@citizenfx/client 2.0.25528-1 → 2.0.25755-1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/natives_universal.d.ts +351 -225
- package/package.json +1 -1
package/natives_universal.d.ts
CHANGED
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@@ -211,9 +211,6 @@ declare function AddAuthorizedParachutePackModel(modelNameHash: number): void;
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* Adds a rectangular blip for the specified coordinates/area.
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* It is recommended to use [SET_BLIP_ROTATION](#\_0xF87683CDF73C3F6E) and [SET_BLIP_COLOUR](#\_0x03D7FB09E75D6B7E) to make the blip not rotate along with the camera.
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* By default, the blip will show as a *regular* blip with the specified color/sprite if it is outside of the minimap view.
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* Example image:
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* 
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* 
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* (Native name is *likely* to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed)
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* @param x The X coordinate of the center of the blip.
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* @param y The Y coordinate of the center of the blip.
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@@ -227,9 +224,6 @@ declare function AddBlipForArea(x: number, y: number, z: number, width: number,
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* Adds a rectangular blip for the specified coordinates/area.
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* It is recommended to use [SET_BLIP_ROTATION](#\_0xF87683CDF73C3F6E) and [SET_BLIP_COLOUR](#\_0x03D7FB09E75D6B7E) to make the blip not rotate along with the camera.
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* By default, the blip will show as a *regular* blip with the specified color/sprite if it is outside of the minimap view.
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* Example image:
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* 
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* 
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* (Native name is *likely* to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed)
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* @param x The X coordinate of the center of the blip.
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* @param y The Y coordinate of the center of the blip.
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@@ -253,9 +247,9 @@ declare function AddBlipForCoord(x: number, y: number, z: number): number;
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* Create a blip that by default is red (enemy), you can use [SET_BLIP_AS_FRIENDLY](#\_0xC6F43D0E) to make it blue (friend).\
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* Can be used for objects, vehicles and peds.
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* Example of enemy:
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* 
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* Example of friend:
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* 
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* @param entity The entity handle to create the blip.
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* @return A blip handle.
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*/
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@@ -269,7 +263,7 @@ declare function AddBlipForPickup(pickup: number): number;
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/**
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* Create a blip with a radius for the specified coordinates (it doesnt create the blip sprite, so you need to use [AddBlipCoords](#\_0xC6F43D0E))
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* Example image:
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* 
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* @param posX The x position of the blip (you can also send a vector3 instead of the bulk coordinates)
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* @param posY The y position of the blip (you can also send a vector3 instead of the bulk coordinates)
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* @param posZ The z position of the blip (you can also send a vector3 instead of the bulk coordinates)
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@@ -1331,6 +1325,15 @@ declare function AddVehicleSubtaskAttackPed(ped: number, ped2: number): void;
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*/
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declare function AddVehicleUpsidedownCheck(vehicle: number): void;
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/**
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* Must call this every frame, will adjust the next drawn scaleform movie size values to normalized 16:9
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*/
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declare function AdjustNextPosSizeAsNormalized_16_9(): void;
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/**
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* Must call this every frame, will adjust the next drawn scaleform movie size values to normalized 16:9
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*/
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declare function N_0xefabc7722293da7c(): void;
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/**
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* ADVANCE_CLOCK_TIME_TO
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*/
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@@ -1345,6 +1348,23 @@ declare function AllowAmbientVehiclesToAvoidAdverseConditions(vehicle: number):
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*/
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declare function N_0xb264c4d2f2b0a78b(vehicle: number): void;
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/**
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* Before:
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* 
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* After:
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* 
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* @param allow Toggles if MP Cash HUD displays 'Cash' and 'Bank' texts before the balance.
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*/
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declare function AllowDisplayOfMultiplayerCashText(allow: boolean): void;
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/**
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* Before:
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* 
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* After:
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* 
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* @param allow Toggles if MP Cash HUD displays 'Cash' and 'Bank' texts before the balance.
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*/
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declare function N_0xe67c6dfd386ea5e7(allow: boolean): void;
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/**
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* ALLOW_MISSION_CREATOR_WARP
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*/
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@@ -6631,7 +6651,6 @@ declare function DisplayOnscreenKeyboard_2(keyboardType: number, windowTitle: st
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/**
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* Toggles whether or not name labels are shown on the expanded minimap next to player blips, like in GTA:O.
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* Doesn't need to be called every frame.
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-
* Preview: https://i.imgur.com/DfqKWfJ.png
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* Make sure to call SET_BLIP_CATEGORY with index 7 for this to work on the desired blip.
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* @param toggle the toggle boolean
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*/
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@@ -6639,7 +6658,6 @@ declare function DisplayPlayerNameTagsOnBlips(toggle: boolean): void;
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/**
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* Toggles whether or not name labels are shown on the expanded minimap next to player blips, like in GTA:O.
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* Doesn't need to be called every frame.
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* Preview: https://i.imgur.com/DfqKWfJ.png
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* Make sure to call SET_BLIP_CATEGORY with index 7 for this to work on the desired blip.
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* @param toggle the toggle boolean
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*/
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@@ -7770,7 +7788,8 @@ declare function N_0x98c4fe6ec34154ca(p0: string, ped: number, p2: number, posX:
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/**
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* Draws a 3D sphere, typically seen in the GTA:O freemode event "Penned In".
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* Example
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* Example:
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* 
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* ```lua
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* DrawSphere(35.45, 172.66, 126.22, 1.0, 0, 0, 255, 0.2)
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* ```
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@@ -7786,7 +7805,8 @@ declare function N_0x98c4fe6ec34154ca(p0: string, ped: number, p2: number, posX:
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declare function DrawSphere(x: number, y: number, z: number, radius: number, r: number, g: number, b: number, opacity: number): void;
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/**
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* Draws a 3D sphere, typically seen in the GTA:O freemode event "Penned In".
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* Example
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* Example:
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* 
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* ```lua
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* DrawSphere(35.45, 172.66, 126.22, 1.0, 0, 0, 255, 0.2)
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* ```
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@@ -7810,7 +7830,7 @@ declare function N_0x799017f9e3b10112(x: number, y: number, z: number, radius: n
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* * brightness - the brightness of the light
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* * roundness - "smoothness" of the circle edge
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* * radius - the radius size of the spotlight
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* * falloff - the falloff size of the light's edge
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* * falloff - the falloff size of the light's edge
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* Example in C# (spotlight aims at the closest vehicle):
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* Vector3 myPos = Game.Player.Character.Position;
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* Vehicle nearest = World.GetClosestVehicle(myPos , 1000f);
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@@ -8683,7 +8703,7 @@ declare function EndTextCommandSetBlipName(blip: number): void;
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/**
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* Shows an "award" notification above the minimap, lua example result:
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* 
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* Old description:
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* ```
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* Example:
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@@ -8700,7 +8720,7 @@ declare function EndTextCommandSetBlipName(blip: number): void;
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declare function EndTextCommandThefeedPostAward(textureDict: string, textureName: string, rpBonus: number, colorOverlay: number, titleLabel: string): number;
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/**
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* Shows an "award" notification above the minimap, lua example result:
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* 
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* Old description:
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* ```
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* Example:
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@@ -8717,7 +8737,7 @@ declare function EndTextCommandThefeedPostAward(textureDict: string, textureName
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declare function N_0xaa295b6f28bd587d(textureDict: string, textureName: string, rpBonus: number, colorOverlay: number, titleLabel: string): number;
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/**
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* Shows an "award" notification above the minimap, lua example result:
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* Old description:
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* ```
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* Example:
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@@ -8734,7 +8754,7 @@ declare function N_0xaa295b6f28bd587d(textureDict: string, textureName: string,
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declare function DrawNotificationIcon(textureDict: string, textureName: string, rpBonus: number, colorOverlay: number, titleLabel: string): number;
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/**
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* Shows an "award" notification above the minimap, lua example result:
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* Old description:
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* ```
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* Example:
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@@ -8993,7 +9013,7 @@ declare function DrawNotificationClanInvite(crewTypeIsPrivate: boolean, crewTagC
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* Sets some extra options for a notification. It adds an image (or icon type) and sets a notification title (sender) and subtitle (subject).
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* Texture dictionary and texture name parameters are usually the same exact value.
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* Example result:
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* 
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* Old description with list of possible icons and texture names:
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* ```
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* List of picNames: pastebin.com/XdpJVbHz
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@@ -9024,7 +9044,7 @@ declare function EndTextCommandThefeedPostMessagetext(textureDict: string, textu
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* Sets some extra options for a notification. It adds an image (or icon type) and sets a notification title (sender) and subtitle (subject).
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* Texture dictionary and texture name parameters are usually the same exact value.
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* Example result:
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* 
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* Old description with list of possible icons and texture names:
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* ```
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* List of picNames: pastebin.com/XdpJVbHz
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* v_8 = UI::END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT_TU("CHAR_SOCIAL_CLUB", "CHAR_SOCIAL_CLUB", 0, 0, &v_9, "", a_5);
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* ```
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* Example result:
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* @param iconType The icon type, you can find those here: [`END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT`](#\_0x1CCD9A37359072CF)
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* @param durationMultiplier 1.0 is normal, 2.0 is twice as long, and 0.5 is half its normal display time.
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*/
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* v_8 = UI::END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT_TU("CHAR_SOCIAL_CLUB", "CHAR_SOCIAL_CLUB", 0, 0, &v_9, "", a_5);
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* ```
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* Example result:
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* 
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* @param iconType The icon type, you can find those here: [`END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT`](#\_0x1CCD9A37359072CF)
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* @param durationMultiplier 1.0 is normal, 2.0 is twice as long, and 0.5 is half its normal display time.
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*/
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@@ -9109,7 +9129,7 @@ declare function N_0x1e6611149db3db6b(picTxd: string, picTxn: string, flash: boo
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* v_8 = UI::END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT_TU("CHAR_SOCIAL_CLUB", "CHAR_SOCIAL_CLUB", 0, 0, &v_9, "", a_5);
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* ```
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* Example result:
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* 
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* @param iconType The icon type, you can find those here: [`END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT`](#\_0x1CCD9A37359072CF)
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* @param durationMultiplier 1.0 is normal, 2.0 is twice as long, and 0.5 is half its normal display time.
