@civ-clone/library-unit 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.deepsource.toml +21 -0
- package/.gitattributes +2 -0
- package/.github/workflows/build-on-push.yml +14 -0
- package/.nvmrc +1 -0
- package/.prettierrc +4 -0
- package/Actions/Attack.d.ts +3 -0
- package/Actions/Attack.js +8 -0
- package/Actions/Attack.js.map +1 -0
- package/Actions/Attack.ts +5 -0
- package/Actions/BuildIrrigation.d.ts +3 -0
- package/Actions/BuildIrrigation.js +8 -0
- package/Actions/BuildIrrigation.js.map +1 -0
- package/Actions/BuildIrrigation.ts +5 -0
- package/Actions/BuildMine.d.ts +3 -0
- package/Actions/BuildMine.js +8 -0
- package/Actions/BuildMine.js.map +1 -0
- package/Actions/BuildMine.ts +5 -0
- package/Actions/BuildRailroad.d.ts +3 -0
- package/Actions/BuildRailroad.js +8 -0
- package/Actions/BuildRailroad.js.map +1 -0
- package/Actions/BuildRailroad.ts +5 -0
- package/Actions/BuildRoad.d.ts +3 -0
- package/Actions/BuildRoad.js +8 -0
- package/Actions/BuildRoad.js.map +1 -0
- package/Actions/BuildRoad.ts +5 -0
- package/Actions/CaptureCity.d.ts +3 -0
- package/Actions/CaptureCity.js +8 -0
- package/Actions/CaptureCity.js.map +1 -0
- package/Actions/CaptureCity.ts +5 -0
- package/Actions/ClearForest.d.ts +3 -0
- package/Actions/ClearForest.js +8 -0
- package/Actions/ClearForest.js.map +1 -0
- package/Actions/ClearForest.ts +5 -0
- package/Actions/ClearJungle.d.ts +3 -0
- package/Actions/ClearJungle.js +8 -0
- package/Actions/ClearJungle.js.map +1 -0
- package/Actions/ClearJungle.ts +5 -0
- package/Actions/ClearSwamp.d.ts +3 -0
- package/Actions/ClearSwamp.js +8 -0
- package/Actions/ClearSwamp.js.map +1 -0
- package/Actions/ClearSwamp.ts +5 -0
- package/Actions/Disband.d.ts +3 -0
- package/Actions/Disband.js +8 -0
- package/Actions/Disband.js.map +1 -0
- package/Actions/Disband.ts +5 -0
- package/Actions/Disembark.d.ts +3 -0
- package/Actions/Disembark.js +8 -0
- package/Actions/Disembark.js.map +1 -0
- package/Actions/Disembark.ts +5 -0
- package/Actions/Embark.d.ts +3 -0
- package/Actions/Embark.js +8 -0
- package/Actions/Embark.js.map +1 -0
- package/Actions/Embark.ts +5 -0
- package/Actions/Fortify.d.ts +3 -0
- package/Actions/Fortify.js +8 -0
- package/Actions/Fortify.js.map +1 -0
- package/Actions/Fortify.ts +5 -0
- package/Actions/FoundCity.d.ts +3 -0
- package/Actions/FoundCity.js +8 -0
- package/Actions/FoundCity.js.map +1 -0
- package/Actions/FoundCity.ts +5 -0
- package/Actions/Move.d.ts +3 -0
- package/Actions/Move.js +8 -0
- package/Actions/Move.js.map +1 -0
- package/Actions/Move.ts +5 -0
- package/Actions/NoOrders.d.ts +3 -0
- package/Actions/NoOrders.js +8 -0
- package/Actions/NoOrders.js.map +1 -0
- package/Actions/NoOrders.ts +5 -0
- package/Actions/Pillage.d.ts +3 -0
- package/Actions/Pillage.js +8 -0
- package/Actions/Pillage.js.map +1 -0
- package/Actions/Pillage.ts +5 -0
- package/Actions/PlantForest.d.ts +3 -0
- package/Actions/PlantForest.js +8 -0
- package/Actions/PlantForest.js.map +1 -0
- package/Actions/PlantForest.ts +5 -0
- package/Actions/Sleep.d.ts +3 -0
- package/Actions/Sleep.js +8 -0
- package/Actions/Sleep.js.map +1 -0
- package/Actions/Sleep.ts +5 -0
- package/Actions/SneakAttack.d.ts +19 -0
- package/Actions/SneakAttack.js +33 -0
- package/Actions/SneakAttack.js.map +1 -0
- package/Actions/SneakAttack.ts +37 -0
- package/Actions/SneakCaptureCity.d.ts +19 -0
- package/Actions/SneakCaptureCity.js +32 -0
- package/Actions/SneakCaptureCity.js.map +1 -0
- package/Actions/SneakCaptureCity.ts +34 -0
- package/Actions/Unload.d.ts +3 -0
- package/Actions/Unload.js +8 -0
- package/Actions/Unload.js.map +1 -0
- package/Actions/Unload.ts +5 -0
- package/Actions.d.ts +22 -0
- package/Actions.js +48 -0
- package/Actions.js.map +1 -0
- package/Actions.ts +22 -0
- package/LICENSE +21 -0
- package/PlayerActions/ActiveUnit.d.ts +3 -0
- package/PlayerActions/ActiveUnit.js +8 -0
- package/PlayerActions/ActiveUnit.js.map +1 -0
- package/PlayerActions/ActiveUnit.ts +5 -0
