@city41/gba-convertpng 0.0.32 → 0.0.34

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@@ -57,10 +57,33 @@ function buildMap(tiles, bgWidthPx, bgHeightPx) {
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  const map = [];
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  const bgWidthT = bgWidthPx / 8;
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  const bgHeightT = bgHeightPx / 8;
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- for (let y = 0; y < bgHeightT; ++y) {
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- for (let x = 0; x < bgWidthT; ++x) {
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- const tile = tiles[y * bgWidthT + x];
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- map.push((tile.paletteIndex << 12) | tile.tileIndex);
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+ if (bgWidthT % 32 !== 0) {
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+ throw new Error(`buildMap: bg is of unexpected tile width: ${bgWidthT}`);
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+ }
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+ if (bgHeightT % 32 !== 0) {
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+ throw new Error(`buildMap: bg is of unexpected tile height: ${bgHeightT}`);
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+ }
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+ // when backgrounds are 64 tiles high/wide
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+ // then the map gets divided into quadrants,
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+ // the quads are laid out colunm first
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+ //
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+ // [1][2]
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+ //
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+ // [1]
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+ // [2]
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+ //
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+ // [1][2]
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+ // [3][4]
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+ const quadranteColumns = bgWidthT / 32;
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+ const quadranteRows = bgHeightT / 32;
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+ for (let qc = 0; qc < quadranteColumns; ++qc) {
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+ for (let qy = 0; qy < quadranteRows; ++qy) {
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+ for (let y = qy * 32; y < (qy + 1) * 32; ++y) {
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+ for (let x = qc * 32; x < (qc + 1) * 32; ++x) {
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+ const tile = tiles[y * bgWidthT + x];
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+ map.push((tile.paletteIndex << 12) | tile.tileIndex);
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+ }
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+ }
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  }
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  }
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  return map;
package/dist/sprite.js CHANGED
@@ -18,6 +18,9 @@ async function processBasicSprite(sprite, forcedPaletteOverride) {
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  throw new Error(`sprite, ${sprite.file}, has no frames defined`);
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  }
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  let canvas = await (0, canvas_1.reduceColors)(await (0, canvas_1.createCanvasFromPath)(sprite.file), 16);
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+ // before rounding up the canvas, grab its actual pixel size
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+ const framePixelWidth = Math.ceil(canvas.width / sprite.frames);
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+ const framePixelHeight = canvas.height;
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  canvas = (0, canvas_1.roundUpToTileSize)(canvas);
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  let palette;
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  if (forcedPaletteOverride || sprite.forcePalette) {
@@ -39,6 +42,8 @@ async function processBasicSprite(sprite, forcedPaletteOverride) {
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  canvas,
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  tiles,
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  palette,
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+ framePixelWidth,
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+ framePixelHeight,
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  };
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  }
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  async function processSharedPaletteSprites(sharedPaletteSprite) {
package/dist/types.d.ts CHANGED
@@ -60,6 +60,8 @@ export type ProcessBasicSpriteResult = {
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  type: "BasicSprite";
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  spec: BasicSpriteSpec;
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  canvas: Canvas;
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+ framePixelWidth: number;
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+ framePixelHeight: number;
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  tiles: number[];
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  palette?: number[];
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@city41/gba-convertpng",
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- "version": "0.0.32",
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+ "version": "0.0.34",
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  "description": "Converts png images to GBA tile format",
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  "main": "index.js",
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  "repository": "github.com/city41/gba-convertpng",