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*/
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@@ -9250,66 +9270,75 @@ declare function N_0xd202b92cbf1d816f(eType: number, iIcon: number, sTitle: stri
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declare function DrawNotificationWithIcon(eType: number, iIcon: number, sTitle: string): number;
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/**
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* ```
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* returns a notification handle, prints out a notification like below:
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* type range: 0 - 2
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* if you set type to 1, button accepts "~INPUT_SOMETHING~"
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* example:
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* HUD::_0xDD6CB2CCE7C2735C(1, "~INPUT_TALK~", "Who you trynna get crazy with, ese? Don't you know I'm LOCO?!");
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* - imgur.com/UPy0Ial
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* Examples from the scripts:
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* l_D1[1 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING~","");
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* l_D1[2 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_SAVE_REPLAY_CLIP~","");
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* l_D1[1 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING~","");
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* l_D1[2 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING_SECONDARY~","");
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* ```
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* Preview:
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* 
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*/
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declare function EndTextCommandThefeedPostReplayInput(_type: number, button: string, text: string): number;
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/**
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* ```
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* returns a notification handle, prints out a notification like below:
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* type range: 0 - 2
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* if you set type to 1, button accepts "~INPUT_SOMETHING~"
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* example:
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* HUD::_0xDD6CB2CCE7C2735C(1, "~INPUT_TALK~", "Who you trynna get crazy with, ese? Don't you know I'm LOCO?!");
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* - imgur.com/UPy0Ial
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* Examples from the scripts:
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* l_D1[1 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING~","");
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* l_D1[2 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_SAVE_REPLAY_CLIP~","");
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* l_D1[1 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING~","");
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* l_D1[2 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING_SECONDARY~","");
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* ```
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* Preview:
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* 
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*/
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declare function N_0xdd6cb2cce7c2735c(_type: number, button: string, text: string): number;
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/**
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* ```
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* returns a notification handle, prints out a notification like below:
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* type range: 0 - 2
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* if you set type to 1, button accepts "~INPUT_SOMETHING~"
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* example:
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* HUD::_0xDD6CB2CCE7C2735C(1, "~INPUT_TALK~", "Who you trynna get crazy with, ese? Don't you know I'm LOCO?!");
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* - imgur.com/UPy0Ial
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* Examples from the scripts:
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9314
|
* l_D1[1 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING~","");
|
|
9289
9315
|
* l_D1[2 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_SAVE_REPLAY_CLIP~","");
|
|
9290
9316
|
* l_D1[1 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING~","");
|
|
9291
9317
|
* l_D1[2 -- [[1]] ]=HUD::_DD6CB2CCE7C2735C(1,"~INPUT_REPLAY_START_STOP_RECORDING_SECONDARY~","");
|
|
9318
|
+
* ```
|
|
9319
|
+
* Preview:
|
|
9320
|
+
* 
|
|
9292
9321
|
*/
|
|
9293
9322
|
declare function DrawNotificationWithButton(_type: number, button: string, text: string): number;
|
|
9294
9323
|
|
|
9295
9324
|
/**
|
|
9296
9325
|
* [List of picture names](https://pastebin.com/XdpJVbHz)
|
|
9297
9326
|
* Example result:
|
|
9298
|
-
* 
|
|
9299
9328
|
* @return The notification handle.
|
|
9300
9329
|
*/
|
|
9301
9330
|
declare function EndTextCommandThefeedPostStats(statTitle: string, iconEnum: number, stepVal: boolean, barValue: number, isImportant: boolean, picTxd: string, picTxn: string): number;
|
|
9302
9331
|
/**
|
|
9303
9332
|
* [List of picture names](https://pastebin.com/XdpJVbHz)
|
|
9304
9333
|
* Example result:
|
|
9305
|
-
* 
|
|
9306
9335
|
* @return The notification handle.
|
|
9307
9336
|
*/
|
|
9308
9337
|
declare function N_0x2b7e9a4eaaa93c89(statTitle: string, iconEnum: number, stepVal: boolean, barValue: number, isImportant: boolean, picTxd: string, picTxn: string): number;
|
|
9309
9338
|
/**
|
|
9310
9339
|
* [List of picture names](https://pastebin.com/XdpJVbHz)
|
|
9311
9340
|
* Example result:
|
|
9312
|
-
* 
|
|
9313
9342
|
* @return The notification handle.
|
|
9314
9343
|
*/
|
|
9315
9344
|
declare function SetNotificationMessage_2(statTitle: string, iconEnum: number, stepVal: boolean, barValue: number, isImportant: boolean, picTxd: string, picTxn: string): number;
|
|
@@ -9317,35 +9346,17 @@ declare function SetNotificationMessage_2(statTitle: string, iconEnum: number, s
|
|
|
9317
9346
|
/**
|
|
9318
9347
|
* Posts a generic feed notification:
|
|
9319
9348
|
* 
|
|
9320
|
-
*
|
|
9321
|
-
*
|
|
9322
|
-
*
|
|
9323
|
-
* * **showInBrief**: Makes the notification appear in the "Pause Menu > Info/Brief > Notifications" section.
|
|
9324
|
-
* ## Return value
|
|
9325
|
-
* The notification handle.
|
|
9326
|
-
* ## Examples
|
|
9327
|
-
* ```lua
|
|
9328
|
-
* AddTextEntry("MyFeedMessage", "Hello " .. GetPlayerName(PlayerId()) .. ".")
|
|
9329
|
-
* BeginTextCommandThefeedPost("MyFeedMessage")
|
|
9330
|
-
* EndTextCommandThefeedPostTicker(true, true)
|
|
9331
|
-
* ````
|
|
9349
|
+
* @param isImportant Makes the notification flash on the screen.
|
|
9350
|
+
* @param showInBrief Makes the notification appear in the "Pause Menu > Info/Brief > Notifications" section.
|
|
9351
|
+
* @return The notification handle.
|
|
9332
9352
|
*/
|
|
9333
9353
|
declare function EndTextCommandThefeedPostTicker(isImportant: boolean, showInBrief: boolean): number;
|
|
9334
9354
|
/**
|
|
9335
9355
|
* Posts a generic feed notification:
|
|
9336
9356
|
* 
|
|
9337
|
-
*
|
|
9338
|
-
*
|
|
9339
|
-
*
|
|
9340
|
-
* * **showInBrief**: Makes the notification appear in the "Pause Menu > Info/Brief > Notifications" section.
|
|
9341
|
-
* ## Return value
|
|
9342
|
-
* The notification handle.
|
|
9343
|
-
* ## Examples
|
|
9344
|
-
* ```lua
|
|
9345
|
-
* AddTextEntry("MyFeedMessage", "Hello " .. GetPlayerName(PlayerId()) .. ".")
|
|
9346
|
-
* BeginTextCommandThefeedPost("MyFeedMessage")
|
|
9347
|
-
* EndTextCommandThefeedPostTicker(true, true)
|
|
9348
|
-
* ````
|
|
9357
|
+
* @param isImportant Makes the notification flash on the screen.
|
|
9358
|
+
* @param showInBrief Makes the notification appear in the "Pause Menu > Info/Brief > Notifications" section.
|
|
9359
|
+
* @return The notification handle.
|
|
9349
9360
|
*/
|
|
9350
9361
|
declare function DrawNotification(isImportant: boolean, showInBrief: boolean): number;
|
|
9351
9362
|
|
|
@@ -12728,6 +12739,7 @@ declare function GetGroundZFor_3dCoord_2(x: number, y: number, z: number, waterA
|
|
|
12728
12739
|
* @param x Position on the X-axis to get ground elevation.
|
|
12729
12740
|
* @param y Position on the Y-axis to get ground elevation.
|
|
12730
12741
|
* @param z Position on the Z-axis to get ground elevation.
|
|
12742
|
+
* @param groundZ The Z coordinate for the ground.
|
|
12731
12743
|
* @param includeWater Determines if the top water level at the specified position should be considered the ground elevation. (It would only matter if the specified position is located above or under the water)
|
|
12732
12744
|
* @return This native\`s first return value (retval) will return true if the ground elevation has been found, and the second (groundZ) will return the z-coord which represents the ground elevation at the specified position.
|
|
12733
12745
|
*/
|
|
@@ -13274,7 +13286,8 @@ declare function GetIsLeftVehicleHeadlightDamaged(vehicle: number): boolean;
|
|
|
13274
13286
|
declare function IsHeadlightLBroken(vehicle: number): boolean;
|
|
13275
13287
|
|
|
13276
13288
|
/**
|
|
13277
|
-
*
|
|
13289
|
+
* When loading in, returns true until [`SHUTDOWN_LOADING_SCREEN`](#\_0x078EBE9809CCD637) was called. Note that this is referring to the game's loading screen, not the NUI loadingscreen and is therefore not impacted by [loadscreen_manual_shutdown](https://docs.fivem.net/docs/scripting-reference/resource-manifest/resource-manifest/#loadscreen_manual_shutdown).
|
|
13290
|
+
* @return Wether the player is still in the loadingscreen
|
|
13278
13291
|
*/
|
|
13279
13292
|
declare function GetIsLoadingScreenActive(): boolean;
|
|
13280
13293
|
|
|
@@ -13797,6 +13810,37 @@ declare function GetMaximumNumberOfPhotos(): number;
|
|
|
13797
13810
|
*/
|
|
13798
13811
|
declare function GetMeleeTargetForPed(ped: number): number;
|
|
13799
13812
|
|
|
13813
|
+
/**
|
|
13814
|
+
* Returns details of a layout changed event.
|
|
13815
|
+
* Be sure this is called only when [`HAS_MENU_LAYOUT_CHANGED_EVENT_OCCURRED`](#\_0x2E22FEFA0100275E) returns true in a frame.
|
|
13816
|
+
* Can only be called by one script at a time.
|
|
13817
|
+
* Layout changed events become active whenever the menu is navigated up or down.
|
|
13818
|
+
* @param previousScreen Screen id of the last selected item minus 1000. See [`PAUSE_MENUCEPTION_GO_DEEPER`](#\_0x77F16B447824DA6C) for a list of screens.
|
|
13819
|
+
* @param currentScreen Current menu it's screen id.
|
|
13820
|
+
* @param uniqueId Unique ID of the menu item.
|
|
13821
|
+
*/
|
|
13822
|
+
declare function GetMenuLayoutChangedEventDetails(): [number, number, number];
|
|
13823
|
+
/**
|
|
13824
|
+
* Returns details of a layout changed event.
|
|
13825
|
+
* Be sure this is called only when [`HAS_MENU_LAYOUT_CHANGED_EVENT_OCCURRED`](#\_0x2E22FEFA0100275E) returns true in a frame.
|
|
13826
|
+
* Can only be called by one script at a time.
|
|
13827
|
+
* Layout changed events become active whenever the menu is navigated up or down.
|
|
13828
|
+
* @param previousScreen Screen id of the last selected item minus 1000. See [`PAUSE_MENUCEPTION_GO_DEEPER`](#\_0x77F16B447824DA6C) for a list of screens.
|
|
13829
|
+
* @param currentScreen Current menu it's screen id.
|
|
13830
|
+
* @param uniqueId Unique ID of the menu item.
|
|
13831
|
+
*/
|
|
13832
|
+
declare function N_0x7e17be53e1aaabaf(): [number, number, number];
|
|
13833
|
+
/**
|
|
13834
|
+
* Returns details of a layout changed event.
|
|
13835
|
+
* Be sure this is called only when [`HAS_MENU_LAYOUT_CHANGED_EVENT_OCCURRED`](#\_0x2E22FEFA0100275E) returns true in a frame.
|
|
13836
|
+
* Can only be called by one script at a time.
|
|
13837
|
+
* Layout changed events become active whenever the menu is navigated up or down.
|
|
13838
|
+
* @param previousScreen Screen id of the last selected item minus 1000. See [`PAUSE_MENUCEPTION_GO_DEEPER`](#\_0x77F16B447824DA6C) for a list of screens.
|
|
13839
|
+
* @param currentScreen Current menu it's screen id.
|
|
13840
|
+
* @param uniqueId Unique ID of the menu item.
|
|
13841
|
+
*/
|
|
13842
|
+
declare function GetPauseMenuSelectionData(): [number, number, number];
|
|
13843
|
+
|
|
13800
13844
|
/**
|
|
13801
13845
|
* p0 was always 0xAE2602A3.