- package/PlayerActions/InactiveUnit.d.ts +3 -0
- package/PlayerActions/InactiveUnit.js +8 -0
- package/PlayerActions/InactiveUnit.js.map +1 -0
- package/PlayerActions/InactiveUnit.ts +5 -0
- package/PlayerActions.d.ts +2 -0
- package/PlayerActions.js +8 -0
- package/PlayerActions.js.map +1 -0
- package/PlayerActions.ts +2 -0
- package/README.md +3 -0
- package/Types/Air.d.ts +3 -0
- package/Types/Air.js +8 -0
- package/Types/Air.js.map +1 -0
- package/Types/Air.ts +5 -0
- package/Types/Fortifiable.d.ts +3 -0
- package/Types/Fortifiable.js +8 -0
- package/Types/Fortifiable.js.map +1 -0
- package/Types/Fortifiable.ts +5 -0
- package/Types/Land.d.ts +3 -0
- package/Types/Land.js +8 -0
- package/Types/Land.js.map +1 -0
- package/Types/Land.ts +5 -0
- package/Types/Naval.d.ts +3 -0
- package/Types/Naval.js +8 -0
- package/Types/Naval.js.map +1 -0
- package/Types/Naval.ts +5 -0
- package/Types/NavalTransport.d.ts +3 -0
- package/Types/NavalTransport.js +8 -0
- package/Types/NavalTransport.js.map +1 -0
- package/Types/NavalTransport.ts +5 -0
- package/Types/Transport.d.ts +6 -0
- package/Types/Transport.js +8 -0
- package/Types/Transport.js.map +1 -0
- package/Types/Transport.ts +8 -0
- package/Types/Worker.d.ts +3 -0
- package/Types/Worker.js +8 -0
- package/Types/Worker.js.map +1 -0
- package/Types/Worker.ts +5 -0
- package/Types.d.ts +7 -0
- package/Types.js +18 -0
- package/Types.js.map +1 -0
- package/Types.ts +7 -0
- package/UnitImprovements/Fortified.d.ts +3 -0
- package/UnitImprovements/Fortified.js +8 -0
- package/UnitImprovements/Fortified.js.map +1 -0
- package/UnitImprovements/Fortified.ts +5 -0
- package/UnitImprovements/Veteran.d.ts +3 -0
- package/UnitImprovements/Veteran.js +8 -0
- package/UnitImprovements/Veteran.js.map +1 -0
- package/UnitImprovements/Veteran.ts +5 -0
- package/UnitImprovements.d.ts +1 -0
- package/UnitImprovements.js +6 -0
- package/UnitImprovements.js.map +1 -0
- package/UnitImprovements.ts +1 -0
- package/Units/Artillery.d.ts +3 -0
- package/Units/Artillery.js +8 -0
- package/Units/Artillery.js.map +1 -0
- package/Units/Artillery.ts +5 -0
- package/Units/Battleship.d.ts +3 -0
- package/Units/Battleship.js +8 -0
- package/Units/Battleship.js.map +1 -0
- package/Units/Battleship.ts +5 -0
- package/Units/Bomber.d.ts +3 -0
- package/Units/Bomber.js +8 -0
- package/Units/Bomber.js.map +1 -0
- package/Units/Bomber.ts +5 -0
- package/Units/Cannon.d.ts +3 -0
- package/Units/Cannon.js +8 -0
- package/Units/Cannon.js.map +1 -0
- package/Units/Cannon.ts +5 -0
- package/Units/Caravan.d.ts +3 -0
- package/Units/Caravan.js +8 -0
- package/Units/Caravan.js.map +1 -0
- package/Units/Caravan.ts +5 -0
- package/Units/Carrier.d.ts +3 -0
- package/Units/Carrier.js +8 -0
- package/Units/Carrier.js.map +1 -0
- package/Units/Carrier.ts +5 -0
- package/Units/Catapult.d.ts +3 -0
- package/Units/Catapult.js +8 -0
- package/Units/Catapult.js.map +1 -0
- package/Units/Catapult.ts +5 -0
- package/Units/Chariot.d.ts +3 -0
- package/Units/Chariot.js +8 -0
- package/Units/Chariot.js.map +1 -0
- package/Units/Chariot.ts +5 -0
- package/Units/Cruiser.d.ts +3 -0
- package/Units/Cruiser.js +8 -0
- package/Units/Cruiser.js.map +1 -0
- package/Units/Cruiser.ts +5 -0
- package/Units/Diplomat.d.ts +3 -0
- package/Units/Diplomat.js +8 -0
- package/Units/Diplomat.js.map +1 -0
- package/Units/Diplomat.ts +5 -0
- package/Units/Fighter.d.ts +3 -0
- package/Units/Fighter.js +8 -0
- package/Units/Fighter.js.map +1 -0
- package/Units/Fighter.ts +5 -0
- package/Units/Frigate.d.ts +3 -0
- package/Units/Frigate.js +8 -0
- package/Units/Frigate.js.map +1 -0
- package/Units/Frigate.ts +5 -0
- package/Units/Horseman.d.ts +3 -0
- package/Units/Horseman.js +8 -0
- package/Units/Horseman.js.map +1 -0
- package/Units/Horseman.ts +5 -0
- package/Units/Ironclad.d.ts +3 -0
- package/Units/Ironclad.js +8 -0
- package/Units/Ironclad.js.map +1 -0
- package/Units/Ironclad.ts +5 -0
- package/Units/Knight.d.ts +3 -0
