave/webpack/runtime/make namespace 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* @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module autosave/autosave\n */\n\nimport { Plugin, PendingActions } from 'ckeditor5/src/core';\nimport { DomEmitterMixin, ObservableMixin, mix } from 'ckeditor5/src/utils';\nimport { debounce } from 'lodash-es';\n\n/* globals window */\n\n/**\n * The {@link module:autosave/autosave~Autosave} plugin allows you to automatically save the data (e.g. send it to the server)\n * when needed (when the user changed the content).\n *\n * It listens to the {@link module:engine/model/document~Document#event:change:data `editor.model.document#change:data`}\n * and `window#beforeunload` events and calls the\n * {@link module:autosave/autosave~AutosaveAdapter#save `config.autosave.save()`} function.\n *\n *\t\tClassicEditor\n *\t\t\t.create( document.querySelector( '#editor' ), {\n *\t\t\t\tplugins: [ ArticlePluginSet, Autosave ],\n *\t\t\t\ttoolbar: [ 'heading', '|', 'bold', 'italic', 'link', 'bulletedList', 'numberedList', 'blockQuote', 'undo', 'redo' ],\n *\t\t\t\timage: {\n *\t\t\t\t\ttoolbar: [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ],\n *\t\t\t\t},\n *\t\t\t\tautosave: {\n *\t\t\t\t\tsave( editor ) {\n *\t\t\t\t\t\t// The saveData() function must return a promise\n *\t\t\t\t\t\t// which should be resolved when the data is successfully saved.\n *\t\t\t\t\t\treturn saveData( editor.getData() );\n *\t\t\t\t\t}\n *\t\t\t\t}\n *\t\t\t} );\n *\n * Read more about this feature in the {@glink installation/advanced/saving-data#autosave-feature Autosave feature}\n * section of the {@glink installation/advanced/saving-data Saving and getting data}.\n *\n * @extends module:core/plugin~Plugin\n */\nexport default class Autosave extends Plugin {\n\t/**\n\t * @inheritDoc\n\t */\n\tstatic get pluginName() {\n\t\treturn 'Autosave';\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tstatic get requires() {\n\t\treturn [ PendingActions ];\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tconstructor( editor ) {\n\t\tsuper( editor );\n\n\t\tconst config = editor.config.get( 'autosave' ) || {};\n\n\t\t// A minimum amount of time that needs to pass after the last action.\n\t\t// After that time the provided save callbacks are being called.\n\t\tconst waitingTime = config.waitingTime || 1000;\n\n\t\t/**\n\t\t * The adapter is an object with a `save()` method. That method will be called whenever\n\t\t * the data changes. It might be called some time after the change,\n\t\t * since the event is throttled for performance reasons.\n\t\t *\n\t\t * @member {module:autosave/autosave~AutosaveAdapter} #adapter\n\t\t */\n\n\t\t/**\n\t\t * The state of this plugin.\n\t\t *\n\t\t * The plugin can be in the following states:\n\t\t *\n\t\t * * synchronized – When all changes are saved.\n\t\t * * waiting – When the plugin is waiting for other changes before calling `adapter#save()` and `config.autosave.save()`.\n\t\t * * saving – When the provided save method is called and the plugin waits for the response.\n\t\t * * error &ndash When the provided save method will throw an error. This state immediately changes to the `saving` state and\n\t\t * the save method will be called again in the short period of time.\n\t\t *\n\t\t * @readonly\n\t\t * @member {'synchronized'|'waiting'|'saving'} #state\n\t\t */\n\t\tthis.set( 'state', 'synchronized' );\n\n\t\t/**\n\t\t * Debounced save method. The `save()` method is called the specified `waitingTime` after `debouncedSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._debouncedSave = debounce( this._save.bind( this ), waitingTime );\n\n\t\t/**\n\t\t * The last saved document version.\n\t\t *\n\t\t * @private\n\t\t * @type {Number}\n\t\t */\n\t\tthis._lastDocumentVersion = editor.model.document.version;\n\n\t\t/**\n\t\t * Promise used for asynchronous save calls.