|
|
13802
13846
|
*/
|
|
@@ -14343,10 +14387,12 @@ declare function N_0x2b4cdca6f07ff3da(index: number, spStat: boolean, charStat:
|
|
|
14343
14387
|
|
|
14344
14388
|
/**
|
|
14345
14389
|
* GET_NO_LOADING_SCREEN
|
|
14390
|
+
* @return The value that was set by [SET_NO_LOADING_SCREEN](#\_0x5262CC1995D07E09)
|
|
14346
14391
|
*/
|
|
14347
14392
|
declare function GetNoLoadingScreen(): boolean;
|
|
14348
14393
|
/**
|
|
14349
14394
|
* GET_NO_LOADING_SCREEN
|
|
14395
|
+
* @return The value that was set by [SET_NO_LOADING_SCREEN](#\_0x5262CC1995D07E09)
|
|
14350
14396
|
*/
|
|
14351
14397
|
declare function GetNoLoadingScreen(): boolean;
|
|
14352
14398
|
|
|
@@ -14995,15 +15041,18 @@ declare function GetParkedVehicleDensityMultiplier(): number;
|
|
|
14995
15041
|
declare function GetPauseMapPointerWorldPosition(): number[];
|
|
14996
15042
|
|
|
14997
15043
|
/**
|
|
14998
|
-
*
|
|
14999
|
-
* @return
|
|
15000
|
-
|
|
15044
|
+
* GET_PAUSE_MENU_POSITION
|
|
15045
|
+
* @return This function returns the starting position (Top left) of the Pause Menu's body.
|
|
15046
|
+
*/
|
|
15047
|
+
declare function GetPauseMenuPosition(): number[];
|
|
15048
|
+
/**
|
|
15049
|
+
* GET_PAUSE_MENU_POSITION
|
|
15050
|
+
* @return This function returns the starting position (Top left) of the Pause Menu's body.
|
|
15001
15051
|
*/
|
|
15002
15052
|
declare function GetPauseMenuCursorPosition(): number[];
|
|
15003
15053
|
/**
|
|
15004
|
-
*
|
|
15005
|
-
* @return
|
|
15006
|
-
If the pause menu is closed, it will return Vector3.Zero
|
|
15054
|
+
* GET_PAUSE_MENU_POSITION
|
|
15055
|
+
* @return This function returns the starting position (Top left) of the Pause Menu's body.
|
|
15007
15056
|
*/
|
|
15008
15057
|
declare function N_0x5bff36d6ed83e0ae(): number[];
|
|
15009
15058
|
|
|
@@ -15016,43 +15065,6 @@ declare function GetPauseMenuSelection(): [number, number];
|
|
|
15016
15065
|
*/
|
|
15017
15066
|
declare function N_0x36c1451a88a09630(): [number, number];
|
|
15018
15067
|
|
|
15019
|
-
/**
|
|
15020
|
-
* lastItemMenuId: this is the menuID of the last selected item minus 1000 (lastItem.menuID - 1000)
|
|
15021
|
-
* selectedItemMenuId: same as lastItemMenuId except for the currently selected menu item
|
|
15022
|
-
* selectedItemUniqueId: this is uniqueID of the currently selected menu item
|
|
15023
|
-
* when the pausemenu is closed:
|
|
15024
|
-
* lastItemMenuId = -1
|
|
15025
|
-
* selectedItemMenuId = -1
|
|
15026
|
-
* selectedItemUniqueId = 0
|
|
15027
|
-
* when the header gains focus:
|
|
15028
|
-
* lastItemMenuId updates as normal or 0 if the pausemenu was just opened
|
|
15029
|
-
* selectedItemMenuId becomes a unique id for the pausemenu page that focus was taken from (?) or 0 if the pausemenu was just opened
|
|
15030
|
-
* selectedItemUniqueId = -1
|
|
15031
|
-
* when focus is moved from the header to a pausemenu page:
|
|
15032
|
-
* lastItemMenuId becomes a unique id for the pausemenu page that focus was moved to (?)
|
|
15033
|
-
* selectedItemMenuId = -1
|
|
15034
|
-
* selectedItemUniqueId updates as normal
|
|
15035
|
-
*/
|
|
15036
|
-
declare function GetPauseMenuSelectionData(): [number, number, number];
|
|
15037
|
-
/**
|
|
15038
|
-
* lastItemMenuId: this is the menuID of the last selected item minus 1000 (lastItem.menuID - 1000)
|
|
15039
|
-
* selectedItemMenuId: same as lastItemMenuId except for the currently selected menu item
|
|
15040
|
-
* selectedItemUniqueId: this is uniqueID of the currently selected menu item
|
|
15041
|
-
* when the pausemenu is closed:
|
|
15042
|
-
* lastItemMenuId = -1
|
|
15043
|
-
* selectedItemMenuId = -1
|
|
15044
|
-
* selectedItemUniqueId = 0
|
|
15045
|
-
* when the header gains focus:
|
|
15046
|
-
* lastItemMenuId updates as normal or 0 if the pausemenu was just opened
|
|
15047
|
-
* selectedItemMenuId becomes a unique id for the pausemenu page that focus was taken from (?) or 0 if the pausemenu was just opened
|
|
15048
|
-
* selectedItemUniqueId = -1
|
|
15049
|
-
* when focus is moved from the header to a pausemenu page:
|
|
15050
|
-
* lastItemMenuId becomes a unique id for the pausemenu page that focus was moved to (?)
|
|
15051
|
-
* selectedItemMenuId = -1
|
|
15052
|
-
* selectedItemUniqueId updates as normal
|
|
15053
|
-
*/
|
|
15054
|
-
declare function N_0x7e17be53e1aaabaf(): [number, number, number];
|
|
15055
|
-
|
|
15056
15068
|
/**
|
|
15057
15069
|
* cpp
|
|
15058
15070
|
* enum ePauseMenuState
|
|
@@ -16326,10 +16338,12 @@ declare function N_0x5eaad83f8cfb4575(pickupHash: string | number): number;
|
|
|
16326
16338
|
|
|
16327
16339
|
/**
|
|
16328
16340
|
* NativeDB Introduced: v1290
|
|
16341
|
+
* @return Returns the pickup hash for the given weapon hash
|
|
16329
16342
|
*/
|
|
16330
16343
|
declare function GetPickupHashFromWeapon(weapon: string | number): number;
|
|
16331
16344
|
/**
|
|
16332
16345
|
* NativeDB Introduced: v1290
|
|
16346
|
+
* @return Returns the pickup hash for the given weapon hash
|
|
16333
16347
|
*/
|
|
16334
16348
|
declare function N_0xd6429a016084f1a5(weapon: string | number): number;
|
|
16335
16349
|
|
|
@@ -21377,6 +21391,19 @@ declare function N_0x5b50abb1fe3746f4(): boolean;
|
|
|
21377
21391
|
*/
|
|
21378
21392
|
declare function HasMultiplayerAudioDataUnloaded(): boolean;
|
|
21379
21393
|
|
|
21394
|
+
/**
|
|
21395
|
+
* Make sure to use [`GET_MENU_LAYOUT_CHANGED_EVENT_DETAILS`](#\_0x7E17BE53E1AAABAF) when this function returns true in a frame.
|
|
21396
|
+
* @return Returns true every frame when a layout change event is active. Do note you can only check this with one script at a time.
|
|
21397
|
+
Layout change events become active whenever the player navigates the menu up or down.
|
|
21398
|
+
*/
|
|
21399
|
+
declare function HasMenuLayoutChangedEventOccurred(): boolean;
|
|
21400
|
+
/**
|
|
21401
|
+
* Make sure to use [`GET_MENU_LAYOUT_CHANGED_EVENT_DETAILS`](#\_0x7E17BE53E1AAABAF) when this function returns true in a frame.
|
|
21402
|
+
* @return Returns true every frame when a layout change event is active. Do note you can only check this with one script at a time.
|
|
21403
|
+
Layout change events become active whenever the player navigates the menu up or down.
|
|
21404
|
+
*/
|
|
21405
|
+
declare function N_0x2e22fefa0100275e(): boolean;
|
|
21406
|
+
|
|
21380
21407
|
/**
|
|
21381
21408
|
* Returns whether or not the specific minimap overlay has loaded.
|
|
21382
21409
|
* @param id A minimap overlay ID.
|
|
@@ -21851,11 +21878,21 @@ declare function HiredLimo(p0: number, p1: number): void;
|
|
|
21851
21878
|
declare function N_0x792271ab35c356a4(p0: number, p1: number): void;
|
|
21852
21879
|
|
|
21853
21880
|
/**
|
|
21854
|
-
* Displays loading screen tips
|
|
21881
|
+
* Displays loading screen tips.
|
|
21882
|
+
* Seems to do the same as [`_THEFEED_DISPLAY_LOADING_SCREEN_TIPS`](#\_0x15CFA549788D35EF).
|
|
21883
|
+
* Requires [`THEFEED_AUTO_POST_GAMETIPS_ON`](#0\_x56C8B608CFD49854) to be called beforehand.
|
|
21884
|
+
* Call [`_THEFEED_DISABLE_LOADING_SCREEN_TIPS`](#\_0x32888337579A5970) to disable immediately, or [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable after the current tip.
|
|
21885
|
+
* Example result:
|
|
21886
|
+
* 
|
|
21855
21887
|
*/
|
|
21856
21888
|
declare function HudDisplayLoadingScreenTips(): void;
|
|
21857
21889
|
/**
|
|
21858
|
-
* Displays loading screen tips
|
|
21890
|
+
* Displays loading screen tips.
|
|
21891
|
+
* Seems to do the same as [`_THEFEED_DISPLAY_LOADING_SCREEN_TIPS`](#\_0x15CFA549788D35EF).
|
|
21892
|
+
* Requires [`THEFEED_AUTO_POST_GAMETIPS_ON`](#0\_x56C8B608CFD49854) to be called beforehand.
|
|
21893
|
+
* Call [`_THEFEED_DISABLE_LOADING_SCREEN_TIPS`](#\_0x32888337579A5970) to disable immediately, or [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable after the current tip.
|
|
21894
|
+
* Example result:
|
|
21895
|
+
* 
|
|
21859
21896
|
*/
|
|
21860
21897
|
declare function N_0x488043841bbe156f(): void;
|
|
21861
21898
|
|
|
@@ -24705,8 +24742,8 @@ declare function IsPlaylistUnk(tvChannel: number, p1: number): boolean;
|
|
|
24705
24742
|
* 2. **extent**: the mid-point of opposite base edge on the other Z;
|
|
24706
24743
|
* 3. **width**: the length of the base edge; (named derived from logging strings `CNetworkRoadNodeWorldStateData`).
|
|
24707
24744
|
* The oriented rectangle can then be derived from the direction of the two points (`norm(origin - extent)`), its orthonormal, and the width, e.g:
|
|
24708
|
-
* 1. [golf_mp](https://i.imgur.com/
|
|
24709
|
-
* 2. [am_taxi](https://i.imgur.com/
|
|
24745
|
+
* 1. 
|
|
24746
|
+
* 2. 
|
|
24710
24747
|
* @param xPos The x coordinate.
|
|
24711
24748
|
* @param yPos The y coordinate.
|
|
24712
24749
|
* @param zPos The z coordinate.
|
|
@@ -25749,6 +25786,13 @@ declare function IsVehicleNodeIdValid(vehicleNodeId: number): boolean;
|
|
|
25749
25786
|
*/
|
|
25750
25787
|
declare function IsVehicleOnAllWheels(vehicle: number): boolean;
|
|
25751
25788
|
|
|
25789
|
+
/**
|
|
25790
|
+
* NativeDB Introduced: v3407
|
|
25791
|
+
* @param vehicle The vehicle to check.
|
|
25792
|
+
* @return Return `true` if the vehicle is on a boost pad, `false` otherwise.
