@citizenfx/server 2.0.8216-1 → 2.0.8306-1

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@@ -14,6 +14,22 @@
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  * @return A handle to the blip.
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  */
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  declare function AddBlipForArea(x: number, y: number, z: number, width: number, height: number): number;
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+ /**
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+ * Adds a rectangular blip for the specified coordinates/area.
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+ * It is recommended to use [SET_BLIP_ROTATION](#\_0xF87683CDF73C3F6E) and [SET_BLIP_COLOUR](#\_0x03D7FB09E75D6B7E) to make the blip not rotate along with the camera.
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+ * By default, the blip will show as a *regular* blip with the specified color/sprite if it is outside of the minimap view.
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+ * Example image:
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+ * ![minimap](https://i.imgur.com/qLbXWcQ.png)
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+ * ![big map](https://i.imgur.com/0j7O7Rh.png)
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+ * (Native name is *likely* to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed)
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+ * @param x The X coordinate of the center of the blip.
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+ * @param y The Y coordinate of the center of the blip.
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+ * @param z The Z coordinate of the center of the blip.
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+ * @param width The width of the blip.
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+ * @param height The height of the blip.
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+ * @return A handle to the blip.
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+ */
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+ declare function N_0xce5d0e5e315db238(x: number, y: number, z: number, width: number, height: number): number;
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  /**
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  * Creates a blip for the specified coordinates. You can use `SET_BLIP_` natives to change the blip.
@@ -73,6 +89,56 @@ declare function AddBlipForRadius(posX: number, posY: number, posZ: number, radi
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  * PED::_0x5F5D1665E352A839(PLAYER::PLAYER_PED_ID(), MISC::GET_HASH_KEY("mpbeach_overlays"), MISC::GET_HASH_KEY("fm_hair_fuzz"))
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  */
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  declare function AddPedDecorationFromHashes(ped: number, collection: string | number, overlay: string | number): void;
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+ /**
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+ * Applies an Item from a PedDecorationCollection to a ped. These include tattoos and shirt decals.
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+ * collection - PedDecorationCollection filename hash
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+ * overlay - Item name hash
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+ * Example:
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+ * Entry inside "mpbeach_overlays.xml" -
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+ * <Item>
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+ * <uvPos x="0.500000" y="0.500000" />
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+ * <scale x="0.600000" y="0.500000" />
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+ * <rotation value="0.000000" />
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+ * <nameHash>FM_Hair_Fuzz</nameHash>
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+ * <txdHash>mp_hair_fuzz</txdHash>
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+ * <txtHash>mp_hair_fuzz</txtHash>
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+ * <zone>ZONE_HEAD</zone>
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+ * <type>TYPE_TATTOO</type>
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+ * <faction>FM</faction>
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+ * <garment>All</garment>
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+ * <gender>GENDER_DONTCARE</gender>
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+ * <award />
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+ * <awardLevel />
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+ * </Item>
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+ * Code:
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+ * PED::_0x5F5D1665E352A839(PLAYER::PLAYER_PED_ID(), MISC::GET_HASH_KEY("mpbeach_overlays"), MISC::GET_HASH_KEY("fm_hair_fuzz"))
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+ */
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+ declare function ApplyPedOverlay(ped: number, collection: string | number, overlay: string | number): void;
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+ /**
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+ * Applies an Item from a PedDecorationCollection to a ped. These include tattoos and shirt decals.
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+ * collection - PedDecorationCollection filename hash
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+ * overlay - Item name hash
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+ * Example:
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+ * Entry inside "mpbeach_overlays.xml" -
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+ * <Item>
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+ * <uvPos x="0.500000" y="0.500000" />
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+ * <scale x="0.600000" y="0.500000" />
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+ * <rotation value="0.000000" />
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+ * <nameHash>FM_Hair_Fuzz</nameHash>
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+ * <txdHash>mp_hair_fuzz</txdHash>
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+ * <txtHash>mp_hair_fuzz</txtHash>
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+ * <zone>ZONE_HEAD</zone>
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+ * <type>TYPE_TATTOO</type>
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+ * <faction>FM</faction>
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+ * <garment>All</garment>
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+ * <gender>GENDER_DONTCARE</gender>
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+ * <award />
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+ * <awardLevel />
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+ * </Item>
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+ * Code:
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+ * PED::_0x5F5D1665E352A839(PLAYER::PLAYER_PED_ID(), MISC::GET_HASH_KEY("mpbeach_overlays"), MISC::GET_HASH_KEY("fm_hair_fuzz"))
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+ */
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+ declare function SetPedDecoration(ped: number, collection: string | number, overlay: string | number): void;
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  /**
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  * Adds a handler for changes to a state bag.
@@ -2392,6 +2458,27 @@ declare function SetPedEyeColor(ped: number, index: number): void;
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  */
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  declare function SetPedFaceFeature(ped: number, index: number, scale: number): void;
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+ /**
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+ * Sets the tint index for the hair on the specified ped.
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+ * ```
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+ * NativeDB Introduced: v323
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+ * ```
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+ * @param ped The Ped whose hair tint is to be set.
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+ * @param colorID The tint index for the primary hair color.
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+ * @param highlightColorID The tint index for the hair highlight color.
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+ */
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+ declare function SetPedHairTint(ped: number, colorID: number, highlightColorID: number): void;
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+ /**
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+ * Sets the tint index for the hair on the specified ped.
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+ * ```
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+ * NativeDB Introduced: v323
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+ * ```
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+ * @param ped The Ped whose hair tint is to be set.
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+ * @param colorID The tint index for the primary hair color.
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+ * @param highlightColorID The tint index for the hair highlight color.
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+ */
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+ declare function SetPedHairColor(ped: number, colorID: number, highlightColorID: number): void;
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+
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  /**
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  * For more info please refer to [this](https://gtaforums.com/topic/858970-all-gtao-face-ids-pedset-ped-head-blend-data-explained) topic.
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  * **Other information:**
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@citizenfx/server",
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- "version": "2.0.8216-1",
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+ "version": "2.0.8306-1",
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  "description": "Typings for the CitizenFX server JS API.",
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  "main": "index.js",
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  "scripts": {