\n\t\t *\n\t\t * Created to handle the autosave call to an external data source. It resolves when that call is finished. It is re-used if\n\t\t * save is called before the promise has been resolved. It is set to `null` if there is no call in progress.\n\t\t *\n\t\t * @type {Promise|null}\n\t\t * @private\n\t\t */\n\t\tthis._savePromise = null;\n\n\t\t/**\n\t\t * DOM emitter.\n\t\t *\n\t\t * @private\n\t\t * @type {DomEmitterMixin}\n\t\t */\n\t\tthis._domEmitter = Object.create( DomEmitterMixin );\n\n\t\t/**\n\t\t * The configuration of this plugins.\n\t\t *\n\t\t * @private\n\t\t * @type {Object}\n\t\t */\n\t\tthis._config = config;\n\n\t\t/**\n\t\t * Editor's pending actions manager.\n\t\t *\n\t\t * @private\n\t\t * @member {module:core/pendingactions~PendingActions} #_pendingActions\n\t\t */\n\t\tthis._pendingActions = editor.plugins.get( PendingActions );\n\n\t\t/**\n\t\t * Informs whether there should be another autosave callback performed, immediately after current autosave callback finishes.\n\t\t *\n\t\t * This is set to `true` when there is a save request while autosave callback is already being processed\n\t\t * and the model has changed since the last save.\n\t\t *\n\t\t * @private\n\t\t * @type {Boolean}\n\t\t */\n\t\tthis._makeImmediateSave = false;\n\n\t\t/**\n\t\t * An action that will be added to the pending action manager for actions happening in that plugin.\n\t\t *\n\t\t * @private\n\t\t * @member {Object} #_action\n\t\t */\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tinit() {\n\t\tconst editor = this.editor;\n\t\tconst doc = editor.model.document;\n\n\t\t// Add the listener only after the editor is initialized to prevent firing save callback on data init.\n\t\tthis.listenTo( editor, 'ready', () => {\n\t\t\tthis.listenTo( doc, 'change:data', ( evt, batch ) => {\n\t\t\t\tif ( !this._saveCallbacks.length ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tif ( !batch.isLocal ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tif ( this.state === 'synchronized' ) {\n\t\t\t\t\tthis.state = 'waiting';\n\t\t\t\t\t// Set pending action already when we are waiting for the autosave callback.\n\t\t\t\t\tthis._setPendingAction();\n\t\t\t\t}\n\n\t\t\t\tif ( this.state === 'waiting' ) {\n\t\t\t\t\tthis._debouncedSave();\n\t\t\t\t}\n\n\t\t\t\t// If the plugin is in `saving` state, it will change its state later basing on the `document.version`.\n\t\t\t\t// If the `document.version` will be higher than stored `#_lastDocumentVersion`, then it means, that some `change:data`\n\t\t\t\t// event has fired in the meantime.\n\t\t\t} );\n\t\t} );\n\n\t\t// Flush on the editor's destroy listener with the highest priority to ensure that\n\t\t// `editor.getData()` will be called before plugins are destroyed.\n\t\tthis.listenTo( editor, 'destroy', () => this._flush(), { priority: 'highest' } );\n\n\t\t// It's not possible to easy test it because karma uses `beforeunload` event\n\t\t// to warn before full page reload and this event cannot be dispatched manually.\n\t\t/* istanbul ignore next */\n\t\tthis._domEmitter.listenTo( window, 'beforeunload', ( evtInfo, domEvt ) => {\n\t\t\tif ( this._pendingActions.hasAny ) {\n\t\t\t\tdomEvt.returnValue = this._pendingActions.first.message;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tdestroy() {\n\t\t// There's no need for canceling or flushing the throttled save, as\n\t\t// it's done on the editor's destroy event with the highest priority.\n\n\t\tthis._domEmitter.stopListening();\n\t\tsuper.destroy();\n\t}\n\n\t/**\n\t * Immediately calls autosave callback. All previously queued (debounced) callbacks are cleared. If there is already an autosave\n\t * callback in progress, then the requested save will be performed immediately after the current callback finishes.\n\t *\n\t * @returns {Promise} A promise that will be resolved when the autosave callback is finished.\n\t */\n\tsave() {\n\t\tthis._debouncedSave.cancel();\n\n\t\treturn this._save();\n\t}\n\n\t/**\n\t * Invokes the remaining `_save()` method call.