|
|
25793
|
+
*/
|
|
25794
|
+
declare function IsVehicleOnBoostPad(vehicle: number): boolean;
|
|
25795
|
+
|
|
25752
25796
|
/**
|
|
25753
25797
|
* Does not work for vehicle of type: CBike, CBmx, CBoat, CTrain, CSubmarine.
|
|
25754
25798
|
*/
|
|
@@ -25964,13 +26008,20 @@ declare function IsWarningMessageActive(): boolean;
|
|
|
25964
26008
|
declare function IsMedicalDisabled(): boolean;
|
|
25965
26009
|
|
|
25966
26010
|
/**
|
|
25967
|
-
*
|
|
26011
|
+
* IS_WARNING_MESSAGE_READY_FOR_CONTROL
|
|
26012
|
+
* @return Returns if the warning message scaleform/ui movie is loaded and ready to be controlled.
|
|
25968
26013
|
*/
|
|
25969
|
-
declare function
|
|
26014
|
+
declare function IsWarningMessageReadyForControl(): boolean;
|
|
25970
26015
|
/**
|
|
25971
|
-
*
|
|
26016
|
+
* IS_WARNING_MESSAGE_READY_FOR_CONTROL
|
|
26017
|
+
* @return Returns if the warning message scaleform/ui movie is loaded and ready to be controlled.
|
|
25972
26018
|
*/
|
|
25973
26019
|
declare function N_0xaf42195a42c63bba(): boolean;
|
|
26020
|
+
/**
|
|
26021
|
+
* IS_WARNING_MESSAGE_READY_FOR_CONTROL
|
|
26022
|
+
* @return Returns if the warning message scaleform/ui movie is loaded and ready to be controlled.
|
|
26023
|
+
*/
|
|
26024
|
+
declare function IsWarningMessageActive_2(): boolean;
|
|
25974
26025
|
|
|
25975
26026
|
/**
|
|
25976
26027
|
* IS_WAYPOINT_ACTIVE
|
|
@@ -27229,11 +27280,6 @@ declare function N_0x1bbc135a4d25edde(p0: boolean): void;
|
|
|
27229
27280
|
*/
|
|
27230
27281
|
declare function N_0x1c57c94a6446492a(p0: number, p1: number): void;
|
|
27231
27282
|
|
|
27232
|
-
/**
|
|
27233
|
-
* SET_TRA*
|
|
27234
|
-
*/
|
|
27235
|
-
declare function N_0x1cba05ae7bd7ee05(p0: number): void;
|
|
27236
|
-
|
|
27237
27283
|
/**
|
|
27238
27284
|
* NativeDB Added Parameter 1: char* p0
|
|
27239
27285
|
* NativeDB Added Parameter 2: char* p1
|
|
@@ -27713,11 +27759,6 @@ declare function N_0x2e0259babc27a327(p0: number): void;
|
|
|
27713
27759
|
*/
|
|
27714
27760
|
declare function N_0x2e0bf682cc778d49(p0: number): boolean;
|
|
27715
27761
|
|
|
27716
|
-
/**
|
|
27717
|
-
* 0x2E22FEFA0100275E
|
|
27718
|
-
*/
|
|
27719
|
-
declare function N_0x2e22fefa0100275e(): boolean;
|
|
27720
|
-
|
|
27721
27762
|
/**
|
|
27722
27763
|
* 0x2E4C123D1C8A710E
|
|
27723
27764
|
*/
|
|
@@ -28125,11 +28166,6 @@ declare function N_0x41290b40fa63e6da(p0: number): void;
|
|
|
28125
28166
|
*/
|
|
28126
28167
|
declare function N_0x412f1364fa066cfb(p0: number): number;
|
|
28127
28168
|
|
|
28128
|
-
/**
|
|
28129
|
-
* 0x41350B4FC28E3941
|
|
28130
|
-
*/
|
|
28131
|
-
declare function N_0x41350b4fc28e3941(p0: boolean): void;
|
|
28132
|
-
|
|
28133
28169
|
/**
|
|
28134
28170
|
* 0x419615486BBF1956
|
|
28135
28171
|
*/
|
|
@@ -31773,11 +31809,6 @@ declare function N_0xe66377cddada4810(entity: number, p1: boolean): void;
|
|
|
31773
31809
|
*/
|
|
31774
31810
|
declare function N_0xe6717e652b8c8d8a(p0: number, p1: number): void;
|
|
31775
31811
|
|
|
31776
|
-
/**
|
|
31777
|
-
* 0xE67C6DFD386EA5E7
|
|
31778
|
-
*/
|
|
31779
|
-
declare function N_0xe67c6dfd386ea5e7(p0: boolean): void;
|
|
31780
|
-
|
|
31781
31812
|
/**
|
|
31782
31813
|
* NativeDB Introduced: v2372
|
|
31783
31814
|
*/
|
|
@@ -31937,11 +31968,6 @@ declare function N_0xef39ee20c537e98c(p0: number, p1: number, p2: number, p3: nu
|
|
|
31937
31968
|
*/
|
|
31938
31969
|
declare function N_0xef9d388f8d377f44(vehicle: number, p1: boolean): void;
|
|
31939
31970
|
|
|
31940
|
-
/**
|
|
31941
|
-
* AD*
|
|
31942
|
-
*/
|
|
31943
|
-
declare function N_0xefabc7722293da7c(): void;
|
|
31944
|
-
|
|
31945
31971
|
/**
|
|
31946
31972
|
* GET_*
|
|
31947
31973
|
*/
|
|
@@ -36109,8 +36135,8 @@ declare function NetworkIsInMpCutscene(): boolean;
|
|
|
36109
36135
|
* This native & 'NETWORK_IS_PARTY_MEMBER' both jump to the same location.
|
|
36110
36136
|
* Side note: This location just stops where it's at once jumped to.
|
|
36111
36137
|
* Screenshot for side note,
|
|
36112
|
-
*
|
|
36113
|
-
*
|
|
36138
|
+
* https://i.imgur.com/0yMiTs9.png
|
|
36139
|
+
* https://i.imgur.com/td7SjGH.png
|
|
36114
36140
|
*/
|
|
36115
36141
|
declare function NetworkIsInParty(): boolean;
|
|
36116
36142
|
|
|
@@ -36214,8 +36240,8 @@ declare function NetworkIsParticipantActive(p0: number): boolean;
|
|
|
36214
36240
|
* This native & 'NETWORK_IS_PARTY_MEMBER' both jump to the same location.
|
|
36215
36241
|
* Side note: This location just stops where it's at once jumped to.
|
|
36216
36242
|
* Screenshot for side note,
|
|
36217
|
-
*
|
|
36218
|
-
*
|
|
36243
|
+
* https://i.imgur.com/1CIH2VT.png
|
|
36244
|
+
* https://i.imgur.com/6QTCRj2.png
|
|
36219
36245
|
*/
|
|
36220
36246
|
declare function NetworkIsPartyMember(networkHandle: number): [boolean, number];
|
|
36221
36247
|
|
|
@@ -39362,22 +39388,36 @@ declare function PauseMenuDisableBusyspinner(toggle: boolean): void;
|
|
|
39362
39388
|
declare function N_0x9245e81072704b8a(toggle: boolean): void;
|
|
39363
39389
|
|
|
39364
39390
|
/**
|
|
39365
|
-
*
|
|
39391
|
+
* PAUSE_MENU_GET_MOUSE_HOVER_INDEX
|
|
39392
|
+
* @return Returns the index of a menu item the mouse is hovering on in Pause Menu. -1 if nothing is being hovered on.
|
|
39366
39393
|
*/
|
|
39367
|
-
declare function
|
|
39394
|
+
declare function PauseMenuGetMouseHoverIndex(): number;
|
|
39368
39395
|
/**
|
|
39369
|
-
*
|
|
39396
|
+
* PAUSE_MENU_GET_MOUSE_HOVER_INDEX
|
|
39397
|
+
* @return Returns the index of a menu item the mouse is hovering on in Pause Menu. -1 if nothing is being hovered on.
|
|
39370
39398
|
*/
|
|
39371
39399
|
declare function N_0x359af31a4b52f5ed(): number;
|
|
39400
|
+
/**
|
|
39401
|
+
* PAUSE_MENU_GET_MOUSE_HOVER_INDEX
|
|
39402
|
+
* @return Returns the index of a menu item the mouse is hovering on in Pause Menu. -1 if nothing is being hovered on.
|
|
39403
|
+
*/
|
|
39404
|
+
declare function PauseMenuGetIndexOfMouseHoveredSlot(): number;
|
|
39372
39405
|
|
|
39373
39406
|
/**
|
|
39374
|
-
*
|
|
39407
|
+
* PAUSE_MENU_GET_MOUSE_HOVER_UNIQUE_ID
|
|
39408
|
+
* @return Returns the uniqueID of the pause menu item the mouse is hovering on. -1 if the mouse isn't rolled over any item.
|
|
39375
39409
|
*/
|
|
39376
|
-
declare function
|
|
39410
|
+
declare function PauseMenuGetMouseHoverUniqueId(): number;
|
|
39377
39411
|
/**
|
|
39378
|
-
*
|
|
39412
|
+
* PAUSE_MENU_GET_MOUSE_HOVER_UNIQUE_ID
|
|
39413
|
+
* @return Returns the uniqueID of the pause menu item the mouse is hovering on. -1 if the mouse isn't rolled over any item.
|
|
39379
39414
|
*/
|
|
39380
39415
|
declare function N_0x13c4b962653a5280(): number;
|
|
39416
|
+
/**
|
|
39417
|
+
* PAUSE_MENU_GET_MOUSE_HOVER_UNIQUE_ID
|
|
39418
|
+
* @return Returns the uniqueID of the pause menu item the mouse is hovering on. -1 if the mouse isn't rolled over any item.
|
|
39419
|
+
*/
|
|
39420
|
+
declare function PauseMenuGetUniqueIdOfMouseHoveredSlot(): number;
|
|
39381
39421
|
|
|
39382
39422
|
/**
|
|
39383
39423
|
* PAUSE_MENU_IS_CONTEXT_ACTIVE
|
|
@@ -39426,12 +39466,14 @@ declare function PauseMenuSetBusySpinner(bVisible: boolean, iColumnID: number, i
|
|
|
39426
39466
|
declare function N_0xc78e239ac5b2ddb9(bVisible: boolean, iColumnID: number, iSpinnerIndex: number): void;
|
|
39427
39467
|
|
|
39428
39468
|
/**
|
|
39429
|
-
* Shows this warning message when trying to switch pause menu header tabs:
|
|
39469
|
+
* Shows this warning message when trying to switch pause menu header tabs:
|
|
39470
|
+
* 
|
|
39430
39471
|
* @param setWarn Wether to show the message or not.
|
|
39431
39472
|
*/
|
|
39432
39473
|
declare function PauseMenuSetWarnOnTabChange(setWarn: boolean): void;
|
|
39433
39474
|
/**
|
|
39434
|
-
* Shows this warning message when trying to switch pause menu header tabs:
|
|
39475
|
+
* Shows this warning message when trying to switch pause menu header tabs:
|
|
39476
|
+
* 
|
|
39435
39477
|
* @param setWarn Wether to show the message or not.
|
|
39436
39478
|
*/
|
|
39437
39479
|
declare function N_0xf06ebb91a81e09e3(setWarn: boolean): void;
|
|
@@ -41195,7 +41237,7 @@ declare function RegisterPedheadshot(ped: number): number;
|
|
|
41195
41237
|
/**
|
|
41196
41238
|
* Similar to REGISTER_PEDHEADSHOT but creates a transparent background instead of black.
