@citedy/game-sounds 1.3.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/plugin.json +2 -2
- package/README.md +4 -1
- package/package.json +6 -3
- package/sounds/doom/error/cacodemon.mp3 +0 -0
- package/sounds/doom/error/death-scream.mp3 +0 -0
- package/sounds/doom/session-start/e1m1.mp3 +0 -0
- package/sounds/doom/task-acknowledge/bfg.mp3 +0 -0
- package/sounds/doom/task-acknowledge/chainsaw.mp3 +0 -0
- package/sounds/doom/task-acknowledge/shotgun.mp3 +0 -0
- package/sounds/doom/task-complete/door-open.mp3 +0 -0
- package/sounds/doom/task-complete/monster-down.mp3 +0 -0
- package/sounds/quake/error/humiliation.mp3 +0 -0
- package/sounds/quake/session-start/excellent.mp3 +0 -0
- package/sounds/quake/session-start/impressive.mp3 +0 -0
- package/sounds/quake/task-acknowledge/quad-damage.mp3 +0 -0
- package/sounds/quake/task-acknowledge/rocket-launcher.mp3 +0 -0
- package/sounds/quake/task-acknowledge/teleport.mp3 +0 -0
- package/sounds/quake/task-complete/holy-shit.mp3 +0 -0
- package/sounds/silent-hill/error/monster-growl.mp3 +0 -0
- package/sounds/silent-hill/error/monster-squeal.mp3 +0 -0
- package/sounds/silent-hill/session-start/radio-static.mp3 +0 -0
- package/sounds/silent-hill/session-start/siren.mp3 +0 -0
- package/sounds/silent-hill/task-acknowledge/fog-horn.mp3 +0 -0
- package/sounds/silent-hill/task-complete/door-creak.mp3 +0 -0
- package/sounds/silent-hill/task-complete/save-point.mp3 +0 -0
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{
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"name": "game-sounds",
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"version": "1.
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"description": "
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"version": "1.3.0",
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"description": "167 game sound effects for Claude Code — 17 packs: Warcraft, StarCraft, Diablo, C&C, MK, SF, CS, MGS, UT, GTA, Sonic, Pac-Man & more!",
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"author": {
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"name": "Citedy",
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"email": "hello@citedy.com"
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package/README.md
CHANGED
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@@ -36,7 +36,7 @@ claude --plugin-dir $(npm root -g)/@citedy/game-sounds
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</details>
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## Sound Packs (
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## Sound Packs (17 packs, 167 sounds)
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| Pack | Sounds | Highlights |
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|------|--------|------------|
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| **zelda** | 11 | Secret found jingle, "Hey listen!", chest open, item get |
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| **mario** | 10 | "Let's-a go!", "Yahoo!", "Mamma mia", game over |
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| **mortal-kombat** | 8 | "Finish Him!", "Get Over Here!", "Fatality", "Toasty!" |
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| **doom** | 8 | Shotgun, BFG, chainsaw, E1M1 riff, Doomguy death scream |
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| **counter-strike** | 7 | "Terrorists Win", "Bomb planted", "Go go go", "Enemy spotted" |
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| **gta** | 7 | "Wasted", "Mission Passed", "Busted", police radio |
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| **quake** | 7 | "Impressive!", "Excellent!", quad damage, rocket launcher |
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| **silent-hill** | 7 | Air raid siren, radio static, monster growl, fog horn |
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| **street-fighter** | 6 | "Hadouken!", "Shoryuken!", "Perfect", "KO" |
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| **metal-gear-solid** | 5 | Alert sound (❗), "Snake? SNAAAKE!", codec call |
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| **sonic** | 5 | Ring collect, spin dash, extra life, game over |
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package/package.json
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{
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"name": "@citedy/game-sounds",
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"version": "1.
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"description": "
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"version": "1.4.0",
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"description": "167 game sound effects for Claude Code — 17 packs: Warcraft, StarCraft, Mortal Kombat, Doom, Quake, Silent Hill, Counter-Strike & more!",
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"keywords": [
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"claude-code",
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"claude-code-plugin",
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"counter-strike",
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"street-fighter",
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"sound-effects",
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"developer-experience"
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"developer-experience",
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"quake",
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"doom",
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"silent-hill"
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],
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"author": "Citedy <hello@citedy.com>",
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"license": "MIT",
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