@citizenfx/client 2.0.5884-1 → 2.0.5885-1

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@@ -13591,6 +13591,13 @@ declare function N_0xb3ea4feabf41464b(weaponObject: number, camoComponentHash: s
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  declare function GetWeaponObjectTintIndex(weapon: number): number;
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+ /**
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+ * A getter for the recoil shake amplitude of a weapon.
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+ * @param weaponHash Weapon name hash.
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+ * @return The recoil shake amplitude of a weapon.
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+ */
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+ declare function GetWeaponRecoilShakeAmplitude(weaponHash: string | number): number;
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+
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  declare function GetWeaponTimeBetweenShots(weaponHash: string | number): number;
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  declare function N_0x065d2aacad8cf7a4(weaponHash: string | number): number;
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@@ -37608,6 +37615,13 @@ declare function N_0x5da825a85d0ea6e6(weaponObject: number, camoComponentHash: s
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  declare function SetWeaponObjectTintIndex(weapon: number, tintIndex: number): void;
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+ /**
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+ * A setter for the recoil shake amplitude of a weapon.
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+ * @param weaponHash Weapon name hash.
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+ * @param amplitude Recoil shake amplitude
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+ */
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+ declare function SetWeaponRecoilShakeAmplitude(weaponHash: string | number, amplitude: number): void;
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+
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  /**
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  * Disables the game's built-in auto-reloading.
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  * @param state On/Off
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@citizenfx/client",
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- "version": "2.0.5884-1",
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+ "version": "2.0.5885-1",
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  "description": "Typings for the CitizenFX client JS API.",
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  "main": "index.js",
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  "scripts": {