|
|
41197
41239
|
* **Result of the example code:**
|
|
41198
|
-
*
|
|
41240
|
+
* 
|
|
41199
41241
|
* @param ped A ped handle.
|
|
41200
41242
|
* @return The Pedheadshot handle.
|
|
41201
41243
|
*/
|
|
@@ -41203,7 +41245,7 @@ declare function RegisterPedheadshotTransparent(ped: number): number;
|
|
|
41203
41245
|
/**
|
|
41204
41246
|
* Similar to REGISTER_PEDHEADSHOT but creates a transparent background instead of black.
|
|
41205
41247
|
* **Result of the example code:**
|
|
41206
|
-
*
|
|
41248
|
+
* 
|
|
41207
41249
|
* @param ped A ped handle.
|
|
41208
41250
|
* @return The Pedheadshot handle.
|
|
41209
41251
|
*/
|
|
@@ -44532,16 +44574,16 @@ declare function SetRadarBigmapEnabled(toggleBigMap: boolean, showFullMap: boole
|
|
|
44532
44574
|
* Only works on bikes, both X and Y work in the -1 - 1 range.
|
|
44533
44575
|
* X forces the bike to turn left or right (-1, 1)
|
|
44534
44576
|
* Y forces the bike to lean to the left or to the right (-1, 1)
|
|
44535
|
-
* Example with X -1/Y 1
|
|
44536
|
-
*
|
|
44577
|
+
* Example with X -1/Y 1:
|
|
44578
|
+
* 
|
|
44537
44579
|
*/
|
|
44538
44580
|
declare function SetBikeOnStand(vehicle: number, x: number, y: number): void;
|
|
44539
44581
|
/**
|
|
44540
44582
|
* Only works on bikes, both X and Y work in the -1 - 1 range.
|
|
44541
44583
|
* X forces the bike to turn left or right (-1, 1)
|
|
44542
44584
|
* Y forces the bike to lean to the left or to the right (-1, 1)
|
|
44543
|
-
* Example with X -1/Y 1
|
|
44544
|
-
*
|
|
44585
|
+
* Example with X -1/Y 1:
|
|
44586
|
+
* 
|
|
44545
44587
|
*/
|
|
44546
44588
|
declare function SetBikeLeanAngle(vehicle: number, x: number, y: number): void;
|
|
44547
44589
|
|
|
@@ -44651,7 +44693,7 @@ declare function SetBlipBright(blip: number, toggle: boolean): void;
|
|
|
44651
44693
|
|
|
44652
44694
|
/**
|
|
44653
44695
|
* Examples result:
|
|
44654
|
-
* 
|
|
44655
44697
|
* **index:**
|
|
44656
44698
|
* ```
|
|
44657
44699
|
* 1 = No distance shown in legend
|
|
@@ -44797,7 +44839,8 @@ declare function SetBlipRouteColour(blip: number, colour: number): void;
|
|
|
44797
44839
|
declare function SetBlipScale(blip: number, scale: number): void;
|
|
44798
44840
|
|
|
44799
44841
|
/**
|
|
44800
|
-
*
|
|
44842
|
+
* Preview:
|
|
44843
|
+
* 
|
|
44801
44844
|
* ```
|
|
44802
44845
|
* NativeDB Introduced: v1734
|
|
44803
44846
|
* ```
|
|
@@ -45255,14 +45298,11 @@ declare function SetCamSplinePhase(cam: number, p1: number): void;
|
|
|
45255
45298
|
* 27+: Alternates between 0 and 26
|
|
45256
45299
|
* ```
|
|
45257
45300
|
* The above is documented and graphed at [Spline Cam Interp Graphs](https://docs.google.com/spreadsheets/d/1ejyiMcEYrhhQOL0mLe8664UN-vU4Oh-SBqQnVcKlFIk/edit?usp=sharing)
|
|
45258
|
-
* ```
|
|
45259
45301
|
* Using 1-3 will result in misalignment from the passed durations for the spline nodes, the overall duration will remain but other nodes will be shortened if smoothing anything.
|
|
45260
45302
|
* Graph below demonstrates interpolation between 0-1000 and back 10 times.
|
|
45261
|
-
* 
|
|
45304
|
+
* @param cam The DEFAULT_SPLINE_CAMERA to apply the smoothing to
|
|
45305
|
+
* @param smoothingStyle 0 to 3, 0 no additional smoothing, 1 smooth lead-in, 2 smooth lead-out, 3 smooth lead-in & lead-out
|
|
45266
45306
|
*/
|
|
45267
45307
|
declare function SetCamSplineSmoothingStyle(cam: number, smoothingStyle: number): void;
|
|
45268
45308
|
/**
|
|
@@ -45298,14 +45338,11 @@ declare function SetCamSplineSmoothingStyle(cam: number, smoothingStyle: number)
|
|
|
45298
45338
|
* 27+: Alternates between 0 and 26
|
|
45299
45339
|
* ```
|
|
45300
45340
|
* The above is documented and graphed at [Spline Cam Interp Graphs](https://docs.google.com/spreadsheets/d/1ejyiMcEYrhhQOL0mLe8664UN-vU4Oh-SBqQnVcKlFIk/edit?usp=sharing)
|
|
45301
|
-
* ```
|
|
45302
45341
|
* Using 1-3 will result in misalignment from the passed durations for the spline nodes, the overall duration will remain but other nodes will be shortened if smoothing anything.
|
|
45303
45342
|
* Graph below demonstrates interpolation between 0-1000 and back 10 times.
|
|
45304
|
-
* 
|
|
45344
|
+
* @param cam The DEFAULT_SPLINE_CAMERA to apply the smoothing to
|
|
45345
|
+
* @param smoothingStyle 0 to 3, 0 no additional smoothing, 1 smooth lead-in, 2 smooth lead-out, 3 smooth lead-in & lead-out
|
|
45309
45346
|
*/
|
|
45310
45347
|
declare function N_0xd1b0f412f109ea5d(cam: number, smoothingStyle: number): void;
|
|
45311
45348
|
|
|
@@ -47085,6 +47122,7 @@ declare function SetEntityIsTargetPriority(entity: number, p1: boolean, p2: numb
|
|
|
47085
47122
|
|
|
47086
47123
|
/**
|
|
47087
47124
|
* SET_ENTITY_LIGHTS
|
|
47125
|
+
* @param toggle To turn the lights on, set to "false". To turn the lights off, set to "true".
|
|
47088
47126
|
*/
|
|
47089
47127
|
declare function SetEntityLights(entity: number, toggle: boolean): void;
|
|
47090
47128
|
|
|
@@ -48049,8 +48087,10 @@ declare function SetGpsDisabledZone(x1: number, y1: number, z1: number, x2: numb
|
|
|
48049
48087
|
* Disables the GPS route displayed on the minimap while within a certain zone (area). When in a disabled zone and creating a waypoint, the GPS route is not shown on the minimap until you are outside of the zone. When disabled, the direct distance is shown on minimap opposed to distance to travel. Seems to only work before setting a waypoint.
|
|
48050
48088
|
* You can clear the disabled zone with CLEAR_GPS_DISABLED_ZONE_AT_INDEX.
|
|
48051
48089
|
* **Setting a waypoint at the same coordinate:**
|
|
48052
|
-
* Disabled Zone:
|
|
48053
|
-
*
|
|
48090
|
+
* Disabled Zone:
|
|
48091
|
+
* 
|
|
48092
|
+
* Enabled Zone (normal):
|
|
48093
|
+
* 
|
|
48054
48094
|
* @param x1 X coordinate of first vector.
|
|
48055
48095
|
* @param y1 Y coordinate of first vector.
|
|
48056
48096
|
* @param z1 Z coordinate of first vector.
|
|
@@ -48064,8 +48104,10 @@ declare function SetGpsDisabledZoneAtIndex(x1: number, y1: number, z1: number, x
|
|
|
48064
48104
|
* Disables the GPS route displayed on the minimap while within a certain zone (area). When in a disabled zone and creating a waypoint, the GPS route is not shown on the minimap until you are outside of the zone. When disabled, the direct distance is shown on minimap opposed to distance to travel. Seems to only work before setting a waypoint.
|
|
48065
48105
|
* You can clear the disabled zone with CLEAR_GPS_DISABLED_ZONE_AT_INDEX.
|
|
48066
48106
|
* **Setting a waypoint at the same coordinate:**
|
|
48067
|
-
* Disabled Zone:
|
|
48068
|
-
*
|
|
48107
|
+
* Disabled Zone:
|
|
48108
|
+
* 
|
|
48109
|
+
* Enabled Zone (normal):
|
|
48110
|
+
* 
|
|
48069
48111
|
* @param x1 X coordinate of first vector.
|
|
48070
48112
|
* @param y1 Y coordinate of first vector.
|
|
48071
48113
|
* @param z1 Z coordinate of first vector.
|
|
@@ -48813,14 +48855,30 @@ declare function SetLastDrivenVehicle(vehicle: number): void;
|
|
|
48813
48855
|
declare function N_0xacfb2463cc22bed2(vehicle: number): void;
|
|
48814
48856
|
|
|
48815
48857
|
/**
|
|
48816
|
-
*
|
|
48858
|
+
* Toggles "Arena Mode", a global flag that affects physics, damage, and handling for all vehicles.
|
|
48859
|
+
* When enabled:
|
|
48860
|
+
* * fTractionLossMult is multiplied by 0.25, increasing grip significantly.
|
|
48861
|
+
* * Mid-air vehicle control rotation force is increased by 50%.
|
|
48862
|
+
* * Vehicles explode immediately when body health reaches 0.
|
|
48863
|
+
* * Disables chain-reaction explosions for nearby vehicles.
|
|
48864
|
+
* * Prevents engine damage from colliding with Ramp Cars.
|
|
48865
|
+
* * Overrides the Stunt Mode ([`N_0x9ebd751e5787baf2`](#\_0x9EBD751E5787BAF2)) collision protection.
|
|
48866
|
+
* * Reduces the chance of falling off bikes/quads.
|
|
48817
48867
|
* ```
|
|
48818
48868
|
* NativeDB Introduced: v1604
|
|
48819
48869
|
* ```
|
|
48820
48870
|
*/
|
|
48821
48871
|
declare function SetLaunchControlEnabled(toggle: boolean): void;
|
|
48822
48872
|
/**
|
|
48823
|
-
*
|
|
48873
|
+
* Toggles "Arena Mode", a global flag that affects physics, damage, and handling for all vehicles.
|
|
48874
|
+
* When enabled:
|
|
48875
|
+
* * fTractionLossMult is multiplied by 0.25, increasing grip significantly.
|
|
48876
|
+
* * Mid-air vehicle control rotation force is increased by 50%.
|
|
48877
|
+
* * Vehicles explode immediately when body health reaches 0.
|
|
48878
|
+
* * Disables chain-reaction explosions for nearby vehicles.
|
|
48879
|
+
* * Prevents engine damage from colliding with Ramp Cars.
|
|
48880
|
+
* * Overrides the Stunt Mode ([`N_0x9ebd751e5787baf2`](#\_0x9EBD751E5787BAF2)) collision protection.
|
|
48881
|
+
* * Reduces the chance of falling off bikes/quads.
