@citizenfx/client 2.0.12255-1 → 2.0.12499-1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/natives_universal.d.ts +23 -0
- package/package.json +1 -1
package/natives_universal.d.ts
CHANGED
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@@ -15625,6 +15625,23 @@ declare function GetPedParachuteState(ped: number): number;
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*/
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declare function GetPedParachuteTintIndex(ped: number, outTintIndex?: number): number;
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15628
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/**
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* An analogue to [GET_PED_PROP_INDEX](#\_0x898CC20EA75BACD8) that returns collection local prop index (inside [GET_PED_PROP_COLLECTION_NAME](#\_0x6B5653E4) collection) instead of the global prop index.
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* @param ped The target ped
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* @param anchorPoint One of the anchor points from [SET_PED_PROP_INDEX](#\_0x93376B65A266EB5F)
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* @return Local drawable index of the drawable that is currently used in the given ped and component, or -1 if the ped does not have a prop at the specified anchor point
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*/
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declare function GetPedPropCollectionLocalIndex(ped: number, anchorPoint: number): number;
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/**
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* An analogue to [GET_PED_PROP_INDEX](#\_0x898CC20EA75BACD8) that returns collection name instead of the global drawable index.
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* Should be used together with [GET_PED_PROP_COLLECTION_LOCAL_INDEX](#\_0xCD420AD1).
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* @param ped The target ped
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* @param anchorPoint One of the anchor points from [SET_PED_PROP_INDEX](#\_0x93376B65A266EB5F)
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* @return Collection name to which the current prop used in the given ped and anchor point belongs to. Returns null if Ped is not found, does not have a prop at the specified anchor point, or if the index is out of bounds.
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*/
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declare function GetPedPropCollectionName(ped: number, anchorPoint: number): string;
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/**
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* Returns global prop index based on the local one. Is it a reverse to [GET_PED_COLLECTION_NAME_FROM_PROP](#\_0x8ED0C17) and [GET_PED_COLLECTION_LOCAL_INDEX_FROM_PROP](#\_0xFBDB885F) natives.
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* Props are stored inside collections. Each collection usually corresponds to a certain DCL or the base game.
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@@ -38292,6 +38309,12 @@ declare function N_0xd7c10c4a637992c9(): void;
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*/
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declare function LoadSpDlcMaps(): void;
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/**
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* Toggles a check that prevents attaching (networked) entities to remotely owned peds. This is disabled by default.
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* @param enable Whether to enable sanitization.
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*/
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declare function OnesyncEnableRemoteAttachmentSanitization(enable: boolean): void;
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/**
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* OPEN_BOMB_BAY_DOORS
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*/
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