- package/Units/Knight.js +8 -0
- package/Units/Knight.js.map +1 -0
- package/Units/Knight.ts +5 -0
- package/Units/MechanizedInfantry.d.ts +3 -0
- package/Units/MechanizedInfantry.js +8 -0
- package/Units/MechanizedInfantry.js.map +1 -0
- package/Units/MechanizedInfantry.ts +5 -0
- package/Units/Musketman.d.ts +3 -0
- package/Units/Musketman.js +8 -0
- package/Units/Musketman.js.map +1 -0
- package/Units/Musketman.ts +5 -0
- package/Units/Nuclear.d.ts +3 -0
- package/Units/Nuclear.js +8 -0
- package/Units/Nuclear.js.map +1 -0
- package/Units/Nuclear.ts +5 -0
- package/Units/Rifleman.d.ts +3 -0
- package/Units/Rifleman.js +8 -0
- package/Units/Rifleman.js.map +1 -0
- package/Units/Rifleman.ts +5 -0
- package/Units/Sail.d.ts +3 -0
- package/Units/Sail.js +8 -0
- package/Units/Sail.js.map +1 -0
- package/Units/Sail.ts +5 -0
- package/Units/Settlers.d.ts +3 -0
- package/Units/Settlers.js +8 -0
- package/Units/Settlers.js.map +1 -0
- package/Units/Settlers.ts +5 -0
- package/Units/Spearman.d.ts +3 -0
- package/Units/Spearman.js +8 -0
- package/Units/Spearman.js.map +1 -0
- package/Units/Spearman.ts +5 -0
- package/Units/Submarine.d.ts +3 -0
- package/Units/Submarine.js +8 -0
- package/Units/Submarine.js.map +1 -0
- package/Units/Submarine.ts +5 -0
- package/Units/Swordman.d.ts +3 -0
- package/Units/Swordman.js +8 -0
- package/Units/Swordman.js.map +1 -0
- package/Units/Swordman.ts +5 -0
- package/Units/Tank.d.ts +3 -0
- package/Units/Tank.js +8 -0
- package/Units/Tank.js.map +1 -0
- package/Units/Tank.ts +5 -0
- package/Units/Transport.d.ts +3 -0
- package/Units/Transport.js +8 -0
- package/Units/Transport.js.map +1 -0
- package/Units/Transport.ts +5 -0
- package/Units/Trireme.d.ts +3 -0
- package/Units/Trireme.js +8 -0
- package/Units/Trireme.js.map +1 -0
- package/Units/Trireme.ts +5 -0
- package/Units/Warrior.d.ts +3 -0
- package/Units/Warrior.js +8 -0
- package/Units/Warrior.js.map +1 -0
- package/Units/Warrior.ts +5 -0
- package/Units.d.ts +28 -0
- package/Units.js +60 -0
- package/Units.js.map +1 -0
- package/Units.ts +28 -0
- package/package.json +83 -0
- package/tsconfig.json +16 -0
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Spearman = void 0;
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const Spearman_1 = require("@civ-clone/base-unit-spearman/Spearman");
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var Spearman_2 = require("@civ-clone/base-unit-spearman/Spearman");
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Object.defineProperty(exports, "Spearman", { enumerable: true, get: function () { return Spearman_2.Spearman; } });
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exports.default = Spearman_1.Spearman;
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//# sourceMappingURL=Spearman.js.map
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{"version":3,"file":"Spearman.js","sourceRoot":"","sources":["Spearman.ts"],"names":[],"mappings":";;;AAAA,qEAAkE;AAElE,mEAAkE;AAAzD,oGAAA,QAAQ,OAAA;AAEjB,kBAAe,mBAAQ,CAAC"}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Submarine = void 0;
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const Submarine_1 = require("@civ-clone/base-unit-submarine/Submarine");
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var Submarine_2 = require("@civ-clone/base-unit-submarine/Submarine");
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Object.defineProperty(exports, "Submarine", { enumerable: true, get: function () { return Submarine_2.Submarine; } });
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exports.default = Submarine_1.Submarine;
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//# sourceMappingURL=Submarine.js.map
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{"version":3,"file":"Submarine.js","sourceRoot":"","sources":["Submarine.ts"],"names":[],"mappings":";;;AAAA,wEAAqE;AAErE,sEAAqE;AAA5D,sGAAA,SAAS,OAAA;AAElB,kBAAe,qBAAS,CAAC"}
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"use strict";