|
|
48824
48882
|
* ```
|
|
48825
48883
|
* NativeDB Introduced: v1604
|
|
48826
48884
|
* ```
|
|
@@ -49787,8 +49845,8 @@ declare function SetMpGamerTagsUseVehicleBehavior(enabled: boolean): void;
|
|
|
49787
49845
|
declare function SetMpGamerTagsVisibleDistance(distance: number): void;
|
|
49788
49846
|
|
|
49789
49847
|
/**
|
|
49790
|
-
* Preview
|
|
49791
|
-
* 
|
|
49792
49850
|
* To change the bank balance use [`STAT_SET_INT`](#\_0xB3271D7AB655B441) with "BANK_BALANCE" to whatever value you need to.
|
|
49793
49851
|
*/
|
|
49794
49852
|
declare function SetMultiplayerBankCash(): void;
|
|
@@ -49799,14 +49857,14 @@ declare function SetMultiplayerBankCash(): void;
|
|
|
49799
49857
|
declare function SetMultiplayerHudCash(p0: number, p1: number): void;
|
|
49800
49858
|
|
|
49801
49859
|
/**
|
|
49802
|
-
* Preview
|
|
49803
|
-
* 
|
|
49804
49862
|
* To change money value use [`STAT_SET_INT`](#\_0xB3271D7AB655B441) with "MP0\_WALLET_BALANCE" to whatever value you need to.
|
|
49805
49863
|
*/
|
|
49806
49864
|
declare function SetMultiplayerWalletCash(): void;
|
|
49807
49865
|
/**
|
|
49808
|
-
* Preview
|
|
49809
|
-
* 
|
|
49810
49868
|
* To change money value use [`STAT_SET_INT`](#\_0xB3271D7AB655B441) with "MP0\_WALLET_BALANCE" to whatever value you need to.
|
|
49811
49869
|
*/
|
|
49812
49870
|
declare function N_0xc2d15bef167e27bc(): void;
|
|
@@ -49931,7 +49989,8 @@ declare function SetNightvision(toggle: boolean): void;
|
|
|
49931
49989
|
declare function SetNitrousIsActive(vehicle: number, isActive: boolean): void;
|
|
49932
49990
|
|
|
49933
49991
|
/**
|
|
49934
|
-
*
|
|
49992
|
+
* Doesn't seem to do anything. Set value can be retrieved using [`GET_NO_LOADING_SCREEN`](#\_0x18C1270EA7F199BC).
|
|
49993
|
+
* @param toggle Enabled/Disable
|
|
49935
49994
|
*/
|
|
49936
49995
|
declare function SetNoLoadingScreen(toggle: boolean): void;
|
|
49937
49996
|
|
|
@@ -50064,7 +50123,10 @@ declare function N_0x96ee0eba0163df80(object: number, intensity: number): void;
|
|
|
50064
50123
|
declare function SetObjectTargettable(object: number, targettable: boolean): void;
|
|
50065
50124
|
|
|
50066
50125
|
/**
|
|
50067
|
-
*
|
|
50126
|
+
* Sets the 34th and 35th object flags related to player peds.
|
|
50127
|
+
* ```
|
|
50128
|
+
* NativeDB Introduced: v3258
|
|
50129
|
+
* ```
|
|
50068
50130
|
*/
|
|
50069
50131
|
declare function SetObjectTargettableByPlayer(object: number, setFlag34: boolean, setFlag35: boolean): void;
|
|
50070
50132
|
|
|
@@ -53776,6 +53838,21 @@ declare function SetPlayerpadShakesWhenControllerDisabled(toggle: boolean): void
|
|
|
53776
53838
|
*/
|
|
53777
53839
|
declare function SetPlayersLastVehicle(vehicle: number): void;
|
|
53778
53840
|
|
|
53841
|
+
/**
|
|
53842
|
+
* Doesn't seem to change anything visual and input-wise. Scripts use this in conjuction with the [`SHOW_WARNING_MESSAGE`](#\_0xAB58C27C2E6123C6) scaleform function.
|
|
53843
|
+
* Example of a "Pause Menu Warning Screen":
|
|
53844
|
+
* 
|
|
53845
|
+
* @param isActive Lets the game code know that a pause menu warning message is active.
|
|
53846
|
+
*/
|
|
53847
|
+
declare function SetPmWarningscreenActive(isActive: boolean): void;
|
|
53848
|
+
/**
|
|
53849
|
+
* Doesn't seem to change anything visual and input-wise. Scripts use this in conjuction with the [`SHOW_WARNING_MESSAGE`](#\_0xAB58C27C2E6123C6) scaleform function.
|
|
53850
|
+
* Example of a "Pause Menu Warning Screen":
|
|
53851
|
+
* 
|
|
53852
|
+
* @param isActive Lets the game code know that a pause menu warning message is active.
|
|
53853
|
+
*/
|
|
53854
|
+
declare function N_0x41350b4fc28e3941(isActive: boolean): void;
|
|
53855
|
+
|
|
53779
53856
|
/**
|
|
53780
53857
|
* Sets flag on vehicle that changes behaviour in relation to when player gets wanted level
|
|
53781
53858
|
*/
|
|
@@ -53977,8 +54054,6 @@ declare function SetRadioTrackMix(radioStationName: string, mixName: string, p2:
|
|
|
53977
54054
|
/**
|
|
53978
54055
|
* Enabling this on a radius blip will make it outline only.\
|
|
53979
54056
|
* Please note that this only works on a **radius** blip (i.e. one generated using [`ADD_BLIP_FOR_RADIUS`](#\_0x46818D79B1F7499A)), not a normal blip.
|
|
53980
|
-
* **Example result:**\
|
|
53981
|
-
* 
|
|
53982
54057
|
* @param blip The blip handle
|
|
53983
54058
|
* @param toggle Whether to turn off or on the effect
|
|
53984
54059
|
*/
|
|
@@ -53986,8 +54061,6 @@ declare function SetRadiusBlipEdge(blip: number, toggle: boolean): void;
|
|
|
53986
54061
|
/**
|
|
53987
54062
|
* Enabling this on a radius blip will make it outline only.\
|
|
53988
54063
|
* Please note that this only works on a **radius** blip (i.e. one generated using [`ADD_BLIP_FOR_RADIUS`](#\_0x46818D79B1F7499A)), not a normal blip.
|
|
53989
|
-
* **Example result:**\
|
|
53990
|
-
* 
|
|
53991
54064
|
* @param blip The blip handle
|
|
53992
54065
|
* @param toggle Whether to turn off or on the effect
|
|
53993
54066
|
*/
|
|
@@ -55511,6 +55584,17 @@ declare function N_0x41b9fb92eded32a6(vehicle: number, useAlternateInput: boolea
|
|
|
55511
55584
|
*/
|
|
55512
55585
|
declare function SetUnkBoolN_0x102ForSubmarineVehicleTask(vehicle: number, useAlternateInput: boolean): void;
|
|
55513
55586
|
|
|
55587
|
+
/**
|
|
55588
|
+
* Transitions current timecycle modifier out.
|
|
55589
|
+
* @param transitionTime How long the transition should take (In seconds)
|
|
55590
|
+
*/
|
|
55591
|
+
declare function SetTransitionOutOfTimecycleModifier(transitionTime: number): void;
|
|
55592
|
+
/**
|
|
55593
|
+
* Transitions current timecycle modifier out.
|
|
55594
|
+
* @param transitionTime How long the transition should take (In seconds)
|
|
55595
|
+
*/
|
|
55596
|
+
declare function N_0x1cba05ae7bd7ee05(transitionTime: number): void;
|
|
55597
|
+
|
|
55514
55598
|
/**
|
|
55515
55599
|
* This native doesn't work like [`SetWeatherTypeTransition`](#\_0x578C752848ECFA0C).
|
|
55516
55600
|
* @param modifierName The name of a timecycle
|
|
@@ -56355,20 +56439,23 @@ declare function SetVehicleDoorsShut(vehicle: number, closeInstantly: boolean):
|
|
|
56355
56439
|
|
|
56356
56440
|
/**
|
|
56357
56441
|
* Money pickups are created around cars when they explode. Only works when the vehicle model is a car. A single pickup is between 1 and 18 dollars in size. All car models seem to give the same amount of money.
|
|
56358
|
-
*
|
|
56359
|
-
*
|
|
56442
|
+
* Preview:
|
|
56443
|
+
* https://youtu.be/3arlUxzHl5Y
|
|
56444
|
+
* 
|
|
56360
56445
|
*/
|
|
56361
56446
|
declare function SetVehicleDropsMoneyWhenBlownUp(vehicle: number, toggle: boolean): void;
|
|
56362
56447
|
/**
|
|
56363
56448
|
* Money pickups are created around cars when they explode. Only works when the vehicle model is a car. A single pickup is between 1 and 18 dollars in size. All car models seem to give the same amount of money.
|
|
56364
|
-
*
|
|
56365
|
-
*
|
|
56449
|
+
* Preview:
|
|
56450
|
+
* https://youtu.be/3arlUxzHl5Y
|
|
56451
|
+
* 
|
|
56366
56452
|
*/
|
|
56367
56453
|
declare function N_0x068f64f2470f9656(vehicle: number, toggle: boolean): void;
|
|
56368
56454
|
/**
|
|
56369
56455
|
* Money pickups are created around cars when they explode. Only works when the vehicle model is a car. A single pickup is between 1 and 18 dollars in size. All car models seem to give the same amount of money.
|
|
56370
|
-
*
|
|
56371
|
-
*
|
|
56456
|
+
* Preview:
|
|
56457
|
+
* https://youtu.be/3arlUxzHl5Y
|
|
56458
|
+
* 
|
|
56372
56459
|
*/
|
|
56373
56460
|
declare function SetVehicleCreatesMoneyPickupsWhenExploded(vehicle: number, toggle: boolean): void;
|
|
56374
56461
|
|
|
@@ -56408,9 +56495,9 @@ declare function SetVehicleEngineTemperature(vehicle: number, temperature: numbe
|
|
|
56408
56495
|
|
|
56409
56496
|
/**
|
|
56410
56497
|
* Examples with a besra:
|
|
56411
|
-
* *
|
|
56412
|
-
* *
|
|
56413
|
-
* *
|
|
56498
|
+
* * Fade value `0.0`:
|
|
56499
|
+
* * Fade value `0.5`:
|
|
56500
|
+
* * Fade value `1.0`:
|
|
56414
56501
|
* The parameter fade is a value from 0-1, where 0 is fresh paint.
|
|
56415
56502
|
* @param vehicle Target vehicle
|
|
56416
56503
|
* @param fade The paint fade effect strength
|
|
@@ -56418,9 +56505,9 @@ declare function SetVehicleEngineTemperature(vehicle: number, temperature: numbe
|
|
|
56418
56505
|
declare function SetVehicleEnveffScale(vehicle: number, fade: number): void;
|
|
56419
56506
|
/**
|
|
56420
56507
|
* Examples with a besra:
|
|
56421
|
-
* *
|
|
56422
|
-
* *
|
|
56423
|
-
* *
|
|
56508
|
+
* * Fade value `0.0`:
|
|
56509
|
+
* * Fade value `0.5`:
|
|
56510
|
+
* * Fade value `1.0`:
|
|
56424
56511
|
* The parameter fade is a value from 0-1, where 0 is fresh paint.
|
|
56425
56512
|
* @param vehicle Target vehicle
|
|
56426
56513
|
* @param fade The paint fade effect strength
|
|
@@ -58019,7 +58106,7 @@ declare function SetWantedLevelMultiplier(multiplier: number): void;
|
|
|
58019
58106
|
* ```
|
|
58020
58107
|
* Note: this list is definitely NOT complete, but these are the ones I've been able to find before giving up because it's such a boring thing to look for 'good' combinations.