\n\t *\n\t * @protected\n\t */\n\t_flush() {\n\t\tthis._debouncedSave.flush();\n\t}\n\n\t/**\n\t * If the adapter is set and a new document version exists,\n\t * the `_save()` method creates a pending action and calls the `adapter.save()` method.\n\t * It waits for the result and then removes the created pending action.\n\t *\n\t * @private\n\t * @returns {Promise} A promise that will be resolved when the autosave callback is finished.\n\t */\n\t_save() {\n\t\tif ( this._savePromise ) {\n\t\t\tthis._makeImmediateSave = this.editor.model.document.version > this._lastDocumentVersion;\n\n\t\t\treturn this._savePromise;\n\t\t}\n\n\t\t// Make sure there is a pending action (in case if `_save()` was called through manual `save()` call).\n\t\tthis._setPendingAction();\n\n\t\tthis.state = 'saving';\n\t\tthis._lastDocumentVersion = this.editor.model.document.version;\n\n\t\t// Wait one promise cycle to be sure that save callbacks are not called inside a conversion or when the editor's state changes.\n\t\tthis._savePromise = Promise.resolve()\n\t\t\t// Make autosave callback.\n\t\t\t.then( () => Promise.all(\n\t\t\t\tthis._saveCallbacks.map( cb => cb( this.editor ) )\n\t\t\t) )\n\t\t\t// When the autosave callback is finished, always clear `this._savePromise`, no matter if it was successful or not.\n\t\t\t.finally( () => {\n\t\t\t\tthis._savePromise = null;\n\t\t\t} )\n\t\t\t// If the save was successful, we have three scenarios:\n\t\t\t//\n\t\t\t// 1. If a save was requested when an autosave callback was already processed, we need to immediately call\n\t\t\t// another autosave callback. In this case, `this._savePromise` will not be resolved until the next callback is done.\n\t\t\t// 2. Otherwise, if changes happened to the model, make a delayed autosave callback (like the change just happened).\n\t\t\t// 3. If no changes happened to the model, return to the `synchronized` state.\n\t\t\t.then( () => {\n\t\t\t\tif ( this._makeImmediateSave ) {\n\t\t\t\t\tthis._makeImmediateSave = false;\n\n\t\t\t\t\t// Start another autosave callback. Return a promise that will be resolved after the new autosave callback.\n\t\t\t\t\t// This way promises returned by `_save()` will not be resolved until all changes are saved.\n\t\t\t\t\t//\n\t\t\t\t\t// If `save()` was called when another (most often automatic) autosave callback was already processed,\n\t\t\t\t\t// the promise returned by `save()` call will be resolved only after new changes have been saved.\n\t\t\t\t\t//\n\t\t\t\t\t// Note that it would not work correctly if `this._savePromise` is not cleared.\n\t\t\t\t\treturn this._save();\n\t\t\t\t} else {\n\t\t\t\t\tif ( this.editor.model.document.version > this._lastDocumentVersion ) {\n\t\t\t\t\t\tthis.state = 'waiting';\n\t\t\t\t\t\tthis._debouncedSave();\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.state = 'synchronized';\n\t\t\t\t\t\tthis._pendingActions.remove( this._action );\n\t\t\t\t\t\tthis._action = null;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} )\n\t\t\t// In case of an error, retry the autosave callback after a delay (and also throw the original error).\n\t\t\t.catch( err => {\n\t\t\t\t// Change state to `error` so that listeners handling autosave error can be called.\n\t\t\t\tthis.state = 'error';\n\t\t\t\t// Then, immediately change to the `saving` state as described above.\n\t\t\t\t// Being in the `saving` state ensures that the autosave callback won't be delayed further by the `change:data` listener.\n\t\t\t\tthis.state = 'saving';\n\n\t\t\t\tthis._debouncedSave();\n\n\t\t\t\tthrow err;\n\t\t\t} );\n\n\t\treturn this._savePromise;\n\t}\n\n\t/**\n\t * Creates a pending action if it is not set already.\n\t *\n\t * @private\n\t */\n\t_setPendingAction() {\n\t\tconst t = this.editor.t;\n\n\t\tif ( !this._action ) {\n\t\t\tthis._action = this._pendingActions.add( t( 'Saving changes' ) );\n\t\t}\n\t}\n\n\t/**\n\t * Saves callbacks.\n\t *\n\t * @private\n\t * @type {Array.