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exports.Swordman = void 0;
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const Swordman_1 = require("@civ-clone/base-unit-swordman/Swordman");
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var Swordman_2 = require("@civ-clone/base-unit-swordman/Swordman");
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Object.defineProperty(exports, "Swordman", { enumerable: true, get: function () { return Swordman_2.Swordman; } });
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exports.default = Swordman_1.Swordman;
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//# sourceMappingURL=Swordman.js.map
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{"version":3,"file":"Swordman.js","sourceRoot":"","sources":["Swordman.ts"],"names":[],"mappings":";;;AAAA,qEAAkE;AAElE,mEAAkE;AAAzD,oGAAA,QAAQ,OAAA;AAEjB,kBAAe,mBAAQ,CAAC"}
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package/Units/Tank.d.ts
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package/Units/Tank.js
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exports.Tank = void 0;
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const Tank_1 = require("@civ-clone/base-unit-tank/Tank");
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var Tank_2 = require("@civ-clone/base-unit-tank/Tank");
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Object.defineProperty(exports, "Tank", { enumerable: true, get: function () { return Tank_2.Tank; } });
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exports.default = Tank_1.Tank;
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//# sourceMappingURL=Tank.js.map
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{"version":3,"file":"Tank.js","sourceRoot":"","sources":["Tank.ts"],"names":[],"mappings":";;;AAAA,yDAAsD;AAEtD,uDAAsD;AAA7C,4FAAA,IAAI,OAAA;AAEb,kBAAe,WAAI,CAAC"}
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package/Units/Tank.ts
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"use strict";
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exports.Transport = void 0;
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const Transport_1 = require("@civ-clone/base-unit-transport/Transport");
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var Transport_2 = require("@civ-clone/base-unit-transport/Transport");
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Object.defineProperty(exports, "Transport", { enumerable: true, get: function () { return Transport_2.Transport; } });
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exports.default = Transport_1.Transport;
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//# sourceMappingURL=Transport.js.map
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{"version":3,"file":"Transport.js","sourceRoot":"","sources":["Transport.ts"],"names":[],"mappings":";;;AAAA,wEAAqE;AAErE,sEAAqE;AAA5D,sGAAA,SAAS,OAAA;AAElB,kBAAe,qBAAS,CAAC"}
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package/Units/Trireme.js
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exports.Trireme = void 0;
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const Trireme_1 = require("@civ-clone/base-unit-trireme/Trireme");
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var Trireme_2 = require("@civ-clone/base-unit-trireme/Trireme");
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Object.defineProperty(exports, "Trireme", { enumerable: true, get: function () { return Trireme_2.Trireme; } });
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exports.default = Trireme_1.Trireme;
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{"version":3,"file":"Trireme.js","sourceRoot":"","sources":["Trireme.ts"],"names":[],"mappings":";;;AAAA,kEAA+D;AAE/D,gEAA+D;AAAtD,kGAAA,OAAO,OAAA;AAEhB,kBAAe,iBAAO,CAAC"}
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package/Units/Trireme.ts