|
|
58021
58108
|
* **Result of the example code:**
|
|
58022
|
-
*
|
|
58109
|
+
* 
|
|
58023
58110
|
* @param entryLine1 The text label to display as the first line of the warning message.
|
|
58024
58111
|
* @param instructionalKey This is an enum, check the description for a list.
|
|
58025
58112
|
* @param entryLine2 The text label to display as the second line of the warning message.
|
|
@@ -58090,7 +58177,8 @@ declare function SetWarningMessageListRow(index: number, name: string, cash: num
|
|
|
58090
58177
|
* Freemode = 16, -- (ESC)
|
|
58091
58178
|
* }
|
|
58092
58179
|
* ```
|
|
58093
|
-
* **Result of the example code:**
|
|
58180
|
+
* **Result of the example code:**
|
|
58181
|
+
* 
|
|
58094
58182
|
* @param labelTitle Label of the alert's title.
|
|
58095
58183
|
* @param labelMsg Label of the alert's message.
|
|
58096
58184
|
* @param p2 This is an enum, check the description for a list.
|
|
@@ -58150,7 +58238,8 @@ declare function SetWarningMessageWithAlert(labelTitle: string, labelMsg: string
|
|
|
58150
58238
|
* Freemode = 16, -- (ESC)
|
|
58151
58239
|
* }
|
|
58152
58240
|
* ```
|
|
58153
|
-
* **Result of the example code:**
|
|
58241
|
+
* **Result of the example code:**
|
|
58242
|
+
* 
|
|
58154
58243
|
* @param labelTitle Label of the alert's title.
|
|
58155
58244
|
* @param labelMsg Label of the alert's message.
|
|
58156
58245
|
* @param p2 This is an enum, check the description for a list.
|
|
@@ -58210,7 +58299,8 @@ declare function N_0x15803fec3b9a872b(labelTitle: string, labelMsg: string, p2:
|
|
|
58210
58299
|
* Freemode = 16, -- (ESC)
|
|
58211
58300
|
* }
|
|
58212
58301
|
* ```
|
|
58213
|
-
* **Result of the example code:**
|
|
58302
|
+
* **Result of the example code:**
|
|
58303
|
+
* 
|
|
58214
58304
|
* @param labelTitle Label of the alert's title.
|
|
58215
58305
|
* @param labelMsg Label of the alert's message.
|
|
58216
58306
|
* @param p2 This is an enum, check the description for a list.
|
|
@@ -58944,49 +59034,55 @@ declare function IsGameUsingMetricMeasurementSystem(): boolean;
|
|
|
58944
59034
|
declare function ShowContactInstructionalButton(toggle: boolean): void;
|
|
58945
59035
|
|
|
58946
59036
|
/**
|
|
58947
|
-
* Enables or disables the blue half circle
|
|
59037
|
+
* Enables or disables the blue half circle around the specified blip on the left side of the blip. This is used to indicate that the player is in your crew in GTA:O. Color is changeable by using [`SET_BLIP_SECONDARY_COLOUR`](#\_0x14892474891E09EB).
|
|
59038
|
+
* Preview:
|
|
59039
|
+
* 
|
|
58948
59040
|
* To toggle the right side of the circle use: [`SHOW_FRIEND_INDICATOR_ON_BLIP`](#\_0x23C3EB807312F01A).
|
|
58949
|
-
* Example code result:
|
|
58950
|
-
* 
|
|
58951
59041
|
* @param blip The blip to toggle the half blue circle around the blip on.
|
|
58952
59042
|
* @param toggle Enables or disables the half blue circle around the blip (on the left side).
|
|
58953
59043
|
*/
|
|
58954
59044
|
declare function ShowCrewIndicatorOnBlip(blip: number, toggle: boolean): void;
|
|
58955
59045
|
/**
|
|
58956
|
-
* Enables or disables the blue half circle
|
|
59046
|
+
* Enables or disables the blue half circle around the specified blip on the left side of the blip. This is used to indicate that the player is in your crew in GTA:O. Color is changeable by using [`SET_BLIP_SECONDARY_COLOUR`](#\_0x14892474891E09EB).
|
|
59047
|
+
* Preview:
|
|
59048
|
+
* 
|
|
58957
59049
|
* To toggle the right side of the circle use: [`SHOW_FRIEND_INDICATOR_ON_BLIP`](#\_0x23C3EB807312F01A).
|
|
58958
|
-
* Example code result:
|
|
58959
|
-
* 
|
|
58960
59050
|
* @param blip The blip to toggle the half blue circle around the blip on.
|
|
58961
59051
|
* @param toggle Enables or disables the half blue circle around the blip (on the left side).
|
|
58962
59052
|
*/
|
|
58963
59053
|
declare function N_0xdcfb5d4db8bf367e(blip: number, toggle: boolean): void;
|
|
58964
59054
|
/**
|
|
58965
|
-
* Enables or disables the blue half circle
|
|
59055
|
+
* Enables or disables the blue half circle around the specified blip on the left side of the blip. This is used to indicate that the player is in your crew in GTA:O. Color is changeable by using [`SET_BLIP_SECONDARY_COLOUR`](#\_0x14892474891E09EB).
|
|
59056
|
+
* Preview:
|
|
59057
|
+
* 
|
|
58966
59058
|
* To toggle the right side of the circle use: [`SHOW_FRIEND_INDICATOR_ON_BLIP`](#\_0x23C3EB807312F01A).
|
|
58967
|
-
* Example code result:
|
|
58968
|
-
* 
|
|
58969
59059
|
* @param blip The blip to toggle the half blue circle around the blip on.
|
|
58970
59060
|
* @param toggle Enables or disables the half blue circle around the blip (on the left side).
|
|
58971
59061
|
*/
|
|
58972
59062
|
declare function SetBlipCrew(blip: number, toggle: boolean): void;
|
|
58973
59063
|
|
|
58974
59064
|
/**
|
|
58975
|
-
* Highlights a blip by a half cyan circle on the right side of the blip
|
|
59065
|
+
* Highlights a blip by a half cyan circle on the right side of the blip, indicating that that player is a friend (in GTA:O). This color can not be changed.
|
|
59066
|
+
* Preview:
|
|
59067
|
+
* 
|
|
58976
59068
|
* To toggle the left side (crew member indicator) of the half circle around the blip, use: [`SHOW_CREW_INDICATOR_ON_BLIP`](#\_0xDCFB5D4DB8BF367E).
|
|
58977
59069
|
* @param blip The blip to toggle the half circle on.
|
|
58978
59070
|
* @param toggle Enables or disables the half circle around the blip (on the right side of the blip).
|
|
58979
59071
|
*/
|
|
58980
59072
|
declare function ShowFriendIndicatorOnBlip(blip: number, toggle: boolean): void;
|
|
58981
59073
|
/**
|
|
58982
|
-
* Highlights a blip by a half cyan circle on the right side of the blip
|
|
59074
|
+
* Highlights a blip by a half cyan circle on the right side of the blip, indicating that that player is a friend (in GTA:O). This color can not be changed.
|
|
59075
|
+
* Preview:
|
|
59076
|
+
* 
|
|
58983
59077
|
* To toggle the left side (crew member indicator) of the half circle around the blip, use: [`SHOW_CREW_INDICATOR_ON_BLIP`](#\_0xDCFB5D4DB8BF367E).
|
|
58984
59078
|
* @param blip The blip to toggle the half circle on.
|
|
58985
59079
|
* @param toggle Enables or disables the half circle around the blip (on the right side of the blip).
|
|
58986
59080
|
*/
|
|
58987
59081
|
declare function N_0x23c3eb807312f01a(blip: number, toggle: boolean): void;
|
|
58988
59082
|
/**
|
|
58989
|
-
* Highlights a blip by a half cyan circle on the right side of the blip
|
|
59083
|
+
* Highlights a blip by a half cyan circle on the right side of the blip, indicating that that player is a friend (in GTA:O). This color can not be changed.
|
|
59084
|
+
* Preview:
|
|
59085
|
+
* 
|
|
58990
59086
|
* To toggle the left side (crew member indicator) of the half circle around the blip, use: [`SHOW_CREW_INDICATOR_ON_BLIP`](#\_0xDCFB5D4DB8BF367E).
|
|
58991
59087
|
* @param blip The blip to toggle the half circle on.
|
|
58992
59088
|
* @param toggle Enables or disables the half circle around the blip (on the right side of the blip).
|
|
@@ -58994,11 +59090,15 @@ declare function N_0x23c3eb807312f01a(blip: number, toggle: boolean): void;
|
|
|
58994
59090
|
declare function SetBlipFriend(blip: number, toggle: boolean): void;
|
|
58995
59091
|
|
|
58996
59092
|
/**
|
|
58997
|
-
* Adds a orange checkmark on top of a given blip handle
|
|
59093
|
+
* Adds a orange checkmark on top of a given blip handle.
|
|
59094
|
+
* Preview:
|
|
59095
|
+
* 
|
|
59096
|
+
* ```
|
|
58998
59097
|
* _SHOW_FRIEND_INDICATOR_ON_BLIP* - _SHOW_HEADING_INDICATOR_ON_BLIP*
|
|
58999
59098
|
* ```
|
|
59000
59099
|
* ```
|
|
59001
59100
|
* NativeDB Introduced: v2699
|
|
59101
|
+
* ```
|
|
59002
59102
|
*/
|
|
59003
59103
|
declare function ShowHasCompletedIndicatorOnBlip(blip: number, toggle: boolean): void;
|
|
59004
59104
|
|
|
@@ -59152,7 +59252,8 @@ declare function ShutdownCreatorBudget(): void;
|
|
|
59152
59252
|
declare function N_0xcce26000e9a6fad7(): void;
|
|
59153
59253
|
|
|
59154
59254
|
/**
|
|
59155
|
-
*
|
|
59255
|
+
* Shuts down the loading screen and switches to normal game view. Should only be used by [spawnmanager](https://docs.fivem.net/docs/resources/spawnmanager/) or similar resources after loading and spawning the player ped. If no script does this, the game is stuck in the infamous bridge screen with the "Awaiting scripts" text and loading circle at the bottom right corner.
|
|
59256
|
+
* 
|
|
59156
59257
|
*/
|
|
59157
59258
|
declare function ShutdownLoadingScreen(): void;
|
|
59158
59259
|
|
|
@@ -59597,7 +59698,7 @@ declare function StartFiringAmnesty(duration: number): void;
|
|
|
59597
59698
|
* Lines are drawn directly between points.
|
|
59598
59699
|
* The GPS custom route works like the GPS multi route, except it does not follow roads.
|
|
59599
59700
|
* **Example result:**
|
|
59600
|
-
* 
|
|
59601
59702
|
* @param hudColor The HUD color of the GPS path.
|
|
59602
59703
|
* @param displayOnFoot Draws the path regardless if the player is in a vehicle or not.
|
|
59603
59704
|
* @param followPlayer Draw the path partially between the previous and next point based on the players position between them. When false, the GPS appears to not disappear after the last leg is completed.
|
|
@@ -59608,7 +59709,7 @@ declare function StartGpsCustomRoute(hudColor: number, displayOnFoot: boolean, f
|
|
|
59608
59709
|
* Lines are drawn directly between points.
|
|
59609
59710
|
* The GPS custom route works like the GPS multi route, except it does not follow roads.
