@citizenfx/client 2.0.7186-1 → 2.0.7190-1

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@@ -110,6 +110,11 @@ declare function ActivateRockstarEditor(): void;
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  */
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  declare function N_0x49da8145672b2725(): void;
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+ /**
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+ * Activates built-in timecycle editing tool.
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+ */
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+ declare function ActivateTimecycleEditor(): void;
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+
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  /**
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  * ADD_AMMO_TO_PED
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  */
@@ -556,11 +561,20 @@ declare function AddLineToConversation(index: number, p1: string, p2: string, p3
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  /**
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  * Loads a minimap overlay from a GFx file in the current resource.
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+ * If you need to control the depth of overlay use [`ADD_MINIMAP_OVERLAY_WITH_DEPTH`](#\_0xED0935B5).
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  * @param name The path to a `.gfx` file in the current resource. It has to be specified as a `file`.
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  * @return A minimap overlay ID.
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  */
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  declare function AddMinimapOverlay(name: string): number;
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+ /**
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+ * Loads a minimap overlay from a GFx file in the current resource.
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+ * @param name The path to a `.gfx` file in the current resource. It has to be specified as a `file`.
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+ * @param depth The depth of new overlay on the minimap. Pass `-1` for game to figure out the highest depth itself. Should not be greater than `0x7EFFFFFD`.
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+ * @return A minimap overlay ID.
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+ */
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+ declare function AddMinimapOverlayWithDepth(name: string, depth: number): number;
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+
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  /**
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  * ADD_MODEL_TO_CREATOR_BUDGET
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  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@citizenfx/client",
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- "version": "2.0.7186-1",
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+ "version": "2.0.7190-1",
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  "description": "Typings for the CitizenFX client JS API.",
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  "main": "index.js",
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  "scripts": {