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package/Units/Warrior.js
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exports.Warrior = void 0;
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const Warrior_1 = require("@civ-clone/base-unit-warrior/Warrior");
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var Warrior_2 = require("@civ-clone/base-unit-warrior/Warrior");
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Object.defineProperty(exports, "Warrior", { enumerable: true, get: function () { return Warrior_2.Warrior; } });
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exports.default = Warrior_1.Warrior;
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{"version":3,"file":"Warrior.js","sourceRoot":"","sources":["Warrior.ts"],"names":[],"mappings":";;;AAAA,kEAA+D;AAE/D,gEAA+D;AAAtD,kGAAA,OAAO,OAAA;AAEhB,kBAAe,iBAAO,CAAC"}
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package/Units/Warrior.ts
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package/Units.d.ts
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export { Artillery } from './Units/Artillery';
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export { Battleship } from './Units/Battleship';
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export { Bomber } from './Units/Bomber';
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export { Cannon } from './Units/Cannon';
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export { Caravan } from './Units/Caravan';
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export { Carrier } from './Units/Carrier';
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export { Catapult } from './Units/Catapult';
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export { Chariot } from './Units/Chariot';
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export { Cruiser } from './Units/Cruiser';
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export { Diplomat } from './Units/Diplomat';
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export { Fighter } from './Units/Fighter';
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export { Frigate } from './Units/Frigate';
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export { Horseman } from './Units/Horseman';
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export { Ironclad } from './Units/Ironclad';
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export { Knight } from './Units/Knight';
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export { MechanizedInfantry } from './Units/MechanizedInfantry';
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export { Musketman } from './Units/Musketman';
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export { Nuclear } from './Units/Nuclear';
|
|
19
|
+
export { Rifleman } from './Units/Rifleman';
|
|
20
|
+
export { Sail } from './Units/Sail';
|
|
21
|
+
export { Settlers } from './Units/Settlers';
|
|
22
|
+
export { Spearman } from './Units/Spearman';
|
|
23
|
+
export { Submarine } from './Units/Submarine';
|
|
24
|
+
export { Swordman } from './Units/Swordman';
|
|
25
|
+
export { Tank } from './Units/Tank';
|
|
26
|
+
export { Transport } from './Units/Transport';
|
|
27
|
+
export { Trireme } from './Units/Trireme';
|
|
28
|
+
export { Warrior } from './Units/Warrior';
|
package/Units.js
ADDED
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.Warrior = exports.Trireme = exports.Transport = exports.Tank = exports.Swordman = exports.Submarine = exports.Spearman = exports.Settlers = exports.Sail = exports.Rifleman = exports.Nuclear = exports.Musketman = exports.MechanizedInfantry = exports.Knight = exports.Ironclad = exports.Horseman = exports.Frigate = exports.Fighter = exports.Diplomat = exports.Cruiser = exports.Chariot = exports.Catapult = exports.Carrier = exports.Caravan = exports.Cannon = exports.Bomber = exports.Battleship = exports.Artillery = void 0;
|
|
4
|
+
var Artillery_1 = require("./Units/Artillery");
