@citizenfx/server 2.0.14862-1 → 2.0.18270-1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build.sh +1 -1
- package/natives_server.d.ts +139 -9
- package/package.json +1 -1
package/build.sh
CHANGED
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@@ -22,5 +22,5 @@ npm config set git-tag-version false
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cp -a $ROOT/out/server/citizen/scripting/v8/index.d.ts $ROOT/out/server/citizen/scripting/v8/natives_server.d.ts .
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sed -i 's/natives_universal\.d\.ts/natives_server.d.ts/g' index.d.ts
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npm version "2.0.${CI_PIPELINE_ID}-1"
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-
npm publish
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+
npm publish --tag latest
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fi
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package/natives_server.d.ts
CHANGED
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@@ -167,8 +167,8 @@ declare function SetPedDecoration(ped: number, collection: string | number, over
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* * **reserved**: Currently unused.
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* * **replicated**: Whether the set is meant to be replicated.
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* At this time, the change handler can't opt to reject changes.
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170
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* If bagName refers to an entity, use [GET_ENTITY_FROM_STATE_BAG_NAME](
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* If bagName refers to a player, use [GET_PLAYER_FROM_STATE_BAG_NAME](
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* If bagName refers to an entity, use [GET_ENTITY_FROM_STATE_BAG_NAME](#\_0x4BDF1867) to get the entity handle
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* If bagName refers to a player, use [GET_PLAYER_FROM_STATE_BAG_NAME](#\_0xA56135E0) to get the player handle
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* @param keyFilter The key to check for, or null for no filter.
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* @param bagFilter The bag ID to check for such as `entity:65535`, or null for no filter.
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* @param handler The handler function.
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@@ -390,6 +390,13 @@ declare function DoesPlayerOwnSku(playerSrc: string, skuId: number): boolean;
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*/
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declare function DoesPlayerOwnSkuExt(playerSrc: string, skuId: number): boolean;
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/**
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* DOES_TRAIN_STOP_AT_STATIONS
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* @param train The train handle
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* @return True if the train stops at stations. False otherwise
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*/
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declare function DoesTrainStopAtStations(train: number): boolean;
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/**
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* DROP_PLAYER
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*/
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@@ -596,7 +603,7 @@ declare function GetEntityCollisionDisabled(entity: number): boolean;
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declare function GetEntityCoords(entity: number): number[];
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/**
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* Returns the entity handle for the specified state bag name. For use with [ADD_STATE_BAG_CHANGE_HANDLER](
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* Returns the entity handle for the specified state bag name. For use with [ADD_STATE_BAG_CHANGE_HANDLER](#\_0x5BA35AAF).
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* @param bagName An internal state bag ID from the argument to a state bag change handler.
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* @return The entity handle or 0 if the state bag name did not refer to an entity, or the entity does not exist.
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*/
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@@ -745,6 +752,7 @@ declare function GetEntityVelocity(entity: number): number[];
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* * 3258
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* * 3323
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* * 3407
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* * 3570
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* * RedM
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* * 1311
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* * 1355
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@@ -837,7 +845,7 @@ declare function GetHeliMainRotorDamageScale(heli: number): number;
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/**
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* GET_HELI_MAIN_ROTOR_HEALTH
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* @param vehicle The target vehicle.
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* @return See the client-side [GET_HELI_MAIN_ROTOR_HEALTH](
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* @return See the client-side [GET_HELI_MAIN_ROTOR_HEALTH](#\_0xE4CB7541F413D2C5) for the return value.
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*/
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declare function GetHeliMainRotorHealth(vehicle: number): number;
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@@ -949,6 +957,69 @@ declare function GetLandingGearState(vehicle: number): number;
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*/
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declare function GetLastPedInVehicleSeat(vehicle: number, seatIndex: number): number;
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/**
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* Gets the specific entity type (as an integer), which can be one of the following defined down below:
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* #### FiveM:
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* ```cpp
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* enum eNetObjEntityType
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* {
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* Automobile = 0,
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* Bike = 1,
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* Boat = 2,
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* Door = 3,
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* Heli = 4,
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* Object = 5,
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* Ped = 6,
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* Pickup = 7,
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* PickupPlacement = 8,
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* Plane = 9,
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* Submarine = 10,
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* Player = 11,
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* Trailer = 12,
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* Train = 13
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* };
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* ```
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* #### RedM:
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* ```cpp
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* enum eNetObjEntityType
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* {
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* Animal = 0,
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* Automobile = 1,
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* Bike = 2,
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* Boat = 3,
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* Door = 4,
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* Heli = 5,
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* Object = 6,
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* Ped = 7,
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* Pickup = 8,
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* PickupPlacement = 9,
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* Plane = 10,
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* Submarine = 11,
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* Player = 12,
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* Trailer = 13,
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* Train = 14,
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* DraftVeh = 15,
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* StatsTracker = 16,
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* PropSet = 17,
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* AnimScene = 18,
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* GroupScenario = 19,
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* Herd = 20,
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* Horse = 21,
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* WorldState = 22,
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* WorldProjectile = 23,
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* Incident = 24,
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* Guardzone = 25,
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* PedGroup = 26,
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* CombatDirector = 27,
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* PedSharedTargeting = 28,
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* Persistent = 29
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* };
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* ```
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* @param entity The entity to get the specific type of.
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* @return The specific entity type returned as an integer value or -1 if the entity is invalid.
