@city41/gba-convertpng 0.0.32 → 0.0.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/background.js +27 -4
- package/dist/sprite.js +5 -0
- package/dist/types.d.ts +2 -0
- package/package.json +1 -1
package/dist/background.js
CHANGED
|
@@ -57,10 +57,33 @@ function buildMap(tiles, bgWidthPx, bgHeightPx) {
|
|
|
57
57
|
const map = [];
|
|
58
58
|
const bgWidthT = bgWidthPx / 8;
|
|
59
59
|
const bgHeightT = bgHeightPx / 8;
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
60
|
+
if (bgWidthT % 32 !== 0) {
|
|
61
|
+
throw new Error(`buildMap: bg is of unexpected tile width: ${bgWidthT}`);
|
|
62
|
+
}
|
|
63
|
+
if (bgHeightT % 32 !== 0) {
|
|
64
|
+
throw new Error(`buildMap: bg is of unexpected tile height: ${bgHeightT}`);
|
|
65
|
+
}
|
|
66
|
+
// when backgrounds are 64 tiles high/wide
|
|
67
|
+
// then the map gets divided into quadrants,
|
|
68
|
+
// the quads are laid out colunm first
|
|
69
|
+
//
|
|
70
|
+
// [1][2]
|
|
71
|
+
//
|
|
72
|
+
// [1]
|
|
73
|
+
// [2]
|
|
74
|
+
//
|
|
75
|
+
// [1][2]
|
|
76
|
+
// [3][4]
|
|
77
|
+
const quadranteColumns = bgWidthT / 32;
|
|
78
|
+
const quadranteRows = bgHeightT / 32;
|
|
79
|
+
for (let qc = 0; qc < quadranteColumns; ++qc) {
|
|
80
|
+
for (let qy = 0; qy < quadranteRows; ++qy) {
|
|
81
|
+
for (let y = qy * 32; y < (qy + 1) * 32; ++y) {
|
|
82
|
+
for (let x = qc * 32; x < (qc + 1) * 32; ++x) {
|
|
83
|
+
const tile = tiles[y * bgWidthT + x];
|
|
84
|
+
map.push((tile.paletteIndex << 12) | tile.tileIndex);
|
|
85
|
+
}
|
|
86
|
+
}
|
|
64
87
|
}
|
|
65
88
|
}
|
|
66
89
|
return map;
|
package/dist/sprite.js
CHANGED
|
@@ -18,6 +18,9 @@ async function processBasicSprite(sprite, forcedPaletteOverride) {
|
|
|
18
18
|
throw new Error(`sprite, ${sprite.file}, has no frames defined`);
|
|
19
19
|
}
|
|
20
20
|
let canvas = await (0, canvas_1.reduceColors)(await (0, canvas_1.createCanvasFromPath)(sprite.file), 16);
|
|
21
|
+
// before rounding up the canvas, grab its actual pixel size
|
|
22
|
+
const framePixelWidth = Math.ceil(canvas.width / sprite.frames);
|
|
23
|
+
const framePixelHeight = canvas.height;
|
|
21
24
|
canvas = (0, canvas_1.roundUpToTileSize)(canvas);
|
|
22
25
|
let palette;
|
|
23
26
|
if (forcedPaletteOverride || sprite.forcePalette) {
|
|
@@ -39,6 +42,8 @@ async function processBasicSprite(sprite, forcedPaletteOverride) {
|
|
|
39
42
|
canvas,
|
|
40
43
|
tiles,
|
|
41
44
|
palette,
|
|
45
|
+
framePixelWidth,
|
|
46
|
+
framePixelHeight,
|
|
42
47
|
};
|
|
43
48
|
}
|
|
44
49
|
async function processSharedPaletteSprites(sharedPaletteSprite) {
|
package/dist/types.d.ts
CHANGED