|
|
5
|
+
Object.defineProperty(exports, "Artillery", { enumerable: true, get: function () { return Artillery_1.Artillery; } });
|
|
6
|
+
var Battleship_1 = require("./Units/Battleship");
|
|
7
|
+
Object.defineProperty(exports, "Battleship", { enumerable: true, get: function () { return Battleship_1.Battleship; } });
|
|
8
|
+
var Bomber_1 = require("./Units/Bomber");
|
|
9
|
+
Object.defineProperty(exports, "Bomber", { enumerable: true, get: function () { return Bomber_1.Bomber; } });
|
|
10
|
+
var Cannon_1 = require("./Units/Cannon");
|
|
11
|
+
Object.defineProperty(exports, "Cannon", { enumerable: true, get: function () { return Cannon_1.Cannon; } });
|
|
12
|
+
var Caravan_1 = require("./Units/Caravan");
|
|
13
|
+
Object.defineProperty(exports, "Caravan", { enumerable: true, get: function () { return Caravan_1.Caravan; } });
|
|
14
|
+
var Carrier_1 = require("./Units/Carrier");
|
|
15
|
+
Object.defineProperty(exports, "Carrier", { enumerable: true, get: function () { return Carrier_1.Carrier; } });
|
|
16
|
+
var Catapult_1 = require("./Units/Catapult");
|
|
17
|
+
Object.defineProperty(exports, "Catapult", { enumerable: true, get: function () { return Catapult_1.Catapult; } });
|
|
18
|
+
var Chariot_1 = require("./Units/Chariot");
|
|
19
|
+
Object.defineProperty(exports, "Chariot", { enumerable: true, get: function () { return Chariot_1.Chariot; } });
|
|
20
|
+
var Cruiser_1 = require("./Units/Cruiser");
|
|
21
|
+
Object.defineProperty(exports, "Cruiser", { enumerable: true, get: function () { return Cruiser_1.Cruiser; } });
|
|
22
|
+
var Diplomat_1 = require("./Units/Diplomat");
|
|
23
|
+
Object.defineProperty(exports, "Diplomat", { enumerable: true, get: function () { return Diplomat_1.Diplomat; } });
|
|
24
|
+
var Fighter_1 = require("./Units/Fighter");
|
|
25
|
+
Object.defineProperty(exports, "Fighter", { enumerable: true, get: function () { return Fighter_1.Fighter; } });
|
|
26
|
+
var Frigate_1 = require("./Units/Frigate");
|
|
27
|
+
Object.defineProperty(exports, "Frigate", { enumerable: true, get: function () { return Frigate_1.Frigate; } });
|
|
28
|
+
var Horseman_1 = require("./Units/Horseman");
|
|
29
|
+
Object.defineProperty(exports, "Horseman", { enumerable: true, get: function () { return Horseman_1.Horseman; } });
|
|
30
|
+
var Ironclad_1 = require("./Units/Ironclad");
|
|
31
|
+
Object.defineProperty(exports, "Ironclad", { enumerable: true, get: function () { return Ironclad_1.Ironclad; } });
|
|
32
|
+
var Knight_1 = require("./Units/Knight");
|
|
33
|
+
Object.defineProperty(exports, "Knight", { enumerable: true, get: function () { return Knight_1.Knight; } });
|
|
34
|
+
var MechanizedInfantry_1 = require("./Units/MechanizedInfantry");
|
|
35
|
+
Object.defineProperty(exports, "MechanizedInfantry", { enumerable: true, get: function () { return MechanizedInfantry_1.MechanizedInfantry; } });
|
|
36
|
+
var Musketman_1 = require("./Units/Musketman");
|
|
37
|
+
Object.defineProperty(exports, "Musketman", { enumerable: true, get: function () { return Musketman_1.Musketman; } });
|
|
38
|
+
var Nuclear_1 = require("./Units/Nuclear");
|
|
39
|
+
Object.defineProperty(exports, "Nuclear", { enumerable: true, get: function () { return Nuclear_1.Nuclear; } });
|
|
40
|
+
var Rifleman_1 = require("./Units/Rifleman");
|
|
41
|
+
Object.defineProperty(exports, "Rifleman", { enumerable: true, get: function () { return Rifleman_1.Rifleman; } });
|
|
42
|
+
var Sail_1 = require("./Units/Sail");
|
|
43
|
+
Object.defineProperty(exports, "Sail", { enumerable: true, get: function () { return Sail_1.Sail; } });
|
|
44
|
+
var Settlers_1 = require("./Units/Settlers");
|
|
45
|
+
Object.defineProperty(exports, "Settlers", { enumerable: true, get: function () { return Settlers_1.Settlers; } });
|
|
46
|
+
var Spearman_1 = require("./Units/Spearman");
|
|
47
|
+
Object.defineProperty(exports, "Spearman", { enumerable: true, get: function () { return Spearman_1.Spearman; } });