|
|
59610
59711
|
* **Example result:**
|
|
59611
|
-
* 
|
|
59612
59713
|
* @param hudColor The HUD color of the GPS path.
|
|
59613
59714
|
* @param displayOnFoot Draws the path regardless if the player is in a vehicle or not.
|
|
59614
59715
|
* @param followPlayer Draw the path partially between the previous and next point based on the players position between them. When false, the GPS appears to not disappear after the last leg is completed.
|
|
@@ -59621,7 +59722,7 @@ declare function N_0xdb34e8d56fc13b08(hudColor: number, displayOnFoot: boolean,
|
|
|
59621
59722
|
* Once the player has passed a point, the GPS will no longer force its path through it.
|
|
59622
59723
|
* Works independently from the player-placed waypoint and blip routes.
|
|
59623
59724
|
* **Example result:**
|
|
59624
|
-
* 
|
|
59625
59726
|
* @param hudColor The HUD color of the GPS path.
|
|
59626
59727
|
* @param routeFromPlayer Makes the GPS draw a path from the player to the next point, rather than the original path from the previous point.
|
|
59627
59728
|
* @param displayOnFoot Draws the GPS path regardless if the player is in a vehicle or not.
|
|
@@ -59633,7 +59734,7 @@ declare function StartGpsMultiRoute(hudColor: number, routeFromPlayer: boolean,
|
|
|
59633
59734
|
* Once the player has passed a point, the GPS will no longer force its path through it.
|
|
59634
59735
|
* Works independently from the player-placed waypoint and blip routes.
|
|
59635
59736
|
* **Example result:**
|
|
59636
|
-
* 
|
|
59637
59738
|
* @param hudColor The HUD color of the GPS path.
|
|
59638
59739
|
* @param routeFromPlayer Makes the GPS draw a path from the player to the next point, rather than the original path from the previous point.
|
|
59639
59740
|
* @param displayOnFoot Draws the GPS path regardless if the player is in a vehicle or not.
|
|
@@ -63119,13 +63220,13 @@ declare function TerminateThisThread(): void;
|
|
|
63119
63220
|
declare function TerminateThread(threadId: number): void;
|
|
63120
63221
|
|
|
63121
63222
|
/**
|
|
63122
|
-
* This native enables/disables the gold putting grid display (https://i.imgur.com/
|
|
63223
|
+
* This native enables/disables the gold putting grid display (https://i.imgur.com/slYthff.png).
|
|
63123
63224
|
* This requires these two natives to be called as well to configure the grid: [`TERRAINGRID_SET_PARAMS`](#\_0x1C4FC5752BCD8E48) and [`TERRAINGRID_SET_COLOURS`](#\_0x5CE62918F8D703C7).
|
|
63124
63225
|
* @param toggle Enables or disables the golf putting grid display.
|
|
63125
63226
|
*/
|
|
63126
63227
|
declare function TerraingridActivate(toggle: boolean): void;
|
|
63127
63228
|
/**
|
|
63128
|
-
* This native enables/disables the gold putting grid display (https://i.imgur.com/
|
|
63229
|
+
* This native enables/disables the gold putting grid display (https://i.imgur.com/slYthff.png).
|
|
63129
63230
|
* This requires these two natives to be called as well to configure the grid: [`TERRAINGRID_SET_PARAMS`](#\_0x1C4FC5752BCD8E48) and [`TERRAINGRID_SET_COLOURS`](#\_0x5CE62918F8D703C7).
|
|
63130
63231
|
* @param toggle Enables or disables the golf putting grid display.
|
|
63131
63232
|
*/
|
|
@@ -63134,7 +63235,8 @@ declare function N_0xa356990e161c9e65(toggle: boolean): void;
|
|
|
63134
63235
|
/**
|
|
63135
63236
|
* This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](#\_0xA356990E161C9E65) and [`TERRAINGRID_SET_PARAMS`](#\_0x1C4FC5752BCD8E48).
|
|
63136
63237
|
* This native sets the colors for the golf putting grid. the 'min...' values are for the lower areas that the grid covers, the 'max...' values are for the higher areas that the grid covers, all remaining values are for the 'normal' ground height.
|
|
63137
|
-
* All those natives combined they will output something like this:
|
|
63238
|
+
* All those natives combined they will output something like this:
|
|
63239
|
+
* 
|
|
63138
63240
|
* Old description:
|
|
63139
63241
|
* Only called in golf and golf_mp\
|
|
63140
63242
|
* parameters used are\
|
|
@@ -63156,7 +63258,8 @@ declare function TerraingridSetColours(lowR: number, lowG: number, lowB: number,
|
|
|
63156
63258
|
/**
|
|
63157
63259
|
* This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](#\_0xA356990E161C9E65) and [`TERRAINGRID_SET_PARAMS`](#\_0x1C4FC5752BCD8E48).
|
|
63158
63260
|
* This native sets the colors for the golf putting grid. the 'min...' values are for the lower areas that the grid covers, the 'max...' values are for the higher areas that the grid covers, all remaining values are for the 'normal' ground height.
|
|
63159
|
-
* All those natives combined they will output something like this:
|
|
63261
|
+
* All those natives combined they will output something like this:
|
|
63262
|
+
* 
|
|
63160
63263
|
* Old description:
|
|
63161
63264
|
* Only called in golf and golf_mp\
|
|
63162
63265
|
* parameters used are\
|
|
@@ -63179,7 +63282,8 @@ declare function N_0x5ce62918f8d703c7(lowR: number, lowG: number, lowB: number,
|
|
|
63179
63282
|
/**
|
|
63180
63283
|
* This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](#\_0xA356990E161C9E65) and [`TERRAINGRID_SET_COLOURS`](#\_0x5CE62918F8D703C7).
|
|
63181
63284
|
* This native configures the location, size, rotation, normal height, and the difference ratio between min, normal and max.
|
|
63182
|
-
* All those natives combined they will output something like this:
|
|
63285
|
+
* All those natives combined they will output something like this:
|
|
63286
|
+
* 
|
|
63183
63287
|
* @param x Grid center x coord.
|
|
63184
63288
|
* @param y Grid center y coord.
|
|
63185
63289
|
* @param z Grid center z coord.
|
|
@@ -63198,7 +63302,8 @@ declare function TerraingridSetParams(x: number, y: number, z: number, p3: numbe
|
|
|
63198
63302
|
/**
|
|
63199
63303
|
* This native is used along with these two natives: [`TERRAINGRID_ACTIVATE`](#\_0xA356990E161C9E65) and [`TERRAINGRID_SET_COLOURS`](#\_0x5CE62918F8D703C7).
|
|
63200
63304
|
* This native configures the location, size, rotation, normal height, and the difference ratio between min, normal and max.
|
|
63201
|
-
* All those natives combined they will output something like this:
|
|
63305
|
+
* All those natives combined they will output something like this:
|
|
63306
|
+
* 
|
|
63202
63307
|
* @param x Grid center x coord.
|
|
63203
63308
|
* @param y Grid center y coord.
|
|
63204
63309
|
* @param z Grid center z coord.
|
|
@@ -63275,17 +63380,23 @@ declare function ThefeedCommentTeleportPoolOff(): void;
|
|
|
63275
63380
|
|
|
63276
63381
|
/**
|
|
63277
63382
|
* Enables loading screen tips to be be shown, blocks other kinds of notifications from being displayed.
|
|
63278
|
-
* Call [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to
|
|
63383
|
+
* Call [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable.
|
|
63384
|
+
* Example result:
|
|
63385
|
+
* 
|
|
63279
63386
|
*/
|
|
63280
63387
|
declare function ThefeedAutoPostGametipsOn(): void;
|
|
63281
63388
|
/**
|
|
63282
63389
|
* Enables loading screen tips to be be shown, blocks other kinds of notifications from being displayed.
|
|
63283
|
-
* Call [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to
|
|
63390
|
+
* Call [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable.
|
|
63391
|
+
* Example result:
|
|
63392
|
+
* 
|
|
63284
63393
|
*/
|
|
63285
63394
|
declare function N_0x56c8b608cfd49854(): void;
|
|
63286
63395
|
/**
|
|
63287
63396
|
* Enables loading screen tips to be be shown, blocks other kinds of notifications from being displayed.
|
|
63288
|
-
* Call [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to
|
|
63397
|
+
* Call [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable.
|
|
63398
|
+
* Example result:
|
|
63399
|
+
* 
|
|
63289
63400
|
*/
|
|
63290
63401
|
declare function ThefeedCommentTeleportPoolOn(): void;
|
|
63291
63402
|
|
|
@@ -63316,15 +63427,30 @@ declare function N_0x32888337579a5970(): void;
|
|
|
63316
63427
|
declare function ThefeedDisable(): void;
|
|
63317
63428
|
|
|
63318
63429
|
/**
|
|
63319
|
-
* Displays loading screen tips
|
|
63430
|
+
* Displays loading screen tips.
|
|
63431
|
+
* Seems to do the same as [`_HUD_DISPLAY_LOADING_SCREEN_TIPS`](#\_0x488043841BBE156F).
|
|
63432
|
+
* Requires [`THEFEED_AUTO_POST_GAMETIPS_ON`](#\_0x56C8B608CFD49854) to be called beforehand.
|
|
63433
|
+
* Call [`_THEFEED_DISABLE_LOADING_SCREEN_TIPS`](#\_0x32888337579A5970) to disable immediately, or [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable after the current tip.
|
|
63434
|
+
* Example result:
|
|
63435
|
+
* 
|
|
63320
63436
|
*/
|
|
63321
63437
|
declare function ThefeedDisplayLoadingScreenTips(): void;
|
|
63322
63438
|
/**
|
|
63323
|
-
* Displays loading screen tips
|
|
63439
|
+
* Displays loading screen tips.
|
|
63440
|
+
* Seems to do the same as [`_HUD_DISPLAY_LOADING_SCREEN_TIPS`](#\_0x488043841BBE156F).
|
|
63441
|
+
* Requires [`THEFEED_AUTO_POST_GAMETIPS_ON`](#\_0x56C8B608CFD49854) to be called beforehand.
|
|
63442
|
+
* Call [`_THEFEED_DISABLE_LOADING_SCREEN_TIPS`](#\_0x32888337579A5970) to disable immediately, or [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable after the current tip.
|
|
63443
|
+
* Example result:
|
|
63444
|
+
* 
|
|
63324
63445
|
*/
|
|
63325
63446
|
declare function N_0x15cfa549788d35ef(): void;
|
|
63326
63447
|
/**
|
|
63327
|
-
* Displays loading screen tips
|
|
63448
|
+
* Displays loading screen tips.
|
|
63449
|
+
* Seems to do the same as [`_HUD_DISPLAY_LOADING_SCREEN_TIPS`](#\_0x488043841BBE156F).
|
|
63450
|
+
* Requires [`THEFEED_AUTO_POST_GAMETIPS_ON`](#\_0x56C8B608CFD49854) to be called beforehand.
|
|
63451
|
+
* Call [`_THEFEED_DISABLE_LOADING_SCREEN_TIPS`](#\_0x32888337579A5970) to disable immediately, or [`THEFEED_AUTO_POST_GAMETIPS_OFF`](#\_0xADED7F5748ACAFE6) to disable after the current tip.
|
|
63452
|
+
* Example result:
|
|
63453
|
+
* 
|
|
63328
63454
|
*/
|
|
63329
63455
|
declare function ThefeedEnable(): void;
|
|
63330
63456
|
|