@citizenfx/client 2.0.12208-1 → 2.0.12461-1

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@@ -15625,6 +15625,23 @@ declare function GetPedParachuteState(ped: number): number;
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  */
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  declare function GetPedParachuteTintIndex(ped: number, outTintIndex?: number): number;
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+ /**
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+ * An analogue to [GET_PED_PROP_INDEX](#\_0x898CC20EA75BACD8) that returns collection local prop index (inside [GET_PED_PROP_COLLECTION_NAME](#\_0x6B5653E4) collection) instead of the global prop index.
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+ * @param ped The target ped
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+ * @param anchorPoint One of the anchor points from [SET_PED_PROP_INDEX](#\_0x93376B65A266EB5F)
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+ * @return Local drawable index of the drawable that is currently used in the given ped and component, or -1 if the ped does not have a prop at the specified anchor point
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+ */
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+ declare function GetPedPropCollectionLocalIndex(ped: number, anchorPoint: number): number;
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+
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+ /**
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+ * An analogue to [GET_PED_PROP_INDEX](#\_0x898CC20EA75BACD8) that returns collection name instead of the global drawable index.
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+ * Should be used together with [GET_PED_PROP_COLLECTION_LOCAL_INDEX](#\_0xCD420AD1).
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+ * @param ped The target ped
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+ * @param anchorPoint One of the anchor points from [SET_PED_PROP_INDEX](#\_0x93376B65A266EB5F)
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+ * @return Collection name to which the current prop used in the given ped and anchor point belongs to. Returns null if Ped is not found, does not have a prop at the specified anchor point, or if the index is out of bounds.
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+ */
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+ declare function GetPedPropCollectionName(ped: number, anchorPoint: number): string;
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+
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  /**
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  * Returns global prop index based on the local one. Is it a reverse to [GET_PED_COLLECTION_NAME_FROM_PROP](#\_0x8ED0C17) and [GET_PED_COLLECTION_LOCAL_INDEX_FROM_PROP](#\_0xFBDB885F) natives.
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  * Props are stored inside collections. Each collection usually corresponds to a certain DCL or the base game.
@@ -19592,6 +19609,12 @@ declare function GetVehicleXenonLightsColour(vehicle: number): number;
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  */
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  declare function GetVehicleXenonLightsCustomColor(vehicle: number): [boolean, number, number, number];
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+ /**
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+ * A getter for [SET_VEHICLE_XMAS_SNOW_FACTOR](#\_80cc4c9e).
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+ * @return Returns the grip factor for the vehicles wheels during xmas weather. default value is 0.2.
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+ */
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+ declare function GetVehicleXmasSnowFactor(): number;
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+
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  /**
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  * NativeDB Introduced: v2372
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  */
@@ -38286,6 +38309,12 @@ declare function N_0xd7c10c4a637992c9(): void;
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  */
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  declare function LoadSpDlcMaps(): void;
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+ /**
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+ * Toggles a check that prevents attaching (networked) entities to remotely owned peds. This is disabled by default.
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+ * @param enable Whether to enable sanitization.
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+ */
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+ declare function OnesyncEnableRemoteAttachmentSanitization(enable: boolean): void;
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+
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  /**
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  * OPEN_BOMB_BAY_DOORS
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  */
@@ -56617,6 +56646,12 @@ declare function SetVehicleXenonLightsColour(vehicle: number, color: number): vo
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  */
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  declare function SetVehicleXenonLightsCustomColor(vehicle: number, red: number, green: number, blue: number): void;
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+ /**
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+ * SET_VEHICLE_XMAS_SNOW_FACTOR
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+ * @param gripFactor amount of grip strength vehicle wheels have when xmas weather is active, 1.0 being normal weather grip. 0.2 is the default.
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+ */
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+ declare function SetVehicleXmasSnowFactor(gripFactor: number): void;
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+
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  /**
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  * Overrides a floating point value from `visualsettings.dat` temporarily.
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  * @param name The name of the value to set, such as `pedLight.color.red`.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@citizenfx/client",
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- "version": "2.0.12208-1",
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+ "version": "2.0.12461-1",
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  "description": "Typings for the CitizenFX client JS API.",
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  "main": "index.js",
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  "scripts": {