|
|
48
|
+
var Submarine_1 = require("./Units/Submarine");
|
|
49
|
+
Object.defineProperty(exports, "Submarine", { enumerable: true, get: function () { return Submarine_1.Submarine; } });
|
|
50
|
+
var Swordman_1 = require("./Units/Swordman");
|
|
51
|
+
Object.defineProperty(exports, "Swordman", { enumerable: true, get: function () { return Swordman_1.Swordman; } });
|
|
52
|
+
var Tank_1 = require("./Units/Tank");
|
|
53
|
+
Object.defineProperty(exports, "Tank", { enumerable: true, get: function () { return Tank_1.Tank; } });
|
|
54
|
+
var Transport_1 = require("./Units/Transport");
|
|
55
|
+
Object.defineProperty(exports, "Transport", { enumerable: true, get: function () { return Transport_1.Transport; } });
|
|
56
|
+
var Trireme_1 = require("./Units/Trireme");
|
|
57
|
+
Object.defineProperty(exports, "Trireme", { enumerable: true, get: function () { return Trireme_1.Trireme; } });
|
|
58
|
+
var Warrior_1 = require("./Units/Warrior");
|
|
59
|
+
Object.defineProperty(exports, "Warrior", { enumerable: true, get: function () { return Warrior_1.Warrior; } });
|
|
60
|
+
//# sourceMappingURL=Units.js.map
|
package/Units.js.map
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Units.js","sourceRoot":"","sources":["Units.ts"],"names":[],"mappings":";;;AAAA,+CAA8C;AAArC,sGAAA,SAAS,OAAA;AAClB,iDAAgD;AAAvC,wGAAA,UAAU,OAAA;AACnB,yCAAwC;AAA/B,gGAAA,MAAM,OAAA;AACf,yCAAwC;AAA/B,gGAAA,MAAM,OAAA;AACf,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,yCAAwC;AAA/B,gGAAA,MAAM,OAAA;AACf,iEAAgE;AAAvD,wHAAA,kBAAkB,OAAA;AAC3B,+CAA8C;AAArC,sGAAA,SAAS,OAAA;AAClB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,qCAAoC;AAA3B,4FAAA,IAAI,OAAA;AACb,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,+CAA8C;AAArC,sGAAA,SAAS,OAAA;AAClB,6CAA4C;AAAnC,oGAAA,QAAQ,OAAA;AACjB,qCAAoC;AAA3B,4FAAA,IAAI,OAAA;AACb,+CAA8C;AAArC,sGAAA,SAAS,OAAA;AAClB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA;AAChB,2CAA0C;AAAjC,kGAAA,OAAO,OAAA"}
|
package/Units.ts
ADDED
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
export { Artillery } from './Units/Artillery';
|
|
2
|
+
export { Battleship } from './Units/Battleship';
|
|
3
|
+
export { Bomber } from './Units/Bomber';
|
|
4
|
+
export { Cannon } from './Units/Cannon';
|
|
5
|
+
export { Caravan } from './Units/Caravan';
|
|
6
|
+
export { Carrier } from './Units/Carrier';
|
|
7
|
+
export { Catapult } from './Units/Catapult';
|
|
8
|
+
export { Chariot } from './Units/Chariot';
|
|
9
|
+
export { Cruiser } from './Units/Cruiser';
|
|
10
|
+
export { Diplomat } from './Units/Diplomat';
|
|
11
|
+
export { Fighter } from './Units/Fighter';
|
|
12
|
+
export { Frigate } from './Units/Frigate';
|
|
13
|
+
export { Horseman } from './Units/Horseman';
|
|
14
|
+
export { Ironclad } from './Units/Ironclad';
|
|
15
|
+
export { Knight } from './Units/Knight';
|
|
16
|
+
export { MechanizedInfantry } from './Units/MechanizedInfantry';
|
|
17
|
+
export { Musketman } from './Units/Musketman';
|
|
18
|
+
export { Nuclear } from './Units/Nuclear';
|
|
19
|
+
export { Rifleman } from './Units/Rifleman';
|
|
20
|
+
export { Sail } from './Units/Sail';
|
|
21
|
+
export { Settlers } from './Units/Settlers';
|
|
22
|
+
export { Spearman } from './Units/Spearman';
|
|
23
|
+
export { Submarine } from './Units/Submarine';
|
|
24
|
+
export { Swordman } from './Units/Swordman';
|
|
25
|
+
export { Tank } from './Units/Tank';
|
|
26
|
+
export { Transport } from './Units/Transport';
|
|
27
|
+
export { Trireme } from './Units/Trireme';
|
|
28
|
+
export { Warrior } from './Units/Warrior';
|
package/package.json
ADDED
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@civ-clone/library-unit",
|
|
3
|
+
"version": "0.1.0",
|
|
4
|
+
"repository": "git@github.com:civ-clone/library-unit.git",
|
|
5
|
+
"keywords": [
|
|
6
|
+
"typescript",
|
|
7
|
+
"civilization"
|
|
8
|
+
],
|
|
9
|
+
"author": "dom111 <dom111@users.noreply.github.com>",
|
|
10
|
+
"license": "MIT",
|
|
