@citizenfx/client 2.0.4512-1 → 2.0.4536-1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/natives_universal.d.ts +17 -5
- package/package.json +1 -1
package/natives_universal.d.ts
CHANGED
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@@ -19923,11 +19923,6 @@ declare function N_0xe791df1f73ed2c8b(p0: number): number;
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19923
19923
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19924
19924
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declare function N_0xe851e480b814d4ba(vehicle: number, p1: boolean): void;
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19925
19925
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19926
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-
/**
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19927
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-
* SET_PED_CAN_*
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19928
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-
*/
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19929
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-
declare function N_0xe861d0b05c7662b8(ped: number, p1: boolean, p2: number): void;
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19930
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-
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/**
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* GET_H*
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* NativeDB Introduced: v1604
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@@ -30556,6 +30551,23 @@ declare function SetPedCanHeadIk(ped: number, toggle: boolean): void;
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30556
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declare function SetPedCanLegIk(ped: number, toggle: boolean): void;
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30558
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30554
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/**
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30555
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* It makes the ped lose (or not lose) their props (like glasses or helmets/hat) when someone punches or pushes the ped.
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30556
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* This is probably what's being used in GTA:O to keep players from knocking other player's hats/glasses off when in combat.
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30557
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* @param ped The target ped
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30558
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* @param loseProps true = allow props to fall off, false = don't let props fall off
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30559
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* @param p2 purpose unknown, usually 0
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30560
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*/
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30561
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declare function SetPedCanLosePropsOnDamage(ped: number, loseProps: boolean, p2: number): void;
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30562
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/**
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30563
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* It makes the ped lose (or not lose) their props (like glasses or helmets/hat) when someone punches or pushes the ped.
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30564
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* This is probably what's being used in GTA:O to keep players from knocking other player's hats/glasses off when in combat.
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30565
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* @param ped The target ped
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30566
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* @param loseProps true = allow props to fall off, false = don't let props fall off
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30567
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* @param p2 purpose unknown, usually 0
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*/
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declare function N_0xe861d0b05c7662b8(ped: number, loseProps: boolean, p2: number): void;
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+
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declare function SetPedCanPeekInCover(ped: number, toggle: boolean): void;
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30561
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declare function SetPedCanPlayAmbientAnims(ped: number, toggle: boolean): void;
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