@citizenfx/client 2.0.5834-1 → 2.0.5837-1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -144,7 +144,8 @@ declare function N_0xce5d0e5e315db238(x: number, y: number, z: number, width: nu
144
144
  declare function AddBlipForCoord(x: number, y: number, z: number): number;
145
145
 
146
146
  /**
147
- * Create a blip that for default is red (enemy), you can use the [SET_BLIP_AS_FRIENDLY](#\_0xC6F43D0E) to make it blue (friend)
147
+ * Create a blip that by default is red (enemy), you can use [SET_BLIP_AS_FRIENDLY](#\_0xC6F43D0E) to make it blue (friend).\
148
+ * Can be used for objects, vehicles and peds.
148
149
  * Example of enemy:
149
150
  * ![enemy](https://i.imgur.com/fl78svv.png)
150
151
  * Example of friend:
@@ -3143,18 +3144,20 @@ declare function CreateAmbientPickup(pickupHash: string | number, posX: number,
3143
3144
  declare function CreateAudioSubmix(name: string): number;
3144
3145
 
3145
3146
  /**
3146
- * Create a camera with the specified cam name, You can use `SET_CAM_` natives to manipulate the camera.
3147
- * Cam names:
3148
- * ```
3149
- * "DEFAULT_SCRIPTED_CAMERA"
3150
- * "DEFAULT_ANIMATED_CAMERA"
3151
- * "DEFAULT_SPLINE_CAMERA"
3152
- * "DEFAULT_SCRIPTED_FLY_CAMERA"
3153
- * "TIMED_SPLINE_CAMERA"
3154
- * ```
3155
- * @param camName Is the type of the camera, is always setted to `DEFAULT_SCRIPTED_CAMERA` in Rockstar scripts and in Fivem Forum Posts
3156
- * @param active Unkown, is always setted to `true` in Rockstar scripts and in Fivem Forum Posts
3157
- * @return A camera handle.
3147
+ * Creates a camera with the specified cam name, You can use `SET_CAM_` natives to manipulate the camera.\
3148
+ * Make sure to call [RENDER_SCRIPT_CAMS](#\_0x07E5B515DB0636FC) once the camera is created, or this won't have any visible effect.
3149
+ * ### Camera names:
3150
+ * * DEFAULT_SCRIPTED_CAMERA
3151
+ * * DEFAULT_ANIMATED_CAMERA
3152
+ * * DEFAULT_SPLINE_CAMERA
3153
+ * * DEFAULT_SCRIPTED_FLY_CAMERA
3154
+ * * TIMED_SPLINE_CAMERA
3155
+ * * CUSTOM_TIMED_SPLINE_CAMERA
3156
+ * * ROUNDED_SPLINE_CAMERA
3157
+ * * SMOOTHED_SPLINE_CAMERA
3158
+ * @param camName A string representing the camera type, the game will convert the string into a joaat hash upon native execution.
3159
+ * @param active Set to true if you wish to make this new camera the active camera.
3160
+ * @return A camera handle referencing the camera that was created.
3158
3161
  */
3159
3162
  declare function CreateCam(camName: string, active: boolean): number;
3160
3163
 
@@ -3513,7 +3516,7 @@ declare function CreatePortablePickup_2(pickupHash: string | number, x: number,
3513
3516
  * @param isNetwork Whether to create a network object for the object. If false, the object exists only locally.
3514
3517
  * @param netMissionEntity Whether to register the object as pinned to the script host in the R\* network model.
3515
3518
  * @param doorFlag False to create a door archetype (archetype flag bit 26 set) as a door. Required to be set to true to create door models in network mode.
3516
- * @return A script handle for the object, or `0` if the object failed to be created.
3519
+ * @return A script handle (fwScriptGuid index) for the object, or `0` if the object failed to be created.
3517
3520
  */
3518
3521
  declare function CreateObject(modelHash: string | number, x: number, y: number, z: number, isNetwork: boolean, netMissionEntity: boolean, doorFlag: boolean): number;
3519
3522
 
@@ -10502,24 +10505,24 @@ declare function GetPedEventData(ped: number, eventType: number, outData?: numbe
10502
10505
  declare function GetPedExtractedDisplacement(ped: number, worldSpace: boolean): number[];
10503
10506
 
10504
10507
  /**
10505
- * A getter for [\_SET_PED_EYE_COLOR](#\_0x50B56988B170AFDF). Returns -1 if fails to get.
10508
+ * A getter for [`_SET_PED_EYE_COLOR`](#\_0x50B56988B170AFDF).
10506
10509
  * @param ped The target ped
10507
10510
  * @return Returns ped's eye colour, or -1 if fails to get.
10508
10511
  */
10509
10512
  declare function GetPedEyeColor(ped: number): number;
10510
-
10511
10513
  /**
10512
10514
  * A getter for [`_SET_PED_EYE_COLOR`](#\_0x50B56988B170AFDF).
10513
10515
  * @param ped The target ped
10514
10516
  * @return Returns ped's eye colour, or -1 if fails to get.
10515
10517
  */
10516
- declare function GetPedEyeColor(ped: number): number;
10518
+ declare function N_0x76bba2cee66d47e9(ped: number): number;
10519
+
10517
10520
  /**
10518
- * A getter for [`_SET_PED_EYE_COLOR`](#\_0x50B56988B170AFDF).
10521
+ * A getter for [\_SET_PED_EYE_COLOR](#\_0x50B56988B170AFDF). Returns -1 if fails to get.
10519
10522
  * @param ped The target ped
10520
10523
  * @return Returns ped's eye colour, or -1 if fails to get.
10521
10524
  */
10522
- declare function N_0x76bba2cee66d47e9(ped: number): number;
10525
+ declare function GetPedEyeColor(ped: number): number;
10523
10526
 
10524
10527
  /**
10525
10528
  * A getter for [\_SET_PED_FACE_FEATURE](#\_0x71A5C1DBA060049E). Returns 0.0 if fails to get.
@@ -22876,8 +22879,8 @@ declare function NetworkGetNumParticipantsHost(): number;
22876
22879
 
22877
22880
  /**
22878
22881
  * Get the network id of the given entity
22879
- * An entity network id is representing a given entity for other clients, is like a handle that every client recognize, can be reconverted to a client entity handle.
22880
- * These can and will be reused, the network id will not change.
22882
+ * An entity network id represents a given entity for other clients, it's a handle shared between clients, can be reconverted to a client entity handle.\
22883
+ * These (entity network IDs) can and will be reused, the network id will not change.
22881
22884
  * If you need to refer to an entity across machines (clients, or the server), you should use its network id.
22882
22885
  * Read more at [Network and local IDs](https://docs.fivem.net/docs/scripting-manual/networking/ids/)
22883
22886
  * @param entity the handle of the entity from which the network id should be taken
@@ -28892,8 +28895,9 @@ declare function SetBitsInRange(rangeStart: number, rangeEnd: number, p3: number
28892
28895
  declare function SetBlipAlpha(blip: number, alpha: number): void;
28893
28896
 
28894
28897
  /**
28895
- * false for enemy
28896
- * true for friendly
28898
+ * Allows the user to set a blip as friendly or enemy based on the toggle.
28899
+ * @param blip The blip handle
28900
+ * @param toggle True for friendly, false for enemy
28897
28901
  */
28898
28902
  declare function SetBlipAsFriendly(blip: number, toggle: boolean): void;
28899
28903
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@citizenfx/client",
3
- "version": "2.0.5834-1",
3
+ "version": "2.0.5837-1",
4
4
  "description": "Typings for the CitizenFX client JS API.",
5
5
  "main": "index.js",
6
6
  "scripts": {