11
|
+
"scripts": {
|
|
12
|
+
"build": "npm run ts:compile && npm run prettier:format",
|
|
13
|
+
"prettier:check": "prettier --config .prettierrc '**/*.ts'",
|
|
14
|
+
"prettier:format": "prettier --config .prettierrc '**/*.ts' --write",
|
|
15
|
+
"ts:compile": "tsc --build tsconfig.json"
|
|
16
|
+
},
|
|
17
|
+
"devDependencies": {
|
|
18
|
+
"@types/node": "^14.0.0",
|
|
19
|
+
"prettier": "^2.0.0",
|
|
20
|
+
"typescript": "^4.0.0"
|
|
21
|
+
},
|
|
22
|
+
"dependencies": {
|
|
23
|
+
"@civ-clone/base-player-action-active-unit": "^0.1.0",
|
|
24
|
+
"@civ-clone/base-player-action-inactive-unit": "^0.1.0",
|
|
25
|
+
"@civ-clone/base-unit-action-attack": "^0.1.0",
|
|
26
|
+
"@civ-clone/base-unit-action-build-irrigation": "^0.1.0",
|
|
27
|
+
"@civ-clone/base-unit-action-build-mine": "^0.1.0",
|
|
28
|
+
"@civ-clone/base-unit-action-build-railroad": "^0.1.0",
|
|
29
|
+
"@civ-clone/base-unit-action-build-road": "^0.1.0",
|
|
30
|
+
"@civ-clone/base-unit-action-capture-city": "^0.1.0",
|
|
31
|
+
"@civ-clone/base-unit-action-clear-forest": "^0.1.0",
|
|
32
|
+
"@civ-clone/base-unit-action-clear-jungle": "^0.1.0",
|
|
33
|
+
"@civ-clone/base-unit-action-clear-swamp": "^0.1.0",
|
|
34
|
+
"@civ-clone/base-unit-action-disband": "^0.1.0",
|
|
35
|
+
"@civ-clone/base-unit-action-disembark": "^0.1.0",
|
|
36
|
+
"@civ-clone/base-unit-action-embark": "^0.1.0",
|
|
37
|
+
"@civ-clone/base-unit-action-fortify": "^0.1.0",
|
|
38
|
+
"@civ-clone/base-unit-action-found-city": "^0.1.0",
|
|
39
|
+
"@civ-clone/base-unit-action-move": "^0.1.0",
|
|
40
|
+
"@civ-clone/base-unit-action-no-orders": "^0.1.0",
|
|
41
|
+
"@civ-clone/base-unit-action-pillage": "^0.1.0",
|
|
42
|
+
"@civ-clone/base-unit-action-plant-forest": "^0.1.0",
|
|
43
|
+
"@civ-clone/base-unit-action-sleep": "^0.1.0",
|
|
44
|
+
"@civ-clone/base-unit-action-unload": "^0.1.0",
|
|
45
|
+
"@civ-clone/base-unit-artillery": "^0.1.0",
|
|
46
|
+
"@civ-clone/base-unit-battleship": "^0.1.0",
|
|
47
|
+
"@civ-clone/base-unit-bomber": "^0.1.0",
|
|
48
|
+
"@civ-clone/base-unit-cannon": "^0.1.0",
|
|
49
|
+
"@civ-clone/base-unit-caravan": "^0.1.0",
|
|
50
|
+
"@civ-clone/base-unit-carrier": "^0.1.0",
|
|
51
|
+
"@civ-clone/base-unit-catapult": "^0.1.0",
|
|
52
|
+
"@civ-clone/base-unit-chariot": "^0.1.0",
|
|
53
|
+
"@civ-clone/base-unit-cruiser": "^0.1.0",
|
|
54
|
+
"@civ-clone/base-unit-diplomat": "^0.1.0",
|
|
55
|
+
"@civ-clone/base-unit-fighter": "^0.1.0",
|
|
56
|
+
"@civ-clone/base-unit-frigate": "^0.1.0",
|
|
57
|
+
"@civ-clone/base-unit-horseman": "^0.1.0",
|
|
58
|
+
"@civ-clone/base-unit-improvement-fortified": "^0.1.0",
|
|
59
|
+
"@civ-clone/base-unit-improvement-veteran": "^0.1.0",
|
|
60
|
+
"@civ-clone/base-unit-ironclad": "^0.1.0",
|
|
61
|
+
"@civ-clone/base-unit-knight": "^0.1.0",
|
|
62
|
+
"@civ-clone/base-unit-mechanizedinfantry": "^0.1.0",
|
|
63
|
+
"@civ-clone/base-unit-musketman": "^0.1.0",
|
|
64
|
+
"@civ-clone/base-unit-nuclear": "^0.1.0",
|
|
65
|
+
"@civ-clone/base-unit-rifleman": "^0.1.0",
|
|
66
|
+
"@civ-clone/base-unit-sail": "^0.1.0",
|
|
67
|
+
"@civ-clone/base-unit-settlers": "^0.1.0",
|
|
68
|
+
"@civ-clone/base-unit-spearman": "^0.1.0",
|
|
69
|
+
"@civ-clone/base-unit-submarine": "^0.1.0",
|
|
70
|
+
"@civ-clone/base-unit-swordman": "^0.1.0",
|
|
71
|
+
"@civ-clone/base-unit-tank": "^0.1.0",
|
|
72
|
+
"@civ-clone/base-unit-transport": "^0.1.0",
|
|
73
|
+
"@civ-clone/base-unit-trireme": "^0.1.0",
|
|
74
|
+
"@civ-clone/base-unit-type-air": "^0.1.0",
|
|
75
|
+
"@civ-clone/base-unit-type-fortifiable": "^0.1.0",
|
|
76
|
+
"@civ-clone/base-unit-type-land": "^0.1.0",
|
|
77
|
+
"@civ-clone/base-unit-type-naval": "^0.1.0",
|
|
78
|
+
"@civ-clone/base-unit-type-naval-transport": "^0.1.0",
|
|
79
|
+
"@civ-clone/base-unit-type-worker": "^0.1.0",
|
|
80
|
+
"@civ-clone/base-unit-warrior": "^0.1.0",
|
|
81
|
+
"@civ-clone/core-unit-transport": "^0.1.0"
|
|
82
|
+
}
|
|
83
|
+
}
|
package/tsconfig.json
ADDED