@citizenfx/client 2.0.7056-1 → 2.0.7074-1

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@@ -14054,24 +14054,24 @@ declare function GetPedEventData(ped: number, eventType: number, outData?: numbe
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  declare function GetPedExtractedDisplacement(ped: number, worldSpace: boolean): number[];
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  /**
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- * A getter for [`_SET_PED_EYE_COLOR`](#\_0x50B56988B170AFDF).
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+ * A getter for [\_SET_PED_EYE_COLOR](#\_0x50B56988B170AFDF). Returns -1 if fails to get.
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  * @param ped The target ped
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  * @return Returns ped's eye colour, or -1 if fails to get.
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  */
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  declare function GetPedEyeColor(ped: number): number;
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+
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  /**
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  * A getter for [`_SET_PED_EYE_COLOR`](#\_0x50B56988B170AFDF).
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  * @param ped The target ped
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  * @return Returns ped's eye colour, or -1 if fails to get.
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  */
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- declare function N_0x76bba2cee66d47e9(ped: number): number;
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-
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+ declare function GetPedEyeColor(ped: number): number;
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  /**
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- * A getter for [\_SET_PED_EYE_COLOR](#\_0x50B56988B170AFDF). Returns -1 if fails to get.
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+ * A getter for [`_SET_PED_EYE_COLOR`](#\_0x50B56988B170AFDF).
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  * @param ped The target ped
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  * @return Returns ped's eye colour, or -1 if fails to get.
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  */
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- declare function GetPedEyeColor(ped: number): number;
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+ declare function N_0x76bba2cee66d47e9(ped: number): number;
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  /**
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  * A getter for [\_SET_PED_FACE_FEATURE](#\_0x71A5C1DBA060049E). Returns 0.0 if fails to get.
@@ -41016,7 +41016,9 @@ declare function SetAllPathsCacheBoundingstruct(toggle: boolean): void;
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  declare function N_0x228e5c6ad4d74bfd(toggle: boolean): void;
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  /**
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- * SET_ALL_RANDOM_PEDS_FLEE
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+ * Sets whether all random peds will run away from the player if they are agitated (threatened) (bool=true), or if they will stand their ground (bool=false).
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+ * @param player The Player ID for whom you want to set this behavior.
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+ * @param toggle true/false.
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  */
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  declare function SetAllRandomPedsFlee(player: number, toggle: boolean): void;
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@citizenfx/client",
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- "version": "2.0.7056-1",
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+ "version": "2.0.7074-1",
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  "description": "Typings for the CitizenFX client JS API.",
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  "main": "index.js",
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  "scripts": {