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*/
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declare function GetNetTypeFromEntity(entity: number): number;
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/**
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* GET_NUM_PLAYER_IDENTIFIERS
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*/
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@@ -1109,8 +1180,8 @@ declare function GetPlayerFromStateBagName(bagName: string): number;
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declare function GetPlayerGuid(playerSrc: string): string;
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/**
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* To get the number of identifiers, use [GET_NUM_PLAYER_IDENTIFIERS](
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* To get a specific type of identifier, use [GET_PLAYER_IDENTIFIER_BY_TYPE](
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* To get the number of identifiers, use [GET_NUM_PLAYER_IDENTIFIERS](#\_0xFF7F66AB)
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* To get a specific type of identifier, use [GET_PLAYER_IDENTIFIER_BY_TYPE](#\_0xA61C8FC6)
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* @return Returns the identifier at the specific index, if out of bounds returns `null`
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*/
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declare function GetPlayerIdentifier(playerSrc: string, identiferIndex: number): string;
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@@ -1410,6 +1481,13 @@ declare function GetThrusterSideRcsThrottle(jetpack: number): number;
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*/
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declare function GetThrusterThrottle(jetpack: number): number;
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/**
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* GET_TRAIN_BACKWARD_CARRIAGE
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* @param train The train handle
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* @return The handle of the carriage behind this train in the chain. Otherwise returns 0 if the train is the caboose of the chain.
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*/
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declare function GetTrainBackwardCarriage(train: number): number;
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/**
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* GET_TRAIN_CARRIAGE_ENGINE
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* @param train The entity handle.
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@@ -1424,6 +1502,51 @@ declare function GetTrainCarriageEngine(train: number): number;
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*/
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declare function GetTrainCarriageIndex(train: number): number;
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/**
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* Gets the trains desired speed.
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* @param train The train handle
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* @return The desired cruise speed of the train. Not the speed the train is currently traveling at
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*/
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declare function GetTrainCruiseSpeed(train: number): number;
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/**
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* Gets the direction the train is facing
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* @param train The train handle
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* @return True if the train is moving forward on the track, False otherwise
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*/
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declare function GetTrainDirection(train: number): boolean;
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/**
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* GET_TRAIN_FORWARD_CARRIAGE
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* @param train The train handle
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* @return The handle of the carriage in front of this train in the chain. Otherwise returns 0 if the train has no carriage in front of it
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*/
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declare function GetTrainForwardCarriage(train: number): number;
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/**
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* GET_TRAIN_STATE
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* @param train The train handle
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* @return The trains current state```cpp
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enum eTrainState
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{
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MOVING = 0,
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ENTERING_STATION,
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OPENING_DOORS,
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STOPPED,
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CLOSING_DOORS,
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LEAVING_STATION,
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}
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```
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*/
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declare function GetTrainState(train: number): number;
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/**
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* GET_TRAIN_TRACK_INDEX
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* @param train The train handle
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* @return The track index the train is currently on.
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*/
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declare function GetTrainTrackIndex(train: number): number;
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/**
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* GET_VEHICLE_BODY_HEALTH
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*/
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@@ -1522,7 +1645,7 @@ declare function GetVehicleHeadlightsColour(vehicle: number): number;
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declare function GetVehicleHomingLockonState(vehicle: number): number;
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/**
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* This is a getter for the client-side native [`START_VEHICLE_HORN`](
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* This is a getter for the client-side native [`START_VEHICLE_HORN`](#\_0x9C8C6504B5B63D2C), which allows you to return the horn type of the vehicle.
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* **Note**: This native only gets the hash value set with `START_VEHICLE_HORN`. If a wrong hash is passed into `START_VEHICLE_HORN`, it will return this wrong hash.
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* ```cpp
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* enum eHornTypes
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@@ -1830,6 +1953,13 @@ declare function IsPlayerUsingSuperJump(playerSrc: string): boolean;
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*/
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declare function IsPrincipalAceAllowed(principal: string, object: string): boolean;
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/**
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* IS_TRAIN_CABOOSE
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* @param train The train handle
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* @return Returns true if the train is the caboose of the chain.
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*/
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declare function IsTrainCaboose(train: number): boolean;
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/**
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* IS_VEHICLE_ENGINE_STARTING
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*/
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@@ -1851,7 +1981,7 @@ declare function IsVehicleSirenOn(vehicle: number): boolean;
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declare function IsVehicleTyreBurst(vehicle: number, wheelID: number, completely: boolean): boolean;
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/**
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* See the client-side [IS_VEHICLE_WINDOW_INTACT](
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* See the client-side [IS_VEHICLE_WINDOW_INTACT](#\_0x46E571A0E20D01F1) for a window indexes list.
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* @param vehicle The target vehicle.
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* @param windowIndex The window index.
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*/
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@@ -2896,7 +3026,7 @@ declare function SetPedHairColor(ped: number, colorID: number, highlightColorID:
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* **Other information:**
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* IDs start at zero and go Male Non-DLC, Female Non-DLC, Male DLC, and Female DLC.</br>
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* This native function is often called prior to calling natives such as:
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* * [`SetPedHairColor`](#\
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* * [`SetPedHairColor`](#\_0xA23FE32C)
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* * [`SetPedHeadOverlayColor`](#\_0x78935A27)
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* * [`SetPedHeadOverlay`](#\_0xD28DBA90)
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* * [`SetPedFaceFeature`](#\_0x6C8D4458)
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