@citizenfx/client 2.0.12846-1 → 2.0.12872-1
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- package/natives_universal.d.ts +14 -0
- package/package.json +1 -1
package/natives_universal.d.ts
CHANGED
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@@ -193,6 +193,20 @@ declare function AddArmourToPed(ped: number, amount: number): void;
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*/
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declare function AddAudioSubmixOutput(submixId: number, outputSubmixId: number): void;
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/**
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* Adds the given model name hash to the list of valid models for the player ped's parachute.
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* @param modelNameHash Name hash of the model to allow to be used for the player ped's parachute
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* @return None.
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*/
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declare function AddAuthorizedParachuteModel(modelNameHash: number): void;
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/**
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* Adds the given model name hash to the list of valid models for the player ped's parachute pack.
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* @param modelNameHash Name hash of the model to allow to be used for the player ped's parachute pack
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* @return None.
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*/
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declare function AddAuthorizedParachutePackModel(modelNameHash: number): void;
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/**
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* Adds a rectangular blip for the specified coordinates/area.
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* It is recommended to use [SET_BLIP_ROTATION](#\_0xF87683CDF73C3F6E) and [SET_BLIP_COLOUR](#\_0x03D7FB09E75D6B7E) to make the blip not rotate along with the camera.
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