<Function>}\n\t */\n\tget _saveCallbacks() {\n\t\tconst saveCallbacks = [];\n\n\t\tif ( this.adapter && this.adapter.save ) {\n\t\t\tsaveCallbacks.push( this.adapter.save );\n\t\t}\n\n\t\tif ( this._config.save ) {\n\t\t\tsaveCallbacks.push( this._config.save );\n\t\t}\n\n\t\treturn saveCallbacks;\n\t}\n}\n\nmix( Autosave, ObservableMixin );\n\n/**\n * An interface that requires the `save()` method.\n *\n * Used by {@link module:autosave/autosave~Autosave#adapter}.\n *\n * @interface module:autosave/autosave~AutosaveAdapter\n */\n\n/**\n * The method that will be called when the data changes. It should return a promise (e.g. in case of saving content to the database),\n * so the autosave plugin will wait for that action before removing it from pending actions.\n *\n * @method #save\n * @param {module:core/editor/editor~Editor} editor The editor instance.\n * @returns {Promise.<*>}\n */\n\n/**\n * The configuration of the {@link module:autosave/autosave~Autosave autosave feature}.\n *\n * Read more in {@link module:autosave/autosave~AutosaveConfig}.\n *\n * @member {module:autosave/autosave~AutosaveConfig} module:core/editor/editorconfig~EditorConfig#autosave\n */\n\n/**\n * The configuration of the {@link module:autosave/autosave~Autosave autosave feature}.\n *\n *\t\tClassicEditor\n *\t\t\t.create( editorElement, {\n *\t\t\t\tautosave: {\n *\t\t\t\t\tsave( editor ) {\n *\t\t\t\t\t\t// The saveData() function must return a promise\n *\t\t\t\t\t\t// which should be resolved when the data is successfully saved.\n *\t\t\t\t\t\treturn saveData( editor.getData() );\n *\t\t\t\t\t}\n *\t\t\t\t}\n *\t\t\t} );\n *\t\t\t.then( ... )\n *\t\t\t.catch( ... );\n *\n * See {@link module:core/editor/editorconfig~EditorConfig all editor configuration options}.\n *\n * See also the demo of the {@glink installation/advanced/saving-data#autosave-feature autosave feature}.\n *\n * @interface AutosaveConfig\n */\n\n/**\n * The callback to be executed when the data needs to be saved.\n *\n * This function must return a promise which should be resolved when the data is successfully saved.\n *\n *\t\tClassicEditor\n *\t\t\t.create( editorElement, {\n *\t\t\t\tautosave: {\n *\t\t\t\t\tsave( editor ) {\n *\t\t\t\t\t\treturn saveData( editor.getData() );\n *\t\t\t\t\t}\n *\t\t\t\t}\n *\t\t\t} );\n *\t\t\t.then( ... )\n *\t\t\t.catch( ... );\n *\n * @method module:autosave/autosave~AutosaveConfig#save\n * @param {module:core/editor/editor~Editor} editor The editor instance.\n * @returns {Promise.<*>}\n */\n\n/**\n * The minimum amount of time that needs to pass after the last action to call the provided callback.\n * By default it is 1000 ms.\n *\n *\t\tClassicEditor\n *\t\t\t.create( editorElement, {\n *\t\t\t\tautosave: {\n *\t\t\t\t\tsave( editor ) {\n *\t\t\t\t\t\treturn saveData( editor.getData() );\n *\t\t\t\t\t},\n *\t\t\t\t\twaitingTime: 2000\n *\t\t\t\t}\n *\t\t\t} );\n *\t\t\t.then( ... )\n *\t\t\t.catch( ... );\n *\n * @member {Number} module:autosave/autosave~AutosaveConfig#waitingTime\n */\n","module.exports = (__webpack_require__(/*! dll-reference CKEditor5.dll */ \"dll-reference CKEditor5.dll\"))(\"./src/core.js\");","module.exports = (__webpack_require__(/*! dll-reference CKEditor5.dll */ \"dll-reference CKEditor5.dll\"))(\"./src/utils.js\");","module.exports = CKEditor5.dll;","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","// define getter functions for harmony exports\n__webpack_require__.d = (exports, definition) => {\n\tfor(var key in definition) {\n\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n\t\t}\n\t}\n};","__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))","// define __esModule on exports\n__webpack_require__.r = (exports) => {\n\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n\t}\n\tObject.defineProperty(exports, '__esModule', { value: true });\n};","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module autosave\n */\n\nexport { default as Autosave } from './autosave';\n"],"sourceRoot":""}
|